STA Strixhaven Mystical Archive Masterpiece 2021-04-23 Abundant Harvest STA G 1.0 G Sorcery None 3 Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. Abundant Harvest STA G 1.0 G Sorcery None 3 Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. Adventurous Impulse STA G 1.0 G Sorcery None 3 Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Adventurous Impulse STA G 1.0 G Sorcery None 3 Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Agonizing Remorse STA 1B 2.0 B Sorcery None 3 Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. Agonizing Remorse STA 1B 2.0 B Sorcery None 3 Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. Approach of the Second Sun STA 6W 7.0 W Sorcery None 3 If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. Approach of the Second Sun STA 6W 7.0 W Sorcery None 3 If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. Blue Sun's Zenith STA XUUU 3.0 U Instant None 3 Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. Blue Sun's Zenith STA XUUU 3.0 U Instant None 3 Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. Brainstorm STA U 1.0 U Instant None 3 Draw three cards, then put two cards from your hand on top of your library in any order. Brainstorm STA U 1.0 U Instant None 3 Draw three cards, then put two cards from your hand on top of your library in any order. Channel STA GG 2.0 G Sorcery None 3 Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Channel STA GG 2.0 G Sorcery None 3 Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Chaos Warp STA 2R 3.0 R Instant None 3 The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Chaos Warp STA 2R 3.0 R Instant None 3 The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Claim the Firstborn STA R 1.0 R Sorcery None 3 Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Claim the Firstborn STA R 1.0 R Sorcery None 3 Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Compulsive Research STA 2U 3.0 U Sorcery None 3 Target player draws three cards. Then that player discards two cards unless they discard a land card. Compulsive Research STA 2U 3.0 U Sorcery None 3 Target player draws three cards. Then that player discards two cards unless they discard a land card. Counterspell STA UU 2.0 U Instant None 3 Counter target spell. Counterspell STA UU 2.0 U Instant None 3 Counter target spell. Crux of Fate STA 3BB 5.0 B Sorcery None 3 Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures. Crux of Fate STA 3BB 5.0 B Sorcery None 3 Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures. Cultivate STA 2G 3.0 G Sorcery None 3 Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. Cultivate STA 2G 3.0 G Sorcery None 3 Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. Dark Ritual STA B 1.0 B Instant None 3 Add {B}{B}{B}. Dark Ritual STA B 1.0 B Instant None 3 Add {B}{B}{B}. Day of Judgment STA 2WW 4.0 W Sorcery None 3 Destroy all creatures. Day of Judgment STA 2WW 4.0 W Sorcery None 3 Destroy all creatures. Defiant Strike STA W 1.0 W Instant None 3 Target creature gets +1/+0 until end of turn. Draw a card. Defiant Strike STA W 1.0 W Instant None 3 Target creature gets +1/+0 until end of turn. Draw a card. Demonic Tutor STA 1B 2.0 B Sorcery None 3 Search your library for a card, put that card into your hand, then shuffle your library. Demonic Tutor STA 1B 2.0 B Sorcery None 3 Search your library for a card, put that card into your hand, then shuffle your library. Despark STA WB 2.0 B W Instant None 3 Exile target permanent with converted mana cost 4 or greater. Despark STA WB 2.0 B W Instant None 3 Exile target permanent with converted mana cost 4 or greater. Divine Gambit STA WW 2.0 W Sorcery None 3 Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. Divine Gambit STA WW 2.0 W Sorcery None 3 Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. Doom Blade STA 1B 2.0 B Instant None 3 Destroy target nonblack creature. Doom Blade STA 1B 2.0 B Instant None 3 Destroy target nonblack creature. Duress STA B 1.0 B Sorcery None 3 Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Duress STA B 1.0 B Sorcery None 3 Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Electrolyze STA 1UR 3.0 R U Instant None 3 Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card. Electrolyze STA 1UR 3.0 R U Instant None 3 Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card. Eliminate STA 1B 2.0 B Instant None 3 Destroy target creature or planeswalker with converted mana cost 3 or less. Eliminate STA 1B 2.0 B Instant None 3 Destroy target creature or planeswalker with converted mana cost 3 or less. Ephemerate STA W 1.0 W Instant None 3 Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Ephemerate STA W 1.0 W Instant None 3 Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Faithless Looting STA R 1.0 R Sorcery None 3 Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Faithless Looting STA R 1.0 R Sorcery None 3 Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Gift of Estates STA 1W 2.0 W Sorcery None 3 If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. Gift of Estates STA 1W 2.0 W Sorcery None 3 If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. Gods Willing STA W 1.0 W Instant None 3 Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Gods Willing STA W 1.0 W Instant None 3 Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Grapeshot STA 1R 2.0 R Sorcery None 3 Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Grapeshot STA 1R 2.0 R Sorcery None 3 Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Growth Spiral STA GU 2.0 G U Instant None 3 Draw a card. You may put a land card from your hand onto the battlefield. Growth Spiral STA GU 2.0 G U Instant None 3 Draw a card. You may put a land card from your hand onto the battlefield. Harmonize STA 2GG 4.0 G Sorcery None 3 Draw three cards. Harmonize STA 2GG 4.0 G Sorcery None 3 Draw three cards. Increasing Vengeance STA RR 2.0 R Instant None 3 Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Increasing Vengeance STA RR 2.0 R Instant None 3 Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Infuriate STA R 1.0 R Instant None 3 Target creature gets +3/+2 until end of turn. Infuriate STA R 1.0 R Instant None 3 Target creature gets +3/+2 until end of turn. Inquisition of Kozilek STA B 1.0 B Sorcery None 3 Target