PLIST
The List
Masters
2020-09-26
Abrade
PLIST
1R
2.0
R
Instant
None
3
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Acorn Catapult
PLIST
4
4.0
Artifact
None
1
{1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
Akroma's Memorial
PLIST
7
7.0
Legendary Artifact
None
1
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Alpha Kavu
PLIST
2G
3.0
G
Creature - Kavu
2/2
None
2
{1}{G}: Target Kavu creature gets -1/+1 until end of turn.
Amoeboid Changeling
PLIST
1U
2.0
U
Creature - Shapeshifter
1/1
None
2
Changeling (This card is every creature type.)
{T}: Target creature gains all creature types until end of turn.
{T}: Target creature loses all creature types until end of turn.
Anax, Hardened in the Forge
PLIST
1RR
3.0
R
Legendary Enchantment Creature - Demigod
*/3
None
2
Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
Ancestor's Prophet
PLIST
4W
5.0
W
Creature - Human Cleric
1/5
None
2
Tap five untapped Clerics you control: You gain 10 life.
Ancient Craving
PLIST
3B
4.0
B
Sorcery
None
3
You draw three cards and you lose 3 life.
Angel's Grace
PLIST
W
1.0
W
Instant
None
3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Angrath, Captain of Chaos
PLIST
2B/RB/R
4.0
B
R
Legendary Planeswalker - Angrath
5
1
Creatures you control have menace.
−2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Anointer Priest
PLIST
1W
2.0
W
Creature - Human Cleric
1/3
None
2
Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Arcbound Slith
PLIST
2
2.0
Artifact Creature - Slith
0/0
None
2
Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Arcum's Astrolabe
PLIST
S
1.0
Snow Artifact
None
1
({S} can be paid with one mana from a snow permanent.)
When Arcum's Astrolabe enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
Army Ants
PLIST
1BR
3.0
B
R
Creature - Insect
1/1
None
2
{T}, Sacrifice a land: Destroy target land.
Aven Riftwatcher
PLIST
2W
3.0
W
Creature - Bird Rebel Soldier
2/3
None
2
Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
Awakening
PLIST
2GG
4.0
G
Enchantment
None
1
At the beginning of each upkeep, untap all creatures and lands.
Battle of Wits
PLIST
3UU
5.0
U
Enchantment
None
1
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Beck
PLIST
GU
8.0
G
U
W
Sorcery
None
3
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Call
PLIST
4WU
8.0
G
U
W
Sorcery
None
3
Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)
Belfry Spirit
PLIST
3WW
5.0
W
Creature - Spirit
1/1
None
2
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Beseech the Queen
PLIST
2/B2/B2/B
6.0
B
Sorcery
None
3
({2/B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.)
Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.
Blight Sickle
PLIST
2
2.0
Artifact - Equipment
None
1
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip {2}
Bloodghast
PLIST
BB
2.0
B
Creature - Vampire Spirit
2/1
None
2
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
Bloodlord of Vaasgoth
PLIST
3BB
5.0
B
Creature - Vampire Warrior
3/3
None
2
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Body Snatcher
PLIST
2BB
4.0
B
Creature - Minion
2/2
None
2
When Body Snatcher enters the battlefield, exile it unless you discard a creature card.
When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.
Bogbrew Witch
PLIST
3B
4.0
B
Creature - Human Wizard
1/3
None
2
{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.
Boggart Arsonists
PLIST
2R
3.0
R
Creature - Goblin Rogue
2/1
None
2
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
Bojuka Bog
PLIST
0.0
1
Land
None
0
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
{T}: Add {B}.
Bonehoard
PLIST
4
4.0
Artifact - Equipment
None
1
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip {2}
Boros Challenger
PLIST
RW
2.0
R
W
Creature - Human Soldier
2/3
None
2
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
{2}{R}{W}: Boros Challenger gets +1/+1 until end of turn.
Brain Freeze
PLIST
1U
2.0
U
Instant
None
3
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Brainstorm
PLIST
U
1.0
U
Instant
None
3
Draw three cards, then put two cards from your hand on top of your library in any order.
Brazen Borrower // Petty Theft
PLIST
1UU // 1U
3.0
U
Creature - Faerie Rogue // Instant - Adventure
3/1
None
3
Brink of Madness
PLIST
2BB
4.0
B
Enchantment
None
1
At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.
Broodstar
PLIST
8UU
10.0
U
Creature - Beast
*/*
None
2
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
Brothers Yamazaki
PLIST
2R
3.0
R
Legendary Creature - Human Samurai
2/1
None
2
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Burst Lightning
PLIST
R
1.0
R
Instant
None
3
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Cadaverous Knight
PLIST
2B
3.0
B
Creature - Zombie Knight
2/2
None
2
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{B}{B}: Regenerate Cadaverous Knight.
