diff --git a/FRA.xml b/FRA.xml index ff025bb5..dc9b56f2 100644 --- a/FRA.xml +++ b/FRA.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-09-11 12:29:17 (UTC) + 2026-09-11 18:54:28 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FRA.xml @@ -21,6 +21,21 @@ + + "I've been pulling the strings the whole time!" + When this creature enters, you may sacrifice a land. If you do, create two tapped Heartwood tokens. (They're red and green artifacts with "{T}: Add {R} or {G}.") +Tap two untapped artifacts you control: Put two +1/+1 counters on this creature. + + GR + Creature — Human Artificer + Creature + 3 + 1RG + 1/1 + + FRA + 2 + Academic Ascent Target creature gets +2/+2 and gains flying until end of turn. @@ -223,7 +238,7 @@ Flashback {5}{G} (You may cast this card from your graveyard for its flashback c 4 3G - FRA + FRA 3 @@ -294,7 +309,7 @@ Sacrifice this creature: Destroy target artifact or enchantment. If that permane 2G 3/3 - FRA + FRA 2 @@ -311,6 +326,20 @@ Sacrifice this creature: Destroy target artifact or enchantment. If that permane FRA 2 + + Carnivorous Cultivator // Enroot + + + G + Creature — Elf Warlock // Sorcery + Creature + 2 + 1G // G + 2/3 + + FRA + 3 + Cast Away Doubt Draw two cards. Cast Away Doubt deals 2 damage to each player. @@ -509,6 +538,32 @@ When this creature enters, creatures you control gain trample and get +X/+0 unti FRA 2 + + Cruel Calculations + Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn. + + U + Sorcery + Sorcery + 3 + 2U + + FRA + 3 + + + Cruel Calculations + Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn. + + U + Sorcery + Sorcery + 3 + 2U + + FRA + 3 + Danitha, Spear of Agony First strike @@ -521,7 +576,7 @@ Whenever you cast a spell that targets an opponent or a creature an opponent con 2B 2/2 - FRA + FRA 2 @@ -536,7 +591,7 @@ Whenever you cast an Equipment spell or a spell that targets a creature you cont 2W 2/2 - FRA + FRA 2 @@ -666,7 +721,38 @@ Whenever you scry or surveil, put a +1/+1 counter on each creature you control.< 1R 2/2 - FRA + FRA + 2 + + + Edgar, Ancient Bloodlord + Whenever another creature or planeswalker you control dies, you gain 1 life. +{2}, Sacrifice another creature or planeswalker: Put a +1/+1 counter on Edgar. He gains menace until end of turn. (He can't be blocked except by two or more creatures.) + + BW + Legendary Creature — Vampire Noble + Creature + 2 + WB + 2/3 + + FRA + 2 + + + Edgar, Moonlit Sovereign + Flash +At the beginning of your end step, if you didn't cast a spell this turn, put two +1/+1 counters on Edgar. +{4}{G}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. + + G + Legendary Creature — Werewolf Noble + Creature + 5 + 3GG + 4/4 + + FRA 2 @@ -796,6 +882,21 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y Enlightened Confidant Lifelink +At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand. + + W + Creature — Kor Cleric + Creature + 2 + 1W + 2/1 + + FRA + 2 + + + Enlightened Confidant + Lifelink At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand. W @@ -808,6 +909,64 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA 2 + + Face Yourself + For each creature target player controls, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, if you don't control a planeswalker, sacrifice this creature." + + R + Sorcery + Sorcery + 7 + 5RR + + FRA + 3 + + + Face Yourself + For each creature target player controls, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, if you don't control a planeswalker, sacrifice this creature." + + R + Sorcery + Sorcery + 7 + 5RR + + FRA + 3 + + + Fatehold Charm + Choose one — +• Draw a card. Empower Jace 2. +• Return target spell or creature to its owner's hand. +• Creatures you control get +1/+2 until end of turn. + + UW + Instant + Instant + 2 + WU + + FRA + 3 + + + Fatehold Charm + Choose one — +• Draw a card. Empower Jace 2. +• Return target spell or creature to its owner's hand. +• Creatures you control get +1/+2 until end of turn. + + UW + Instant + Instant + 2 + WU + + FRA + 3 + Fatehold Chronologist // Peer Review @@ -822,6 +981,64 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA 3 + + Fblthp, Impossibly