IMA
Iconic Masters
Masters
2017-11-17
Abyssal Persecutor
IMA
B
2BB
4
Creature — Demon
6/6
2
Flying, trample
You can't win the game and your opponents can't lose the game.
Abzan Battle Priest
IMA
W
3W
4
Creature — Human Cleric
3/2
2
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
Abzan Falconer
IMA
W
2W
3
Creature — Human Soldier
2/3
2
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Aerial Predation
IMA
G
2G
3
Instant
3
Destroy target creature with flying. You gain 2 life.
Aetherize
IMA
U
3U
4
Instant
3
Return all attacking creatures to their owner's hand.
Aether Vial
IMA
1
1
Artifact
1
At the beginning of your upkeep, you may put a charge counter on Aether Vial.
{T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Ainok Bond-Kin
IMA
W
1W
2
Creature — Hound Soldier
2/1
2
Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.
Ajani's Pridemate
IMA
W
1W
2
Creature — Cat Soldier
2/2
2
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
Amass the Components
IMA
U
3U
4
Sorcery
3
Draw three cards, then put a card from your hand on the bottom of your library.
Ancestral Vision
IMA
U
0
Sorcery
3
Suspend 4-{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Target player draws three cards.
Angelic Accord
IMA
W
3W
4
Enchantment
1
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Angel of Mercy
IMA
W
4W
5
Creature — Angel
3/3
2
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Anger of the Gods
IMA
R
1RR
3
Sorcery
3
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Archangel of Thune
IMA
W
3WW
5
Creature — Angel
3/4
2
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Assault Formation
IMA
G
1G
2
Enchantment
1
Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn.
Auriok Champion
IMA
W
WW
2
Creature — Human Cleric
1/1
2
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
Austere Command
IMA
W
4WW
6
Sorcery
3
Choose two -
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with converted mana cost 3 or less.
• Destroy all creatures with converted mana cost 4 or greater.
Avacyn, Angel of Hope
IMA
W
5WWW
8
Legendary Creature — Angel
8/8
2
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Azorius Chancery
IMA
0
Land
0
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{U} to your mana pool.
1
Azorius Charm
IMA
W
U
WU
2
Instant
3
Choose one -
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Bala Ged Scorpion
IMA
B
3B
4
Creature — Scorpion
2/3
2
When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.
Balustrade Spy
IMA
B
3B
4
Creature — Vampire Rogue
2/3
2
Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
Battle-Rattle Shaman
IMA
R
3R
4
Creature — Goblin Shaman
2/2
2
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Benevolent Ancestor
IMA
W
2W
3
Creature — Spirit
0/4
2
Defender (This creature can't attack.)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Bewilder
IMA
U
2U
3
Instant
3
Target creature gets -3/-0 until end of turn.
Draw a card.
Bladewing's Thrall
IMA
B
2BB
4
Creature — Zombie
3/3
2
Bladewing's Thrall has flying as long as you control a Dragon.
When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
Bladewing the Risen
IMA
B
R
3BBRR
7
Legendary Creature — Zombie Dragon
4/4
2
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.
Blinding Mage
IMA
W
1W
2
Creature — Human Wizard
1/2
2
{W}, {T}: Tap target creature.
Blizzard Specter
IMA
U
B
2UB
4
Snow Creature — Specter
2/3
2
Flying
Whenever Blizzard Specter deals combat damage to a player, choose one -
• That player returns a permanent he or she controls to its owner's hand.
• That player discards a card.
Blood Baron of Vizkopa
IMA
W
B
3WB
5
Creature — Vampire
4/4
2
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Bloodghast
IMA
B
BB
2
Creature — Vampire Spirit
2/1
2
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
Bogardan Hellkite
IMA
R
6RR
8
Creature — Dragon
5/5
2
Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.
Bogbrew Witch
IMA
B
3B
4
Creature — Human Wizard
1/3
2
{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.
