Cockatrice/Magic-Spoiler 2023-12-07 08:12:50 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKM.xml MKM Murders at Karlov Manor (Spoiler) Expansion 2024-02-09 Alquist Proft, Master Sleuth Vigilance When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. UW Legendary Creature — Human Detective Creature 3 1WU 3/3 MKM 2 Alquist Proft, Master Sleuth Vigilance When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. UW Legendary Creature — Human Detective Creature 3 1WU 3/3 MKM 2 Alquist Proft, Master Sleuth Vigilance When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. UW Legendary Creature — Human Detective Creature 3 1WU 3/3 MKM 2 Aurelia, the Law Above Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. RW Legendary Creature — Angel Creature 5 3RW 4/4 MKM 2 Aurelia, the Law Above Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. RW Legendary Creature — Angel Creature 5 3RW 4/4 MKM 2 Aurelia, the Law Above Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. RW Legendary Creature — Angel Creature 5 3RW 4/4 MKM 2 Aurelia, the Law Above Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. RW Legendary Creature — Angel Creature 5 3RW 4/4 MKM 2 Benthic Criminologists Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. U Creature — Merfolk Wizard Creature 5 4U 4/5 MKM 2 Burden of Proof Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives. U Enchantment — Aura Enchantment 2 1U MKM 1 Curious Cadaver Flying When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. BU Creature — Zombie Detective Creature 4 2UB 3/1 MKM 2 Curious Cadaver Flying When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. BU Creature — Zombie Detective Creature 4 2UB 3/1 MKM 2 Deduce Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") U Instant Instant 2 1U MKM 3 Deduce Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") U Instant Instant 2 1U MKM 3 Demand Answers As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards. R Instant Instant 2 1R MKM 3 Demand Answers As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards. R Instant Instant 2 1R MKM 3 Fanatical Strength Target creature gets +3/+3 and gains trample until end of turn. G Instant Instant 2 1G MKM 3 Fanatical Strength Target creature gets +3/+3 and gains trample until end of turn. G Instant Instant 2 1G MKM 3 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 MKM 0 Gleaming Geardrake Flying When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. RU Artifact Creature — Drake Creature 2 UR 1/1 MKM 2 Gleaming Geardrake Flying When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. RU Artifact Creature — Drake Creature 2 UR 1/1 MKM 2 Gleaming Geardrake Flying When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. RU Artifact Creature — Drake Creature 2 UR 1/1 MKM 2 Hotshot Investigators When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") U Creature — Vedalken Detective Creature 6 5U 4/4 MKM 2 Island ({T}: Add {U}.) Basic Land — Island Land 0 MKM 0 Lead Pipe Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice Lead Pipe: Draw a card. Equip {2} B Artifact — Clue Equipment Artifact 1 B MKM 1 Lightning Helix Lightning Helix deals 3 damage to any target and you gain 3 life. RW Instant Instant 2 RW MKM 3 Lightning Helix Lightning Helix deals 3 damage to any target and you gain 3 life. RW Instant Instant 2 RW MKM 3 Magnifying Glass {T}: Add {C}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Artifact Artifact 3 3 MKM 1 Meddling Youths Haste Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") RW Creature — Human Detective Creature 5 3RW 4/5 MKM 2 Meddling Youths Haste Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") RW Creature — Human Detective Creature 5 3RW 4/5 MKM 2 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 MKM 0 Not on My Watch Exile target attacking creature. W Instant Instant 2 1W MKM 3 Not on My Watch Exile target attacking creature. W Instant Instant 2 1W MKM 3 Novice Inspector When Novice Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") W Creature — Human Detective Creature 1 W 1/2 MKM 2 Out Cold This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Instant Instant 4 3U MKM 3 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 MKM 0 Rakdos, Patron of Chaos Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. BR Legendary Creature — Demon Creature 6 4BR 6/6 MKM 2 Rakdos, Patron of Chaos Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. BR Legendary Creature — Demon Creature 6 4BR 6/6 MKM 2 Rakdos, Patron of Chaos Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. BR Legendary Creature — Demon Creature 6 4BR 6/6 MKM 2 Rakdos, Patron of Chaos Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. BR Legendary Creature — Demon Creature 6 4BR 6/6 MKM 2 Shock Shock deals 2 damage to any target. R Instant Instant 1 R MKM 3 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 MKM 0 Topiary Panther Trample Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) G Creature — Plant Cat Creature 6 4GG 6/5 MKM 2 Wojek Investigator Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") W Creature — Angel Detective Creature 3 2W 2/4 MKM 2 Wojek Investigator Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") W Creature — Angel Detective Creature 3 2W 2/4 MKM 2 Wojek Investigator Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") W Creature — Angel Detective Creature 3 2W 2/4 MKM 2