TSR Time Spiral Remastered Masters 2021-03-19 Aeon Chronicler TSR 3UU 5.0 U Creature - Avatar */* None 2 Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. Ajani's Pridemate TSR 1W 2.0 W Creature - Cat Soldier 2/2 None 2 Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. Akroma, Angel of Fury TSR 5RRR 8.0 R Legendary Creature - Angel 6/6 None 2 This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Alesha, Who Smiles at Death TSR 2R 3.0 R Legendary Creature - Human Warrior 3/2 None 2 First strike Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. Amrou Scout TSR 1W 2.0 W Creature - Kithkin Rebel Scout 2/1 None 2 {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. Amrou Seekers TSR 2W 3.0 W Creature - Kithkin Rebel 2/2 None 2 Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. Ancestral Vision TSR 0.0 U Sorcery None 3 Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards. Ancient Grudge TSR 1R 2.0 R Instant None 3 Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Angel of Salvation TSR 6WW 8.0 W Creature - Angel 5/5 None 2 Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. Angel's Grace TSR W 1.0 W Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. Anger of the Gods TSR 1RR 3.0 R Sorcery None 3 Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Assassinate TSR 2B 3.0 B Sorcery None 3 Destroy target tapped creature. Aven Mindcensor TSR 2W 3.0 W Creature - Bird Wizard 2/1 None 2 Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead. Aven Riftwatcher TSR 2W 3.0 W Creature - Bird Rebel Soldier 2/3 None 2 Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. Banishing Light TSR 2W 3.0 W Enchantment None 1 When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. Baral, Chief of Compliance TSR 1U 2.0 U Legendary Creature - Human Wizard 1/3 None 2 Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. Basalt Gargoyle TSR 2R 3.0 R Creature - Gargoyle 3/2 None 2 Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. Battering Sliver TSR 5R 6.0 R Creature - Sliver 4/4 None 2 All Sliver creatures have trample. Bedlam Reveler TSR 6RR 8.0 R Creature - Devil Horror 3/4 None 2 This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. Benalish Commander TSR 3W 4.0 W Creature - Human Soldier */* None 2 Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token. Big Game Hunter TSR 1BB 3.0 B Creature - Human Rebel Assassin 1/1 None 2 When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Blade of the Sixth Pride TSR 1W 2.0 W Creature - Cat Rebel 3/1 None 2 Blightspeaker TSR 1B 2.0 B Creature - Human Rebel Cleric 1/1 None 2 {T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. Bonded Fetch TSR 2U 3.0 U Creature - Homunculus 0/2 None 2 Defender, haste {T}: Draw a card, then discard a card. Bonesplitter Sliver TSR 3R 4.0 R Creature - Sliver 2/2 None 2 All Sliver creatures get +2/+0. Boom TSR 1R 8.0 R Sorcery None 3 Destroy target land you control and target land you don't control. Bust TSR 5R 8.0 R Sorcery None 3 Destroy all lands. Bound in Silence TSR 2W 3.0 W Tribal Enchantment - Rebel Aura None 1 Enchant creature Enchanted creature can't attack or block. Brine Elemental TSR 4UU 6.0 U Creature - Elemental 5/4 None 2 Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips their next untap step. Brute Force TSR R 1.0 R Instant None 3 Target creature gets +3/+3 until end of turn. Careful Consideration TSR 2UU 4.0 U Instant None 3 Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. Celestial Crusader TSR 2WW 4.0 W Creature - Spirit 2/2 None 2 Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. Chalice of the Void TSR XX 0.0 Artifact None 1 Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. Char-Rumbler TSR 2RR 4.0 R Creature - Elemental -1/3 None 2 Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. Cloudseeder TSR 1U 2.0 U Creature - Faerie Spellshaper 1/1 None 2 Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying." Coal Stoker TSR 3R 4.0 R Creature - Elemental 3/3 None 2 When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}. Conflagrate TSR XXR 1.0 R Sorcery None 3 Conflagrate deals X damage divided as you choose among any number of targets. Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Containment Priest TSR 1W 2.0 W Creature - Human Cleric 2/2 None 2 Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. Coral Trickster TSR 1U 2.0 U Creature - Merfolk Rogue 2/1 None 2 Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. Corpulent Corpse TSR 5B 6.0 B Creature - Zombie 3/3 None 2 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Cranial Plating TSR 2 2.0 Artifact - Equipment None 1 Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} Crookclaw Transmuter TSR 3U 4.0 U Creature - Bird Wizard 3/1 None 2 Flash (You may cast this spell any time you could cast an instant.) Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. Crovax, Ascendant Hero TSR 4WW 6.0 W Legendary Creature - Human Noble 4/4 None 2 Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. Cryptic Annelid TSR 3U 4.0 U Creature - Worm Beast 1/4 None 2 When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Crystal Shard TSR 3 3.0 Artifact None 1 {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. Cutthroat il-Dal TSR 3B 4.0 B Creature - Human Rogue 4/1 None 2 Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) Damnation TSR 2BB 4.0 B Sorcery None 3 Destroy all creatures. They can't be regenerated. Dark Withering TSR 4BB 6.0 B Instant None 3 Destroy target nonblack creature. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Dead TSR R 4.0 R Instant None 3 Dead deals 2 damage to target creature. Gone TSR 2R 4.0 R Instant None 3 Return target creature you don't control to its owner's hand. Deathspore Thallid TSR 1B 2.0 B Creature - Zombie Fungus 1/1 None 2 At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. Delay TSR 1U 2.0 U Instant None 3 Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) Disdainful Stroke TSR 1U 2.0 U Instant None 3 Counter target spell with converted mana cost 4 or greater. Dismember TSR 1B/PB/P 3.0 B Instant None 3 ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn. Draining Whelk TSR 4UU 6.0 U Creature - Illusion 1/1 None 2 Flash (You may cast this spell any time you could cast an instant.) Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. Dralnu, Lich Lord TSR 3UB 5.0 B U Legendary Creature - Zombie Wizard 3/3 None 2 If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Dread Return TSR 2BB 4.0 B Sorcery None 3 Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Dreadhorde Arcanist TSR 1R 2.0 R Creature - Zombie Wizard 1/3 None 2 Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead. Dream Stalker TSR 1U 2.0 U Creature - Illusion 1/5 None 2 When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. Drifter il-Dal TSR U 1.0 U Creature - Human Wizard 2/1 None 2 Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. Dunerider Outlaw TSR BB 2.0 B Creature - Human Rebel Rogue 1/1 None 2 Protection from green At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. Duskrider Peregrine TSR 5W 6.0 W Creature - Bird 3/3 None 2 Flying, protection from black Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Empty the Warrens TSR 3R 4.0 R Sorcery None 3 Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Enslave TSR 4BB 6.0 B Enchantment - Aura None 1 Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. Errant Ephemeron TSR 6U 7.0 U Creature - Illusion 4/4 None 2 Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Erratic Mutation TSR 2U 3.0 U Instant None 3 Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. Etali, Primal Storm TSR 4RR 6.0 R Legendary Creature - Elder Dinosaur 6/6 None 2 Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. Ethereal Armor TSR W 1.0 W Enchantment - Aura None 1 Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. Exquisite Firecraft TSR 1RR 3.0 R Sorcery None 3 Exquisite Firecraft deals 4 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered. Extirpate TSR B 1.0 B Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library. Faceless Devourer TSR 2B 3.0 B Creature - Nightmare Horror 2/1 None 2 Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer enters the battlefield, exile another target creature with shadow. When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. Fathom Seer TSR 1U 2.0 U Creature - Illusion 1/3 None 2 Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. Fblthp, the Lost TSR 1U 2.0 U Legendary Creature - Homunculus 1/1 None 2 When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. Feebleness TSR 1B 2.0 B Enchantment - Aura None 1 Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1. Feldon of the Third Path TSR 1RR 3.0 R Legendary Creature - Human Artificer 2/3 None 2 {2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. Firemaw Kavu TSR 5R 6.0 R Creature - Kavu 4/2 None 2 Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. Flickerwisp TSR 1WW 3.0 W Creature - Elemental 3/1 None 2 Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Foresee TSR 3U 4.0 U Sorcery None 3 Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Fortify TSR 2W 3.0 W Instant None 3 Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. Fury Sliver TSR 5R 6.0 R Creature - Sliver 3/3 None 2 All Sliver creatures have double strike. Gathan Raiders TSR 3RR 5.0 R Creature - Human Warrior 3/3 None 2 Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Goblin Engineer TSR 1R 2.0 R Creature - Goblin Artificer 1/2 None 2 When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. {R}, {T}, Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield. Gossamer Phantasm TSR 1U 2.0 U Creature - Illusion 2/1 None 2 Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. Grapeshot TSR 1R 2.0 R Sorcery None 3 Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Grave Scrabbler TSR 3B 4.0 B Creature - Zombie 2/2 None 2 Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. Gray Merchant of Asphodel TSR 3BB 5.0 B Creature - Zombie 2/4 None 2 When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Greater Gargadon TSR 9R 10.0 R Creature - Beast 9/7 None 2 Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended. Griffin Guide TSR 2W 3.0 W Enchantment - Aura None 1 Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying. Grinning Ignus TSR 2R 3.0 R Creature - Elemental 2/2 None 2 {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate this ability only any time you could cast a sorcery. Gurmag Angler TSR 6B 7.0 B Creature - Zombie Fish 5/5 None 2 Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Harvester of Souls TSR 4BB 6.0 B Creature - Demon 5/5 None 2 Deathtouch Whenever another nontoken creature dies, you may draw a card. Haze of Rage TSR 1R 2.0 R Sorcery None 3 Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Henchfiend of Ukor TSR 3R 4.0 R Creature - Ogre 3/2 None 2 Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {B/R}: Henchfiend of Ukor gets +1/+0 until end of turn. Homing Sliver TSR 2R 3.0 R Creature - Sliver 2/2 None 2 Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle your library.) Ichor Slick TSR 2B 3.0 B Sorcery None 3 Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Infiltrator il-Kor TSR 4U 5.0 U Creature - Kor Rogue 3/1 None 2 Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Intangible Virtue TSR 1W 2.0 W Enchantment None 1 Creature tokens you control get +1/+1 and have vigilance. Ivory Giant TSR 5WW 7.0 W Creature - Giant 3/4 None 2 When Ivory Giant enters the battlefield, tap all nonwhite creatures. Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Jaya Ballard, Task Mage TSR 1RR 3.0 R Legendary Creature - Human Spellshaper 2/2 None 2 {R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. Keldon Halberdier TSR 4R 5.0 R Creature - Human Warrior 4/1 None 2 First strike Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Kiki-Jiki, Mirror Breaker TSR 2RRR 5.0 R Legendary Creature - Goblin Shaman 2/2 None 2 Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. Knight of Sursi TSR 3W 4.0 W Creature - Human Knight 2/2 None 2 Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Knight of the Holy Nimbus TSR WW 2.0 W Creature - Human Rebel Knight 2/2 None 2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. Kor Dirge TSR 2B 3.0 B Instant None 3 All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. Laboratory Maniac TSR 2U 3.0 U Creature - Human Wizard 2/2 None 2 If you would draw a card while your library has no cards in it, you win the game instead. Lava Spike TSR R 1.0 R Sorcery - Arcane None 3 Lava Spike deals 3 damage to target player or planeswalker. Leyline of the Void TSR 2BB 4.0 B Enchantment None 1 If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. Lightning Axe TSR R 1.0 R Instant None 3 As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature. Liliana's Triumph TSR 1B 2.0 B Instant None 3 Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. Lingering Souls TSR 2W 3.0 W Sorcery None 3 Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Living End TSR 0.0 B Sorcery None 3 Suspend 3—{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. Logic Knot TSR XUU 2.0 U Instant None 3 Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Counter target spell unless its controller pays {X}. Looter il-Kor TSR 1U 2.0 U Creature - Kor Rogue 1/1 None 2 Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. Lost Auramancers TSR 2WW 4.0 W Creature - Human Wizard 3/3 None 2 Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. Lotus Bloom TSR 0.0 Artifact None 1 Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color. Lotus Bloom