XLN Ixalan Expansion 2017-09-29 Adanto Vanguard XLN 1W 2 W Creature — Vampire Soldier 1/1 2 As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Admiral Beckett Brass XLN 1UBR 4 U B R Legendary Creature — Human Pirate 3/3 2 Others Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. Air Elemental XLN 3UU 5 U Creature — Elemental 4/4 2 Flying Ancient Brontodon XLN 6GG 8 G Creature — Dinosaur 9/9 2 Angrath's Marauders XLN 5RR 7 R Creature — Human Pirate 4/4 2 If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Anointed Deacon XLN 4B 5 B Creature — Vampire Cleric 3/3 2 At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. Arcane Adaptation XLN 2U 3 U Enchantment 1 As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Arguel's Blood Fast XLN 1B 2 B Legendary Enchantment 1 {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. Temple of Aclazotz Temple of Aclazotz XLN 1B 2 B Legendary Land 0 (Transforms from Arguel's Blood Fast.) {T}: Add {B} to your mana pool. {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Arguel's Blood Fast Ashes of the Abhorrent XLN 1W 2 W Enchantment 1 Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life. Atzocan Archer XLN 2G 3 G Creature — Human Archer 1/4 2 Reach When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) Axis of Mortality XLN 4WW 6 W Enchantment 1 At the beginning of your upkeep, you may have two target players exchange life totals. Belligerent Brontodon XLN 5WG 7 W G Creature — Dinosaur 4/6 2 Each creature you control assigns combat damage equal to its toughness rather than its power. Bellowing Aegisaur XLN 5W 6 W Creature — Dinosaur 3/5 2 Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. Bishop of Rebirth XLN 3WW 5 W Creature — Vampire Cleric 3/4 2 Vigilance When Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Bishop of the Bloodstained XLN 3BB 5 B Creature — Vampire Cleric 3/3 2 When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. Bishop's Soldier XLN 1W 2 W Creature — Vampire Soldier 2/2 2 Lifelink Blight Keeper XLN B 1 B Creature — Bat Imp 1/1 2 Flying {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. Blinding Fog XLN 2G 3 G Instant 3 Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) Bloodcrazed Paladin XLN 1B 2 B Creature — Vampire Knight 1/1 2 Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. Blossom Dryad XLN 2G 3 G Creature — Dryad 2/2 2 {T}: Untap target land. Bonded Horncrest XLN 3R 4 R Creature — Dinosaur 5/5 2 Bonded Horncrest can't attack or block alone. Boneyard Parley XLN 5BB 7 B Sorcery 3 Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. Brazen Buccaneers XLN 3R 4 R Creature — Human Pirate 2/2 2 Haste When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Bright Reprisal XLN 4W 5 W Instant 3 Destroy target attacking creature. Draw a card. Burning Sun's Avatar XLN 3RRR 6 R Creature — Dinosaur Avatar 6/6 2 When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and up to one target creature. Call to the Feast XLN 2WB 4 W B Sorcery 3 Create three 1/1 white Vampire creature tokens with Lifelink. Cancel XLN 1UU 3 U Instant 3 Counter target spell. Captain Lannery Storm XLN 2R 3 R Legendary Creature — Human Pirate 2/2 2 Haste Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. Captivating Crew XLN 3R 4 R Creature — Human Pirate 4/3 2 {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. Carnage Tyrant XLN 4GG 6 G Creature — Dinosaur 7/6 2 Carnage Tyrant can't be countered. Trample, hexproof Castaway's Despair XLN 3U 4 U Enchantment — Aura 1 Enchant creature When Castaway's Despair enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Charging Monstrosaur XLN 4R 5 R Creature — Dinosaur 5/5 2 Trample, haste Chart a Course XLN 1U 2 U Sorcery 3 Draw two cards. Then discard a card unless you attacked with a creature this turn. Cobbled Wings XLN 2 2 Artifact — Equipment 1 Equipped creature has flying. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Colossal Dreadmaw XLN 4GG 6 G Creature — Dinosaur 6/6 2 Trample Commune with Dinosaurs XLN G 1 G Sorcery 3 Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Conqueror's Galleon XLN 4 4 Artifact — Vehicle 2/10 1 When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under you control. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) Conqueror's Foothold Conqueror's Foothold XLN 4 4 Land 0 (Transforms from Conqueror's Galleon.) {T}: Add {C} to your mana pool. {2}, {T}: Draw a card, then discard a card. {4}, {T}: Draw a card. {6}, {T}: Return target card from your graveyard to your hand. Conqueror's Galleon Contract Killing XLN 3BB 5 B Sorcery 3 Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Costly Plunder XLN 1B 2 B Instant 3 As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. Draw two cards. Crash the Ramparts XLN 2G 3 G Instant 3 Target creature gets +3/+3 and gains trample until end of turn. Crushing Canopy XLN 2G 3 G Instant 3 Choose one - • Destroy target creature with flying. • Destroy target enchantment. Daring Saboteur XLN 1U 2 U Creature — Human PIrate 2/1 2 {2}{U}: Daring Saboteur can't be blocked this turn. Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. Dark Nourishment XLN 4B 5 B Instant 3 Dark Nourishment deals 3 damage to target creature or player. You gain 3 life. Deadeye Plunderers XLN 3UB 5 U B Creature — Human Pirate 3/3 2 Deadeye Plunderers gets +1/+1 for each artifact you control {2}{U}{B}: Create a colorless artifact token named Treasure with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool". Deadeye Quartermaster XLN 3U 4 U Creature — Human Pirate 2/2 2 When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or a Vehicle card, reveal it, and put it into your hand. If you do, shuffle your library. Deadeye Tormentor XLN 2B 3 B Creature — Human Pirate 2/2 2 Raid - When Deadeye Tormenter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. Deadeye Tracker XLN B 1 B Creature — Human PIrate 1/1 2 {1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Deathgorge Scavenger XLN 2G 3 G Creature — Dinosaur 3/2 2 Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. Deathless Ancient XLN 4BB 6 B Creature — Vampire Knight 4/4 2 Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. Deeproot Champion XLN 1G 2 G Creature — Merfolk Shaman 1/1 2 Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. Deeproot Warrior XLN 1G 2 G Creature — Merfolk Warrior 2/2 2 Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. Deeproot Waters XLN 2U 3 U Enchantment 1 Whenever you cast a Merfolk creature spell, create a 1/1 blue Merfolk creature token with hexproof. (That token can't be the target of spells or abilities your opponents control.) Demolish XLN 3R 4 R Sorcery 3 Destroy target artifact or land. Demystify XLN W 1 W Instant 3 Destroy target enchantment. Depths of Desire XLN 2U 3 U Instant 3 Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Desperate Castaways XLN 1B 2 B Creature — Human Pirate 2/3 2 Desperate Castaways can't attack unless you control an artifact. Dinosaur Stampede XLN 2R 3 R Instant 3 Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. Dire Fleet Captain XLN BR 2 B R Creature — Orc Pirate 2/2 2 Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. Dire Fleet Hoarder XLN 1B 2 B Creature — Human Pirate 2/1 2 When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Dire Fleet Interloper XLN 3B 4 B Creature — Human Pirate 2/2 2 Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Dire Fleet Ravager XLN 3BB 5 B Creature — Orc Pirate Wizard 4/4 2 Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up. Dive Down XLN U 1 U Instant 3 Target creature you control gets +0/+3 and gains hexproof until the end of turn. (It can't be target of spells or abilities your opponents control.) Dowsing Dagger XLN 2 2 Artifact — Equipment 1 When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. Equip {2} Lost Vale Lost Vale XLN 2 2 Land 0 (Transforms from Dowsing Dagger.) {T}: Add three mana of any one color to your mana pool. Dowsing Dagger Dragonskull Summit XLN 0 1 Land 0 Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} to your mana pool. Dreamcaller Siren XLN 2UU 4 U Creature — Siren Pirate 3/3 2 Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. Drover of the Mighty XLN 1G 2 G Creature — Human Druid 1/1 2 Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color to your mana pool. Drowned Catacomb XLN 0 1 Land 0 Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B} to your mana pool. Dual Shot XLN R 1 R Instant 3 Dual Shot deals 1 damage to each of up to two target creatures. Duress XLN B 1 B Sorcery 3 Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Duskborne Skymarcher XLN W 1 W Creature — Vampire Cleric 1/1 2 Flying {W}, {T}: Target attacking vampire gets +1/+1 until end of turn. Dusk Legion Dreadnought XLN 5 5 Artifact — Vehicle 4/6 1 Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Elaborate Firecannon XLN 2 2 Artifact 1 Elaborate Firecannon doesn't untap during your untap step. {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon Emergent Growth XLN 3G 4 G Sorcery 3 Target creature gets +5/+5 until end of turn and must be blocked this turn if able. Emissary of Sunrise XLN 2W 3 W Creature — Human Cleric 2/1 2 First strike When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Emperor's Vanguard XLN 3G 4 G Creature — Human Scout 4/3 2 Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Encampment Keeper XLN W 1 W Creature — Hound 1/1 2 First strike {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. Entrancing Melody XLN XUU 2 U Sorcery 3 Gain control of target creature with converted mana cost X. Fathom Fleet Captain XLN 1B 2 B Creature — Human PIrate 2/1 2 Menace Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. Fathom Fleet Cutthroat XLN 3B 4 B Creature — Human Pirate 3/3 2 When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. Fathom Fleet Firebrand XLN 1R 2 R Creature — Human Pirate 2/2 2 {1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. Favorable Winds XLN 1U 2 U Enchantment 1 Creatures you control with flying get +1/+1. Fell Flagship XLN 3 3 Artifact — Vehicle 3/3 1 Pirates you control +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Field of Ruin XLN 0 Land 0 {T}: Add {C} to your mana pool. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library. Fiery Cannonade XLN 2R 3 R Instant 3 Deals Fiery Cannonade damage to each non-Pirate creature. Firecannon Blast XLN 1RR 3 R Sorcery 3 Firecannon Blast deals 3 damage to target creature. Raid - Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn. Fire Shrine Keeper XLN R 1 R Creature — Elemental 1/1 2 Menance {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creature. Fleet Swallower XLN 5UU 7 U Creature — Fish 6/6 2 Whenever Fleet Swallower attacks, target opponent puts the top half of his or her library into his or her graveyard, rounded up. Forest XLN 0 Basic Land — Forest 0 ({T}: Add {G} to your mana pool.) Frenzied Raptor XLN 2R 3 R Creature — Dinosaur 4/2 2 Gilded Sentinel XLN 4 4 Artifact Creature — Golem 3/3 2 Gishath, Sun's Avatar XLN 5WRG 8 W R G Legendary Creature — Dinosaur Avatar 7/6 2 Trample, vigilance, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur cards from among them onto the battlefield and the rest on the bottom of your library in a random order. Glacial Fortress XLN 0 1 Land 0 Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool. Glorifier of Dusk XLN 3WW 5 W Creature — Vampire Soldier 4/4 2 Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. Goring Ceratops XLN 5WW 7 W Creature — Dinosaur 3/3 2 Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. Grasping Current XLN 4U 5 U Sorcery 3 Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it. Grazing Whiptail XLN 2GG 4 G Creature — Dinosaur 3/4 2 Reach (This creature can block creatures with flying.) Grim Captain's Call XLN 2B 3 B Sorcery 3 Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. Growing Rites of Itlimoc XLN 2G 3 G Legendary Enchantment 1 When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. Itlimoc, Cradle of the Sun Itlimoc, Cradle of the Sun XLN 2G 3 G Legendary Land 0 {T}: Add {G} to your mana pool. {T}: Add {G} to your mana pool for each creature you control. Growing Rites of Itlimoc Headstrong Brute XLN 2R 3 R Creature — Orc Pirate 3/3 2 Headstrong Brute can't block. Headstrong Brute has menace as long as you control another Pirate. Headwater Sentries XLN 3U 4 U Creature — Merfolk Warrior 2/5 2 Heartless Pillage XLN 2B 3 B Sorcery 3 Target opponent discards two cards. Raid - If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Herald of Secret Streams XLN 3U 4 U Creature — Merfolk Warrior 2/3 2 Creatures you control with +1/+1 counters on them can't be blocked. Hierophant's Chalice XLN 3 3 Artifact 1 When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. {T}: Add {C} to your mana pool. Hijack XLN 1RR 3 R Sorcery 3 Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Hostage Taker XLN 2UB 4 U B Creature — Human Pirate 2/3 2 