TSR
Time Spiral Remastered
Masters
2021-03-19
Aeon Chronicler
TSR
3UU
5.0
U
Creature - Avatar
*/*
None
2
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
Ajani's Pridemate
TSR
1W
2.0
W
Creature - Cat Soldier
2/2
None
2
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Akroma, Angel of Fury
TSR
5RRR
8.0
R
Legendary Creature - Angel
6/6
None
2
This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Alesha, Who Smiles at Death
TSR
2R
3.0
R
Legendary Creature - Human Warrior
3/2
None
2
First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Amrou Scout
TSR
1W
2.0
W
Creature - Kithkin Rebel Scout
2/1
None
2
{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
Amrou Seekers
TSR
2W
3.0
W
Creature - Kithkin Rebel
2/2
None
2
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Ancestral Vision
TSR
0.0
U
Sorcery
None
3
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Target player draws three cards.
Ancient Grudge
TSR
1R
2.0
R
Instant
None
3
Destroy target artifact.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Angel of Salvation
TSR
6WW
8.0
W
Creature - Angel
5/5
None
2
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Angel's Grace
TSR
W
1.0
W
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Anger of the Gods
TSR
1RR
3.0
R
Sorcery
None
3
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Assassinate
TSR
2B
3.0
B
Sorcery
None
3
Destroy target tapped creature.
Aven Mindcensor
TSR
2W
3.0
W
Creature - Bird Wizard
2/1
None
2
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Aven Riftwatcher
TSR
2W
3.0
W
Creature - Bird Rebel Soldier
2/3
None
2
Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
Banishing Light
TSR
2W
3.0
W
Enchantment
None
1
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
Baral, Chief of Compliance
TSR
1U
2.0
U
Legendary Creature - Human Wizard
1/3
None
2
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Basalt Gargoyle
TSR
2R
3.0
R
Creature - Gargoyle
3/2
None
2
Flying
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{R}: Basalt Gargoyle gets +0/+1 until end of turn.
Battering Sliver
TSR
5R
6.0
R
Creature - Sliver
4/4
None
2
All Sliver creatures have trample.
Bedlam Reveler
TSR
6RR
8.0
R
Creature - Devil Horror
3/4
None
2
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
Benalish Commander
TSR
3W
4.0
W
Creature - Human Soldier
*/*
None
2
Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.
Big Game Hunter
TSR
1BB
3.0
B
Creature - Human Rebel Assassin
1/1
None
2
When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Blade of the Sixth Pride
TSR
1W
2.0
W
Creature - Cat Rebel
3/1
None
2
Blightspeaker
TSR
1B
2.0
B
Creature - Human Rebel Cleric
1/1
None
2
{T}: Target player loses 1 life.
{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
Bonded Fetch
TSR
2U
3.0
U
Creature - Homunculus
0/2
None
2
Defender, haste
{T}: Draw a card, then discard a card.
Bonesplitter Sliver
TSR
3R
4.0
R
Creature - Sliver
2/2
None
2
All Sliver creatures get +2/+0.
Boom
TSR
1R
8.0
R
Sorcery
None
3
Destroy target land you control and target land you don't control.
Bust
TSR
5R
8.0
R
Sorcery
None
3
Destroy all lands.
Bound in Silence
TSR
2W
3.0
W
Tribal Enchantment - Rebel Aura
None
1
Enchant creature
Enchanted creature can't attack or block.
Brine Elemental
TSR
4UU
6.0
U
Creature - Elemental
5/4
None
2
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips their next untap step.
Brute Force
TSR
R
1.0
R
Instant
None
3
Target creature gets +3/+3 until end of turn.
Careful Consideration
TSR
2UU
4.0
U
Instant
None
3
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Celestial Crusader
TSR
2WW
4.0
W
Creature - Spirit
2/2
None
2
Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Chalice of the Void
TSR
XX
0.0
Artifact
None
1
Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Char-Rumbler
TSR
2RR
4.0
R
Creature - Elemental
-1/3
None
2
Double strike
{R}: Char-Rumbler gets +1/+0 until end of turn.
Cloudseeder
TSR
1U
2.0
U
Creature - Faerie Spellshaper
1/1
None
2
Flying
{U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."
Coal Stoker
TSR
3R
4.0
R
Creature - Elemental
3/3
None
2
When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.
Conflagrate
TSR
XXR
1.0
R
Sorcery
None
3
Conflagrate deals X damage divided as you choose among any number of targets.
Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Containment Priest
TSR
1W
2.0
W
Creature - Human Cleric
2/2
None
2
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Coral Trickster
TSR
1U
2.0
U
Creature - Merfolk Rogue
2/1
None
2
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
Corpulent Corpse
TSR
5B
6.0
B
Creature - Zombie
3/3
None
2
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Cranial Plating
TSR
2
2.0
Artifact - Equipment
None
1
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
Crookclaw Transmuter
TSR
3U
4.0
U
Creature - Bird Wizard
3/1
None
2
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
Crovax, Ascendant Hero
TSR
4WW
6.0
W
Legendary Creature - Human Noble
4/4
None
2
Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
Cryptic Annelid
TSR
3U
4.0
U
Creature - Worm Beast
1/4
None
2
When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Crystal Shard
TSR
3
3.0
Artifact
None
1
{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Cutthroat il-Dal
TSR
3B
4.0
B
Creature - Human Rogue
4/1
None
2
Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
Damnation
TSR
2BB
4.0
B
Sorcery
None
3
Destroy all creatures. They can't be regenerated.
Dark Withering
TSR
4BB
6.0
B
Instant
None
3
Destroy target nonblack creature.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Dead
TSR
R
4.0
R
Instant
None
3
Dead deals 2 damage to target creature.
Gone
TSR
2R
4.0
R
Instant
None
3
Return target creature you don't control to its owner's hand.
Deathspore Thallid
TSR
1B
2.0
B
Creature - Zombie Fungus
1/1
None
2
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Delay
TSR
1U
2.0
U
Instant
None
3
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
Disdainful Stroke
TSR
1U
2.0
U
Instant
None
3
Counter target spell with converted mana cost 4 or greater.
Dismember
TSR
1B/PB/P
3.0
B
Instant
None
3
({B/P} can be paid with either {B} or 2 life.)
Target creature gets -5/-5 until end of turn.
Draining Whelk
TSR
4UU
6.0
U
Creature - Illusion
1/1
None
2
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
Dralnu, Lich Lord
TSR
3UB
5.0
B
U
Legendary Creature - Zombie Wizard
3/3
None
2
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.
{T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Dread Return
TSR
2BB
4.0
B
Sorcery
None
3
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dreadhorde Arcanist
TSR
1R
2.0
R
Creature - Zombie Wizard
1/3
None
2
Trample
Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
Dream Stalker
TSR
1U
2.0
U
Creature - Illusion
1/5
None
2
When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.
Drifter il-Dal
TSR
U
1.0
U
Creature - Human Wizard
2/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.
Dunerider Outlaw
TSR
BB
2.0
B
Creature - Human Rebel Rogue
1/1
None
2
Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
Duskrider Peregrine
TSR
5W
6.0
W
Creature - Bird
3/3
None
2
Flying, protection from black
Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Empty the Warrens
TSR
3R
4.0
R
Sorcery
None
3
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Enslave
TSR
4BB
6.0
B
Enchantment - Aura
None
1
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Errant Ephemeron
TSR
6U
7.0
U
Creature - Illusion
4/4
None
2
Flying
Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Erratic Mutation
TSR
2U
3.0
U
Instant
None
3
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.
Etali, Primal Storm
TSR
4RR
6.0
R
Legendary Creature - Elder Dinosaur
6/6
None
2
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Ethereal Armor
TSR
W
1.0
W
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Exquisite Firecraft
TSR
1RR
3.0
R
Sorcery
None
3
Exquisite Firecraft deals 4 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
Extirpate
TSR
B
1.0
B
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library.
Faceless Devourer
TSR
2B
3.0
B
Creature - Nightmare Horror
2/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer enters the battlefield, exile another target creature with shadow.
When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Fathom Seer
TSR
1U
2.0
U
Creature - Illusion
1/3
None
2
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
Fblthp, the Lost
TSR
1U
2.0
U
Legendary Creature - Homunculus
1/1
None
2
When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Feebleness
TSR
1B
2.0
B
Enchantment - Aura
None
1
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets -2/-1.
Feldon of the Third Path
TSR
1RR
3.0
R
Legendary Creature - Human Artificer
2/3
None
2
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Firemaw Kavu
TSR
5R
6.0
R
Creature - Kavu
4/2
None
2
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.
When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.
Flickerwisp
TSR
1WW
3.0
W
Creature - Elemental
3/1
None
2
Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Foresee
TSR
3U
4.0
U
Sorcery
None
3
Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Fortify
TSR
2W
3.0
W
Instant
None
3
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
Fury Sliver
TSR
5R
6.0
R
Creature - Sliver
3/3
None
2
All Sliver creatures have double strike.