Lost + When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.) + + U + Legendary Creature — Homunculus + Creature + 2 + 1U + 1/1 + + FRA + 2 + + + Fblthp, Impossibly Lost + When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.) + + U + Legendary Creature — Homunculus + Creature + 2 + 1U + 1/1 + + FRA + 2 + + + Fblthp, Knows the Way + Domain — Fblthp's power is equal to the number of basic land types among lands you control. +When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle. + + G + Legendary Creature — Homunculus Scout + Creature + 2 + XGG + */2 + + FRA + 2 + + + Fblthp, Knows the Way + Domain — Fblthp's power is equal to the number of basic land types among lands you control. +When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle. + + G + Legendary Creature — Homunculus Scout + Creature + 2 + XGG + */2 + + FRA + 2 + Forest ({T}: Add {G}.) @@ -923,6 +1140,36 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA 1 + + Geist of Saint Thalia + Flying +Noncreature spells you cast cost {1} less to cast. + + U + Legendary Creature — Spirit Cleric + Creature + 2 + 1U + 1/2 + + FRA + 2 + + + Geist of Saint Thalia + Flying +Noncreature spells you cast cost {1} less to cast. + + U + Legendary Creature — Spirit Cleric + Creature + 2 + 1U + 1/2 + + FRA + 2 + Generous Revival Return target creature card with mana value 3 or less from your graveyard to the battlefield with an additional +1/+1 counter on it. @@ -969,6 +1216,68 @@ Other creatures you control have trample. FRA 2 + + Gideon the Oathless + Ward—Discard a card. +Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player. +Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player. + + B + Legendary Creature — Human Mercenary + Creature + 3 + 2B + 3/3 + + FRA + 2 + + + Gideon the Oathless + Ward—Discard a card. +Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player. +Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player. + + B + Legendary Creature — Human Mercenary + Creature + 3 + 2B + 3/3 + + FRA + 2 + + + Gideon's Memorial + Creature tokens you control get +1/+0 and have vigilance. +{T}: Add one mana of any color. Spend this mana only to cast a planeswalker spell. +{1}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. + + W + Legendary Artifact + Artifact + 2 + 1W + + FRA + 1 + + + Gideon's Memorial + Creature tokens you control get +1/+0 and have vigilance. +{T}: Add one mana of any color. Spend this mana only to cast a planeswalker spell. +{1}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. + + W + Legendary Artifact + Artifact + 2 + 1W + + FRA + 1 + Greenhouse Propagator Whenever another creature you control enters, you gain 1 life. @@ -981,9 +1290,23 @@ Other creatures you control have trample. 2G 2/3 - FRA + FRA 2 + + Hallway Heckler // Vicious Verse + + + R + Creature — Elemental Sorcerer // Sorcery + Creature + 3 + 2R // B/R + 2/3 + + FRA + 3 + Haunted Ridge This land enters tapped unless you control two or more other lands. @@ -1008,6 +1331,20 @@ Other creatures you control have trample. FRA 0 + + Heartwood Crafter // Soul Tether + + + G + Creature — Elf Artificer // Sorcery + Creature + 1 + G // 2R/G + 1/1 + + FRA + 3 + Hexhaven Invigorator Vigilance @@ -1053,6 +1390,36 @@ Whenever this creature is dealt damage, you may search your library for up to th FRA 2 + + Hungering Puppetbeast + When this creature enters, create a Heartwood token. (It's a red and green artifact with "{T}: Add {R} or {G}.") +{1}, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn. + + G + Artifact Creature — Beast Construct + Creature + 5 + 3GG + 5/5 + + FRA + 2 + + + Hungering Puppetbeast + When this creature enters, create a Heartwood token. (It's a red and green artifact with "{T}: Add {R} or {G}.") +{1}, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn. + + G + Artifact Creature — Beast Construct + Creature + 5 + 3GG + 5/5 + + FRA + 2 + Icy Reception Choose one — @@ -1322,6 +1689,68 @@ When Karn enters, draw a card for each color among other artifacts you control.