TSR 0.0 Artifact None 1 Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color. Lymph Sliver TSR 4W 5.0 W Creature - Sliver 3/3 None 2 All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) Magus of the Future TSR 2UUU 5.0 U Creature - Human Wizard 2/3 None 2 Play with the top card of your library revealed. You may play lands and cast spells from the top of your library. Magus of the Moon TSR 2R 3.0 R Creature - Human Wizard 2/2 None 2 Nonbasic lands are Mountains. Mana Tithe TSR W 1.0 W Instant None 3 Counter target spell unless its controller pays {1}. Mangara of Corondor TSR 1WW 3.0 W Legendary Creature - Human Wizard 1/1 None 2 {T}: Exile Mangara of Corondor and target permanent. Master of the Pearl Trident TSR UU 2.0 U Creature - Merfolk 2/2 None 2 Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) Mindstab TSR 5B 6.0 B Sorcery None 3 Target player discards three cards. Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Mirri the Cursed TSR 2BB 4.0 B Legendary Creature - Vampire Cat 3/2 None 2 Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. Mirror Entity TSR 2W 3.0 W Creature - Shapeshifter 1/1 None 2 Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. Mogg War Marshal TSR 1R 2.0 R Creature - Goblin Warrior 1/1 None 2 Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. Molten Rain TSR 1RR 3.0 R Sorcery None 3 Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. Momentary Blink TSR 1W 2.0 W Instant None 3 Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Monastery Swiftspear TSR R 1.0 R Creature - Human Monk 1/2 None 2 Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Mulldrifter TSR 4U 5.0 U Creature - Elemental 2/2 None 2 Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) Mycologist TSR 1W 2.0 W Creature - Human Druid 0/2 None 2 At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life. Mystic Confluence TSR 3UU 5.0 U Instant None 3 Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card. Mystical Teachings TSR 3U 4.0 U Instant None 3 Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Nether Traitor TSR BB 2.0 B Creature - Spirit 1/1 None 2 Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield. Nightshade Assassin TSR 2BB 4.0 B Creature - Human Assassin 2/1 None 2 First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Ninja of the Deep Hours TSR 3U 4.0 U Creature - Human Ninja 2/2 None 2 Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. Pact of Negation TSR 0 0.0 U Instant None 3 Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. Pact of the Titan TSR 0 0.0 R Instant None 3 Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. Palace Jailer TSR 2WW 4.0 W Creature - Human Soldier 2/2 None 2 When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) Pallid Mycoderm TSR 3W 4.0 W Creature - Fungus 2/4 None 2 At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn. Paradoxical Outcome TSR 3U 4.0 U Instant None 3 Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. Past in Flames TSR 3R 4.0 R Sorcery None 3 Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Path to Exile TSR W 1.0 W Instant None 3 Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. Phthisis TSR 3BBBB 7.0 B Sorcery None 3 Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Piracy Charm TSR U 1.0 U Instant None 3 Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card. Pit Keeper TSR 1B 2.0 B Creature - Human Wizard 2/1 None 2 When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Ponder TSR U 1.0 U Sorcery None 3 Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. Pongify TSR U 1.0 U Instant None 3 Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. Porphyry Nodes TSR W 1.0 W Enchantment None 1 At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes. Poultice Sliver TSR 2W 3.0 W Creature - Sliver 2/2 None 2 All Slivers have "{2}, {T}: Regenerate target Sliver." Premature Burial TSR 1B 2.0 B Sorcery None 3 Destroy target nonblack creature that entered the battlefield since your last turn ended. Prodigal Pyromancer TSR 2R 3.0 R Creature - Human Wizard 1/1 None 2 {T}: Prodigal Pyromancer deals 1 damage to any target. Pulmonic Sliver TSR 3WW 5.0 W Creature - Sliver 3/3 None 2 All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." Read the Bones TSR 2B 3.0 B Sorcery None 3 Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Reality Acid TSR 2U 3.0 U Enchantment - Aura None 1 Enchant permanent Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. Reckless Wurm TSR 3RR 5.0 R Creature - Wurm 4/4 None 2 Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Reiterate TSR 1RR 3.0 R Instant None 3 Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. Relentless Rats TSR 1BB 3.0 B Creature - Rat 2/2 None 2 Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. Remand TSR 1U 2.0 U Instant None 3 Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. Repeal TSR XU 1.0 U Instant None 3 Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card. Restoration Angel TSR 3W 4.0 W Creature - Angel 3/4 None 2 Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. Restore Balance TSR 0.0 W Sorcery None 3 Suspend 6—{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. Return to Dust TSR 2WW 4.0 W Instant None 3 Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. Riddle of Lightning TSR 3RR 5.0 R Instant None 3 Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that permanent or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Rift Bolt TSR 2R 3.0 R Sorcery None 3 Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Riftmarked Knight TSR 1WW 3.0 W Creature - Human Rebel Knight 2/2 None 2 Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. Riptide Pilferer TSR 1U 2.0 U Creature - Merfolk Rogue 1/1 None 2 Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Rough TSR 1R 8.0 R Sorcery None 3 Rough deals 2 damage to each creature without flying. Tumble TSR 5R 8.0 R Sorcery None 3 Tumble deals 6 damage to each creature with flying. Saltblast TSR 3WW 5.0 W Sorcery None 3 Destroy target nonwhite permanent. Saltfield Recluse TSR 2W 3.0 W Creature - Human Rebel Cleric 1/2 None 2 {T}: Target creature gets -2/-0 until end of turn. Sanguine Bond TSR 3BB 5.0 B Enchantment None 1 Whenever you gain life, target opponent loses that much life. Sarcomite Myr TSR 2U 3.0 U Artifact Creature - Myr 2/1 None 2 {2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. Sedge Sliver TSR 2R 3.0 R Creature - Sliver 2/2 None 2 All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." Sengir Nosferatu TSR 3BB 5.0 B Creature - Vampire 4/4 None 2 Flying {1}{B}, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control." Serra Avenger TSR WW 2.0 W Creature - Angel 3/3 None 2 You can't cast this spell during your first, second, or third turns of the game. Flying Vigilance (Attacking doesn't cause this creature to tap.) Shaper Parasite TSR 1UU 3.0 U Creature - Illusion 2/3 None 2 Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. Shivan Meteor TSR 3RR 5.0 R Sorcery None 3 Shivan Meteor deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Shivan Sand-Mage TSR 2RR 4.0 R Creature - Viashino Shaman 3/2 None 2 When Shivan Sand-Mage enters the battlefield, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Shriekmaw TSR 4B 5.0 B Creature - Elemental 3/2 None 2 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) Sigil of the Empty Throne TSR 3WW 5.0 W Enchantment None 1 Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying. Silence TSR W 1.0 W Instant None 3 Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) Simian Spirit Guide TSR 2R 3.0 R Creature - Ape Spirit 2/2 None 2 Exile Simian Spirit Guide from your hand: Add {R}. Sinew Sliver TSR 1W 2.0 W Creature - Sliver 1/1 None 2 All Sliver creatures get +1/+1. Skirk Shaman TSR 1RR 3.0 R Creature - Goblin Shaman 2/2 None 2 Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. Slaughter Pact TSR 0 0.0 B Instant None 3 Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. Smallpox TSR BB 2.0 B Sorcery None 3 Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. Snapback TSR 1U 2.0 U Instant None 3 You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand. Spell Burst TSR XU 1.0 U Instant None 3 Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X. Spiketail Drakeling TSR 1UU 3.0 U Creature - Drake 2/2 None 2 Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. Sram, Senior Edificer TSR 1W 2.0 W Legendary Creature - Dwarf Advisor 2/2 None 2 Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. Stinkweed Imp TSR 2B 3.0 B Creature - Imp 1/2 None 2 Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) Stonecloaker TSR 2W 3.0 W Creature - Gargoyle 3/2 None 2 Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard. Stonehorn Dignitary TSR 3W 4.0 W Creature - Rhino Soldier 1/4 None 2 When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase. Storm Entity TSR 1R 2.0 R Creature - Elemental 1/1 None 2 Haste Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. Stormfront Riders TSR 4W 5.0 W Creature - Human Soldier 4/3 None 2 Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token. Strangling