STA
Strixhaven Mystical Archive
Masterpiece
2021-04-23
Abundant Harvest
STA
G
1.0
G
Sorcery
None
3
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Abundant Harvest
STA
G
1.0
G
Sorcery
None
3
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Adventurous Impulse
STA
G
1.0
G
Sorcery
None
3
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Adventurous Impulse
STA
G
1.0
G
Sorcery
None
3
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Agonizing Remorse
STA
1B
2.0
B
Sorcery
None
3
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Agonizing Remorse
STA
1B
2.0
B
Sorcery
None
3
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Approach of the Second Sun
STA
6W
7.0
W
Sorcery
None
3
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Approach of the Second Sun
STA
6W
7.0
W
Sorcery
None
3
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Blue Sun's Zenith
STA
XUUU
3.0
U
Instant
None
3
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Blue Sun's Zenith
STA
XUUU
3.0
U
Instant
None
3
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Brainstorm
STA
U
1.0
U
Instant
None
3
Draw three cards, then put two cards from your hand on top of your library in any order.
Brainstorm
STA
U
1.0
U
Instant
None
3
Draw three cards, then put two cards from your hand on top of your library in any order.
Channel
STA
GG
2.0
G
Sorcery
None
3
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Channel
STA
GG
2.0
G
Sorcery
None
3
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Chaos Warp
STA
2R
3.0
R
Instant
None
3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Chaos Warp
STA
2R
3.0
R
Instant
None
3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Claim the Firstborn
STA
R
1.0
R
Sorcery
None
3
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Claim the Firstborn
STA
R
1.0
R
Sorcery
None
3
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Compulsive Research
STA
2U
3.0
U
Sorcery
None
3
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Compulsive Research
STA
2U
3.0
U
Sorcery
None
3
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Counterspell
STA
UU
2.0
U
Instant
None
3
Counter target spell.
Counterspell
STA
UU
2.0
U
Instant
None
3
Counter target spell.
Crux of Fate
STA
3BB
5.0
B
Sorcery
None
3
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Crux of Fate
STA
3BB
5.0
B
Sorcery
None
3
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Cultivate
STA
2G
3.0
G
Sorcery
None
3
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Cultivate
STA
2G
3.0
G
Sorcery
None
3
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Dark Ritual
STA
B
1.0
B
Instant
None
3
Add {B}{B}{B}.
Dark Ritual
STA
B
1.0
B
Instant
None
3
Add {B}{B}{B}.
Day of Judgment
STA
2WW
4.0
W
Sorcery
None
3
Destroy all creatures.
Day of Judgment
STA
2WW
4.0
W
Sorcery
None
3
Destroy all creatures.
Defiant Strike
STA
W
1.0
W
Instant
None
3
Target creature gets +1/+0 until end of turn.
Draw a card.
Defiant Strike
STA
W
1.0
W
Instant
None
3
Target creature gets +1/+0 until end of turn.
Draw a card.
Demonic Tutor
STA
1B
2.0
B
Sorcery
None
3
Search your library for a card, put that card into your hand, then shuffle.
Demonic Tutor
STA
1B
2.0
B
Sorcery
None
3
Search your library for a card, put that card into your hand, then shuffle.
Despark
STA
WB
2.0
B
W
Instant
None
3
Exile target permanent with mana value 4 or greater.
Despark
STA
WB
2.0
B
W
Instant
None
3
Exile target permanent with mana value 4 or greater.
Divine Gambit
STA
WW
2.0
W
Sorcery
None
3
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Divine Gambit
STA
WW
2.0
W
Sorcery
None
3
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Doom Blade
STA
1B
2.0
B
Instant
None
3
Destroy target nonblack creature.
Doom Blade
STA
1B
2.0
B
Instant
None
3
Destroy target nonblack creature.
