Cockatrice/Magic-Spoiler
2024-12-03 08:17:10 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIO.xml
PIO
Pioneer Masters (Spoiler)
Masters
2024-12-10
Abhorrent Overlord
Flying
When Abhorrent Overlord enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
B
Creature — Demon
Creature
7
5BB
6/6
PIO
2
Aetherling
{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Aetherling can't be blocked this turn.
{1}: Aetherling gets +1/-1 until end of turn.
{1}: Aetherling gets -1/+1 until end of turn.
U
Creature — Shapeshifter
Creature
6
4UU
4/5
PIO
2
Ajani Steadfast
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
W
Legendary Planeswalker — Ajani
Planeswalker
4
3W
4
PIO
1
Ajani, Mentor of Heroes
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.
GW
Legendary Planeswalker — Ajani
Planeswalker
5
3GW
4
PIO
1
Akoum Warrior // Akoum Teeth
Creature — Minotaur Warrior // Land
Creature
6
PIO
0
Akroan Crusader
Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)
R
Creature — Human Soldier
Creature
1
R
1/1
PIO
2
Alive
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
GW
Sorcery
Sorcery
5
3G
PIO
3
Well
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
GW
Sorcery
Sorcery
5
W
PIO
3
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
G
Enchantment — Aura
Enchantment
2
1G
PIO
1
Anax and Cymede
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
RW
Legendary Creature — Human Soldier
Creature
3
1RW
3/2
PIO
2
Anchor to the Aether
Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
U
Sorcery
Sorcery
3
2U
PIO
3
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
U
Enchantment — Aura
Enchantment
1
U
PIO
1
Archaeomancer
When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.
U
Creature — Human Wizard
Creature
4
2UU
1/2
PIO
2
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
W
Creature — Angel
Creature
5
3WW
3/4
PIO
2
Archway Angel
Flying
When this creature enters, you gain 2 life for each Gate you control.
W
Creature — Angel
Creature
6
5W
3/4
PIO
2
Ardenvale Tactician // Dizzying Swoop
W
Creature — Human Knight // Instant — Adventure
Creature
3
1WW // 1W
2/3
PIO
3
Armed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
GR
Sorcery
Sorcery
6
1R
PIO
3
Dangerous
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
GR
Sorcery
Sorcery
6
3G
PIO
3
Artful Maneuver
Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
W
Instant
Instant
2
1W
PIO
3
Artisan of Forms
Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.
U
Creature — Human Wizard
Creature
2
1U
1/1
PIO
2
Ash Zealot
First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
R
Creature — Human Warrior
Creature
2
RR
2/2
PIO
2
Ashen Rider
Flying
When Ashen Rider enters or dies, exile target permanent.
BW
Creature — Archon
Creature
8
4WWBB
5/5
PIO
2
Ashiok, Nightmare Weaver
+2: Exile the top three cards of target opponent's library.
−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
−10: Exile all cards from all opponents' hands and graveyards.
BU
Legendary Planeswalker — Ashiok
Planeswalker
3
1UB
3
PIO
1
Aspect of Hydra
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
G
Instant
Instant
1
G
PIO
3
Assemble the Legion
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
RW
Enchantment
Enchantment
5
3RW
PIO
1
Athreos, God of Passage
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
BW
Legendary Enchantment Creature — God
Creature
3
1WB
5/4
PIO
2
Audacity
Enchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When Audacity is put into a graveyard from the battlefield, draw a card.
G
Enchantment — Aura
Enchantment
1
G
PIO
1
Aurelia's Fury
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
RW
Instant
Instant
2
XRW
PIO
3
Avatar of the Resolute
Reach, trample
Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
G
Creature — Avatar
Creature
2
GG
3/2
PIO
2
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
UW
Instant
Instant
2
WU
PIO
3
Azorius Guildgate
This land enters tapped.
{T}: Add {W} or {U}.
Land — Gate
Land
0
PIO
0
Bala Ged Recovery // Bala Ged Sanctuary
Sorcery // Land
Land
3
PIO
0
Baleful Eidolon
Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Enchanted creature gets +1/+1 and has deathtouch.
B
Enchantment Creature — Spirit
Creature
2
1B
1/1
PIO
2
Bane of Bala Ged
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
Creature — Eldrazi
Creature
7
7
7/5
PIO
2
Basilica Screecher
Flying
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
B
Creature — Bat
Creature
2
1B
1/2
PIO
2
Bassara Tower Archer
Hexproof, reach
G
Creature — Human Archer
Creature
2
GG
2/1
PIO
2
Behold the Beyond
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
B
Sorcery
Sorcery
7
5BB
PIO
3
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
{1}{U}, {T}: Creatures your opponents control attack this turn if able.
U
Legendary Enchantment Artifact
Artifact
4
2UU
PIO
1
Bile Blight
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
B
Instant
Instant
2
BB
PIO
3
Blackbloom Rogue // Blackbloom Bog
Creature — Human Rogue // Land
Creature
3
PIO
0
Blood Baron of Vizkopa
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
BW
Creature — Vampire
Creature
5
3WB
4/4
PIO
2
Blood Scrivener
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
B
Creature — Zombie Wizard
Creature
2
1B
2/1
PIO
2
Bloodfire Enforcers
Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
R
Creature — Human Monk
Creature
4
3R
5/2
PIO
2
Bloodtithe Harvester
When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
{T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
BR
Creature — Vampire
Creature
2
BR
3/2
PIO
2
Boon Satyr
Flash
Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+2.
G
Enchantment Creature — Satyr
Creature
3
1GG
4/2
PIO
2
Boros Guildgate
This land enters tapped.
{T}: Add {R} or {W}.
Land — Gate
Land
0
PIO
0
Boros Reckoner
Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
{R/W}: Boros Reckoner gains first strike until end of turn.
RW
Creature — Minotaur Wizard
Creature
3
R/WR/WR/W
3/3
PIO
2
Boulder Salvo
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Boulder Salvo deals 4 damage to target creature.
R
Sorcery
Sorcery
5
4R
PIO
3
Boundary Lands Ranger
At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
R
Creature — Human Ranger
Creature
2
1R
2/2
PIO
2
Bounding Krasis
Flash (You may cast this spell any time you could cast an instant.)
When Bounding Krasis enters, you may tap or untap target creature.
