Cockatrice/Magic-Spoiler
2022-08-19 16:17:27 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
DMU
Dominaria United
Expansion
2022-09-09
"Join Forces"
Untap up to two target creatures. They each get +2/+2 until end of turn.
W
Instant
3.0
2W
DMU
3
"Nemata, Who Be Mad"
ReachIf a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.{G}, Sacrifice a Saproling: "Nemata, Who Be Mad" gets +2/+2 until end of turn.{1}{B}, Sacrifice two Saprolings: Draw a card.
B
G
Legendary Creature - Treefolk
4.0
2BG
3/4
DMU
2
"Nemata, Who Be Mad"
ReachIf a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.{G}, Sacrifice a Saproling: "Nemata, Who Be Mad" gets +2/+2 until end of turn.{1}{B}, Sacrifice two Saprolings: Draw a card.
B
G
Legendary Creature - Treefolk
4.0
2BG
3/4
DMU
2
Adarkar Wastes
{T}: Add {C}.{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Land
0.0
DMU
0
Adarkar Wastes
{T}: Add {C}.{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Land
0.0
DMU
0
Ajani, Sleeper Agent
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
G
W
Legendary Planeswalker - Ajani
4.0
1GG/W/PW
4
DMU
1
Ajani, Sleeper Agent
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
G
W
Legendary Planeswalker - Ajani
4.0
1GG/W/PW
4
DMU
1
Ajani, Sleeper Agent
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
G
W
Legendary Planeswalker - Ajani
4.0
1GG/W/PW
4
DMU
1
Ajani, Sleeper Agent
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
G
W
Legendary Planeswalker - Ajani
4.0
1GG/W/PW
4
DMU
1
Ajani, Sleeper Agent
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
G
W
Legendary Planeswalker - Ajani
4.0
1GG/W/PW
4
DMU
1
Archangel of Wrath
Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)Flying, lifelinkWhen Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.
W
Creature - Angel
4.0
2WW
3/4
DMU
2
Archangel of Wrath
Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)Flying, lifelinkWhen Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.
W
Creature - Angel
4.0
2WW
3/4
DMU
2
Astor, Bearer of Blades
When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equipment you control have equip {1}.Vehicles you control have crew 1.
R
W
Legendary Creature - Human Warrior
4.0
2RW
4/4
DMU
2
Astor, Bearer of Blades
When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equipment you control have equip {1}.Vehicles you control have crew 1.
R
W
Legendary Creature - Human Warrior
4.0
2RW
4/4
DMU
2
Benalish Sleeper
Kicker {B} (You may pay an additional {B} as you cast this spell.)When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.
W
Creature - Phyrexian Human Soldier
2.0
1W
3/1
DMU
2
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
B
Legendary Creature - Nightmare
3.0
1BB
3/3
DMU
2
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
B
Legendary Creature - Nightmare
3.0
1BB
3/3
DMU
2
Caves of Koilos
{T}: Add {C}.{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
Land
0.0
DMU
0
Caves of Koilos
{T}: Add {C}.{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
Land
0.0
DMU
0
Charismatic Vanguard
{4}{W}: Creatures you control get +1/+1 until end of turn.
W
Creature - Dwarf Soldier
3.0
2W
3/2
DMU
2
Defiler of Dreams
FlyingAs an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.Whenever you cast a blue permanent spell, draw a card.
U
Creature - Phyrexian Sphinx
5.0
3UU
4/3
DMU
2
Evolved Sleeper
{B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
B
Creature - Human
1.0
B
1/1
DMU
2
Evolved Sleeper
{B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
B
Creature - Human
1.0
B
1/1
DMU
2
Forest
({T}: Add {G}.)
Basic Land - Forest
0.0
DMU
0
Guardian of New Benalia
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever Guardian of New Benalia enlists a creature, scry 2.Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
W
Creature - Human Soldier
2.0
1W
2/2
DMU
2
Guardian of New Benalia
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever Guardian of New Benalia enlists a creature, scry 2.Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
W
Creature - Human Soldier
2.0
1W
2/2
DMU
2
Herd Migration
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.{1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
G
Sorcery
7.0
6G
DMU
3
Impede Momentum
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
U
Sorcery
2.0
1U
DMU
3
Island
({T}: Add {U}.)
Basic Land - Island
0.0
DMU
0
Jaya, Fiery Negotiator
+1: Create a 1/1 red Monk creature token with prowess.−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.−8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."
R
Legendary Planeswalker - Jaya
4.0
2RR
4
DMU
1
Jaya, Fiery Negotiator
+1: Create a 1/1 red Monk creature token with prowess.−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.−8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."
R
Legendary Planeswalker - Jaya
4.0
2RR
4
DMU
1
Jhoira, Ageless Innovator
{T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
R
U
Legendary Creature - Human Artificer
2.0
UR
2/3
DMU
2
Jhoira, Ageless Innovator
{T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
R
U
Legendary Creature - Human Artificer
2.0
UR
2/3
DMU
2
Karplusan Forest
{T}: Add {C}.{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Land
0.0
DMU
0
Karplusan Forest
{T}: Add {C}.{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Land
0.0
DMU
0
Lightning Strike
Lightning Strike deals 3 damage to any target.