Calming Licid
PLIST
2W
3.0
W
Creature - Licid
2/2
None
2
{W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
Enchanted creature can't attack.
Cathedral of War
PLIST
0.0
1
Land
None
0
Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {C}.
Chemister's Insight
PLIST
3U
4.0
U
Instant
None
3
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Chromanticore
PLIST
WUBRG
5.0
B
G
R
U
W
Enchantment Creature - Manticore
4/4
None
2
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
Chulane, Teller of Tales
PLIST
2GWU
5.0
G
U
W
Legendary Creature - Human Druid
2/4
None
2
Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
{3}, {T}: Return target creature you control to its owner's hand.
Clearwater Goblet
PLIST
5
5.0
Artifact
None
1
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
Cloudgoat Ranger
PLIST
3WW
5.0
W
Creature - Giant Warrior
3/3
None
2
When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
Command Beacon
PLIST
0.0
Land
None
0
{T}: Add {C}.
{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
Contagion Engine
PLIST
6
6.0
Artifact
None
1
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Council's Judgment
PLIST
1WW
3.0
W
Sorcery
None
3
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Coveted Peacock
PLIST
3UU
5.0
U
Creature - Bird
3/4
None
2
Flying
Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Cradle Guard
PLIST
1GG
3.0
G
Creature - Treefolk
4/4
None
2
Trample
Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Crown of Empires
PLIST
2
2.0
Artifact
None
1
{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
Cruel Tutor
PLIST
2B
3.0
B
Sorcery
None
3
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Cryptic Command
PLIST
1UUU
4.0
U
Instant
None
3
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Crystalline Sliver
PLIST
WU
2.0
U
W
Creature - Sliver
2/2
None
2
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Curious Pair // Treats to Share
PLIST
1G // G
2.0
G
Creature - Human Peasant // Sorcery - Adventure
1/3
None
3
Cut
PLIST
1R
4.0
B
R
Sorcery
None
3
Cut deals 4 damage to target creature.
Ribbons
PLIST
XBB
4.0
B
R
Sorcery
None
3
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life.
Decree of Annihilation
PLIST
8RR
10.0
R
Sorcery
None
3
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)
When you cycle Decree of Annihilation, destroy all lands.
Diregraf Captain
PLIST
1UB
3.0
B
U
Creature - Zombie Soldier
2/2
None
2
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Disenchant
PLIST
1W
2.0
W
Instant
None
3
Destroy target artifact or enchantment.
Djinn Illuminatus
PLIST
5U/RU/R
7.0
R
U
Creature - Djinn
3/5
None
2
({U/R} can be paid with either {U} or {R}.)
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Doom Blade
PLIST
1B
2.0
B
Instant
None
3
Destroy target nonblack creature.
Doomwake Giant
PLIST
4B
5.0
B
Enchantment Creature - Giant
4/6
None
2
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Door to Nothingness
PLIST
5
5.0
1
Artifact
None
1
Door to Nothingness enters the battlefield tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.
Doran, the Siege Tower
PLIST
WBG
3.0
B
G
W
Legendary Creature - Treefolk Shaman
0/5
None
2
Each creature assigns combat damage equal to its toughness rather than its power.
Drift of Phantasms
PLIST
2U
3.0
U
Creature - Spirit
0/5
None
2
Defender (This creature can't attack.)
Flying
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
Dromar, the Banisher
PLIST
3WUB
6.0
B
U
W
Legendary Creature - Dragon
6/6
None
2
Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
Dryad Arbor
PLIST
0.0
G
Land Creature - Forest Dryad
1/1
None
0
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
Dune-Brood Nephilim
PLIST
BRGW
4.0
B
G
R
W
Creature - Nephilim
3/3
None
2
Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Eldrazi Displacer
PLIST
2W
3.0
Creature - Eldrazi
3/3
None
2
Devoid (This card has no color.)
{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
Eldrazi Temple
PLIST
0.0
Land
None
0
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Electrostatic Pummeler
PLIST
3
3.0
Artifact Creature - Construct
1/1
None
2
When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
Elvish Archdruid
PLIST
1GG
3.0
G
Creature - Elf Druid
2/2
None
2
Other Elf creatures you control get +1/+1.
{T}: Add {G} for each Elf you control.
Emeria Angel
PLIST
2WW
4.0
W
Creature - Angel
3/3
None
2
Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
Emeria, the Sky Ruin
PLIST
0.0
1
Land
None
0
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
{T}: Add {W}.
Emrakul, the Aeons Torn
PLIST
15
15.0
Legendary Creature - Eldrazi
15/15
None
2
This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Enclave Cryptologist
PLIST
U
1.0
U
Creature - Merfolk Wizard
0/1
None
2
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
{T}: Draw a card, then discard a card.