GU
Creature — Fish Lizard
Creature
3
1GU
3/3
PIO
2
Brineborn Cutthroat
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
U
Creature — Merfolk Pirate
Creature
2
1U
2/1
PIO
2
Bring to Light
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
GU
Sorcery
Sorcery
5
3GU
PIO
3
Brood Monitor
Devoid (This card has no color.)
When Brood Monitor enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Creature — Eldrazi Drone
Creature
6
4GG
3/3
PIO
2
Burning Anger
Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
R
Enchantment — Aura
Enchantment
5
4R
PIO
1
Call the Gatewatch
Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
W
Sorcery
Sorcery
3
2W
PIO
3
Cartel Aristocrat
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
BW
Creature — Human Advisor
Creature
2
WB
2/2
PIO
2
Catacomb Sifter
Devoid (This card has no color.)
When Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature — Eldrazi Drone
Creature
3
1BG
2/3
PIO
2
Cavern Lampad
Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.
B
Enchantment Creature — Nymph
Creature
4
3B
2/2
PIO
2
Celestial Archon
Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
W
Enchantment Creature — Archon
Creature
5
3WW
4/4
PIO
2
Chained to the Rocks
Enchant Mountain you control
When Chained to the Rocks enters, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)
W
Enchantment — Aura
Enchantment
1
W
PIO
1
Chandra, Flamecaller
+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
0: Discard all the cards in your hand, then draw that many cards plus one.
−X: Chandra, Flamecaller deals X damage to each creature.
R
Legendary Planeswalker — Chandra
Planeswalker
6
4RR
4
PIO
1
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
U
Creature — Squid Horror
Creature
3
2U
1/1
PIO
2
Chromanticore
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
BGRUW
Enchantment Creature — Manticore
Creature
5
WUBRG
4/4
PIO
2
Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
G
Instant
Instant
3
2G
PIO
3
Cloudfin Raptor
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
U
Creature — Bird Mutant
Creature
1
U
0/1
PIO
2
Clutch of Currents
Return target creature to its owner's hand.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
U
Sorcery
Sorcery
1
U
PIO
3
Commune with the Gods
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
G
Sorcery
Sorcery
2
1G
PIO
3
Compulsory Rest
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
W
Enchantment — Aura
Enchantment
2
1W
PIO
1
Conclave Naturalists
When Conclave Naturalists enters, you may destroy target artifact or enchantment.
G
Creature — Dryad
Creature
5
4G
4/4
PIO
2
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
U
Instant
Instant
1
U
PIO
3
Coordinated Assault
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
R
Instant
Instant
1
R
PIO
3
Counterflux
This spell can't be countered.
Counter target spell you don't control.
Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
RU
Instant
Instant
3
UUR
PIO
3
Courier's Briefcase
When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token.
{T}, Sacrifice Courier's Briefcase: Add one mana of any color.
{W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.
G
Artifact — Treasure
Artifact
2
1G
PIO
1
Crackdown Construct
Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
Artifact Creature — Construct
Creature
4
4
2/2
PIO
2
Cruel Revival
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
B
Instant
Instant
5
4B
PIO
3
Crumble to Dust
Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.
Sorcery
Sorcery
4
3R
PIO
3
Crush of Tentacles
Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
U
Sorcery
Sorcery
6
4UU
PIO
3
Crypt Incursion
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
B
Instant
Instant
3
2B
PIO
3
Dark Betrayal
Destroy target black creature.
B
Instant
Instant
1
B
PIO
3
Dark Deal
Each player discards all the cards in their hand, then draws that many cards minus one.
B
Sorcery
Sorcery
3
2B
PIO
3
Dark Petition
Search your library for a card, put that card into your hand, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
B
Sorcery
Sorcery
5
3BB
PIO
3
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
{T}: Add one mana of any color.
Artifact
Artifact
3
3
PIO
1
Day's Undoing
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
U
Sorcery
Sorcery
3
2U
PIO
3
Destructive Revelry
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
GR
Instant
Instant
2
RG
PIO
3
Devour Flesh
Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
B
Instant
Instant
2
1B
PIO
3
Dictate of Erebos
Flash
Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
B
Enchantment
Enchantment
5
3BB
PIO
1
Dictate of Heliod
Flash
Creatures you control get +2/+2.
W
Enchantment
Enchantment
5
3WW
PIO
1
Dimir Guildgate
This land enters tapped.
{T}: Add {U} or {B}.
Land — Gate
Land
0
PIO
0
Dinrova Horror
When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card.
BU
Creature — Horror
Creature
6
4UB
4/4
PIO
2
Disciple of Phenax
When Disciple of Phenax enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
B
Creature — Human Cleric
Creature
4
2BB
1/3
PIO
2
District Guide
When District Guide enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
G
Creature — Elf Scout
Creature
3
2G
2/2
PIO
2
Domri Rade
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
GR
Legendary Planeswalker — Domri
Planeswalker
3
1RG
3
PIO
1
Down
Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)
BG
Sorcery
Sorcery
7
3B
PIO
3
Dirty
Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of this card from your hand.)
BG
Sorcery
Sorcery
7
2G
PIO
3
Draconic Roar
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
R
Instant
Instant
2
1R
PIO
3
Dragon Mantle
Enchant creature
When Dragon Mantle enters, draw a card.
Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
R
Enchantment — Aura
Enchantment
1
R
PIO
1
Dragon-Style Twins
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
R
Creature — Human Monk
Creature
5
3RR
3/3
PIO
2
Dragonlord Atarka
Flying, trample
When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
GR
Legendary Creature — Elder Dragon
Creature
7
5RG
8/8
PIO
2
Dragonlord Dromoka
This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
GW
Legendary Creature — Elder Dragon
Creature
6
4GW
5/7
PIO
2
Dragonlord Kolaghan
Flying, haste
Other creatures you control have haste.
Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
BR
Legendary Creature — Elder Dragon
Creature
6
4BR
6/5
PIO
2
Dragonlord Ojutai
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
UW
Legendary Creature — Elder Dragon
Creature
5
3WU
5/4
PIO
2
Dragonlord Silumgar
Flying, deathtouch
When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
BU
Legendary Creature — Elder Dragon
Creature
6
4UB
3/5
PIO
2
Dramatic Reversal
Untap all nonland permanents you control.
U
Instant
Instant
2
1U
PIO
3
Dreadbore
Destroy target creature or planeswalker.
BR
Sorcery
Sorcery
2
BR
PIO
3
Dreadhound
When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
B
Creature — Demon Dog
Creature
6
4BB
6/6
PIO
2
Dreg Mangler
Haste
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
BG
Creature — Plant Zombie
Creature
3
1BG
3/3
PIO
2
Eidolon of Rhetoric
Each player can't cast more than one spell each turn.
