Cockatrice/Magic-Spoiler 2022-11-07 16:16:14 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml BRO The Brothers' War Expansion 2022-11-18 Aeronaut Cavalry FlyingWhen Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. W Creature - Human Soldier 5.0 4W 3/4 BRO 2 Aeronaut's Wings Equipped creature gets +1/+0 and has flying.Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Artifact - Equipment 2.0 2 BRO 1 Air Marshal {3}: Target Soldier gains flying until end of turn. U Creature - Human Soldier 2.0 1U 2/1 BRO 2 Airlift Chaplain FlyingWhen Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) W Creature - Human Cleric 3.0 2W 1/1 BRO 2 Alloy Animist {2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. G Creature - Human Druid 1.0 G 1/1 BRO 2 Ambush Paratrooper FlashFlying{5}: Creatures you control get +1/+1 until end of turn. W Creature - Human Soldier 2.0 1W 1/2 BRO 2 Arbalest Engineers When Arbalest Engineers enters the battlefield, choose one —• Arbalest Engineers deals 1 damage to any target.• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.• Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") G R Creature - Human Artificer 3.0 1RG 2/2 BRO 2 Arcane Proxy Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. Artifact Creature - Wizard 7.0 7 4/3 BRO 2 Arcane Proxy Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. Artifact Creature - Wizard 7.0 7 4/3 BRO 2 Argivian Avenger {1}: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste. Artifact Creature - Shapeshifter 6.0 6 5/5 BRO 2 Argoth, Sanctum of Nature Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.{T}: Add {G}.{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.(Melds with Titania, Voice of Gaea.) Land 0.0 BRO 1 0 Argothian Opportunist When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") G Creature - Human Scout 3.0 2G 3/2 BRO 2 Argothian Sprite Argothian Sprite can't be blocked by artifact creatures.{7}: Put two +1/+1 counters on Argothian Sprite. G Creature - Faerie 2.0 1G 2/2 BRO 2 Arms Race {3}{R}: You may put an artifact card from your hand onto the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. R Enchantment 4.0 3R BRO 1 Artificer's Dragon Flying{R}: Artifact creatures you control get +1/+0 until end of turn.Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Dragon 6.0 6 4/4 BRO 2 Artificer's Dragon Flying{R}: Artifact creatures you control get +1/+0 until end of turn.Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Dragon 6.0 6 4/4 BRO 2 Ashnod's Harvester Whenever Ashnod's Harvester attacks, exile target card from a graveyard.Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Construct 2.0 2 3/1 BRO 2 Ashnod's Intervention Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." B Instant 1.0 B BRO 3 Ashnod, Flesh Mechanist DeathtouchWhenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.{5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. B Legendary Creature - Human Artificer 1.0 B 1/1 BRO 2 Ashnod, Flesh Mechanist DeathtouchWhenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.{5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. B Legendary Creature - Human Artificer 1.0 B 1/1 BRO 2 Audacity Enchant creatureEnchanted creature gets +2/+0 and has trample.When Audacity is put into a graveyard from the battlefield, draw a card. G Enchantment - Aura 1.0 G BRO 1 Autonomous Assembler Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Vigilance{1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. Artifact Creature - Assembly-Worker 5.0 5 4/5 BRO 2 Autonomous Assembler Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Vigilance{1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. Artifact Creature - Assembly-Worker 5.0 5 4/5 BRO 2 Awaken the Woods Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) G Sorcery 2.0 XGG BRO 3 Awaken the Woods Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) G Sorcery 2.0 XGG BRO 3 Battery Bearer Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."Whenever you cast an artifact spell with mana value 6 or greater, draw a card. G U Creature - Human Artificer 4.0 2GU 3/4 BRO 2 Battlefield Butcher {5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. B Creature - Human Soldier 3.0 2B 1/4 BRO 2 Battlefield Forge {T}: Add {C}.{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. Land 0.0 BRO 0 Battlefield Forge {T}: Add {C}.{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. Land 0.0 BRO 0 Bitter Reunion When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.{1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. R Enchantment 2.0 1R BRO 1 Bladecoil Serpent When Bladecoil Serpent enters the battlefield, for each {U}{U} spent to cast it, draw a card.When Bladecoil Serpent enters the battlefield, for each {B}{B} spent to cast it, each opponent discards a card.When Bladecoil Serpent enters the battlefield, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. Artifact Creature - Serpent 6.0 X6 5/4 BRO 2 Bladecoil Serpent When Bladecoil Serpent enters the battlefield, for each {U}{U} spent to cast it, draw a card.When Bladecoil Serpent enters the battlefield, for each {B}{B} spent to cast it, each opponent discards a card.When Bladecoil Serpent enters the battlefield, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. Artifact Creature - Serpent 6.0 X6 5/4 BRO 2 Blanchwood Armor Enchant creatureEnchanted creature gets +1/+1 for each Forest you control. G Enchantment - Aura 3.0 2G BRO 1 Blanchwood Armor Enchant creatureEnchanted creature gets +1/+1 for each Forest you control. G Enchantment - Aura 3.0 2G BRO 1 Blanchwood Prowler When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) G Creature - Elemental 2.0 1G 1/1 BRO 2 Blast Zone Blast Zone enters the battlefield with a charge counter on it.{T}: Add {C}.{X}{X}, {T}: Put X charge counters on Blast Zone.{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. Land 0.0 BRO 0 Blast Zone Blast Zone enters the battlefield with a charge counter on it.{T}: Add {C}.{X}{X}, {T}: Put X charge counters on Blast Zone.{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. Land 0.0 BRO 0 Blitz Automaton Prototype {2}{R} - 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Haste Artifact Creature - Construct 7.0 7 6/4 BRO 2 Boulderbranch Golem Prototype {3}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Boulderbranch Golem enters the battlefield, you gain life equal to its power. Artifact Creature - Golem 7.0 7 6/5 BRO 2 Brotherhood's End Choose one —• Brotherhood's End deals 3 damage to each creature and each planeswalker.• Destroy all artifacts with mana value 3 or less. R Sorcery 3.0 1RR BRO 3 Brotherhood's End Choose one —• Brotherhood's End deals 3 damage to each creature and each planeswalker.• Destroy all artifacts with mana value 3 or less. R Sorcery 3.0 1RR BRO 3 Brushland {T}: Add {C}.