When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and may spend mana as though it were mana of any type to cast that spell. Huatli, Dinosaur Knight XLN 4WR 6 W R Legendary Planeswalker — Huatli 4 1 +2: Put two +1/+1 counters on up to one target Dinosaur you control. -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -7: Dinosaurs you control get +4/+4 until end of turn. Huatli's Snubhorn XLN 1W 2 W Creature — Dinosaur 2/2 2 Vigilance (Attacking doesn't cause this creature to tap.) Huatli's Spurring XLN R 1 R Instant 3 Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. Huatli, Warrior Poet XLN 3WR 5 W R Legendary Planeswalker — Huatli 3 1 +2: You gain life equal to the greatest power among creatures you control. 0: Create a 3/3 green Dinosaur creature token with trample. -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. Imperial Aerosaur XLN 3W 4 W Creature — Dinosaur 3/3 2 Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. Imperial Lancer XLN W 1 W Creature — Human Knight 1/1 2 Imperial Lancer has double strike as long as you control a dinosaur. Inspiring Cleric XLN 2W 3 W Creature — Vampire Cleric 3/2 2 When Inspiring Cleric enters the battlefield, you gain 4 life. Island XLN 0 Basic Land — Island 0 ({T}: Add {U} to your mana pool.) Ixalan's Binding XLN 3W 4 W Enchantment 1 When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponent can't cast spells with the same name as the exiled card. Ixalli's Diviner XLN 1G 2 G Creature — Human Druid 0/3 2 When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Ixalli's Keeper XLN 1G 2 G Creature — Human Shaman 2/2 2 {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. Jace, Cunning Castaway XLN 1UU 3 U Legendary Planeswalker — Jace 3 1 +1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it. -5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary. Jace, Ingenious Mind-Mage XLN 4UU 6 U Legendary Planeswalker — Jace 5 1 +1: Draw a card. +1: Untap all creatures you control. -9: Gain control of up to three target creatures. Jace's Sentinel XLN 1U 2 U Creature — Merfolk Warrior 1/3 2 As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. Jade Guardian XLN 3G 4 G Creature — Merfolk Shaman 2/2 2 Hexproof (This creature can't be the target of spells or abilities your opponents control.) When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. Jungle Delver XLN G 1 G Creature — Merfolk Warrior 1/1 2 {3}{G}: Put a +1/+1 counter on Jungle Delver. Kinjalli's Caller XLN W 1 W Creature — Human Cleric 0/3 2 Dinosaur spells you cast cost {1} less to cast. Kinjalli's Sunwing XLN 2W 3 W Creature — Dinosaur 2/3 2 Flying Creatures your opponents control enter the battlefield tapped. Kitesail Freebooter XLN 1B 2 B Creature — Human Pirate 1/2 2 Flying When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a nonland, noncreature card from it. Exile that card until Kitesail Freebooter leaves the battlefield. Kopala, Warden of Waves XLN 1UU 3 U Legendary Creature — Merfolk Wizard 2/2 2 Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. Kumena's Speaker XLN G 1 G Creature — Merfolk Shaman 1/1 2 Kumena's Speaker gets +1/+1 as long as you control another Merfolk or Island. Legion Conquistador XLN 2W 3 W Creature — Vampire Soldier 2/2 2 When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library. Legion's Judgment XLN 2W 3 W Sorcery 3 Destroy target creature with power 4 or greater. Legion's Landing XLN W 1 W Legendary Enchantment 1 When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing. Adanto, the First Fort Adanto, the First Fort XLN W 1 W Legendary Land 0 (Transforms from Legion's Landing.) {T}: Add {W} to your mana pool. {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. Legion's Landing Lightning-Rig Crew XLN 2R 3 R Creature — Goblin Pirate 0/5 2 {T}: Lightning-Rig Crew deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap Lightning-Rig Crew. Lightning Strike XLN 1R 2 R Instant 3 Lightning Strike deals 3 damage to target creature or player. Lookout's Dispersal XLN 2U 3 U Instant 3 Lookout's Dispersal costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}. Looming Altisaur XLN 3W 4 W Creature — Dinosaur 1/7 2 Lurking Chupacabra XLN 3B 4 B Creature — Beast Horror 2/3 2 Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. Makeshift Munitions XLN 1R 2 R Enchantment 1 {1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player. Marauding Looter XLN 2UR 4 U R Creature — Human Pirate 4/3 2 Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. March of the Drowned XLN B 1 B Sorcery 3 Choose one - • Return target creature card from your graveyard to you hand. • Return two target Pirate cards from your graveyard to your hand. Mark of the Vampire XLN 3B 4 B Enchantment — Aura 1 Enchant creature Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) Mavren Fein, Dusk Apostle XLN 2W 3 W Legendary Creature — Vampire Cleric 2/2 2 Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. Merfolk Branchwalker XLN 1G 2 G Creature — Merfolk Scout 2/1 2 When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Mountain XLN 0 Basic Land — Mountain 0 ({T}: Add {R} to your mana pool.) Navigator's Ruin XLN 2U 3 U Enchantment 1 Raid – At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard. Nest Robber XLN 1R 2 R Creature — Dinosaur 2/1 2 Haste New Horizons XLN 2G 3 G Enchantment — Aura 1 Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color to your mana pool." Old-Growth Dryads XLN G 1 G Creature — Dryad 3/3 2 When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library. One With the Wind XLN 1U 2 U Enchantment — Aura 1 Enchant creature Enchanted creature gets +2/+2 and has flying. Opt XLN U 1 U Instant 3 Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. Otepec Huntmaster XLN 1R 2 R Creature — Human Shaman 1/2 2 Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn. Overflowing Insight XLN 4UUU 7 U Sorcery 3 Target player draws seven cards. Paladin of the Bloodstained XLN 3W 4 W Creature — Vampire Knight 3/2 2 When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. Perilous Voyage XLN 1U 2 U Instant 3 Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2. Pillar of Origins XLN 2 2 Artifact 1 As Pillar of Origins enters the battlefield, choose a creature type. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. Pious Interdiction XLN 3W 4 W Enchantment — Aura 1 Enchant creature When Pious Interdiction enters the battlefield, you gain 2 life. Enchanted creature can't attack or block. Pirate's Cutlass XLN 3 3 Artifact — Equipment 1 When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Pirate's Prize XLN 3U 4 U Sorcery 3 Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Plains XLN 0 Basic Land — Plains 0 ({T}: Add {W} to your mana pool.) Pounce XLN 1G 2 G Instant 3 Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Priest of the Wakening Sun XLN W 1 W Creature — Human Cleric 1/1 2 At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. Primal Amulet XLN 4 4 Artifact 1 Instants and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then, if there are four or more charge counters on it, you may remove those counters and transform it. Primal Wellspring Primal Wellspring XLN 4 4 Land 0 (Transforms from Primal Amulet.) {T}: Add one mana of any color to your mana pool. When that mana is used to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy. Primal Amulet Prosperous Pirates XLN 4U 5 U Creature — Human Pirate 3/4 2 When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Prying Blade XLN 1 1 Artifact — Equipment 1 Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Pterodon Knight XLN 3W 4 W Creature — Human Knight 3/3 2 Pterodon Knight has flying as long as you control a dinosaur. Queen's Agent XLN 5B 6 B Creature — Vampire Scout 3/3 2 Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Queen's Bay Soldier XLN 1B 2 B Creature — Vampire Soldier 2/2 2 Queen's Commission XLN 2W 3 W Sorcery 3 Create two 1/1 white Vampire creature tokens with lifelink. Raging Swordtooth XLN 3RG 5 R G Creature — Dinosaur 5/5 2 Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. Raiders' Wake XLN 3B 4 B Enchantment 1 Whenever an opponent discards a card, that player loses 2 life. Raid - At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card. Rallying Roar XLN 2W 3 W Instant 3 Creatures you control get +1/+1 until end of turn. Untap those creatures. Rampaging Ferocidon XLN 2R 3 R Creature — Dinosaur 3/3 2 Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. Ranging Raptors XLN 2G 3 G Creature — Dinosaur 2/3 2 Enrage - Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Raptor Companion XLN 1W 2 W Creature — Dinosaur 3/1 2 Raptor