W
Enchantment Creature — Spirit
Creature
3
2W
1/4
PIO
2
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
W
Legendary Planeswalker — Elspeth
Planeswalker
6
4WW
4
PIO
1
Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
U
Sorcery
Sorcery
12
8UUUU
PIO
3
Ephara, God of the Polis
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
UW
Legendary Enchantment Creature — God
Creature
4
2WU
6/5
PIO
2
Epic Experiment
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
RU
Sorcery
Sorcery
2
XUR
PIO
3
Erebos, God of the Dead
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
{1}{B}, Pay 2 life: Draw a card.
B
Legendary Enchantment Creature — God
Creature
4
3B
5/7
PIO
2
Essence Scatter
Counter target creature spell.
U
Instant
Instant
2
1U
PIO
3
Evangel of Heliod
When Evangel of Heliod enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
W
Creature — Human Cleric
Creature
6
4WW
1/3
PIO
2
Evolving Wilds
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Land
0
PIO
0
Expedite
Target creature gains haste until end of turn.
Draw a card.
R
Instant
Instant
1
R
PIO
3
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
G
Creature — Human Ooze
Creature
1
G
1/1
PIO
2
Exquisite Firecraft
Exquisite Firecraft deals 4 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
R
Sorcery
Sorcery
3
1RR
PIO
3
Extricator of Sin
When Extricator of Sin enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
W
Creature — Human Cleric
Creature
3
2W
0/3
PIO
2
Extricator of Flesh
Eldrazi you control have vigilance.
{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
Creature — Eldrazi Horror
Creature
3
3/5
PIO
2
Fall of the Hammer
Target creature you control deals damage equal to its power to another target creature.
R
Instant
Instant
2
1R
PIO
3
Fallaji Archaeologist
When Fallaji Archaeologist enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)
U
Creature — Human Scout
Creature
2
1U
0/3
PIO
2
Fanatic of Mogis
When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
R
Creature — Minotaur Shaman
Creature
4
3R
4/2
PIO
2
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
BU
Instant
Instant
5
1U
PIO
3
Away
Target player sacrifices a creature of their choice.
Fuse (You may cast one or both halves of this card from your hand.)
BU
Instant
Instant
5
2B
PIO
3
Fell Stinger
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
B
Creature — Zombie Scorpion
Creature
3
2B
3/2
PIO
2
Fiendslayer Paladin
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.
W
Creature — Human Knight
Creature
3
1WW
2/2
PIO
2
Fight with Fire
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
R
Sorcery
Sorcery
3
2R
PIO
3
Fleecemane Lion
{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
GW
Creature — Cat
Creature
2
GW
3/3
PIO
2
Flitterstep Eidolon
Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flitterstep Eidolon can't be blocked.
Enchanted creature gets +1/+1 and can't be blocked.
U
Enchantment Creature — Spirit
Creature
2
1U
1/1
PIO
2
Fog
Prevent all combat damage that would be dealt this turn.
G
Instant
Instant
1
G
PIO
3
Frostburn Weird
{U/R}: Frostburn Weird gets +1/-1 until end of turn.
RU
Creature — Weird
Creature
2
U/RU/R
1/4
PIO
2
Furious Rise
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
R
Enchantment
Enchantment
3
2R
PIO
1
Garruk, Apex Predator
+1: Destroy another target planeswalker.
+1: Create a 3/3 black Beast creature token with deathtouch.
−3: Destroy target creature. You gain life equal to its toughness.
−8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
BG
Legendary Planeswalker — Garruk
Planeswalker
7
5BG
5
PIO
1
Garruk, Caller of Beasts
+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
−3: You may put a green creature card from your hand onto the battlefield.
−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
G
Legendary Planeswalker — Garruk
Planeswalker
6
4GG
4
PIO
1
Gate Colossus
This spell costs {1} less to cast for each Gate you control.
This creature can't be blocked by creatures with power 2 or less.
Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Artifact Creature — Construct
Creature
8
8
8/8
PIO
2
Gatebreaker Ram
Gatebreaker Ram gets +1/+1 for each Gate you control.
As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
G
Creature — Sheep
Creature
3
2G
2/2
PIO
2
Gates Ablaze
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
R
Sorcery
Sorcery
3
2R
PIO
3
Gateway Plaza
Gateway Plaza enters tapped.
When Gateway Plaza enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Land — Gate
Land
0
PIO
0
Gather the Pack
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
G
Sorcery
Sorcery
2
1G
PIO
3
Ghirapur Gearcrafter
When Ghirapur Gearcrafter enters, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)
R
Creature — Human Artificer
Creature
3
2R
2/1
PIO
2
Ghor-Clan Rampager
Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
GR
Creature — Beast
Creature
4
2RG
4/4
PIO
2
Ghostblade Eidolon
Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.
W
Enchantment Creature — Spirit
Creature
3
2W
1/1
PIO
2
Gideon, Ally of Zendikar
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
W
Legendary Planeswalker — Gideon
Planeswalker
4
2WW
4
PIO
1
Gift of Orzhova
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
BW
Enchantment — Aura
Enchantment
3
1W/BW/B
PIO
1
Give
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
GU
Sorcery
Sorcery
6
2G
PIO
3
Take
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)
GU
Sorcery
Sorcery
6
2U
PIO
3
Gladecover Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
G
Creature — Elf Scout
Creature
1
G
1/1
PIO
2
Gnarlback Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever you cast a spell that targets this creature, draw a card.
G
Creature — Rhino
Creature
4
2GG
4/4
PIO
2
Goblin Heelcutter
Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
R
Creature — Goblin Berserker
Creature
4
3R
3/2
PIO
2
Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
R
Creature — Goblin Warrior
Creature
3
2R
2/2
PIO
2
Golgari Guildgate
This land enters tapped.
{T}: Add {B} or {G}.
Land — Gate
Land
0
PIO
0
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost {2} less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
G
Legendary Creature — Bear
Creature
4
3G
4/3
PIO
2
Growing Ranks
At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
GW
Enchantment
Enchantment
4
2G/WG/W
PIO
1
Gruul Guildgate
This land enters tapped.
{T}: Add {R} or {G}.
