XLN
Ixalan
Expansion
2017-09-29
Adanto Vanguard
XLN
1W
2
W
Creature — Vampire Soldier
1/1
2
As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Admiral Beckett Brass
XLN
1UBR
4
U
B
R
Legendary Creature — Human Pirate
3/3
2
Others Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
Air Elemental
XLN
3UU
5
U
Creature — Elemental
4/4
2
Flying
Ancient Brontodon
XLN
6GG
8
G
Creature — Dinosaur
9/9
2
Angrath's Marauders
XLN
5RR
7
R
Creature — Human Pirate
4/4
2
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Anointed Deacon
XLN
4B
5
B
Creature — Vampire Cleric
3/3
2
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Arcane Adaptation
XLN
2U
3
U
Enchantment
1
As Arcane Adaptation enters the battlefield, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Arguel's Blood Fast
XLN
1B
2
B
Legendary Enchantment
1
{1}{B}, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Temple of Aclazotz
Temple of Aclazotz
XLN
1B
2
B
Legendary Land
0
(Transforms from Arguel's Blood Fast.)
{T}: Add {B} to your mana pool.
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Arguel's Blood Fast
Ashes of the Abhorrent
XLN
1W
2
W
Enchantment
1
Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.
Atzocan Archer
XLN
2G
3
G
Creature — Human Archer
1/4
2
Reach
When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)
Axis of Mortality
XLN
4WW
6
W
Enchantment
1
At the beginning of your upkeep, you may have two target players exchange life totals.
Belligerent Brontodon
XLN
5WG
7
W
G
Creature — Dinosaur
4/6
2
Each creature you control assigns combat damage equal to its toughness rather than its power.
Bellowing Aegisaur
XLN
5W
6
W
Creature — Dinosaur
3/5
2
Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
Bishop of Rebirth
XLN
3WW
5
W
Creature — Vampire Cleric
3/4
2
Vigilance
When Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Bishop of the Bloodstained
XLN
3BB
5
B
Creature — Vampire Cleric
3/3
2
When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
Bishop's Soldier
XLN
1W
2
W
Creature — Vampire Soldier
2/2
2
Lifelink
Blight Keeper
XLN
B
1
B
Creature — Bat Imp
1/1
2
Flying
{7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
Blinding Fog
XLN
2G
3
G
Instant
3
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Bloodcrazed Paladin
XLN
1B
2
B
Creature — Vampire Knight
1/1
2
Flash
Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
Blossom Dryad
XLN
2G
3
G
Creature — Dryad
2/2
2
{T}: Untap target land.
Bonded Horncrest
XLN
3R
4
R
Creature — Dinosaur
5/5
2
Bonded Horncrest can't attack or block alone.
Boneyard Parley
XLN
5BB
7
B
Sorcery
3
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Brazen Buccaneers
XLN
3R
4
R
Creature — Human Pirate
2/2
2
Haste
When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Bright Reprisal
XLN
4W
5
W
Instant
3
Destroy target attacking creature.
Draw a card.
Burning Sun's Avatar
XLN
3RRR
6
R
Creature — Dinosaur Avatar
6/6
2
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and up to one target creature.
Call to the Feast
XLN
2WB
4
W
B
Sorcery
3
Create three 1/1 white Vampire creature tokens with Lifelink.
Cancel
XLN
1UU
3
U
Instant
3
Counter target spell.
Captain Lannery Storm
XLN
2R
3
R
Legendary Creature — Human Pirate
2/2
2
Haste
Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Captivating Crew
XLN
3R
4
R
Creature — Human Pirate
4/3
2
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
Carnage Tyrant
XLN
4GG
6
G
Creature — Dinosaur
7/6
2
Carnage Tyrant can't be countered.
Trample, hexproof
Castaway's Despair
XLN
3U
4
U
Enchantment — Aura
1
Enchant creature
When Castaway's Despair enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Charging Monstrosaur
XLN
4R
5
R
Creature — Dinosaur
5/5
2
Trample, haste
Chart a Course
XLN
1U
2
U
Sorcery
3
Draw two cards. Then discard a card unless you attacked with a creature this turn.
Cobbled Wings
XLN
2
2
Artifact — Equipment
1
Equipped creature has flying.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Colossal Dreadmaw
XLN
4GG
6
G
Creature — Dinosaur
6/6
2
Trample
Commune with Dinosaurs
XLN
G
1
G
Sorcery
3
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Conqueror's Galleon
XLN
4
4
Artifact — Vehicle
2/10
1
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under you control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Conqueror's Foothold
Conqueror's Foothold
XLN
4
4
Land
0
(Transforms from Conqueror's Galleon.)