Gathan Raiders
TSR
3RR
5.0
R
Creature - Human Warrior
3/3
None
2
Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.
Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Goblin Engineer
TSR
1R
2.0
R
Creature - Goblin Artificer
1/2
None
2
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library.
{R}, {T}, Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.
Gossamer Phantasm
TSR
1U
2.0
U
Creature - Illusion
2/1
None
2
Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.
Grapeshot
TSR
1R
2.0
R
Sorcery
None
3
Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Grave Scrabbler
TSR
3B
4.0
B
Creature - Zombie
2/2
None
2
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
Gray Merchant of Asphodel
TSR
3BB
5.0
B
Creature - Zombie
2/4
None
2
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Greater Gargadon
TSR
9R
10.0
R
Creature - Beast
9/7
None
2
Suspend 10—{R}
Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.
Griffin Guide
TSR
2W
3.0
W
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Grinning Ignus
TSR
2R
3.0
R
Creature - Elemental
2/2
None
2
{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate this ability only any time you could cast a sorcery.
Gurmag Angler
TSR
6B
7.0
B
Creature - Zombie Fish
5/5
None
2
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Harvester of Souls
TSR
4BB
6.0
B
Creature - Demon
5/5
None
2
Deathtouch
Whenever another nontoken creature dies, you may draw a card.
Haze of Rage
TSR
1R
2.0
R
Sorcery
None
3
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Henchfiend of Ukor
TSR
3R
4.0
R
Creature - Ogre
3/2
None
2
Haste
Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.
Homing Sliver
TSR
2R
3.0
R
Creature - Sliver
2/2
None
2
Each Sliver card in each player's hand has slivercycling {3}.
Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle your library.)
Ichor Slick
TSR
2B
3.0
B
Sorcery
None
3
Target creature gets -3/-3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Infiltrator il-Kor
TSR
4U
5.0
U
Creature - Kor Rogue
3/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Intangible Virtue
TSR
1W
2.0
W
Enchantment
None
1
Creature tokens you control get +1/+1 and have vigilance.
Ivory Giant
TSR
5WW
7.0
W
Creature - Giant
3/4
None
2
When Ivory Giant enters the battlefield, tap all nonwhite creatures.
Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Jaya Ballard, Task Mage
TSR
1RR
3.0
R
Legendary Creature - Human Spellshaper
2/2
None
2
{R}, {T}, Discard a card: Destroy target blue permanent.
{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Keldon Halberdier
TSR
4R
5.0
R
Creature - Human Warrior
4/1
None
2
First strike
Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Kiki-Jiki, Mirror Breaker
TSR
2RRR
5.0
R
Legendary Creature - Goblin Shaman
2/2
None
2
Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Knight of Sursi
TSR
3W
4.0
W
Creature - Human Knight
2/2
None
2
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Knight of the Holy Nimbus
TSR
WW
2.0
W
Creature - Human Rebel Knight
2/2
None
2
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it.
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
Kor Dirge
TSR
2B
3.0
B
Instant
None
3
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Laboratory Maniac
TSR
2U
3.0
U
Creature - Human Wizard
2/2
None
2
If you would draw a card while your library has no cards in it, you win the game instead.
Lava Spike
TSR
R
1.0
R
Sorcery - Arcane
None
3
Lava Spike deals 3 damage to target player or planeswalker.
Leyline of the Void
TSR
2BB
4.0
B
Enchantment
None
1
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Lightning Axe
TSR
R
1.0
R
Instant
None
3
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
Liliana's Triumph
TSR
1B
2.0
B
Instant
None
3
Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.
Lingering Souls
TSR
2W
3.0
W
Sorcery
None
3
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Living End
TSR
0.0
B
Sorcery
None
3
Suspend 3—{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Logic Knot
TSR
XUU
2.0
U
Instant
None
3
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Counter target spell unless its controller pays {X}.
Looter il-Kor
TSR
1U
2.0
U
Creature - Kor Rogue
1/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Lost Auramancers
TSR
2WW
4.0
W
Creature - Human Wizard
3/3
None
2
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.
Lotus Bloom
TSR
0.0
Artifact
None
1
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Lotus Bloom
TSR
0.0
Artifact
None
1
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Lymph Sliver
TSR
4W
5.0
W
Creature - Sliver
3/3
None
2
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
Magus of the Future
TSR
2UUU
5.0
U
Creature - Human Wizard
2/3
None
2
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Magus of the Moon
TSR
2R
3.0
R
Creature - Human Wizard
2/2
None
2
Nonbasic lands are Mountains.