{T}: Add {G} or {W}. Brushland deals 1 damage to you. Land 0.0 BRO 0 Brushland {T}: Add {C}.{T}: Add {G} or {W}. Brushland deals 1 damage to you. Land 0.0 BRO 0 Burrowing Razormaw When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.) G Creature - Beast 3.0 2G 4/2 BRO 2 Bushwhack Choose one —• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) G Sorcery 1.0 G BRO 3 Calamity's Wake Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake. W Instant 2.0 1W BRO 3 Carrion Locust FlyingWhen Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. B Creature - Insect Horror 3.0 2B 2/1 BRO 2 Citanul Stalwart {T}, Tap an untapped artifact or creature you control: Add one mana of any color. G Creature - Elf Druid Soldier 1.0 G 1/1 BRO 2 Cityscape Leveler TrampleWhen you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.Unearth {8} Artifact Creature - Construct 8.0 8 8/8 BRO 2 Cityscape Leveler TrampleWhen you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.Unearth {8} Artifact Creature - Construct 8.0 8 8/8 BRO 2 Clay Champion Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it.When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. Artifact Creature - Construct 4.0 X4 2/2 BRO 2 Clay Champion Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it.When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. Artifact Creature - Construct 4.0 X4 2/2 BRO 2 Clay Revenant Clay Revenant enters the battlefield tapped.{2}{B}: Return Clay Revenant from your graveyard to your hand. Artifact Creature - Golem 1.0 1 1/2 BRO 1 2 Coastal Bulwark DefenderCoastal Bulwark gets +2/+0 as long as you control an Island.{2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Artifact Creature - Wall 2.0 2 1/3 BRO 2 Combat Courier {2}, Sacrifice Combat Courier: Draw a card.Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Construct 1.0 1 1/1 BRO 2 Combat Thresher Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Double strikeWhen Combat Thresher enters the battlefield, draw a card. Artifact Creature - Construct 7.0 7 3/3 BRO 2 Conscripted Infantry When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. R Creature - Human Soldier 3.0 2R 3/1 BRO 2 Corrupt Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. B Sorcery 6.0 5B BRO 3 Corrupt Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. B Sorcery 6.0 5B BRO 3 Cradle Clearcutter Prototype {2}{G} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.){T}: Add an amount of {G} equal to Cradle Clearcutter's power. Artifact Creature - Golem 6.0 6 3/6 BRO 2 Curate Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Draw a card. U Instant 2.0 1U BRO 3 Deadly Riposte Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. W Instant 2.0 1W BRO 3 Deathbloom Ritualist {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. B G Creature - Elf Warlock 5.0 3BG 3/5 BRO 2 Deathbloom Ritualist {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. B G Creature - Elf Warlock 5.0 3BG 3/5 BRO 2 Defabricate Choose one —• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.• Counter target activated or triggered ability. U Instant 2.0 1U BRO 3 Demolition Field {T}: Add {C}.{2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. Land 0.0 BRO 0 Depth Charge Colossus Prototype {4}{U}{U} — 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Depth Charge Colossus doesn't untap during your untap step.{3}: Untap Depth Charge Colossus. Artifact Creature - Dreadnought 9.0 9 9/9 BRO 2 Desynchronize Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. U Instant 5.0 4U BRO 3 Diabolic Intent As an additional cost to cast this spell, sacrifice a creature.Search your library for a card, put that card into your hand, then shuffle. B Sorcery 2.0 1B BRO 3 Diabolic Intent As an additional cost to cast this spell, sacrifice a creature.Search your library for a card, put that card into your hand, then shuffle. B Sorcery 2.0 1B BRO 3 Disciples of Gix When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. B Creature - Phyrexian Human 6.0 4BB 4/4 BRO 2 Disenchant Destroy target artifact or enchantment. W Instant 2.0 1W BRO 3 Disfigure Target creature gets -2/-2 until end of turn. B Instant 1.0 B BRO 3 Draconic Destiny Enchant creatureEnchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.When enchanted creature dies, return Draconic Destiny to its owner's hand. R Enchantment - Aura 3.0 1RR BRO 1 Draconic Destiny Enchant creatureEnchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.When enchanted creature dies, return Draconic Destiny to its owner's hand. R Enchantment - Aura 3.0 1RR BRO 1 Drafna, Founder of Lat-Nam {1}{U}: Return target artifact you control to its owner's hand.{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.) U Legendary Creature - Human Artificer Advisor 2.0 1U 2/1 BRO 2 Drafna, Founder of Lat-Nam {1}{U}: Return target artifact you control to its owner's hand.{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.) U Legendary Creature - Human Artificer Advisor 2.0 1U 2/1 BRO 2 Dreams of Steel and Oil Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. B Sorcery 1.0 B BRO 3 Dredging Claw Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.)Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.) Artifact - Equipment 2.0 2 BRO 1 Dwarven Forge-Chanter Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) R Creature - Dwarf Wizard 2.0 1R 1/3 BRO 2 Emergency Weld Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. B Sorcery 2.0 1B BRO 3 Energy Refractor When Energy Refractor enters the battlefield, draw a card.{2}: Add one mana of any color. Artifact 2.0 2 BRO 1 Epic Confrontation Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) G Sorcery 2.0 1G BRO 3 Evangel of Synthesis When Evangel of Synthesis enters the battlefield, draw a card, then discard a card.As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. B U Creature - Phyrexian Human Cleric 2.0 UB 2/3 BRO 2 Evolving Wilds {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Land 0.0 BRO 0 Excavation Explosion Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") R Sorcery 3.0 2R BRO 3 Fade from History Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. G Sorcery 4.0 2GG BRO 3 Fade from History Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. G Sorcery 4.0 2GG BRO 3 Fallaji Archaeologist When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) U Creature - Human Scout 2.0 1U 0/3 BRO 2 Fallaji Chaindancer {2}: Fallaji Chaindancer gains double strike until end of turn. R Creature - Human Soldier 4.0 3R 2/4 BRO 2 Fallaji Dragon Engine Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Flying{2}: Fallaji Dragon Engine gets +1/+0 until end of turn. Artifact Creature - Dragon 8.0 8 5/5 BRO 2 Fallaji Excavation Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") G Sorcery 5.0 3GG BRO 3 Fallaji Vanguard First strikeWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. R W Creature - Human Soldier 4.0 2RW 2/3 BRO 2 Fateful Handoff Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. B Sorcery 4.0 3B BRO 3 Fateful Handoff Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. B Sorcery 4.0 3B BRO 3 Fauna Shaman {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. G Creature - Elf Shaman 2.0 1G 2/2 BRO 2 Fauna Shaman {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. G Creature - Elf Shaman 2.0 1G 2/2 BRO 2 Feldon, Ronom Excavator HasteFeldon, Ronom Excavator can't block.Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. R Legendary Creature - Human Artificer 2.0 1R 2/2 BRO 2 Feldon, Ronom Excavator HasteFeldon, Ronom Excavator can't block.Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. R Legendary Creature - Human Artificer 2.0 1R 2/2 BRO 2 Flow of Knowledge Draw a card for each Island you control, then discard two cards. U Instant 5.0 4U BRO 3 Flow of Knowledge Draw a card for each Island you control, then discard two cards. U Instant 5.0 4U BRO 3 Fog of War You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. G Instant 3.0 2G BRO 3 Forest ({T}: Add {G}.) Basic Land - Forest 0.0 BRO 0 Forest ({T}: Add {G}.) Basic Land - Forest 0.0 BRO 0 Forest ({T}: Add {G}.) Basic Land - Forest 0.0 BRO 0 Forest ({T}: Add {G}.) Basic Land - Forest 0.0 BRO 0 Forging the Anchor Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. U Sorcery 3.0 2U BRO 3 Fortified Beachhead As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.{T}: Add {W} or {U}.{5}, {T}: Soldiers you control get +1/+1 until end of turn. Land 0.0 BRO 1 0 Fortified Beachhead As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.{T}: Add {W} or {U}.{5}, {T}: Soldiers you control get +1/+1 until end of turn. Land 0.0 BRO 1 0 Gaea's Courser Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card. G Creature - Centaur Soldier 5.0 4G 4/5 BRO 2 Gaea's Gift Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) G Instant 2.0 1G BRO 3 Geology Enthusiast At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."){6}: Draw a card and put a +1/+1 counter on Geology Enthusiast. U Creature - Human Artificer 5.0 3UU 2/5 BRO 2 Geology Enthusiast At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."){6}: Draw a card and put a +1/+1 counter on Geology Enthusiast. U Creature - Human Artificer 5.0 3UU 2/5 BRO 2 Giant Cindermaw TramplePlayers can't gain life. R Creature - Dinosaur Beast 3.0 2R 4/3 BRO 2 Giant Growth Target creature gets +3/+3 until end of turn. G Instant 1.0 G BRO 3 Gix's Caress Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") B Sorcery 3.0 2B BRO 3 Gix's Command Choose two —• Put two +1/+1 counter on up to one creature. It gains lifelink until end of turn.• Destroy each creature with power 2 or less.• Return up to two creature cards from your graveyard to your hand.• Each opponent sacrifices a creature with the highest power among creatures they control. B Sorcery 5.0 3BB BRO 3 Gix's Command Choose two —• Put two +1/+1 counter on up to one creature. It gains lifelink until end of turn.• Destroy each creature with power 2 or less.• Return up to two creature cards from your graveyard to your hand.• Each opponent sacrifices a creature with the highest power among creatures they control. B Sorcery 5.0 3BB BRO 3 Gix, Yawgmoth Praetor Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.{4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play land cards and cast spells from among cards exiled this way without paying their mana costs. B Legendary Creature - Phyrexian Praetor 3.0 1BB 3/3 BRO 2 Gix, Yawgmoth Praetor Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.{4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play land cards and cast spells from among cards exiled this way without paying their mana costs. B Legendary Creature - Phyrexian Praetor 3.0 1BB 3/3 BRO 2 Gixian Infiltrator Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator. B Creature - Phyrexian Human 2.0 1B 2/1 BRO 2 Gixian Puppeteer Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. B Creature - Phyrexian Warlock 4.0 3B 4/3 BRO 2 Gixian Puppeteer Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. B Creature - Phyrexian Warlock 4.0 3B 4/3 BRO 2 Gixian Skullflayer At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer. B Creature - Phyrexian Human Assassin 3.0 2B 2/3 BRO 2 Gnarlroot Pallbearer TrampleWhen Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. G Creature - Treefolk Druid 6.0 4GG 5/5 BRO 2 Gnawing Vermin When Gnawing Vermin enters the battlefield, target player mills two cards.When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. B Creature - Rat 1.0 B 1/1 BRO 2 Go for the Throat Destroy target nonartifact creature. B Instant 2.0 1B BRO 3 Goblin Blast-Runner Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. R Creature - Goblin 1.0 R 1/2 BRO 2 Goblin Firebomb Flash{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. Artifact 1.0 1 BRO 1 Goring Warplow Prototype {1}{B} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Deathtouch Artifact Creature - Construct 6.0 6 5/4 BRO 2 Great Desert Prospector When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") W Creature - Human Artificer 5.0 4W 3/2 BRO 2 Gruesome Realization Choose one —• You draw two cards and you lose 2 life.• Creatures your opponents control get -1/-1 until end of turn. B Sorcery 3.0 1BB BRO 3 Gurgling Anointer FlyingWhenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer.When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. B Creature - Phyrexian Horror 3.0 2B 1/3 BRO 2 Gwenna, Eyes of Gaea {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. G Legendary Creature - Elf Druid Scout 3.0 2G 2/3 BRO 2 Gwenna, Eyes of Gaea {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. G Legendary Creature - Elf Druid Scout 3.0 2G 2/3 BRO 2 Hajar, Loyal Bodyguard Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. G R Legendary Creature - Human Soldier 2.0 RG 3/3 BRO 2 Hajar, Loyal Bodyguard Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. G R Legendary Creature - Human Soldier 2.0 RG 3/3 BRO 2 Hall of Tagsin {T}: Add {C}.{1}, {T}: Add one mana of any color.{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") Land 0.0 BRO 0 Hall of Tagsin {T}: Add {C}.{1}, {T}: Add one mana of any color.{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") Land 0.0 BRO 0 Harbin, Vanguard Aviator FlyingWhenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. U W Legendary Creature - Human Soldier 2.0 WU 3/2 BRO 2 Harbin, Vanguard Aviator FlyingWhenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. U W Legendary Creature - Human Soldier 2.0 WU 3/2 BRO 2 Haywire Mite When Haywire Mite dies, you gain 2 life.{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. Artifact Creature - Insect 1.0 1 1/1 BRO 2 Heavyweight Demolisher MenaceAt the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}.Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Construct 7.0 7 8/6 BRO 2 Hero of the Dunes When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.Creatures you control with mana value 3 or less get +1/+0. B W Creature - Human Soldier 5.0 3WB 3/2 BRO 2 Hoarding Recluse Reach, deathtouchWhen Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. G Creature - Spider 4.0 3G 2/3 BRO 2 Horned Stoneseeker MenaceWhen Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. R Creature - Lizard 2.0 1R 2/2 BRO 2 Hostile Negotiations Exile the top three cards of your library in a face-down pile, then exile the next top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. B Instant 4.0 3B BRO 3 Hostile Negotiations Exile the top three cards of your library in a face-down pile, then exile the next top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. B Instant 4.0 3B BRO 3 Hulking Metamorph Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness. Artifact Creature - Shapeshifter 9.0 9 7/7 BRO 2 Hurkyl's Final Meditation As long as it's not your turn, this spell costs {3} more to cast.Return all nonland permanents to their owner's hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) U Instant 7.0 4UUU BRO 3 Hurkyl's Final Meditation As long as it's not your turn, this spell costs {3} more to cast.Return all nonland permanents to their owner's hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) U Instant 7.0 4UUU BRO 3 Hurkyl, Master Wizard At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. U Legendary Creature - Human Wizard Advisor 3.0 1UU 2/4 BRO 2 Hurkyl, Master Wizard At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. U Legendary Creature - Human Wizard Advisor 3.0 1UU 2/4 BRO 2 In the Trenches Creatures you control get +1/+1.{5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. W Enchantment 3.0 1WW BRO 1 In the Trenches Creatures you control get +1/+1.{5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. W Enchantment 3.0 1WW BRO 1 Involuntary Cooldown Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Sorcery 4.0 3U BRO 3 Iron-Craw Crusher Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. Artifact Creature - Wurm 7.0 7 4/6 BRO 2 Island ({T}: Add {U}.) Basic Land - Island 0.0 BRO 0 Island ({T}: Add {U}.) Basic Land - Island 0.0 BRO 0 Island ({T}: Add {U}.) Basic Land - Island 0.0 BRO 0 Island ({T}: Add {U}.) Basic Land - Island 0.0 BRO 0 Junkyard Genius When Junkyard Genius etners the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."){1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. B R Creature - Human Artificer 3.0 1BR 2/2 BRO 2 Kayla's Command Choose two —• Create a 2/2 colorless Construct artifact creature token.• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.• You gain 2 life and scry 2. W Sorcery 3.0 1WW BRO 3 Kayla's Command Choose two —• Create a 2/2 colorless Construct artifact creature token.• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.• You gain 2 life and scry 2. W Sorcery 3.0 1WW BRO 3 Kayla's Reconstruction Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. W Sorcery 3.0 XWWW BRO 3 Kayla's Reconstruction Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. W Sorcery 3.0 XWWW BRO 3 Keeper of the Cadence {3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. U Creature - Human Wizard 5.0 4U 2/5 BRO 2 Kill-Zone Acrobat Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. B Creature - Human Soldier 3.0 2B 3/2 BRO 2 Koilos Roc FlashFlyingWhen Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") U Creature - Bird 5.0 4U 3/3 BRO 2 Lat-Nam Adept Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. U Creature - Human Wizard 4.0 3U 3/3 BRO 2 Lay Down Arms Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. W Sorcery 1.0 W BRO 3 Lay Down Arms Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. W Sorcery 1.0 W BRO 3 Legions to Ashes Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. B W Sorcery 3.0 1WB BRO 3 Legions to Ashes Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. B W Sorcery 3.0 1WB BRO 3 Levitating Statue FlyingWhenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue.{2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn. Artifact 2.0 2 BRO 1 Liberator, Urza's Battlethopter FlashFlyingYou may cast colorless spells and artifact spells as though they had flash.Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. Legendary Artifact Creature - Thopter 3.0 3 1/2 BRO 2 Liberator, Urza's Battlethopter FlashFlyingYou may cast colorless spells and artifact spells as though they had flash.Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. Legendary Artifact Creature - Thopter 3.0 3 1/2 BRO 2 Llanowar Wastes {T}: Add {C}.{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. Land 0.0 BRO 0 Llanowar Wastes {T}: Add {C}.{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. Land 0.0 BRO 0 Loran of the Third Path VigilanceWhen Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment.{T}: You and target opponent each draw a card. W Legendary Creature - Human Artificer 3.0 2W 2/1 BRO 2 Loran of the Third Path VigilanceWhen Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment.{T}: You and target opponent each draw a card. W Legendary Creature - Human Artificer 3.0 2W 2/1 BRO 2 Loran's Escape Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1. W Instant 1.0 W BRO 3 Loran, Disciple of History Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. W Legendary Creature - Human Artificer 4.0 3W 3/3 BRO 2 Machine Over Matter This spell costs {1} less to cast if you control an artifact creature.Return target nonland permanent to its owner's hand. U Instant 2.0 1U BRO 3 Mask of the Jadecrafter {X}, {T}, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery.Unearth {2}{G} ({2}{G}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact 2.0 2 BRO 1 Mass Production Create four 1/1 colorless Soldier artifact creature tokens. W Sorcery 6.0 5W BRO 3 Mechanized Warfare If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. R Enchantment 3.0 1RR BRO 1 Mechanized Warfare If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. R Enchantment 3.0 1RR BRO 1 Meticulous Excavation {2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. W Enchantment 1.0 W BRO 1 Mightstone's Animation Enchant artifactWhen Mightstone's Animation enters the battlefield, draw a card.Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. U Enchantment - Aura 4.0 3U BRO 1 Military Discipline FlashEnchant creatureWhen Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn.Enchanted creature gets +1/+0. W Enchantment - Aura 1.0 W BRO 1 Mine Worker {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. Artifact Creature - Assembly-Worker 2.0 2 2/1 BRO 2 Misery's Shadow If a creature an opponent controls would die, exile it instead.