< FRA 2 + + Kiora of Fire and Ashes + When Kiora enters, create a 5/5 red Dragon creature token with flying. +{8}: Create a 5/5 red Dragon creature token with flying. + + R + Legendary Creature — Merfolk Noble + Creature + 6 + 4RR + 2/2 + + FRA + 2 + + + Kiora of Salt and Sand + Whenever you attack, if you've activated a loyalty ability this turn, untap target attacking creature. It can't be blocked this turn. +Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof." + + GU + Legendary Creature — Merfolk Noble + Creature + 3 + 1GU + 2/4 + + FRA + 2 + + + Konstrari Charm + Choose one — +• Konstrari Charm deals 6 damage to target creature with flying. +• Put two +1/+1 counters on target creature. It gains trample until end of turn. +• Add {C}{C}{C}. + + GR + Instant + Instant + 2 + RG + + FRA + 3 + + + Konstrari Charm + Choose one — +• Konstrari Charm deals 6 damage to target creature with flying. +• Put two +1/+1 counters on target creature. It gains trample until end of turn. +• Add {C}{C}{C}. + + GR + Instant + Instant + 2 + RG + + FRA + 3 + Kwia Vigorbloom Flying, vigilance, lifelink, ward {2} @@ -1382,6 +1811,19 @@ Whenever you gain life, create a colorless artifact token named Lotus with "{T}, FRA 2 + + Last Gasp + Target creature gets -3/-3 until end of turn. + + B + Instant + Instant + 2 + 1B + + FRA + 3 + Liliana the Faultless Whenever another creature or planeswalker you control enters, you gain 1 life. @@ -1494,6 +1936,68 @@ Exhaust — {5}{B}: Return target creature or planeswalker card from your gravey FRA 3 + + Lyra, Archangel of Dawn + Flying +Whenever you gain life, put a +1/+1 counter on each Angel you control. + + W + Legendary Creature — Angel Knight + Creature + 3 + 2W + 3/3 + + FRA + 2 + + + Lyra, Archangel of Dawn + Flying +Whenever you gain life, put a +1/+1 counter on each Angel you control. + + W + Legendary Creature — Angel Knight + Creature + 3 + 2W + 3/3 + + FRA + 2 + + + Lyra, Tolarian Archangel + Flying +At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying. +{3}{U}{U}: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards. + + U + Legendary Creature — Angel Wizard + Creature + 3 + 1UU + 3/3 + + FRA + 2 + + + Lyra, Tolarian Archangel + Flying +At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying. +{3}{U}{U}: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards. + + U + Legendary Creature — Angel Wizard + Creature + 3 + 1UU + 3/3 + + FRA + 2 + Mabel, Bitter Recluse Deathtouch @@ -1506,7 +2010,7 @@ When Mabel enters, remove up to three counters from another target creature or p B 1/1 - FRA + FRA 2 @@ -1523,6 +2027,36 @@ When Mabel enters, remove up to three counters from another target creature or p FRA 2 + + Master of Barbs + Menace +Whenever one or more opponents are dealt noncombat damage, creatures you control get +1/+0 until end of turn. + + R + Creature — Lizard Bard + Creature + 2 + 1R + 2/1 + + FRA + 2 + + + Master of Barbs + Menace +Whenever one or more opponents are dealt noncombat damage, creatures you control get +1/+0 until end of turn. + + R + Creature — Lizard Bard + Creature + 2 + 1R + 2/1 + + FRA + 2 + Memory Trap When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. @@ -1583,6 +2117,36 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't FRA 3 + + Null Summoner + When this creature enters, if you cast it, target opponent reveals their hand. You choose a nonland card from it. Exile that card. +Threshold — As long as there are seven or more cards in your graveyard, you may cast the exiled card, and mana of any type can be spent to cast that spell. + + BU + Creature — Human Warlock + Creature + 4 + 2UB + 4/2 + + FRA + 2 + + + Null Summoner + When this creature enters, if you cast it, target opponent reveals their hand. You choose a nonland card from it. Exile that card. +Threshold — As long as there are seven or more cards in your graveyard, you may cast the exiled card, and mana of any type can be spent to cast that spell. + + BU + Creature — Human Warlock + Creature + 4 + 2UB + 4/2 + + FRA + 2 + Overgrown Farmland This land enters tapped unless you control two or more other lands. @@ -1617,7 +2181,7 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't 6 4BB - FRA + FRA 3 @@ -1630,7 +2194,7 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't 