Cockatrice/Magic-Spoiler
2026-04-13 02:03:27 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/SOS.xml
SOS
Secrets of Strixhaven (Spoiler)
Expansion
2026-04-24
10
Aberrant Manawurm
Trample
Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell.
G
Creature — Wurm
Creature
4
3G
2/5
SOS
2
Abigale, Poet Laureate // Heroic Stanza
BW
Legendary Creature — Bird Bard // Sorcery
Creature
3
1WB // 1W/B
2/3
SOS
3
Abstract Paintmage
At the beginning of your first main phase, add {U}{R}. Spend this mana only to cast instant and sorcery spells.
RU
Creature — Djinn Sorcerer
Creature
3
UU/RR
2/2
SOS
2
Additive Evolution
When this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
G
Enchantment
Enchantment
5
3GG
SOS
1
Adventurous Eater // Have a Bite
B
Creature — Human Warlock // Sorcery
Creature
3
2B // B
3/2
SOS
3
Ajani's Response
This spell costs {3} less to cast if it targets a tapped creature.
Destroy target creature.
W
Instant
Instant
5
4W
SOS
3
Ambitious Augmenter
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.
G
Creature — Turtle Wizard
Creature
1
G
1/1
SOS
2
Ambitious Augmenter
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.
G
Creature — Turtle Wizard
Creature
1
G
1/1
SOS
2
Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
R
Sorcery
Sorcery
1
R
SOS
3
Antiquities on the Loose
Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control.
Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
W
Sorcery
Sorcery
3
1WW
SOS
3
Antiquities on the Loose
Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control.
Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
W
Sorcery
Sorcery
3
1WW
SOS
3
Applied Geometry
Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it.
GU
Sorcery
Sorcery
4
2GU
SOS
3
Applied Geometry
Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it.
GU
Sorcery
Sorcery
4
2GU
SOS
3
Arcane Omens
Converge — Target player discards X cards, where X is the number of colors of mana spent to cast this spell.
B
Sorcery
Sorcery
5
4B
SOS
3
Archaic's Agony
Converge — Archaic's Agony deals X damage to target creature, where X is the number of colors of mana spent to cast this spell. Exile cards from the top of your library equal to the excess damage dealt to that creature this way. You may play those cards until the end of your next turn.
R
Sorcery
Sorcery
5
4R
SOS
3
Ark of Hunger
Whenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life.
{T}: Mill a card. You may play that card this turn.
RW
Artifact
Artifact
4
2RW
SOS
1
Ark of Hunger
Whenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life.
{T}: Mill a card. You may play that card this turn.
RW
Artifact
Artifact
4
2RW
SOS
1
Arnyn, Deathbloom Botanist
Deathtouch
Whenever a creature you control with power or toughness 1 or less dies, target opponent loses 2 life and you gain 2 life.
B
Legendary Creature — Vampire Druid
Creature
3
2B
2/2
SOS
2
Artistic Process
Choose one —
• Artistic Process deals 6 damage to target creature.
• Artistic Process deals 2 damage to each creature you don't control.
• Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn.
R
Sorcery
Sorcery
5
3RR
SOS
3
Ascendant Dustspeaker
Flying
When this creature enters, put a +1/+1 counter on another target creature you control.
At the beginning of combat on your turn, exile up to one target card from a graveyard.
W
Creature — Orc Cleric
Creature
5
4W
3/4
SOS
2
Aziza, Mage Tower Captain
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
RW
Legendary Creature — Djinn Sorcerer
Creature
2
RW
2/2
SOS
2
Aziza, Mage Tower Captain
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
RW
Legendary Creature — Djinn Sorcerer
Creature
2
RW
2/2
SOS
2
Banishing Betrayal
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
U
Instant
Instant
2
1U
SOS
3
Berta, Wise Extrapolator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
{X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
GU
Legendary Creature — Frog Druid
Creature
4
2GU
1/4
SOS
2
Berta, Wise Extrapolator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
{X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
GU
Legendary Creature — Frog Druid
Creature
4
2GU
1/4
SOS
2
Biblioplex Tomekeeper
When this creature enters, choose up to one —
• Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)
• Target creature becomes unprepared.
Artifact Creature — Construct
Creature
4
4
3/4
SOS
2
Blazing Firesinger // Seething Song
R
Creature — Dwarf Bard // Instant
Creature
3
2R // 2R
2/3
SOS
3
Blech, Loafing Pest
Whenever you gain life, put a +1/+1 counter on each Pest, Bat, Insect, Snake, and Spider you control.
BG
Legendary Creature — Pest
Creature
3
1BG
3/4
SOS
2
Blech, Loafing Pest
Whenever you gain life, put a +1/+1 counter on each Pest, Bat, Insect, Snake, and Spider you control.
BG
Legendary Creature — Pest
Creature
3
1BG
3/4
SOS
2
Bogwater Lumaret
Whenever this creature or another creature you control enters, you gain 1 life.
BG
Creature — Spirit Frog
Creature
2
BG
2/2
SOS
2
Borrowed Knowledge
Choose one —
• Discard your hand, then draw cards equal to the number of cards in target opponent's hand.
• Discard your hand, then draw cards equal to the number of cards discarded this way.
RW
Sorcery
Sorcery
4
2RW
SOS
3
Brush Off
This spell costs {1}{U} less to cast if it targets an instant or sorcery spell.
Counter target spell.
U
Instant
Instant
4
2UU
SOS
3
Burrog Banemaker
Deathtouch
{1}{B}: This creature gets +1/+1 until end of turn.
B
Creature — Frog Warlock
Creature
1
B
1/1
SOS
2
Burrog Barrage
Target creature you control gets +1/+0 until end of turn if you've cast another instant or sorcery spell this turn. Then it deals damage equal to its power to up to one target creature an opponent controls.
G
Instant
Instant
2
1G
SOS
3
Campus Composer // Aqueous Aria
U
Creature — Merfolk Bard // Sorcery
Creature
4
3U // 4U
3/4
SOS
3
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
BG
Artifact
Artifact
3
1BG
SOS
1
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
BG
Artifact
Artifact
3
1BG
SOS
1
Charging Strifeknight
Haste
{T}, Discard a card: Draw a card.
R
Creature — Spirit Knight
Creature
3
2R
3/3
SOS
2
Chase Inspiration
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
U
Instant
Instant
1
U
SOS
3
Cheerful Osteomancer // Raise Dead
B
Creature — Orc Warlock // Sorcery
Creature
4
3B // B
4/2
SOS
3
Chelonian Tackle
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
G
Sorcery
Sorcery
3
2G
SOS
3
Choreographed Sparks
This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
R
Instant
Instant
2
RR
SOS
3
Choreographed Sparks
This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
R
Instant
Instant
2
RR
SOS
3
Colorstorm Stallion
Ward {1}, haste
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.