LEVEL 3+
0/1
{T}: Draw a card.
Endling
PLIST
2BB
4.0
B
Creature - Zombie Shapeshifter
3/3
None
2
{B}: Endling gains menace until end of turn.
{B}: Endling gains deathtouch until end of turn.
{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{1}: Endling gets +1/-1 or -1/+1 until end of turn.
Enlightened Tutor
PLIST
W
1.0
W
Instant
None
3
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
Entreat the Angels
PLIST
XXWWW
3.0
W
Sorcery
None
3
Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Erratic Portal
PLIST
4
4.0
Artifact
None
1
{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Eternal Dominion
PLIST
7UUU
10.0
U
Sorcery
None
3
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles their library.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Eternal Witness
PLIST
1GG
3.0
G
Creature - Human Shaman
2/1
None
2
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
Etherium-Horn Sorcerer
PLIST
4UR
6.0
R
U
Artifact Creature - Minotaur Wizard
3/6
None
2
{1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Everflowing Chalice
PLIST
0
0.0
Artifact
None
1
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
Evermind
PLIST
0.0
U
Instant - Arcane
None
3
(Nonexistent mana costs can't be paid.)
Draw a card.
Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Extinction
PLIST
4B
5.0
B
Sorcery
None
3
Destroy all creatures of the creature type of your choice.
Eye of the Storm
PLIST
5UU
7.0
U
Enchantment
None
1
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
Ezuri, Claw of Progress
PLIST
2GU
4.0
G
U
Legendary Creature - Elf Warrior
3/3
None
2
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Fabricate
PLIST
2U
3.0
U
Sorcery
None
3
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.
Fall of the Titans
PLIST
XXR
1.0
R
Instant
None
3
Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Fall of the Titans deals X damage to each of up to two targets.
Fathom Mage
PLIST
2GU
4.0
G
U
Creature - Human Wizard
1/1
None
2
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
Fellwar Stone
PLIST
2
2.0
Artifact
None
1
{T}: Add one mana of any color that a land an opponent controls could produce.
Fiery Justice
PLIST
RGW
3.0
G
R
W
Sorcery
None
3
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Fodder Cannon
PLIST
4
4.0
Artifact
None
1
{4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
Fomori Nomad
PLIST
4R
5.0
R
Creature - Nomad Giant
4/4
None
2
Food Chain
PLIST
2G
3.0
G
Enchantment
None
1
Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's converted mana cost. Spend this mana only to cast creature spells.
Forced Fruition
PLIST
4UU
6.0
U
Enchantment
None
1
Whenever an opponent casts a spell, that player draws seven cards.
Fractured Powerstone
PLIST
2
2.0
Artifact
None
1
{T}: Add {C}.
{T}: Roll the planar die. Activate this ability only any time you could cast a sorcery.
Gaea's Anthem
PLIST
1GG
3.0
G
Enchantment
None
1
Creatures you control get +1/+1.
Gatekeeper of Malakir
PLIST
BB
2.0
B
Creature - Vampire Warrior
2/2
None
2
Kicker {B} (You may pay an additional {B} as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
Gempalm Polluter
PLIST
5B
6.0
B
Creature - Zombie
4/3
None
2
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)
When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
Gemstone Mine
PLIST
0.0
Land
None
0
Gemstone Mine enters the battlefield with three mining counters on it.
{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.
Genesis Hydra
PLIST
XGG
2.0
G
Creature - Plant Hydra
0/0
None
2
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
Gideon, Ally of Zendikar
PLIST
2WW
4.0
W
Legendary Planeswalker - Gideon
4
1
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
Gigantosaurus
PLIST
GGGGG
5.0
G
Creature - Dinosaur
10/10
None
2
Goblin Chieftain
PLIST
1RR
3.0
R
Creature - Goblin
2/2
None
2
Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Goblin Grenade
PLIST
R
1.0
R
Sorcery
None
3
As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
Goblin Lore
PLIST
1R
2.0
R
Sorcery
None
3
Draw four cards, then discard three cards at random.
Godsire
PLIST
4RGGW
8.0
G
R
W
Creature - Beast
8/8
None
2
Vigilance
{T}: Create an 8/8 Beast creature token that's red, green, and white.
Goldenglow Moth
PLIST
W
1.0
W
Creature - Insect
0/1
None
2
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
Golgari Thug
PLIST
1B
2.0
B
Creature - Human Warrior
1/1
None
2
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Gorm the Great
PLIST
3G
4.0
G
Legendary Creature - Giant Warrior
2/7
None
2
Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)
Vigilance
Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
Grim Haruspex
PLIST
2B
3.0
B
Creature - Human Wizard
3/2
None
2
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.
Grim Harvest
PLIST
1B
2.0
B
Instant
None
3
Return target creature card from your graveyard to your hand.
Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Grizzly Fate
PLIST
3GG
5.0
G
Sorcery
None
3
Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Groundbreaker
PLIST
GGG
3.0
G
Creature - Elemental
6/1
None
2
Trample, haste
At the beginning of the end step, sacrifice Groundbreaker.
Hammer Mage
PLIST
1R
2.0
R
Creature - Human Spellshaper
1/1
None
2
{X}{R}, {T}, Discard a card: Destroy all artifacts with converted mana cost X or less.
Hammer of Purphoros
PLIST
1RR
3.0
R
Legendary Enchantment Artifact
None
1
Creatures you control have haste.
{2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Harmonize
PLIST
2GG
4.0
G
Sorcery
None
3
Draw three cards.
Hashep Oasis
PLIST
0.0
Land - Desert
None
0
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.
Helix Pinnacle
PLIST
G
1.0
G
Enchantment
None
1
Shroud (This enchantment can't be the target of spells or abilities.)
{X}: Put X tower counters on Helix Pinnacle.
At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
Hell's Thunder
PLIST
1RR
3.0
R
Creature - Elemental
4/4
None
2
Flying, haste
At the beginning of the end step, sacrifice Hell's Thunder.
Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Helm of Kaldra
PLIST
3
3.0
Legendary Artifact - Equipment
None
1
Equipped creature has first strike, trample, and haste.
{1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.
Equip {2}
Hidetsugu's Second Rite
PLIST
3R
4.0
R
Instant
None
3
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
History of Benalia
PLIST
1WW
3.0
W
Enchantment - Saga
None
1
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.
Hua Tuo, Honored Physician
PLIST
1GG
3.0
G
Legendary Creature - Human
1/2
None
2
{T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.
Hundred-Handed One
PLIST
2WW
4.0
W
Creature - Giant
3/5
None
2
Vigilance
{3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
Hunted Dragon
PLIST
3RR
5.0
R
Creature - Dragon
6/6
None
2
Flying, haste
When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
Imperious Perfect
PLIST
2G
3.0
G
Creature - Elf Warrior
2/2
None
2
Other Elf creatures you control get +1/+1.
{G}, {T}: Create a 1/1 green Elf Warrior creature token.
Inventors' Fair
PLIST
0.0
Legendary Land
None
0
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
{T}: Add {C}.
{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.
Ishkanah, Grafwidow
PLIST
4G
5.0
G
Legendary Creature - Spider
3/5
None
2
Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control.
Isochron Scepter
PLIST
2
2.0
Artifact
None
1
Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Iterative Analysis
PLIST
0.0
Conspiracy
None
1
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
Ith, High Arcanist
PLIST
5WU
7.0
U
W
Legendary Creature - Human Wizard
3/5
None
2
Vigilance
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Ixidor, Reality Sculptor
PLIST
3UU
5.0
U
Legendary Creature - Human Wizard
3/4
None
2
Face-down creatures get +1/+1.
{2}{U}: Turn target face-down creature face up.
Jadelight Ranger
PLIST
1GG
3.0
G
Creature - Merfolk Scout
2/1
None
2
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Jaya's Immolating Inferno
PLIST
XRR
2.0
R
Legendary Sorcery
None
3
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Jaya's Immolating Inferno deals X damage to each of up to three targets.
Jwari Shapeshifter
PLIST
1U
2.0
U
Creature - Shapeshifter Ally
0/0
None
2
You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
Kalastria Highborn
PLIST
BB
2.0
B
Creature - Vampire Shaman
2/2
None
2
Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Kalonian Hydra
PLIST
3GG
5.0
G
Creature - Hydra
0/0
None
2
Trample
Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
Kazandu Blademaster
PLIST
WW
2.0
W
Creature - Human Soldier Ally
1/1
None
2
First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.
Keeper of the Nine Gales
PLIST
2U
3.0
U
Creature - Bird Wizard
1/2
None
2
Flying
{T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Khalni Hydra
PLIST
GGGGGGGG
8.0
G
Creature - Hydra
8/8
None
2
This spell costs {G} less to cast for each green creature you control.
Trample
Kher Keep
PLIST
0.0
Legendary Land
None
0
{T}: Add {C}.
{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Kilnmouth Dragon
PLIST
5RR
7.0
R
Creature - Dragon
5/5
None
2
Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
{T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
Kingpin's Pet
PLIST
1WB
3.0
B
W
Creature - Thrull
2/2
None
2
Flying
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Korlash, Heir to Blackblade
PLIST
2BB
4.0
B
Legendary Creature - Zombie Warrior
*/*
None
2
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.
Krark's Thumb
PLIST
2
2.0
Legendary Artifact
None
1
If you would flip a coin, instead flip two coins and ignore one.