6 4BB - FRA + FRA 3 @@ -1736,6 +2300,36 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't FRA 3 + + Proctor of Potential + Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{W}{U}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.) + + UW + Creature — Human Cleric + Creature + 2 + WU + 3/1 + + FRA + 2 + + + Proctor of Potential + Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{W}{U}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.) + + UW + Creature — Human Cleric + Creature + 2 + WU + 3/1 + + FRA + 2 + Proft, Consulting Detective Whenever you scry or surveil, you may pay {2}. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.) @@ -1747,7 +2341,7 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't 1U 2/2 - FRA + FRA 2 @@ -1763,7 +2357,7 @@ Menace 2B 5/5 - FRA + FRA 2 @@ -1819,7 +2413,7 @@ When this creature enters, target creature gets +2/+2 and gains deathtouch until 3B 3/3 - FRA + FRA 2 @@ -1902,6 +2496,19 @@ When this creature enters, target creature gets +2/+2 and gains deathtouch until FRA 3 + + Return to the Light Realms + Return all nonland permanent cards from your graveyard to the battlefield. + + W + Sorcery + Sorcery + 9 + 7WW + + FRA + 3 + Rewrite Regrets Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield. @@ -1953,7 +2560,7 @@ Whenever Ruric Thar becomes the target of a spell or ability an opponent control 4UU 4/6 - FRA + FRA 2 @@ -1972,6 +2579,20 @@ Ruric Thar has hexproof as long as they haven't dealt combat damage yet. (They c FRA 2 + + Semester Foreseer // Peer Review + + + U + Creature — Human Wizard // Sorcery + Creature + 4 + 3U // 2W/U + 3/4 + + FRA + 3 + Shipwreck Marsh This land enters tapped unless you control two or more other lands. @@ -1996,6 +2617,34 @@ Ruric Thar has hexproof as long as they haven't dealt combat damage yet. (They c FRA 0 + + Solarium Sentry + Whenever an opponent casts a spell with mana value 2 or less, you gain 2 life. + + GW + Creature — Cat Soldier + Creature + 2 + GW + 3/3 + + FRA + 2 + + + Solarium Sentry + Whenever an opponent casts a spell with mana value 2 or less, you gain 2 life. + + GW + Creature — Cat Soldier + Creature + 2 + GW + 3/3 + + FRA + 2 + Solitary Cell When this artifact enters, exile target nonland permanent an opponent controls with mana value 3 or less until this artifact leaves the battlefield. @@ -2111,6 +2760,38 @@ When this creature enters, target instant or sorcery card in your graveyard gain FRA 2 + + Stingerquill Charm + Choose one — +• Stingerquill Charm deals 3 damage to any target. +• Target creature gains first strike and deathtouch until end of turn. +• Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn. + + BR + Instant + Instant + 2 + BR + + FRA + 3 + + + Stingerquill Charm + Choose one — +• Stingerquill Charm deals 3 damage to any target. +• Target creature gains first strike and deathtouch until end of turn. +• Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn. + + BR + Instant + Instant + 2 + BR + + FRA + 3 + Stingerquill Voxmancer // Vicious Verse @@ -2183,7 +2864,7 @@ Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you d 1G */1+* - FRA + FRA 2 @@ -2197,7 +2878,7 @@ Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you d 1G */1+* - FRA + FRA 2 @@ -2210,9 +2891,69 @@ Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you d 1 G - FRA + FRA 3 + + Tetsuko Umezawa, Fugitive + Creatures you control with power or toughness 1 or less can't be blocked. + + U + Legendary Creature — Human Rogue + Creature + 2 + 1U + 1/3 + + FRA + 2 + + + Tetsuko Umezawa, Pursuer + Double strike +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Whenever a creature an opponent controls with power or toughness 1 or less blocks, Tetsuko Umezawa deals 1 damage to that creature's controller. + + R + Legendary Creature — Human Mercenary + Creature + 4 + 3R + 2/4 + + FRA + 2 + + + Thalia, the Survivor + Lifelink +Noncreature spells your opponents cast cost {1} more to cast. + + W + Legendary Creature — Human Soldier + Creature + 4 + 3W + 3/4 + + FRA + 2 + + + Thalia, the Survivor + Lifelink +Noncreature spells your opponents cast cost {1} more