RU
Creature — Elemental Horse
Creature
3
1UR
3/3
SOS
2
Colorstorm Stallion
Ward {1}, haste
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.
RU
Creature — Elemental Horse
Creature
3
1UR
3/3
SOS
2
Colossus of the Blood Age
When this creature enters, it deals 3 damage to each opponent and you gain 3 life.
When this creature dies, discard any number of cards, then draw that many cards plus one.
RW
Artifact Creature — Construct
Creature
6
4RW
6/6
SOS
2
Comforting Counsel
Whenever you gain life, put a growth counter on this enchantment.
As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3.
G
Enchantment
Enchantment
2
1G
SOS
1
Comforting Counsel
Whenever you gain life, put a growth counter on this enchantment.
As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3.
G
Enchantment
Enchantment
2
1G
SOS
1
Conciliator's Duelist
When this creature enters, draw a card. Each player loses 1 life.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
BW
Creature — Kor Warlock
Creature
4
WWBB
4/3
SOS
2
Conciliator's Duelist
When this creature enters, draw a card. Each player loses 1 life.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
BW
Creature — Kor Warlock
Creature
4
WWBB
4/3
SOS
2
Cost of Brilliance
Target player draws two cards and loses 2 life. Put a +1/+1 counter on up to one target creature.
B
Sorcery
Sorcery
3
2B
SOS
3
Cuboid Colony
Flash
Flying, trample
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
GU
Creature — Insect
Creature
2
GU
1/1
SOS
2
Daydream
Exile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
W
Sorcery
Sorcery
1
W
SOS
3
Deathcap Glade
This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {G}.
Land
Land
0
SOS
0
Deathcap Glade
This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {G}.
Land
Land
0
SOS
0
Decorum Dissertation
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
B
Sorcery — Lesson
Sorcery
5
3BB
SOS
3
Decorum Dissertation
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
B
Sorcery — Lesson
Sorcery
5
3BB
SOS
3
Deluge Virtuoso
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, this creature gets +2/+2 until end of turn instead.
U
Creature — Human Wizard
Creature
3
2U
2/2
SOS
2
Diary of Dreams
Whenever you cast an instant or sorcery spell, put a page counter on this artifact.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact.
Artifact — Book
Artifact
2
2
SOS
1
Dig Site Inventory
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
W
Sorcery
Sorcery
1
W
SOS
3
Dina's Guidance
Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.
BG
Instant
Instant
3
1BG
SOS
3
Dina's Guidance
Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.
BG
Instant
Instant
3
1BG
SOS
3
Dissection Practice
Target opponent loses 1 life and you gain 1 life.
Up to one target creature gets +1/+1 until end of turn.
Up to one target creature gets -1/-1 until end of turn.
B
Instant
Instant
1
B
SOS
3
Divergent Equation
Return up to X target instant and/or sorcery cards from your graveyard to your hand.
Exile Divergent Equation.
U
Instant
Instant
1
XXU
SOS
3
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Land
Land
0
SOS
0
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Land
Land
0
SOS
0
Duel Tactics
Duel Tactics deals 1 damage to target creature. It can't block this turn.
Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
R
Sorcery
Sorcery
1
R
SOS
3
Eager Glyphmage
When this creature enters, create a 1/1 white and black Inkling creature token with flying.
W
Creature — Cat Cleric
Creature
4
3W
3/3
SOS
2
Echocasting Symposium
Target player creates a token that's a copy of target creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
U
Sorcery — Lesson
Sorcery
6
4UU
SOS
3
Echocasting Symposium
Target player creates a token that's a copy of target creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
U
Sorcery — Lesson
Sorcery
6
4UU
SOS
3
Efflorescence
Put two +1/+1 counters on target creature.
Infusion — If you gained life this turn, that creature also gains trample and indestructible until end of turn.
G
Instant
Instant
3
2G
SOS
3
Elemental Mascot
Flying, vigilance
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn.
RU
Creature — Elemental Bird
Creature
3
1UR
1/4
SOS
2
Elite Interceptor // Rejoinder
W
Creature — Human Wizard // Sorcery
Creature
1
W // 1W
1/2
SOS
3
Embrace the Paradox
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
GU
Instant
Instant
5
3GU
SOS
3
Emeritus of Abundance // Regrowth
G
Creature — Elf Druid // Sorcery
Creature
3
2G // 1G
3/4
SOS
3
Emeritus of Abundance // Regrowth
G
Creature — Elf Druid // Sorcery
Creature
3
2G // 1G
3/4
SOS
3
Emeritus of Conflict // Lightning Bolt
R
Creature — Human Wizard // Instant
Creature
2
1R // R
2/2
SOS
3
Emeritus of Conflict // Lightning Bolt
R
Creature — Human Wizard // Instant
Creature
2
1R // R
2/2
SOS
3
Emeritus of Ideation // Ancestral Recall
U
Creature — Human Wizard // Instant
Creature
5
3UU // U
5/5
SOS
3
Emeritus of Ideation // Ancestral Recall
U
Creature — Human Wizard // Instant
Creature
5
3UU // U
5/5
SOS
3
Emeritus of Ideation // Ancestral Recall
U
Creature — Human Wizard // Instant
Creature
5
3UU // U
5/5
SOS
3
Emeritus of Truce // Swords to Plowshares
W
Creature — Cat Cleric // Instant
Creature
3
1WW // W
3/3
SOS
3
Emeritus of Truce // Swords to Plowshares
W
Creature — Cat Cleric // Instant
Creature
3
1WW // W
3/3
SOS
3
Emeritus of Woe // Demonic Tutor
B
Creature — Vampire Warlock // Sorcery
Creature
4
3B // 1B
5/4
SOS
3
Emeritus of Woe // Demonic Tutor
B
Creature — Vampire Warlock // Sorcery
Creature
4
3B // 1B
5/4
SOS
3
Emil, Vastlands Roamer
Creatures you control with +1/+1 counters on them have trample.
{4}{G}, {T}: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
G
Legendary Creature — Elf Druid
Creature
3
2G
3/3
SOS
2
Encouraging Aviator // Jump
U
Creature — Bird Wizard // Instant
Creature
3
2U // U
2/3
SOS
3
End of the Hunt
Target opponent exiles a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
B
Sorcery
Sorcery
2
1B
SOS
3
Ennis, Debate Moderator
When Ennis enters, exile up to one other target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
At the beginning of your end step, if one or more cards were put into exile this turn, put a +1/+1 counter on Ennis.
W
Legendary Creature — Human Cleric
Creature
2
1W
1/1
SOS
2
Environmental Scientist
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
G
Creature — Human Druid
Creature
2
1G
2/2
SOS
2
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
W
Instant
Instant
1
W
SOS
3
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
W
Instant
Instant
1
W
SOS
3
Essence Scatter
Counter target creature spell.