Hatchling XLN 1R 2 R Creature — Dinosaur 1/1 2 Enrage - Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. Ravenous Daggertooth XLN 2G 3 G Creature — Dinosaur 3/2 2 Enrage - Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. Regisaur Alpha XLN 3RG 5 R G Creature — Dinosaur 4/4 2 Other dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. Repeating Barrage XLN 1RR 3 R Sorcery 3 Double Volley deals 3 damage to target creature or player. Raid - {3}{R}{R}: Return Double Volley from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn. Revel in Riches XLN 4B 5 B Enchantment 1 Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." At the beginning of your upkeep, if you control ten or more Treasures, you win the game. Rigging Runner XLN R 1 R Creature — Goblin Pirate 1/1 2 First strike Raid - When Rigging Runner enters the battlefield, if you attacked with a creature this turn, put a +1/+1 counter on it. Rile XLN R 1 R Sorcery 3 Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. Ripjaw Raptor XLN 2GG 4 G Creature — Dinosaur 4/5 2 Enrage - Whenever Ripjaw Raptor is dealt damage, draw a card. Ritual of Rejuvenation XLN 2W 3 W Instant 3 You gain 4 life. Draw a card. River Heralds' Boon XLN 1G 2 G Instant 3 Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. River Sneak XLN 1U 2 U Creature — Merfolk Warrior 1/1 2 River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. River's Rebuke XLN 4UU 6 U Sorcery 3 Return all nonland permanents target player controls to their owner's hand. Rootbound Crag XLN 0 1 Land 0 Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G} to your mana pool. Rowdy Crew XLN 2RR 4 R Creature — Human PIrate 3/3 2 Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. Ruin Raider XLN 2B 3 B Creature — Orc Pirate 3/2 2 Raid - At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. Rummaging Goblin XLN 2R 3 R Creature — Goblin Rogue 1/1 2 {T}, Discard a card: Draw a card. Run Aground XLN 3U 4 U Instant 3 Put target artifact or creature on top of its owner's library. Ruthless Knave XLN 2B 3 B Creature — Orc Pirate 3/2 2 {2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool". Sacrifice three Treasures: Draw a card. Sailor of Means XLN 2U 3 U Creature — Human Pirate 1/4 2 When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Sanctum Seeker XLN 2BB 4 B Creature — Vampire Knight 3/4 2 Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. Sanguine Sacrament XLN XWW 2 W Instant 3 You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library. Savage Stomp XLN 2G 3 G Sorcery 3 Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) Search for Azcanta XLN 1U 2 U Legendary Enchantment 1 At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. Azcanta, the Sunken Ruin Azcanta, the Sunken Ruin XLN 1U 2 U Legendary Land 0 {T}: Add {U} to your mana pool. {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Search for Azcanta Seekers' Squire XLN 1B 2 B Creature — Human Scout 1/2 2 When Seeker's Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Sentinel Totem XLN 1 1 Artifact 1 When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile Sentinel Totem: Exile all cards from all graveyards. Settle the Wreckage XLN 2WW 4 W Instant 3 Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library. Shadowed Caravel XLN 2 2 Artifact — Vehicle 2/2 1 Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Shaper Apprentice XLN 1U 2 U Creature — Merfolk Wizard 2/1 2 Shaper Apprentice has flying as long as you control another Merfolk Shapers of Nature XLN 1GU 3 U G Creature — Merfolk Shaman 3/3 2 {3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. Shapers' Sanctuary XLN G 1 G Enchantment 1 Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. Sheltering Light XLN W 1 W Instant 3 Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) Shining Aerosaur XLN 4W 5 W Creature — Dinosaur 3/4 2 Flying Shipwreck Looter XLN 1U 2 U Creature — Human Pirate 2/1 2 Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. Shore Keeper XLN U 1 U Creature — Trilobite 0/3 2 {7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. Siren Lookout XLN 2U 3 U Creature — Siren Pirate 1/2 2 Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Siren's Ruse XLN 1U 2 U Instant 3 Exile target creature you control, then return that card to the battlefield under it's