STX
Strixhaven: School of Mages
Expansion
2021-04-23
STA
Strixhaven Mystical Archive
Masterpiece
2021-04-23
TSR
Time Spiral Remastered
Masters
2021-03-19
Lorehold Command
STX
3RW
5.0
R
W
Instant
None
3
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Lorehold Command
STX
3RW
5.0
R
W
Instant
None
3
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Prismari Command
STX
1UR
3.0
R
U
Instant
None
3
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Prismari Command
STX
1UR
3.0
R
U
Instant
None
3
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Quandrix Command
STX
1GU
3.0
G
U
Instant
None
3
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Quandrix Command
STX
1GU
3.0
G
U
Instant
None
3
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Silverquill Command
STX
2WB
4.0
B
W
Sorcery
None
3
Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.
Silverquill Command
STX
2WB
4.0
B
W
Sorcery
None
3
Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.
Witherbloom Command
STX
BG
2.0
B
G
Sorcery
None
3
Choose two -
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Witherbloom Command
STX
BG
2.0
B
G
Sorcery
None
3
Choose two -
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Demonic Tutor
STA
1B
2.0
B
Sorcery
None
3
Search your library for a card, put that card into your hand, then shuffle your library.
Demonic Tutor
STA
1B
2.0
B
Sorcery
None
3
Search your library for a card, put that card into your hand, then shuffle your library.
Opt
STA
U
1.0
U
Instant
None
3
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Opt
STA
U
1.0
U
Instant
None
3
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Swords to Plowshares
STA
W
1.0
W
Instant
None
3
Exile target creature. Its controller gains life equal to its power.
Swords to Plowshares
STA
W
1.0
W
Instant
None
3
Exile target creature. Its controller gains life equal to its power.
Aeon Chronicler
TSR
3UU
5.0
U
Creature - Avatar
*/*
None
2
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
Ajani's Pridemate
TSR
1W
2.0
W
Creature - Cat Soldier
2/2
None
2
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Amrou Scout
TSR
1W
2.0
W
Creature - Kithkin Rebel Scout
2/1
None
2
{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
Amrou Seekers
TSR
2W
3.0
W
Creature - Kithkin Rebel
2/2
None
2
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Angel of Salvation
TSR
6WW
8.0
W
Creature - Angel
5/5
None
2
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Angel's Grace
TSR
W
1.0
W
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Aven Mindcensor
TSR
2W
3.0
W
Creature - Bird Wizard
2/1
None
2
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Aven Riftwatcher
TSR
2W
3.0
W
Creature - Bird Rebel Soldier
2/3
None
2
Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
Banishing Light
TSR
2W
3.0
W
Enchantment
None
1
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
Baral, Chief of Compliance
TSR
1U
2.0
U
Legendary Creature - Human Wizard
1/3
None
2
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Benalish Commander
TSR
3W
4.0
W
Creature - Human Soldier
*/*
None
2
Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.
Blade of the Sixth Pride
TSR
1W
2.0
W
Creature - Cat Rebel
3/1
None
2
Bonded Fetch
TSR
2U
3.0
U
Creature - Homunculus
0/2
None
2
Defender, haste
{T}: Draw a card, then discard a card.
Bound in Silence
TSR
2W
3.0
W
Tribal Enchantment - Rebel Aura
None
1
Enchant creature
Enchanted creature can't attack or block.
Brine Elemental
TSR
4UU
6.0
U
Creature - Elemental
5/4
None
2
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips their next untap step.
Careful Consideration
TSR
2UU
4.0
U
Instant
None
3
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Celestial Crusader
TSR
2WW
4.0
W
Creature - Spirit
2/2
None
2
Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Chalice of the Void
TSR
XX
0.0
Artifact
None
1
Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Cloudseeder
TSR
1U
2.0
U
Creature - Faerie Spellshaper
1/1
None
2
Flying
{U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."
Containment Priest
TSR
1W
2.0
W
Creature - Human Cleric
2/2
None
2
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Coral Trickster
TSR
1U
2.0
U
Creature - Merfolk Rogue
2/1
None
2
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
Cranial Plating
TSR
2
2.0
Artifact - Equipment
None
1
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
Crovax, Ascendant Hero
TSR
4WW
6.0
W
Legendary Creature - Human Noble
4/4
None
2
Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
Cryptic Annelid
TSR
3U
4.0
U
Creature - Worm Beast
1/4
None
2
When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Delay
TSR
1U
2.0
U
Instant
None
3
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
Disdainful Stroke
TSR
1U
2.0
U
Instant
None
3
Counter target spell with converted mana cost 4 or greater.
Draining Whelk
TSR
4UU
6.0
U
Creature - Illusion
1/1
None
2
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
Dralnu, Lich Lord
TSR
3UB
5.0
B
U
Legendary Creature - Zombie Wizard
3/3
None
2
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.