U
Instant
Instant
2
1U
SOS
3
Essenceknit Scholar
When this creature enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
At the beginning of your end step, if a creature died under your control this turn, draw a card.
BG
Creature — Dryad Warlock
Creature
3
BB/GG
3/1
SOS
2
Eternal Student
{1}{B}, Exile this card from your graveyard: Create two 1/1 white and black Inkling creature tokens with flying.
B
Creature — Zombie Warlock
Creature
4
3B
4/2
SOS
2
Exhibition Tidecaller
Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead.
U
Creature — Djinn Wizard
Creature
1
U
0/2
SOS
2
Exhibition Tidecaller
Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead.
U
Creature — Djinn Wizard
Creature
1
U
0/2
SOS
2
Expressive Firedancer
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, this creature also gains double strike until end of turn.
R
Creature — Human Sorcerer
Creature
2
1R
2/2
SOS
2
Fields of Strife
This land enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Land
0
SOS
0
Fix What's Broken
As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield.
BW
Sorcery
Sorcery
4
2WB
SOS
3
Fix What's Broken
As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield.
BW
Sorcery
Sorcery
4
2WB
SOS
3
Flashback
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
R
Instant
Instant
1
R
SOS
3
Flashback
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
R
Instant
Instant
1
R
SOS
3
Flow State
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
U
Sorcery
Sorcery
2
1U
SOS
3
Follow the Lumarets
Infusion — Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. If you gained life this turn, you may instead reveal two creature and/or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
G
Sorcery
Sorcery
2
1G
SOS
3
Foolish Fate
Destroy target creature.
Infusion — If you gained life this turn, that creature's controller loses 3 life.
B
Instant
Instant
3
2B
SOS
3
Forest
({T}: Add {G}.)
Basic Land — Forest
Land
0
SOS
0
Forest
({T}: Add {G}.)
Basic Land — Forest
Land
0
SOS
0
Forest
({T}: Add {G}.)
Basic Land — Forest
Land
0
SOS
0
Forum Necroscribe
Ward—Discard a card.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield.
B
Creature — Troll Warlock
Creature
6
5B
5/4
SOS
2
Forum of Amity
This land enters tapped.
{T}: Add {W} or {B}.
{2}{W}{B}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Land
0
SOS
0
Fractal Anomaly
Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it, where X is the number of cards you've drawn this turn.
U
Instant
Instant
1
U
SOS
3
Fractal Mascot
Trample
When this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
GU
Creature — Fractal Elk
Creature
6
4GU
6/6
SOS
2
Fractal Tender
Ward {2}
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it.
GU
Creature — Elf Wizard
Creature
5
3GU
3/3
SOS
2
Fractalize
Until end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.)
U
Instant
Instant
1
XU
SOS
3
Garrison Excavator
Menace (This creature can't be blocked except by two or more creatures.)
Whenever one or more cards leave your graveyard, create a 2/2 red and white Spirit creature token.
R
Creature — Orc Sorcerer
Creature
4
3R
3/4
SOS
2
Geometer's Arthropod
Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
GU
Creature — Fractal Crab
Creature
2
GU
1/4
SOS
2
Geometer's Arthropod
Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
GU
Creature — Fractal Crab
Creature
2
GU
1/4
SOS
2
Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
G
Sorcery — Lesson
Sorcery
5
3GG
SOS
3
Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
G
Sorcery — Lesson
Sorcery
5
3GG
SOS
3
Glorious Decay
Choose one —
• Destroy target artifact.
• Glorious Decay deals 4 damage to target creature with flying.
• Exile target card from a graveyard. Draw a card.
G
Instant
Instant
2
1G
SOS
3
Goblin Glasswright // Craft with Pride
R
Creature — Goblin Sorcerer // Sorcery
Creature
2
1R // R
2/2
SOS
3
Graduation Day
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
W
Enchantment
Enchantment
1
W
SOS
1
Grapple with Death
Destroy target artifact or creature. You gain 1 life.
BG
Sorcery
Sorcery
3
1BG
SOS
3
Grave Researcher // Reanimate
B
Creature — Troll Warlock // Sorcery
Creature
3
2B // B
3/3
SOS
3
Grave Researcher // Reanimate
B
Creature — Troll Warlock // Sorcery
Creature
3
2B // B
3/3
SOS
3
Great Hall of the Biblioplex
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
{5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land.
Land
Land
0
SOS
0
Great Hall of the Biblioplex
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
{5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land.
Land
Land
0
SOS
0
Group Project
Create a 2/2 red and white Spirit creature token.
Flashback—Tap three untapped creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
W
Sorcery
Sorcery
2
1W
SOS
3
Growth Curve
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
GU
Sorcery
Sorcery
2
GU
SOS
3
Hardened Academic
Flying, haste
Discard a card: This creature gains lifelink until end of turn.
Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control.
RW
Creature — Bird Cleric
Creature
2
RW
2/1
SOS
2
Hardened Academic
Flying, haste
Discard a card: This creature gains lifelink until end of turn.
Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control.
RW
Creature — Bird Cleric
Creature
2
RW
2/1
SOS
2
Harmonized Trio // Brainstorm
U
Creature — Merfolk Bard Wizard // Instant
Creature
1
U // U
1/1
SOS
3
Harmonized Trio // Brainstorm
U
Creature — Merfolk Bard Wizard // Instant
Creature
1
U // U
1/1
SOS
3
Harsh Annotation
Destroy target creature. Its controller creates a 1/1 white and black Inkling creature token with flying.
W
Instant
Instant
2
1W
SOS
3
Heated Argument
Heated Argument deals 6 damage to target creature. You may exile a card from your graveyard. If you do, Heated Argument also deals 2 damage to that creature's controller.
R
Instant
Instant
5
4R
SOS
3
Homesickness
Target player draws two cards. Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
U
Instant
Instant
6
4UU
SOS
3
Honorbound Page // Forum's Favor
W
Creature — Cat Cleric // Sorcery
Creature
4
3W // W
3/3
SOS
3
Hungry Graffalon
Reach
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
G
Creature — Giraffe
Creature
4
3G
3/4
SOS
2
Hydro-Channeler
{T}: Add {U}. Spend this mana only to cast an instant or sorcery spell.
{1}, {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
U
Creature — Merfolk Wizard
Creature
2
1U
1/3
SOS
2
Imperious Inkmage
Vigilance
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
BW
Creature — Orc Warlock
Creature
3
1WB
3/3
SOS
2
Impractical Joke
Damage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker.
R
Sorcery
Sorcery
1
R
SOS
3
Improvisation Capstone
Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
R
Sorcery — Lesson
Sorcery
7
5RR
SOS
3
Improvisation Capstone
Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
R
Sorcery — Lesson
Sorcery
7
5RR
SOS
3
Infirmary Healer // Stream of Life
G
Creature — Cat Cleric // Sorcery
Creature
2
1G // XG
2/3
SOS
3
Informed Inkwright
Vigilance
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying.