R
Instant
2.0
1R
DMU
3
Liliana of the Veil
+1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
B
Legendary Planeswalker - Liliana
3.0
1BB
3
DMU
1
Liliana of the Veil
+1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
B
Legendary Planeswalker - Liliana
3.0
1BB
3
DMU
1
Llanowar Loamspeaker
{T}: Add one mana of any color.{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
G
Creature - Elf Druid
2.0
1G
1/3
DMU
2
Llanowar Loamspeaker
{T}: Add one mana of any color.{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
G
Creature - Elf Druid
2.0
1G
1/3
DMU
2
Llanowar Loamspeaker
{T}: Add one mana of any color.{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
G
Creature - Elf Druid
2.0
1G
1/3
DMU
2
Micromancer
When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
U
Creature - Human Wizard
4.0
3U
3/3
DMU
2
Mountain
({T}: Add {R}.)
Basic Land - Mountain
0.0
DMU
0
Nishoba Brawler
TrampleDomain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.
G
Creature - Cat Warrior
2.0
1G
*/3
DMU
2
Nishoba Brawler
TrampleDomain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.
G
Creature - Cat Warrior
2.0
1G
*/3
DMU
2
Plains
({T}: Add {W}.)
Basic Land - Plains
0.0
DMU
0
Radha's Firebrand
Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.
R
Creature - Human Warrior
2.0
1R
3/1
DMU
2
Raff, Weatherlight Stalwart
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
U
W
Legendary Creature - Human Wizard
2.0
WU
1/3
DMU
2
Raff, Weatherlight Stalwart
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
U
W
Legendary Creature - Human Wizard
2.0
WU
1/3
DMU
2
Resolute Reinforcements
FlashWhen Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.
W
Creature - Human Soldier
2.0
1W
1/1
DMU
2
Shalai's Acolyte
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)FlyingIf Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
W
Creature - Angel
5.0
4W
3/4
DMU
2
Sheoldred, the Apocalypse
DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life.
B
Legendary Creature - Phyrexian Praetor
4.0
2BB
4/5
DMU
2
Sheoldred, the Apocalypse
DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life.
B
Legendary Creature - Phyrexian Praetor
4.0
2BB
4/5
DMU
2
Sheoldred, the Apocalypse
DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life.
B
Legendary Creature - Phyrexian Praetor
4.0
2BB
4/5
DMU
2
Shivan Devastator
Flying, hasteShivan Devastator enters the battlefield with X +1/+1 counters on it.
R
Creature - Dragon Hydra
1.0
XR
0/0
DMU
2
Shivan Devastator
Flying, hasteShivan Devastator enters the battlefield with X +1/+1 counters on it.
R
Creature - Dragon Hydra
1.0
XR
0/0
DMU
2
Shivan Reef
{T}: Add {C}.{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
Land
0.0
DMU
0
Shivan Reef
{T}: Add {C}.{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
Land
0.0
DMU
0
Sol'Kanar the Tainted
At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
B
R
U
Legendary Creature - Elemental Demon
5.0
2UBR
5/5
DMU
2
Sol'Kanar the Tainted
At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
B
R
U
Legendary Creature - Elemental Demon
5.0
2UBR
5/5
DMU
2
Soul of Windgrace
Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.{G}, Discard a land card: You gain 3 life.{1}{R}, Discard a land card: Draw a card.{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
B
G
R
Legendary Creature - Cat Avatar
4.0
1BRG
5/4
DMU
2
Sphinx of Clear Skies
Flying, ward {2}Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
U
Creature - Sphinx
5.0
3UU
5/5
DMU
2
Squee, Dubious Monarch
HasteWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
R
Legendary Creature - Goblin Noble
3.0
2R
2/2
DMU
2
Squee, Dubious Monarch
HasteWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
R
Legendary Creature - Goblin Noble
3.0
2R
2/2
DMU
2
Sulfurous Springs
{T}: Add {C}.{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
Land
0.0
DMU
0
Sulfurous Springs
{T}: Add {C}.{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
Land
0.0
DMU
0
Swamp
({T}: Add {B}.)
Basic Land - Swamp
0.0
DMU
0
Temporal Firestorm
Kicker {1}{W} and/or {1}{U} (You may pay an additional {1}{W} and/or {1}{U} as you cast this spell.)Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.Temporal Firestorm deals 5 damage to each creature and each planeswalker.
R
Sorcery
5.0
3RR
DMU
3
Temporal Firestorm
Kicker {1}{W} and/or {1}{U} (You may pay an additional {1}{W} and/or {1}{U} as you cast this spell.)Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.Temporal Firestorm deals 5 damage to each creature and each planeswalker.
R
Sorcery
5.0
3RR
DMU
3
Territorial Maro
Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
G
Creature - Elemental
5.0
4G
*/*
DMU
2
The Phasing of Zhalfir
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
U
Enchantment - Saga
4.0
2UU
DMU
1
The Raven Man
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
B
Legendary Creature - Human Wizard
2.0
1B
2/1
DMU
2
The Raven Man
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
B
Legendary Creature - Human Wizard
2.0
1B
2/1
DMU
2
The World Spell
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.III — Put up to two non-Saga permanent cards from your hand onto the battlefield.
G
Enchantment - Saga
7.0
5GG
DMU
1
Yavimaya Coast
{T}: Add {C}.{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
Land
0.0
DMU
0
Yavimaya Coast
{T}: Add {C}.{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
Land
0.0
DMU
0
Zur, Eternal Schemer
FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
B
U
W
Legendary Creature - Human Wizard
3.0
WUB
1/4
DMU
2
Zur, Eternal Schemer
FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
B
U
W
Legendary Creature - Human Wizard
3.0
WUB
1/4
DMU
2