ELD Throne of Eldraine Expansion 2019-10-04 "Flying With Scissors" ELD 2U 3.0 U Creature - Faerie 2/3 None 2 Flying "Griffin Wants Zoomies" ELD 2W 3.0 W Creature - Griffin 2/2 None 2 Flying Whenever "Griffin Wants Zoomies" attacks, target Knight you control gains flying until end of turn. "Oko's Hospitality" ELD 3GU 5.0 G U Instant None 3 Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named "Oko's JoJo Reference", reveal it, and put it into your hand. If you searched your library this way, shuffle it. "Oko's JoJo Reference" ELD 4GU 6.0 G U Legendary Planeswalker - Oko 4 1 +1: Put two +1/+1 counters on up to one target creature you control. 0: Until end of turn, "Oko's JoJo Reference" becomes a copy of a creature you control. Prevent all damage that would be dealt to him this turn. −7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. "Rowan's Badass Sidekick" ELD 3R 4.0 R Creature - Human Knight None 2 First strike As long as you control a Rowan planeswalker, "Rowan's Badass Sidekick" gets +3/+0. "Rowan's Not Messing Around Anymore" ELD 3RR 5.0 R Legendary Planeswalker - Rowan 5 1 +1: Up to one target creature gets +3/+0 and gains first strike until end of turn. −2: Choose two target creatures. "Rowan's Not Messing Around Anymore" deals 1 damage to each of them. Those creatures can't block this turn. −9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. "Rowan's Red Riding Hoods" ELD 4R 5.0 R Creature - Human Knight 5/2 None 2 When "Rowan's Red Riding Hoods" enters the battlefield, you may search your library and/or graveyard for a card named "Rowan's Not Messing Around Anymore", reveal it, and put it into your hand. If you searched your library this way, shuffle it. "Thorn Ouphe" ELD 1G 2.0 G Creature - Ouphe 2/2 None 2 {8}: "Thorn Ouphe" has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker. Alela, Artful Provocateur ELD 1WUB 4.0 B U W Legendary Creature - Faerie Warlock 2/3 None 2 Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. All That Glitters ELD 1W 2.0 W Enchantment - Aura None 1 Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. Animating Faerie // Bring to Life ELD 2U // 2U 3.0 U Creature - Faerie // Sorcery - Adventure 2/2 None 3 Arcane Signet ELD 2 2.0 Artifact None 1 {T}: Add one mana of any color in your commander's color identity. Arcanist's Owl ELD W/UW/UW/UW/U 4.0 U W Artifact Creature - Bird 3/3 None 2 Flying When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Bake into a Pie ELD 2BB 4.0 B Instant None 3 Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Banish into Fable ELD 4WU 6.0 U W Instant None 3 When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. Beanstalk Giant // Fertile Footsteps ELD 6G // 2G 7.0 G Creature - Giant // Sorcery - Adventure */* None 3 Belle of the Brawl ELD 2B 3.0 B Creature - Human Knight 3/2 None 2 Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. Chittering Witch ELD 3B 4.0 B Creature - Human Warlock 2/2 None 2 When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. Chulane, Teller of Tales ELD 2GWU 5.0 G U W Legendary Creature - Human Druid 2/4 None 2 Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand. Command Tower ELD 0.0 Land None 0 {T}: Add one mana of any color in your commander's color identity. Corridor Monitor ELD 1U 2.0 U Artifact Creature - Construct 1/4 None 2 When Corridor Monitor enters the battlefield, untap target artifact or creature you control. Crystal Slipper ELD 1R 2.0 R Artifact - Equipment None 1 Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Embereth Paladin ELD 3R 4.0 R Creature - Human Knight 4/1 None 2 Haste Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. Embereth Shieldbreaker // Battle Display ELD 1R // R 2.0 R Creature - Human Knight // Sorcery - Adventure 2/1 None 3 Embereth Skyblazer ELD 3R 4.0 R Creature - Human Knight 4/3 None 2 As long as it's your turn, Embereth Skyblazer has flying. Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. Eye Collector ELD B 0.0 B Creature - Faerie 1/1 None 2 Flying Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard. Faerie Formation ELD 4U 5.0 U Creature - Faerie 5/4 None 2 Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. Faerie Vandal ELD 1U 2.0 U Creature - Faerie Rogue 1/2 None 2 Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. Fireborn Knight ELD R/WR/WR/WR/W 4.0 R W Creature - Human Knight 2/3 None 2 Double strike {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. Flaxen Intruder // Welcome Home ELD G // 5GG 1.0 G Creature - Human Berserker // Sorcery - Adventure 1/2 None 3 Foulmire Knight // Profane Insight ELD B // 2B 1.0 B Creature - Zombie Knight // Instant - Adventure 1/1 None 3 Frogify ELD 1U 2.0 U Enchantment - Aura None 1 Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) Garruk, Cursed Huntsman ELD 4BG 6.0 B G Legendary Planeswalker - Garruk 5 1 0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." −3: Destroy target creature. Draw a card. −6: You get an emblem with "Creatures you control get +3/+3 and have trample." Gilded Goose ELD G 1.0 G Creature - Bird 0/2 None 2 Flying When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color. Gluttonous Troll ELD 2BG 4.0 B G Creature - Troll 3/3 None 2 Trample When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. Golden Egg ELD 2 2.0 Artifact - Food None 1 When Golden Egg enters the battlefield, draw a card. {1}, {T}: Sacrifice Golden Egg: Add one mana of any color. {2}, {T}, Sacrifice