Mana Tithe
TSR
W
1.0
W
Instant
None
3
Counter target spell unless its controller pays {1}.
Mangara of Corondor
TSR
1WW
3.0
W
Legendary Creature - Human Wizard
1/1
None
2
{T}: Exile Mangara of Corondor and target permanent.
Master of the Pearl Trident
TSR
UU
2.0
U
Creature - Merfolk
2/2
None
2
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Mindstab
TSR
5B
6.0
B
Sorcery
None
3
Target player discards three cards.
Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Mirri the Cursed
TSR
2BB
4.0
B
Legendary Creature - Vampire Cat
3/2
None
2
Flying, first strike, haste
Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
Mirror Entity
TSR
2W
3.0
W
Creature - Shapeshifter
1/1
None
2
Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Mogg War Marshal
TSR
1R
2.0
R
Creature - Goblin Warrior
1/1
None
2
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
Molten Rain
TSR
1RR
3.0
R
Sorcery
None
3
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Momentary Blink
TSR
1W
2.0
W
Instant
None
3
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Monastery Swiftspear
TSR
R
1.0
R
Creature - Human Monk
1/2
None
2
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mulldrifter
TSR
4U
5.0
U
Creature - Elemental
2/2
None
2
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Mycologist
TSR
1W
2.0
W
Creature - Human Druid
0/2
None
2
At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
Mystic Confluence
TSR
3UU
5.0
U
Instant
None
3
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.
Mystical Teachings
TSR
3U
4.0
U
Instant
None
3
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Nether Traitor
TSR
BB
2.0
B
Creature - Spirit
1/1
None
2
Haste
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.
Nightshade Assassin
TSR
2BB
4.0
B
Creature - Human Assassin
2/1
None
2
First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Ninja of the Deep Hours
TSR
3U
4.0
U
Creature - Human Ninja
2/2
None
2
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Pact of Negation
TSR
0
0.0
U
Instant
None
3
Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Pact of the Titan
TSR
0
0.0
R
Instant
None
3
Create a 4/4 red Giant creature token.
At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
Palace Jailer
TSR
2WW
4.0
W
Creature - Human Soldier
2/2
None
2
When Palace Jailer enters the battlefield, you become the monarch.
When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)
Pallid Mycoderm
TSR
3W
4.0
W
Creature - Fungus
2/4
None
2
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
Paradoxical Outcome
TSR
3U
4.0
U
Instant
None
3
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Past in Flames
TSR
3R
4.0
R
Sorcery
None
3
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Path to Exile
TSR
W
1.0
W
Instant
None
3
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
Phthisis
TSR
3BBBB
7.0
B
Sorcery
None
3
Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Piracy Charm
TSR
U
1.0
U
Instant
None
3
Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Pit Keeper
TSR
1B
2.0
B
Creature - Human Wizard
2/1
None
2
When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Ponder
TSR
U
1.0
U
Sorcery
None
3
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
Pongify
TSR
U
1.0
U
Instant
None
3
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Porphyry Nodes
TSR
W
1.0
W
Enchantment
None
1
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
Poultice Sliver
TSR
2W
3.0
W
Creature - Sliver
2/2
None
2
All Slivers have "{2}, {T}: Regenerate target Sliver."
Premature Burial
TSR
1B
2.0
B
Sorcery
None
3
Destroy target nonblack creature that entered the battlefield since your last turn ended.
Prodigal Pyromancer
TSR
2R
3.0
R
Creature - Human Wizard
1/1
None
2
{T}: Prodigal Pyromancer deals 1 damage to any target.
Pulmonic Sliver
TSR
3WW
5.0
W
Creature - Sliver
3/3
None
2
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Read the Bones
TSR
2B
3.0
B
Sorcery
None
3
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Reality Acid
TSR
2U
3.0
U
Enchantment - Aura
None
1
Enchant permanent
Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.
Reckless Wurm
TSR
3RR
5.0
R
Creature - Wurm
4/4
None
2
Trample
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Reiterate
TSR
1RR
3.0
R
Instant
None
3
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
Relentless Rats
TSR
1BB
3.0
B
Creature - Rat
2/2
None
2
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Remand
TSR
1U
2.0
U
Instant
None
3
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Repeal
TSR
XU
1.0
U
Instant
None
3
Return target nonland permanent with converted mana cost X to its owner's hand.