to cast. + + W + Legendary Creature — Human Soldier + Creature + 4 + 3W + 3/4 + + FRA + 2 + The Theorist, Jace Beleren At the beginning of each opponent's draw step, you draw a card. @@ -2356,6 +3097,38 @@ As this land enters, you may behold a Jace. If you don't, this land enters tappe FRA 0 + + Theorix Charm + Choose one — +• Counter target noncreature spell unless its controller pays {2}. +• Target creature gets -2/-2 until end of turn. +• Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.) + + BU + Instant + Instant + 2 + UB + + FRA + 3 + + + Theorix Charm + Choose one — +• Counter target noncreature spell unless its controller pays {2}. +• Target creature gets -2/-2 until end of turn. +• Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.) + + BU + Instant + Instant + 2 + UB + + FRA + 3 + Tinybones, Pocket Nuisance When Tinybones enters, each opponent discards a card. @@ -2447,6 +3220,38 @@ When Uldaros Theorix enters, if you cast him, exile up to one target nonland car FRA 2 + + Vigorbloom Charm + Choose one — +• Target permanent you control gains hexproof and indestructible until end of turn. +• You draw a card and gain 3 life. +• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) + + GW + Instant + Instant + 2 + GW + + FRA + 3 + + + Vigorbloom Charm + Choose one — +• Target permanent you control gains hexproof and indestructible until end of turn. +• You draw a card and gain 3 life. +• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) + + GW + Instant + Instant + 2 + GW + + FRA + 3 + Vigorbloom Vanguard // Seed Suture @@ -2461,6 +3266,105 @@ When Uldaros Theorix enters, if you cast him, exile up to one target nonland car FRA 3 + + Vindictive Triumph + Exile target creature or planeswalker. If that permanent's mana value was 3 or less, return it to the battlefield tapped under your control. Exile it at the beginning of the next end step. + + BW + Instant + Instant + 3 + WBB + + FRA + 3 + + + Vindictive Triumph + Exile target creature or planeswalker. If that permanent's mana value was 3 or less, return it to the battlefield tapped under your control. Exile it at the beginning of the next end step. + + BW + Instant + Instant + 3 + WBB + + FRA + 3 + + + Violent Echoes + Violent Echoes deals 6 damage to target creature or planeswalker. If excess damage was dealt to that permanent this way, empower Jace X, where X is that excess damage. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") + + R + Instant + Instant + 4 + 2RR + + FRA + 3 + + + Vraska, Soul of Stone + Artifact creatures you control have vigilance. +Whenever you cast a noncreature spell, create a 1/1 colorless Sculpture Treasure artifact creature token with "{T}, Sacrifice this token: Add one mana of any color." + + RUW + Legendary Creature — Gorgon Wizard + Creature + 3 + URW + 3/3 + + FRA + 2 + + + Vraska, Soul of Stone + Artifact creatures you control have vigilance. +Whenever you cast a noncreature spell, create a 1/1 colorless Sculpture Treasure artifact creature token with "{T}, Sacrifice this token: Add one mana of any color." + + RUW + Legendary Creature — Gorgon Wizard + Creature + 3 + URW + 3/3 + + FRA + 2 + + + Vraska, the Cutting Glare + Deathtouch +When Vraska enters, if you control six or more lands, destroy target permanent an opponent controls. They create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BG + Legendary Creature — Gorgon Assassin + Creature + 3 + BBG + 4/4 + + FRA + 2 + + + Vraska, the Cutting Glare + Deathtouch +When Vraska enters, if you control six or more lands, destroy target permanent an opponent controls. They create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BG + Legendary Creature — Gorgon Assassin + Creature + 3 + BBG + 4/4 + + FRA + 2 + Warrior's Blades When this Equipment enters, it deals 3 damage to any target and you gain 3 life. @@ -2490,10 +3394,24 @@ Planeswalkers you control have "[−3]: When you next cast an instant or sorcery FRA 1 + + Way of the Deathbringer + When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") +Planeswalkers you control have "[-2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample." + + B + Legendary