{T}: Add {C} to your mana pool.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}: Draw a card.
{6}, {T}: Return target card from your graveyard to your hand.
Conqueror's Galleon
Contract Killing
XLN
3BB
5
B
Sorcery
3
Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Costly Plunder
XLN
1B
2
B
Instant
3
As an additional cost to cast Costly Plunder, sacrifice an artifact or creature.
Draw two cards.
Crash the Ramparts
XLN
2G
3
G
Instant
3
Target creature gets +3/+3 and gains trample until end of turn.
Crushing Canopy
XLN
2G
3
G
Instant
3
Choose one -
• Destroy target creature with flying.
• Destroy target enchantment.
Daring Saboteur
XLN
1U
2
U
Creature — Human PIrate
2/1
2
{2}{U}: Daring Saboteur can't be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Dark Nourishment
XLN
4B
5
B
Instant
3
Dark Nourishment deals 3 damage to target creature or player. You gain 3 life.
Deadeye Plunderers
XLN
3UB
5
U
B
Creature — Human Pirate
3/3
2
Deadeye Plunderers gets +1/+1 for each artifact you control
{2}{U}{B}: Create a colorless artifact token named Treasure with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool".
Deadeye Quartermaster
XLN
3U
4
U
Creature — Human Pirate
2/2
2
When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or a Vehicle card, reveal it, and put it into your hand. If you do, shuffle your library.
Deadeye Tormentor
XLN
2B
3
B
Creature — Human Pirate
2/2
2
Raid - When Deadeye Tormenter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.
Deadeye Tracker
XLN
B
1
B
Creature — Human PIrate
1/1
2
{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Deathgorge Scavenger
XLN
2G
3
G
Creature — Dinosaur
3/2
2
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
Deathless Ancient
XLN
4BB
6
B
Creature — Vampire Knight
4/4
2
Flying
Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
Deeproot Champion
XLN
1G
2
G
Creature — Merfolk Shaman
1/1
2
Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.
Deeproot Warrior
XLN
1G
2
G
Creature — Merfolk Warrior
2/2
2
Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.
Deeproot Waters
XLN
2U
3
U
Enchantment
1
Whenever you cast a Merfolk creature spell, create a 1/1 blue Merfolk creature token with hexproof. (That token can't be the target of spells or abilities your opponents control.)
Demolish
XLN
3R
4
R
Sorcery
3
Destroy target artifact or land.
Demystify
XLN
W
1
W
Instant
3
Destroy target enchantment.
Depths of Desire
XLN
2U
3
U
Instant
3
Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Desperate Castaways
XLN
1B
2
B
Creature — Human Pirate
2/3
2
Desperate Castaways can't attack unless you control an artifact.
Dinosaur Stampede
XLN
2R
3
R
Instant
3
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Dire Fleet Captain
XLN
BR
2
B
R
Creature — Orc Pirate
2/2
2
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Dire Fleet Hoarder
XLN
1B
2
B
Creature — Human Pirate
2/1
2
When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Dire Fleet Interloper
XLN
3B
4
B
Creature — Human Pirate
2/2
2
Menace
When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Dire Fleet Ravager
XLN
3BB
5
B
Creature — Orc Pirate Wizard
4/4
2
Menace, deathtouch
When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.
Dive Down
XLN
U
1
U
Instant
3
Target creature you control gets +0/+3 and gains hexproof until the end of turn. (It can't be target of spells or abilities your opponents control.)
Dowsing Dagger
XLN
2
2
Artifact — Equipment
1
When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip {2}
Lost Vale
Lost Vale
XLN
2
2
Land
0
(Transforms from Dowsing Dagger.)
{T}: Add three mana of any one color to your mana pool.
Dowsing Dagger
Dragonskull Summit
XLN
0
1
Land
0
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R} to your mana pool.
Dreamcaller Siren
XLN
2UU
4
U
Creature — Siren Pirate
3/3
2
Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
Drover of the Mighty
XLN
1G
2
G
Creature — Human Druid
1/1
2
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color to your mana pool.
Drowned Catacomb
XLN
0
1
Land
0
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B} to your mana pool.
Dual Shot
XLN
R
1
R
Instant
3
Dual Shot deals 1 damage to each of up to two target creatures.