{T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Drifter il-Dal
TSR
U
1.0
U
Creature - Human Wizard
2/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.
Duskrider Peregrine
TSR
5W
6.0
W
Creature - Bird
3/3
None
2
Flying, protection from black
Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Erratic Mutation
TSR
2U
3.0
U
Instant
None
3
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.
Ethereal Armor
TSR
W
1.0
W
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Fathom Seer
TSR
1U
2.0
U
Creature - Illusion
1/3
None
2
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
Fblthp, the Lost
TSR
1U
2.0
U
Legendary Creature - Homunculus
1/1
None
2
When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Flickerwisp
TSR
1WW
3.0
W
Creature - Elemental
3/1
None
2
Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Foresee
TSR
3U
4.0
U
Sorcery
None
3
Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Fortify
TSR
2W
3.0
W
Instant
None
3
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
Gossamer Phantasm
TSR
1U
2.0
U
Creature - Illusion
2/1
None
2
Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.
Griffin Guide
TSR
2W
3.0
W
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Infiltrator il-Kor
TSR
4U
5.0
U
Creature - Kor Rogue
3/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Intangible Virtue
TSR
1W
2.0
W
Enchantment
None
1
Creature tokens you control get +1/+1 and have vigilance.
Ivory Giant
TSR
5WW
7.0
W
Creature - Giant
3/4
None
2
When Ivory Giant enters the battlefield, tap all nonwhite creatures.
Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Knight of Sursi
TSR
3W
4.0
W
Creature - Human Knight
2/2
None
2
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Knight of the Holy Nimbus
TSR
WW
2.0
W
Creature - Human Rebel Knight
2/2
None
2
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it.
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
Laboratory Maniac
TSR
2U
3.0
U
Creature - Human Wizard
2/2
None
2
If you would draw a card while your library has no cards in it, you win the game instead.
Lingering Souls
TSR
2W
3.0
W
Sorcery
None
3
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Logic Knot
TSR
XUU
2.0
U
Instant
None
3
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Counter target spell unless its controller pays {X}.
Looter il-Kor
TSR
1U
2.0
U
Creature - Kor Rogue
1/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Lost Auramancers
TSR
2WW
4.0
W
Creature - Human Wizard
3/3
None
2
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.
Lotus Bloom
TSR
0.0
Artifact
None
1
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Lotus Bloom
TSR
0.0
Artifact
None
1
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Lymph Sliver
TSR
4W
5.0
W
Creature - Sliver
3/3
None
2
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
Magus of the Future
TSR
2UUU
5.0
U
Creature - Human Wizard
2/3
None
2
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Mana Tithe
TSR
W
1.0
W
Instant
None
3
Counter target spell unless its controller pays {1}.
Mangara of Corondor
TSR
1WW
3.0
W
Legendary Creature - Human Wizard
1/1
None
2
{T}: Exile Mangara of Corondor and target permanent.
Master of the Pearl Trident
TSR
UU
2.0
U
Creature - Merfolk
2/2
None
2
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Mirror Entity
TSR
2W
3.0
W
Creature - Shapeshifter
1/1
None
2
Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Momentary Blink
TSR
1W
2.0
W
Instant
None
3
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mulldrifter
TSR
4U
5.0
U
Creature - Elemental
2/2
None
2
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Mycologist
TSR
1W
2.0
W
Creature - Human Druid
0/2
None
2
At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
Mystic Confluence
TSR
3UU
5.0
U
Instant
None
3
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.
Mystical Teachings
TSR
3U
4.0
U
Instant
None
3
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ninja of the Deep Hours
TSR
3U
4.0
U
Creature - Human Ninja
2/2
None
2
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Pact of Negation
TSR
0
0.0
U
Instant
None
3
Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Palace Jailer
TSR
2WW
4.0
W
Creature - Human Soldier
2/2
None
2
When Palace Jailer enters the battlefield, you become the monarch.
When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)
Pallid Mycoderm
TSR
3W
4.0
W
Creature - Fungus
2/4
None
2
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
Paradoxical Outcome
TSR
3U
4.0
U
Instant
None
3
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Path to Exile
TSR
W
1.0
W
Instant
None
3
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
Piracy Charm
TSR
U
1.0
U
Instant
None
3
Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Ponder
TSR
U
1.0
U
Sorcery
None
3
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
Pongify
TSR
U
1.0
U
Instant
None
3
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Porphyry Nodes
TSR
W
1.0
W
Enchantment
None
1
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
Poultice Sliver
TSR
2W
3.0
W
Creature - Sliver
2/2
None
2
All Slivers have "{2}, {T}: Regenerate target Sliver."