Land Tax
PLIST
W
1.0
W
Enchantment
None
1
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library.
Lash Out
PLIST
1R
2.0
R
Instant
None
3
Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)
Lashweed Lurker
PLIST
8
8.0
Creature - Eldrazi Horror
5/4
None
2
Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast this spell, you may put target nonland permanent on top of its owner's library.
Latchkey Faerie
PLIST
3U
4.0
U
Creature - Faerie Rogue
3/1
None
2
Flying
Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
Lazav, the Multifarious
PLIST
UB
2.0
B
U
Legendary Creature - Shapeshifter
1/3
None
2
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Light Up the Stage
PLIST
2R
3.0
R
Sorcery
None
3
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Lightning Angel
PLIST
1URW
4.0
R
U
W
Creature - Angel
3/4
None
2
Flying, vigilance, haste
Lightning Bolt
PLIST
R
1.0
R
Instant
None
3
Lightning Bolt deals 3 damage to any target.
Lightning Crafter
PLIST
3R
4.0
R
Creature - Goblin Shaman
3/3
None
2
Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
{T}: Lightning Crafter deals 3 damage to any target.
Living Death
PLIST
3BB
5.0
B
Sorcery
None
3
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Llanowar Reborn
PLIST
0.0
1
Land
None
0
Llanowar Reborn enters the battlefield tapped.
{T}: Add {G}.
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
Lord of the Undead
PLIST
1BB
3.0
B
Creature - Zombie
2/2
None
2
Other Zombie creatures get +1/+1.
{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Lorthos, the Tidemaker
PLIST
5UUU
8.0
U
Legendary Creature - Octopus
8/8
None
2
Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
Lotus Bloom
PLIST
0.0
Artifact
None
1
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Loyal Unicorn
PLIST
3W
4.0
W
Creature - Unicorn
3/4
None
2
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Maelstrom Nexus
PLIST
WUBRG
5.0
B
G
R
U
W
Enchantment
None
1
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Man-o'-War
PLIST
2U
3.0
U
Creature - Jellyfish
2/2
None
2
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Marauding Raptor
PLIST
1R
2.0
R
Creature - Dinosaur
2/3
None
2
Creature spells you cast cost {1} less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
Memnite
PLIST
0
0.0
Artifact Creature - Construct
1/1
None
2
Merfolk Mistbinder
PLIST
GU
2.0
G
U
Creature - Merfolk Shaman
2/2
None
2
Other Merfolk you control get +1/+1.
Mischievous Quanar
PLIST
4U
5.0
U
Creature - Beast
3/3
None
2
{3}{U}{U}: Turn Mischievous Quanar face down.
Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
Moggcatcher
PLIST
2RR
4.0
R
Creature - Human Mercenary
2/2
None
2
{3}, {T}: Search your library for a Goblin permanent card and put it onto the battlefield. Then shuffle your library.
Monastery Mentor
PLIST
2W
3.0
W
Creature - Human Monk
2/2
None
2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Moon-Eating Dog
PLIST
3U
4.0
U
Creature - Dog
3/3
None
2
As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)
Moonmist
PLIST
1G
2.0
G
Instant
None
3
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Muldrotha, the Gravetide
PLIST
3BGU
6.0
B
G
U
Legendary Creature - Elemental Avatar
6/6
None
2
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Murderous Cut
PLIST
4B
5.0
B
Instant
None
3
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Destroy target creature.
Murderous Redcap
PLIST
2B/RB/R
4.0
B
R
Creature - Goblin Assassin
2/2
None
2
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Muscle Sliver
PLIST
1G
2.0
G
Creature - Sliver
1/1
None
2
All Sliver creatures get +1/+1.
Mycosynth Golem
PLIST
11
11.0
Artifact Creature - Golem
4/5
None
2
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
Nahiri, the Lithomancer
PLIST
3WW
5.0
W
Legendary Planeswalker - Nahiri
3
1
+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
−2: You may put an Equipment card from your hand or graveyard onto the battlefield.
−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.
Nahiri, the Lithomancer can be your commander.
Necravolver
PLIST
2B
3.0
B
Creature - Volver
2/2
None
2
Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)
If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
Necromancy
PLIST
2B
3.0
B
Enchantment
None
1
You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
Necrotic Sliver
PLIST
1WB
3.0
B
W
Creature - Sliver
2/2
None
2
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Negate
PLIST
1U
2.0
U
Instant
None
3
Counter target noncreature spell.
Nezumi Graverobber // Nighteyes the Desecrator
PLIST
1B
2.0
B
Creature - Rat Rogue // Legendary Creature - Rat Wizard
2/1
None
2
Nicol Bolas
PLIST
2UUBBRR
8.0
B
R
U
Legendary Creature - Elder Dragon
7/7
None
2
Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
Nightshade Peddler
PLIST
1G
2.0
G
Creature - Human Druid
1/1
None
2
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
Nissa Revane
PLIST
2GG
4.0
G
Legendary Planeswalker - Nissa
2
1
+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.