Land — Gate
Land
0
PIO
0
Guild Summit
When Guild Summit enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
U
Enchantment
Enchantment
3
2U
PIO
1
Gurmag Angler
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
B
Creature — Zombie Fish
Creature
7
6B
5/5
PIO
2
Gust of Wind
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
U
Sorcery
Sorcery
4
3U
PIO
3
Hallowed Moonlight
Until end of turn, if a creature would enter and it wasn't cast, exile it instead.
Draw a card.
W
Instant
Instant
2
1W
PIO
3
Halo Scarab
{2}, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Artifact Creature — Insect
Creature
2
2
2/1
PIO
2
Haven of the Spirit Dragon
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Land
Land
0
PIO
0
Heart-Piercer Manticore
When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.
Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
R
Creature — Manticore
Creature
4
2RR
4/3
PIO
2
Heliod's Pilgrim
When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
W
Creature — Human Cleric
Creature
3
2W
1/2
PIO
2
Heliod, God of the Sun
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
W
Legendary Enchantment Creature — God
Creature
4
3W
5/6
PIO
2
Hero of Iroas
Aura spells you cast cost {1} less to cast.
Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
W
Creature — Human Soldier
Creature
2
1W
2/2
PIO
2
Hero of Leina Tower
Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.
G
Creature — Human Warrior
Creature
1
G
1/1
PIO
2
Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
U
Sorcery
Sorcery
2
1U
PIO
3
Hissing Quagmire
Hissing Quagmire enters tapped.
{T}: Add {B} or {G}.
{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Land
Land
0
PIO
0
Honored Hydra
Trample
Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
G
Creature — Snake Hydra
Creature
6
5G
6/6
PIO
2
Hopeful Eidolon
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.
W
Enchantment Creature — Spirit
Creature
1
W
1/1
PIO
2
Hornet Nest
Defender (This creature can't attack.)
Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
G
Creature — Insect
Creature
3
2G
0/2
PIO
2
Humble Defector
{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.
R
Creature — Human Rogue
Creature
2
1R
2/1
PIO
2
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
G
Sorcery
Sorcery
5
4G
PIO
3
Hushwing Gryff
Flash
Flying
Creatures entering don't cause abilities to trigger.
W
Creature — Hippogriff
Creature
3
2W
2/1
PIO
2
Illness in the Ranks
Creature tokens get -1/-1.
B
Enchantment
Enchantment
1
B
PIO
1
Illusory Angel
Cast this spell only if you've cast another spell this turn.
Flying
U
Creature — Angel Illusion
Creature
3
2U
4/4
PIO
2
Imperious Oligarch
Vigilance
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
BW
Creature — Human Cleric
Creature
2
WB
2/1
PIO
2
Imposing Sovereign
Creatures your opponents control enter tapped.
W
Creature — Human Noble
Creature
2
1W
2/1
PIO
2
Ingenious Skaab
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{U}: Ingenious Skaab gets +1/-1 until end of turn.
U
Creature — Zombie Horror
Creature
3
2U
2/3
PIO
2
Iroas, God of Victory
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
RW
Legendary Enchantment Creature — God
Creature
4
2RW
7/4
PIO
2
Izzet Guildgate
Izzet Guildgate enters tapped.
{T}: Add {U} or {R}.
Land — Gate
Land
0
PIO
0
Jace, Architect of Thought
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
U
Legendary Planeswalker — Jace
Planeswalker
4
2UU
4
PIO
1
Jace, Memory Adept
+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
−7: Any number of target players each draw twenty cards.
U
Legendary Planeswalker — Jace
Planeswalker
5
3UU
4
PIO
1
Jace, Vryn's Prodigy
{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
U
Legendary Creature — Human Wizard
Creature
2
1U
0/2
PIO
2
Jace, Telepath Unbound
+1: Up to one target creature gets -2/-0 until your next turn.
−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
U
Legendary Planeswalker — Jace
Planeswalker
2
5
PIO
1
Jarad's Orders
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
BG
Sorcery
Sorcery
4
2BG
PIO
3
Jhessian Thief
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jhessian Thief deals combat damage to a player, draw a card.
U
Creature — Human Rogue
Creature
3
2U
1/3
PIO
2
Jwari Disruption // Jwari Ruins
Instant // Land
Land
2
PIO
0
Kabira Takedown // Kabira Plateau
Instant // Land
Land
2
PIO
0
Karametra, God of Harvests
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
GW
Legendary Enchantment Creature — God
Creature
5
3GW
6/7
PIO
2
Keening Apparition
Sacrifice Keening Apparition: Destroy target enchantment.
W
Creature — Spirit
Creature
2
1W
2/2
PIO
2
Keepsake Gorgon
Deathtouch
{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
B
Creature — Gorgon
Creature
5
3BB
2/5
PIO
2
Keranos, God of Storms
Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
RU
Legendary Enchantment Creature — God
Creature
5
3UR
6/5
PIO
2
Khalni Ambush // Khalni Territory
Instant // Land
Land
3
PIO
0
Kiora's Follower
{T}: Untap another target permanent.
GU
Creature — Merfolk
Creature
2
GU
2/2
PIO
2
Kiora, the Crashing Wave
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
−1: Draw a card. You may play an additional land this turn.
−5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
GU
Legendary Planeswalker — Kiora
Planeswalker
4
2GU
2
PIO
1
Knight of the White Orchid
First strike
When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
W
Creature — Human Knight
Creature
2
WW
2/2
PIO
2
Knightly Valor
Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
W
Enchantment — Aura
Enchantment
5
4W
PIO
1
Kozilek's Return
Devoid (This card has no color.)
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
Instant
Instant
3
2R
PIO
3
Kraul Harpooner
Reach
Undergrowth — When Kraul Harpooner enters, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
G
Creature — Insect Warrior
Creature
2
1G
3/2
PIO
2
Kruphix, God of Horizons
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
GU
Legendary Enchantment Creature — God
Creature
5
3GU
4/7
PIO
2
Kytheon, Hero of Akros
At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
{2}{W}: Kytheon gains indestructible until end of turn.
W
Legendary Creature — Human Soldier
Creature
1
W
2/1
PIO
2
Gideon, Battle-Forged
+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
+1: Until your next turn, target creature gains indestructible. Untap that creature.
0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
W
Legendary Planeswalker — Gideon
Planeswalker
1
3
PIO
1
Labyrinth Champion
Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
R
Creature — Human Warrior
Creature
4
3R
2/2
PIO
2
Lagonna-Band Trailblazer
Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
W
Creature — Centaur Scout
Creature
1
W
0/4
PIO
2
Leafcrown Dryad
Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Reach
Enchanted creature gets +2/+2 and has reach.