Duress
STA
B
1.0
B
Sorcery
None
3
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Duress
STA
B
1.0
B
Sorcery
None
3
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Electrolyze
STA
1UR
3.0
R
U
Instant
None
3
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
Electrolyze
STA
1UR
3.0
R
U
Instant
None
3
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
Eliminate
STA
1B
2.0
B
Instant
None
3
Destroy target creature or planeswalker with mana value 3 or less.
Eliminate
STA
1B
2.0
B
Instant
None
3
Destroy target creature or planeswalker with mana value 3 or less.
Ephemerate
STA
W
1.0
W
Instant
None
3
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Ephemerate
STA
W
1.0
W
Instant
None
3
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Faithless Looting
STA
R
1.0
R
Sorcery
None
3
Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Faithless Looting
STA
R
1.0
R
Sorcery
None
3
Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Gift of Estates
STA
1W
2.0
W
Sorcery
None
3
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Gift of Estates
STA
1W
2.0
W
Sorcery
None
3
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Gods Willing
STA
W
1.0
W
Instant
None
3
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Gods Willing
STA
W
1.0
W
Instant
None
3
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Grapeshot
STA
1R
2.0
R
Sorcery
None
3
Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Grapeshot
STA
1R
2.0
R
Sorcery
None
3
Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Growth Spiral
STA
GU
2.0
G
U
Instant
None
3
Draw a card. You may put a land card from your hand onto the battlefield.
Growth Spiral
STA
GU
2.0
G
U
Instant
None
3
Draw a card. You may put a land card from your hand onto the battlefield.
Harmonize
STA
2GG
4.0
G
Sorcery
None
3
Draw three cards.
Harmonize
STA
2GG
4.0
G
Sorcery
None
3
Draw three cards.
Increasing Vengeance
STA
RR
2.0
R
Instant
None
3
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Increasing Vengeance
STA
RR
2.0
R
Instant
None
3
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Infuriate
STA
R
1.0
R
Instant
None
3
Target creature gets +3/+2 until end of turn.
Infuriate
STA
R
1.0
R
Instant
None
3
Target creature gets +3/+2 until end of turn.
Inquisition of Kozilek
STA
B
1.0
B
Sorcery
None
3
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Inquisition of Kozilek
STA
B
1.0
B
Sorcery
None
3
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Krosan Grip
STA
2G
3.0
G
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Krosan Grip
STA
2G
3.0
G
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Lightning Bolt
STA
R
1.0
R
Instant
None
3
Lightning Bolt deals 3 damage to any target.
Lightning Bolt
STA
R
1.0
R
Instant
None
3
Lightning Bolt deals 3 damage to any target.
Lightning Helix
STA
RW
2.0
R
W
Instant
None
3
Lightning Helix deals 3 damage to any target and you gain 3 life.
Lightning Helix
STA
RW
2.0
R
W
Instant
None
3
Lightning Helix deals 3 damage to any target and you gain 3 life.
Mana Tithe
STA
W
1.0
W
Instant
None
3
Counter target spell unless its controller pays {1}.
Mana Tithe
STA
W
1.0
W
Instant
None
3
Counter target spell unless its controller pays {1}.
Memory Lapse
STA
1U
2.0
U
Instant
None
3
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Memory Lapse
STA
1U
2.0
U
Instant
None
3
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Mind's Desire
STA
4UU
6.0
U
Sorcery
None
3
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Mind's Desire
STA
4UU
6.0
U
Sorcery
None
3
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Mizzix's Mastery
STA
3R
4.0
R
Sorcery
None
3
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Mizzix's Mastery
STA
3R
4.0
R
Sorcery
None
3
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Natural Order
STA
2GG
4.0
G
Sorcery
None
3
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Natural Order
STA
2GG
4.0
G
Sorcery
None
3
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Negate
STA
1U
2.0
U
Instant
None
3
Counter target noncreature spell.
Negate
STA
1U
2.0
U
Instant
None
3
Counter target noncreature spell.
Opt
STA
U
1.0
U
Instant
None
3
Scry 1.
Draw a card.
Opt
STA
U
1.0
U
Instant
None
3
Scry 1.
Draw a card.