+1: You gain 2 life for each Elf you control.
−7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.
Noble Benefactor
PLIST
2U
3.0
U
Creature - Human Cleric
2/2
None
2
When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles it.
Noggle Hedge-Mage
PLIST
2U/R
3.0
R
U
Creature - Noggle Wizard
2/2
None
2
When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.
When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.
Nykthos, Shrine to Nyx
PLIST
0.0
Legendary Land
None
0
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Nylea, God of the Hunt
PLIST
3G
4.0
G
Legendary Enchantment Creature - God
6/6
None
2
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
{3}{G}: Target creature gets +2/+2 until end of turn.
Octopus Umbra
PLIST
3UU
5.0
U
Enchantment - Aura
None
1
Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Odds
PLIST
UR
7.0
R
U
W
Instant
None
3
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Ends
PLIST
3RW
7.0
R
U
W
Instant
None
3
Target player sacrifices two attacking creatures.
Oloro, Ageless Ascetic
PLIST
3WUB
6.0
B
U
W
Legendary Creature - Giant Soldier
4/5
None
2
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
Omnath, Locus of Rage
PLIST
3RRGG
7.0
G
R
Legendary Creature - Elemental
5/5
None
2
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
Oubliette
PLIST
1BB
3.0
B
Enchantment
None
1
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
Pact of Negation
PLIST
0
0.0
U
Instant
None
3
Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Panharmonicon
PLIST
4
4.0
Artifact
None
1
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Parallax Wave
PLIST
2WW
4.0
W
Enchantment
None
1
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Wave: Exile target creature.
When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.
Parallel Evolution
PLIST
3GG
5.0
G
Sorcery
None
3
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Patron Wizard
PLIST
UUU
3.0
U
Creature - Human Wizard
2/2
None
2
Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.
Patron of the Akki
PLIST
4RR
6.0
R
Legendary Creature - Spirit
5/5
None
2
Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
Pegasus Stampede
PLIST
1W
2.0
W
Sorcery
None
3
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.
Phyrexian Obliterator
PLIST
BBBB
4.0
B
Creature - Horror
5/5
None
2
Trample
Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
Phyrexian Tower
PLIST
0.0
Legendary Land
None
0
{T}: Add {C}.
{T}, Sacrifice a creature: Add {B}{B}.
Phyrexian Tyranny
PLIST
UBR
3.0
B
R
U
Enchantment
None
1
Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Plains
PLIST
0.0
Basic Land - Plains
None
0
({T}: Add {W}.)
Plated Geopede
PLIST
1R
2.0
R
Creature - Insect
1/1
None
2
First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
Platinum Angel
PLIST
7
7.0
Artifact Creature - Angel
4/4
None
2
Flying
You can't lose the game and your opponents can't win the game.
Pouncing Shoreshark
PLIST
4U
5.0
U
Creature - Shark Beast
4/3
None
2
Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
Primal Vigor
PLIST
4G
5.0
G
Enchantment
None
1
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Prismatic Geoscope
PLIST
5
5.0
1
Artifact
None
1
Prismatic Geoscope enters the battlefield tapped.
Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Progenitus
PLIST
WWUUBBRRGG
10.0
B
G
R
U
W
Legendary Creature - Hydra Avatar
10/10
None
2
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Promise of Power
PLIST
2BBB
5.0
B
Sorcery
None
3
Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine {4} (Choose both if you pay the entwine cost.)
Pteramander
PLIST
U
1.0
U
Creature - Salamander Drake
1/1
None
2
Flying
{7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Puppet's Verdict
PLIST
1RR
3.0
R
Instant
None
3
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Pyromancer Ascension
PLIST
1R
2.0
R
Enchantment
None
1
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
Reality Shift
PLIST
1U
2.0
U
Instant
None
3
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Regal Caracal
PLIST
3WW
5.0
W
Creature - Cat
3/3
None
2
Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
Relentless Rats
PLIST
1BB
3.0
B
Creature - Rat
2/2
None
2
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Rest in Peace
PLIST
1W
2.0
W
Enchantment
None
1
When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Retreat to Coralhelm
PLIST
2U
3.0
U
Enchantment
None
1
Landfall — Whenever a land enters the battlefield under your control, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Reveillark
PLIST
4W
5.0
W
Creature - Elemental
4/3
None
2
Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Riptide Laboratory
PLIST
0.0
Land
None
0
{T}: Add {C}.
{1}{U}, {T}: Return target Wizard you control to its owner's hand.