Soot TSR 2B 3.0 B Instant None 3 Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Street Wraith TSR 3BB 5.0 B Creature - Wraith 3/4 None 2 Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) Stronghold Rats TSR 2B 3.0 B Creature - Rat 2/1 None 2 Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. Stuffy Doll TSR 5 5.0 Artifact Creature - Construct 0/1 None 2 Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. Sudden Death TSR 1BB 3.0 B Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn. Sudden Spoiling TSR 1BB 3.0 B Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2. Sulfur Elemental TSR 2R 3.0 R Creature - Elemental 3/2 None 2 Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. Sunlance TSR W 1.0 W Sorcery None 3 Sunlance deals 3 damage to target nonwhite creature. Talrand, Sky Summoner TSR 2UU 4.0 U Legendary Creature - Merfolk Wizard 2/2 None 2 Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. Tasigur, the Golden Fang TSR 5B 6.0 B Legendary Creature - Human Shaman 4/5 None 2 Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. Teferi, Mage of Zhalfir TSR 2UUU 5.0 U Legendary Creature - Human Wizard 3/4 None 2 Flash (You may cast this spell any time you could cast an instant.) Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. Temporal Isolation TSR 1W 2.0 W Enchantment - Aura None 1 Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. Temur Battle Rage TSR 1R 2.0 R Instant None 3 Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. Tendrils of Corruption TSR 3B 4.0 B Instant None 3 Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. Thick-Skinned Goblin TSR 1R 2.0 R Creature - Goblin Shaman 2/1 None 2 You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn. Think Twice TSR 1U 2.0 U Instant None 3 Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Thoughtseize TSR B 1.0 B Sorcery None 3 Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. Thraben Inspector TSR W 1.0 W Creature - Human Soldier 1/2 None 2 When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") Timebender TSR U 1.0 U Creature - Human Wizard 1/1 None 2 Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Tolarian Sentinel TSR 3U 4.0 U Creature - Human Spellshaper 1/3 None 2 Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. Tombstalker TSR 6BB 8.0 B Creature - Demon 5/5 None 2 Flying Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Treasure Cruise TSR 7U 8.0 U Sorcery None 3 Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards. Trinket Mage TSR 2U 3.0 U Creature - Human Wizard 2/2 None 2 When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. True-Name Nemesis TSR 1UU 3.0 U Creature - Merfolk Rogue 3/1 None 2 As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) Two-Headed Sliver TSR 1R 2.0 R Creature - Sliver 1/1 None 2 All Sliver creatures have menace. (They can't be blocked except by two or more creatures.) Urborg Syphon-Mage TSR 2B 3.0 B Creature - Human Spellshaper 2/2 None 2 {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. Vampire Hexmage TSR BB 2.0 B Creature - Vampire Shaman 2/1 None 2 First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. Vandalblast TSR R 1.0 R Sorcery None 3 Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Veiling Oddity TSR 3U 4.0 U Creature - Illusion 2/3 None 2 Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. Venser, Shaper Savant TSR 2UU 4.0 U Legendary Creature - Human Wizard 2/2 None 2 Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. Vesuvan Shapeshifter TSR 3UU 5.0 U Creature - Shapeshifter 0/0 None 2 As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Walk the Aeons TSR 4UU 6.0 U Sorcery None 3 Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. Watcher Sliver TSR 3W 4.0 W Creature - Sliver 2/2 None 2 All Sliver creatures get +0/+2. Wheel of Fate TSR 0.0 R Sorcery None 3 Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player discards their hand, then draws seven cards. Wipe Away TSR 1UU 3.0 U Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand. Yawgmoth, Thran Physician TSR 2BB 4.0 B Legendary Creature - Human Cleric 2/4 None 2 Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Yixlid Jailer TSR 1B 2.0 B Creature - Zombie Wizard 2/1 None 2 Cards in graveyards lose all abilities. Zealous Conscripts TSR 4R 5.0 R Creature - Human Warrior 3/3 None 2 Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. Zulaport Cutthroat TSR 1B 2.0 B Creature - Human Rogue Ally 1/1 None 2 Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.