G
Enchantment Creature — Nymph Dryad
Creature
2
1G
2/2
PIO
2
Legion Loyalist
Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
R
Creature — Goblin Soldier
Creature
1
R
1/1
PIO
2
Lifebane Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Lifebane Zombie enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
B
Creature — Zombie Warrior
Creature
3
1BB
3/1
PIO
2
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
B
Legendary Planeswalker — Liliana
Planeswalker
5
3BB
5
PIO
1
Liliana of the Dark Realms
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
B
Legendary Planeswalker — Liliana
Planeswalker
4
2BB
3
PIO
1
Liliana, Heretical Healer
Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
B
Legendary Creature — Human Cleric
Creature
3
1BB
2/3
PIO
2
Liliana, Defiant Necromancer
+2: Each player discards a card.
−X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
−8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
B
Legendary Planeswalker — Liliana
Planeswalker
3
3
PIO
1
Limits of Solidarity
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
R
Sorcery
Sorcery
4
3R
PIO
3
Linvala, the Preserver
Flying
When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life.
When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
W
Legendary Creature — Angel
Creature
6
4WW
5/5
PIO
2
Lotleth Troll
Trample
Discard a creature card: Put a +1/+1 counter on Lotleth Troll.
{B}: Regenerate Lotleth Troll.
BG
Creature — Zombie Troll
Creature
2
BG
2/1
PIO
2
Lotus-Eye Mystics
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand.
W
Creature — Human Monk
Creature
4
3W
3/2
PIO
2
Loxodon Smiter
This spell can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
GW
Creature — Elephant Soldier
Creature
3
1GW
4/4
PIO
2
Lumbering Falls
Lumbering Falls enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Land
Land
0
PIO
0
Lyev Skyknight
Flying
When Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
UW
Creature — Human Knight
Creature
3
1WU
3/1
PIO
2
Makindi Sliderunner
Trample
Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.
R
Creature — Beast
Creature
2
1R
2/1
PIO
2
Martial Glory
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
RW
Instant
Instant
2
RW
PIO
3
Master of Waves
Protection from red
Elemental creatures you control get +1/+1.
When Master of Waves enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
U
Creature — Merfolk Wizard
Creature
4
3U
2/1
PIO
2
Maze's End
This land enters tapped.
{T}: Add {C}.
{3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Land
0
PIO
0
Medomai the Ageless
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
UW
Legendary Creature — Sphinx
Creature
6
4WU
4/4
PIO
2
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
W
Creature — Human Soldier
Creature
3
2W
2/2
PIO
2
Miming Slime
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
G
Sorcery
Sorcery
3
2G
PIO
3
Mistcutter Hydra
This spell can't be countered.
Haste, protection from blue
Mistcutter Hydra enters with X +1/+1 counters on it.
G
Creature — Hydra
Creature
1
XG
0/0
PIO
2
Mizzium Mortars
Mizzium Mortars deals 4 damage to target creature you don't control.
Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
R
Sorcery
Sorcery
2
1R
PIO
3
Mizzium Skin
Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
U
Instant
Instant
1
U
PIO
3
Mogis's Warhound
Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Mogis's Warhound attacks each combat if able.
Enchanted creature gets +2/+2 and attacks each combat if able.
R
Enchantment Creature — Dog
Creature
2
1R
2/2
PIO
2
Mogis, God of Slaughter
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
BR
Legendary Enchantment Creature — God
Creature
4
2BR
7/5
PIO
2
Monastery Swiftspear
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
R
Creature — Human Monk
Creature
1
R
1/2
PIO
2
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
U
Creature — Human Wizard
Creature
4
3U
1/5
PIO
2
Nantuko Husk
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
B
Creature — Zombie Insect
Creature
3
2B
2/2
PIO
2
Narset Transcendent
+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
−2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
−9: You get an emblem with "Your opponents can't cast noncreature spells."
UW
Legendary Planeswalker — Narset
Planeswalker
4
2WU
6
PIO
1
Natural State
Destroy target artifact or enchantment with mana value 3 or less.
G
Instant
Instant
1
G
PIO
3
Needle Spires
Needle Spires enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Land
Land
0
PIO
0
Nemesis of Mortals
This spell costs {1} less to cast for each creature card in your graveyard.
{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
G
Creature — Snake
Creature
6
4GG
5/5
PIO
2
Nessian Asp
Reach
{6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
G
Creature — Snake
Creature
5
4G
4/5
PIO
2
Niblis of Frost
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
U
Creature — Spirit
Creature
4
2UU
3/3
PIO
2
Nighthowler
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
B
Enchantment Creature — Horror
Creature
3
1BB
0/0
PIO
2
Nightveil Specter
Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with Nightveil Specter.
BU
Creature — Specter
Creature
3
U/BU/BU/B
2/3
PIO
2
Nimbus Naiad
Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
Enchanted creature gets +2/+2 and has flying.
U
Enchantment Creature — Nymph
Creature
3
2U
2/2
PIO
2
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
G
Sorcery
Sorcery
3
2G
PIO
3
Nissa, Vastwood Seer
When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
G
Legendary Creature — Elf Scout
Creature
3
2G
2/2
PIO
2
Nissa, Sage Animist
+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
−2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
G
Legendary Planeswalker — Nissa
Planeswalker
3
3
PIO
1
Nissa, Voice of Zendikar
+1: Create a 0/1 green Plant creature token.
−2: Put a +1/+1 counter on each creature you control.
−7: You gain X life and draw X cards, where X is the number of lands you control.
G
Legendary Planeswalker — Nissa
Planeswalker
3
1GG
3
PIO
1
Nivix Cyclops
Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
RU
Creature — Cyclops
Creature
3
1UR
1/4
PIO
2
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
BU
Creature — Human Rogue
Creature
4
2UB
3/1
PIO
2
Nylea's Disciple
When Nylea's Disciple enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
G
Creature — Centaur Archer
Creature
4
2GG
3/3
PIO
2
Nylea, God of the Hunt
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
{3}{G}: Target creature gets +2/+2 until end of turn.
G
Legendary Enchantment Creature — God
Creature
4
3G
6/6
PIO
2
Nyx Weaver
Reach
At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
BG
Enchantment Creature — Spider
Creature
3
1BG
2/3
PIO
2
Oath of Chandra
When Oath of Chandra enters, it deals 3 damage to target creature an opponent controls.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
R
Legendary Enchantment
Enchantment
2
1R
PIO
1
Oath of Gideon
When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens.