Draw a card.
Restoration Angel
TSR
3W
4.0
W
Creature - Angel
3/4
None
2
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Restore Balance
TSR
0.0
W
Sorcery
None
3
Suspend 6—{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Return to Dust
TSR
2WW
4.0
W
Instant
None
3
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Riddle of Lightning
TSR
3RR
5.0
R
Instant
None
3
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that permanent or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Rift Bolt
TSR
2R
3.0
R
Sorcery
None
3
Rift Bolt deals 3 damage to any target.
Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Riftmarked Knight
TSR
1WW
3.0
W
Creature - Human Rebel Knight
2/2
None
2
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Riptide Pilferer
TSR
1U
2.0
U
Creature - Merfolk Rogue
1/1
None
2
Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Rough
TSR
1R
8.0
R
Sorcery
None
3
Rough deals 2 damage to each creature without flying.
Tumble
TSR
5R
8.0
R
Sorcery
None
3
Tumble deals 6 damage to each creature with flying.
Saltblast
TSR
3WW
5.0
W
Sorcery
None
3
Destroy target nonwhite permanent.
Saltfield Recluse
TSR
2W
3.0
W
Creature - Human Rebel Cleric
1/2
None
2
{T}: Target creature gets -2/-0 until end of turn.
Sanguine Bond
TSR
3BB
5.0
B
Enchantment
None
1
Whenever you gain life, target opponent loses that much life.
Sarcomite Myr
TSR
2U
3.0
U
Artifact Creature - Myr
2/1
None
2
{2}: Sarcomite Myr gains flying until end of turn.
{2}, Sacrifice Sarcomite Myr: Draw a card.
Sedge Sliver
TSR
2R
3.0
R
Creature - Sliver
2/2
None
2
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have "{B}: Regenerate this permanent."
Sengir Nosferatu
TSR
3BB
5.0
B
Creature - Vampire
4/4
None
2
Flying
{1}{B}, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
Serra Avenger
TSR
WW
2.0
W
Creature - Angel
3/3
None
2
You can't cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Shaper Parasite
TSR
1UU
3.0
U
Creature - Illusion
2/3
None
2
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
Shivan Meteor
TSR
3RR
5.0
R
Sorcery
None
3
Shivan Meteor deals 13 damage to target creature.
Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Shivan Sand-Mage
TSR
2RR
4.0
R
Creature - Viashino Shaman
3/2
None
2
When Shivan Sand-Mage enters the battlefield, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Shriekmaw
TSR
4B
5.0
B
Creature - Elemental
3/2
None
2
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Sigil of the Empty Throne
TSR
3WW
5.0
W
Enchantment
None
1
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Silence
TSR
W
1.0
W
Instant
None
3
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Simian Spirit Guide
TSR
2R
3.0
R
Creature - Ape Spirit
2/2
None
2
Exile Simian Spirit Guide from your hand: Add {R}.
Sinew Sliver
TSR
1W
2.0
W
Creature - Sliver
1/1
None
2
All Sliver creatures get +1/+1.
Skirk Shaman
TSR
1RR
3.0
R
Creature - Goblin Shaman
2/2
None
2
Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.
Slaughter Pact
TSR
0
0.0
B
Instant
None
3
Destroy target nonblack creature.
At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Smallpox
TSR
BB
2.0
B
Sorcery
None
3
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Snapback
TSR
1U
2.0
U
Instant
None
3
You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
Spell Burst
TSR
XU
1.0
U
Instant
None
3
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with converted mana cost X.
Spiketail Drakeling
TSR
1UU
3.0
U
Creature - Drake
2/2
None
2
Flying
Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.
Sram, Senior Edificer
TSR
1W
2.0
W
Legendary Creature - Dwarf Advisor
2/2
None
2
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Stinkweed Imp
TSR
2B
3.0
B
Creature - Imp
1/2
None
2
Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Stonecloaker
TSR
2W
3.0
W
Creature - Gargoyle
3/2
None
2
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.
Stonehorn Dignitary
TSR
3W
4.0
W
Creature - Rhino Soldier
1/4
None
2
When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.