Borderland Marauder
IMA
R
1R
2
Creature — Human Warrior
1/2
2
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Boros Garrison
IMA
0
Land
0
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{W} to your mana pool.
1
Bubbling Cauldron
IMA
2
2
Artifact
1
{1}, {T}, Sacrifice a creature: You gain 4 life.
{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
Burrenton Forge-Tender
IMA
W
W
1
Creature — Kithkin Wizard
1/1
2
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
Butcher's Glee
IMA
B
2B
3
Instant
3
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Carven Caryatid
IMA
G
1GG
3
Creature — Spirit
2/5
2
Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.
Cephalid Broker
IMA
U
3U
4
Creature — Cephalid
2/2
2
{T}: Target player draws two cards, then discards two cards.
Channel
IMA
G
GG
2
Sorcery
3
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.
Charmbreaker Devils
IMA
R
5R
6
Creature — Devil
4/4
2
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Child of Night
IMA
B
1B
2
Creature — Vampire
2/1
2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Chronicler of Heroes
IMA
W
G
1GW
3
Creature — Centaur Wizard
3/3
2
When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
Claustrophobia
IMA
U
1UU
3
Enchantment — Aura
1
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Condescend
IMA
U
XU
1
Instant
3
Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Consecrated Sphinx
IMA
U
4UU
6
Creature — Sphinx
4/6
2
Flying
Whenever an opponent draws a card, you may draw two cards.
Coordinated Assault
IMA
R
R
1
Instant
3
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Corpsejack Menace
IMA
B
G
2BG
4
Creature — Fungus
4/4
2
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Crowned Ceratok
IMA
G
3G
4
Creature — Rhino
4/3
2
Trample
Each creature you control with a +1/+1 counter on it has trample.
Crucible of Fire
IMA
R
3R
4
Enchantment
1
Dragon creatures you control get +3/+3.
Cryptic Command
IMA
U
1UUU
4
Instant
3
Choose two -
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Curse of Predation
IMA
G
2G
3
Enchantment — Aura Curse
1
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
Darksteel Axe
IMA
1
1
Artifact — Equipment
1
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Equipped creature gets +2/+0.
Equip {2}
Day of the Dragons
IMA
U
4UUU
7
Enchantment
1
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Dead Reveler
IMA
B
2B
3
Creature — Zombie
2/3
2
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Diminish
IMA
U
U
1
Instant
3
Target creature has base power and toughness 1/1 until end of turn.
Dimir Aqueduct
IMA
0
Land
0
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
{T}: Add {U}{B} to your mana pool.
1
Disenchant
IMA
W
1W
2
Instant
3
Destroy target artifact or enchantment.
Dissolve
IMA
U
1UU
3
Instant
3
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Distortion Strike
IMA
U
U
1
Sorcery
3
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Doom Blade
IMA
B
1B
2
Instant
3
Destroy target nonblack creature.
Doomed Traveler
IMA
W
W
1
Creature — Human Soldier
1/1
2
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
Doorkeeper
IMA
U
1U
2
Creature — Homunculus
0/4
2
Defender
{2}{U}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control.
Draconic Roar
IMA
R
1R
2
Instant
3
As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.
Dragon Bell Monk
IMA
W
2W
3
Creature — Human Monk
2/2
2
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Dragon Egg
IMA
R
2R
3
Creature — Dragon
0/2
2
Defender (This creature can't attack.)
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying. It has "{R}: This creature gets +1/+0 until end of turn."
Dragonloft Idol
IMA
4
4
Artifact Creature — Gargoyle
3/3
2
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
Dragonlord's Servant
IMA
R
1R
2
Creature — Goblin Shaman
1/3
2
Dragon spells you cast cost {1} less to cast.
Dragon Tempest
IMA
R
1R
2
Enchantment
1
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.
Duress
IMA
B
B
1
Sorcery
3
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
Durkwood Baloth
IMA
G
4GG
6
Creature — Beast
5/5
2
Suspend 5-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Duskdale Wurm
IMA
G
5GG
7
Creature — Wurm
7/7
2
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Earth Elemental
IMA
R
3RR
5
Creature — Elemental
4/5
2
Electrolyze
IMA
U
R
1UR
3
Instant
3
Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.