W
Creature — Human Wizard
Creature
2
1W
2/2
SOS
2
Informed Inkwright
Vigilance
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying.
W
Creature — Human Wizard
Creature
2
1W
2/2
SOS
2
Inkling Mascot
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gains flying until end of turn. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
BW
Creature — Inkling Cat
Creature
2
WB
2/2
SOS
2
Inkshape Demonstrator
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+0 and gains lifelink until end of turn.
W
Creature — Elephant Cleric
Creature
4
3W
3/4
SOS
2
Interjection
Target creature gets +2/+2 and gains first strike until end of turn.
W
Instant
Instant
1
W
SOS
3
Island
({T}: Add {U}.)
Basic Land — Island
Land
0
SOS
0
Island
({T}: Add {U}.)
Basic Land — Island
Land
0
SOS
0
Island
({T}: Add {U}.)
Basic Land — Island
Land
0
SOS
0
Jadzi, Steward of Fate // Oracle's Gift
U
Legendary Creature — Human Wizard // Sorcery
Creature
3
2U // XXU
2/4
SOS
3
Jadzi, Steward of Fate // Oracle's Gift
U
Legendary Creature — Human Wizard // Sorcery
Creature
3
2U // XXU
2/4
SOS
3
Joined Researchers // Secret Rendezvous
W
Creature — Human Cleric Wizard // Sorcery
Creature
2
1W // 1WW
2/2
SOS
3
Joined Researchers // Secret Rendezvous
W
Creature — Human Cleric Wizard // Sorcery
Creature
2
1W // 1WW
2/2
SOS
3
Killian's Confidence
Target creature gets +1/+1 until end of turn. Draw a card.
Whenever one or more creatures you control deal combat damage to a player, you may pay {W/B}. If you do, return this card from your graveyard to your hand.
BW
Sorcery
Sorcery
2
WB
SOS
3
Kirol, History Buff // Pack a Punch
RW
Legendary Creature — Vampire Cleric // Sorcery
Creature
2
RW // 1RW
2/3
SOS
3
Landscape Painter // Vibrant Idea
U
Creature — Merfolk Wizard // Sorcery
Creature
2
1U // 4U
2/1
SOS
3
Last Gasp
Target creature gets -3/-3 until end of turn.
B
Instant
Instant
2
1B
SOS
3
Lecturing Scornmage
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature.
B
Creature — Human Warlock
Creature
1
B
1/1
SOS
2
Leech Collector // Bloodletting
B
Creature — Human Warlock // Sorcery
Creature
2
1B // B
2/2
SOS
3
Living History
When this enchantment enters, create a 2/2 red and white Spirit creature token.
Whenever you attack, if a card left your graveyard this turn, target attacking creature gets +2/+0 until end of turn.
R
Enchantment
Enchantment
2
1R
SOS
1
Lluwen, Exchange Student // Pest Friend
BG
Legendary Creature — Elf Druid // Sorcery
Creature
4
2BG // B/G
3/4
SOS
3
Lorehold Charm
Choose one —
• Each opponent sacrifices a nontoken artifact of their choice.
• Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
• Creatures you control get +1/+1 and gain trample until end of turn.
RW
Instant
Instant
2
RW
SOS
3
Lorehold Charm
Choose one —
• Each opponent sacrifices a nontoken artifact of their choice.
• Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
• Creatures you control get +1/+1 and gain trample until end of turn.
RW
Instant
Instant
2
RW
SOS
3
Lorehold, the Historian
Flying, haste
Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.
RW
Legendary Creature — Elder Dragon
Creature
5
3RW
5/5
SOS
2
Lorehold, the Historian
Flying, haste
Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.
RW
Legendary Creature — Elder Dragon
Creature
5
3RW
5/5
SOS
2
Lumaret's Favor
Infusion — When you cast this spell, copy it if you gained life this turn. You may choose new targets for the copy.
Target creature gets +2/+4 until end of turn.
G
Instant
Instant
2
1G
SOS
3
Maelstrom Artisan // Rocket Volley
R
Creature — Minotaur Sorcerer // Sorcery
Creature
3
1RR // 1R
3/2
SOS
3
Maelstrom Artisan // Rocket Volley
R
Creature — Minotaur Sorcerer // Sorcery
Creature
3
1RR // 1R
3/2
SOS
3
Mage Tower Referee
Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.
Artifact Creature — Construct
Creature
2
2
2/1
SOS
2
Magmablood Archaic
Trample, reach
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell.
R
Creature — Avatar
Creature
6
2/R2/R2/R
2/2
SOS
2
Magmablood Archaic
Trample, reach
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell.
R
Creature — Avatar
Creature
6
2/R2/R2/R
2/2
SOS
2
Mana Sculpt
Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
U
Instant
Instant
3
1UU
SOS
3
Mana Sculpt
Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
U
Instant
Instant
3
1UU
SOS
3
Masterful Flourish
Target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
B
Instant
Instant
1
B
SOS
3
Mathemagics
Target player draws 2ˣ cards. (2º = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
U
Sorcery
Sorcery
2
XXUU
SOS
3
Mathemagics
Target player draws 2ˣ cards. (2º = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
U
Sorcery
Sorcery
2
XXUU
SOS
3
Matterbending Mage
When this creature enters, return up to one other target creature to its owner's hand.
Whenever you cast a spell with {X} in its mana cost, this creature can't be blocked this turn.
U
Creature — Human Wizard
Creature
3
2U
2/2
SOS
2
Melancholic Poet
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, each opponent loses 1 life and you gain 1 life.
B
Creature — Elf Bard
Creature
2
1B
2/2
SOS
2
Mica, Reader of Ruins
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Whenever you cast an instant or sorcery spell, you may sacrifice an artifact. If you do, copy that spell and you may choose new targets for the copy.
R
Legendary Creature — Human Artificer
Creature
4
3R
4/4
SOS
2
Mind Roots
Target player discards two cards. Put up to one land card discarded this way onto the battlefield tapped under your control.
BG
Sorcery
Sorcery
3
1BG
SOS
3
Mind into Matter
Draw X cards. Then you may put a permanent card with mana value X or less from your hand onto the battlefield tapped.
GU
Sorcery
Sorcery
2
XGU
SOS
3
Mind into Matter
Draw X cards. Then you may put a permanent card with mana value X or less from your hand onto the battlefield tapped.
GU
Sorcery
Sorcery
2
XGU
SOS
3
Mindful Biomancer
When this creature enters, you gain 1 life.
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
G
Creature — Dryad Druid
Creature
2
1G
2/2
SOS
2
Molten Note
Molten Note deals damage to target creature equal to the amount of mana spent to cast this spell. Untap all creatures you control.