Duress
XLN
B
1
B
Sorcery
3
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
Duskborne Skymarcher
XLN
W
1
W
Creature — Vampire Cleric
1/1
2
Flying
{W}, {T}: Target attacking vampire gets +1/+1 until end of turn.
Dusk Legion Dreadnought
XLN
5
5
Artifact — Vehicle
4/6
1
Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Elaborate Firecannon
XLN
2
2
Artifact
1
Elaborate Firecannon doesn't untap during your untap step.
{4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon
Emergent Growth
XLN
3G
4
G
Sorcery
3
Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Emissary of Sunrise
XLN
2W
3
W
Creature — Human Cleric
2/1
2
First strike
When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Emperor's Vanguard
XLN
3G
4
G
Creature — Human Scout
4/3
2
Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Encampment Keeper
XLN
W
1
W
Creature — Hound
1/1
2
First strike
{7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
Entrancing Melody
XLN
XUU
2
U
Sorcery
3
Gain control of target creature with converted mana cost X.
Fathom Fleet Captain
XLN
1B
2
B
Creature — Human PIrate
2/1
2
Menace
Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
Fathom Fleet Cutthroat
XLN
3B
4
B
Creature — Human Pirate
3/3
2
When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Fathom Fleet Firebrand
XLN
1R
2
R
Creature — Human Pirate
2/2
2
{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
Favorable Winds
XLN
1U
2
U
Enchantment
1
Creatures you control with flying get +1/+1.
Fell Flagship
XLN
3
3
Artifact — Vehicle
3/3
1
Pirates you control +1/+0.
Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Field of Ruin
XLN
0
Land
0
{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.
Fiery Cannonade
XLN
2R
3
R
Instant
3
Deals Fiery Cannonade damage to each non-Pirate creature.
Firecannon Blast
XLN
1RR
3
R
Sorcery
3
Firecannon Blast deals 3 damage to target creature.
Raid - Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn.
Fire Shrine Keeper
XLN
R
1
R
Creature — Elemental
1/1
2
Menance
{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creature.
Fleet Swallower
XLN
5UU
7
U
Creature — Fish
6/6
2
Whenever Fleet Swallower attacks, target opponent puts the top half of his or her library into his or her graveyard, rounded up.
Forest
XLN
0
Basic Land — Forest
0
({T}: Add {G} to your mana pool.)
Frenzied Raptor
XLN
2R
3
R
Creature — Dinosaur
4/2
2
Gilded Sentinel
XLN
4
4
Artifact Creature — Golem
3/3
2
Gishath, Sun's Avatar
XLN
5WRG
8
W
R
G
Legendary Creature — Dinosaur Avatar
7/6
2
Trample, vigilance, haste
Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Glacial Fortress
XLN
0
1
Land
0
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U} to your mana pool.
Glorifier of Dusk
XLN
3WW
5
W
Creature — Vampire Soldier
4/4
2
Pay 2 life: Glorifier of Dusk gains flying until end of turn.
Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.
Goring Ceratops
XLN
5WW
7
W
Creature — Dinosaur
3/3
2
Double strike
Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
Grasping Current
XLN
4U
5
U
Sorcery
3
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
Grazing Whiptail
XLN
2GG
4
G
Creature — Dinosaur
3/4
2
Reach (This creature can block creatures with flying.)
Grim Captain's Call
XLN
2B
3
B
Sorcery
3
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Growing Rites of Itlimoc
XLN
2G
3
G
Legendary Enchantment
1
When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Itlimoc, Cradle of the Sun
Itlimoc, Cradle of the Sun
XLN
2G
3
G
Legendary Land
0
{T}: Add {G} to your mana pool.
{T}: Add {G} to your mana pool for each creature you control.
Growing Rites of Itlimoc
Headstrong Brute
XLN
2R
3
R
Creature — Orc Pirate
3/3
2
Headstrong Brute can't block.
Headstrong Brute has menace as long as you control another Pirate.
Headwater Sentries
XLN
3U
4
U
Creature — Merfolk Warrior
2/5
2
Heartless Pillage
XLN
2B
3
B
Sorcery
3
Target opponent discards two cards.
Raid - If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Herald of Secret Streams
XLN
3U
4
U
Creature — Merfolk Warrior
2/3
2
Creatures you control with +1/+1 counters on them can't be blocked.
Hierophant's Chalice
XLN
3
3
Artifact
1
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.
{T}: Add {C} to your mana pool.