Draw a card.
Elesh Norn, Grand Cenobite
IMA
W
5WW
7
Legendary Creature — Praetor
4/7
2
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Elusive Spellfist
IMA
U
1U
2
Creature — Human Monk
1/3
2
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Emerge Unscathed
IMA
W
W
1
Instant
3
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Emeria Angel
IMA
W
2WW
4
Creature — Angel
3/3
2
Flying
Landfall - Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
Enlarge
IMA
G
3GG
5
Sorcery
3
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
Eternal Thirst
IMA
B
1B
2
Enchantment — Aura
1
Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Evolving Wilds
IMA
0
Land
0
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Festering Newt
IMA
B
B
1
Creature — Salamander
1/1
2
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Fireball
IMA
R
XR
1
Sorcery
3
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs {1} more to cast for each target beyond the first.
Firemane Angel
IMA
W
R
3RWW
6
Creature — Angel
4/3
2
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.
Flusterstorm
IMA
U
U
1
Instant
3
Counter target instant or sorcery spell unless its controller pays {1}.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Fog Bank
IMA
U
1U
2
Creature — Wall
0/2
2
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Foul-Tongue Invocation
IMA
B
2B
3
Instant
3
As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.
Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.
Frost Lynx
IMA
U
2U
3
Creature — Elemental Cat
2/2
2
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Furnace Whelp
IMA
R
2RR
4
Creature — Dragon
2/2
2
Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: Furnace Whelp gets +1/+0 until end of turn.
Fury Charm
IMA
R
1R
2
Instant
3
Choose one -
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Genesis Hydra
IMA
G
XGG
2
Creature — Plant Hydra
0/0
2
When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
Genesis Wave
IMA
G
XGGG
3
Sorcery
3
Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Glimpse the Unthinkable
IMA
U
B
UB
2
Sorcery
3
Target player puts the top ten cards of his or her library into his or her graveyard.
Golgari Rot Farm
IMA
0
Land
0
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{G} to your mana pool.
1
Graven Cairns
IMA
0
Land
0
{T}: Add {C} to your mana pool.
{B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.
Greater Basilisk
IMA
G
3GG
5
Creature — Basilisk
3/5
2
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Great Teacher's Decree
IMA
W
3W
4
Sorcery
3
Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Grisly Spectacle
IMA
B
2BB
4
Instant
3
Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.
Grove of the Burnwillows
IMA
0
Land
0
{T}: Add {C} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.
Gruul Turf
IMA
0
Land
0
Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{G} to your mana pool.
1
Guard Duty
IMA
W
W
1
Enchantment — Aura
1
Enchant creature
Enchanted creature has defender.
Guardian Idol
IMA
2
2
Artifact
1
Guardian Idol enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.
1
Guided Strike
IMA
W
1W
2
Instant
3
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Guttersnipe
IMA
R
2R
3
Creature — Goblin Shaman
2/2
2
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Hammerhand
IMA
R
R
1
Enchantment — Aura
1
Enchant creature
When Hammerhand enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)
Haunting Hymn
IMA
B
4BB
6
Instant
3
Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
Heat Ray
IMA
R
XR
1
Instant
3
Heat Ray deals X damage to target creature.
Heroes' Bane
IMA
G
3GG
5
Creature — Hydra
0/0
2
Heroes' Bane enters the battlefield with four +1/+1 counters on it.
{2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.
Hoarding Dragon
IMA
R
3RR
5
Creature — Dragon
4/4
2
Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
Horizon Canopy
IMA
0
Land
0
{T}, Pay 1 life: Add {G} or {W} to your mana pool.
{1}, {T}, Sacrifice Horizon Canopy: Draw a card.