Flashback {6}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
RW
Sorcery
Sorcery
2
XRW
SOS
3
Molten-Core Maestro
Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power.
R
Creature — Goblin Bard
Creature
2
1R
2/2
SOS
2
Molten-Core Maestro
Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power.
R
Creature — Goblin Bard
Creature
2
1R
2/2
SOS
2
Moment of Reckoning
Choose up to four. You may choose the same mode more than once.
• Destroy target nonland permanent.
• Return target nonland permanent card from your graveyard to the battlefield.
BW
Sorcery
Sorcery
7
3WWBB
SOS
3
Moment of Reckoning
Choose up to four. You may choose the same mode more than once.
• Destroy target nonland permanent.
• Return target nonland permanent card from your graveyard to the battlefield.
BW
Sorcery
Sorcery
7
3WWBB
SOS
3
Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
B
Legendary Creature — Bird Skeleton Warlock
Creature
3
2B
2/1
SOS
2
Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
B
Legendary Creature — Bird Skeleton Warlock
Creature
3
2B
2/1
SOS
2
Mountain
({T}: Add {R}.)
Basic Land — Mountain
Land
0
SOS
0
Mountain
({T}: Add {R}.)
Basic Land — Mountain
Land
0
SOS
0
Mountain
({T}: Add {R}.)
Basic Land — Mountain
Land
0
SOS
0
Muse Seeker
Opus — Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless five or more mana was spent to cast that spell.
U
Creature — Elf Wizard
Creature
2
1U
1/2
SOS
2
Muse's Encouragement
Create a 3/3 blue and red Elemental creature token with flying.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
U
Instant
Instant
5
4U
SOS
3
Nita, Forum Conciliator
Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control.
{2}, Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery.
BW
Legendary Creature — Human Advisor
Creature
3
1WB
2/3
SOS
2
Nita, Forum Conciliator
Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control.
{2}, Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery.
BW
Legendary Creature — Human Advisor
Creature
3
1WB
2/3
SOS
2
Noxious Newt
Deathtouch
{T}: Add {G}.
G
Creature — Salamander
Creature
2
1G
1/2
SOS
2
Old-Growth Educator
Vigilance, reach
Infusion — When this creature enters, put two +1/+1 counters on it if you gained life this turn.
BG
Creature — Treefolk Druid
Creature
4
2BG
4/4
SOS
2
Oracle's Restoration
Target creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life.
G
Sorcery
Sorcery
1
G
SOS
3
Orysa, Tide Choreographer
This spell costs {3} less to cast if creatures you control have total toughness 10 or greater.
When Orysa enters, draw two cards.
U
Legendary Creature — Merfolk Bard
Creature
5
4U
2/2
SOS
2
Owlin Historian
Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Whenever one or more cards leave your graveyard, this creature gets +1/+1 until end of turn.
W
Creature — Bird Cleric
Creature
3
2W
2/3
SOS
2
Page, Loose Leaf
{T}: Add {C}.
Grandeur — Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order.
Legendary Artifact Creature — Construct
Creature
2
2
0/2
SOS
2
Paradox Gardens
This land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Land
0
SOS
0
Paradox Surveyor
Reach
When this creature enters, look at the top five cards of your library. You may reveal a land card or a card with {X} in its mana cost from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
GU
Creature — Elf Druid
Creature
3
GG/UU
3/3
SOS
2
Pensive Professor
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, draw a card.
U
Creature — Human Wizard
Creature
3
1UU
0/2
SOS
2
Pensive Professor
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, draw a card.
U
Creature — Human Wizard
Creature
3
1UU
0/2
SOS
2
Pest Mascot
Trample
Whenever you gain life, put a +1/+1 counter on this creature.
BG
Creature — Pest Ape
Creature
3
1BG
2/3
SOS
2
Pestbrood Sloth
Reach
When this creature dies, create two 1/1 black and green Pest creature tokens with "Whenever this token attacks, you gain 1 life."
G
Creature — Plant Sloth
Creature
4
3G
4/4
SOS
2
Petrified Hamlet
When this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "{T}: Add {C}."
{T}: Add {C}.
Land
Land
0
SOS
0
Petrified Hamlet
When this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "{T}: Add {C}."
{T}: Add {C}.
Land
Land
0
SOS
0
Pigment Wrangler // Striking Palette
R
Creature — Orc Sorcerer // Sorcery
Creature
5
4R // R
4/4
SOS
3
Plains
({T}: Add {W}.)
Basic Land — Plains
Land
0
SOS
0
Plains
({T}: Add {W}.)
Basic Land — Plains
Land
0
SOS
0
Plains
({T}: Add {W}.)
Basic Land — Plains
Land
0
SOS
0
Planar Engineering
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
G
Sorcery
Sorcery
4
3G
SOS
3
Planar Engineering
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
G
Sorcery
Sorcery
4
3G
SOS
3
Poisoner's Apprentice
Infusion — When this creature enters, target creature an opponent controls gets -4/-4 until end of turn if you gained life this turn.
B
Creature — Orc Warlock
Creature
3
2B
2/2
SOS
2
Postmortem Professor
This creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
{1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
B
Creature — Zombie Warlock
Creature
2
1B
2/2
SOS
2
Postmortem Professor
This creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
{1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
B
Creature — Zombie Warlock
Creature
2
1B
2/2
SOS
2
Potioner's Trove
{T}: Add one mana of any color.
{T}: You gain 2 life. Activate only if you've cast an instant or sorcery spell this turn.
Artifact
Artifact
3
3
SOS
1
Pox Plague
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
B
Sorcery
Sorcery
5
BBBBB
SOS
3
Pox Plague
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
B
Sorcery
Sorcery
5
BBBBB
SOS
3
Practiced Offense
Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
W
Sorcery
Sorcery
3
2W
SOS
3
Practiced Offense
Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
W
Sorcery
Sorcery
3
2W
SOS
3
Practiced Scrollsmith
First strike
When this creature enters, exile target noncreature, nonland card from your graveyard. Until the end of your next turn, you may cast that card.
RW
Creature — Dwarf Cleric
Creature
3
RR/WW
3/2
SOS
2
Primary Research
When this enchantment enters, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield.
At the beginning of your end step, if a card left your graveyard this turn, draw a card.
W
Enchantment
Enchantment
5
4W
SOS
1
Prismari Charm
Choose one —
• Surveil 2, then draw a card.
• Prismari Charm deals 1 damage to each of one or two targets.
• Return target nonland permanent to its owner's hand.
RU
Instant
Instant
2
UR
SOS
3
Prismari Charm
Choose one —
• Surveil 2, then draw a card.
• Prismari Charm deals 1 damage to each of one or two targets.
• Return target nonland permanent to its owner's hand.
RU
Instant
Instant
2
UR
SOS
3
Prismari, the Inspiration
Flying
Ward—Pay 5 life.
Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
RU
Legendary Creature — Elder Dragon
Creature
7
5UR
7/7
SOS
2
Prismari, the Inspiration
Flying
Ward—Pay 5 life.
Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
RU
Legendary Creature — Elder Dragon
Creature
7
5UR
7/7
SOS
2
Procrastinate
Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
U
Sorcery
Sorcery
1
XU
SOS
3
Proctor's Gaze
Return up to one target nonland permanent to its owner's hand. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
GU
Instant
Instant
4
2GU
SOS
3
Professor Dellian Fel
+2: You gain 3 life.
0: You draw a card and lose 1 life.
−3: Destroy target creature.
−6: You get an emblem with "Whenever you gain life, target opponent loses that much life."
BG
Legendary Planeswalker — Dellian
Planeswalker
4
2BG
5
SOS
1
Professor Dellian Fel
+2: You gain 3 life.
0: You draw a card and lose 1 life.
−3: Destroy target creature.
−6: You get an emblem with "Whenever you gain life, target opponent loses that much life."
BG
Legendary Planeswalker — Dellian
Planeswalker
4
2BG
5
SOS
1
Pterafractyl
Flying
This creature enters with X +1/+1 counters on it.
When this creature enters, you gain 2 life.
GU
Creature — Dinosaur Fractal
Creature
2
XGU
1/0
SOS
2
Pull from the Grave
Return up to two target creature cards from your graveyard to your hand. You gain 2 life.
B
Sorcery
Sorcery
3
2B
SOS
3
Pursue the Past
You gain 2 life. You may discard a card. If you do, draw two cards.
Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
RW
Sorcery
Sorcery
2
RW
SOS
3
Quandrix Charm
Choose one —
• Counter target spell unless its controller pays {2}.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
GU
Instant
Instant
2
GU
SOS
3
Quandrix Charm
Choose one —
• Counter target spell unless its controller pays {2}.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
GU
Instant
Instant
2
GU
SOS
3
Quandrix, the Proof
Flying, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Instant and sorcery spells you cast from your hand have cascade.
GU
Legendary Creature — Elder Dragon
Creature
6
4GU
6/6
SOS
2
Quandrix, the Proof
Flying, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Instant and sorcery spells you cast from your hand have cascade.
GU
Legendary Creature — Elder Dragon
Creature
6
4GU
6/6
SOS
2
Quick Study
Draw two cards.
U
Instant
Instant
3
2U
SOS
3
Quill-Blade Laureate // Twofold Intent
W
Creature — Human Cleric // Sorcery
Creature
2
1W // 1W
1/1
SOS
3
Rabid Attack
Until end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card."
B
Instant
Instant
2
1B
SOS
3
Ral Zarek, Guest Lecturer
+1: Surveil 2.
−1: Any number of target players each discard a card.
−2: Return target creature card with mana value 3 or less from your graveyard to the battlefield.
−7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.
B
Legendary Planeswalker — Ral
Planeswalker
3
1BB
3
SOS
1
Ral Zarek, Guest Lecturer
+1: Surveil 2.
−1: Any number of target players each discard a card.
−2: Return target creature card with mana value 3 or less from your graveyard to the battlefield.
−7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.
B
Legendary Planeswalker — Ral
Planeswalker
3
1BB
3
SOS
1
Rancorous Archaic
Trample, reach
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Creature — Avatar
Creature
5
5
2/2
SOS
2
Rapier Wit
Tap target creature. If it's your turn, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
W
Instant
Instant
2
1W
SOS
3
Rapturous Moment
Draw three cards, then discard two cards. Add {U}{U}{R}{R}{R}.
RU
Sorcery
Sorcery
6
4UR
SOS
3
Rearing Embermare
Reach, haste
R
Creature — Horse Beast
Creature
5
4R
4/5
SOS
2
Rehearsed Debater
Vigilance
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+1 until end of turn.
W
Creature — Djinn Bard
Creature
3
2W
3/3
SOS
2
Render Speechless
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Put two +1/+1 counters on up to one target creature.
BW
Sorcery
Sorcery
4
2WB
SOS
3
Resonating Lute
Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
{T}: Draw a card. Activate only if you have seven or more cards in your hand.
RU
Artifact
Artifact
4
2UR
SOS
1
Resonating Lute
Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
{T}: Draw a card. Activate only if you have seven or more cards in your hand.
RU
Artifact
Artifact
4
2UR
SOS
1
Restoration Seminar
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
W
Sorcery — Lesson
Sorcery
7
5WW
SOS
3
Restoration Seminar
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
W
Sorcery — Lesson
Sorcery
7
5WW
SOS
3
Root Manipulation
Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)
BG
Sorcery
Sorcery
5
3BG
SOS
3
Rubble Rouser
When this creature enters, you may discard a card. If you do, draw a card.
{T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent.
R
Creature — Dwarf Sorcerer
Creature
3
2R
1/4
SOS
2
Run Behind
This spell costs {1} less to cast if it targets an attacking creature.
Target creature's owner puts it on their choice of the top or bottom of their library.
U
Instant
Instant
4
3U
SOS
3
Sanar, Unfinished Genius // Wild Idea
RU
Legendary Creature — Goblin Sorcerer // Sorcery
Creature
2
UR // 3UR
0/4
SOS
3
Scathing Shadelock // Venomous Words
B
Creature — Snake Warlock // Sorcery
Creature
5
4B // B
4/6
SOS
3
Scheming Silvertongue // Sign in Blood
B
Creature — Vampire Warlock // Sorcery
Creature
2
1B // BB
1/3
SOS
3
Scheming Silvertongue // Sign in Blood
B
Creature — Vampire Warlock // Sorcery
Creature
2
1B // BB
1/3
SOS
3
Scolding Administrator
Menace (This creature can't be blocked except by two or more creatures.)
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature.
When this creature dies, if it had counters on it, put those counters on up to one target creature.
BW
Creature — Dwarf Cleric
Creature
2
WB
2/2
SOS
2
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
R
Sorcery
Sorcery
3
2R
SOS
3
Send in the Pest
Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
B
Sorcery
Sorcery
2
1B
SOS
3
Shattered Acolyte
Lifelink
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
W
Creature — Dwarf Warlock
Creature
2
1W
2/2
SOS
2
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
{T}: Add {W} or {B}.
Land
Land
0
SOS
0
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
{T}: Add {W} or {B}.
Land
Land
0
SOS
0
Shopkeeper's Bane
Trample
Whenever this creature attacks, you gain 2 life.
G
Creature — Badger Pest
Creature
3
2G
4/2
SOS
2
Silverquill Charm
Choose one —
• Put two +1/+1 counters on target creature.
• Exile target creature with power 2 or less.
• Each opponent loses 3 life and you gain 3 life.