Hijack
XLN
1RR
3
R
Sorcery
3
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Hostage Taker
XLN
2UB
4
U
B
Creature — Human Pirate
2/3
2
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and may spend mana as though it were mana of any type to cast that spell.
Huatli, Dinosaur Knight
XLN
4WR
6
W
R
Legendary Planeswalker — Huatli
4
1
+2: Put two +1/+1 counters on up to one target Dinosaur you control.
-3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.
-7: Dinosaurs you control get +4/+4 until end of turn.
Huatli's Snubhorn
XLN
1W
2
W
Creature — Dinosaur
2/2
2
Vigilance (Attacking doesn't cause this creature to tap.)
Huatli's Spurring
XLN
R
1
R
Instant
3
Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
Huatli, Warrior Poet
XLN
3WR
5
W
R
Legendary Planeswalker — Huatli
3
1
+2: You gain life equal to the greatest power among creatures you control.
0: Create a 3/3 green Dinosaur creature token with trample.
-X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
Imperial Aerosaur
XLN
3W
4
W
Creature — Dinosaur
3/3
2
Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
Imperial Lancer
XLN
W
1
W
Creature — Human Knight
1/1
2
Imperial Lancer has double strike as long as you control a dinosaur.
Inspiring Cleric
XLN
2W
3
W
Creature — Vampire Cleric
3/2
2
When Inspiring Cleric enters the battlefield, you gain 4 life.
Island
XLN
0
Basic Land — Island
0
({T}: Add {U} to your mana pool.)
Ixalan's Binding
XLN
3W
4
W
Enchantment
1
When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.
Your opponent can't cast spells with the same name as the exiled card.
Ixalli's Diviner
XLN
1G
2
G
Creature — Human Druid
0/3
2
When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Ixalli's Keeper
XLN
1G
2
G
Creature — Human Shaman
2/2
2
{7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.
Jace, Cunning Castaway
XLN
1UU
3
U
Legendary Planeswalker — Jace
3
1
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
-2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it.
-5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
Jace, Ingenious Mind-Mage
XLN
4UU
6
U
Legendary Planeswalker — Jace
5
1
+1: Draw a card.
+1: Untap all creatures you control.
-9: Gain control of up to three target creatures.
Jace's Sentinel
XLN
1U
2
U
Creature — Merfolk Warrior
1/3
2
As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.
Jade Guardian
XLN
3G
4
G
Creature — Merfolk Shaman
2/2
2
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
Jungle Delver
XLN
G
1
G
Creature — Merfolk Warrior
1/1
2
{3}{G}: Put a +1/+1 counter on Jungle Delver.
Kinjalli's Caller
XLN
W
1
W
Creature — Human Cleric
0/3
2
Dinosaur spells you cast cost {1} less to cast.
Kinjalli's Sunwing
XLN
2W
3
W
Creature — Dinosaur
2/3
2
Flying
Creatures your opponents control enter the battlefield tapped.
Kitesail Freebooter
XLN
1B
2
B
Creature — Human Pirate
1/2
2
Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a nonland, noncreature card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
Kopala, Warden of Waves
XLN
1UU
3
U
Legendary Creature — Merfolk Wizard
2/2
2
Spells your opponents cast that target a Merfolk you control cost {2} more to cast.
Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
Kumena's Speaker
XLN
G
1
G
Creature — Merfolk Shaman
1/1
2
Kumena's Speaker gets +1/+1 as long as you control another Merfolk or Island.
Legion Conquistador
XLN
2W
3
W
Creature — Vampire Soldier
2/2
2
When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.
Legion's Judgment
XLN
2W
3
W
Sorcery
3
Destroy target creature with power 4 or greater.
Legion's Landing
XLN
W
1
W
Legendary Enchantment
1
When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
Adanto, the First Fort
Adanto, the First Fort
XLN
W
1
W
Legendary Land
0
(Transforms from Legion's Landing.)
{T}: Add {W} to your mana pool.
{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Legion's Landing
Lightning-Rig Crew
XLN
2R
3
R
Creature — Goblin Pirate
0/5
2
{T}: Lightning-Rig Crew deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
Lightning Strike
XLN
1R
2
R
Instant
3
Lightning Strike deals 3 damage to target creature or player.
Lookout's Dispersal
XLN
2U
3
U
Instant
3
Lookout's Dispersal costs {1} less to cast if you control a Pirate.
Counter target spell unless its controller pays {4}.