Each planeswalker you control enters with an additional loyalty counter on it.
W
Legendary Enchantment
Enchantment
3
2W
PIO
1
Oath of Jace
When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
U
Legendary Enchantment
Enchantment
3
2U
PIO
1
Oath of Liliana
When Oath of Liliana enters, each opponent sacrifices a creature of their choice.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
B
Legendary Enchantment
Enchantment
3
2B
PIO
1
Oath of Nissa
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells.
G
Legendary Enchantment
Enchantment
1
G
PIO
1
Ob Nixilis Reignited
+1: You draw a card and you lose 1 life.
−3: Destroy target creature.
−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
B
Legendary Planeswalker — Nixilis
Planeswalker
5
3BB
5
PIO
1
Ob Nixilis's Cruelty
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
B
Instant
Instant
3
2B
PIO
3
Opal Lake Gatekeepers
When Opal Lake Gatekeepers enters, if you control two or more Gates, you may draw a card.
U
Creature — Vedalken Soldier
Creature
4
3U
2/4
PIO
2
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
W
Sorcery
Sorcery
2
1W
PIO
3
Ordeal of Purphoros
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.
When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
R
Enchantment — Aura
Enchantment
2
1R
PIO
1
Orzhov Guildgate
This land enters tapped.
{T}: Add {W} or {B}.
Land — Gate
Land
0
PIO
0
Outpost Siege
As Outpost Siege enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
R
Enchantment
Enchantment
4
3R
PIO
1
Ovalchase Daredevil
Whenever an artifact you control enters, you may return Ovalchase Daredevil from your graveyard to your hand.
B
Creature — Human Pilot
Creature
4
3B
4/2
PIO
2
Painful Truths
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
B
Sorcery
Sorcery
3
2B
PIO
3
Part the Waterveil
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
U
Sorcery
Sorcery
6
4UU
PIO
3
Pelakka Predation // Pelakka Caverns
Sorcery // Land
Land
3
PIO
0
Phalanx Leader
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
W
Creature — Human Soldier
Creature
2
WW
1/1
PIO
2
Phalanx Tactics
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
W
Instant
Instant
2
1W
PIO
3
Pharika, God of Affliction
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
BG
Legendary Enchantment Creature — God
Creature
3
1BG
5/5
PIO
2
Phenax, God of Deception
Indestructible
As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
BU
Legendary Enchantment Creature — God
Creature
5
3UB
4/7
PIO
2
Pia and Kiran Nalaar
When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
R
Legendary Creature — Human Artificer
Creature
4
2RR
2/2
PIO
2
Pilgrim's Eye
Flying
When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Thopter
Creature
3
3
1/1
PIO
2
Polukranos, World Eater
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
G
Legendary Creature — Hydra
Creature
4
2GG
5/5
PIO
2
Possessed Skaab
When Possessed Skaab enters, return target instant, sorcery, or creature card from your graveyard to your hand.
If Possessed Skaab would die, exile it instead.
BU
Creature — Zombie
Creature
5
3UB
3/2
PIO
2
Priest of the Blood Rite
When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.
B
Creature — Human Cleric
Creature
5
3BB
2/2
PIO
2
Profit
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
BW
Instant
Instant
5
1W
PIO
3
Loss
Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
BW
Instant
Instant
5
2B
PIO
3
Progenitor Mimic
You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
GU
Creature — Shapeshifter
Creature
6
4GU
0/0
PIO
2
Protect
Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
UW
Instant
Instant
5
2W
PIO
3
Serve
Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
UW
Instant
Instant
5
1U
PIO
3
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
G
Instant
Instant
3
2G
PIO
3
Purphoros's Emissary
Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Menace (This creature can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+3 and has menace.
R
Enchantment Creature — Ox
Creature
4
3R
3/3
PIO
2
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
{2}{R}: Creatures you control get +1/+0 until end of turn.
R
Legendary Enchantment Creature — God
Creature
4
3R
6/5
PIO
2
Pyromancer's Assault
Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.
R
Enchantment
Enchantment
4
3R
PIO
1
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
U
Instant
Instant
1
U
PIO
3
Radiant Flames
Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
R
Sorcery
Sorcery
3
2R
PIO
3
Rakdos Guildgate
This land enters tapped.
{T}: Add {B} or {R}.
Land — Gate
Land
0
PIO
0
Rakdos's Return
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
BR
Sorcery
Sorcery
2
XBR
PIO
3
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
U
Instant
Instant
1
U
PIO
3
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
B
Sorcery
Sorcery
3
2B
PIO
3
Reckless Bushwhacker
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Haste
When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
R
Creature — Goblin Warrior Ally
Creature
3
2R
2/1
PIO
2
Render Silent
Counter target spell. Its controller can't cast spells this turn.
UW
Instant
Instant
3
WUU
PIO
3
Reprisal
Destroy target creature with power 4 or greater. It can't be regenerated.
W
Instant
Instant
2
1W
PIO
3
Rescue from the Underworld
As an additional cost to cast this spell, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
B
Instant
Instant
5
4B
PIO
3
Retraction Helix
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
U
Instant
Instant
1
U
PIO
3
Returned Centaur
When Returned Centaur enters, target player mills four cards.
B
Creature — Zombie Centaur
Creature
4
3B
2/4
PIO
2
Reverent Hunter
When Reverent Hunter enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
G
Creature — Human Archer
Creature
3
2G
1/1
PIO
2
Rimrock Knight // Boulder Rush
R
Creature — Dwarf Knight // Instant — Adventure
Creature
2
1R // R
3/1
PIO
3
Rogue's Passage
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
Land
Land
0
PIO
0
Rubblebelt Raiders
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
GR
Creature — Human Warrior
Creature
4
1R/GR/GR/G
3/3
PIO
2
Ruinous Path
Destroy target creature or planeswalker.
Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
B
Sorcery
Sorcery
3
1BB
PIO
3
Ruric Thar, the Unbowed
Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
GR
Legendary Creature — Ogre Warrior
Creature
6
4RG
6/6
PIO
2
Sage's Reverie
Enchant creature
When Sage's Reverie enters, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
W
Enchantment — Aura
Enchantment
4
3W
PIO
1
Sanitarium Skeleton
{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
B
Creature — Skeleton
Creature
1
B
1/2
PIO
2
Sarkhan Unbroken
+1: Draw a card, then add one mana of any color.
