Cockatrice/Magic-Spoiler
2023-12-07 08:12:50 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKM.xml
MKM
Murders at Karlov Manor (Spoiler)
Expansion
2024-02-09
Alquist Proft, Master Sleuth
Vigilance
When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.
UW
Legendary Creature — Human Detective
Creature
3
1WU
3/3
MKM
2
Alquist Proft, Master Sleuth
Vigilance
When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.
UW
Legendary Creature — Human Detective
Creature
3
1WU
3/3
MKM
2
Alquist Proft, Master Sleuth
Vigilance
When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.
UW
Legendary Creature — Human Detective
Creature
3
1WU
3/3
MKM
2
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.
RW
Legendary Creature — Angel
Creature
5
3RW
4/4
MKM
2
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.
RW
Legendary Creature — Angel
Creature
5
3RW
4/4
MKM
2
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.
RW
Legendary Creature — Angel
Creature
5
3RW
4/4
MKM
2
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.
RW
Legendary Creature — Angel
Creature
5
3RW
4/4
MKM
2
Benthic Criminologists
Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.
U
Creature — Merfolk Wizard
Creature
5
4U
4/5
MKM
2
Burden of Proof
Flash
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.
U
Enchantment — Aura
Enchantment
2
1U
MKM
1
Curious Cadaver
Flying
When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand.
BU
Creature — Zombie Detective
Creature
4
2UB
3/1
MKM
2
Curious Cadaver
Flying
When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand.
BU
Creature — Zombie Detective
Creature
4
2UB
3/1
MKM
2
Deduce
Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
U
Instant
Instant
2
1U
MKM
3
Deduce
Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
U
Instant
Instant
2
1U
MKM
3
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
R
Instant
Instant
2
1R
MKM
3
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
R
Instant
Instant
2
1R
MKM
3
Fanatical Strength
Target creature gets +3/+3 and gains trample until end of turn.
G
Instant
Instant
2
1G
MKM
3
Fanatical Strength
Target creature gets +3/+3 and gains trample until end of turn.
G
Instant
Instant
2
1G
MKM
3
Forest
({T}: Add {G}.)
Basic Land — Forest
Land
0
MKM
0
Gleaming Geardrake
Flying
When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
RU
Artifact Creature — Drake
Creature
2
UR
1/1
MKM
2
Gleaming Geardrake
Flying
When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
RU
Artifact Creature — Drake
Creature
2
UR
1/1
MKM
2
Gleaming Geardrake
Flying
When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
RU
Artifact Creature — Drake
Creature
2
UR
1/1
MKM
2
Hotshot Investigators
When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
U
Creature — Vedalken Detective
Creature
6
5U
4/4
MKM
2
Island
({T}: Add {U}.)
Basic Land — Island
Land
0
MKM
0
Lead Pipe
Equipped creature gets +2/+0.
Whenever equipped creature dies, each opponent loses 1 life.
{2}, Sacrifice Lead Pipe: Draw a card.
Equip {2}
B
Artifact — Clue Equipment
Artifact
1
B
MKM
1
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
RW
Instant
Instant
2
RW
MKM
3
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
RW
Instant
Instant
2
RW
MKM
3
Magnifying Glass
{T}: Add {C}.
{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Artifact
Artifact
3
3
MKM
1
Meddling Youths
Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
RW
Creature — Human Detective
Creature
5
3RW
4/5
MKM
2
Meddling Youths
Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
RW
Creature — Human Detective
Creature
5
3RW
4/5
MKM
2
Mountain
({T}: Add {R}.)
Basic Land — Mountain
Land
0
MKM
0
Not on My Watch
Exile target attacking creature.
W
Instant
Instant
2
1W
MKM
3
Not on My Watch
Exile target attacking creature.
W
Instant
Instant
2
1W
MKM
3
Novice Inspector
When Novice Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
W
Creature — Human Detective
Creature
1
W
1/2
MKM
2
Out Cold
This spell can't be countered. (This includes by the ward ability.)
Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
U
Instant
Instant
4
3U
MKM
3
Plains
({T}: Add {W}.)
Basic Land — Plains
Land
0
MKM
0
Rakdos, Patron of Chaos
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
BR
Legendary Creature — Demon
Creature
6
4BR
6/6
MKM
2
Rakdos, Patron of Chaos
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
BR
Legendary Creature — Demon
Creature
6
4BR
6/6
MKM
2
Rakdos, Patron of Chaos
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
BR
Legendary Creature — Demon
Creature
6
4BR
6/6
MKM
2
Rakdos, Patron of Chaos
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
BR
Legendary Creature — Demon
Creature
6
4BR
6/6
MKM
2
Shock
Shock deals 2 damage to any target.
R
Instant
Instant
1
R
MKM
3
Swamp
({T}: Add {B}.)
Basic Land — Swamp
Land
0
MKM
0
Topiary Panther
Trample
Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
G
Creature — Plant Cat
Creature
6
4GG
6/5
MKM
2
Wojek Investigator
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
W
Creature — Angel Detective
Creature
3
2W
2/4
MKM
2
Wojek Investigator
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
W
Creature — Angel Detective
Creature
3
2W
2/4
MKM
2
Wojek Investigator
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
W
Creature — Angel Detective
Creature
3
2W
2/4
MKM
2