Looming Altisaur
XLN
3W
4
W
Creature — Dinosaur
1/7
2
Lurking Chupacabra
XLN
3B
4
B
Creature — Beast Horror
2/3
2
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
Makeshift Munitions
XLN
1R
2
R
Enchantment
1
{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player.
Marauding Looter
XLN
2UR
4
U
R
Creature — Human Pirate
4/3
2
Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
March of the Drowned
XLN
B
1
B
Sorcery
3
Choose one -
• Return target creature card from your graveyard to you hand.
• Return two target Pirate cards from your graveyard to your hand.
Mark of the Vampire
XLN
3B
4
B
Enchantment — Aura
1
Enchant creature
Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Mavren Fein, Dusk Apostle
XLN
2W
3
W
Legendary Creature — Vampire Cleric
2/2
2
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
Merfolk Branchwalker
XLN
1G
2
G
Creature — Merfolk Scout
2/1
2
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.
Mountain
XLN
0
Basic Land — Mountain
0
({T}: Add {R} to your mana pool.)
Navigator's Ruin
XLN
2U
3
U
Enchantment
1
Raid – At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.
Nest Robber
XLN
1R
2
R
Creature — Dinosaur
2/1
2
Haste
New Horizons
XLN
2G
3
G
Enchantment — Aura
1
Enchant land
When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has "{T}: Add two mana of any one color to your mana pool."
Old-Growth Dryads
XLN
G
1
G
Creature — Dryad
3/3
2
When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.
One With the Wind
XLN
1U
2
U
Enchantment — Aura
1
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Opt
XLN
U
1
U
Instant
3
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Otepec Huntmaster
XLN
1R
2
R
Creature — Human Shaman
1/2
2
Dinosaur spells you cast cost {1} less to cast.
{T}: Target Dinosaur gains haste until end of turn.
Overflowing Insight
XLN
4UUU
7
U
Sorcery
3
Target player draws seven cards.
Paladin of the Bloodstained
XLN
3W
4
W
Creature — Vampire Knight
3/2
2
When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
Perilous Voyage
XLN
1U
2
U
Instant
3
Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.
Pillar of Origins
XLN
2
2
Artifact
1
As Pillar of Origins enters the battlefield, choose a creature type.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
Pious Interdiction
XLN
3W
4
W
Enchantment — Aura
1
Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.
Pirate's Cutlass
XLN
3
3
Artifact — Equipment
1
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Pirate's Prize
XLN
3U
4
U
Sorcery
3
Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Plains
XLN
0
Basic Land — Plains
0
({T}: Add {W} to your mana pool.)
Pounce
XLN
1G
2
G
Instant
3
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Priest of the Wakening Sun
XLN
W
1
W
Creature — Human Cleric
1/1
2
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
{3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.
Primal Amulet
XLN
4
4
Artifact
1
Instants and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then, if there are four or more charge counters on it, you may remove those counters and transform it.
Primal Wellspring
Primal Wellspring
XLN
4
4
Land
0
(Transforms from Primal Amulet.)
{T}: Add one mana of any color to your mana pool. When that mana is used to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Primal Amulet
Prosperous Pirates
XLN
4U
5
U
Creature — Human Pirate
3/4
2
When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Prying Blade
XLN
1
1
Artifact — Equipment
1
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Pterodon Knight
XLN
3W
4
W
Creature — Human Knight
3/3
2
Pterodon Knight has flying as long as you control a dinosaur.
Queen's Agent
XLN
5B
6
B
Creature — Vampire Scout
3/3
2
Lifelink
When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Queen's Bay Soldier
XLN
1B
2
B
Creature — Vampire Soldier
2/2
2
Queen's Commission
XLN
2W
3
W
Sorcery
3
Create two 1/1 white Vampire creature tokens with lifelink.
Raging Swordtooth
XLN
3RG
5
R
G
Creature — Dinosaur
5/5
2
Trample
When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
Raiders' Wake
XLN
3B
4
B
Enchantment
1
Whenever an opponent discards a card, that player loses 2 life.
Raid - At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card.
Rallying Roar
XLN
2W
3
W
Instant
3
Creatures you control get +1/+1 until end of turn. Untap those creatures.
Rampaging Ferocidon
XLN
2R
3
R
Creature — Dinosaur
3/3
2
Menace
Players can't gain life.
Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
Ranging Raptors
XLN
2G
3
G
Creature — Dinosaur
2/3
2
Enrage - Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Raptor Companion
XLN
1W
2
W
Creature — Dinosaur
3/1
2
Raptor Hatchling
XLN
1R
2
R
Creature — Dinosaur
1/1
2
Enrage - Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Ravenous Daggertooth
XLN
2G
3
G
Creature — Dinosaur
3/2
2
Enrage - Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
Regisaur Alpha
XLN
3RG
5
R
G
Creature — Dinosaur
4/4
2
Other dinosaurs you control have haste.
When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
Repeating Barrage
XLN
1RR
3
R
Sorcery
3
Double Volley deals 3 damage to target creature or player.
Raid - {3}{R}{R}: Return Double Volley from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.
Revel in Riches
XLN
4B
5
B
Enchantment
1
Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Rigging Runner
XLN
R
1
R
Creature — Goblin Pirate
1/1
2
First strike
Raid - When Rigging Runner enters the battlefield, if you attacked with a creature this turn, put a +1/+1 counter on it.
Rile
XLN
R
1
R
Sorcery
3
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Ripjaw Raptor
XLN
2GG
4
G
Creature — Dinosaur
4/5
2
Enrage - Whenever Ripjaw Raptor is dealt damage, draw a card.
Ritual of Rejuvenation
XLN
2W
3
W
Instant
3
You gain 4 life.
Draw a card.
River Heralds' Boon
XLN
1G
2
G
Instant
3
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
River Sneak
XLN
1U
2
U
Creature — Merfolk Warrior
1/1
2
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
River's Rebuke
XLN
4UU
6
U
Sorcery
3
Return all nonland permanents target player controls to their owner's hand.
Rootbound Crag
XLN
0
1
Land
0
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G} to your mana pool.
Rowdy Crew
XLN
2RR
4
R
Creature — Human PIrate
3/3
2
Trample
When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.
Ruin Raider
XLN
2B
3
B
Creature — Orc Pirate
3/2
2
Raid - At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.
Rummaging Goblin
XLN
2R
3
R
Creature — Goblin Rogue
1/1
2
{T}, Discard a card: Draw a card.
Run Aground
XLN
3U
4
U
Instant
3
Put target artifact or creature on top of its owner's library.
Ruthless Knave
XLN
2B
3
B
Creature — Orc Pirate
3/2
2
{2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool".
Sacrifice three Treasures: Draw a card.
Sailor of Means
XLN
2U
3
U
Creature — Human Pirate
1/4
2
When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Sanctum Seeker
XLN
2BB
4
B
Creature — Vampire Knight
3/4
2
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Sanguine Sacrament
XLN
XWW
2
W
Instant
3
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Savage Stomp
XLN
2G
3
G
Sorcery
3
Savage Stomp costs {2} less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Search for Azcanta
XLN
1U
2
U
Legendary Enchantment
1
At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.
Azcanta, the Sunken Ruin
Azcanta, the Sunken Ruin
XLN
1U
2
U
Legendary Land
0
{T}: Add {U} to your mana pool.
{2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Search for Azcanta
Seekers' Squire
XLN
1B
2
B
Creature — Human Scout
1/2
2
When Seeker's Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Sentinel Totem
XLN
1
1
Artifact
1
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}, Exile Sentinel Totem: Exile all cards from all graveyards.
Settle the Wreckage
XLN
2WW
4
W
Instant
3
Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.
Shadowed Caravel
XLN
2
2
Artifact — Vehicle
2/2
1
Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Shaper Apprentice
XLN
1U
2
U
Creature — Merfolk Wizard
2/1
2
Shaper Apprentice has flying as long as you control another Merfolk
Shapers of Nature
XLN
1GU
3
U
G
Creature — Merfolk Shaman
3/3
2
{3}{G}: Put a +1/+1 counter on target creature.
{2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Shapers' Sanctuary
XLN
G
1
G
Enchantment
1
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Sheltering Light
XLN
W
1
W
Instant
3
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Shining Aerosaur
XLN
4W
5
W
Creature — Dinosaur
3/4
2
Flying
Shipwreck Looter
XLN
1U
2
U
Creature — Human Pirate
2/1
2
Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
Shore Keeper
XLN
U
1
U
Creature — Trilobite
0/3
2
{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
Siren Lookout
XLN
2U
3
U
Creature — Siren Pirate
1/2
2
Flying
When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Siren's Ruse
XLN
1U
2
U
Instant
3
Exile target creature you control, then return that card to the battlefield under it's owner's control. If a Pirate was exiled this way, draw a card.