−2: Create a 4/4 red Dragon creature token with flying.
−8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
GRU
Legendary Planeswalker — Sarkhan
Planeswalker
5
2GUR
4
PIO
1
Savage Punch
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
G
Sorcery
Sorcery
2
1G
PIO
3
Scab-Clan Berserker
Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
R
Creature — Human Berserker
Creature
3
1RR
2/2
PIO
2
Scatter to the Winds
Counter target spell.
Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
U
Instant
Instant
3
1UU
PIO
3
Scion of Ugin
Flying
Creature — Dragon Spirit
Creature
6
6
4/4
PIO
2
Scourge of Valkas
Flying
Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.
R
Creature — Dragon
Creature
5
2RRR
4/4
PIO
2
Scytheclaw Raptor
Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.
R
Creature — Dinosaur
Creature
3
2R
4/3
PIO
2
Secure the Wastes
Create X 1/1 white Warrior creature tokens.
W
Instant
Instant
1
XW
PIO
3
Seed Guardian
Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
G
Creature — Elemental
Creature
4
2GG
3/4
PIO
2
Seismic Stomp
Creatures without flying can't block this turn.
R
Sorcery
Sorcery
2
1R
PIO
3
Sejiri Shelter // Sejiri Glacier
Instant // Land
Land
2
PIO
0
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
GW
Instant
Instant
2
GW
PIO
3
Selesnya Guildgate
This land enters tapped.
{T}: Add {G} or {W}.
Land — Gate
Land
0
PIO
0
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
G
Sorcery
Sorcery
5
3GG
PIO
3
Shambling Vent
Shambling Vent enters tapped.
{T}: Add {W} or {B}.
{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
Land
Land
0
PIO
0
Shipbreaker Kraken
{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
U
Creature — Kraken
Creature
6
4UU
6/6
PIO
2
Shoulder to Shoulder
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Draw a card.
W
Sorcery
Sorcery
3
2W
PIO
3
Sidisi, Undead Vizier
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
B
Legendary Creature — Zombie Snake
Creature
5
3BB
4/6
PIO
2
Sight Beyond Sight
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
U
Sorcery
Sorcery
4
3U
PIO
3
Silence
Your opponents can't cast spells this turn.
W
Instant
Instant
1
W
PIO
3
Silkwrap
When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)
W
Enchantment
Enchantment
2
1W
PIO
1
Silumgar Butcher
Exploit (When this creature enters, you may sacrifice a creature.)
When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
B
Creature — Zombie Djinn
Creature
5
4B
3/3
PIO
2
Silumgar Sorcerer
Flash (You may cast this spell any time you could cast an instant.)
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When Silumgar Sorcerer exploits a creature, counter target creature spell.
U
Creature — Human Wizard
Creature
3
1UU
2/1
PIO
2
Silundi Vision // Silundi Isle
Instant // Land
Land
3
PIO
0
Simic Guildgate
This land enters tapped.
{T}: Add {G} or {U}.
Land — Gate
Land
0
PIO
0
Sin Collector
When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
BW
Creature — Human Cleric
Creature
3
1WB
2/1
PIO
2
Sire of Insanity
At the beginning of each end step, each player discards their hand.
BR
Creature — Demon
Creature
6
4BR
6/4
PIO
2
Skylasher
Flash
This spell can't be countered.
Reach, protection from blue
G
Creature — Insect
Creature
2
1G
2/2
PIO
2
Skyreaping
Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
G
Sorcery
Sorcery
2
1G
PIO
3
Skyrider Elf
Flying
Converge — Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it.
GU
Creature — Elf Warrior Ally
Creature
2
XGU
0/0
PIO
2
Smash to Smithereens
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
R
Instant
Instant
2
1R
PIO
3
Soulflayer
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
B
Creature — Demon
Creature
6
4BB
4/4
PIO
2
Spawning Bed
{T}: Add {C}.
{6}, {T}, Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Land
Land
0
PIO
0
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
W
Enchantment
Enchantment
5
4W
PIO
1
Sphinx of Magosi
Flying
{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
U
Creature — Sphinx
Creature
6
3UUU
6/6
PIO
2
Sphinx's Tutelage
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
{5}{U}: Draw a card, then discard a card.
U
Enchantment
Enchantment
3
2U
PIO
1
Spirit of the Labyrinth
Each player can't draw more than one card each turn.
W
Enchantment Creature — Spirit
Creature
2
1W
3/1
PIO
2
Stab Wound
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
B
Enchantment — Aura
Enchantment
3
2B
PIO
1
Stain the Mind
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
B
Sorcery
Sorcery
5
4B
PIO
3
Stampeding Elk Herd
Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.
G
Creature — Elk
Creature
5
3GG
5/5
PIO
2
Starfield of Nyx
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
W
Enchantment
Enchantment
5
4W
PIO
1
Stasis Snare
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
W
Enchantment
Enchantment
3
1WW
PIO
1
Steam Augury
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
RU
Instant
Instant
4
2UR
PIO
3
Steward of Solidarity
{T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
W
Creature — Human Warrior
Creature
2
1W
2/2
PIO
2
Stoneshock Giant
{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
R
Creature — Giant
Creature
5
3RR
5/4
PIO
2
Stormbreath Dragon
Flying, haste, protection from white
{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
R
Creature — Dragon
Creature
5
3RR
4/4
PIO
2
Stormchaser Mage
Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
RU
Creature — Human Wizard
Creature
2
UR
1/3
PIO
2
Stormtide Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
U
Creature — Leviathan
Creature
8
5UUU
8/8
PIO
2
Sungrace Pegasus
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
W
Creature — Pegasus
Creature
2
1W
1/2
PIO
2
Supernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
B
Instant
Instant
1
B
PIO
3
Swift Reckoning
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
Destroy target tapped creature.
W
Sorcery
Sorcery
2
1W
PIO
3
Swift Warkite
Flying
When Swift Warkite enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
BR
Creature — Dragon
Creature
6
4BR
4/4
PIO
2
Sylvan Caryatid
Defender, hexproof
{T}: Add one mana of any color.
G
Creature — Plant
Creature
2
1G
0/3
PIO
2
Sylvan Primordial
Reach
When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
G
Creature — Avatar
Creature
7
5GG
6/8
PIO
2
Syndicate Messenger
Flying
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
W
Creature — Bird
Creature
4
3W
2/3
PIO
2
Tah-Crop Skirmisher
Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Warrior with no mana cost. Embalm only as a sorcery.)
