Cockatrice/Magic-Spoiler
2025-02-20 16:16:07 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FIC.xml
FIC
Final Fantasy Commander (Spoiler)
Commander
2025-06-13
20
Cloud, Ex-SOLDIER
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
GRW
Legendary Creature — Human Soldier Mercenary
Creature
5
2RGW
4/4
FIC
2
Cloud, Ex-SOLDIER
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
GRW
Legendary Creature — Human Soldier Mercenary
Creature
5
2RGW
4/4
FIC
2
Cloud, Ex-SOLDIER
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
GRW
Legendary Creature — Human Soldier Mercenary
Creature
5
2RGW
4/4
FIC
2
Cloud, Ex-SOLDIER
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
GRW
Legendary Creature — Human Soldier Mercenary
Creature
5
2RGW
4/4
FIC
2
Terra, Herald of Hope
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
BRW
Legendary Creature — Human Wizard Warrior
Creature
3
RWB
3/3
FIC
2
Terra, Herald of Hope
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
BRW
Legendary Creature — Human Wizard Warrior
Creature
3
RWB
3/3
FIC
2
Terra, Herald of Hope
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
BRW
Legendary Creature — Human Wizard Warrior
Creature
3
RWB
3/3
FIC
2
Terra, Herald of Hope
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
BRW
Legendary Creature — Human Wizard Warrior
Creature
3
RWB
3/3
FIC
2
Tidus, Yuna's Guardian
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
GUW
Legendary Creature — Human Warrior
Creature
3
GWU
3/3
FIC
2
Tidus, Yuna's Guardian
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
GUW
Legendary Creature — Human Warrior
Creature
3
GWU
3/3
FIC
2
Tidus, Yuna's Guardian
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
GUW
Legendary Creature — Human Warrior
Creature
3
GWU
3/3
FIC
2
Tidus, Yuna's Guardian
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
GUW
Legendary Creature — Human Warrior
Creature
3
GWU
3/3
FIC
2
Y'shtola, Night's Blessed
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
BUW
Legendary Creature — Cat Warlock
Creature
4
1WUB
2/4
FIC
2
Y'shtola, Night's Blessed
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
BUW
Legendary Creature — Cat Warlock
Creature
4
1WUB
2/4
FIC
2
Y'shtola, Night's Blessed
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
BUW
Legendary Creature — Cat Warlock
Creature
4
1WUB
2/4
FIC
2
Y'shtola, Night's Blessed
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
BUW
Legendary Creature — Cat Warlock
Creature
4
1WUB
2/4
FIC
2