Hunting Pack
IMA
G
5GG
7
Instant
3
Create a 4/4 green Beast creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Hunt the Weak
IMA
G
3G
4
Sorcery
3
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Hypersonic Dragon
IMA
U
R
3UR
5
Creature — Dragon
4/4
2
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Illusory Ambusher
IMA
U
4U
5
Creature — Cat Illusion
4/1
2
Flash (You may cast this spell any time you could cast an instant.)
Whenever Illusory Ambusher is dealt damage, draw that many cards.
Illusory Angel
IMA
U
2U
3
Creature — Angel Illusion
4/4
2
Flying
Cast Illusory Angel only if you've cast another spell this turn.
Indulgent Tormentor
IMA
B
3BB
5
Creature — Demon
5/3
2
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
Infantry Veteran
IMA
W
W
1
Creature — Human Soldier
1/1
2
{T}: Target attacking creature gets +1/+1 until end of turn.
Inspiring Call
IMA
G
2G
3
Instant
3
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
Iona's Judgment
IMA
W
4W
5
Sorcery
3
Exile target creature or enchantment.
Ivy Elemental
IMA
G
XG
1
Creature — Elemental
0/0
2
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
Izzet Boilerworks
IMA
0
Land
0
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
{T}: Add {U}{R} to your mana pool.
1
Jace's Phantasm
IMA
U
U
1
Creature — Illusion
1/1
2
Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
Jaddi Offshoot
IMA
G
G
1
Creature — Plant
0/3
2
Defender
Landfall - Whenever a land enters the battlefield under your control, you gain 1 life.
Jhessian Thief
IMA
U
2U
3
Creature — Human Rogue
1/3
2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jhessian Thief deals combat damage to a player, draw a card.
Jin-Gitaxias, Core Augur
IMA
U
8UU
10
Legendary Creature — Praetor
5/4
2
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
Jugan, the Rising Star
IMA
G
3GGG
6
Legendary Creature — Dragon Spirit
5/5
2
Flying
When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
Jungle Barrier
IMA
U
G
2GU
4
Creature — Plant Wall
2/6
2
Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.
Keiga, the Tide Star
IMA
U
5U
6
Legendary Creature — Dragon Spirit
5/5
2
Flying
When Keiga, the Tide Star dies, gain control of target creature.
Keldon Halberdier
IMA
R
4R
5
Creature — Human Warrior
4/1
2
First strike
Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Kiki-Jiki, Mirror Breaker
IMA
R
2RRR
5
Legendary Creature — Goblin Shaman
2/2
2
Haste
{T}: Create a token that's a copy of target nonlegendary creature you control. That token has haste. Sacrifice it at the beginning of the next end step.
Kiln Fiend
IMA
R
1R
2
Creature — Elemental Beast
1/2
2
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
Knight of the Reliquary
IMA
W
G
1GW
3
Creature — Human Knight
2/2
2
Knight of the Reliquary gets +1/+1 for each land card in your graveyard.
{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.
Kokusho, the Evening Star
IMA
B
4BB
6
Legendary Creature — Dragon Spirit
5/5
2
Flying
When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Kolaghan Monument
IMA
3
3
Artifact
1
{T}: Add {B} or {R} to your mana pool.
{4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Lead the Stampede
IMA
G
2G
3
Sorcery
3
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Lightning Helix
IMA
W
R
RW
2
Instant
3
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Lord of the Pit
IMA
B
4BBB
7
Creature — Demon
7/7
2
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Lotus Cobra
IMA
G
1G
2
Creature — Snake
2/1
2
Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
Lure
IMA
G
1GG
3
Enchantment — Aura
1
Enchant creature
All creatures able to block enchanted creature do so.
Magus of the Moon
IMA
R
2R
3
Creature — Human Wizard
2/2
2
Nonbasic lands are Mountains.
Mahamoti Djinn
IMA
U
4UU
6
Creature — Djinn
5/6
2
Flying (This creature can't be blocked except by creatures with flying or reach.)