Pulmonic Sliver
TSR
3WW
5.0
W
Creature - Sliver
3/3
None
2
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Relentless Rats
TSR
1BB
3.0
B
Creature - Rat
2/2
None
2
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Remand
TSR
1U
2.0
U
Instant
None
3
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Repeal
TSR
XU
1.0
U
Instant
None
3
Return target nonland permanent with converted mana cost X to its owner's hand.
Draw a card.
Restoration Angel
TSR
3W
4.0
W
Creature - Angel
3/4
None
2
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Restore Balance
TSR
0.0
W
Sorcery
None
3
Suspend 6—{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Return to Dust
TSR
2WW
4.0
W
Instant
None
3
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Riftmarked Knight
TSR
1WW
3.0
W
Creature - Human Rebel Knight
2/2
None
2
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Riptide Pilferer
TSR
1U
2.0
U
Creature - Merfolk Rogue
1/1
None
2
Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Saltblast
TSR
3WW
5.0
W
Sorcery
None
3
Destroy target nonwhite permanent.
Saltfield Recluse
TSR
2W
3.0
W
Creature - Human Rebel Cleric
1/2
None
2
{T}: Target creature gets -2/-0 until end of turn.
Sarcomite Myr
TSR
2U
3.0
U
Artifact Creature - Myr
2/1
None
2
{2}: Sarcomite Myr gains flying until end of turn.
{2}, Sacrifice Sarcomite Myr: Draw a card.
Serra Avenger
TSR
WW
2.0
W
Creature - Angel
3/3
None
2
You can't cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Shaper Parasite
TSR
1UU
3.0
U
Creature - Illusion
2/3
None
2
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
Sigil of the Empty Throne
TSR
3WW
5.0
W
Enchantment
None
1
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Silence
TSR
W
1.0
W
Instant
None
3
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Sinew Sliver
TSR
1W
2.0
W
Creature - Sliver
1/1
None
2
All Sliver creatures get +1/+1.
Snapback
TSR
1U
2.0
U
Instant
None
3
You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
Spell Burst
TSR
XU
1.0
U
Instant
None
3
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with converted mana cost X.
Spiketail Drakeling
TSR
1UU
3.0
U
Creature - Drake
2/2
None
2
Flying
Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.
Sram, Senior Edificer
TSR
1W
2.0
W
Legendary Creature - Dwarf Advisor
2/2
None
2
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Stonecloaker
TSR
2W
3.0
W
Creature - Gargoyle
3/2
None
2
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.
Stonehorn Dignitary
TSR
3W
4.0
W
Creature - Rhino Soldier
1/4
None
2
When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.
Stormfront Riders
TSR
4W
5.0
W
Creature - Human Soldier
4/3
None
2
Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
Stuffy Doll
TSR
5
5.0
Artifact Creature - Construct
0/1
None
2
Indestructible
As Stuffy Doll enters the battlefield, choose a player.
Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
{T}: Stuffy Doll deals 1 damage to itself.
Sunlance
TSR
W
1.0
W
Sorcery
None
3
Sunlance deals 3 damage to target nonwhite creature.
Talrand, Sky Summoner
TSR
2UU
4.0
U
Legendary Creature - Merfolk Wizard
2/2
None
2
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Teferi, Mage of Zhalfir
TSR
2UUU
5.0
U
Legendary Creature - Human Wizard
3/4
None
2
Flash (You may cast this spell any time you could cast an instant.)
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Temporal Isolation
TSR
1W
2.0
W
Enchantment - Aura
None
1
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.
Think Twice
TSR
1U
2.0
U
Instant
None
3
Draw a card.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Thraben Inspector
TSR
W
1.0
W
Creature - Human Soldier
1/2
None
2
When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Tolarian Sentinel
TSR
3U
4.0
U
Creature - Human Spellshaper
1/3
None
2
Flying
{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
Treasure Cruise
TSR
7U
8.0
U
Sorcery
None
3
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards.
Trinket Mage
TSR
2U
3.0
U
Creature - Human Wizard
2/2
None
2
When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
True-Name Nemesis
TSR
1UU
3.0
U
Creature - Merfolk Rogue
3/1
None
2
As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Venser, Shaper Savant
TSR
2UU
4.0
U
Legendary Creature - Human Wizard
2/2
None
2
Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Vesuvan Shapeshifter
TSR
3UU
5.0
U
Creature - Shapeshifter
0/0
None
2
As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Walk the Aeons
TSR
4UU
6.0
U
Sorcery
None
3
Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.
Watcher Sliver
TSR
3W
4.0
W
Creature - Sliver
2/2
None
2
All Sliver creatures get +0/+2.
Wipe Away
TSR
1UU
3.0
U
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target permanent to its owner's hand.