{1}: Misery's Shadow gets +1/+1 until end of turn. B Creature - Shade 2.0 1B 2/2 BRO 2 Misery's Shadow If a creature an opponent controls would die, exile it instead.{1}: Misery's Shadow gets +1/+1 until end of turn. B Creature - Shade 2.0 1B 2/2 BRO 2 Mishra's Command Choose two —• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.• This spell deals X damage to target creature.• This spell deals X damage to target planeswalker.• Target creature gets +X/+0 and gains haste until end of turn. R Sorcery 1.0 XR BRO 3 Mishra's Command Choose two —• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.• This spell deals X damage to target creature.• This spell deals X damage to target planeswalker.• Target creature gets +X/+0 and gains haste until end of turn. R Sorcery 1.0 XR BRO 3 Mishra's Domination Enchant creatureAs long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. R Enchantment - Aura 2.0 1R BRO 1 Mishra's Foundry {T}: Add {C}.{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. Land 0.0 BRO 0 Mishra's Foundry {T}: Add {C}.{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. Land 0.0 BRO 0 Mishra's Foundry {T}: Add {C}.{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. Land 0.0 BRO 0 Mishra's Juggernaut TrampleMishra's Juggernaut attacks each combat if able.Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Juggernaut 5.0 5 5/3 BRO 2 Mishra's Onslaught Choose one —• Create two 1/1 colorless Soldier artifact creature tokens.• Creatures you control get +2/+0 until end of turn. R Instant 4.0 3R BRO 3 Mishra's Research Desk {1}, {T}, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact 1.0 1 BRO 1 Mishra, Claimed by Gix Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters the battlefield tapped and attacking. B R Legendary Creature - Phyrexian Human Artificer 4.0 2BR 3/5 BRO 2 Mishra, Excavation Prodigy Haste{1}, {T}, Discard a card: Draw a card.Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. R Legendary Creature - Human Artificer 3.0 2R 2/1 BRO 2 Mishra, Lost to Phyrexia Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three —• Target opponent discards two cards.• Mishra deals 3 damage to any target.• Destroy target artifact or planeswalker.• Creatures you control gain menace and trample until end of turn.• Creatures you don't control get -1/-1 until end of turn.• Create two tapped Powerstone tokens. B R Legendary Artifact Creature - Phyrexian Artificer 7.0 9/9 BRO 2 Mishra, Tamer of Mak Fawa Permanents you control have "Ward—Sacrifice a permanent."Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) B R Legendary Creature - Human Artificer 5.0 3BR 4/4 BRO 2 Mishra, Tamer of Mak Fawa Permanents you control have "Ward—Sacrifice a permanent."Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) B R Legendary Creature - Human Artificer 5.0 3BR 4/4 BRO 2 Moment of Defiance Target creature gets +2/+1 and gains lifelink until end of turn.Draw a card. B Instant 3.0 2B BRO 3 Monastery Swiftspear HasteProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) R Creature - Human Monk 1.0 R 1/2 BRO 2 Mountain ({T}: Add {R}.) Basic Land - Mountain 0.0 BRO 0 Mountain ({T}: Add {R}.) Basic Land - Mountain 0.0 BRO 0 Mountain ({T}: Add {R}.) Basic Land - Mountain 0.0 BRO 0 Mountain ({T}: Add {R}.) Basic Land - Mountain 0.0 BRO 0 Myrel, Shield of Argive During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. W Legendary Creature - Human Soldier 4.0 3W 3/4 BRO 2 Myrel, Shield of Argive During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. W Legendary Creature - Human Soldier 4.0 3W 3/4 BRO 2 No One Left Behind This spell costs {3} less to cast if it targets a creature card with mana value 3 or less.Return target creature card from your graveyard to the battlefield. B Sorcery 5.0 4B BRO 3 Obliterating Bolt Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. R Sorcery 2.0 1R BRO 3 Obstinate Baloth When Obstinate Baloth enters the battlefield, you gain 4 life.If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. G Creature - Beast 4.0 2GG 4/4 BRO 2 One with the Multiverse You may look at the top card of your library any time.You may play lands and cast spells from the top of your library.Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. U Enchantment 8.0 6UU BRO 1 One with the Multiverse You may look at the top card of your library any time.You may play lands and cast spells from the top of your library.Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. U Enchantment 8.0 6UU BRO 1 Over the Top Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. R Sorcery 7.0 5RR BRO 3 Over the Top Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. R Sorcery 7.0 5RR BRO 3 Overwhelming Remorse This spell costs {1} less to cast for each creature card in your graveyard.Exile target creature or planeswalker. B Instant 5.0 4B BRO 3 Painful Quandary Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. B Enchantment 5.0 3BB BRO 1 Painful Quandary Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. B Enchantment 5.0 3BB BRO 1 Penregon Strongbull {1}, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent. R Creature - Minotaur 3.0 2R 2/3 BRO 2 Perennial Behemoth You may play lands from your graveyard.Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Beast 5.0 5 2/7 BRO 2 Perennial Behemoth You may play lands from your graveyard.Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Beast 5.0 5 2/7 BRO 2 Perimeter Patrol Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. G Creature - Human Soldier 3.0 2G 3/3 BRO 2 Phalanx Vanguard VigilanceWhenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. W Creature - Human Soldier 2.0 1W 2/2 BRO 2 Phyrexian Dragon Engine Double strikeWhen Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards.Unearth {3}{R}{R}(Melds with Mishra, Claimed by Gix.) Artifact Creature - Phyrexian Dragon 3.0 3 2/2 BRO 2 Phyrexian Fleshgorger Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Menace, lifelinkWard—Pay life equal to Phyrexian Fleshgorger's power. Artifact Creature - Phyrexian Wurm 7.0 7 7/5 BRO 2 Phyrexian Fleshgorger Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Menace, lifelinkWard—Pay life equal to Phyrexian Fleshgorger's power. Artifact Creature - Phyrexian Wurm 7.0 7 7/5 BRO 2 Plains ({T}: Add {W}.) Basic Land - Plains 0.0 BRO 0 Plains ({T}: Add {W}.) Basic Land - Plains 0.0 BRO 0 Plains ({T}: Add {W}.) Basic Land - Plains 0.0 BRO 0 Plains ({T}: Add {W}.) Basic Land - Plains 0.0 BRO 0 Platoon Dispenser At the beginning of your end step, if you control two or more other creatures, draw a card.{3}{W}: Create a 1/1 colorless Soldier artifact creature token.Unearth {2}{W}{W} Artifact Creature - Construct 5.0 5 4/6 BRO 2 Platoon Dispenser At the beginning of your end step, if you control two or more other creatures, draw a card.