VOC Crimson Vow Commander Commander 2021-11-19 Breathkeeper Seraph VOC 4WW 6.0 W Creature - Angel 4/4 None 2 Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." Breathkeeper Seraph VOC 4WW 6.0 W Creature - Angel 4/4 None 2 Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." Doom Weaver VOC 4BB 6.0 B Creature - Spider Horror 1/8 None 2 ReachSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." Doom Weaver VOC 4BB 6.0 B Creature - Spider Horror 1/8 None 2 ReachSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." Hollowhenge Overlord VOC 4GG 6.0 G Creature - Wolf 4/4 None 2 FlashAt the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token. Hollowhenge Overlord VOC 4GG 6.0 G Creature - Wolf 4/4 None 2 FlashAt the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token. Imperious Mindbreaker VOC 1UU 3.0 U Creature - Human Wizard 1/4 None 2 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." Imperious Mindbreaker VOC 1UU 3.0 U Creature - Human Wizard 1/4 None 2 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." Millicent, Restless Revenant VOC 5WU 7.0 U W Legendary Creature - Spirit Soldier 4/4 None 2 This spell costs {1} less to cast for each Spirit you control.FlyingWhenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. Millicent, Restless Revenant VOC 5WU 7.0 U W Legendary Creature - Spirit Soldier 4/4 None 2 This spell costs {1} less to cast for each Spirit you control.FlyingWhenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. Mirage Phalanx VOC 4RR 6.0 R Creature - Human Soldier 4/4 None 2 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." Mirage Phalanx VOC 4RR 6.0 R Creature - Human Soldier 4/4 None 2 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." Strefan, Maurer Progenitor VOC 2BR 4.0 B R Legendary Creature - Vampire Noble 3/2 None 2 FlyingAt the beginning of your end step, create a Blood token for each player who lost life this turn.Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. Strefan, Maurer Progenitor VOC 2BR 4.0 B R Legendary Creature - Vampire Noble 3/2 None 2 FlyingAt the beginning of your end step, create a Blood token for each player who lost life this turn.Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. Thundering Mightmare VOC 4G 5.0 G Creature - Horse Spirit 3/3 None 2 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." Thundering Mightmare VOC 4G 5.0 G Creature - Horse Spirit 3/3 None 2 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." Umbris, Fear Manifest VOC 3UB 5.0 B U Legendary Creature - Nightmare Horror 1/1 None 2 Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile.Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. Umbris, Fear Manifest VOC 3UB 5.0 B U Legendary Creature - Nightmare Horror 1/1 None 2 Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile.Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. Wedding Ring VOC 2WW 4.0 W Artifact None 1 When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. Wedding Ring VOC 2WW 4.0 W Artifact None 1 When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.