Rootrunner
PLIST
2GG
4.0
G
Creature - Spirit
3/3
None
2
{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
Ruination Guide
PLIST
2U
3.0
Creature - Eldrazi Drone
3/2
None
2
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Other colorless creatures you control get +1/+0.
Saber Ants
PLIST
3G
4.0
G
Creature - Insect
2/3
None
2
Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.
Scarecrone
PLIST
3
3.0
Artifact Creature - Scarecrow
1/2
None
2
{1}, Sacrifice a Scarecrow: Draw a card.
{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
Scourge of the Throne
PLIST
4RR
6.0
R
Creature - Dragon
5/5
None
2
Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Scroll Rack
PLIST
2
2.0
Artifact
None
1
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Sedge Sliver
PLIST
2R
3.0
R
Creature - Sliver
2/2
None
2
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have "{B}: Regenerate this permanent."
Sensei Golden-Tail
PLIST
1W
2.0
W
Legendary Creature - Fox Samurai
2/1
None
2
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.
Shambling Shell
PLIST
1BG
3.0
B
G
Creature - Plant Zombie
3/1
None
2
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Shelldock Isle
PLIST
0.0
Land
None
0
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {U}.
{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Shivan Meteor
PLIST
3RR
5.0
R
Sorcery
None
3
Shivan Meteor deals 13 damage to target creature.
Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Shuriken
PLIST
1
1.0
Artifact - Equipment
None
1
Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Simian Spirit Guide
PLIST
2R
3.0
R
Creature - Ape Spirit
2/2
None
2
Exile Simian Spirit Guide from your hand: Add {R}.
Skithiryx, the Blight Dragon
PLIST
3BB
5.0
B
Legendary Creature - Dragon Skeleton
4/4
None
2
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{B}{B}: Regenerate Skithiryx.
Skred
PLIST
R
1.0
R
Instant
None
3
Skred deals damage to target creature equal to the number of snow permanents you control.
Skullclamp
PLIST
1
1.0
Artifact - Equipment
None
1
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Sky Hussar
PLIST
3WU
5.0
U
W
Creature - Human Knight
4/3
None
2
Flying
When Sky Hussar enters the battlefield, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)
Skyshroud Behemoth
PLIST
5GG
7.0
G
1
Creature - Beast
10/10
None
2
Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Skyshroud Behemoth enters the battlefield tapped.
Slimefoot, the Stowaway
PLIST
1BG
3.0
B
G
Legendary Creature - Fungus
2/3
None
2
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
{4}: Create a 1/1 green Saproling creature token.
Snubhorn Sentry
PLIST
W
1.0
W
Creature - Dinosaur
0/3
None
2
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Soltari Monk
PLIST
WW
2.0
W
Creature - Soltari Monk Cleric
2/1
None
2
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Song of the Dryads
PLIST
2G
3.0
G
Enchantment - Aura
None
1
Enchant permanent
Enchanted permanent is a colorless Forest land.
Soul of Zendikar
PLIST
4GG
6.0
G
Creature - Avatar
6/6
None
2
Reach
{3}{G}{G}: Create a 3/3 green Beast creature token.
{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token.
Spike Weaver
PLIST
2GG
4.0
G
Creature - Spike
0/0
None
2
Spike Weaver enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Spined Thopter
PLIST
2U/P
3.0
U
Artifact Creature - Thopter
2/1
None
2
({U/P} can be paid with either {U} or 2 life.)
Flying
Splicer's Skill
PLIST
2W
3.0
W
Sorcery
None
3
Create a 3/3 colorless Golem artifact creature token.
Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Springjack Shepherd
PLIST
3W
4.0
W
Creature - Kithkin Wizard
1/2
None
2
Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
Squirrel Mob
PLIST
1GG
3.0
G
Creature - Squirrel
2/2
None
2
Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.
Stone Rain
PLIST
2R
3.0
R
Sorcery
None
3
Destroy target land.
Stonybrook Banneret
PLIST
1U
2.0
U
Creature - Merfolk Wizard
1/1
None
2
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost {1} less to cast.
Sunscape Battlemage
PLIST
2W
3.0
W
Creature - Human Wizard
2/2
None
2
Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)
When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying.
When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.
Swiftfoot Boots
PLIST
2
2.0
Artifact - Equipment
None
1
Equipped creature has hexproof and haste.
Equip {1}
Tamiyo's Journal
PLIST
5
5.0
Legendary Artifact
None
1
At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
{T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.
Tek
PLIST
5
5.0
Artifact Creature - Dragon
2/2
None
2
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
Temporal Manipulation
PLIST
3UU
5.0
U
Sorcery
None
3
Take an extra turn after this one.
Terminate
PLIST
BR
2.0
B
R
Instant
None
3
Destroy target creature. It can't be regenerated.