Primal Command
STA
3GG
5.0
G
Sorcery
None
3
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Primal Command
STA
3GG
5.0
G
Sorcery
None
3
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Putrefy
STA
1BG
3.0
B
G
Instant
None
3
Destroy target artifact or creature. It can't be regenerated.
Putrefy
STA
1BG
3.0
B
G
Instant
None
3
Destroy target artifact or creature. It can't be regenerated.
Regrowth
STA
1G
2.0
G
Sorcery
None
3
Return target card from your graveyard to your hand.
Regrowth
STA
1G
2.0
G
Sorcery
None
3
Return target card from your graveyard to your hand.
Revitalize
STA
1W
2.0
W
Instant
None
3
You gain 3 life.
Draw a card.
Revitalize
STA
1W
2.0
W
Instant
None
3
You gain 3 life.
Draw a card.
Shock
STA
R
1.0
R
Instant
None
3
Shock deals 2 damage to any target.
Shock
STA
R
1.0
R
Instant
None
3
Shock deals 2 damage to any target.
Sign in Blood
STA
BB
2.0
B
Sorcery
None
3
Target player draws two cards and loses 2 life.
Sign in Blood
STA
BB
2.0
B
Sorcery
None
3
Target player draws two cards and loses 2 life.
Snakeskin Veil
STA
G
1.0
G
Instant
None
3
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
Snakeskin Veil
STA
G
1.0
G
Instant
None
3
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
Stone Rain
STA
2R
3.0
R
Sorcery
None
3
Destroy target land.
Stone Rain
STA
2R
3.0
R
Sorcery
None
3
Destroy target land.
Strategic Planning
STA
1U
2.0
U
Sorcery
None
3
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Strategic Planning
STA
1U
2.0
U
Sorcery
None
3
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Swords to Plowshares
STA
W
1.0
W
Instant
None
3
Exile target creature. Its controller gains life equal to its power.
Swords to Plowshares
STA
W
1.0
W
Instant
None
3
Exile target creature. Its controller gains life equal to its power.
Tainted Pact
STA
1B
2.0
B
Instant
None
3
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Tainted Pact
STA
1B
2.0
B
Instant
None
3
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Teferi's Protection
STA
2W
3.0
W
Instant
None
3
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Teferi's Protection
STA
2W
3.0
W
Instant
None
3
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Tendrils of Agony
STA
2BB
4.0
B
Sorcery
None
3
Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Tendrils of Agony
STA
2BB
4.0
B
Sorcery
None
3
Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Tezzeret's Gambit
STA
3U/P
4.0
U
Sorcery
None
3
({U/P} can be paid with either {U} or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Tezzeret's Gambit
STA
3U/P
4.0
U
Sorcery
None
3
({U/P} can be paid with either {U} or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Thrill of Possibility
STA
1R
2.0
R
Instant
None
3
As an additional cost to cast this spell, discard a card.
Draw two cards.
Thrill of Possibility
STA
1R
2.0
R
Instant
None
3
As an additional cost to cast this spell, discard a card.
Draw two cards.
Time Warp
STA
3UU
5.0
U
Sorcery
None
3
Target player takes an extra turn after this one.
Time Warp
STA
3UU
5.0
U
Sorcery
None
3
Target player takes an extra turn after this one.
Urza's Rage
STA
2R
3.0
R
Instant
None
3
Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Urza's Rage
STA
2R
3.0
R
Instant
None
3
Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Village Rites
STA
B
1.0
B
Instant
None
3
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Village Rites
STA
B
1.0
B
Instant
None
3
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Weather the Storm
STA
1G
2.0
G
Instant
None
3
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Weather the Storm
STA
1G
2.0
G
Instant
None
3
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Whirlwind Denial
STA
2U
3.0
U
Instant
None
3
For each spell and ability your opponents control, counter it unless its controller pays {4}.
Whirlwind Denial
STA
2U
3.0
U
Instant
None
3
For each spell and ability your opponents control, counter it unless its controller pays {4}.