Storm Entity
TSR
1R
2.0
R
Creature - Elemental
1/1
None
2
Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Stormfront Riders
TSR
4W
5.0
W
Creature - Human Soldier
4/3
None
2
Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
Strangling Soot
TSR
2B
3.0
B
Instant
None
3
Destroy target creature with toughness 3 or less.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Street Wraith
TSR
3BB
5.0
B
Creature - Wraith
3/4
None
2
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Stronghold Rats
TSR
2B
3.0
B
Creature - Rat
2/1
None
2
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
Stuffy Doll
TSR
5
5.0
Artifact Creature - Construct
0/1
None
2
Indestructible
As Stuffy Doll enters the battlefield, choose a player.
Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
{T}: Stuffy Doll deals 1 damage to itself.
Sudden Death
TSR
1BB
3.0
B
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets -4/-4 until end of turn.
Sudden Spoiling
TSR
1BB
3.0
B
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Sulfur Elemental
TSR
2R
3.0
R
Creature - Elemental
3/2
None
2
Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
White creatures get +1/-1.
Sunlance
TSR
W
1.0
W
Sorcery
None
3
Sunlance deals 3 damage to target nonwhite creature.
Talrand, Sky Summoner
TSR
2UU
4.0
U
Legendary Creature - Merfolk Wizard
2/2
None
2
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Tasigur, the Golden Fang
TSR
5B
6.0
B
Legendary Creature - Human Shaman
4/5
None
2
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
Teferi, Mage of Zhalfir
TSR
2UUU
5.0
U
Legendary Creature - Human Wizard
3/4
None
2
Flash (You may cast this spell any time you could cast an instant.)
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Temporal Isolation
TSR
1W
2.0
W
Enchantment - Aura
None
1
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.
Temur Battle Rage
TSR
1R
2.0
R
Instant
None
3
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Tendrils of Corruption
TSR
3B
4.0
B
Instant
None
3
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Thick-Skinned Goblin
TSR
1R
2.0
R
Creature - Goblin Shaman
2/1
None
2
You may pay {0} rather than pay the echo cost for permanents you control.
{R}: Thick-Skinned Goblin gains protection from red until end of turn.
Think Twice
TSR
1U
2.0
U
Instant
None
3
Draw a card.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Thoughtseize
TSR
B
1.0
B
Sorcery
None
3
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Thraben Inspector
TSR
W
1.0
W
Creature - Human Soldier
1/2
None
2
When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Timebender
TSR
U
1.0
U
Creature - Human Wizard
1/1
None
2
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Timebender is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Tolarian Sentinel
TSR
3U
4.0
U
Creature - Human Spellshaper
1/3
None
2
Flying
{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
Tombstalker
TSR
6BB
8.0
B
Creature - Demon
5/5
None
2
Flying
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Treasure Cruise
TSR
7U
8.0
U
Sorcery
None
3
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards.
Trinket Mage
TSR
2U
3.0
U
Creature - Human Wizard
2/2
None
2
When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
True-Name Nemesis
TSR
1UU
3.0
U
Creature - Merfolk Rogue
3/1
None
2
As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Two-Headed Sliver
TSR
1R
2.0
R
Creature - Sliver
1/1
None
2
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Urborg Syphon-Mage
TSR
2B
3.0
B
Creature - Human Spellshaper
2/2
None
2
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
Vampire Hexmage
TSR
BB
2.0
B
Creature - Vampire Shaman
2/1
None
2
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
Vandalblast
TSR
R
1.0
R
Sorcery
None
3
Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Veiling Oddity
TSR
3U
4.0
U
Creature - Illusion
2/3
None
2
Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.
Venser, Shaper Savant
TSR
2UU
4.0
U
Legendary Creature - Human Wizard
2/2
None
2
Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Vesuvan Shapeshifter
TSR
3UU
5.0
U
Creature - Shapeshifter
0/0
None
2
As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Walk the Aeons
TSR
4UU
6.0
U
Sorcery
None
3
Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.
Watcher Sliver
TSR
3W
4.0
W
Creature - Sliver
2/2
None
2
All Sliver creatures get +0/+2.
Wheel of Fate
TSR
0.0
R
Sorcery
None
3
Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.
Wipe Away
TSR
1UU
3.0
U
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target permanent to its owner's hand.
Yawgmoth, Thran Physician
TSR
2BB
4.0
B
Legendary Creature - Human Cleric
2/4
None
2
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Yixlid Jailer
TSR
1B
2.0
B
Creature - Zombie Wizard
2/1
None
2
Cards in graveyards lose all abilities.
Zealous Conscripts
TSR
4R
5.0
R
Creature - Human Warrior
3/3
None
2
Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Zulaport Cutthroat
TSR
1B
2.0
B
Creature - Human Rogue Ally
1/1
None
2
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.