Golden Egg: You gain 3 life. Heraldic Banner ELD 3 3.0 Artifact None 1 As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color. Inspiring Veteran ELD RW 2.0 R W Creature - Human Knight 2/2 None 2 Other Knights you control get +1/+1. Keeper of Fables ELD 3GG 5.0 G Creature - Cat 4/5 None 2 Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. Knights' Charge ELD 1WB 3.0 B W Enchantment None 1 Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. Korvold, Fae-Cursed King ELD 2BRG 5.0 B G R Legendary Creature - Dragon Noble 4/4 None 2 Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. Lovestruck Beast // Heart's Desire ELD 2G // G 3.0 G Creature - Beast Noble // Sorcery - Adventure 5/5 None 3 Mace of the Valiant ELD 2W 3.0 W Artifact - Equipment None 1 Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3} Maraleaf Pixie ELD GU 2.0 G U Creature - Faerie 2/2 None 2 Flying {T}: Add {G} or {U}. Midnight Clock ELD 2U 3.0 U Artifact None 1 {T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. Oko, Thief of Crowns ELD 1GU 3.0 G U Legendary Planeswalker - Oko 4 1 +2: Create a Food token. +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. −5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. Order of Midnight // Alter Fate ELD 1B // 1B 2.0 B Creature - Human Knight // Sorcery - Adventure 2/2 None 3 Piper of the Swarm ELD 1B 2.0 B Creature - Human Warlock 1/3 None 2 Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. Rankle, Master of Pranks ELD 2BB 4.0 B Legendary Creature - Faerie Rogue 3/3 None 2 Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature. Rosethorn Acolyte // Seasonal Ritual ELD 2G // G 3.0 G Creature - Elf Druid // Sorcery - Adventure 2/3 None 3 Run Away Together ELD 1U 2.0 U Instant None 3 Choose two target creatures controlled by different players. Return those creatures to their owners' hands. Savvy Hunter ELD 1BG 3.0 B G Creature - Human Warrior 3/3 None 2 Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice two Foods: Draw a card. Shambling Suit ELD 3 3.0 Artifact Creature - Construct */3 None 2 Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. Shimmer Dragon ELD 4UU 6.0 U Creature - Dragon 5/6 None 2 Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. Shinechaser ELD 1WU 3.0 U W Creature - Faerie 1/1 None 2 Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. Shining Armor ELD 1W 2.0 W Artifact - Equipment None 1 Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Silverflame Ritual ELD 3W 4.0 W Sorcery None 3 Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. Silverwing Squadron ELD 5W 6.0 W Creature - Human Knight */* None 2 Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. Slaying Fire ELD 2R 3.0 R Instant None 3 Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. Smitten Swordmaster // Curry Favor ELD 1B // B 2.0 B Creature - Human Knight // Sorcery - Adventure 2/1 None 3 Steelbane Hydra ELD XGG 2.0 G Creature - Turtle Hydra None 2 Steelbane Hydra enters the battlefield with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. Steelclaw Lance ELD BR 2.0 B R Artifact - Equipment None 1 Equipped creature gets +2/+2. Equip Knight {1} ({1}: Attach to target Knight creature you control. Equip only as a sorcery.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Syr Gwyn, Hero of Ashenvale ELD 3RWB 6.0 B R W Legendary Creature - Human Knight 5/5 None 2 Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. Equipment you control have equip Knight {0}. Syr Konrad, the Grim ELD 3BB 5.0 B Legendary Creature - Human Knight 5/4 None 2 Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player puts the top card of their library into their graveyard. Taste of Death ELD 4BB 6.0 B Sorcery None 3 Each player sacrifices three creatures. You create three Food tokens. The Circle of Loyalty ELD 4WW 6.0 W Legendary Artifact None 1 This spell costs {1} less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. Thorn Mammoth ELD 5GG 7.0 G Creature - Elephant 6/6 None 2 Trample Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. Thornwood Falls ELD 0.0 1 Land None 0 Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}. Tome Raider ELD 2U 3.0 U Creature - Faerie 1/1 None 2 Flying When Tome Raider enters the battlefield, draw a card. Tome of Legends ELD 2 2.0 Artifact None 1 Tome of Legends enters the battlefield with a page counter on it. Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. Tournament Grounds ELD 0.0 Land None 0 {T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. Venerable Knight ELD W 1.0 W Creature - Human Knight 2/1 None 2 When Venerable Knight dies, put a +1/+1 counter on target Knight you control. Wind-Scarred Crag ELD 0.0 1 Land None 0 Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}. Wintermoor Commander ELD WB 2.0 B W Creature - Human Knight 2/* None 2 Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Wishful Merfolk ELD 1U 2.0 U Creature - Merfolk 3/2 None 2 Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. Witch's Cottage ELD 0.0 1 Land - Swamp None 0 ({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. Witch's Oven ELD 1 1.0 Artifact None 1 {T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Witching Well ELD U 1.0 U Artifact None 1 When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {3}{U}, Sacrifice Witching Well: Draw two cards. Workshop Elders ELD 6U 7.0 U Creature - Human Artificer 4/4 None 2 Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.