player reveals their hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. Inquisition of Kozilek STA B 1.0 B Sorcery None 3 Target player reveals their hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. Krosan Grip STA 2G 3.0 G Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. Krosan Grip STA 2G 3.0 G Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. Lightning Bolt STA R 1.0 R Instant None 3 Lightning Bolt deals 3 damage to any target. Lightning Bolt STA R 1.0 R Instant None 3 Lightning Bolt deals 3 damage to any target. Lightning Helix STA RW 2.0 R W Instant None 3 Lightning Helix deals 3 damage to any target and you gain 3 life. Lightning Helix STA RW 2.0 R W Instant None 3 Lightning Helix deals 3 damage to any target and you gain 3 life. Mana Tithe STA W 1.0 W Instant None 3 Counter target spell unless its controller pays {1}. Mana Tithe STA W 1.0 W Instant None 3 Counter target spell unless its controller pays {1}. Memory Lapse STA 1U 2.0 U Instant None 3 Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Memory Lapse STA 1U 2.0 U Instant None 3 Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Mind's Desire STA 4UU 6.0 U Sorcery None 3 Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) Storm (When you cast this spell, copy it for each spell cast before it this turn.) Mind's Desire STA 4UU 6.0 U Sorcery None 3 Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) Storm (When you cast this spell, copy it for each spell cast before it this turn.) Mizzix's Mastery STA 3R 4.0 R Sorcery None 3 Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Mizzix's Mastery STA 3R 4.0 R Sorcery None 3 Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Natural Order STA 2GG 4.0 G Sorcery None 3 As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card and put it onto the battlefield. Then shuffle your library. Natural Order STA 2GG 4.0 G Sorcery None 3 As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card and put it onto the battlefield. Then shuffle your library. Negate STA 1U 2.0 U Instant None 3 Counter target noncreature spell. Negate STA 1U 2.0 U Instant None 3 Counter target noncreature spell. Opt STA U 1.0 U Instant None 3 Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. Opt STA U 1.0 U Instant None 3 Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. Primal Command STA 3GG 5.0 G Sorcery None 3 Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle your library. Primal Command STA 3GG 5.0 G Sorcery None 3 Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle your library. Putrefy STA 1BG 3.0 B G Instant None 3 Destroy target artifact or creature. It can't be regenerated. Putrefy STA 1BG 3.0 B G Instant None 3 Destroy target artifact or creature. It can't be regenerated. Regrowth STA 1G 2.0 G Sorcery None 3 Return target card from your graveyard to your hand. Regrowth STA 1G 2.0 G Sorcery None 3 Return target card from your graveyard to your hand. Revitalize STA 1W 2.0 W Instant None 3 You gain 3 life. Draw a card. Revitalize STA 1W 2.0 W Instant None 3 You gain 3 life. Draw a card. Shock STA R 1.0 R Instant None 3 Shock deals 2 damage to any target. Shock STA R 1.0 R Instant None 3 Shock deals 2 damage to any target. Sign in Blood STA BB 2.0 B Sorcery None 3 Target player draws two cards and loses 2 life. Sign in Blood STA BB 2.0 B Sorcery None 3 Target player draws two cards and loses 2 life. Snakeskin Veil STA G 1.0 G Instant None 3 Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Snakeskin Veil STA G 1.0 G Instant None 3 Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Stone Rain STA 2R 3.0 R Sorcery None 3 Destroy target land. Stone Rain STA 2R 3.0 R Sorcery None 3 Destroy target land. Strategic Planning STA 1U 2.0 U Sorcery None 3 Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Strategic Planning STA 1U 2.0 U Sorcery None 3 Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Swords to Plowshares STA W 1.0 W Instant None 3 Exile target creature. Its controller gains life equal to its power. Swords to Plowshares STA W 1.0 W Instant None 3 Exile target creature. Its controller gains life equal to its power. Tainted Pact STA 1B 2.0 B Instant None 3 Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. Tainted Pact STA 1B 2.0 B Instant None 3 Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. Teferi's Protection STA 2W 3.0 W Instant None 3 Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection. Teferi's Protection STA 2W 3.0 W Instant None 3 Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection. Tendrils of Agony STA 2BB 4.0 B Sorcery None 3 Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Tendrils of Agony STA 2BB 4.0 B Sorcery None 3 Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Tezzeret's Gambit STA 3U/P 4.0 U Sorcery None 3 ({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Tezzeret's Gambit STA 3U/P 4.0 U Sorcery None 3 ({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Thrill of Possibility STA 1R 2.0 R Instant None 3 As an additional cost to cast this spell, discard a card. Draw two cards. Thrill of Possibility STA 1R 2.0 R Instant None 3 As an additional cost to cast this spell, discard a card. Draw two cards. Time Warp STA 3UU 5.0 U Sorcery None 3 Target player takes an extra turn after this one. Time Warp STA 3UU 5.0 U Sorcery None 3 Target player takes an extra turn after this one. Urza's Rage STA 2R 3.0 R Instant None 3 Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented. Urza's Rage STA 2R 3.0 R Instant None 3 Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented. Village Rites STA B 1.0 B Instant None 3 As an additional cost to cast this spell, sacrifice a creature. Draw two cards. Village Rites STA B 1.0 B Instant None 3 As an additional cost to cast this spell, sacrifice a creature. Draw two cards. Weather the Storm STA 1G 2.0 G Instant None 3 You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Weather the Storm STA 1G 2.0 G Instant None 3 You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Whirlwind Denial STA 2U 3.0 U Instant None 3 For each spell and ability your opponents control, counter it unless its controller pays {4}. Whirlwind Denial STA 2U 3.0 U Instant None 3 For each spell and ability your opponents control, counter it unless its controller pays {4}.