{3}{W}: Create a 1/1 colorless Soldier artifact creature token.Unearth {2}{W}{W} Artifact Creature - Construct 5.0 5 4/6 BRO 2 Portal to Phyrexia When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. Artifact 9.0 9 BRO 1 Portal to Phyrexia When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. Artifact 9.0 9 BRO 1 Power Plant Worker {3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. Artifact Creature - Assembly-Worker 5.0 5 4/4 BRO 2 Powerstone Engineer When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") W Creature - Human Artificer 2.0 1W 2/1 BRO 2 Powerstone Fracture As an additional cost to cast this spell, sacrifice an artifact or creature.Destroy target creature or planeswalker. B Sorcery 2.0 1B BRO 3 Prison Sentence Enchant creatureWhen Prison Sentence enters the battlefield, scry 2.Enchanted creature can't attack or block, and its activated abilities can't be activated. W Enchantment - Aura 3.0 2W BRO 1 Pyrrhic Blast As an additional cost to cast this spell, sacrifice a creature.Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card. R Instant 4.0 3R BRO 3 Queen Kayla bin-Kroog {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. R W Legendary Creature - Human Noble 3.0 1RW 2/3 BRO 2 Queen Kayla bin-Kroog {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. R W Legendary Creature - Human Noble 3.0 1RW 2/3 BRO 2 Queen Kayla bin-Kroog {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. R W Legendary Creature - Human Noble 3.0 1RW 2/3 BRO 2 Ravenous Gigamole When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, player put the top card of your library into your graveyard.) B Creature - Mole Horror 4.0 3B 2/3 BRO 2 Raze to the Ground This spell can't be countered.Destroy target artifact. If its mana value was 1 or less, draw a card. R Sorcery 3.0 2R BRO 3 Razorlash Transmogrant Razorlash Transmogrant can't block.{4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands. Artifact Creature - Zombie 2.0 2 3/1 BRO 2 Razorlash Transmogrant Razorlash Transmogrant can't block.{4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands. Artifact Creature - Zombie 2.0 2 3/1 BRO 2 Recommission Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. W Sorcery 2.0 1W BRO 3 Reconstructed Thopter FlyingUnearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Thopter 3.0 3 2/1 BRO 2 Recruitment Officer {3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. W Creature - Human Soldier 1.0 W 2/1 BRO 2 Repair and Recharge Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") W Sorcery 5.0 3WW BRO 3 Rescue Retriever FlashWhen Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.Prevent all damage that would be dealt to other attacking Soldiers you control. W Creature - Dog Soldier 5.0 3WW 3/3 BRO 2 Rescue Retriever FlashWhen Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.Prevent all damage that would be dealt to other attacking Soldiers you control. W Creature - Dog Soldier 5.0 3WW 3/3 BRO 2 Retrieval Agent {2}: Retrieval Agent gets +1/-1 until end of turn. U Creature - Human Soldier 4.0 3U 2/5 BRO 2 Roc Hunter Reach R Creature - Human Soldier 2.0 1R 3/1 BRO 2 Rootwire Amalgam Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.){3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. Artifact Creature - Golem 5.0 5 5/5 BRO 2 Rootwire Amalgam Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.){3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. Artifact Creature - Golem 5.0 5 5/5 BRO 2 Rust Goliath Prototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Reach, trample Artifact Creature - Construct 10.0 10 10/10 BRO 2 Saheeli, Filigree Master +1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." R U Legendary Planeswalker - Saheeli 4.0 2UR 3 BRO 1 Saheeli, Filigree Master +1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." R U Legendary Planeswalker - Saheeli 4.0 2UR 3 BRO 1 Sardian Cliffstomper As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. R Creature - Minotaur Barbarian 2.0 1R 0/4 BRO 2 Sardian Cliffstomper As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. R Creature - Minotaur Barbarian 2.0 1R 0/4 BRO 2 Sarinth Greatwurm TrampleWhenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") G R Creature - Wurm 6.0 4RG 7/6 BRO 2 Sarinth Greatwurm TrampleWhenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") G R Creature - Wurm 6.0 4RG 7/6 BRO 2 Sarinth Steelseeker Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. G Creature - Human Artificer Scout 2.0 1G 1/2 BRO 2 Scatter Ray Counter target artifact or creature spell unless its controller pays {4}. U Instant 2.0 1U BRO 3 Scrapwork Cohort When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Soldier 4.0 4 3/1 BRO 2 Scrapwork Mutt When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card.Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Dog 2.0 2 2/1 BRO 2 Scrapwork Rager When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life.Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Phyrexian Horror 4.0 4 2/2 BRO 2 Shoot Down Exile target artifact, enchantment, or creature with flying. G Sorcery 4.0 3G BRO 3 Sibling Rivalry Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") R Sorcery 4.0 3R BRO 3 Siege Veteran At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. W Creature - Human Soldier 3.0 2W 2/2 BRO 2 Siege Veteran At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. W Creature - Human Soldier 3.0 2W 2/2 BRO 2 Simian Simulacrum When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Ape 3.0 3 2/1 BRO 2 Simian Simulacrum When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Ape 3.0 3 2/1 BRO 2 Skitterbeam Battalion Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Trample, hasteWhen Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. Artifact Creature - Construct 9.0 9 4/4 BRO 2 Skitterbeam Battalion Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Trample, hasteWhen Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. Artifact Creature - Construct 9.0 9 4/4 BRO 2 Skyfisher Spider ReachWhen Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. B G Creature - Spider 4.0 2BG 3/3 BRO 2 Skystrike Officer FlyingWhenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token.Tap three untapped Soldiers you control: Draw a card. U Creature - Human Soldier 3.0 2U 2/3 BRO 2 Skystrike Officer FlyingWhenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token.Tap three untapped Soldiers you control: Draw a card. U Creature - Human Soldier 3.0 2U 2/3 BRO 2 Slagstone Refinery Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") Artifact 4.0 4 BRO 1 Soul Partition Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast. W Instant 2.0 1W BRO 3 Soul Partition Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast. W Instant 2.0 1W BRO 3 Spectrum Sentinel Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. Artifact Creature - Soldier 1.0 1 1/2 BRO 2 Splitting the Powerstone As an additional cost to cast this spell, sacrifice an artifact.Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") U Sorcery 3.0 2U BRO 3 Spotter Thopter Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)FlyingWhen Spotter Thopter enters the battlefield, scry X, where X is its power. Artifact Creature - Thopter 8.0 8 4/5 BRO 2 Static Net When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield.When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") W Enchantment 4.0 3W BRO 1 Steel Exemplar TrampleSteel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. Artifact Creature - Wizard 5.0 5 4/4 BRO 2 Steel Seraph Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)FlyingAt the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. Artifact Creature - Angel 6.0 6 5/4 BRO 2 Steel Seraph Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)FlyingAt the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. Artifact Creature - Angel 6.0 6 5/4 BRO 2 Stern Lesson Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") U Instant 3.0 2U BRO 3 Stone Retrieval Unit When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.) Artifact Creature - Construct 4.0 4 2/3 BRO 2 Su-Chi Cave Guard VigilanceWard {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. Artifact Creature - Construct 8.0 8 8/8 BRO 2 Supply Drop FlashWhen Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.{4}, {T}, Sacrifice Supply Drop: Draw a card. Artifact 3.0 3 BRO 1 Surge Engine Defender{U}: Surge Engine loses defender and gains "This creature can't be blocked."{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once. Artifact Creature - Construct 2.0 2 3/2 BRO 2 Surge Engine Defender{U}: Surge Engine loses defender and gains "This creature can't be blocked."{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once. Artifact Creature - Construct 2.0 2 3/2 BRO 2 Survivor of Korlis First strike{1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2. W Creature - Human Soldier 1.0 W 1/1 BRO 2 Swamp ({T}: Add {B}.) Basic Land - Swamp 0.0 BRO 0 Swamp ({T}: Add {B}.) Basic Land - Swamp 0.0 BRO 0 Swamp ({T}: Add {B}.) Basic Land - Swamp 0.0 BRO 0 Swamp ({T}: Add {B}.) Basic Land - Swamp 0.0 BRO 0 Swiftgear Drake Flying, hasteWhen Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. Artifact Creature - Drake 5.0 5 2/4 BRO 2 Symmetry Matrix Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card. Artifact 4.0 4 BRO 1 Take Flight Enchant creatureEnchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." U Enchantment - Aura 4.0 3U BRO 1 Tawnos's Tinkering Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. G Instant 4.0 3G BRO 3 Tawnos, the Toymaker Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) G U Legendary Creature - Human Artificer 5.0 3GU 3/5 BRO 2 Tawnos, the Toymaker Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) G U Legendary Creature - Human Artificer 5.0 3GU 3/5 BRO 2 Teething Wurmlet Teething Wurmlet has deathtouch as long as you control three or more artifacts.Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. G Creature - Wurm 1.0 G 1/1 BRO 2 Teething Wurmlet Teething Wurmlet has deathtouch as long as you control three or more artifacts.Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. G Creature - Wurm 1.0 G 1/1 BRO 2 Teferi, Temporal Pilgrim Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.0: Draw a card.−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. U Legendary Planeswalker - Teferi 5.0 3UU 4 BRO 1 Teferi, Temporal Pilgrim Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.0: Draw a card.−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. U Legendary Planeswalker - Teferi 5.0 3UU 4 BRO 1 Terisian Mindbreaker Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Juggernaut 7.0 7 6/4 BRO 2 Terisian Mindbreaker Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Juggernaut 7.0 7 6/4 BRO 2 Terror Ballista MenaceWhen Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Construct 7.0 7 5/3 BRO 2 Terror Ballista MenaceWhen Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Construct 7.0 7 5/3 BRO 2 The Fall of Kroog Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control. R Sorcery 6.0 4RR BRO 3 The Mightstone and Weakstone When The Mightstone and Weakstone enters the battlefield, choose one —• Draw two cards.• Target creature gets -5/-5 until end of turn.{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.(Melds with Urza, Lord Protector.) Legendary Artifact - Powerstone 5.0 5 BRO 1 The Stasis Coffin {2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn. Legendary Artifact 3.0 3 BRO 1 The Stasis Coffin {2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn. Legendary Artifact 3.0 3 BRO 1 The Stone Brain {2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. Legendary Artifact 2.0 2 BRO 1 The Stone Brain {2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. Legendary Artifact 2.0 2 BRO 1 The Temporal Anchor At the beginning of your upkeep, scry 2.Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.During your turn, you may play cards exiled with The Temporal Anchor. U Legendary Artifact 6.0 3UUU BRO 1 The Temporal Anchor At the beginning of your upkeep, scry 2.Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.During your turn, you may play cards exiled with The Temporal Anchor. U Legendary Artifact 6.0 3UUU BRO 1 Third Path Iconoclast Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. R U Creature - Human Monk 2.0 UR 2/1 BRO 2 Third Path Savant {7}: Draw two cards. U Creature - Human Wizard 3.0 2U 2/3 BRO 2 Thopter Architect Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. W Creature - Human Artificer 4.0 3W 2/3 BRO 2 Thopter Mechanic Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying. U Creature - Human Artificer 2.0 1U 2/1 BRO 2 Thran Power Suit Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Artifact - Equipment 2.0 2 BRO 1 Thran Spider ReachWhen Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Artifact Creature - Spider 3.0 3 2/4 BRO 2 Thran Spider ReachWhen Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Artifact Creature - Spider 3.0 3 2/4 BRO 2 Thran Vigil Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. B Enchantment 2.0 1B BRO 1 Thraxodemon {3}, {T}, Sacrifice another creature or artifact: Draw a card. B Creature - Demon 2.0 1B 2/2 BRO 2 Titania's Command Choose two —• Exile target player's graveyard. You gain 1 life for each card exiled this way.• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.• Create two 2/2 green Bear creature tokens.• Put two +1/+1 counters on each creature you control. G Sorcery 6.0 4GG BRO 3 Titania's Command Choose two —• Exile target player's graveyard. You gain 1 life for each card exiled this way.• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.• Create two 2/2 green Bear creature tokens.