U
Creature — Snake Warrior
Creature
2
1U
2/1
PIO
2
Tasigur, the Golden Fang
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
B
Legendary Creature — Human Shaman
Creature
6
5B
4/5
PIO
2
Temporal Trespass
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Take an extra turn after this one. Exile Temporal Trespass.
U
Sorcery
Sorcery
11
8UUU
PIO
3
Tenth District Legionnaire
Haste
Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.
RW
Creature — Human Soldier
Creature
2
RW
2/2
PIO
2
Thassa, God of the Sea
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
{1}{U}: Target creature you control can't be blocked this turn.
U
Legendary Enchantment Creature — God
Creature
3
2U
5/5
PIO
2
The Chain Veil
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Legendary Artifact
Artifact
4
4
PIO
1
The Great Aurora
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
G
Sorcery
Sorcery
9
6GGG
PIO
3
Thopter Engineer
When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
R
Creature — Human Artificer
Creature
3
2R
1/3
PIO
2
Thunderclap Wyvern
Flash (You may cast this spell any time you could cast an instant.)
Flying
Other creatures you control with flying get +1/+1.
UW
Creature — Drake
Creature
4
2WU
2/3
PIO
2
Tidebinder Mage
When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
U
Creature — Merfolk Wizard
Creature
2
UU
2/2
PIO
2
Toil
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
BR
Sorcery
Sorcery
6
2B
PIO
3
Trouble
Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)
BR
Sorcery
Sorcery
6
2R
PIO
3
Tome Scour
Target player mills five cards.
U
Sorcery
Sorcery
1
U
PIO
3
Tomebound Lich
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.
BU
Creature — Zombie Wizard
Creature
3
1UB
1/3
PIO
2
Tormented Hero
Tormented Hero enters tapped.
Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
B
Creature — Human Warrior
Creature
1
B
2/1
PIO
2
Touch of Moonglove
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
B
Instant
Instant
1
B
PIO
3
Tragic Arrogance
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
W
Sorcery
Sorcery
5
3WW
PIO
3
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards.
U
Sorcery
Sorcery
8
7U
PIO
3
Triplicate Spirits
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 white Spirit creature tokens with flying.
W
Sorcery
Sorcery
6
4WW
PIO
3
Turn
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
RU
Instant
Instant
5
2U
PIO
3
Burn
Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
RU
Instant
Instant
5
1R
PIO
3
Ubul Sar Gatekeepers
When Ubul Sar Gatekeepers enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
B
Creature — Zombie Soldier
Creature
4
3B
2/4
PIO
2
Ultimate Price
Destroy target monocolored creature.
B
Instant
Instant
2
1B
PIO
3
Undead Butler
When Undead Butler enters, mill three cards. (Put the top three cards of your library into your graveyard.)
When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
B
Creature — Zombie
Creature
2
1B
1/2
PIO
2
Unexpected Results
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
GU
Sorcery
Sorcery
4
2GU
PIO
3
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
GW
Enchantment — Aura
Enchantment
3
1GW
PIO
1
Unravel the Aether
Choose target artifact or enchantment. Its owner shuffles it into their library.
G
Instant
Instant
2
1G
PIO
3
Urban Evolution
Draw three cards. You may play an additional land this turn.
GU
Sorcery
Sorcery
5
3GU
PIO
3
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Land
0
PIO
0
Valakut Awakening // Valakut Stoneforge
Instant // Land
Land
3
PIO
0
Void Shatter
Devoid (This card has no color.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Instant
3
1UU
PIO
3
Void Winnower
Your opponents can't cast spells with even mana values. (Zero is even.)
Your opponents can't block with creatures with even mana values.
Creature — Eldrazi
Creature
9
9
11/9
PIO
2
Voyaging Satyr
{T}: Untap target land.
G
Creature — Satyr Druid
Creature
2
1G
1/2
PIO
2
Wandering Fumarole
Wandering Fumarole enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Land
Land
0
PIO
0
War Oracle
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
W
Creature — Human Cleric
Creature
4
2WW
3/3
PIO
2
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
RW
Instant
Instant
3
1R
PIO
3
Tear
Destroy target enchantment.
Fuse (You may cast one or both halves of this card from your hand.)
RW
Instant
Instant
3
W
PIO
3
Whip of Erebos
Creatures you control have lifelink.
{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
B
Legendary Enchantment Artifact
Artifact
4
2BB
PIO
1
Whisperwood Elemental
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
G
Creature — Elemental
Creature
5
3GG
4/4
PIO
2
Wild Slash
Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.
R
Instant
Instant
1
R
PIO
3
Windrider Patrol
Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
U
Creature — Merfolk Wizard
Creature
5
3UU
4/3
PIO
2
Wingsteed Rider
Flying
Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
W
Creature — Human Knight
Creature
3
1WW
2/2
PIO
2
Witch's Mark
You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
R
Sorcery
Sorcery
2
1R
PIO
3
Woodland Wanderer
Vigilance, trample
Converge — Woodland Wanderer enters with a +1/+1 counter on it for each color of mana spent to cast it.
G
Creature — Elemental
Creature
4
3G
2/2
PIO
2
Worst Fears
You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
B
Sorcery
Sorcery
8
7B
PIO
3
Xathrid Necromancer
Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
B
Creature — Human Wizard
Creature
3
2B
2/2
PIO
2
Xenagos, God of Revels
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
GR
Legendary Enchantment Creature — God
Creature
5
3RG
6/5
PIO
2
Xenagos, the Reveler
+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.
0: Create a 2/2 red and green Satyr creature token with haste.
−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
GR
Legendary Planeswalker — Xenagos
Planeswalker
4
2RG
3
PIO
1
Zendikar Incarnate
Zendikar Incarnate's power is equal to the number of lands you control.
GR
Creature — Elemental
Creature
4
2RG
*/4
PIO
2
Zephyr Winder
Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
U
Creature — Elemental
Creature
2
1U
2/1
PIO
2
Zulaport Cutthroat
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
B
Creature — Human Rogue Ally
Creature
2
1B
1/1
PIO
2
Zurgo Bellstriker
Zurgo Bellstriker can't block creatures with power 2 or greater.
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
R
Legendary Creature — Orc Warrior
Creature
1
R
2/2
PIO
2