owner's control. If a Pirate was exiled this way, draw a card. Siren Stormtamer XLN U 1 U Creature — Siren Pirate Wizard 1/1 2 Flying {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control. Skittering Heartstopper XLN B 1 B Creature — Insect 1/2 2 {B}: Skittering Heartstopper gains deathtouch until end of turn. Skulduggery XLN B 1 B Instant 3 Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. Skyblade of the Legion XLN 1W 2 W Creature — Vampire Soldier 1/3 2 Flying Skymarch Bloodletter XLN 2B 3 B Creature — Vampire Soldier 2/2 2 Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. Sky Terror XLN WR 2 W R Creature — Dinosaur 2/2 2 Flying, menace Slash of Talons XLN W 1 W Instant 3 Slash of Talons deals 2 damage to target attacking or blocking creature. Sleek Schooner XLN 3 3 Artifact — Vehicle 4/3 1 Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Slice in Twain XLN 2GG 4 G Instant 3 Destroy target artifact or enchantment. Draw a card. Snapping Sailback XLN 4G 5 G Creature — Dinosaur 4/4 2 Flash Enrage - Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive damage to get the counter.) Sorcerous Spyglass XLN 2 2 Artifact 1 As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless their mana abilities. Spell Pierce XLN U 1 U Instant 3 Counter target noncreature spell unless its controller pays {2}. Spell Swindle XLN 3UU 5 U Instant 3 Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Spike-Tailed Ceratops XLN 4G 5 G Creature — Dinosaur 4/4 2 Spike-Tailed Ceratops can block an additional creature each combat. Spreading Rot XLN 4B 5 B Sorcery 3 Destroy target land. Its controller loses 2 life. Star of Extinction XLN 5RR 7 R Sorcery 3 Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. Steadfast Armasaur XLN 3W 4 W Creature — Dinosaur 2/3 2 Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. Stone Quarry XLN 0 1 Land 0 Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. Storm Fleet Aerialist XLN 1U 2 U Creature — Human Pirate 1/2 2 Flying Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. Storm Fleet Arsonist XLN 4R 5 R Creature — Orc Pirate 4/4 2 Raid - When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent. Storm Fleet Pyromancer XLN 4R 5 R Creature — Human Pirate Wizard 3/2 2 Raid - When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. Storm Fleet Spy XLN 2U 3 U Creature — Human Pirate 2/2 2 Raid - When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card. Storm Sculptor XLN 3U 4 U Creature — Merfolk Wizard 3/2 2 Storm Sculptor can't be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. Sunbird's Invocation XLN 5R 6 R Enchantment 1 Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order. Sun-Blessed Mount XLN 3WR 5 W R Creature — Dinosaur 4/4 2 When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. Sun-Crowned Hunters XLN 4RR 6 R Creature — Dinosaur 5/4 2 Enrage - Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent. Sunpetal Grove XLN 0 1 Land 0 Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W} to your mana pool. Sunrise Seeker XLN 4W 5 W Creature — Human Scout 3/3 2 Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Sure Strike XLN 1R 2 R Instant 3 Target creature gets +3/+0 and gains first strike until end of turn. Swamp XLN 0 Basic Land — Swamp 0 ({T}: Add {B} to your mana pool.) Swashbuckling XLN 1R 2 R Enchantment — Aura 1 Enchant creature Enchanted creature gets +2/+2 and has haste. Sword-Point Diplomacy XLN 2B 3 B Sorcery 3 Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. Tempest Caller XLN 2UU 4 U Creature — Merfolk Wizard 2/3 2 When Tempest Caller enters the battlefield, tap all creatures target opponent controls. Territorial Hammerskull XLN 2W 3 W Creature — Dinosaur 2/3 2 Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. Thaumatic Compass XLN 2 2 Artifact 1 {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. At the beginning of your end step, if control seven or more lands, transform Thaumatic Compass. Spires of Orazca Spires of Orazca XLN 2 2 Land 0 (Transforms from Thaumatic Compass.) {T}: Add {C} to your mana pool. {T}: Untap target attacking creature an opponent controls and remove it from combat. Thaumatic Compass Thrash of Raptors XLN 3R 4 R Creature — Dinosaur 3/3 2 As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. Thundering Spineback XLN 5GG 7 G