BW
Instant
Instant
2
WB
SOS
3
Silverquill Charm
Choose one —
• Put two +1/+1 counters on target creature.
• Exile target creature with power 2 or less.
• Each opponent loses 3 life and you gain 3 life.
BW
Instant
Instant
2
WB
SOS
3
Silverquill, the Disputant
Flying, vigilance
Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)
BW
Legendary Creature — Elder Dragon
Creature
4
2WB
4/4
SOS
2
Silverquill, the Disputant
Flying, vigilance
Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)
BW
Legendary Creature — Elder Dragon
Creature
4
2WB
4/4
SOS
2
Skycoach Conductor // All Aboard
U
Creature — Bird Pilot // Instant
Creature
3
2U // U
2/3
SOS
3
Skycoach Conductor // All Aboard
U
Creature — Bird Pilot // Instant
Creature
3
2U // U
2/3
SOS
3
Skycoach Waypoint
{T}: Add {C}.
{3}, {T}: Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)
Land
Land
0
SOS
0
Slumbering Trudge
This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped.
G
Creature — Plant Beast
Creature
1
XG
6/6
SOS
2
Slumbering Trudge
This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped.
G
Creature — Plant Beast
Creature
1
XG
6/6
SOS
2
Snarl Song
Converge — Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell.
G
Sorcery
Sorcery
6
5G
SOS
3
Sneering Shadewriter
Flying
When this creature enters, each opponent loses 2 life and you gain 2 life.
B
Creature — Vampire Warlock
Creature
5
4B
3/3
SOS
2
Snooping Page
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, you draw a card and lose 1 life.
BW
Creature — Human Cleric
Creature
3
1WB
2/3
SOS
2
Soaring Stoneglider
As an additional cost to cast this spell, exile two cards from your graveyard or pay {1}{W}.
Flying, vigilance
W
Creature — Elephant Cleric
Creature
3
2W
4/3
SOS
2
Social Snub
When you cast this spell while you control a creature, you may copy this spell.
Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.
BW
Sorcery
Sorcery
3
1WB
SOS
3
Spectacle Summit
This land enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Land
0
SOS
0
Spectacular Skywhale
Flying
Opus — Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead.
RU
Creature — Elemental Whale
Creature
4
2UR
1/4
SOS
2
Spellbook Seeker // Careful Study
U
Creature — Bird Wizard // Sorcery
Creature
4
3U // U
3/3
SOS
3
Spirit Mascot
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
RW
Creature — Spirit Ox
Creature
2
RW
2/2
SOS
2
Spiritcall Enthusiast // Scrollboost
W
Creature — Cat Cleric // Sorcery
Creature
3
2W // 1W
3/3
SOS
3
Splatter Technique
Choose one —
• Draw four cards.
• Splatter Technique deals 4 damage to each creature and planeswalker.
RU
Sorcery
Sorcery
5
1UURR
SOS
3
Splatter Technique
Choose one —
• Draw four cards.
• Splatter Technique deals 4 damage to each creature and planeswalker.
RU
Sorcery
Sorcery
5
1UURR
SOS
3
Stadium Tidalmage
Whenever this creature enters or attacks, you may draw a card. If you do, discard a card.
RU
Creature — Djinn Sorcerer
Creature
4
2UR
4/4
SOS
2
Stand Up for Yourself
Destroy target creature with power 3 or greater.
W
Instant
Instant
3
2W
SOS
3
Startled Relic Sloth
Trample, lifelink
At the beginning of combat on your turn, exile up to one target card from a graveyard.
RW
Creature — Sloth Beast
Creature
4
2RW
4/4
SOS
2
Steal the Show
Choose one or both —
• Target player discards any number of cards, then draws that many cards.
• Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.
R
Sorcery
Sorcery
3
2R
SOS
3
Steal the Show
Choose one or both —
• Target player discards any number of cards, then draws that many cards.
• Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.
R
Sorcery
Sorcery
3
2R
SOS
3
Stirring Honormancer
When this creature enters, look at the top X cards of your library, where X is the number of creatures you control. Put one of those cards into your hand and the rest into your graveyard.
BW
Creature — Rhino Bard
Creature
5
2WW/BB
4/5
SOS
2
Stirring Hopesinger
Flying, lifelink
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control.
W
Creature — Bird Bard
Creature
3
2W
1/3
SOS
2
Stirring Hopesinger
Flying, lifelink
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control.
W
Creature — Bird Bard
Creature
3
2W
1/3
SOS
2
Stone Docent
{W}, Exile this card from your graveyard: You gain 2 life. Surveil 1. Activate only as a sorcery. (Look at the top card of your library. You may put it into your graveyard.)
W
Creature — Spirit Chimera
Creature
2
1W
3/1
SOS
2
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
{T}: Add {U} or {R}.
Land
Land
0
SOS
0
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
{T}: Add {U} or {R}.
Land
Land
0
SOS
0
Stress Dream
Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
RU
Instant
Instant
5
3UR
SOS
3
Strife Scholar // Awaken the Ages
R
Creature — Orc Sorcerer // Sorcery
Creature
3
2R // 5R
3/2
SOS
3
Strixhaven Skycoach
Flying
When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact — Vehicle
Artifact
3
3
3/2
SOS
1
Studious First-Year // Rampant Growth
G
Creature — Bear Wizard // Sorcery
Creature
1
G // 1G
1/1
SOS
3
Summoned Dromedary
Vigilance
{1}{W}: Return this card from your graveyard to your hand. Activate only as a sorcery.
W
Creature — Spirit Camel
Creature
4
3W
4/3
SOS
2
Sundering Archaic
Converge — When this creature enters, exile target nonland permanent an opponent controls with mana value less than or equal to the number of colors of mana spent to cast this creature.
{2}: Put target card from a graveyard on the bottom of its owner's library.
Creature — Avatar
Creature
6
6
3/3
SOS
2
Sundown Pass
This land enters tapped unless you control two or more other lands.
{T}: Add {R} or {W}.
Land
Land
0
SOS
0
Sundown Pass
This land enters tapped unless you control two or more other lands.
{T}: Add {R} or {W}.
Land
Land
0
SOS
0
Suspend Aggression
Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.
RW
Instant
Instant
3
1RW
SOS
3
Suspend Aggression
Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.
RW
Instant
Instant
3
1RW
SOS
3
Swamp
({T}: Add {B}.)
Basic Land — Swamp
Land
0
SOS
0
Swamp
({T}: Add {B}.)
Basic Land — Swamp
Land
0
SOS
0
Swamp
({T}: Add {B}.)
Basic Land — Swamp
Land
0
SOS
0
Tablet of Discovery
When this artifact enters, mill a card. You may play that card this turn. (To mill a card, put the top card of your library into your graveyard.)
{T}: Add {R}.
{T}: Add {R}{R}. Spend this mana only to cast instant and sorcery spells.