Siren Stormtamer
XLN
U
1
U
Creature — Siren Pirate Wizard
1/1
2
Flying
{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
Skittering Heartstopper
XLN
B
1
B
Creature — Insect
1/2
2
{B}: Skittering Heartstopper gains deathtouch until end of turn.
Skulduggery
XLN
B
1
B
Instant
3
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Skyblade of the Legion
XLN
1W
2
W
Creature — Vampire Soldier
1/3
2
Flying
Skymarch Bloodletter
XLN
2B
3
B
Creature — Vampire Soldier
2/2
2
Flying
When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
Sky Terror
XLN
WR
2
W
R
Creature — Dinosaur
2/2
2
Flying, menace
Slash of Talons
XLN
W
1
W
Instant
3
Slash of Talons deals 2 damage to target attacking or blocking creature.
Sleek Schooner
XLN
3
3
Artifact — Vehicle
4/3
1
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Slice in Twain
XLN
2GG
4
G
Instant
3
Destroy target artifact or enchantment.
Draw a card.
Snapping Sailback
XLN
4G
5
G
Creature — Dinosaur
4/4
2
Flash
Enrage - Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive damage to get the counter.)
Sorcerous Spyglass
XLN
2
2
Artifact
1
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless their mana abilities.
Spell Pierce
XLN
U
1
U
Instant
3
Counter target noncreature spell unless its controller pays {2}.
Spell Swindle
XLN
3UU
5
U
Instant
3
Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Spike-Tailed Ceratops
XLN
4G
5
G
Creature — Dinosaur
4/4
2
Spike-Tailed Ceratops can block an additional creature each combat.
Spreading Rot
XLN
4B
5
B
Sorcery
3
Destroy target land. Its controller loses 2 life.
Star of Extinction
XLN
5RR
7
R
Sorcery
3
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Steadfast Armasaur
XLN
3W
4
W
Creature — Dinosaur
2/3
2
Vigilance
{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
Stone Quarry
XLN
0
1
Land
0
Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.
Storm Fleet Aerialist
XLN
1U
2
U
Creature — Human Pirate
1/2
2
Flying
Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
Storm Fleet Arsonist
XLN
4R
5
R
Creature — Orc Pirate
4/4
2
Raid - When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent.
Storm Fleet Pyromancer
XLN
4R
5
R
Creature — Human Pirate Wizard
3/2
2
Raid - When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player.
Storm Fleet Spy
XLN
2U
3
U
Creature — Human Pirate
2/2
2
Raid - When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.
Storm Sculptor
XLN
3U
4
U
Creature — Merfolk Wizard
3/2
2
Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
Sunbird's Invocation
XLN
5R
6
R
Enchantment
1
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.
Sun-Blessed Mount
XLN
3WR
5
W
R
Creature — Dinosaur
4/4
2
When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.
Sun-Crowned Hunters
XLN
4RR
6
R
Creature — Dinosaur
5/4
2
Enrage - Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent.
Sunpetal Grove
XLN
0
1
Land
0
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W} to your mana pool.
Sunrise Seeker
XLN
4W
5
W
Creature — Human Scout
3/3
2
Vigilance
When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Sure Strike
XLN
1R
2
R
Instant
3
Target creature gets +3/+0 and gains first strike until end of turn.
Swamp
XLN
0
Basic Land — Swamp
0
({T}: Add {B} to your mana pool.)
Swashbuckling
XLN
1R
2
R
Enchantment — Aura
1
Enchant creature
Enchanted creature gets +2/+2 and has haste.
Sword-Point Diplomacy
XLN
2B
3
B
Sorcery
3
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Tempest Caller
XLN
2UU
4
U
Creature — Merfolk Wizard
2/3
2
When Tempest Caller enters the battlefield, tap all creatures target opponent controls.
Territorial Hammerskull
XLN
2W
3
W
Creature — Dinosaur
2/3
2
Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
Thaumatic Compass
XLN
2
2
Artifact
1
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
At the beginning of your end step, if control seven or more lands, transform Thaumatic Compass.
Spires of Orazca
Spires of Orazca
XLN
2
2
Land
0
(Transforms from Thaumatic Compass.)
{T}: Add {C} to your mana pool.
{T}: Untap target attacking creature an opponent controls and remove it from combat.
Thaumatic Compass
Thrash of Raptors
XLN
3R
4
R
Creature — Dinosaur
3/3
2
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
Thundering Spineback
XLN
5GG
7
G
Creature — Dinosaur
5/5
2
Other Dinosaurs you control get +1/+1.