Creature — Dinosaur 5/5 2 Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. Tilonalli's Knight XLN 1R 2 R Creature — Human Knight 2/2 2 Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. Tilonalli's Skinshifter XLN 2R 3 R Creature — Human Shaman 0/1 2 Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. Tishana's Wayfinder XLN 2G 3 G Creature — Merfolk Scout 2/2 2 When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Tishana, Voice of Thunder XLN 5UG 7 U G Legendary Creature — Merfolk Shaman */* 2 Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters the battlefield, draw a card for each creature you control. Tocatli Honor Guard XLN 1W 2 W Creature — Human Soldier 1/3 2 Creatures entering the battlefield don't cause abilities to trigger. Treasure Map XLN 2 2 Artifact 1 {1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Treasure Cove Treasure Cove XLN 2 2 Land 0 (Transforms from Treasure Map.) {T}: Add {C} to your mana pool. {T}, Sacrifice a Treasure: Draw a card. Treasure Map Trove of Temptation XLN 3R 4 R Enchantment 1 Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of you end step, create a colorless artifact token named Treasure with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool". Unclaimed Territory XLN 0 Land 0 As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. Unfriendly Fire XLN 4R 5 R Instant 3 Unfriendly Fire deals 4 damage to target creature or player. Unknown Shores XLN 0 Land 0 {T}: Add {C} to your mana pool. ({C} represents colorless mana.) {1}, {T}: Add one mana of any color to your mana pool. Vampire's Zeal XLN W 1 W Instant 3 Target creature gets +2/+2 until end of turn. If it's Vampire, it gains first strike until end of turn. Vance's Blasting Cannons XLN 3R 4 R Legendary Enchantment 1 At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell this turn, you may transform Vance's Blasting Cannons. Spitfire Bastion Spitfire Bastion XLN 3R 4 R Legendary Land 0 (Transforms from Vance's Blasting Cannons.) {T}: Add {R} to your mana pool. {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player. Vance's Blasting Cannons Vanquisher's Banner XLN 5 5 Artifact 1 As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card. Vanquish the Weak XLN 2B 3 B Instant 3 Destroy target creature with power 3 or less. Verdant Rebirth XLN 1G 2 G Instant 3 Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card. Verdant Sun's Avatar XLN 5GG 7 G Creature — Dinosaur Avatar 5/5 2 Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. Vicious Conquistador XLN B 1 B Creature — Vampire Soldier 1/2 2 Whenever Vicious Conquistador attacks, each opponent loses 1 life. Vineshaper Mystic XLN 2G 3 G Creature — Merfolk Shaman 1/3 2 When VVineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. Vona, Butcher of Magan XLN 3WB 5 W B Legendary Creature — Vampire Knight 4/4 2 Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn. Vraska, Relic Seeker XLN 4BG 6 B G Legendary Planeswalker — Vraska 6 1 +2: Create a 2/2 black Pirate creature token with menace. -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -10: Target player's life total becomes 1. Vraska's Contempt XLN 2BB 4 B Instant 3 Exile target creature or planeswalker. You gain 2 life. Wakening Sun's Avatar XLN 5WWW 8 W Creature — Dinosaur Avatar 7/7 2 When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. Waker of the Wilds XLN 2GG 4 G Creature — Merfolk Shaman 3/3 2 {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. Walk the Plank XLN BB 2 B Sorcery 3 Destroy target non-Merfolk creature. Wanted Scoundrels XLN 1B 2 B Creature — Human Pirate 4/3 2 When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Watertrap Weaver XLN 2U 3 U Creature — Merfolk Wizard 2/2 2 When Watertrap Weaver enters the battlefield, target target creature an opponent controls. That creature doesn't untap during its controller's untap step. Wildgrowth Walker XLN 1G 2 G Creature — Elemental 1/3 2 Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. Wily Goblin XLN RR 2 R Creature — Goblin Pirate 1/1 2 When Wily Goblin enters the battlefield, creature a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool". Wind Strider XLN 4U 5 U Creature — Merfolk Wizard 3/3 2 Flash Flying Woodland Stream XLN 0 1 Land 0 Woodland Stream enters the battlefield tapped. {T}: Add {G} or {U} to your mana pool.