R
Artifact
Artifact
3
2R
SOS
1
Tackle Artist
Trample
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, put two +1/+1 counters on this creature instead.
R
Creature — Orc Sorcerer
Creature
4
3R
4/3
SOS
2
Tam, Observant Sequencer // Deep Sight
GU
Legendary Creature — Gorgon Wizard // Sorcery
Creature
4
2GU // GU
4/3
SOS
3
Teacher's Pest
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, you gain 1 life.
{B}{G}: Return this card from your graveyard to the battlefield tapped.
BG
Creature — Skeleton Pest
Creature
2
BG
1/1
SOS
2
Tenured Concocter
Vigilance
Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.
Infusion — This creature gets +2/+0 as long as you gained life this turn.
G
Creature — Troll Druid
Creature
5
4G
4/5
SOS
2
Terramorphic Expanse
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Land
0
SOS
0
Tester of the Tangential
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
At the beginning of combat on your turn, you may pay {X}. When you do, move X +1/+1 counters from this creature onto another target creature.
U
Creature — Djinn Wizard
Creature
2
1U
1/1
SOS
2
Textbook Tabulator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
U
Creature — Frog Wizard
Creature
3
2U
0/3
SOS
2
The Dawning Archaic
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Reach
Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature — Avatar
Creature
10
10
7/7
SOS
2
The Dawning Archaic
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Reach
Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature — Avatar
Creature
10
10
7/7
SOS
2
Thornfist Striker
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Infusion — Creatures you control get +1/+0 and have trample as long as you gained life this turn.
G
Creature — Elf Druid
Creature
3
2G
3/3
SOS
2
Thunderdrum Soloist
Reach
Opus — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent. If five or more mana was spent to cast that spell, this creature deals 3 damage to each opponent instead.
R
Creature — Dwarf Bard
Creature
2
1R
1/3
SOS
2
Titan's Grave
This land enters tapped.
{T}: Add {B} or {G}.
{2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Land
0
SOS
0
Together as One
Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Sorcery
6
6
SOS
3
Together as One
Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Sorcery
6
6
SOS
3
Tome Blast
Tome Blast deals 2 damage to any target.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
R
Sorcery
Sorcery
2
1R
SOS
3
Topiary Lecturer
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
{T}: Add an amount of {G} equal to this creature's power.
G
Creature — Elf Druid
Creature
3
2G
1/2
SOS
2
Tragedy Feaster
Trample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn.
B
Creature — Demon
Creature
4
2BB
7/6
SOS
2
Tragedy Feaster
Trample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn.
B
Creature — Demon
Creature
4
2BB
7/6
SOS
2
Transcendent Archaic
Vigilance
Converge — When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.
Creature — Avatar
Creature
7
7
6/6
SOS
2
Traumatic Critique
Traumatic Critique deals X damage to any target. Draw two cards, then discard a card.
RU
Instant
Instant
2
XUR
SOS
3
Traumatic Critique
Traumatic Critique deals X damage to any target. Draw two cards, then discard a card.
RU
Instant
Instant
2
XUR
SOS
3
Ulna Alley Shopkeep
Menace (This creature can't be blocked except by two or more creatures.)
Infusion — This creature gets +2/+0 as long as you gained life this turn.
B
Creature — Goblin Warlock
Creature
3
2B
2/3
SOS
2
Unsubtle Mockery
Unsubtle Mockery deals 4 damage to target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
R
Instant
Instant
3
2R
SOS
3
Vastlands Scavenger // Bind to Life
G
Creature — Bear Druid // Instant
Creature
3
1GG // 4G
4/4
SOS
3
Vastlands Scavenger // Bind to Life
G
Creature — Bear Druid // Instant
Creature
3
1GG // 4G
4/4
SOS
3
Vibrant Outburst
Vibrant Outburst deals 3 damage to any target. Tap up to one target creature.
RU
Instant
Instant
2
UR
SOS
3
Vicious Rivalry
As an additional cost to cast this spell, pay X life.
Destroy all artifacts and creatures with mana value X or less.
BG
Sorcery
Sorcery
4
2BG
SOS
3
Vicious Rivalry
As an additional cost to cast this spell, pay X life.
Destroy all artifacts and creatures with mana value X or less.
BG
Sorcery
Sorcery
4
2BG
SOS
3
Visionary's Dance
Create two 3/3 blue and red Elemental creature tokens with flying.
{2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
RU
Sorcery
Sorcery
7
5UR
SOS
3
Wander Off
Exile target creature.
B
Instant
Instant
4
3B
SOS
3
Wild Hypothesis
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
G
Sorcery
Sorcery
1
XG
SOS
3
Wildgrowth Archaic
Trample, reach
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of colors of mana spent to cast it.
G
Creature — Avatar
Creature
4
2/G2/G
0/0
SOS
2
Wildgrowth Archaic
Trample, reach
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of colors of mana spent to cast it.
G
Creature — Avatar
Creature
4
2/G2/G
0/0
SOS
2
Wilt in the Heat
This spell costs {2} less to cast if one or more cards left your graveyard this turn.
Wilt in the Heat deals 5 damage to target creature. If that creature would die this turn, exile it instead.
RW
Instant
Instant
4
2RW
SOS
3
Wisdom of Ages
Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages.
U
Sorcery
Sorcery
7
4UUU
SOS
3
Wisdom of Ages
Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages.
U
Sorcery
Sorcery
7
4UUU
SOS
3
Wisdom of Ages
Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages.
U
Sorcery
Sorcery
7
4UUU
SOS
3
Witherbloom Charm
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
BG
Instant
Instant
2
BG
SOS
3
Witherbloom Charm
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
BG
Instant
Instant
2
BG
SOS
3
Witherbloom, the Balancer
Affinity for creatures (This spell costs {1} less to cast for each creature you control.)
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
BG
Legendary Creature — Elder Dragon
Creature
8
6BG
5/5
SOS
2
Witherbloom, the Balancer
Affinity for creatures (This spell costs {1} less to cast for each creature you control.)
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
BG
Legendary Creature — Elder Dragon
Creature
8
6BG
5/5
SOS
2
Withering Curse
All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
B
Sorcery
Sorcery
3
1BB
SOS
3
Withering Curse
All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
B
Sorcery
Sorcery
3
1BB
SOS
3
Zaffai and the Tempests
Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.
RU
Legendary Creature — Human Bard Sorcerer
Creature
7
5UR
5/7
SOS
2
Zaffai and the Tempests
Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.
RU
Legendary Creature — Human Bard Sorcerer
Creature
7
5UR
5/7
SOS
2
Zealous Lorecaster
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
R
Creature — Giant Sorcerer
Creature
6
5R
4/4
SOS
2
Zimone's Experiment
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
G
Sorcery
Sorcery
4
3G
SOS
3