Cockatrice/Magic-Spoiler 2025-02-20 16:16:07 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FIC.xml FIC Final Fantasy Commander (Spoiler) Commander 2025-06-13 20 Cloud, Ex-SOLDIER Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. GRW Legendary Creature — Human Soldier Mercenary Creature 5 2RGW 4/4 FIC 2 Cloud, Ex-SOLDIER Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. GRW Legendary Creature — Human Soldier Mercenary Creature 5 2RGW 4/4 FIC 2 Cloud, Ex-SOLDIER Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. GRW Legendary Creature — Human Soldier Mercenary Creature 5 2RGW 4/4 FIC 2 Cloud, Ex-SOLDIER Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. GRW Legendary Creature — Human Soldier Mercenary Creature 5 2RGW 4/4 FIC 2 Terra, Herald of Hope Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped. BRW Legendary Creature — Human Wizard Warrior Creature 3 RWB 3/3 FIC 2 Terra, Herald of Hope Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped. BRW Legendary Creature — Human Wizard Warrior Creature 3 RWB 3/3 FIC 2 Terra, Herald of Hope Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped. BRW Legendary Creature — Human Wizard Warrior Creature 3 RWB 3/3 FIC 2 Terra, Herald of Hope Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped. BRW Legendary Creature — Human Wizard Warrior Creature 3 RWB 3/3 FIC 2 Tidus, Yuna's Guardian At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. GUW Legendary Creature — Human Warrior Creature 3 GWU 3/3 FIC 2 Tidus, Yuna's Guardian At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. GUW Legendary Creature — Human Warrior Creature 3 GWU 3/3 FIC 2 Tidus, Yuna's Guardian At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. GUW Legendary Creature — Human Warrior Creature 3 GWU 3/3 FIC 2 Tidus, Yuna's Guardian At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. GUW Legendary Creature — Human Warrior Creature 3 GWU 3/3 FIC 2 Y'shtola, Night's Blessed Vigilance At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card. Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life. BUW Legendary Creature — Cat Warlock Creature 4 1WUB 2/4 FIC 2 Y'shtola, Night's Blessed Vigilance At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card. Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life. BUW Legendary Creature — Cat Warlock Creature 4 1WUB 2/4 FIC 2 Y'shtola, Night's Blessed Vigilance At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card. Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life. BUW Legendary Creature — Cat Warlock Creature 4 1WUB 2/4 FIC 2 Y'shtola, Night's Blessed Vigilance At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card. Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life. BUW Legendary Creature — Cat Warlock Creature 4 1WUB 2/4 FIC 2