Enchantment + Enchantment + 3 + 2B + + FRA + 1 + Way of the Healer - When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "ED: Surveil 1" and "3: Draw a card.") -Planeswalkers you control have "2: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." + When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") +Planeswalkers you control have "[-2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." W Legendary Enchantment @@ -2501,12 +3419,12 @@ Planeswalkers you control have "2: Create a 2/2 colorless Wizard Soldier creatur 4 3W - FRA + FRA 1 Way of the Necromancer - When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "D: Surveil 1" and "3: Draw a card.") + When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") Whenever a creature you control dies, put a loyalty counter on each planeswalker you control. B @@ -2515,7 +3433,7 @@ Whenever a creature you control dies, put a loyalty counter on each planeswalker 2 1B - FRA + FRA 1 @@ -2532,6 +3450,49 @@ Planeswalkers you control have "[+1]: Add {R}." FRA 1 + + Way of the Wildspeaker + When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") +Planeswalkers you control have "[-4]: Create a 4/4 green Beast creature token with trample." + + G + Legendary Enchantment + Enchantment + 5 + 4G + + FRA + 1 + + + Whiplash Wordsmith // Vicious Verse + + + BR + Creature — Vampire Sorcerer // Sorcery + Creature + 4 + 3B/R // B/R + 3/3 + + FRA + 3 + + + Winter, Team Player + Convoke +Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn. + + R + Legendary Creature — Human Warrior + Creature + 5 + 4R + 3/3 + + FRA + 2 + Winter, Team Player Convoke @@ -2550,6 +3511,21 @@ Whenever you cast a noncreature spell, creatures you control get +1/+0 until end Winter, Tormented Loner When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice. +Winter gets +1/+0 for each creature and planeswalker card in your graveyard. + + B + Legendary Creature — Human Warlock + Creature + 3 + 2B + 0/3 + + FRA + 2 + + + Winter, Tormented Loner + When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice. Winter gets +1/+0 for each creature and planeswalker card in your graveyard. B @@ -2576,5 +3552,80 @@ Winter gets +1/+0 for each creature and planeswalker card in your graveyard.FRA 3 + + Wrecking Gecko + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +{6}{G}{G}: This creature gets +4/+4 and gains trample until end of turn. + + G + Artifact Creature — Lizard Construct + Creature + 5 + 4G + 5/5 + + FRA + 2 + + + Yargle, Glutton of Urborg + + + B + Legendary Creature — Frog Spirit + Creature + 5 + 4B + 9/3 + + FRA + 2 + + + Yargle, Goliath of Otaria + + + U + Legendary Creature — Frog Spirit + Creature + 5 + 4U + 3/9 + + FRA + 2 + + + Yuriko, Blade of the Mighty + During combat, players can't cast spells or activate abilities that aren't mana abilities. +Whenever a creature you control attacks a player alone, it gains double strike until end of turn. + + W + Legendary Creature — Human Samurai + Creature + 4 + 3W + 2/3 + + FRA + 2 + + + Yuriko, Hope from the Shadows + Flash +When Yuriko enters, choose one — +• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard. +• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + U + Legendary Creature — Human Ninja + Creature + 1 + U + 1/1 + + FRA + 2 + diff --git a/spoiler.xml b/spoiler.xml index 31f4fb0f..6ba1a073 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-09-11 12:29:17 (UTC) + 2026-09-11 18:54:28 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -2490,6 +2490,21 @@ Trelane can't be blocked. TRC~ 2 + + "I've been pulling the strings the whole time!" + When this creature enters, you may sacrifice a land. If you do, create two tapped Heartwood tokens. (They're red and green artifacts with "{T}: Add {R} or {G}.") +Tap two untapped artifacts you control: Put two +1/+1 counters on this creature. + + GR + Creature — Human Artificer + Creature + 3 + 1RG + 1/1 + + FRA~ + 2 + Academic Ascent Target creature gets +2/+2 and gains flying until end of turn. @@ -2692,7 +2707,7 @@ Flashback {5}{G} (You may cast this card from your graveyard for its flashback c 4 3G - FRA~ + FRA~ 3 @@ -2763,7 +2778,7 @@ Sacrifice this creature: Destroy target artifact or enchantment. If that permane 2G 3/3 - FRA~ + FRA~ 2 @@ -2780,6 +2795,20 @@ Sacrifice this creature: Destroy target artifact or enchantment. If that permane FRA~ 2 + + Carnivorous Cultivator // Enroot + + + G + Creature — Elf Warlock // Sorcery + Creature + 2 + 1G // G + 2/3 + + FRA~ + 3 + Cast Away Doubt Draw two cards. Cast Away Doubt deals 2 damage to each player. @@ -2978,6 +3007,32 @@ When this creature enters, creatures you control gain trample and get +X/+0 unti FRA~ 2 + + Cruel Calculations + Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn. + + U + Sorcery + Sorcery + 3 + 2U + + FRA~ + 3 + + + Cruel Calculations + Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn. + + U + Sorcery + Sorcery + 3 + 2U + + FRA~ + 3 + Danitha, Spear of Agony First strike @@ -2990,7 +3045,7 @@ Whenever you cast a spell that targets an opponent or a creature an opponent con 2B 2/2 - FRA~ + FRA~ 2 @@ -3005,7 +3060,7 @@ Whenever you cast an Equipment spell or a spell that targets a creature you cont 2W 2/2 - FRA~ + FRA~ 2 @@ -3135,7 +3190,38 @@ Whenever you scry or surveil, put a +1/+1 counter on each creature you control.< 1R 2/2 - FRA~ + FRA~ + 2 + + + Edgar, Ancient Bloodlord + Whenever another creature or planeswalker you control dies, you gain 1 life. +{2}, Sacrifice another creature or planeswalker: Put a +1/+1 counter on Edgar. He gains menace until end of turn. (He can't be blocked except by two or more creatures.) + + BW + Legendary Creature — Vampire Noble + Creature + 2 + WB + 2/3 + + FRA~ + 2 + + + Edgar, Moonlit Sovereign + Flash +At the beginning of your end step, if you didn't cast a spell this turn, put two +1/+1 counters on Edgar. +{4}{G}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. + + G + Legendary Creature — Werewolf Noble + Creature + 5 + 3GG + 4/4 + + FRA~ 2 @@ -3265,6 +3351,21 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y Enlightened Confidant Lifelink +At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand. + + W + Creature — Kor Cleric + Creature + 2 + 1W + 2/1 + + FRA~ + 2 + + + Enlightened Confidant + Lifelink At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand. W @@ -3277,6 +3378,64 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA~ 2 + + Face Yourself + For each creature target player controls, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, if you don't control a planeswalker, sacrifice this creature." + + R + Sorcery + Sorcery + 7 + 5RR + + FRA~ + 3 + + + Face Yourself + For each creature target player controls, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, if you don't control a planeswalker, sacrifice this creature." + + R + Sorcery + Sorcery + 7 + 5RR + + FRA~ + 3 + + + Fatehold Charm + Choose one — +• Draw a card. Empower Jace 2. +• Return target spell or creature to its owner's hand. +• Creatures you control get +1/+2 until end of turn. + + UW + Instant + Instant + 2 + WU + + FRA~ + 3 + + + Fatehold Charm + Choose one — +• Draw a card. Empower Jace 2. +• Return target spell or creature to its owner's hand. +• Creatures you control get +1/+2 until end of turn. + + UW + Instant + Instant + 2 + WU + + FRA~ + 3 + Fatehold Chronologist // Peer Review @@ -3291,6 +3450,64 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA~ 3 + + Fblthp, Impossibly Lost + When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.) + + U + Legendary Creature — Homunculus + Creature + 2 + 1U + 1/1 + + FRA~ + 2 + + + Fblthp, Impossibly Lost + When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.) + + U + Legendary Creature — Homunculus + Creature + 2 + 1U + 1/1 + + FRA~ + 2 + + + Fblthp, Knows the Way + Domain — Fblthp's power is equal to the number of basic land types among lands you control. +When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle. + + G + Legendary Creature — Homunculus Scout + Creature + 2 + XGG + */2 + + FRA~ + 2 + + + Fblthp, Knows the Way + Domain — Fblthp's power is equal to the number of basic land types among lands you control. +When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle. + + G + Legendary Creature — Homunculus