Malfegor
IMA
B
R
2BBRR
6
Legendary Creature — Demon Dragon
6/6
2
Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
Mana Drain
IMA
U
UU
2
Instant
3
Counter target spell. At the beginning of your next main phase, add an amount of {C} to your mana pool equal to that spell's converted mana cost.
Manakin
IMA
2
2
Artifact Creature — Construct
1/1
2
{T}: Add {C} to your mana pool.
Mana Leak
IMA
U
1U
2
Instant
3
Counter target spell unless its controller pays {3}.
Mark of Mutiny
IMA
R
2R
3
Sorcery
3
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Mer-Ek Nightblade
IMA
B
3B
4
Creature — Orc Assassin
2/3
2
Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has deathtouch.
Mindcrank
IMA
2
2
Artifact
1
Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard. (Damage dealt by sources without infect causes loss of life.)
Mind Stone
IMA
2
2
Artifact
1
{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
Mishra's Bauble
IMA
0
Artifact
1
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Mnemonic Wall
IMA
U
4U
5
Creature — Wall
0/4
2
Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Monastery Swiftspear
IMA
R
R
1
Creature — Human Monk
1/2
2
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Moonglove Extract
IMA
3
3
Artifact
1
Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.
Nantuko Shaman
IMA
G
2G
3
Creature — Insect Shaman
3/2
2
When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1-{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Nature's Claim
IMA
G
G
1
Instant
3
Destroy target artifact or enchantment. Its controller gains 4 life.
Necropotence
IMA
B
BBB
3
Enchantment
1
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Netcaster Spider
IMA
G
2G
3
Creature — Spider
2/3
2
Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Night of Souls' Betrayal
IMA
B
2BB
4
Legendary Enchantment
1
All creatures get -1/-1.
Nimbus Maze
IMA
0
Land
0
{T}: Add {C} to your mana pool.
{T}: Add {W} to your mana pool. Activate this ability only if you control an Island.
{T}: Add {U} to your mana pool. Activate this ability only if you control a Plains.
Noxious Dragon
IMA
B
4BB
6
Creature — Dragon
4/4
2
Flying
When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.
Oblivion Stone
IMA
3
3
Artifact
1
{4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Ob Nixilis, the Fallen
IMA
B
3BB
5
Legendary Creature — Demon
3/3
2
Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
Obstinate Baloth
IMA
G
2GG
4
Creature — Beast
4/4
2
When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Ojutai's Breath
IMA
U
2U
3
Instant
3
Tap target creature. It doesn't untap during its controller's next untap step.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Orzhov Basilica
IMA
0
Land
0
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{B} to your mana pool.
1
Overgrown Battlement
IMA
G
1G
2
Creature — Wall
0/4
2
Defender
{T}: Add {G} to your mana pool for each creature with defender you control.
Palladium Myr
IMA
3
3
Artifact Creature — Myr
2/2
2
{T}: Add {C}{C} to your mana pool.
Path of Bravery
IMA
W
2W
3
Enchantment
1
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Pentarch Ward
IMA
W
2W
3
Enchantment — Aura
1
Enchant creature
As Pentarch Ward enters the battlefield, choose a color.
When Pentarch Ward enters the battlefield, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Phantom Monster
IMA
U
3U
4
Creature — Illusion
3/3
2
Flying
Phantom Tiger
IMA
G
2G
3
Creature — Cat Spirit
1/0
2
Phantom Tiger enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.
Phyrexian Rager
IMA
B
2B
3
Creature — Horror
2/2
2
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
Pillar of Flame
IMA
R
R
1
Sorcery
3
Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Prey's Vengeance
IMA
G
G
1
Instant
3
Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Primeval Titan
IMA
G
4GG
6
Creature — Giant
6/6
2
Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Pristine Talisman
IMA
3
3
Artifact
1
{T}: Add {C} to your mana pool. You gain 1 life.
Prodigal Pyromancer
IMA
R
2R
3
Creature — Human Wizard
1/1
2
{T}: Prodigal Pyromancer deals 1 damage to target creature or player.