• Put two +1/+1 counters on each creature you control. G Sorcery 6.0 4GG BRO 3 Titania, Gaea Incarnate Vigilance, reach, trample, hasteTitania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. G Legendary Creature - Elemental Avatar 3.0 */* BRO 2 Titania, Voice of Gaea ReachWhenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate. G Legendary Creature - Elemental 3.0 1GG 3/4 BRO 2 Tocasia's Dig Site {T}: Add {C}.{3}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Land 0.0 BRO 0 Tocasia's Onulet When Tocasia's Onulet leaves the battlefield, you gain 2 life.Unearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Construct 5.0 5 4/4 BRO 2 Tocasia's Welcome Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. W Enchantment 3.0 2W BRO 1 Tocasia's Welcome Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. W Enchantment 3.0 2W BRO 1 Tocasia, Dig Site Mentor Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.){2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. G U W Legendary Creature - Human Artificer 4.0 1GWU 4/3 BRO 2 Tocasia, Dig Site Mentor Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.){2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. G U W Legendary Creature - Human Artificer 4.0 1GWU 4/3 BRO 2 Tomakul Honor Guard Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) G Creature - Human Soldier 2.0 1G 3/1 BRO 2 Tomakul Scrapsmith When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.) R Creature - Human Artificer 3.0 2R 2/1 BRO 2 Tower Worker Reach{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. Artifact Creature - Assembly-Worker 3.0 3 1/3 BRO 2 Transmogrant Altar {B}, {T}, Sacrifice a creature: Add {C}{C}{C}.{2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery. Artifact 3.0 3 BRO 1 Transmogrant's Crown Equipped creature gets +2/+0.Whenever equipped creature dies, draw a card.Equip {2} or {B} Artifact - Equipment 2.0 2 BRO 1 Transmogrant's Crown Equipped creature gets +2/+0.Whenever equipped creature dies, draw a card.Equip {2} or {B} Artifact - Equipment 2.0 2 BRO 1 Trench Stalker As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. B Creature - Beast Horror 5.0 4B 4/5 BRO 2 Tyrant of Kher Ridges FlyingWhen Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target.{R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. R Creature - Dragon 6.0 4RR 4/5 BRO 2 Tyrant of Kher Ridges FlyingWhen Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target.{R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. R Creature - Dragon 6.0 4RR 4/5 BRO 2 Underground River {T}: Add {C}.{T}: Add {U} or {B}. Underground River deals 1 damage to you. Land 0.0 BRO 0 Underground River {T}: Add {C}.{T}: Add {U} or {B}. Underground River deals 1 damage to you. Land 0.0 BRO 0 Union of the Third Path Draw a card, then you gain life equal to the number of cards in your hand. W Instant 3.0 2W BRO 3 Unleash Shell Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller. R Instant 5.0 3RR BRO 3 Urza's Command Choose two —• Creatures you don't control get -2/-0 until end of turn.• Create a tapped Powerstone token.• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."• Scry 1, then draw a card. U Instant 4.0 2UU BRO 3 Urza's Command Choose two —• Creatures you don't control get -2/-0 until end of turn.• Create a tapped Powerstone token.• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."• Scry 1, then draw a card. U Instant 4.0 2UU BRO 3 Urza's Rebuff Choose one —• Counter target spell.• Tap up to two target creatures. U Instant 3.0 1UU BRO 3 Urza's Sylex {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. Legendary Artifact 3.0 3 BRO 1 Urza's Sylex {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. Legendary Artifact 3.0 3 BRO 1 Urza, Lord Protector Artifact, instant, and sorcery spells you cast cost {1} less to cast.{7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery. U W Legendary Creature - Human Artificer 3.0 1WU 2/4 BRO 2 Urza, Planeswalker Once during each of your turns, you may activate an additional loyalty ability of Urza, Planeswalker. (You may activate the same ability twice.)+2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life.+1: Draw two cards, then discard a card.0: Create two 1/1 colorless Soldier artifact creature tokens.−3: Exile target nonland permanent.−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. U W Legendary Planeswalker - Urza 8.0 7 BRO 1 Urza, Powerstone Prodigy Vigilance{1}, {T}: Draw a card, then discard a card.Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") U Legendary Creature - Human Artificer 3.0 2U 1/3 BRO 2 Urza, Prince of Kroog Artifact creatures you control get +2/+2.{6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. U W Legendary Creature - Human Artificer 4.0 2WU 2/3 BRO 2 Urza, Prince of Kroog Artifact creatures you control get +2/+2.{6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. U W Legendary Creature - Human Artificer 4.0 2WU 2/3 BRO 2 Veteran's Powerblade Equipped creature gets +2/+0.Equip Soldier {W}Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Artifact - Equipment 3.0 3 BRO 1 Visions of Phyrexia At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") R Enchantment 4.0 2RR BRO 1 Visions of Phyrexia At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") R Enchantment 4.0 2RR BRO 1 Warlord's Elite As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. W Creature - Human Soldier 3.0 2W 4/4 BRO 2 Wasteful Harvest Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.) G Instant 3.0 2G BRO 3 Weakstone's Subjugation Enchant artifact or creatureWhen Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent.Enchanted permanent doesn't untap during its controller's untap step. U Enchantment - Aura 1.0 U BRO 1 Whirling Strike Target creature gets +2/+0 and gains first strike and trample until end of turn. R Instant 2.0 1R BRO 3 Wing Commando FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) U Creature - Human Soldier 3.0 2U 2/2 BRO 2 Woodcaller Automaton Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. Artifact Creature - Construct 10.0 10 8/8 BRO 2 Woodcaller Automaton Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. Artifact Creature - Construct 10.0 10 8/8 BRO 2 Yotian Dissident Whenever an artifact enters the battlefield under your control, put +1/+1 counter on target creature you control. G W Creature - Human Artificer 2.0 GW 1/1 BRO 2 Yotian Frontliner Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.Unearth {W} ({W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Artifact Creature - Soldier 1.0 1 1/1 BRO 2 Yotian Medic Lifelink W Creature - Human Cleric Soldier 3.0 2W 1/4 BRO 2 Yotian Tactician Other Soldiers you control get +1/+1. U W Creature - Human Soldier 4.0 2WU 3/4 BRO 2 Zephyr Sentinel FlashFlyingWhen Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. U Creature - Human Soldier 2.0 1U 2/1 BRO 2