{5}{G}: Create a 3/3 green Dinosaur creature token with trample.
Tilonalli's Knight
XLN
1R
2
R
Creature — Human Knight
2/2
2
Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.
Tilonalli's Skinshifter
XLN
2R
3
R
Creature — Human Shaman
0/1
2
Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
Tishana's Wayfinder
XLN
2G
3
G
Creature — Merfolk Scout
2/2
2
When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Tishana, Voice of Thunder
XLN
5UG
7
U
G
Legendary Creature — Merfolk Shaman
*/*
2
Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters the battlefield, draw a card for each creature you control.
Tocatli Honor Guard
XLN
1W
2
W
Creature — Human Soldier
1/3
2
Creatures entering the battlefield don't cause abilities to trigger.
Treasure Map
XLN
2
2
Artifact
1
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Treasure Cove
Treasure Cove
XLN
2
2
Land
0
(Transforms from Treasure Map.)
{T}: Add {C} to your mana pool.
{T}, Sacrifice a Treasure: Draw a card.
Treasure Map
Trove of Temptation
XLN
3R
4
R
Enchantment
1
Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
At the beginning of you end step, create a colorless artifact token named Treasure with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool".
Unclaimed Territory
XLN
0
Land
0
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
Unfriendly Fire
XLN
4R
5
R
Instant
3
Unfriendly Fire deals 4 damage to target creature or player.
Unknown Shores
XLN
0
Land
0
{T}: Add {C} to your mana pool. ({C} represents colorless mana.)
{1}, {T}: Add one mana of any color to your mana pool.
Vampire's Zeal
XLN
W
1
W
Instant
3
Target creature gets +2/+2 until end of turn. If it's Vampire, it gains first strike until end of turn.
Vance's Blasting Cannons
XLN
3R
4
R
Legendary Enchantment
1
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell this turn, you may transform Vance's Blasting Cannons.
Spitfire Bastion
Spitfire Bastion
XLN
3R
4
R
Legendary Land
0
(Transforms from Vance's Blasting Cannons.)
{T}: Add {R} to your mana pool.
{2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player.
Vance's Blasting Cannons
Vanquisher's Banner
XLN
5
5
Artifact
1
As Vanquisher's Banner enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Vanquish the Weak
XLN
2B
3
B
Instant
3
Destroy target creature with power 3 or less.
Verdant Rebirth
XLN
1G
2
G
Instant
3
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.
Verdant Sun's Avatar
XLN
5GG
7
G
Creature — Dinosaur Avatar
5/5
2
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
Vicious Conquistador
XLN
B
1
B
Creature — Vampire Soldier
1/2
2
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
Vineshaper Mystic
XLN
2G
3
G
Creature — Merfolk Shaman
1/3
2
When VVineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.
Vona, Butcher of Magan
XLN
3WB
5
W
B
Legendary Creature — Vampire Knight
4/4
2
Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.
Vraska, Relic Seeker
XLN
4BG
6
B
G
Legendary Planeswalker — Vraska
6
1
+2: Create a 2/2 black Pirate creature token with menace.
-3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
-10: Target player's life total becomes 1.
Vraska's Contempt
XLN
2BB
4
B
Instant
3
Exile target creature or planeswalker. You gain 2 life.
Wakening Sun's Avatar
XLN
5WWW
8
W
Creature — Dinosaur Avatar
7/7
2
When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
Waker of the Wilds
XLN
2GG
4
G
Creature — Merfolk Shaman
3/3
2
{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
Walk the Plank
XLN
BB
2
B
Sorcery
3
Destroy target non-Merfolk creature.
Wanted Scoundrels
XLN
1B
2
B
Creature — Human Pirate
4/3
2
When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
Watertrap Weaver
XLN
2U
3
U
Creature — Merfolk Wizard
2/2
2
When Watertrap Weaver enters the battlefield, target target creature an opponent controls. That creature doesn't untap during its controller's untap step.
Wildgrowth Walker
XLN
1G
2
G
Creature — Elemental
1/3
2
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
Wily Goblin
XLN
RR
2
R
Creature — Goblin Pirate
1/1
2
When Wily Goblin enters the battlefield, creature a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool".
Wind Strider
XLN
4U
5
U
Creature — Merfolk Wizard
3/3
2
Flash
Flying
Woodland Stream
XLN
0
1
Land
0
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U} to your mana pool.