Radiant Fountain
IMA
0
Land
0
When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C} to your mana pool.
Rakdos Carnarium
IMA
0
Land
0
Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{R} to your mana pool.
1
Rakdos Drake
IMA
B
2B
3
Creature — Drake
1/2
2
Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Rampaging Baloths
IMA
G
4GG
6
Creature — Beast
6/6
2
Trample
Landfall - Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
Reave Soul
IMA
B
1B
2
Sorcery
3
Destroy target creature with power 3 or less.
Repeal
IMA
U
XU
1
Instant
3
Return target nonland permanent with converted mana cost X to its owner's hand.
Draw a card.
Restoration Angel
IMA
W
3W
4
Creature — Angel
3/4
2
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Rift Bolt
IMA
R
2R
3
Sorcery
3
Rift Bolt deals 3 damage to target creature or player.
Suspend 1-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
River of Tears
IMA
0
Land
0
{T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.
Riverwheel Aerialists
IMA
U
5U
6
Creature — Djinn Monk
4/5
2
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Rosheen Meanderer
IMA
R
G
3R/G
6
Legendary Creature — Giant Shaman
4/4
2
{T}: Add {C}{C}{C}{C} to your mana pool. Spend this mana only on costs that contain {X}.
Rotfeaster Maggot
IMA
B
4B
5
Creature — Insect
3/5
2
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Runed Servitor
IMA
2
2
Artifact Creature — Construct
2/2
2
When Runed Servitor dies, each player draws a card.
Rune-Scarred Demon
IMA
B
5BB
7
Creature — Demon
6/6
2
Flying
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
Ryusei, the Falling Star
IMA
R
5R
6
Legendary Creature — Dragon Spirit
5/5
2
Flying
When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
Sandstone Oracle
IMA
7
7
Artifact Creature — Sphinx
4/4
2
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Sanguine Bond
IMA
B
3BB
5
Enchantment
1
Whenever you gain life, target opponent loses that much life.
Savageborn Hydra
IMA
R
G
XRG
2
Creature — Hydra
0/0
2
Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Scion of Ugin
IMA
6
6
Creature — Dragon Spirit
4/4
2
Flying
Scourge of Valkas
IMA
R
2RRR
5
Creature — Dragon
4/4
2
Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.
Search for Tomorrow
IMA
G
2G
3
Sorcery
3
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Seeker of the Way
IMA
W
1W
2
Creature — Human Warrior
2/2
2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
Selesnya Sanctuary
IMA
0
Land
0
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{W} to your mana pool.
1
Serra Angel
IMA
W
3WW
5
Creature — Angel
4/4
2
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
Serra Ascendant
IMA
W
W
1
Creature — Human Monk
1/1
2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
Serum Powder
IMA
3
3
Artifact
1
{T}: Add {C} to your mana pool.
Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
Sheoldred, Whispering One
IMA
B
5BB
7
Legendary Creature — Praetor
6/6
2
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature.
Shimmering Grotto
IMA
0
Land
0
{T}: Add {C} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.
Shriekgeist
IMA
U
1U
2
Creature — Spirit
1/1
2
Flying
Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.
Simic Growth Chamber
IMA
0
Land
0
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{U} to your mana pool.
1
Simic Sky Swallower
IMA
U
G
5GU
7
Creature — Leviathan
6/6
2
Flying, trample
Shroud (This creature can't be the target of spells or abilities.)
Skywise Teachings
IMA
U
3U
4
Enchantment
1
Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.
Sphinx of Uthuun
IMA
U
5UU
7
Creature — Sphinx
5/6
2
Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Spiritmonger
IMA
B
G
3BG
5
Creature — Beast
6/6
2
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
{B}: Regenerate Spiritmonger.
{G}: Spiritmonger becomes the color of your choice until end of turn.