The Chain Veil
PLIST
4
4.0
Legendary Artifact
None
1
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
The Flame of Keld
PLIST
1R
2.0
R
Enchantment - Saga
None
1
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Discard your hand.
II — Draw two cards.
III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
Thought Vessel
PLIST
2
2.0
Artifact
None
1
You have no maximum hand size.
{T}: Add {C}.
Thought-Knot Seer
PLIST
3C
4.0
Creature - Eldrazi
4/4
None
2
({C} represents colorless mana.)
When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
Thrumming Stone
PLIST
5
5.0
Legendary Artifact
None
1
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
Tombstalker
PLIST
6BB
8.0
B
Creature - Demon
5/5
None
2
Flying
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Tortured Existence
PLIST
B
1.0
B
Enchantment
None
1
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
Training Grounds
PLIST
U
1.0
U
Enchantment
None
1
Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Tree of Tales
PLIST
0.0
Artifact Land
None
0
(Tree of Tales isn't a spell.)
{T}: Add {G}.
Triplicate Spirits
PLIST
4WW
6.0
W
Sorcery
None
3
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)
Trokin High Guard
PLIST
3W
4.0
W
Creature - Human Knight
3/3
None
2
Trusty Machete
PLIST
1
1.0
Artifact - Equipment
None
1
Equipped creature gets +2/+1.
Equip {2}
Tuktuk the Explorer
PLIST
2R
3.0
R
Legendary Creature - Goblin
1/1
None
2
Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Ulvenwald Mysteries
PLIST
2G
3.0
G
Enchantment
None
1
Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Unburial Rites
PLIST
4B
5.0
B
Sorcery
None
3
Return target creature card from your graveyard to the battlefield.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Urborg Panther
PLIST
2B
3.0
B
Creature - Nightstalker Cat
2/2
None
2
{B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.
Urza's Blueprints
PLIST
6
6.0
Artifact
None
1
Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{T}: Draw a card.
Vampire Nighthawk
PLIST
1BB
3.0
B
Creature - Vampire Shaman
2/3
None
2
Flying, deathtouch, lifelink
Vampire Nocturnus
PLIST
1BBB
4.0
B
Creature - Vampire
3/3
None
2
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
Vanguard of Brimaz
PLIST
WW
2.0
W
Creature - Cat Soldier
2/2
None
2
Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.
Vesuva
PLIST
0.0
Land
None
0
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
Victimize
PLIST
2B
3.0
B
Sorcery
None
3
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Virtus the Veiled
PLIST
2B
3.0
B
Legendary Creature - Azra Assassin
1/1
None
2
Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
Vitu-Ghazi Guildmage
PLIST
GW
2.0
G
W
Creature - Dryad Shaman
2/2
None
2
{4}{G}{W}: Create a 3/3 green Centaur creature token.
{2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.)
Vodalian Illusionist
PLIST
2U
3.0
U
Creature - Merfolk Wizard
2/2
None
2
{U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Voracious Dragon
PLIST
3RR
5.0
R
Creature - Dragon
4/4
None
2
Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.
Warp World
PLIST
5RRR
8.0
R
Sorcery
None
3
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Wastes
PLIST
0.0
Basic Land
None
0
{T}: Add {C}.
Wayfarer's Bauble
PLIST
1
1.0
Artifact
None
1
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Weatherlight
PLIST
4
4.0
Legendary Artifact - Vehicle
4/5
None
1
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Wild Research
PLIST
2R
3.0
R
Enchantment
None
1
{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.
{1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.
Willow Dryad
PLIST
G
1.0
G
Creature - Dryad
1/1
None
2
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Winds of Abandon
PLIST
1W
2.0
W
Sorcery
None
3
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries.
Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Wizened Cenn
PLIST
WW
2.0
W
Creature - Kithkin Cleric
2/2
None
2
Other Kithkin creatures you control get +1/+1.
Workhorse
PLIST
6
6.0
Artifact Creature - Horse
0/0
None
2
Workhorse enters the battlefield with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add {C}.
Worn Powerstone
PLIST
3
3.0
1
Artifact
None
1
Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C}.
Wrath of God
PLIST
2WW
4.0
W
Sorcery
None
3
Destroy all creatures. They can't be regenerated.
Wrenn and Six
PLIST
RG
2.0
G
R
Legendary Planeswalker - Wrenn
3
1
+1: Return up to one target land card from your graveyard to your hand.
−1: Wrenn and Six deals 1 damage to any target.
−7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
Yavimaya Scion
PLIST
4G
5.0
G
Creature - Treefolk
4/4
None
2
Protection from artifacts
Zendikar Incarnate
PLIST
2RG
4.0
G
R
Creature - Elemental
*/4
None
2
Zendikar Incarnate's power is equal to the number of lands you control.
Zendikar Resurgent
PLIST
5GG
7.0
G
Enchantment
None
1
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.