Cockatrice/Magic-Spoiler 2023-04-15 08:11:11 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml CMM~ Commander Masters (Spoiler) Masters 2023-08-04 LTC~ Tales of Middle-earth Commander (Spoiler) Commander 2023-06-23 LTR~ The Lord of the Rings: Tales of Middle-earth (Spoiler) Draft Innovation 2023-06-23 MAT~ March of the Machine: The Aftermath (Spoiler) Expansion 2023-05-12 MOC~ March of the Machine Commander (Spoiler) Commander 2023-04-21 MUL~ Multiverse Legends (Spoiler) Masterpiece 2023-04-21 MOM~ March of the Machine (Spoiler) Expansion 2023-04-21 Capture of Jingzhou Take an extra turn after this one. U Sorcery Sorcery 5 3UU CMM~ 3 Capture of Jingzhou Take an extra turn after this one. U Sorcery Sorcery 5 3UU CMM~ 3 Jeweled Lotus {T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander. Artifact Artifact 0 0 CMM~ 1 Jeweled Lotus {T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander. Artifact Artifact 0 0 CMM~ 1 Jeweled Lotus {T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander. Artifact Artifact 0 0 CMM~ 1 The Ur-Dragon Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. BGRUW Legendary Creature — Dragon Avatar Creature 9 4WUBRG 10/10 CMM~ 2 The Ur-Dragon Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. BGRUW Legendary Creature — Dragon Avatar Creature 9 4WUBRG 10/10 CMM~ 2 The Ur-Dragon Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. BGRUW Legendary Creature — Dragon Avatar Creature 9 4WUBRG 10/10 CMM~ 2 Ensnaring Bridge Creatures with power greater than the number of cards in your hand can't attack. Artifact Artifact 3 3 LTC~ 1 Ensnaring Bridge Creatures with power greater than the number of cards in your hand can't attack. Artifact Artifact 3 3 LTC~ 1 Radagast, Wizard of Wilds Ward {1} Beasts and Birds you control have ward {1}. Whenever you cast a spell with mana value 5 or greater, choose one — • Create a 3/3 green Beast creature token. • Create a 2/2 blue Bird creature token with flying. GU Legendary Creature — Avatar Wizard Creature 4 2GU 3/5 LTC~ 2 Radagast, Wizard of Wilds Ward {1} Beasts and Birds you control have ward {1}. Whenever you cast a spell with mana value 5 or greater, choose one — • Create a 3/3 green Beast creature token. • Create a 2/2 blue Bird creature token with flying. GU Legendary Creature — Avatar Wizard Creature 4 2GU 3/5 LTC~ 2 Sam, Loyal Attendant Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.) At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Activated abilities of Foods you control cost {1} less to activate. GW Legendary Creature — Halfling Peasant Creature 3 1GW 2/4 LTC~ 2 Sam, Loyal Attendant Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.) At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Activated abilities of Foods you control cost {1} less to activate. GW Legendary Creature — Halfling Peasant Creature 3 1GW 2/4 LTC~ 2 Sol Ring {T}: Add {C}{C}. Artifact Artifact 1 1 LTC~ 1 Sol Ring {T}: Add {C}{C}. Artifact Artifact 1 1 LTC~ 1 Sol Ring {T}: Add {C}{C}. Artifact Artifact 1 1 LTC~ 1 Sol Ring {T}: Add {C}{C}. Artifact Artifact 1 1 LTC~ 1 The Great Henge This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. G Legendary Artifact Artifact 9 7GG LTC~ 1 The Great Henge This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. G Legendary Artifact Artifact 9 7GG LTC~ 1 Wasteland {T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land. Land Land 0 LTC~ 0 Wasteland {T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land. Land Land 0 LTC~ 0 Aragorn and Arwen, Wed Vigilance Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. GW Legendary Creature — Human Elf Noble Creature 6 4GW 3/6 LTR~ 2 Aragorn and Arwen, Wed Vigilance Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. GW Legendary Creature — Human Elf Noble Creature 6 4GW 3/6 LTR~ 2 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 LTR~ 0 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 LTR~ 0 Frodo, Sauron's Bane {W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink. {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you." W Legendary Creature — Halfling Citizen Creature 1 W 1/2 LTR~ 2 Frodo, Sauron's Bane {W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink. {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you." W Legendary Creature — Halfling Citizen Creature 1 W 1/2 LTR~ 2 Frodo, Sauron's Bane {W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink. {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you." W Legendary Creature — Halfling Citizen Creature 1 W 1/2 LTR~ 2 Gandalf the Grey Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen — • You may tap or untap target permanent. • Gandalf the Grey deals 3 damage to each opponent. • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Put Gandalf on top of its owner's library. RU Legendary Creature — Avatar Wizard Creature 5 3UR 3/4 LTR~ 2 Gandalf the Grey Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen — • You may tap or untap target permanent. • Gandalf the Grey deals 3 damage to each opponent. • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Put Gandalf on top of its owner's library. RU Legendary Creature — Avatar Wizard Creature 5 3UR 3/4 LTR~ 2 Gollum, Patient Plotter When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery. B Legendary Creature — Halfling Horror Creature 2 1B 3/1 LTR~ 2 Gollum, Patient Plotter When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery. B Legendary Creature — Halfling Horror Creature 2 1B 3/1 LTR~ 2 Gollum, Patient Plotter When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery. B Legendary Creature — Halfling Horror Creature 2 1B 3/1 LTR~ 2 Island ({T}: Add {U}.) Basic Land — Island Land 0 LTR~ 0 Island ({T}: Add {U}.) Basic Land — Island Land 0 LTR~ 0 Mount Doom {T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery. Legendary Land Land 0 LTR~ 0 Mount Doom {T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery. Legendary Land Land 0 LTR~ 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 LTR~ 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 LTR~ 0 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 LTR~ 0 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 LTR~ 0 Reprieve Return target spell to its owner's hand. Draw a card. W Instant Instant 2 1W LTR~ 3 Samwise the Stouthearted Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. W Legendary Creature — Halfling Peasant Creature 2 1W 2/1 LTR~ 2 Samwise the Stouthearted Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. W Legendary Creature — Halfling Peasant Creature 2 1W 2/1 LTR~ 2 Samwise the Stouthearted Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. W Legendary Creature — Halfling Peasant Creature 2 1W 2/1 LTR~ 2 Sauron, the Lidless Eye When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. BR Legendary Creature — Avatar Horror Creature 5 3BR 4/4 LTR~ 2 Sauron, the Lidless Eye When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. BR Legendary Creature — Avatar Horror Creature 5 3BR 4/4 LTR~ 2 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 LTR~ 0 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 LTR~ 0 The One Ring Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. Legendary Artifact Artifact 4 4 LTR~ 1 The One Ring Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. Legendary Artifact Artifact 4 4 LTR~ 1 The One Ring Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. Legendary Artifact Artifact 4 4 LTR~ 1 The One Ring Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. Legendary Artifact Artifact 4 4 LTR~ 1 The Shire The Shire enters the battlefield tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. Legendary Land Land 0 LTR~ 1 0 The Shire The Shire enters the battlefield tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. Legendary Land Land 0 LTR~ 1 0 Tom Bombadil As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. BGRUW Legendary Creature — God Bard Creature 5 WUBRG 4/4 LTR~ 2 Tom Bombadil As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. BGRUW Legendary Creature — God Bard Creature 5 WUBRG 4/4 LTR~ 2 Trailblazer's Boots Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2} Artifact — Equipment Artifact 2 2 LTR~ 1 You Cannot Pass! Destroy target creature that blocked or was blocked by a legendary creature this turn. W Instant Instant 1 W LTR~ 3 Jolrael, Voice of Zhalfir At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. GU Legendary Creature — Human Druid Creature 4 2GU 3/3 MAT~ 2 Jolrael, Voice of Zhalfir At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. GU Legendary Creature — Human Druid Creature 4 2GU 3/3 MAT~ 2 Jolrael, Voice of Zhalfir At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. GU Legendary Creature — Human Druid Creature 4 2GU 3/3 MAT~ 2 Jolrael, Voice of Zhalfir At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. GU Legendary Creature — Human Druid Creature 4 2GU 3/3 MAT~ 2 Jolrael, Voice of Zhalfir At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. GU Legendary Creature — Human Druid Creature 4 2GU 3/3 MAT~ 2 The Kenriths' Royal Funeral When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral. BW Legendary Enchantment Enchantment 4 2WB MAT~ 1 Abzan Battle Priest Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink. W Creature — Human Cleric Creature 4 3W 3/2 MOC~ 2 Abzan Falconer Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. W Creature — Human Soldier Creature 3 2W 2/3 MOC~ 2 Academy Manufactor If you would create a Clue, Food, or Treasure token, instead create one of each. Artifact Creature — Assembly-Worker Creature 3 3 1/3 MOC~ 2 Acclaimed Contender When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. W Creature — Human Knight Creature 3 2W 3/3 MOC~ 2 Adeline, Resplendent Cathar Vigilance Adeline, Resplendent Cathar's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. W Legendary Creature — Human Knight Creature 3 1WW */4 MOC~ 2 Aid from the Cowl Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library. G Enchantment Enchantment 5 3GG MOC~ 1 Alharu, Solemn Ritualist When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.) W Legendary Creature — Human Monk Creature 5 4W 3/3 MOC~ 2 Ambition's Cost You draw three cards and you lose 3 life. B Sorcery Sorcery 4 3B MOC~ 3 Ancient Stone Idol Flash This spell costs {1} less to cast for each attacking creature. Trample When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample. Artifact Creature — Golem Creature 10 10 12/12 MOC~ 2 Angel of Finality Flying When Angel of Finality enters the battlefield, exile target player's graveyard. W Creature — Angel Creature 4 3W 3/4 MOC~ 2 Angel of Salvation Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. W Creature — Angel Creature 8 6WW 5/5 MOC~ 2 Angel of the Ruins Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) W Artifact Creature — Angel Creature 7 5WW 5/7 MOC~ 2 Arcane Sanctum Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. Land Land 0 MOC~ 1 0 Arcane Signet {T}: Add one mana of any color in your commander's color identity. Artifact Artifact 2 2 MOC~ 1 Armorcraft Judge When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. G Creature — Elf Artificer Creature 4 3G 3/3 MOC~ 2 Arvad the Cursed Deathtouch, lifelink Other legendary creatures you control get +2/+2. BW Legendary Creature — Vampire Knight Creature 5 3WB 3/3 MOC~ 2 Aryel, Knight of Windgrace Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. BW Legendary Creature — Human Knight Creature 4 2WB 4/4 MOC~ 2 Austere Command Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater. W Sorcery Sorcery 6 4WW MOC~ 3 Banisher Priest When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) W Creature — Human Cleric Creature 3 1WW 2/2 MOC~ 2 Battle Screech Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 4 2WW MOC~ 3 Begin the Invasion Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. BGRUW Sorcery Sorcery 5 XWUBRG MOC~ 3 Begin the Invasion Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. BGRUW Sorcery Sorcery 5 XWUBRG MOC~ 3 Bitterthorn, Nissa's Animus Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3} Legendary Artifact — Equipment Artifact 3 3 MOC~ 1 Bitterthorn, Nissa's Animus Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3} Legendary Artifact — Equipment Artifact 3 3 MOC~ 1 Blade Splicer When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike. W Creature — Phyrexian Human Artificer Creature 3 2W 1/1 MOC~ 2 Blight Titan Deathtouch Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) B Creature — Phyrexian Giant Creature 6 4BB 6/6 MOC~ 2 Blight Titan Deathtouch Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) B Creature — Phyrexian Giant Creature 6 4BB 6/6 MOC~ 2 Bloodforged Battle-Axe Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip {2} Artifact — Equipment Artifact 1 1 MOC~ 1 Bloodhill Bastion Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. Whenever you roll {CHAOS}, exile target nontoken creature you control, then return it to the battlefield under your control. Plane — Equilor 0 MOC~ 1 Bloodline Pretender Changeling (This card is every creature type.) As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender. Artifact Creature — Shapeshifter Creature 3 3 2/2 MOC~ 2 Bojuka Bog Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}. Land Land 0 MOC~ 1 0 Bone Shredder Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. B Creature — Phyrexian Minion Creature 3 2B 1/1 MOC~ 2 Brass's Bounty For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") R Sorcery Sorcery 7 6R MOC~ 3 Brawn Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. G Creature — Incarnation Creature 4 3G 3/3 MOC~ 2 Bretagard Stronghold Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. Land Land 0 MOC~ 1 0 Bright-Palm, Soul Awakener Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. GRW Legendary Creature — Fox Shaman Creature 4 1RGW 4/3 MOC~ 2 Bright-Palm, Soul Awakener Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. GRW Legendary Creature — Fox Shaman Creature 4 1RGW 4/3 MOC~ 2 Bright-Palm, Soul Awakener Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. GRW Legendary Creature — Fox Shaman Creature 4 1RGW 4/3 MOC~ 2 Brimaz, Blight of Oreskos Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. BW Legendary Creature — Phyrexian Cat Creature 4 2WB 3/4 MOC~ 2 Brimaz, Blight of Oreskos Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. BW Legendary Creature — Phyrexian Cat Creature 4 2WB 3/4 MOC~ 2 Brimaz, Blight of Oreskos Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. BW Legendary Creature — Phyrexian Cat Creature 4 2WB 3/4 MOC~ 2 Burnished Hart {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Artifact Creature — Elk Creature 3 3 2/2 MOC~ 2 Canopy Vista ({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands. Land — Forest Plains Land 0 MOC~ 1 0 Cataclysmic Gearhulk Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. W Artifact Creature — Construct Creature 5 3WW 4/5 MOC~ 2 Champion of Lambholt Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. G Creature — Human Warrior Creature 3 1GG 1/1 MOC~ 2 Chant of Vitu-Ghazi Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. W Instant Instant 8 6WW MOC~ 3 Chaos Warp The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. R Instant Instant 3 2R MOC~ 3 Chaotic Aether When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.) Phenomenon 0 MOC~ 1 Chasm Skulker Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.) U Creature — Squid Horror Creature 3 2U 1/1 MOC~ 2 Chivalric Alliance Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance. W Enchantment Enchantment 2 1W MOC~ 1 Chivalric Alliance Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance. W Enchantment Enchantment 2 1W MOC~ 1 Choked Estuary As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}. Land Land 0 MOC~ 1 0 Cinder Glade ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands. Land — Mountain Forest Land 0 MOC~ 1 0 Cloud of Faeries Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.) U Creature — Faerie Creature 2 1U 1/1 MOC~ 2 Combine Chrysalis Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery. GU Artifact Artifact 2 GU MOC~ 1 Command Tower {T}: Add one mana of any color in your commander's color identity. Land Land 0 MOC~ 0 Commander's Sphere {T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card. Artifact Artifact 3 3 MOC~ 1 Conclave Mentor If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. GW Creature — Centaur Cleric Creature 2 GW 2/2 MOC~ 2 Conclave Sledge-Captain Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) Trample Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. G Creature — Elephant Soldier Creature 6 5G 4/4 MOC~ 2 Conclave Sledge-Captain Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) Trample Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. G Creature — Elephant Soldier Creature 6 5G 4/4 MOC~ 2 Conclave Tribunal Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. W Enchantment Enchantment 4 3W MOC~ 1 Conjurer's Mantle Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {1} W Artifact — Equipment Artifact 2 1W MOC~ 1 Conjurer's Mantle Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {1} W Artifact — Equipment Artifact 2 1W MOC~ 1 Constable of the Realm Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. W Creature — Giant Soldier Creature 5 4W 3/3 MOC~ 2 Corpse Knight Whenever another creature enters the battlefield under your control, each opponent loses 1 life. BW Creature — Zombie Knight Creature 2 WB 2/2 MOC~ 2 Coveted Jewel When Coveted Jewel enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. Artifact Artifact 6 6 MOC~ 1 Crack Open Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") G Sorcery Sorcery 3 2G MOC~ 3 Cultivate Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. G Sorcery Sorcery 3 2G MOC~ 3 Cultivator's Caravan {T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Artifact — Vehicle Artifact 3 3 5/5 MOC~ 1 Curse of Opulence Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.") R Enchantment — Aura Curse Enchantment 1 R MOC~ 1 Cutthroat Negotiator Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. RU Creature — Orc Pirate Creature 4 2UR 4/3 MOC~ 2 Cutthroat Negotiator Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. RU Creature — Orc Pirate Creature 4 2UR 4/3 MOC~ 2 Dance with Calamity Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. R Sorcery Sorcery 8 7R MOC~ 3 Dance with Calamity Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. R Sorcery Sorcery 8 7R MOC~ 3 Darksteel Splicer Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have. Golems you control have indestructible. W Creature — Phyrexian Artificer Creature 7 6W 1/1 MOC~ 2 Darksteel Splicer Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have. Golems you control have indestructible. W Creature — Phyrexian Artificer Creature 7 6W 1/1 MOC~ 2 Death-Greeter's Champion Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Double strike R Creature — Human Warrior Creature 3 2R 2/1 MOC~ 2 Death-Greeter's Champion Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Double strike R Creature — Human Warrior Creature 3 2R 2/1 MOC~ 2 Deluxe Dragster Deluxe Dragster can't be blocked except by Vehicles. Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Crew 2 U Artifact — Vehicle Artifact 5 4U 4/3 MOC~ 1 Deluxe Dragster Deluxe Dragster can't be blocked except by Vehicles. Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Crew 2 U Artifact — Vehicle Artifact 5 4U 4/3 MOC~ 1 Despark Exile target permanent with mana value 4 or greater. BW Instant Instant 2 WB MOC~ 3 Devouring Light Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target attacking or blocking creature. W Instant Instant 3 1WW MOC~ 3 Distant Melody Choose a creature type. Draw a card for each permanent you control of that type. U Sorcery Sorcery 4 3U MOC~ 3 Dromoka's Command Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control. GW Instant Instant 2 GW MOC~ 3 Duergar Hedge-Mage When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. RW Creature — Dwarf Shaman Creature 3 2R/W 2/2 MOC~ 2 Duplicant Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter. Artifact Creature — Shapeshifter Creature 6 6 2/4 MOC~ 2 Echo Storm When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Create a token that's a copy of target artifact. U Sorcery Sorcery 5 3UU MOC~ 3 Elenda and Azor Flying, ward {2} Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. BUW Legendary Creature — Vampire Knight Sphinx Creature 6 3WUB 6/6 MOC~ 2 Elenda and Azor Flying, ward {2} Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. BUW Legendary Creature — Vampire Knight Sphinx Creature 6 3WUB 6/6 MOC~ 2 Elite Scaleguard When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. W Creature — Human Soldier Creature 5 4W 2/3 MOC~ 2 Elspeth's Talent Enchant planeswalker Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. W Enchantment — Aura Enchantment 4 2WW MOC~ 1 Elspeth's Talent Enchant planeswalker Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. W Enchantment — Aura Enchantment 4 2WW MOC~ 1 Elspeth, Sun's Champion +1: Create three 1/1 white Soldier creature tokens. −3: Destroy all creatures with power 4 or greater. −7: You get an emblem with "Creatures you control get +2/+2 and have flying." W Legendary Planeswalker — Elspeth Planeswalker 6 4WW 4 MOC~ 1 Emergent Woodwurm Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.) Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. G Creature — Wurm Creature 7 6G 4/4 MOC~ 2 Emergent Woodwurm Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.) Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. G Creature — Wurm Creature 7 6G 4/4 MOC~ 2 Emeria Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. W Creature — Angel Creature 4 2WW 3/3 MOC~ 2 Enduring Scalelord Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. GW Creature — Dragon Creature 6 4GW 4/4 MOC~ 2 Enigma Ridges When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield. Plane — Echoir 0 MOC~ 1 Ephemeral Shields Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) W Instant Instant 2 1W MOC~ 3 Esper Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. Plane — Alara 0 MOC~ 1 Ethersworn Adjudicator Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. U Artifact Creature — Vedalken Knight Creature 5 4U 4/4 MOC~ 2 Everquill Phoenix Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped." R Creature — Phoenix Creature 4 2RR 4/4 MOC~ 2 Evolving Wilds {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Land Land 0 MOC~ 0 Excise the Imperfect Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Instant Instant 3 1WW MOC~ 3 Excise the Imperfect Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Instant Instant 3 1WW MOC~ 3 Exotic Orchard {T}: Add one mana of any color that a land an opponent controls could produce. Land Land 0 MOC~ 0 Exsanguinator Cavalry Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") B Creature — Vampire Knight Creature 3 2B 2/3 MOC~ 2 Exsanguinator Cavalry Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") B Creature — Vampire Knight Creature 3 2B 2/3 MOC~ 2 Falkenrath Exterminator Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator. R Creature — Vampire Archer Creature 2 1R 1/1 MOC~ 2 Fallowsage Whenever Fallowsage becomes tapped, you may draw a card. U Creature — Merfolk Wizard Creature 4 3U 2/2 MOC~ 2 Feldon of the Third Path {2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. R Legendary Creature — Human Artificer Creature 3 1RR 2/3 MOC~ 2 Fell the Mighty Destroy all creatures with power greater than target creature's power. W Sorcery Sorcery 5 4W MOC~ 3 Fellwar Stone {T}: Add one mana of any color that a land an opponent controls could produce. Artifact Artifact 2 2 MOC~ 1 Fertilid Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. G Creature — Elemental Creature 3 2G 0/0 MOC~ 2 Fetid Heath {T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. Land Land 0 MOC~ 0 Field of Ruin {T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles. Land Land 0 MOC~ 0 Fiery Confluence Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact. R Sorcery Sorcery 4 2RR MOC~ 3 Filigree Vector When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) W Artifact Creature — Phyrexian Construct Creature 4 3W 1/1 MOC~ 2 Filigree Vector When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) W Artifact Creature — Phyrexian Construct Creature 4 3W 1/1 MOC~ 2 Firemane Commando Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. W Creature — Angel Soldier Creature 4 3W 4/3 MOC~ 2 Firemane Commando Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. W Creature — Angel Soldier Creature 4 3W 4/3 MOC~ 2 First-Sphere Gargantua When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) B Creature — Phyrexian Horror Creature 6 4BB 5/4 MOC~ 2 Flamerush Rider Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) R Creature — Human Warrior Creature 5 4R 3/3 MOC~ 2 Flameshadow Conjuring Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. R Enchantment Enchantment 4 3R MOC~ 1 Flight of Equenauts Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying W Creature — Human Knight Creature 8 7W 4/5 MOC~ 2 Flockchaser Phantom Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. UW Creature — Spirit Creature 6 4WU 5/5 MOC~ 2 Flockchaser Phantom Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. UW Creature — Spirit Creature 6 4WU 5/5 MOC~ 2 Forgotten Ancient Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. G Creature — Elemental Creature 4 3G 0/3 MOC~ 2 Fortified Village As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}. Land Land 0 MOC~ 1 0 Foulmire Knight // Profane Insight B Creature — Zombie Knight // Instant — Adventure Creature 1 B // 2B 1/1 MOC~ 3 Fractured Powerstone {T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery. Artifact Artifact 2 2 MOC~ 1 Frontier Bivouac Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}. Land Land 0 MOC~ 1 0 Frostboil Snarl As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. {T}: Add {U} or {R}. Land Land 0 MOC~ 1 0 Furycalm Snarl As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. {T}: Add {R} or {W}. Land Land 0 MOC~ 1 0 Game Trail As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}. Land Land 0 MOC~ 1 0 Gavony All creatures have vigilance. Whenever you roll {CHAOS}, creatures you control gain indestructible until end of turn. Plane — Innistrad 0 MOC~ 1 Gavony Township {T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. Land Land 0 MOC~ 0 Generous Gift Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. W Instant Instant 3 2W MOC~ 3 Genesis Hydra When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it. G Creature — Plant Hydra Creature 2 XGG 0/0 MOC~ 2 Ghirapur At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2. Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand. Plane — Kaladesh 0 MOC~ 1 Ghirapur Aether Grid Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target. R Enchantment Enchantment 3 2R MOC~ 1 Gilded Goose Flying When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color. G Creature — Bird Creature 1 G 0/2 MOC~ 2 Gimbal, Gremlin Prodigy Artifact creatures you control have trample. At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. GRU Legendary Creature — Gremlin Artificer Creature 5 2GUR 4/4 MOC~ 2 Gimbal, Gremlin Prodigy Artifact creatures you control have trample. At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. GRU Legendary Creature — Gremlin Artificer Creature 5 2GUR 4/4 MOC~ 2 Gimbal, Gremlin Prodigy Artifact creatures you control have trample. At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. GRU Legendary Creature — Gremlin Artificer Creature 5 2GUR 4/4 MOC~ 2 Glimmervoid Basin Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature. Plane — Mirrodin 0 MOC~ 1 Go for the Throat Destroy target nonartifact creature. B Instant Instant 2 1B MOC~ 3 Goblin Instigator When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. R Creature — Goblin Rogue Creature 2 1R 1/1 MOC~ 2 Goblin Medics Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. R Creature — Goblin Shaman Creature 3 2R 1/1 MOC~ 2 Goldmire Bridge Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}. Artifact Land Land 0 MOC~ 1 0 Good-Fortune Unicorn Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. GW Creature — Unicorn Creature 3 1GW 2/2 MOC~ 2 Goro-Goro and Satoru Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn. BRU Legendary Creature — Goblin Human Creature 3 UBR 3/4 MOC~ 2 Goro-Goro and Satoru Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn. BRU Legendary Creature — Goblin Human Creature 3 UBR 3/4 MOC~ 2 Graveshifter Changeling (This card is every creature type.) When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand. B Creature — Shapeshifter Creature 4 3B 2/2 MOC~ 2 Grove of the Dreampods When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Whenever you roll {CHAOS}, return target creature card from your graveyard to the battlefield. Plane — Fabacin 0 MOC~ 1 Gruul Signet {1}, {T}: Add {R}{G}. Artifact Artifact 2 2 MOC~ 1 Guardian Scalelord Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. W Creature — Dragon Creature 5 4W 3/4 MOC~ 2 Guardian Scalelord Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. W Creature — Dragon Creature 5 4W 3/4 MOC~ 2 Gyre Sage Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage. G Creature — Elf Druid Creature 2 1G 1/2 MOC~ 2 Haakon, Stromgald Scourge You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life. B Legendary Creature — Zombie Knight Creature 3 1BB 3/3 MOC~ 2 Hamza, Guardian of Arashin This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it. GW Legendary Creature — Elephant Warrior Creature 6 4GW 5/5 MOC~ 2 Heaven Heaven deals X damage to each creature with flying. GR Instant Instant 3 XG MOC~ 3 Earth Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying. GR Sorcery Sorcery 3 XRR MOC~ 3 Hedron Archive {T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards. Artifact Artifact 4 4 MOC~ 1 Hedron Detonator Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent. {T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. R Creature — Goblin Artificer Creature 3 2R 2/3 MOC~ 2 Hedron Detonator Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent. {T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. R Creature — Goblin Artificer Creature 3 2R 2/3 MOC~ 2 Hedron Fields of Agadeem Creatures with power 7 or greater can't attack or block. Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.) Plane — Zendikar 0 MOC~ 1 Hellkite Igniter Flying, haste {1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control. R Creature — Dragon Creature 7 5RR 5/5 MOC~ 2 Herald of Hoofbeats Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship. U Creature — Human Knight Creature 4 3U 3/3 MOC~ 2 Herald of Hoofbeats Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship. U Creature — Human Knight Creature 4 3U 3/3 MOC~ 2 Herald's Horn As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. Artifact Artifact 3 3 MOC~ 1 Hero of Bladehold Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking. W Creature — Human Knight Creature 4 2WW 3/4 MOC~ 2 High Sentinels of Arashin Flying High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature. W Creature — Bird Soldier Creature 4 3W 3/4 MOC~ 2 Hindervines Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. G Instant Instant 3 2G MOC~ 3 Hour of Reckoning Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures. W Sorcery Sorcery 7 4WWW MOC~ 3 Ichor Elixir If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. {T}: Add {C}{C}. Artifact Artifact 4 4 MOC~ 1 Ichor Elixir If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. {T}: Add {C}{C}. Artifact Artifact 4 4 MOC~ 1 Impact Tremors Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. R Enchantment Enchantment 2 1R MOC~ 1 Imprisoned in the Moon Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities. U Enchantment — Aura Enchantment 3 2U MOC~ 1 Improbable Alliance Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card. RU Enchantment Enchantment 2 UR MOC~ 1 Incubation Druid {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) G Creature — Elf Druid Creature 2 1G 0/2 MOC~ 2 Infernal Sovereign Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. B Creature — Demon Creature 6 4BB 6/6 MOC~ 2 Infernal Sovereign Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. B Creature — Demon Creature 6 4BB 6/6 MOC~ 2 Inscription of Abundance Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control. G Instant Instant 2 1G MOC~ 3 Inspiring Call Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. G Instant Instant 3 2G MOC~ 3 Inspiring Statuary Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) Artifact Artifact 3 3 MOC~ 1 Inys Haen When you planeswalk to Ins Haen and at the beginning of your upkeep, mill three cards. When you planeswalk away from Ins Haen, each player returns all land cards from their graveyard to the battlefield tapped Whenever chaos ensues, return target nonland card from your graveyard to your hand. Plane — Cridhe 0 MOC~ 1 Ion Storm {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target. R Enchantment Enchantment 3 2R MOC~ 1 Isle of Vesuva Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature. Plane — Dominaria 0 MOC~ 1 Izzet Signet {1}, {T}: Add {U}{R}. Artifact Artifact 2 2 MOC~ 1 Josu Vess, Lich Knight Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. B Legendary Creature — Zombie Knight Creature 4 2BB 4/5 MOC~ 2 Jund Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens. Plane — Alara 0 MOC~ 1 Jungle Shrine Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}. Land Land 0 MOC~ 1 0 Juniper Order Ranger Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. GW Creature — Human Knight Ranger Creature 5 3GW 2/4 MOC~ 2 Junk Winder Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. U Creature — Serpent Creature 7 5UU 5/6 MOC~ 2 Kalonian Hydra Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. G Creature — Hydra Creature 5 3GG 0/0 MOC~ 2 Karn's Bastion {T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Land Land 0 MOC~ 0 Kasla, the Broken Halo Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card. RUW Legendary Creature — Angel Ally Creature 6 3URW 5/4 MOC~ 2 Kasla, the Broken Halo Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card. RUW Legendary Creature — Angel Ally Creature 6 3URW 5/4 MOC~ 2 Kasla, the Broken Halo Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card. RUW Legendary Creature — Angel Ally Creature 6 3URW 5/4 MOC~ 2 Katilda and Lier Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) GUW Legendary Creature — Human Creature 3 GWU 3/3 MOC~ 2 Katilda and Lier Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) GUW Legendary Creature — Human Creature 3 GWU 3/3 MOC~ 2 Keeper of the Accord At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. W Creature — Human Soldier Creature 4 3W 3/4 MOC~ 2 Keskit, the Flesh Sculptor {T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Partner (You can have two commanders if both have partner.) B Legendary Creature — Phyrexian Human Artificer Creature 3 2B 1/3 MOC~ 2 Kessig Wolf Run {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. Land Land 0 MOC~ 0 Ketria When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. Plane — Ikoria 0 MOC~ 1 Kharasha Foothills Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. Whenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature. Plane — Mongseng 0 MOC~ 1 Kher Keep {T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep. Legendary Land Land 0 MOC~ 0 Knight Exemplar First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) W Creature — Human Knight Creature 3 1WW 2/2 MOC~ 2 Knight of the Last Breath {3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) BW Creature — Giant Knight Creature 7 5WB 4/4 MOC~ 2 Knight of the White Orchid First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. W Creature — Human Knight Creature 2 WW 2/2 MOC~ 2 Knights of the Black Rose When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. BW Creature — Human Knight Creature 5 3WB 4/4 MOC~ 2 Knights' Charge Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. BW Enchantment Enchantment 3 1WB MOC~ 1 Kodama's Reach Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. G Sorcery — Arcane Sorcery 3 2G MOC~ 3 Krenko, Tin Street Kingpin Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. R Legendary Creature — Goblin Creature 3 2R 1/2 MOC~ 2 Krosa All creatures get +2/+2. Whenever you roll {CHAOS}, you may add {W}{U}{B}{R}{G}. Plane — Dominaria 0 MOC~ 1 Krosan Verge Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle. Land Land 0 MOC~ 1 0 Kykar, Wind's Fury Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}. RUW Legendary Creature — Bird Wizard Creature 4 1URW 3/3 MOC~ 2 Liliana's Standard Bearer Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. B Creature — Zombie Knight Creature 3 2B 3/1 MOC~ 2 Liliana's Talent Enchant planeswalker Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control." Whenever a creature deals damage to enchanted planeswalker, destroy that creature. B Enchantment — Aura Enchantment 2 BB MOC~ 1 Liliana's Talent Enchant planeswalker Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control." Whenever a creature deals damage to enchanted planeswalker, destroy that creature. B Enchantment — Aura Enchantment 2 BB MOC~ 1 Littjara When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type. Plane — Kaldheim 0 MOC~ 1 Llanowar Reborn Llanowar Reborn enters the battlefield tapped. {T}: Add {G}. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) Land Land 0 MOC~ 1 0 Locthwain Lancer Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. B Creature — Human Knight Creature 5 4B 5/5 MOC~ 2 Locthwain Lancer Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. B Creature — Human Knight Creature 5 4B 5/5 MOC~ 2 Managorger Hydra Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. G Creature — Hydra Creature 3 2G 1/1 MOC~ 2 Massacre Wurm When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. B Creature — Phyrexian Wurm Creature 6 3BBB 6/5 MOC~ 2 Master Splicer When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1. W Creature — Phyrexian Human Artificer Creature 4 3W 1/1 MOC~ 2 Master of Etherium Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. U Artifact Creature — Vedalken Wizard Creature 3 2U */* MOC~ 2 Masterful Replication Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn. U Instant Instant 6 5U MOC~ 3 Maul of the Skyclaves When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W} W Artifact — Equipment Artifact 3 2W MOC~ 1 Megaflora Jungle Each creature with mana value 2 or less gets +2/+2. Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly. Plane — Gargantikar 0 MOC~ 1 Mentor of the Meek Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. W Creature — Human Soldier Creature 3 2W 2/2 MOC~ 2 Meteor Golem When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. Artifact Creature — Golem Creature 7 7 3/3 MOC~ 2 Midnight Reaper Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. B Creature — Zombie Knight Creature 3 2B 3/2 MOC~ 2 Migratory Route Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) UW Sorcery Sorcery 5 3WU MOC~ 3 Mikaeus, the Lunarch Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. W Legendary Creature — Human Cleric Creature 1 XW 0/0 MOC~ 2 Mind Stone {T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card. Artifact Artifact 2 2 MOC~ 1 Mindless Automaton Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. Artifact Creature — Construct Creature 4 4 0/0 MOC~ 2 Mirror-Style Master Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) R Creature — Human Warrior Creature 6 4RR 3/3 MOC~ 2 Mirror-Style Master Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) R Creature — Human Warrior Creature 6 4RR 3/3 MOC~ 2 Mistmeadow Vanisher Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. UW Creature — Kithkin Wizard Creature 3 2W/U 3/2 MOC~ 2 Mistmeadow Vanisher Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. UW Creature — Kithkin Wizard Creature 3 2W/U 3/2 MOC~ 2 Moira and Teshar Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) BW Legendary Creature — Phyrexian Spirit Bird Creature 5 3WB 4/5 MOC~ 2 Moira and Teshar Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) BW Legendary Creature — Phyrexian Spirit Bird Creature 5 3WB 4/5 MOC~ 2 Mortify Destroy target creature or enchantment. BW Instant Instant 3 1WB MOC~ 3 Mossfire Valley {1}, {T}: Add {R}{G}. Land Land 0 MOC~ 0 Mosswort Bridge Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. Land Land 0 MOC~ 1 0 Murderous Rider // Swift End B Creature — Zombie Knight // Instant — Adventure Creature 3 1BB // 1BB 2/3 MOC~ 3 Mutual Epiphany When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.) Phenomenon 0 MOC~ 1 Myr Battlesphere When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. Artifact Creature — Myr Construct Creature 7 7 4/7 MOC~ 2 Myriad Landscape Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. Land Land 0 MOC~ 1 0 Mystic Monastery Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}. Land Land 0 MOC~ 1 0 Nadir Kraken Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. U Creature — Kraken Creature 3 1UU 2/3 MOC~ 2 Naktamun Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) Whenever chaos ensues, you may discard a card. If you do, draw a card. Plane — Amonkhet 0 MOC~ 1 Nesting Dovehawk Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. W Creature — Bird Creature 4 3W 2/2 MOC~ 2 Nesting Dovehawk Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. W Creature — Bird Creature 4 3W 2/2 MOC~ 2 Nettlecyst Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2} Artifact — Equipment Artifact 3 3 MOC~ 1 New Argive Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. Plane — Dominaria 0 MOC~ 1 Night's Whisper You draw two cards and you lose 2 life. B Sorcery Sorcery 2 1B MOC~ 3 Norn's Seedcore When you planeswalk to Norn's Seedcore, chaos ensues. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of vour planar deck in any order. Plane — New Phyrexia 0 MOC~ 1 Noxious Gearhulk Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. B Artifact Creature — Construct Creature 6 4BB 5/4 MOC~ 2 Nyx Nontoken creatures are enchantments in addition to their other types. Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life. Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. Plane — Theros 0 MOC~ 1 Order of Midnight // Alter Fate B Creature — Human Knight // Sorcery — Adventure Creature 2 1B // 1B 2/2 MOC~ 3 Orochi Colony Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever you roll {CHAOS}, target creature can't be blocked this turn. Plane — Kamigawa 0 MOC~ 1 Orzhov Locket {T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards. Artifact Artifact 3 3 MOC~ 1 Orzhov Signet {1}, {T}: Add {W}{B}. Artifact Artifact 2 2 MOC~ 1 Pain Distributor Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. R Creature — Devil Citizen Creature 3 2R 2/3 MOC~ 2 Pain Distributor Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. R Creature — Devil Citizen Creature 3 2R 2/3 MOC~ 2 Painful Truths Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. B Sorcery Sorcery 3 2B MOC~ 3 Paliano When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch. Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste. Plane — Fiora 0 MOC~ 1 Panopticon When you planeswalk to Panopticon, draw a card. At the beginning of your draw step, draw an additional card. Whenever you roll {CHAOS}, draw a card. Plane — Mirrodin 0 MOC~ 1 Path of Ancestry Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Land Land 0 MOC~ 1 0 Path of the Animist Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. G Sorcery Sorcery 4 3G MOC~ 3 Path of the Animist Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. G Sorcery Sorcery 4 3G MOC~ 3 Path of the Enigma Target player draws four cards. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. U Sorcery Sorcery 5 4U MOC~ 3 Path of the Enigma Target player draws four cards. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. U Sorcery Sorcery 5 4U MOC~ 3 Path of the Ghosthunter Create X 1/1 white Spirit creature tokens with flying. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. W Sorcery Sorcery 2 X1W MOC~ 3 Path of the Ghosthunter Create X 1/1 white Spirit creature tokens with flying. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. W Sorcery Sorcery 2 X1W MOC~ 3 Path of the Pyromancer Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. R Sorcery Sorcery 5 4R MOC~ 3 Path of the Pyromancer Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. R Sorcery Sorcery 5 4R MOC~ 3 Path of the Schemer Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. B Sorcery Sorcery 5 4B MOC~ 3 Path of the Schemer Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. B Sorcery Sorcery 5 4B MOC~ 3 Path to Exile Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. W Instant Instant 1 W MOC~ 3 Perplexing Test Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands. U Instant Instant 5 3UU MOC~ 3 Phyrexian Delver When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value. B Creature — Phyrexian Zombie Creature 5 3BB 3/2 MOC~ 2 Phyrexian Ghoul Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. B Creature — Phyrexian Zombie Creature 3 2B 2/2 MOC~ 2 Phyrexian Rager When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. B Creature — Phyrexian Horror Creature 3 2B 2/2 MOC~ 2 Phyrexian Rebirth Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way. W Sorcery Sorcery 6 4WW MOC~ 3 Phyrexian Scriptures (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards. B Enchantment — Saga Enchantment 4 2BB MOC~ 1 Phyrexian Triniform When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) Artifact Creature — Phyrexian Golem Creature 9 9 9/9 MOC~ 2 Pia and Kiran Nalaar When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target. R Legendary Creature — Human Artificer Creature 4 2RR 2/2 MOC~ 2 Planewide Disaster When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.) Phenomenon 0 MOC~ 1 Port Town As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}. Land Land 0 MOC~ 1 0 Prairie Stream ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands. Land — Plains Island Land 0 MOC~ 1 0 Pridemalkin When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) G Creature — Cat Creature 3 2G 2/1 MOC~ 2 Promise of Loyalty Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. W Sorcery Sorcery 5 4W MOC~ 3 Psychosis Crawler Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. Artifact Creature — Phyrexian Horror Creature 5 5 */* MOC~ 2 Pull from Tomorrow Draw X cards, then discard a card. U Instant Instant 2 XUU MOC~ 3 Rashmi and Ragavan Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. GRU Legendary Creature — Elf Monkey Creature 4 1GUR 2/4 MOC~ 2 Rashmi and Ragavan Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. GRU Legendary Creature — Elf Monkey Creature 4 1GUR 2/4 MOC~ 2 Read the Bones Scry 2, then draw two cards. You lose 2 life. B Sorcery Sorcery 3 2B MOC~ 3 Reality Shaping When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.) Phenomenon 0 MOC~ 1 Reality Shift Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) U Instant Instant 2 1U MOC~ 3 Replicating Ring {T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color." Snow Artifact Artifact 3 3 MOC~ 1 Restoration Angel Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. W Creature — Angel Creature 4 3W 3/4 MOC~ 2 Return to Dust Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. W Instant Instant 4 2WW MOC~ 3 Return to Nature Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. G Instant Instant 2 1G MOC~ 3 Reverse Engineer Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards. U Sorcery Sorcery 5 3UU MOC~ 3 Riptide Island When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. Plane — Dominaria 0 MOC~ 1 Rise and Shine Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") U Sorcery Sorcery 2 1U MOC~ 3 Rishkar, Peema Renegade When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}." G Legendary Creature — Elf Druid Creature 3 2G 2/2 MOC~ 2 Rogue's Passage {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn. Land Land 0 MOC~ 0 Root Out Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") G Sorcery Sorcery 3 2G MOC~ 3 Rowan's Talent Enchant planeswalker Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy. R Enchantment — Aura Enchantment 4 2RR MOC~ 1 Rowan's Talent Enchant planeswalker Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy. R Enchantment — Aura Enchantment 4 2RR MOC~ 1 Saheeli's Artistry Choose one or both — • Create a token that's a copy of target artifact. • Create a token that's a copy of target creature, except it's an artifact in addition to its other types. U Sorcery Sorcery 6 4UU MOC~ 3 Saheeli, Sublime Artificer Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. RU Legendary Planeswalker — Saheeli Planeswalker 3 1U/RU/R 5 MOC~ 1 Saint Traft and Rem Karolus Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. RUW Legendary Creature — Spirit Human Creature 3 URW 3/4 MOC~ 2 Saint Traft and Rem Karolus Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. RUW Legendary Creature — Spirit Human Creature 3 URW 3/4 MOC~ 2 Sandsteppe War Riders Trample At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) G Creature — Human Warrior Creature 4 3G 4/4 MOC~ 2 Sandsteppe War Riders Trample At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) G Creature — Human Warrior Creature 4 3G 4/4 MOC~ 2 Schema Thief Flying Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls. U Creature — Vedalken Rogue Artificer Creature 4 3U 3/3 MOC~ 2 Schema Thief Flying Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls. U Creature — Vedalken Rogue Artificer Creature 4 3U 3/3 MOC~ 2 Scrap Trawler Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. Artifact Creature — Construct Creature 3 3 3/2 MOC~ 2 Sculpting Steel You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. Artifact Artifact 3 3 MOC~ 1 Scytheclaw Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3} Artifact — Equipment Artifact 5 5 MOC~ 1 Secure the Wastes Create X 1/1 white Warrior creature tokens. W Instant Instant 1 XW MOC~ 3 Selesnya Loft Gardens If an effect would create one or more tokens, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead. Whenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced. Plane — Ravnica 0 MOC~ 1 Semester's End Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. W Instant Instant 4 3W MOC~ 3 Seraph of the Masses Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control. W Creature — Angel Creature 7 5WW */* MOC~ 2 Shalai and Hallar Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. GRW Legendary Creature — Angel Elf Creature 4 1RGW 3/3 MOC~ 2 Shalai and Hallar Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. GRW Legendary Creature — Angel Elf Creature 4 1RGW 3/3 MOC~ 2 Sharding Sphinx Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying. U Artifact Creature — Sphinx Creature 6 4UU 4/4 MOC~ 2 Shattered Angel Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. W Creature — Phyrexian Angel Creature 5 3WW 3/3 MOC~ 2 Shimmer Dragon Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. U Creature — Dragon Creature 6 4UU 5/6 MOC~ 2 Shimmer Myr Flash You may cast artifact spells as though they had flash. Artifact Creature — Myr Creature 3 3 2/2 MOC~ 2 Shineshadow Snarl As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. {T}: Add {W} or {B}. Land Land 0 MOC~ 1 0 Sidar Jabari of Zhalfir Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. BUW Legendary Creature — Human Knight Creature 4 1WUB 4/3 MOC~ 2 Sidar Jabari of Zhalfir Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. BUW Legendary Creature — Human Knight Creature 4 1WUB 4/3 MOC~ 2 Sidar Jabari of Zhalfir Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. BUW Legendary Creature — Human Knight Creature 4 1WUB 4/3 MOC~ 2 Sigiled Sword of Valeron Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3} Artifact — Equipment Artifact 3 3 MOC~ 1 Silverquill Campus Silverquill Campus enters the battlefield tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1. Land Land 0 MOC~ 1 0 Silverwing Squadron Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. W Creature — Human Knight Creature 6 5W */* MOC~ 2 Simic Growth Chamber Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}. Land Land 0 MOC~ 1 0 Simic Signet {1}, {T}: Add {G}{U}. Artifact Artifact 2 2 MOC~ 1 Skullclamp Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} Artifact — Equipment Artifact 1 1 MOC~ 1 Skyclave Relic Kicker {3} Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. {T}: Add one mana of any color. Artifact Artifact 3 3 MOC~ 1 Skycloud Expanse {1}, {T}: Add {W}{U}. Land Land 0 MOC~ 0 Slimefoot and Squee Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. BGR Legendary Creature — Fungus Goblin Creature 3 BRG 3/3 MOC~ 2 Slimefoot and Squee Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. BGR Legendary Creature — Fungus Goblin Creature 3 BRG 3/3 MOC~ 2 Slurrk, All-Ingesting Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) G Legendary Creature — Ooze Creature 6 5G 0/0 MOC~ 2 Smitten Swordmaster // Curry Favor B Creature — Human Knight // Sorcery — Adventure Creature 2 1B // B 2/1 MOC~ 3 Sokenzan All creatures get +1/+1 and have haste. Whenever you roll {CHAOS}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Plane — Kamigawa 0 MOC~ 1 Sol Ring {T}: Add {C}{C}. Artifact Artifact 1 1 MOC~ 1 Soul of New Phyrexia Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn. Artifact Creature — Phyrexian Avatar Creature 6 6 6/6 MOC~ 2 Spatial Merging When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. Phenomenon 0 MOC~ 1 Spell Swindle Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") U Instant Instant 5 3UU MOC~ 3 Spine of Ish Sah When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. Artifact Artifact 7 7 MOC~ 1 Spire of Industry {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact. Land Land 0 MOC~ 0 Spirited Companion When Spirited Companion enters the battlefield, draw a card. W Enchantment Creature — Dog Creature 2 1W 1/1 MOC~ 2 Stensia Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever you roll {CHAOS}, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn. Plane — Innistrad 0 MOC~ 1 Strionic Resonator {2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Artifact Artifact 2 2 MOC~ 1 Strixhaven Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.) Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand Plane — Arcavios 0 MOC~ 1 Stroke of Genius Target player draws X cards. U Instant Instant 3 X2U MOC~ 3 Stronghold Furnace If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Whenever you roll {CHAOS}, Stronghold Furnace deals 1 damage to any target. Plane — Rath 0 MOC~ 1 Struggle Struggle deals damage to target creature equal to the number of lands you control. GR Instant Instant 5 2R MOC~ 3 Survive Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library. GR Sorcery Sorcery 5 1G MOC~ 3 Sungrass Prairie {1}, {T}: Add {G}{W}. Land Land 0 MOC~ 0 Sunken Hollow ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. Land — Island Swamp Land 0 MOC~ 1 0 Sunscorch Regent Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life. W Creature — Dragon Creature 5 3WW 4/3 MOC~ 2 Suture Priest Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. W Creature — Phyrexian Cleric Creature 2 1W 1/1 MOC~ 2 Swords to Plowshares Exile target creature. Its controller gains life equal to its power. W Instant Instant 1 W MOC~ 3 Syr Elenora, the Discerning Syr Elenora, the Discerning's power is equal to the number of cards in your hand. When Syr Elenora enters the battlefield, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast. U Legendary Creature — Human Knight Creature 5 3UU */4 MOC~ 2 Syr Konrad, the Grim Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. B Legendary Creature — Human Knight Creature 5 3BB 5/4 MOC~ 2 Tainted Field {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp. Land Land 0 MOC~ 0 Talisman of Hierarchy {T}: Add {C}. {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you. Artifact Artifact 2 2 MOC~ 1 Teferi's Talent Enchant planeswalker Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" Whenever you draw a card, put a loyalty counter on enchanted planeswalker. U Enchantment — Aura Enchantment 5 3UU MOC~ 1 Teferi's Talent Enchant planeswalker Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" Whenever you draw a card, put a loyalty counter on enchanted planeswalker. U Enchantment — Aura Enchantment 5 3UU MOC~ 1 Temple of Abandon Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}. Land Land 0 MOC~ 1 0 Temple of Deceit Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}. Land Land 0 MOC~ 1 0 Temple of Enlightenment Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}. Land Land 0 MOC~ 1 0 Temple of Epiphany Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}. Land Land 0 MOC~ 1 0 Temple of Mystery Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}. Land Land 0 MOC~ 1 0 Temple of Plenty Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}. Land Land 0 MOC~ 1 0 Temple of Silence Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}. Land Land 0 MOC~ 1 0 Temple of Triumph Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}. Land Land 0 MOC~ 1 0 Temple of the False God {T}: Add {C}{C}. Activate only if you control five or more lands. Land Land 0 MOC~ 0 Ten Wizards Mountain Whenever you roll the planar die, put a +1/+1 counter on up to one target creature. Whenever chaos ensues, creatures you control gain flying until end of turn. Plane — Shenmeng 0 MOC~ 1 Terramorphic Expanse {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Land Land 0 MOC~ 0 Tetsuko Umezawa, Fugitive Creatures you control with power or toughness 1 or less can't be blocked. U Legendary Creature — Human Rogue Creature 2 1U 1/3 MOC~ 2 The Aether Flues When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. Whenever you roll {CHAOS}, you may put a creature card from your hand onto the battlefield. Plane — Iquatana 0 MOC~ 1 The Caldaia Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Whenever chaos ensues, return target creature card from your graveyard to your hand. Plane — Capenna 0 MOC~ 1 The Fertile Lands of Saulvinia Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in an order. Plane — Antausia 0 MOC~ 1 The Golden City of Orazca Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped. Plane — Ixalan 0 MOC~ 1 The Great Aerie When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. Plane — Tarkir 0 MOC~ 1 The Great Forest Each creature assigns combat damage equal to its toughness rather than its power. Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn. Plane — Lorwyn 0 MOC~ 1 The Locust God Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. RU Legendary Creature — God Creature 6 4UR 4/4 MOC~ 2 The Pit When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." Whenever chaos ensues, each player sacrifices a nontoken creature. Plane — The Abyss 0 MOC~ 1 The Western Cloud Prevent all damage that would be dealt to creatures and planeswalkers you control. Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker. Plane — Gobakhan 0 MOC~ 1 The Wilds When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token. Whenever chaos ensues, target player sacrifices a creature. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater. Plane — Eldraine 0 MOC~ 1 Thopter Assembly Flying At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying. Artifact Creature — Thopter Creature 6 6 5/5 MOC~ 2 Thopter Spy Network At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. U Enchantment Enchantment 4 2UU MOC~ 1 Thoughtcast Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards. U Sorcery Sorcery 5 4U MOC~ 3 Thriving Heath Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color. Land Land 0 MOC~ 1 0 Thriving Isle Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. Land Land 0 MOC~ 1 0 Thriving Moor Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. Land Land 0 MOC~ 1 0 Time Wipe Return a creature you control to its owner's hand, then destroy all creatures. UW Sorcery Sorcery 5 2WWU MOC~ 3 Tireless Provisioner Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") G Creature — Elf Scout Creature 3 2G 3/2 MOC~ 2 Tireless Tracker Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. G Creature — Human Scout Creature 3 2G 3/2 MOC~ 2 Together Forever When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. W Enchantment Enchantment 2 WW MOC~ 1 Towashi Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) Whenever Chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control. Plane — Kamigawa 0 MOC~ 1 Triskelion Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. Artifact Creature — Construct Creature 6 6 1/1 MOC~ 2 Truga Jungle All lands have "{T}: Add one mana of any color." Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Plane — Ergamon 0 MOC~ 1 Turri Island Creature spells cost {2} less to cast. Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. Plane — Ir 0 MOC~ 1 Unbreakable Formation Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. W Instant Instant 3 2W MOC~ 3 Uncivil Unrest Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. R Enchantment Enchantment 5 4R MOC~ 1 Uncivil Unrest Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. R Enchantment Enchantment 5 4R MOC~ 1 Undercity Reaches Whenever a creature deals combat damage to a player, its controller may draw a card. Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game. Plane — Ravnica 0 MOC~ 1 Unyaro At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.) Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance. Plane — Zhalfir 0 MOC~ 1 Utter End Exile target nonland permanent. BW Instant Instant 4 2WB MOC~ 3 Valiant Knight Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. W Creature — Human Knight Creature 4 3W 3/4 MOC~ 2 Valor's Reach Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn. Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase. Plane — Kylem 0 MOC~ 1 Vampires' Vengeance Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") R Instant Instant 3 2R MOC~ 3 Vanquisher's Banner As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card. Artifact Artifact 5 5 MOC~ 1 Vault of the Archangel {T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. Land Land 0 MOC~ 0 Vedalken Humiliator Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn. U Creature — Vedalken Wizard Creature 4 3U 3/4 MOC~ 2 Venerated Loxodon Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. W Creature — Elephant Cleric Creature 5 4W 4/4 MOC~ 2 Victimize Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. B Sorcery Sorcery 3 2B MOC~ 3 Village Bell-Ringer Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. W Creature — Human Scout Creature 3 2W 1/4 MOC~ 2 Vineglimmer Snarl As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. {T}: Add {G} or {U}. Land Land 0 MOC~ 1 0 Vivien's Talent Enchant planeswalker Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker. G Enchantment — Aura Enchantment 3 1GG MOC~ 1 Vivien's Talent Enchant planeswalker Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker. G Enchantment — Aura Enchantment 3 1GG MOC~ 1 Vodalian Wave-Knight Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. UW Creature — Merfolk Knight Creature 4 2WU 3/3 MOC~ 2 Vodalian Wave-Knight Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. UW Creature — Merfolk Knight Creature 4 2WU 3/3 MOC~ 2 Vona, Butcher of Magan Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn. BW Legendary Creature — Vampire Knight Creature 5 3WB 4/4 MOC~ 2 Vulpine Harvester Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. W Creature — Phyrexian Fox Creature 4 3W 3/3 MOC~ 2 Vulpine Harvester Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. W Creature — Phyrexian Fox Creature 4 3W 3/3 MOC~ 2 Wand of the Worldsoul Wand of the Worldsoul enters the battlefield tapped. {T}: Add {W}. {T}: The next spell you cast this turn has convoke. W Artifact Artifact 3 2W MOC~ 1 1 Wand of the Worldsoul Wand of the Worldsoul enters the battlefield tapped. {T}: Add {W}. {T}: The next spell you cast this turn has convoke. W Artifact Artifact 3 2W MOC~ 1 1 Wayfarer's Bauble {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Artifact Artifact 1 1 MOC~ 1 Wear Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.) RW Instant Instant 3 1R MOC~ 3 Tear Destroy target enchantment. Fuse (You may cast one or both halves of this card from your hand.) RW Instant Instant 3 W MOC~ 3 Weirding Wood Enchant land When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted land has "{T}: Add two mana of any one color." G Enchantment — Aura Enchantment 3 2G MOC~ 1 Whirler Rogue When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. U Creature — Human Rogue Artificer Creature 4 2UU 2/2 MOC~ 2 Whirlwind of Thought Whenever you cast a noncreature spell, draw a card. RUW Enchantment Enchantment 4 1URW MOC~ 1 Wildfire Awakener Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." RW Creature — Human Wizard Creature 3 X1RW 3/2 MOC~ 2 Wildfire Awakener Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." RW Creature — Human Wizard Creature 3 X1RW 3/2 MOC~ 2 Wintermoor Commander Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) BW Creature — Human Knight Creature 2 WB 2/* MOC~ 2 Wood Elves When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. G Creature — Elf Scout Creature 3 2G 1/1 MOC~ 2 Workshop Elders Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. U Creature — Human Artificer Creature 7 6U 4/4 MOC~ 2 Worthy Knight Whenever you cast a Knight spell, create a 1/1 white Human creature token. W Creature — Human Knight Creature 2 1W 2/2 MOC~ 2 Yawgmoth's Vile Offering (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. B Legendary Sorcery Sorcery 5 4B MOC~ 3 Aegar, the Freezing Flame Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. RU Legendary Creature — Giant Wizard Creature 3 1UR 3/3 MUL~ 2 Aegar, the Freezing Flame Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. RU Legendary Creature — Giant Wizard Creature 3 1UR 3/3 MUL~ 2 Aegar, the Freezing Flame Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. RU Legendary Creature — Giant Wizard Creature 3 1UR 3/3 MUL~ 2 Anafenza, Kin-Tree Spirit Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) W Legendary Creature — Spirit Soldier Creature 2 WW 2/2 MUL~ 2 Anafenza, Kin-Tree Spirit Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) W Legendary Creature — Spirit Soldier Creature 2 WW 2/2 MUL~ 2 Anafenza, Kin-Tree Spirit Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) W Legendary Creature — Spirit Soldier Creature 2 WW 2/2 MUL~ 2 Arixmethes, Slumbering Isle Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}. GU Legendary Creature — Kraken Creature 4 2GU 12/12 MUL~ 1 2 Arixmethes, Slumbering Isle Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}. GU Legendary Creature — Kraken Creature 4 2GU 12/12 MUL~ 1 2 Arixmethes, Slumbering Isle Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}. GU Legendary Creature — Kraken Creature 4 2GU 12/12 MUL~ 1 2 Atraxa, Praetors' Voice Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) BGUW Legendary Creature — Phyrexian Angel Horror Creature 4 GWUB 4/4 MUL~ 2 Atraxa, Praetors' Voice Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) BGUW Legendary Creature — Phyrexian Angel Horror Creature 4 GWUB 4/4 MUL~ 2 Atraxa, Praetors' Voice Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) BGUW Legendary Creature — Phyrexian Angel Horror Creature 4 GWUB 4/4 MUL~ 2 Atris, Oracle of Half-Truths Menace When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. BU Legendary Creature — Human Advisor Creature 4 2UB 3/2 MUL~ 2 Atris, Oracle of Half-Truths Menace When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. BU Legendary Creature — Human Advisor Creature 4 2UB 3/2 MUL~ 2 Atris, Oracle of Half-Truths Menace When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. BU Legendary Creature — Human Advisor Creature 4 2UB 3/2 MUL~ 2 Aurelia, the Warleader Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. RW Legendary Creature — Angel Creature 6 2RRWW 3/4 MUL~ 2 Aurelia, the Warleader Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. RW Legendary Creature — Angel Creature 6 2RRWW 3/4 MUL~ 2 Aurelia, the Warleader Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. RW Legendary Creature — Angel Creature 6 2RRWW 3/4 MUL~ 2 Ayara, First of Locthwain Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card. B Legendary Creature — Elf Noble Creature 3 BBB 2/3 MUL~ 2 Ayara, First of Locthwain Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card. B Legendary Creature — Elf Noble Creature 3 BBB 2/3 MUL~ 2 Ayara, First of Locthwain Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card. B Legendary Creature — Elf Noble Creature 3 BBB 2/3 MUL~ 2 Baral, Chief of Compliance Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. U Legendary Creature — Human Wizard Creature 2 1U 1/3 MUL~ 2 Baral, Chief of Compliance Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. U Legendary Creature — Human Wizard Creature 2 1U 1/3 MUL~ 2 Baral, Chief of Compliance Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. U Legendary Creature — Human Wizard Creature 2 1U 1/3 MUL~ 2 Brudiclad, Telchor Engineer Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. RU Legendary Artifact Creature — Phyrexian Artificer Creature 6 4UR 4/4 MUL~ 2 Brudiclad, Telchor Engineer Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. RU Legendary Artifact Creature — Phyrexian Artificer Creature 6 4UR 4/4 MUL~ 2 Brudiclad, Telchor Engineer Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. RU Legendary Artifact Creature — Phyrexian Artificer Creature 6 4UR 4/4 MUL~ 2 Captain Lannery Storm Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. R Legendary Creature — Human Pirate Creature 3 2R 2/2 MUL~ 2 Captain Lannery Storm Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. R Legendary Creature — Human Pirate Creature 3 2R 2/2 MUL~ 2 Captain Lannery Storm Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. R Legendary Creature — Human Pirate Creature 3 2R 2/2 MUL~ 2 Daxos, Blessed by the Sun Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life. W Legendary Enchantment Creature — Demigod Creature 2 WW 2/* MUL~ 2 Daxos, Blessed by the Sun Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life. W Legendary Enchantment Creature — Demigod Creature 2 WW 2/* MUL~ 2 Daxos, Blessed by the Sun Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life. W Legendary Enchantment Creature — Demigod Creature 2 WW 2/* MUL~ 2 Dina, Soul Steeper Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. BG Legendary Creature — Dryad Druid Creature 2 BG 1/3 MUL~ 2 Dina, Soul Steeper Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. BG Legendary Creature — Dryad Druid Creature 2 BG 1/3 MUL~ 2 Dina, Soul Steeper Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. BG Legendary Creature — Dryad Druid Creature 2 BG 1/3 MUL~ 2 Elesh Norn, Grand Cenobite Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. W Legendary Creature — Phyrexian Praetor Creature 7 5WW 4/7 MUL~ 2 Elesh Norn, Grand Cenobite Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. W Legendary Creature — Phyrexian Praetor Creature 7 5WW 4/7 MUL~ 2 Elesh Norn, Grand Cenobite Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. W Legendary Creature — Phyrexian Praetor Creature 7 5WW 4/7 MUL~ 2 Emry, Lurker of the Loch This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) U Legendary Creature — Merfolk Wizard Creature 3 2U 1/2 MUL~ 2 Emry, Lurker of the Loch This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) U Legendary Creature — Merfolk Wizard Creature 3 2U 1/2 MUL~ 2 Emry, Lurker of the Loch This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) U Legendary Creature — Merfolk Wizard Creature 3 2U 1/2 MUL~ 2 Ezuri, Claw of Progress Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. GU Legendary Creature — Phyrexian Elf Warrior Creature 4 2GU 3/3 MUL~ 2 Ezuri, Claw of Progress Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. GU Legendary Creature — Phyrexian Elf Warrior Creature 4 2GU 3/3 MUL~ 2 Ezuri, Claw of Progress Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. GU Legendary Creature — Phyrexian Elf Warrior Creature 4 2GU 3/3 MUL~ 2 Firesong and Sunspeaker Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. RW Legendary Creature — Minotaur Cleric Creature 6 4RW 4/6 MUL~ 2 Firesong and Sunspeaker Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. RW Legendary Creature — Minotaur Cleric Creature 6 4RW 4/6 MUL~ 2 Firesong and Sunspeaker Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. RW Legendary Creature — Minotaur Cleric Creature 6 4RW 4/6 MUL~ 2 Firja, Judge of Valor Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. BW Legendary Creature — Angel Cleric Creature 5 2WBB 2/4 MUL~ 2 Firja, Judge of Valor Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. BW Legendary Creature — Angel Cleric Creature 5 2WBB 2/4 MUL~ 2 Firja, Judge of Valor Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. BW Legendary Creature — Angel Cleric Creature 5 2WBB 2/4 MUL~ 2 Fynn, the Fangbearer Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) G Legendary Creature — Human Warrior Creature 2 1G 1/3 MUL~ 2 Fynn, the Fangbearer Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) G Legendary Creature — Human Warrior Creature 2 1G 1/3 MUL~ 2 Fynn, the Fangbearer Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) G Legendary Creature — Human Warrior Creature 2 1G 1/3 MUL~ 2 Goreclaw, Terror of Qal Sisma Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. G Legendary Creature — Bear Creature 4 3G 4/3 MUL~ 2 Goreclaw, Terror of Qal Sisma Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. G Legendary Creature — Bear Creature 4 3G 4/3 MUL~ 2 Goreclaw, Terror of Qal Sisma Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. G Legendary Creature — Bear Creature 4 3G 4/3 MUL~ 2 Grimgrin, Corpse-Born Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. BU Legendary Creature — Zombie Warrior Creature 5 3UB 5/5 MUL~ 1 2 Grimgrin, Corpse-Born Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. BU Legendary Creature — Zombie Warrior Creature 5 3UB 5/5 MUL~ 1 2 Grimgrin, Corpse-Born Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. BU Legendary Creature — Zombie Warrior Creature 5 3UB 5/5 MUL~ 1 2 Gyruda, Doom of Depths Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. BU Legendary Creature — Demon Kraken Creature 6 4U/BU/B 6/6 MUL~ 2 Gyruda, Doom of Depths Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. BU Legendary Creature — Demon Kraken Creature 6 4U/BU/B 6/6 MUL~ 2 Gyruda, Doom of Depths Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. BU Legendary Creature — Demon Kraken Creature 6 4U/BU/B 6/6 MUL~ 2 Horobi, Death's Wail Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. B Legendary Creature — Spirit Creature 4 2BB 4/4 MUL~ 2 Horobi, Death's Wail Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. B Legendary Creature — Spirit Creature 4 2BB 4/4 MUL~ 2 Horobi, Death's Wail Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. B Legendary Creature — Spirit Creature 4 2BB 4/4 MUL~ 2 Imoti, Celebrant of Bounty Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Spells you cast with mana value 6 or greater have cascade. GU Legendary Creature — Naga Druid Creature 5 3GU 3/1 MUL~ 2 Imoti, Celebrant of Bounty Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Spells you cast with mana value 6 or greater have cascade. GU Legendary Creature — Naga Druid Creature 5 3GU 3/1 MUL~ 2 Imoti, Celebrant of Bounty Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Spells you cast with mana value 6 or greater have cascade. GU Legendary Creature — Naga Druid Creature 5 3GU 3/1 MUL~ 2 Inga Rune-Eyes When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. U Legendary Creature — Human Wizard Creature 4 3U 3/3 MUL~ 2 Inga Rune-Eyes When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. U Legendary Creature — Human Wizard Creature 4 3U 3/3 MUL~ 2 Inga Rune-Eyes When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. U Legendary Creature — Human Wizard Creature 4 3U 3/3 MUL~ 2 Jegantha, the Wellspring Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. GR Legendary Creature — Elemental Elk Creature 5 4R/G 5/5 MUL~ 2 Jegantha, the Wellspring Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. GR Legendary Creature — Elemental Elk Creature 5 4R/G 5/5 MUL~ 2 Jegantha, the Wellspring Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. GR Legendary Creature — Elemental Elk Creature 5 4R/G 5/5 MUL~ 2 Jin-Gitaxias, Core Augur Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. U Legendary Creature — Phyrexian Praetor Creature 10 8UU 5/4 MUL~ 2 Jin-Gitaxias, Core Augur Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. U Legendary Creature — Phyrexian Praetor Creature 10 8UU 5/4 MUL~ 2 Jin-Gitaxias, Core Augur Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. U Legendary Creature — Phyrexian Praetor Creature 10 8UU 5/4 MUL~ 2 Judith, the Scourge Diva Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. BR Legendary Creature — Human Shaman Creature 3 1BR 2/2 MUL~ 2 Judith, the Scourge Diva Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. BR Legendary Creature — Human Shaman Creature 3 1BR 2/2 MUL~ 2 Judith, the Scourge Diva Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. BR Legendary Creature — Human Shaman Creature 3 1BR 2/2 MUL~ 2 Juri, Master of the Revue Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue. When Juri dies, it deals damage equal to its power to any target. BR Legendary Creature — Human Shaman Creature 2 BR 1/1 MUL~ 2 Juri, Master of the Revue Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue. When Juri dies, it deals damage equal to its power to any target. BR Legendary Creature — Human Shaman Creature 2 BR 1/1 MUL~ 2 Juri, Master of the Revue Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue. When Juri dies, it deals damage equal to its power to any target. BR Legendary Creature — Human Shaman Creature 2 BR 1/1 MUL~ 2 Kaheera, the Orphanguard Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. GW Legendary Creature — Cat Beast Creature 3 1G/WG/W 3/2 MUL~ 2 Kaheera, the Orphanguard Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. GW Legendary Creature — Cat Beast Creature 3 1G/WG/W 3/2 MUL~ 2 Kaheera, the Orphanguard Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. GW Legendary Creature — Cat Beast Creature 3 1G/WG/W 3/2 MUL~ 2 Kenrith, the Returned King {R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. W Legendary Creature — Human Noble Creature 5 4W 5/5 MUL~ 2 Kenrith, the Returned King {R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. W Legendary Creature — Human Noble Creature 5 4W 5/5 MUL~ 2 Kenrith, the Returned King {R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. W Legendary Creature — Human Noble Creature 5 4W 5/5 MUL~ 2 Keruga, the Macrosage Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. GU Legendary Creature — Dinosaur Hippo Creature 5 3G/UG/U 5/4 MUL~ 2 Keruga, the Macrosage Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. GU Legendary Creature — Dinosaur Hippo Creature 5 3G/UG/U 5/4 MUL~ 2 Keruga, the Macrosage Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. GU Legendary Creature — Dinosaur Hippo Creature 5 3G/UG/U 5/4 MUL~ 2 Kroxa, Titan of Death's Hunger When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) BR Legendary Creature — Elder Giant Creature 2 BR 6/6 MUL~ 2 Kroxa, Titan of Death's Hunger