Splatter Thug
IMA
R
2R
3
Creature — Human Warrior
2/2
2
First strike
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Staggershock
IMA
R
2R
3
Instant
3
Staggershock deals 2 damage to target creature or player.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Stalwart Aven
IMA
W
2W
3
Creature — Bird Soldier
1/3
2
Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Star Compass
IMA
2
2
Artifact
1
Star Compass enters the battlefield tapped.
{T}: Add to your mana pool one mana of any color that a basic land you control could produce.
1
Student of Ojutai
IMA
W
3W
4
Creature — Human Monk
2/4
2
Whenever you cast a noncreature spell, you gain 2 life.
Sultai Flayer
IMA
G
3G
4
Creature — Naga Shaman
3/4
2
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
Supreme Verdict
IMA
W
U
1WWU
4
Sorcery
3
Supreme Verdict can't be countered.
Destroy all creatures.
Surreal Memoir
IMA
R
3R
4
Sorcery
3
Return an instant card at random from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Survival Cache
IMA
W
2W
3
Sorcery
3
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sustainer of the Realm
IMA
W
2WW
4
Creature — Angel
2/3
2
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Swords to Plowshares
IMA
W
W
1
Instant
3
Exile target creature. Its controller gains life equal to its power.
Tavern Swindler
IMA
B
1B
2
Creature — Human Rogue
2/2
2
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Teferi, Mage of Zhalfir
IMA
U
2UUU
5
Legendary Creature — Human Wizard
3/4
2
Flash (You may cast this spell any time you could cast an instant.)
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time he or she could cast a sorcery.
Thought Scour
IMA
U
U
1
Instant
3
Target player puts the top two cards of his or her library into his or her graveyard.
Draw a card.
Thoughtseize
IMA
B
B
1
Sorcery
3
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Thran Dynamo
IMA
4
4
Artifact
1
{T}: Add {C}{C}{C} to your mana pool.
Thrill-Kill Assassin
IMA
B
1B
2
Creature — Human Assassin
1/2
2
Deathtouch
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Thundermaw Hellkite
IMA
R
3RR
5
Creature — Dragon
5/5
2
Flying
Haste (This creature can attack and {T} as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Timberland Guide
IMA
G
1G
2
Creature — Human Scout
1/1
2
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
Topan Freeblade
IMA
W
1W
2
Creature — Human Soldier
2/2
2
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Tormenting Voice
IMA
R
1R
2
Sorcery
3
As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards.
Trepanation Blade
IMA
3
3
Artifact — Equipment
1
Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
Equip {2}
Trumpet Blast
IMA
R
2R
3
Instant
3
Attacking creatures get +2/+0 until end of turn.
Ulcerate
IMA
B
B
1
Instant
3
Target creature gets -3/-3 until end of turn. You lose 3 life.
Undercity Troll
IMA
G
1G
2
Creature — Troll
2/2
2
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Urabrask the Hidden
IMA
R
3RR
5
Legendary Creature — Praetor
4/4
2
Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped.
Vent Sentinel
IMA
R
3R
4
Creature — Elemental
2/4
2
Defender
{1}{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.
Virulent Swipe
IMA
B
B
1
Instant
3
Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Vizkopa Guildmage
IMA
W
B
WB
2
Creature — Human Wizard
2/2
2
{1}{W}{B}: Target creature gains lifelink until end of turn.
{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
Vorinclex, Voice of Hunger
IMA
G
6GG
8
Legendary Creature — Praetor
7/6
2
Trample
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Wall of Roots
IMA
G
1G
2
Creature — Plant Wall
0/5
2
Defender
Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.
Wight of Precinct Six
IMA
B
1B
2
Creature — Zombie
1/1
2
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Wildsize
IMA
G
2G
3
Instant
3
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Windfall
IMA
U
2U
3
Sorcery
3
Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
Wing Shards
IMA
W
1WW
3
Instant
3
Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Wrench Mind
IMA
B
BB
2
Sorcery
3
Target player discards two cards unless he or she discards an artifact card.
Yosei, the Morning Star
IMA
W
4WW
6
Legendary Creature — Dragon Spirit
5/5
2
Flying
When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.