When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) BR Legendary Creature — Elder Giant Creature 2 BR 6/6 MUL~ 2 Kroxa, Titan of Death's Hunger When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) BR Legendary Creature — Elder Giant Creature 2 BR 6/6 MUL~ 2 Kwende, Pride of Femeref Double strike Creatures you control with first strike have double strike. W Legendary Creature — Human Knight Creature 4 3W 2/2 MUL~ 2 Kwende, Pride of Femeref Double strike Creatures you control with first strike have double strike. W Legendary Creature — Human Knight Creature 4 3W 2/2 MUL~ 2 Kwende, Pride of Femeref Double strike Creatures you control with first strike have double strike. W Legendary Creature — Human Knight Creature 4 3W 2/2 MUL~ 2 Lathiel, the Bounteous Dawn Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures. GW Legendary Creature — Unicorn Creature 4 2GW 2/2 MUL~ 2 Lathiel, the Bounteous Dawn Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures. GW Legendary Creature — Unicorn Creature 4 2GW 2/2 MUL~ 2 Lathiel, the Bounteous Dawn Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures. GW Legendary Creature — Unicorn Creature 4 2GW 2/2 MUL~ 2 Lurrus of the Dream-Den Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Lifelink During each of your turns, you may cast one permanent spell with mana value 2 or less from your graveyard. BW Legendary Creature — Cat Nightmare Creature 3 1W/BW/B 3/2 MUL~ 2 Lurrus of the Dream-Den Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Lifelink During each of your turns, you may cast one permanent spell with mana value 2 or less from your graveyard. BW Legendary Creature — Cat Nightmare Creature 3 1W/BW/B 3/2 MUL~ 2 Lurrus of the Dream-Den Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Lifelink During each of your turns, you may cast one permanent spell with mana value 2 or less from your graveyard. BW Legendary Creature — Cat Nightmare Creature 3 1W/BW/B 3/2 MUL~ 2 Lutri, the Spellchaser Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flash When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. RU Legendary Creature — Elemental Otter Creature 3 1U/RU/R 3/2 MUL~ 2 Lutri, the Spellchaser Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flash When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. RU Legendary Creature — Elemental Otter Creature 3 1U/RU/R 3/2 MUL~ 2 Lutri, the Spellchaser Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flash When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. RU Legendary Creature — Elemental Otter Creature 3 1U/RU/R 3/2 MUL~ 2 Niv-Mizzet Reborn Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. BGRUW Legendary Creature — Dragon Avatar Creature 5 WUBRG 6/6 MUL~ 2 Niv-Mizzet Reborn Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. BGRUW Legendary Creature — Dragon Avatar Creature 5 WUBRG 6/6 MUL~ 2 Niv-Mizzet Reborn Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. BGRUW Legendary Creature — Dragon Avatar Creature 5 WUBRG 6/6 MUL~ 2 Obosh, the Preypiercer Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. BR Legendary Creature — Hellion Horror Creature 5 3B/RB/R 3/5 MUL~ 2 Obosh, the Preypiercer Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. BR Legendary Creature — Hellion Horror Creature 5 3B/RB/R 3/5 MUL~ 2 Obosh, the Preypiercer Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. BR Legendary Creature — Hellion Horror Creature 5 3B/RB/R 3/5 MUL~ 2 Radha, Coalition Warlord Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. GR Legendary Creature — Elf Warrior Creature 4 2RG 3/3 MUL~ 2 Radha, Coalition Warlord Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. GR Legendary Creature — Elf Warrior Creature 4 2RG 3/3 MUL~ 2 Radha, Coalition Warlord Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. GR Legendary Creature — Elf Warrior Creature 4 2RG 3/3 MUL~ 2 Raff, Weatherlight Stalwart Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. UW Legendary Creature — Human Wizard Creature 2 WU 1/3 MUL~ 2 Raff, Weatherlight Stalwart Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. UW Legendary Creature — Human Wizard Creature 2 WU 1/3 MUL~ 2 Raff, Weatherlight Stalwart Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. UW Legendary Creature — Human Wizard Creature 2 WU 1/3 MUL~ 2 Ragavan, Nimble Pilferer Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) R Legendary Creature — Monkey Pirate Creature 1 R 2/1 MUL~ 2 Ragavan, Nimble Pilferer Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) R Legendary Creature — Monkey Pirate Creature 1 R 2/1 MUL~ 2 Ragavan, Nimble Pilferer Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) R Legendary Creature — Monkey Pirate Creature 1 R 2/1 MUL~ 2 Renata, Called to the Hunt Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters the battlefield with an additional +1/+1 counter on it. G Legendary Enchantment Creature — Demigod Creature 4 2GG */3 MUL~ 2 Renata, Called to the Hunt Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters the battlefield with an additional +1/+1 counter on it. G Legendary Enchantment Creature — Demigod Creature 4 2GG */3 MUL~ 2 Renata, Called to the Hunt Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters the battlefield with an additional +1/+1 counter on it. G Legendary Enchantment Creature — Demigod Creature 4 2GG */3 MUL~ 2 Reyav, Master Smith Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. RW Legendary Creature — Dwarf Artificer Creature 2 RW 2/2 MUL~ 2 Reyav, Master Smith Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. RW Legendary Creature — Dwarf Artificer Creature 2 RW 2/2 MUL~ 2 Reyav, Master Smith Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. RW Legendary Creature — Dwarf Artificer Creature 2 RW 2/2 MUL~ 2 Rona, Sheoldred's Faithful Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. BU Legendary Creature — Human Wizard Creature 4 1UBB 3/4 MUL~ 2 Rona, Sheoldred's Faithful Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. BU Legendary Creature — Human Wizard Creature 4 1UBB 3/4 MUL~ 2 Rona, Sheoldred's Faithful Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. BU Legendary Creature — Human Wizard Creature 4 1UBB 3/4 MUL~ 2 Seizan, Perverter of Truth At the beginning of each player's upkeep, that player loses 2 life and draws two cards. B Legendary Creature — Demon Spirit Creature 5 3BB 6/5 MUL~ 2 Seizan, Perverter of Truth At the beginning of each player's upkeep, that player loses 2 life and draws two cards. B Legendary Creature — Demon Spirit Creature 5 3BB 6/5 MUL~ 2 Seizan, Perverter of Truth At the beginning of each player's upkeep, that player loses 2 life and draws two cards. B Legendary Creature — Demon Spirit Creature 5 3BB 6/5 MUL~ 2 Shanna, Sisay's Legacy Shanna, Sisay's Legacy can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control. GW Legendary Creature — Human Warrior Creature 2 GW 0/0 MUL~ 2 Shanna, Sisay's Legacy Shanna, Sisay's Legacy can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control. GW Legendary Creature — Human Warrior Creature 2 GW 0/0 MUL~ 2 Shanna, Sisay's Legacy Shanna, Sisay's Legacy can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control. GW Legendary Creature — Human Warrior Creature 2 GW 0/0 MUL~ 2 Sheoldred, Whispering One Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. B Legendary Creature — Phyrexian Praetor Creature 7 5BB 6/6 MUL~ 2 Sheoldred, Whispering One Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. B Legendary Creature — Phyrexian Praetor Creature 7 5BB 6/6 MUL~ 2 Sheoldred, Whispering One Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. B Legendary Creature — Phyrexian Praetor Creature 7 5BB 6/6 MUL~ 2 Skithiryx, the Blight Dragon Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}{B}: Regenerate Skithiryx. B Legendary Creature — Phyrexian Dragon Skeleton Creature 5 3BB 4/4 MUL~ 2 Skithiryx, the Blight Dragon Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}{B}: Regenerate Skithiryx. B Legendary Creature — Phyrexian Dragon Skeleton Creature 5 3BB 4/4 MUL~ 2 Skithiryx, the Blight Dragon Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}{B}: Regenerate Skithiryx. B Legendary Creature — Phyrexian Dragon Skeleton Creature 5 3BB 4/4 MUL~ 2 Squee, the Immortal You may cast Squee, the Immortal from your graveyard or from exile. R Legendary Creature — Goblin Creature 3 1RR 2/1 MUL~ 2 Squee, the Immortal You may cast Squee, the Immortal from your graveyard or from exile. R Legendary Creature — Goblin Creature 3 1RR 2/1 MUL~ 2 Squee, the Immortal You may cast Squee, the Immortal from your graveyard or from exile. R Legendary Creature — Goblin Creature 3 1RR 2/1 MUL~ 2 Sram, Senior Edificer Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. W Legendary Creature — Dwarf Advisor Creature 2 1W 2/2 MUL~ 2 Sram, Senior Edificer Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. W Legendary Creature — Dwarf Advisor Creature 2 1W 2/2 MUL~ 2 Sram, Senior Edificer Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. W Legendary Creature — Dwarf Advisor Creature 2 1W 2/2 MUL~ 2 Taigam, Ojutai Master Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) UW Legendary Creature — Human Monk Creature 4 2WU 3/4 MUL~ 2 Taigam, Ojutai Master Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) UW Legendary Creature — Human Monk Creature 4 2WU 3/4 MUL~ 2 Taigam, Ojutai Master Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) UW Legendary Creature — Human Monk Creature 4 2WU 3/4 MUL~ 2 Tetsuko Umezawa, Fugitive Creatures you control with power or toughness 1 or less can't be blocked. U Legendary Creature — Human Rogue Creature 2 1U 1/3 MUL~ 2 Tetsuko Umezawa, Fugitive Creatures you control with power or toughness 1 or less can't be blocked. U Legendary Creature — Human Rogue Creature 2 1U 1/3 MUL~ 2 Tetsuko Umezawa, Fugitive Creatures you control with power or toughness 1 or less can't be blocked. U Legendary Creature — Human Rogue Creature 2 1U 1/3 MUL~ 2 Teysa Karlov If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. BW Legendary Creature — Human Advisor Creature 4 2WB 2/4 MUL~ 2 Teysa Karlov If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. BW Legendary Creature — Human Advisor Creature 4 2WB 2/4 MUL~ 2 Teysa Karlov If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. BW Legendary Creature — Human Advisor Creature 4 2WB 2/4 MUL~ 2 Thalia, Guardian of Thraben First strike Noncreature spells cost {1} more to cast. W Legendary Creature — Human Soldier Creature 2 1W 2/1 MUL~ 2 Thalia, Guardian of Thraben First strike Noncreature spells cost {1} more to cast. W Legendary Creature — Human Soldier Creature 2 1W 2/1 MUL~ 2 Thalia, Guardian of Thraben First strike Noncreature spells cost {1} more to cast. W Legendary Creature — Human Soldier Creature 2 1W 2/1 MUL~ 2 Tymaret, Chosen from Death Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. B Legendary Enchantment Creature — Demigod Creature 2 BB 2/* MUL~ 2 Tymaret, Chosen from Death Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. B Legendary Enchantment Creature — Demigod Creature 2 BB 2/* MUL~ 2 Tymaret, Chosen from Death Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. B Legendary Enchantment Creature — Demigod Creature 2 BB 2/* MUL~ 2 Umori, the Collector Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast. BG Legendary Creature — Ooze Creature 4 2B/GB/G 4/5 MUL~ 2 Umori, the Collector Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast. BG Legendary Creature — Ooze Creature 4 2B/GB/G 4/5 MUL~ 2 Umori, the Collector Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast. BG Legendary Creature — Ooze Creature 4 2B/GB/G 4/5 MUL~ 2 Urabrask the Hidden Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. R Legendary Creature — Phyrexian Praetor Creature 5 3RR 4/4 MUL~ 2 Urabrask the Hidden Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. R Legendary Creature — Phyrexian Praetor Creature 5 3RR 4/4 MUL~ 2 Urabrask the Hidden Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. R Legendary Creature — Phyrexian Praetor Creature 5 3RR 4/4 MUL~ 2 Valduk, Keeper of the Flame At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. R Legendary Creature — Human Shaman Creature 3 2R 3/2 MUL~ 2 Valduk, Keeper of the Flame At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. R Legendary Creature — Human Shaman Creature 3 2R 3/2 MUL~ 2 Valduk, Keeper of the Flame At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. R Legendary Creature — Human Shaman Creature 3 2R 3/2 MUL~ 2 Vorinclex, Voice of Hunger Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. G Legendary Creature — Phyrexian Praetor Creature 8 6GG 7/6 MUL~ 2 Vorinclex, Voice of Hunger Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. G Legendary Creature — Phyrexian Praetor Creature 8 6GG 7/6 MUL~ 2 Vorinclex, Voice of Hunger Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. G Legendary Creature — Phyrexian Praetor Creature 8 6GG 7/6 MUL~ 2 Yargle, Glutton of Urborg B Legendary Creature — Frog Spirit Creature 5 4B 9/3 MUL~ 2 Yargle, Glutton of Urborg B Legendary Creature — Frog Spirit Creature 5 4B 9/3 MUL~ 2 Yargle, Glutton of Urborg B Legendary Creature — Frog Spirit Creature 5 4B 9/3 MUL~ 2 Yarok, the Desecrated Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. BGU Legendary Creature — Elemental Horror Creature 5 2BGU 3/5 MUL~ 2 Yarok, the Desecrated Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. BGU Legendary Creature — Elemental Horror Creature 5 2BGU 3/5 MUL~ 2 Yarok, the Desecrated Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. BGU Legendary Creature — Elemental Horror Creature 5 2BGU 3/5 MUL~ 2 Yedora, Grave Gardener Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.) G Legendary Creature — Treefolk Druid Creature 5 4G 5/5 MUL~ 2 Yedora, Grave Gardener Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.) G Legendary Creature — Treefolk Druid Creature 5 4G 5/5 MUL~ 2 Yedora, Grave Gardener Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.) G Legendary Creature — Treefolk Druid Creature 5 4G 5/5 MUL~ 2 Yorion, Sky Nomad Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. UW Legendary Creature — Bird Serpent Creature 5 3W/UW/U 4/5 MUL~ 2 Yorion, Sky Nomad Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. UW Legendary Creature — Bird Serpent Creature 5 3W/UW/U 4/5 MUL~ 2 Yorion, Sky Nomad Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. UW Legendary Creature — Bird Serpent Creature 5 3W/UW/U 4/5 MUL~ 2 Zada, Hedron Grinder Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. R Legendary Creature — Goblin Ally Creature 4 3R 3/3 MUL~ 2 Zada, Hedron Grinder Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. R Legendary Creature — Goblin Ally Creature 4 3R 3/3 MUL~ 2 Zada, Hedron Grinder Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. R Legendary Creature — Goblin Ally Creature 4 3R 3/3 MUL~ 2 Zirda, the Dawnwaker Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. RW Legendary Creature — Elemental Fox Creature 3 1R/WR/W 3/3 MUL~ 2 Zirda, the Dawnwaker Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. RW Legendary Creature — Elemental Fox Creature 3 1R/WR/W 3/3 MUL~ 2 Zirda, the Dawnwaker Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. RW Legendary Creature — Elemental Fox Creature 3 1R/WR/W 3/3 MUL~ 2 Aerial Boost Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn. W Instant Instant 2 1W MOM~ 3 Aetherblade Agent Deathtouch {4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) B Creature — Human Rogue Creature 2 1B 1/1 MOM~ 2 Gitaxian Mindstinger Deathtouch Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card. BU Creature — Phyrexian Rogue Creature 2 3/3 MOM~ 2 Akki Scrapchomper {1}{R}, {T}, Sacrifice an artifact or land: Draw a card. R Creature — Phyrexian Goblin Creature 1 R 1/1 MOM~ 2 Alabaster Host Intercessor When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffe.) W Creature — Phyrexian Samurai Creature 6 5W 3/4 MOM~ 2 Alabaster Host Sanctifier Lifelink W Creature — Phyrexian Cleric Creature 2 1W 2/2 MOM~ 2 Ancient Imperiosaur Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample, ward {2} Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. G Creature — Dinosaur Creature 7 5GG 6/6 MOM~ 2 Ancient Imperiosaur Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample, ward {2} Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. G Creature — Dinosaur Creature 7 5GG 6/6 MOM~ 2 Angelic Intervention Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.) W Instant Instant 2 1W MOM~ 3 Arachnoid Adaptation Target creature gets +2/+2 and gains reach until end of turn. Untap it. G Instant Instant 1 G MOM~ 3 Archangel Elspeth +1: Create a 1/1 white Soldier creature token with lifelink. −2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. −6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. W Legendary Planeswalker — Elspeth Planeswalker 4 2WW 4 MOM~ 1 Archangel Elspeth +1: Create a 1/1 white Soldier creature token with lifelink. −2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. −6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. W Legendary Planeswalker — Elspeth Planeswalker 4 2WW 4 MOM~ 1 Archpriest of Shadows Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. B Creature — Human Warlock Creature 5 3BB 4/4 MOM~ 2 Archpriest of Shadows Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. B Creature — Human Warlock Creature 5 3BB 4/4 MOM~ 2 Artistic Refusal Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one or both — • Counter target spell. • Draw two cards, then discard a card. U Instant Instant 6 4UU MOM~ 3 Assimilate Essence Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) U Instant Instant 2 1U MOM~ 3 Astral Wingspan Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature When Astral Wingspan enters the battlefield, draw a card. Enchanted creature gets +2/+2 and has flying. U Enchantment — Aura Enchantment 5 4U MOM~ 1 Atraxa's Fall Destroy target artifact, battle, enchantment, or creature with flying. G Sorcery Sorcery 2 1G MOM~ 3 Attentive Skywarden Flying Whenever Attentive Skywarden deals combat damage to a player or battle, transform up to one target Incubator token you control. W Creature — Phyrexian Kor Creature 3 2W 2/2 MOM~ 2 Axgard Artisan Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") R Creature — Dwarf Artificer Creature 2 1R 2/1 MOM~ 2 Ayara, Widow of the Realm {T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value. {5}{R/P}: Transform Ayara. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) B Legendary Creature — Elf Noble Creature 3 1BB 3/3 MOM~ 2 Ayara, Furnace Queen At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. BR Legendary Creature — Phyrexian Elf Noble Creature 3 4/4 MOM~ 2 Ayara, Widow of the Realm {T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value. {5}{R/P}: Transform Ayara. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) B Legendary Creature — Elf Noble Creature 3 1BB 3/3 MOM~ 2 Ayara, Furnace Queen At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. BR Legendary Creature — Phyrexian Elf Noble Creature 3 4/4 MOM~ 2 Baral and Kari Zev First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. RU Legendary Creature — Human Creature 3 1UR 2/4 MOM~ 2 Baral and Kari Zev First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. RU Legendary Creature — Human Creature 3 1UR 2/4 MOM~ 2 Beamtown Beatstick Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) R Artifact — Equipment Artifact 1 R MOM~ 1 Bladed Battle-Fan Flash When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) B Artifact — Equipment Artifact 2 1B MOM~ 1 Blighted Burgeoning Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. G Enchantment — Aura Enchantment 3 2G MOM~ 1 Blightreaper Thallid {3}{G/P}: Transform Blightreaper Thallid. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) B Creature — Fungus Creature 2 1B 2/2 MOM~ 2 Blightsower Thallid When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. BG Creature — Phyrexian Fungus Creature 2 3/3 MOM~ 2 Bloated Processor Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor. When Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) B Creature — Phyrexian Creature 3 2B 3/2 MOM~ 2 Bloated Processor Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor. When Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) B Creature — Phyrexian Creature 3 2B 3/2 MOM~ 2 Bloodfeather Phoenix Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. R Creature — Phoenix Creature 2 1R 2/2 MOM~ 2 Bloodfeather Phoenix Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. R Creature — Phoenix Creature 2 1R 2/2 MOM~ 2 Bloodfell Caves Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}. Land Land 0 MOM~ 1 0 Blossoming Sands Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}. Land Land 0 MOM~ 1 0 Bola Slinger Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, tap target artifact or creature an opponent controls. W Creature — Cat Soldier Creature 4 3W 2/2 MOM~ 2 Bonded Herdbeast {4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) G Creature — Beast Creature 5 4G 4/5 MOM~ 2 Plated Kilnbeast Menace (This creature can't be blocked except by two or more creatures.) GR Creature — Phyrexian Beast Creature 5 7/5 MOM~ 2 Boon-Bringer Valkyrie Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink W Creature — Angel Warrior Creature 5 3WW 4/4 MOM~ 2 Boon-Bringer Valkyrie Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink W Creature — Angel Warrior Creature 5 3WW 4/4 MOM~ 2 Borborygmos and Fblthp Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. GRU Legendary Creature — Cyclops Homunculus Creature 5 2GUR 6/5 MOM~ 2 Borborygmos and Fblthp Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. GRU Legendary Creature — Cyclops Homunculus Creature 5 2GUR 6/5 MOM~ 2 Botanical Brawler Trample Botanical Brawler enters the battlefield with two +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. GW Creature — Elemental Warrior Creature 2 GW 0/0 MOM~ 2 Botanical Brawler Trample Botanical Brawler enters the battlefield with two +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. GW Creature — Elemental Warrior Creature 2 GW 0/0 MOM~ 2 Breach the Multiverse Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. B Sorcery Sorcery 7 5BB MOM~ 3 Breach the Multiverse Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. B Sorcery Sorcery 7 5BB MOM~ 3 Burning Sun's Fury Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn. R Instant Instant 2 1R MOM~ 3 Captive Weird Defender {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) U Creature — Weird Creature 1 U 1/3 MOM~ 2 Compleated Conjurer When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. RU Creature — Phyrexian Weird Creature 1 3/3 MOM~ 2 Chandra, Hope's Beacon Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. +2: Add two mana in any combination of colors. +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. −X: Chandra, Hope's Beacon deals X damage to each of up to two targets. R Legendary Planeswalker — Chandra Planeswalker 6 4RR 5 MOM~ 1 Chandra, Hope's Beacon Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. +2: Add two mana in any combination of colors. +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. −X: Chandra, Hope's Beacon deals X damage to each of up to two targets. R Legendary Planeswalker — Chandra Planeswalker 6 4RR 5 MOM~ 1 Change the Equation Choose one — • Counter target spell with mana value 2 or less. • Counter target red or green spell with mana value 6 or less. U Instant Instant 2 1U MOM~ 3 Chomping Kavu Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less. G Creature — Kavu Creature 4 3G 3/3 MOM~ 2 Chrome Host Seedshark Flying Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) U Creature — Phyrexian Shark Creature 3 2U 2/4 MOM~ 2 Chrome Host Seedshark Flying Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) U Creature — Phyrexian Shark Creature 3 2U 2/4 MOM~ 2 City on Fire Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead. R Enchantment Enchantment 8 5RRR MOM~ 1 City on Fire Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead. R Enchantment Enchantment 8 5RRR MOM~ 1 Collective Nightmare Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets -3/-3 until end of turn. B Instant Instant 3 2B MOM~ 3 Coming In Hot Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) R Instant Instant 1 R MOM~ 3 Compleated Huntmaster {1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) B Creature — Phyrexian Elf Warrior Creature 3 2B 2/3 MOM~ 2 Complete the Circuit Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You may cast sorcery spells this turn as though they had flash. When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies. U Instant Instant 6 5U MOM~ 3 Complete the Circuit Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You may cast sorcery spells this turn as though they had flash. When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies. U Instant Instant 6 5U MOM~ 3 Consuming Aetherborn Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Lifelink B Creature — Aetherborn Vampire Creature 4 3B 2/2 MOM~ 2 Converter Beast When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) G Creature — Phyrexian Beast Creature 4 3G 0/1 MOM~ 2 Copper Host Crusher Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) G Creature — Phyrexian Bear Rhino Creature 8 6GG 8/8 MOM~ 2 Corrupted Conviction As an additional cost to cast this spell, sacrifice a creature. Draw two cards. B Instant Instant 1 B MOM~ 3 Corruption of Towashi When Corruption of Towashi enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms or a permanent enters the battlefield under your control transformed, you may draw a card. Do this only once each turn. U Enchantment Enchantment 5 4U MOM~ 1 Cosmic Hunger Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle. G Instant Instant 2 1G MOM~ 3 Cragsmasher Yeti Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Trample R Creature — Yeti Creature 6 4RR 4/2 MOM~ 2 Crystal Carapace Enchant creature Enchanted creature gets +3/+3 and has ward {2}. Cycling {2} ({2}, Discard this card: Draw a card.) G Enchantment — Aura Enchantment 4 3G MOM~ 1 Cut Short Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target planeswalker that was activated this turn or tapped creature. W Instant Instant 3 2W MOM~ 3 Deadly Derision Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") B Instant Instant 4 2BB MOM~ 3 Deeproot Wayfinder Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) G Creature — Merfolk Scout Creature 2 1G 2/3 MOM~ 2 Deeproot Wayfinder Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) G Creature — Merfolk Scout Creature 2 1G 2/3 MOM~ 2 Dismal Backwater Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}. Land Land 0 MOM~ 1 0 Disturbing Conversion Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. U Enchantment — Aura Enchantment 2 1U MOM~ 1 Djeru and Hazoret As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. RW Legendary Creature — Human God Creature 5 2RRW 5/4 MOM~ 2 Djeru and Hazoret As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. RW Legendary Creature — Human God Creature 5 2RRW 5/4 MOM~ 2 Doomskar Warrior Backup 1 Trample Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. G Creature — Human Warrior Creature 4 2GG 4/3 MOM~ 2 Doomskar Warrior Backup 1 Trample Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. G Creature — Human Warrior Creature 4 2GG 4/3 MOM~ 2 Drana and Linvala Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. BW Legendary Creature — Vampire Angel Creature 4 1WWB 3/4 MOM~ 2 Drana and Linvala Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. BW Legendary Creature — Vampire Angel Creature 4 1WWB 3/4 MOM~ 2 Dreg Recycler {T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life. B Creature — Phyrexian Beast Creature 2 1B 2/2 MOM~ 2 Dusk Legion Duelist Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn. W Creature — Vampire Soldier Creature 2 1W 2/2 MOM~ 2 Dusk Legion Duelist Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn. W Creature — Vampire Soldier Creature 2 1W 2/2 MOM~ 2 Elesh Norn Vigilance Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. W Legendary Creature — Phyrexian Praetor Creature 4 2WW 3/5 MOM~ 2 The Argent Etchings (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). W Enchantment — Saga Enchantment 4 MOM~ 1 Elesh Norn Vigilance Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. W Legendary Creature — Phyrexian Praetor Creature 4 2WW 3/5 MOM~ 2 The Argent Etchings (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). W Enchantment — Saga Enchantment 4 MOM~ 1 Elesh Norn Vigilance Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. W Legendary Creature — Phyrexian Praetor Creature 4 2WW 3/5 MOM~ 2 The Argent Etchings (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). W Enchantment — Saga Enchantment 4 MOM~ 1 Elspeth's Smite Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead. W Instant Instant 1 W MOM~ 3 Elvish Vatkeeper When Elvish Vatkeeper enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it. BG Creature — Phyrexian Elf Creature 3 1BG 3/3 MOM~ 2 Enduring Bondwarden Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) When this creature dies, put its counters on target creature you control. W Creature — Human Scout Creature 1 W 0/1 MOM~ 2 Ephara's Dispersal This spell costs {2} less to cast if it targets an attacking creature. Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) U Instant Instant 3 2U MOM~ 3 Errant and Giada Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library. UW Legendary Creature — Human Angel Creature 3 1WU 2/3 MOM~ 2 Errant and Giada Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library. UW Legendary Creature — Human Angel Creature 3 1WU 2/3 MOM~ 2 Essence of Orthodoxy Flying Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Creature — Phyrexian Creature 5 3WW 3/3 MOM~ 2 Essence of Orthodoxy Flying Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Creature — Phyrexian Creature 5 3WW 3/3 MOM~ 2 Etali, Primal Conqueror Trample When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. {9}{G/P}: Transform Etali. Activate only as a sorcery. R Legendary Creature — Elder Dinosaur Creature 7 5RR 7/7 MOM~ 2 Etali, Primal Sickness Trample, indestructible Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.) GR Legendary Creature — Phyrexian Elder Dinosaur Creature 7 11/11 MOM~ 2 Etali, Primal Conqueror Trample When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. {9}{G/P}: Transform Etali. Activate only as a sorcery. R Legendary Creature — Elder Dinosaur Creature 7 5RR 7/7 MOM~ 2 Etali, Primal Sickness Trample, indestructible Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.) GR Legendary Creature — Phyrexian Elder Dinosaur Creature 7 11/11 MOM~ 2 Etched Familiar When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. B Artifact Creature — Phyrexian Fox Creature 3 2B 3/2 MOM~ 2 Etched Host Doombringer When Etched Host Doombringer enters the battlefield, choose one — • Target opponent loses 2 life and you gain 2 life. • Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it. B Creature — Phyrexian Demon Creature 5 4B 3/5 MOM~ 2 Expedition Lookout Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. U Creature — Merfolk Rogue Creature 2 1U 2/3 MOM~ 2 Eyes of Gitaxias Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Draw a card. U Sorcery Sorcery 3 2U MOM~ 3 Faerie Mastermind Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. U Creature — Faerie Rogue Creature 2 1U 2/1 MOM~ 2 Faerie Mastermind Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. U Creature — Faerie Rogue Creature 2 1U 2/1 MOM~ 2 Failed Conversion Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) B Enchantment — Aura Enchantment 5 4B MOM~ 1 Fairgrounds Trumpeter At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. G Creature — Elephant Creature 3 2G 2/2 MOM~ 2 Fearless Skald Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike R Creature — Dwarf Berserker Creature 5 4R 3/2 MOM~ 2 Fertilid's Favor Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature. G Instant Instant 4 3G MOM~ 3 Final Flourish Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead. B Instant Instant 2 1B MOM~ 3 Flitting Guerrilla Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) B Creature — Faerie Rogue Creature 3 2B 2/2 MOM~ 2 Flywheel Racer Vigilance {T}: Add one mana of any color. Activate only if Flywheel Racer is a creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Artifact — Vehicle Artifact 2 2 3/2 MOM~ 1 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 MOM~ 0 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 MOM~ 0 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 MOM~ 0 Furnace Gremlin {1}{R}: Furnace Gremlin gets +1/+0 until end of turn. When Furnace Gremlin dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) R Creature — Phyrexian Gremlin Creature 2 1R 1/2 MOM~ 2 Furnace Host Charger Haste Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) R Creature — Phyrexian Giant Creature 6 5R 5/5 MOM~ 2 Furnace Reins Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") R Sorcery Sorcery 3 2R MOM~ 3 Furtive Analyst Vigilance {2}, {T}: Draw a card, then discard a card. U Creature — Human Wizard Creature 3 2U 1/4 MOM~ 2 Ghalta and Mavren Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. GW Legendary Creature — Dinosaur Vampire Creature 7 3GGWW 12/12 MOM~ 2 Ghalta and Mavren Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. GW Legendary Creature — Dinosaur Vampire Creature 7 3GGWW 12/12 MOM~ 2 Ghalta and Mavren Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. GW Legendary Creature — Dinosaur Vampire Creature 7 3GGWW 12/12 MOM~ 2 Gift of Compleation When Gift of Compleation enters the battlefield, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) B Enchantment Enchantment 2 1B MOM~ 1 Glissa, Herald of Predation At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn. BG Legendary Creature — Phyrexian Zombie Elf Creature 5 3BG 3/5 MOM~ 2 Glissa, Herald of Predation At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn. BG Legendary Creature — Phyrexian Zombie Elf Creature 5 3BG 3/5 MOM~ 2 Glistening Dawn Incubate X twice, where X is the number of lands you control. (To incubate X, create an incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) G Sorcery Sorcery 4 2GG MOM~ 3 Glistening Dawn Incubate X twice, where X is the number of lands you control. (To incubate X, create an incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) G Sorcery Sorcery 4 2GG MOM~ 3 Glistening Deluge All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn. B Sorcery Sorcery 3 1BB MOM~ 3 Gloomfang Mauler Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace B Creature — Nightmare Creature 7 5BB 5/5 MOM~ 2 Gnottvold Hermit {5}{U/P}: Transform Gnottvold Hermit. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) G Creature — Troll Creature 4 3G 4/4 MOM~ 2 Chrome Host Hulk Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn. GU Creature — Phyrexian Troll Creature 4 5/5 MOM~ 2 Golden-Scale Aeronaut Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Flying W Creature — Dwarf Pilot Creature 5 4W 2/3 MOM~ 2 Grafted Butcher When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. B Creature — Phyrexian Samurai Creature 2 1B 2/2 MOM~ 2 Grafted Butcher When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. B Creature — Phyrexian Samurai Creature 2 1B 2/2 MOM~ 2 Guardian of Ghirapur Flying When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. W Creature — Angel Creature 3 2W 3/3 MOM~ 2 Guardian of Ghirapur Flying When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. W Creature — Angel Creature 3 2W 3/3 MOM~ 2 Halo Forager Flying When Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. BU Creature — Faerie Rogue Creature 3 1UB 3/1 MOM~ 2 Halo Forager Flying When Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. BU Creature — Faerie Rogue Creature 3 1UB 3/1 MOM~ 2 Halo Hopper Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Artifact Creature — Frog Creature 3 3 3/2 MOM~ 2 Halo-Charged Skaab When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) U Creature — Zombie Creature 5 4U 4/4 MOM~ 2 Hangar Scrounger Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature becomes tapped, you may discard a card. If you do, draw a card. R Creature — Dwarf Pilot Creature 3 2R 2/1 MOM~ 2 Harried Artisan Haste {3}{W/P}: Transform Harried Artisan. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) R Creature — Human Artificer Creature 3 2R 2/3 MOM~ 2 Phyrexian Skyflayer Flying, haste RW Creature — Phyrexian Artificer Creature 3 3/4 MOM~ 2 Heliod, the Radiant Dawn When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) W Legendary Enchantment Creature — God Creature 4 2WW 4/4 MOM~ 2 Heliod, the Warped Eclipse You may cast spells as though they had flash. Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. UW Legendary Enchantment Creature — Phyrexian God Creature 4 4/6 MOM~ 2 Heliod, the Radiant Dawn When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) W Legendary Enchantment Creature — God Creature 4 2WW 4/4 MOM~ 2 Heliod, the Warped Eclipse You may cast spells as though they had flash. Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. UW Legendary Enchantment Creature — Phyrexian God Creature 4 4/6 MOM~ 2 Herbology Instructor When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) G Creature — Treefolk Druid Creature 2 1G 1/3 MOM~ 2 Malady Invoker When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. BG Creature — Phyrexian Treefolk Creature 2 3/3 MOM~ 2 Hidetsugu and Kairi Flying When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. BU Legendary Creature — Ogre Demon Dragon Creature 5 2UUB 5/4 MOM~ 2 Hidetsugu and Kairi Flying When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. BU Legendary Creature — Ogre Demon Dragon Creature 5 2UUB 5/4 MOM~ 2 Hoarding Broodlord Convoke Flying When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke. B Creature — Dragon Creature 8 5BBB 7/6 MOM~ 2 Hoarding Broodlord Convoke Flying When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke. B Creature — Dragon Creature 8 5BBB 7/6 MOM~ 2 Ichor Drinker Lifelink {B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) B Creature — Phyrexian Vampire Creature 1 B 1/1 MOM~ 2 Ichor Shade At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade. B Creature — Phyrexian Shade Creature 3 2B 2/3 MOM~ 2 Infected Defector When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Creature — Phyrexian Knight Creature 5 4W 4/3 MOM~ 2 Inga and Esika Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. GU Legendary Creature — Human God Creature 4 2GU 4/4 MOM~ 2 Inga and Esika Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. GU Legendary Creature — Human God Creature 4 2GU 4/4 MOM~ 2 Injector Crocodile When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) B Creature — Phyrexian Crocodile Creature 6 4BB 5/5 MOM~ 2 Inspired Charge Creatures you control get +2/+1 until end of turn. W Instant Instant 4 2WW MOM~ 3 Interdisciplinary Mascot Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Ward {3} When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. U Creature — Elemental Fractal Creature 8 6UU 5/5 MOM~ 2 Interdisciplinary Mascot Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Ward {3} When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. U Creature — Elemental Fractal Creature 8 6UU 5/5 MOM~ 2 Into the Fire Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. R Sorcery Sorcery 3 2R MOM~ 3 Into the Fire Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. R Sorcery Sorcery 3 2R MOM~ 3 Invasion of Alara When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. BGRUW Battle — Siege 5 WUBRG MOM~ 1 Awaken the Maelstrom Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. BGRUW Sorcery Sorcery 5 MOM~ 3 Invasion of Amonkhet (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a plaver buts the top three cards of their library into their graveyard.) BU Battle — Siege 3 1UB MOM~ 1 Lazotep Convert You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other types. BU Creature — Zombie Creature 3 4/4 MOM~ 2 Invasion of Arcavios (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. U Battle — Siege 5 3UU MOM~ 1 Invocation of the Founders Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. U Enchantment Enchantment 5 MOM~ 1 Invasion of Azgol (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life. BR Battle — Siege 2 BR MOM~ 1 Ashen Reaper Menace At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. BR Creature — Zombie Elemental Creature 2 2/1 MOM~ 2 Invasion of Belenon (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. W Battle — Siege 3 2W MOM~ 1 Belenon War Anthem Creatures you control get +1/+1. W Enchantment Enchantment 3 MOM~ 1 Invasion of Dominaria (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card. W Battle — Siege 3 2W MOM~ 1 Serra Faithkeeper Flying, vigilance W Creature — Angel Creature 3 4/4 MOM~ 2 Invasion of Eldraine (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Eldraine enters the battlefield, target opponent discards two cards. B Battle — Siege 4 3B MOM~ 1 Prickle Faeries Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. B Creature — Faerie Creature 4 2/2 MOM~ 2 Invasion of Ergamon (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ergamon enters the battlefield, create a Treasure token. Then you may discard a card. If you do, draw a card. GR Battle — Siege 2 RG MOM~ 1 Truga Cliffcharger Trample When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. GR Creature — Rhino Creature 2 3/4 MOM~ 2 Invasion of Fiora (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Fiora enters the battlefield, choose one or both — • Destroy all legendary creatures. • Destroy all nonlegendary creatures. B Battle — Siege 6 4BB MOM~ 1 Marchesa, Resolute Monarch Menace, deathtouch Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. B Legendary Creature — Human Noble Creature 6 3/6 MOM~ 2 Invasion of Gobakhan (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. W Battle — Siege 2 1W MOM~ 1 Lightshield Array At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. W Enchantment Enchantment 2 MOM~ 1 Invasion of Ikoria (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. G Battle — Siege 2 XGG MOM~ 1 Zilortha, Apex of Ikoria Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. G Legendary Creature — Dinosaur Creature 2 8/8 MOM~ 2 Invasion of Innistrad (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. B Battle — Siege 4 2BB MOM~ 1 Deluge of the Dead When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. B Enchantment Enchantment 4 MOM~ 1 Invasion of Ixalan (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. G Battle — Siege 2 1G MOM~ 1 Belligerent Regisaur Trample Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. G Creature — Dinosaur Creature 2 4/3 MOM~ 2 Invasion of Kaladesh (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. RU Battle — Siege 2 UR MOM~ 1 Aetherwing, Golden-Scale Flagship Flying Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) RU Legendary Artifact — Vehicle Artifact 2 */4 MOM~ 1 Invasion of Kaldheim (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. R Battle — Siege 4 3R MOM~ 1 Pyre of the World Tree Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. R Enchantment Enchantment 4 MOM~ 1 Invasion of Kamigawa (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Battle — Siege 4 3U MOM~ 1 Rooftop Saboteurs Flying Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. U Creature — Moonfolk Ninja Creature 4 2/3 MOM~ 2 Invasion of Karsus (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker. R Battle — Siege 4 2RR MOM~ 1 Refraction Elemental Ward—Pay 2 life. Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. R Creature — Elemental Creature 4 4/4 MOM~ 2 Invasion of Kylem (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. RW Battle — Siege 4 2RW MOM~ 1 Valor's Reach Tag Team Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature." RW Sorcery Sorcery 4 MOM~ 3 Invasion of Lorwyn (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. BG Battle — Siege 6 4BG MOM~ 1 Winnowing Forces Winnowing Forces's power and toughness are each equal to the number of lands you control. BG Creature — Elf Warrior Creature 6 */* MOM~ 2 Invasion of Mercadia (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards. R Battle — Siege 2 1R MOM~ 1 Kyren Flamewright {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. R Creature — Goblin Spellshaper Creature 2 3/3 MOM~ 2 Invasion of Moag (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. GW Battle — Siege 4 2GW MOM~ 1 Bloomwielder Dryads Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, put a +1/+1 counter on target creature you control. GW Creature — Dryad Creature 4 3/3 MOM~ 2 Invasion of Muraganda (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. G Battle — Siege 5 4G MOM~ 1 Primordial Plasm At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. G Creature — Ooze Creature 5 4/4 MOM~ 2 Invasion of New Capenna (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls. BW Battle — Siege 2 WB MOM~ 1 Holy Frazzle-Cannon Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1} BW Artifact — Equipment Artifact 2 MOM~ 1 Invasion of New Phyrexia (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance. UW Battle — Siege 2 XWU MOM~ 1 Teferi Akosa of Zhalfir +1: Draw two cards. Then discard two cards unless you discard a creature card. −2: You get an emblem with "Knights you control get +1/+0 and have ward {1}." −3: Tap X creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library. UW Legendary Planeswalker — Teferi Planeswalker 2 4 MOM~ 1 Invasion of Pyrulea (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card. GU Battle — Siege 2 GU MOM~ 1 Gargantuan Slabhorn Trample, ward {2} Other transformed permanents you control have trample and ward {2}. GU Creature — Beast Creature 2 4/4 MOM~ 2 Invasion of Ravnica (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors. Battle — Siege 5 5 MOM~ 1 Guildpact Paragon Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Artifact Creature — Construct Creature 5 5/5 MOM~ 2 Invasion of Regatha (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature. R Battle — Siege 3 2R MOM~ 1 Disciples of the Inferno Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. R Creature — Human Monk Creature 3 4/4 MOM~ 2 Invasion of Segovia (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. U Battle — Siege 3 2U MOM~ 1 Caetus, Sea Tyrant of Segovia Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for 1 or one mana of that creature's color.) At the beginning of your end step, untap up to four target creatures. U Legendary Creature — Serpent Creature 3 3/3 MOM~ 2 Invasion of Shandalar (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand. G Battle — Siege 5 3GG MOM~ 1 Leyline Surge At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. G Enchantment Enchantment 5 MOM~ 1 Invasion of Tarkir (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) R Battle — Siege 2 1R MOM~ 1 Defiant Thundermaw Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. R Creature — Dragon Creature 2 4/4 MOM~ 2 Invasion of Theros (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. W Battle — Siege 3 2W MOM~ 1 Ephara, Ever-Sheltering Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. UW Legendary Enchantment Creature — God Creature 3 4/4 MOM~ 2 Invasion of Tolvada (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. BW Battle — Siege 5 3WB MOM~ 1 The Broken Sky Creature tokens you control get +1/+0 and have lifelink. At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. BW Enchantment Enchantment 5 MOM~ 1 Invasion of Ulgrotha (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life. B Battle — Siege 5 4B MOM~ 1 Grandmother Ravi Sengir Flying Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life. B Legendary Creature — Human Wizard Creature 5 3/3 MOM~ 2 Invasion of Vryn (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Vryn enters the battlefield, draw three cards, then discard a card. U Battle — Siege 4 3U MOM~ 1 Overloaded Mage-Ring {1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. (A copy of a permanent spell becomes a token.) U Artifact Artifact 4 MOM~ 1 Invasion of Xerex (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand. UW Battle — Siege 4 2WU MOM~ 1 Vertex Paladin Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control. UW Creature — Angel Knight Creature 4 */* MOM~ 2 Invasion of Zendikar (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. G Battle — Siege 4 3G MOM~ 1 Awakened Skyclave Vigilance, haste As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. {T}: Add one mana of any color. G Creature — Elemental Creature 4 4/4 MOM~ 2 Iridescent Blademaster {3}{G}: Iridescent Blademaster gets +2/+2 until end of turn. G Creature — Elf Warrior Creature 2 1G 2/2 MOM~ 2 Island ({T}: Add {U}.) Basic Land — Island Land 0 MOM~ 0 Island ({T}: Add {U}.) Basic Land — Island Land 0 MOM~ 0 Island ({T}: Add {U}.) Basic Land — Island Land 0 MOM~ 0 Jin-Gitaxias Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. U Legendary Creature — Phyrexian Praetor Creature 5 3UU 5/5 MOM~ 2 The Great Synthesis (As this saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up). U Enchantment — Saga Enchantment 5 MOM~ 1 Jin-Gitaxias Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. U Legendary Creature — Phyrexian Praetor Creature 5 3UU 5/5 MOM~ 2 The Great Synthesis (As this saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up). U Enchantment — Saga Enchantment 5 MOM~ 1 Jin-Gitaxias Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. U Legendary Creature — Phyrexian Praetor Creature 5 3UU 5/5 MOM~ 2 The Great Synthesis (As this saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up). U Enchantment — Saga Enchantment 5 MOM~ 1 Joyful Stormsculptor When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. RU Creature — Human Shaman Creature 5 3UR 2/3 MOM~ 2 Jungle Hollow Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}. Land Land 0 MOM~ 1 0 Kami of Whispered Hopes If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. G Creature — Spirit Creature 3 2G 1/1 MOM~ 2 Kami of Whispered Hopes If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. G Creature — Spirit Creature 3 2G 1/1 MOM~ 2 Karsus Depthguard Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. R Creature — Viashino Warrior Creature 3 2R 4/3 MOM~ 2 Khenra Spellspear Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) R Creature — Jackal Warrior Creature 2 1R 2/2 MOM~ 2 Gitaxian Spellstalker Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.) RU Creature — Phyrexian Jackal Creature 2 3/3 MOM~ 2 Kitesail Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Artifact — Equipment Artifact 2 2 MOM~ 1 Kithkin Billyrider Double strike W Creature — Kithkin Knight Creature 3 2W 1/3 MOM~ 2 Knight of the New Coalition Vigilance When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. W Creature — Human Knight Creature 4 3W 2/2 MOM~ 2 Knight-Errant of Eos Convoke When Knight-Errant of Eos enters the battlefield, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle. W Creature — Human Knight Creature 5 4W 4/4 MOM~ 2 Knight-Errant of Eos Convoke When Knight-Errant of Eos enters the battlefield, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle. W Creature — Human Knight Creature 5 4W 4/4 MOM~ 2 Kogla and Yidaro When Kogla and Yidaro enters the battlefield, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. GR Legendary Creature — Ape Dinosaur Turtle Creature 6 2RRGG 7/7 MOM~ 2 Kogla and Yidaro When Kogla and Yidaro enters the battlefield, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. GR Legendary Creature — Ape Dinosaur Turtle Creature 6 2RRGG 7/7 MOM~ 2 Kor Halberd Equipped creature gets +1/+1 and has vigilance. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) W Artifact — Equipment Artifact 1 W MOM~ 1 Kroxa and Kunoros Vigilance, menace, lifelink Whenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. BRW Legendary Creature — Elder Giant Dog Creature 6 3RWB 6/6 MOM~ 2 Kroxa and Kunoros Vigilance, menace, lifelink Whenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. BRW Legendary Creature — Elder Giant Dog Creature 6 3RWB 6/6 MOM~ 2 Lithomantic Barrage This spell can't be countered. Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue. R Sorcery Sorcery 1 R MOM~ 3 Marauding Dreadship Haste When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) R Artifact — Vehicle Artifact 3 2R 4/1 MOM~ 1 Marshal of Zhalfir Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. UW Creature — Human Knight Creature 2 WU 2/2 MOM~ 2 Meeting of Minds Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw two cards. U Instant Instant 4 3U MOM~ 3 Merciless Repurposing Exile target creature. Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact. It transforms into a 0/0 Phyrexian artifact creature.) B Instant Instant 6 4BB MOM~ 3 Mirran Banesplitter Flash When Mirran Banesplitter enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) R Artifact — Equipment Artifact 1 R MOM~ 1 Mirrodin Avenged Destroy target creature that was dealt damage this turn. Draw a card. B Instant Instant 1 B MOM~ 3 Mirror-Shield Hoplite Vigilance Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn. RW Creature — Human Soldier Creature 2 RW 2/2 MOM~ 2 Moment of Truth Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library. U Instant Instant 2 1U MOM~ 3 Monastery Mentor Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. W Creature — Human Monk Creature 3 2W 2/2 MOM~ 2 Monastery Mentor Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. W Creature — Human Monk Creature 3 2W 2/2 MOM~ 2 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 MOM~ 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 MOM~ 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 MOM~ 0 Mutagen Connoisseur Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. GU Creature — Vedalken Mutant Creature 3 1GU 0/5 MOM~ 2 Nahiri's Warcrafting Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn. R Sorcery Sorcery 3 1RR MOM~ 3 Nahiri's Warcrafting Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn. R Sorcery Sorcery 3 1RR MOM~ 3 Negate Counter target noncreature spell. U Instant Instant 2 1U MOM~ 3 Nezumi Freewheeler Menace When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill a card, put the top card of your library into your graveyard.) {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) B Creature — Rat Samurai Creature 4 3B 3/3 MOM~ 2 Hideous Fleshwheeler Menace (This creature can't be blocked except by two or more creatures.) When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control. BW Creature — Phyrexian Rat Creature 4 4/5 MOM~ 2 Nezumi Informant When Nezumi Informant enters the battlefield, each opponent discards a card. B Creature — Rat Rogue Creature 2 1B 1/1 MOM~ 2 Norn's Inquisitor When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. W Creature — Phyrexian Knight Creature 2 1W 1/1 MOM~ 2 Norn's Inquisitor When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. W Creature — Phyrexian Knight Creature 2 1W 1/1 MOM~ 2 Oculus Whelp Flying As long as you control a transformed permanent, Oculus Whelp has "When Oculus Whelp dies, draw a card." U Creature — Phyrexian Dragon Creature 4 3U 3/2 MOM~ 2 Omen Hawker {T}: Add {C}{U}. Spend this mana only to activate abilities. U Creature — Cephalid Advisor Creature 1 U 1/1 MOM~ 2 Omnath, Locus of All If you would lose unspent mana, that mana becomes black instead. At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. BGRUW Legendary Creature — Phyrexian Elemental Creature 5 WUB/PRG 4/4 MOM~ 2 Omnath, Locus of All If you would lose unspent mana, that mana becomes black instead. At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. BGRUW Legendary Creature — Phyrexian Elemental Creature 5 WUB/PRG 4/4 MOM~ 2 Omnath, Locus of All If you would lose unspent mana, that mana becomes black instead. At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. BGRUW Legendary Creature — Phyrexian Elemental Creature 5 WUB/PRG 4/4 MOM~ 2 Onakke Javelineer Reach {T}: Onakke Javelineer deals 2 damage to target player or battle. R Creature — Ogre Spirit Creature 5 4R 5/4 MOM~ 2 Oracle of Tragedy When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. U Creature — Human Wizard Creature 2 1U 1/3 MOM~ 2 Order of the Mirror {3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) U Creature — Human Knight Creature 2 1U 2/1 MOM~ 2 Order of the Alabaster Host Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn. UW Creature — Phyrexian Knight Creature 2 3/3 MOM~ 2 Orthion, Hero of Lavabrink {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. R Legendary Creature — Human Soldier Creature 4 3R 3/3 MOM~ 2 Orthion, Hero of Lavabrink {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. R Legendary Creature — Human Soldier Creature 4 3R 3/3 MOM~ 2 Overgrown Pest When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. G Creature — Pest Creature 3 2G 2/2 MOM~ 2 Ozolith, the Shattered Spire If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.) G Legendary Artifact Artifact 2 1G MOM~ 1 Ozolith, the Shattered Spire If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.) G Legendary Artifact Artifact 2 1G MOM~ 1 Phyrexian Archivist Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. Artifact Creature — Phyrexian Construct Creature 6 6 4/5 MOM~ 2 Phyrexian Awakening When Phyrexian Awakening enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have vigilance. W Enchantment Enchantment 3 2W MOM~ 1 Phyrexian Censor Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter the battlefield tapped. W Creature — Phyrexian Wizard Creature 3 2W 3/3 MOM~ 2 Phyrexian Gargantua When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. B Creature — Phyrexian Horror Creature 6 4BB 4/4 MOM~ 2 Phyrexian Pegasus Flying Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn. W Creature — Phyrexian Pegasus Creature 3 2W 2/2 MOM~ 2 Pile On Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) B Instant Instant 4 3B MOM~ 3 Pile On Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) B Instant Instant 4 3B MOM~ 3 Placid Rottentail Vigilance {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. G Creature — Fungus Rabbit Creature 1 G 1/1 MOM~ 2 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 MOM~ 0 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 MOM~ 0 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 MOM~ 0 Polukranos Reborn Reach {6}{W/P}: Transform Polukranos Reborn. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) G Legendary Creature — Hydra Creature 3 GGG 4/5 MOM~ 2 Polukranos, Engine of Ruin Reach, lifelink Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. GW Legendary Creature — Phyrexian Hydra Creature 3 6/6 MOM~ 2 Polukranos Reborn Reach {6}{W/P}: Transform Polukranos Reborn. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) G Legendary Creature — Hydra Creature 3 GGG 4/5 MOM~ 2 Polukranos, Engine of Ruin Reach, lifelink Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. GW Legendary Creature — Phyrexian Hydra Creature 3 6/6 MOM~ 2 Portent Tracker {T}: Untap target land. {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. G Creature — Satyr Scout Creature 2 1G 1/1 MOM~ 2 Preening Champion Flying When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token. U Creature — Bird Knight Creature 3 2U 2/2 MOM~ 2 Progenitor Exarch When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and {2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control. W Creature — Phyrexian Cat Cleric Creature 1 XXW 1/2 MOM~ 2 Progenitor Exarch When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and {2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control. W Creature — Phyrexian Cat Cleric Creature 1 XXW 1/2 MOM~ 2 Protocol Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Creature — Human Knight Creature 4 3U 3/4 MOM~ 2 Pyretic Prankster {3}{B/P}: Transform Pyretic Prankster. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) R Creature — Devil Creature 2 1R 2/1 MOM~ 2 Glistening Goremonger When Glistening Goremonger dies, each opponent sacrifices an artifact or creature. BR Creature — Phyrexian Devil Creature 2 3/2 MOM~ 2 Quintorius, Loremaster Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. RW Legendary Creature — Elephant Cleric Creature 5 3RW 3/5 MOM~ 2 Quintorius, Loremaster Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. RW Legendary Creature — Elephant Cleric Creature 5 3RW 3/5 MOM~ 2 Ral's Reinforcements Create two 1/1 blue and red Elemental creature tokens. R Sorcery Sorcery 2 1R MOM~ 3 Ramosian Greatsword Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Equipped creature gets +3/+1 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) R Artifact — Equipment Artifact 5 4R MOM~ 1 Rampaging Geoderm Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. GR Creature — Dinosaur Beast Creature 4 2RG 3/3 MOM~ 2 Rampaging Raptor Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. R Creature — Dinosaur Creature 4 2RR 4/4 MOM~ 2 Rampaging Raptor Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. R Creature — Dinosaur Creature 4 2RR 4/4 MOM~ 2 Rankle and Torbran Flying, first strike, haste Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number — • Each player creates a Treasure token. • Each player sacrifices a creature. • If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead. BR Legendary Creature — Faerie Dwarf Creature 5 1BBRR 3/4 MOM~ 2 Rankle and Torbran Flying, first strike, haste Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number — • Each player creates a Treasure token. • Each player sacrifices a creature. • If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead. BR Legendary Creature — Faerie Dwarf Creature 5 1BBRR 3/4 MOM~ 2 Ravenous Sailback When Ravenous Sailback enters the battlefield, choose one — • Ravenous Sailback gains haste until end of turn. • Destroy target artifact or enchantment. G Creature — Dinosaur Creature 5 4G 3/4 MOM~ 2 Realmbreaker's Grasp Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. W Enchantment — Aura Enchantment 2 1W MOM~ 1 Realmbreaker, the Invasion Tree {2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle. Legendary Artifact Artifact 3 3 MOM~ 1 Realmbreaker, the Invasion Tree {2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle. Legendary Artifact Artifact 3 3 MOM~ 1 Redcap Heelslasher Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) First strike R Creature — Goblin Rogue Creature 4 3R 2/3 MOM~ 2 Referee Squad Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Creature — Homunculus Creature 3 2U 2/2 MOM~ 2 Render Inert Remove up to five counters from target permanent. Draw a card. B Sorcery Sorcery 3 2B MOM~ 3 Rona, Herald of Invasion Whenever you cast a legendary spell, untap Rona, Herald of Invasion. {T}: Draw a card, then discard a card. {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) U Legendary Creature — Human Wizard Creature 2 1U 1/3 MOM~ 2 Rona, Tolarian Obliterator Trample Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. BU Legendary Creature — Phyrexian Wizard Creature 2 5/5 MOM~ 2 Rona, Herald of Invasion Whenever you cast a legendary spell, untap Rona, Herald of Invasion. {T}: Draw a card, then discard a card. {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) U Legendary Creature — Human Wizard Creature 2 1U 1/3 MOM~ 2 Rona, Tolarian Obliterator Trample Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. BU Legendary Creature — Phyrexian Wizard Creature 2 5/5 MOM~ 2 Rugged Highlands Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}. Land Land 0 MOM~ 1 0 Ruins Recluse Reach, deathtouch {3}{G}: Put a +1/+1 counter on Ruins Recluse. G Creature — Spider Creature 2 1G 1/1 MOM~ 2 Saiba Cryptomancer Flash Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Hexproof U Creature — Moonfolk Ninja Creature 2 1U 0/1 MOM~ 2 Sandstalker Moloch Flash When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. G Creature — Lizard Creature 3 1GG 4/2 MOM~ 2 Scorn-Blade Berserker Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: Draw a card. B Creature — Human Berserker Creature 1 B 0/1 MOM~ 2 Scoured Barrens Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}. Land Land 0 MOM~ 1 0 Scrappy Bruiser Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) R Creature — Raccoon Warrior Creature 4 3R 3/4 MOM~ 2 Scrappy Bruiser Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) R Creature — Raccoon Warrior Creature 4 3R 3/4 MOM~ 2 Scrollshift Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card. W Instant Instant 3 2W MOM~ 3 Sculpted Perfection When Sculpted Perfection enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control get +1/+1. BW Enchantment Enchantment 4 2WB MOM~ 1 Seal from Existence Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield. W Enchantment Enchantment 3 1WW MOM~ 1 Searing Barb Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) R Sorcery Sorcery 3 2R MOM~ 3 See Double This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. • Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) • Create a token that's a copy of target creature. U Instant Instant 4 2UU MOM~ 3 See Double This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. • Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) • Create a token that's a copy of target creature. U Instant Instant 4 2UU MOM~ 3 Seed of Hope Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.) G Instant Instant 1 G MOM~ 3 Seedpod Caretaker When Seedpod Caretaker enters the battlefield, choose one — • Put a +1/+1 counter on target artifact or creature you control. • Transform target Incubator token you control. W Creature — Phyrexian Cleric Creature 3 2W 2/2 MOM~ 2 Seer of Stolen Sight Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) B Creature — Phyrexian Warlock Creature 3 2B 2/3 MOM~ 2 Seraph of New Capenna Flying {4}{B/P}: Transform Seraph of New Capenna. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) W Creature — Angel Soldier Creature 3 2W 2/2 MOM~ 2 Seraph of New Phyrexia Flying Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn. BW Creature — Phyrexian Angel Creature 3 3/3 MOM~ 2 Serpent-Blade Assailant Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Deathtouch G Creature — Elf Warrior Creature 3 2G 2/1 MOM~ 2 Shatter the Source Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — • Shatter the Source deals 6 damage to target creature, planeswalker, or battle. • Destroy target artifact. R Instant Instant 6 5R MOM~ 3 Sheoldred Menace When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. B Legendary Creature — Phyrexian Praetor Creature 5 3BB 4/5 MOM~ 2 The True Scriptures (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, destroy up to one target creature or planeswalker that player controls. II — Each opponent discards three cards, then mills three cards. III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up). B Enchantment — Saga Enchantment 5 MOM~ 1 Sheoldred Menace When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. B Legendary Creature — Phyrexian Praetor Creature 5 3BB 4/5 MOM~ 2 The True Scriptures (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, destroy up to one target creature or planeswalker that player controls. II — Each opponent discards three cards, then mills three cards. III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up). B Enchantment — Saga Enchantment 5 MOM~ 1 Sheoldred Menace When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. B Legendary Creature — Phyrexian Praetor Creature 5 3BB 4/5 MOM~ 2 The True Scriptures (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, destroy up to one target creature or planeswalker that player controls. II — Each opponent discards three cards, then mills three cards. III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up). B Enchantment — Saga Enchantment 5 MOM~ 1 Shivan Branch-Burner Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, haste R Creature — Dragon Creature 7 5RR 4/4 MOM~ 2 Sigiled Sentinel Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance W Creature — Human Knight Creature 3 2W 2/2 MOM~ 2 Skittering Surveyor When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Artifact Creature — Construct Creature 3 3 1/2 MOM~ 2 Skyclave Aerialist Flying {4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) U Creature — Merfolk Scout Creature 2 1U 2/1 MOM~ 2 Skyclave Invader Flying When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. GU Creature — Phyrexian Merfolk Scout Creature 2 2/4 MOM~ 2 Stasis Field Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities. U Enchantment — Aura Enchantment 2 1U MOM~ 1 Stoke the Flames Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target. R Instant Instant 4 2RR MOM~ 3 Storm the Seedcore Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn. G Sorcery Sorcery 4 2GG MOM~ 3 Stormclaw Rager {1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. BR Creature — Ogre Warrior Creature 3 1BR 2/2 MOM~ 2 Streetwise Negotiator Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. G Creature — Cat Citizen Creature 2 1G 0/2 MOM~ 2 Sun-Blessed Guardian {5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) W Creature — Human Cleric Creature 2 1W 2/2 MOM~ 2 Furnace-Blessed Conqueror Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step. RW Creature — Phyrexian Cleric Creature 2 3/3 MOM~ 2 Sunder the Gateway Choose one — • Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Incubate 2, then transform an Incubator token you control. W Sorcery Sorcery 2 1W MOM~ 3 Sunfall Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Sorcery Sorcery 5 3WW MOM~ 3 Sunfall Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Sorcery Sorcery 5 3WW MOM~ 3 Surge of Salvation You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. W Instant Instant 1 W MOM~ 3 Surrak and Goreclaw Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. G Legendary Creature — Human Bear Creature 6 4GG 6/5 MOM~ 2 Surrak and Goreclaw Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. G Legendary Creature — Human Bear Creature 6 4GG 6/5 MOM~ 2 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 MOM~ 0 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 MOM~ 0 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 MOM~ 0 Swiftwater Cliffs Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}. Land Land 0 MOM~ 1 0 Sword of Once and Future Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2} Artifact — Equipment Artifact 3 3 MOM~ 1 Sword of Once and Future Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2} Artifact — Equipment Artifact 3 3 MOM~ 1 Swordsworn Cavalier Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. W Creature — Human Knight Creature 2 1W 3/1 MOM~ 2 Tandem Takedown Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle. G Instant Instant 3 1GG MOM~ 3 Tangled Skyline When Tangled Skyline enters the battlefield, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have reach. G Enchantment Enchantment 5 4G MOM~ 1 Tarkir Duneshaper {4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) W Creature — Dog Warrior Creature 1 W 1/2 MOM~ 2 Burnished Dunestomper Trample GW Creature — Phyrexian Dog Warrior Creature 1 4/3 MOM~ 2 Temporal Cleansing Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) The owner of target nonland permanent puts it into their library second from the top or on the bottom. U Sorcery Sorcery 4 3U MOM~ 3 Tenured Oilcaster Menace (This creature can't be blocked except by two or more creatures.) Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever Tenured Oilcaster attacks or blocks, each player mills a card. B Creature — Phyrexian Wizard Creature 4 3B 2/4 MOM~ 2 Terror of Towashi Deathtouch Whenever Terror of Towashi attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types. B Creature — Phyrexian Ogre Creature 4 2BB 4/3 MOM~ 2 Terror of Towashi Deathtouch Whenever Terror of Towashi attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types. B Creature — Phyrexian Ogre Creature 4 2BB 4/3 MOM~ 2 Thalia and The Gitrog Monster First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter the battlefield tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card. BGW Legendary Creature — Human Frog Horror Creature 4 1WBG 4/4 MOM~ 2 Thalia and The Gitrog Monster First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter the battlefield tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card. BGW Legendary Creature — Human Frog Horror Creature 4 1WBG 4/4 MOM~ 2 Thornwood Falls Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}. Land Land 0 MOM~ 1 0 Thrashing Frontliner Trample Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn. R Creature — Phyrexian Viashino Creature 2 1R 2/2 MOM~ 2 Thunderhead Squadron Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying U Creature — Human Knight Creature 6 5U 3/4 MOM~ 2 Tidal Terror Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn. Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) U Creature — Octopus Creature 6 4UU 5/6 MOM~ 2 Tiller of Flesh Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) W Creature — Phyrexian Knight Creature 4 3W 2/4 MOM~ 2 Timberland Ancient Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) G Creature — Treefolk Creature 6 4GG 6/5 MOM~ 2 Trailblazing Historian Haste {T}: Another target creature gains haste until end of turn. R Creature — Human Shaman Creature 2 1R 1/3 MOM~ 2 Tranquil Cove Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}. Land Land 0 MOM~ 1 0 Transcendent Message Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw X cards. U Instant Instant 4 XUUUU MOM~ 3 Transcendent Message Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw X cards. U Instant Instant 4 XUUUU MOM~ 3 Traumatic Revelation Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) B Sorcery Sorcery 2 1B MOM~ 3 Tribute to the World Tree Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. G Enchantment Enchantment 3 GGG MOM~ 1 Tribute to the World Tree Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. G Enchantment Enchantment 3 GGG MOM~ 1 Unseal the Necropolis Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.) B Instant Instant 3 2B MOM~ 3 Urabrask First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. R Legendary Creature — Phyrexian Praetor Creature 4 2RR 4/4 MOM~ 2 The Great Work (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). R Enchantment — Saga Enchantment 4 MOM~ 1 Urabrask First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. R Legendary Creature — Phyrexian Praetor Creature 4 2RR 4/4 MOM~ 2 The Great Work (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). R Enchantment — Saga Enchantment 4 MOM~ 1 Urabrask First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. R Legendary Creature — Phyrexian Praetor Creature 4 2RR 4/4 MOM~ 2 The Great Work (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). R Enchantment — Saga Enchantment 4 MOM~ 1 Urn of Godfire {2}: Add one mana of any color. {6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment. Artifact Artifact 1 1 MOM~ 1 Vanquish the Weak Destroy target creature with power 3 or less. B Instant Instant 3 2B MOM~ 3 Vengeant Earth Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able. G Instant Instant 2 1G MOM~ 3 Volcanic Spite Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card. R Instant Instant 2 1R MOM~ 3 Voldaren Thrillseeker Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target. R Creature — Vampire Warrior Creature 3 2R 1/1 MOM~ 2 Voldaren Thrillseeker Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target. R Creature — Vampire Warrior Creature 3 2R 1/1 MOM~ 2 Vorinclex Trample, reach When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. G Legendary Creature — Phyrexian Praetor Creature 5 3GG 6/6 MOM~ 2 The Grand Evolution (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up). G Enchantment — Saga Enchantment 5 MOM~ 1 Vorinclex Trample, reach When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. G Legendary Creature — Phyrexian Praetor Creature 5 3GG 6/6 MOM~ 2 The Grand Evolution (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up). G Enchantment — Saga Enchantment 5 MOM~ 1 Vorinclex Trample, reach When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. G Legendary Creature — Phyrexian Praetor Creature 5 3GG 6/6 MOM~ 2 The Grand Evolution (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up). G Enchantment — Saga Enchantment 5 MOM~ 1 War Historian Reach War Historian has indestructible as long as it attacked a battle this turn. G Creature — Human Monk Creature 3 2G 3/3 MOM~ 2 War-Trained Slasher Menace (This creature can't be blocked except by two or more creatures.) Whenever War-Trained Slasher attacks a battle, double its power until end of turn. R Creature — Wolverine Dinosaur Creature 4 3R 4/3 MOM~ 2 Wary Thespian When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) G Creature — Cat Druid Creature 2 1G 3/1 MOM~ 2 Wicked Slumber Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Instant Instant 4 3U MOM~ 3 Wildwood Escort When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand. If Wildwood Escort would die, exile it instead. G Creature — Elf Warrior Creature 5 4G 3/3 MOM~ 2 Wind-Scarred Crag Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}. Land Land 0 MOM~ 1 0 Wrenn and Realmbreaker Lands you control have "{T}: Add one mana of any color." +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. −2: Mill three cards. You may put a permanent card from among the milled cards into your hand. −7: You get an emblem with "You may play lands and cast permanent spells from your graveyard." G Legendary Planeswalker — Wrenn Planeswalker 3 1GG 4 MOM~ 1 Wrenn and Realmbreaker Lands you control have "{T}: Add one mana of any color." +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. −2: Mill three cards. You may put a permanent card from among the milled cards into your hand. −7: You get an emblem with "You may play lands and cast permanent spells from your graveyard." G Legendary Planeswalker — Wrenn Planeswalker 3 1GG 4 MOM~ 1 Wrenn's Resolve Exile the top two cards of your library. Until the end of your next turn, you may play those cards. R Sorcery Sorcery 2 1R MOM~ 3 Xerex Strobe-Knight Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. U Creature — Human Knight Creature 3 2U 2/2 MOM~ 2 Yargle and Multani BG Legendary Creature — Frog Spirit Elemental Creature 6 3BBG 18/6 MOM~ 2 Yargle and Multani BG Legendary Creature — Frog Spirit Elemental Creature 6 3BBG 18/6 MOM~ 2 Zephyr Singer Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it. U Creature — Siren Pirate Creature 4 2UU 3/4 MOM~ 2 Zephyr Singer Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it. U Creature — Siren Pirate Creature 4 2UU 3/4 MOM~ 2 Zephyr Winder Flying Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. U Creature — Elemental Creature 2 1U 2/1 MOM~ 2 Zhalfirin Lancer Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. W Creature — Human Knight Creature 3 2W 3/3 MOM~ 2 Zhalfirin Shapecraft Target creature has base power and toughness 4/3 until end of turn. Draw a card. U Instant Instant 2 1U MOM~ 3 Zimone and Dina Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. BGU Legendary Creature — Human Dryad Creature 3 BGU 3/4 MOM~ 2 Zimone and Dina Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. BGU Legendary Creature — Human Dryad Creature 3 BGU 3/4 MOM~ 2 Zurgo and Ojutai Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. RUW Legendary Creature — Orc Dragon Creature 5 2URW 4/4 MOM~ 2 Zurgo and Ojutai Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. RUW Legendary Creature — Orc Dragon Creature 5 2URW 4/4 MOM~ 2