Scout + Creature + 2 + XGG + */2 + + FRA~ + 2 + Forest ({T}: Add {G}.) @@ -3392,6 +3609,36 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA~ 1 + + Geist of Saint Thalia + Flying +Noncreature spells you cast cost {1} less to cast. + + U + Legendary Creature — Spirit Cleric + Creature + 2 + 1U + 1/2 + + FRA~ + 2 + + + Geist of Saint Thalia + Flying +Noncreature spells you cast cost {1} less to cast. + + U + Legendary Creature — Spirit Cleric + Creature + 2 + 1U + 1/2 + + FRA~ + 2 + Generous Revival Return target creature card with mana value 3 or less from your graveyard to the battlefield with an additional +1/+1 counter on it. @@ -3438,6 +3685,68 @@ Other creatures you control have trample. FRA~ 2 + + Gideon the Oathless + Ward—Discard a card. +Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player. +Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player. + + B + Legendary Creature — Human Mercenary + Creature + 3 + 2B + 3/3 + + FRA~ + 2 + + + Gideon the Oathless + Ward—Discard a card. +Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player. +Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player. + + B + Legendary Creature — Human Mercenary + Creature + 3 + 2B + 3/3 + + FRA~ + 2 + + + Gideon's Memorial + Creature tokens you control get +1/+0 and have vigilance. +{T}: Add one mana of any color. Spend this mana only to cast a planeswalker spell. +{1}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. + + W + Legendary Artifact + Artifact + 2 + 1W + + FRA~ + 1 + + + Gideon's Memorial + Creature tokens you control get +1/+0 and have vigilance. +{T}: Add one mana of any color. Spend this mana only to cast a planeswalker spell. +{1}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. + + W + Legendary Artifact + Artifact + 2 + 1W + + FRA~ + 1 + Greenhouse Propagator Whenever another creature you control enters, you gain 1 life. @@ -3450,9 +3759,23 @@ Other creatures you control have trample. 2G 2/3 - FRA~ + FRA~ 2 + + Hallway Heckler // Vicious Verse + + + R + Creature — Elemental Sorcerer // Sorcery + Creature + 3 + 2R // B/R + 2/3 + + FRA~ + 3 + Haunted Ridge This land enters tapped unless you control two or more other lands. @@ -3477,6 +3800,20 @@ Other creatures you control have trample. FRA~ 0 + + Heartwood Crafter // Soul Tether + + + G + Creature — Elf Artificer // Sorcery + Creature + 1 + G // 2R/G + 1/1 + + FRA~ + 3 + Hexhaven Invigorator Vigilance @@ -3522,6 +3859,36 @@ Whenever this creature is dealt damage, you may search your library for up to th FRA~ 2 + + Hungering Puppetbeast + When this creature enters, create a Heartwood token. (It's a red and green artifact with "{T}: Add {R} or {G}.") +{1}, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn. + + G + Artifact Creature — Beast Construct + Creature + 5 + 3GG + 5/5 + + FRA~ + 2 + + + Hungering Puppetbeast + When this creature enters, create a Heartwood token. (It's a red and green artifact with "{T}: Add {R} or {G}.") +{1}, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn. + + G + Artifact Creature — Beast Construct + Creature + 5 + 3GG + 5/5 + + FRA~ + 2 + Icy Reception Choose one — @@ -3791,6 +4158,68 @@ When Karn enters, draw a card for each color among other artifacts you control.< FRA~ 2 + + Kiora of Fire and Ashes + When Kiora enters, create a 5/5 red Dragon creature token with flying. +{8}: Create a 5/5 red Dragon creature token with flying. + + R + Legendary Creature — Merfolk Noble + Creature + 6 + 4RR + 2/2 + + FRA~ + 2 + + + Kiora of Salt and Sand + Whenever you attack, if you've activated a loyalty ability this turn, untap target attacking creature. It can't be blocked this turn. +Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof." + + GU + Legendary Creature — Merfolk Noble + Creature + 3 + 1GU + 2/4 + + FRA~ + 2 + + + Konstrari Charm + Choose one — +• Konstrari Charm deals 6 damage to target creature with flying. +• Put two +1/+1 counters on target creature. It gains trample until end of turn. +• Add {C}{C}{C}. + + GR + Instant + Instant + 2 + RG + + FRA~ + 3 + + + Konstrari Charm + Choose one — +• Konstrari Charm deals 6 damage to target creature with flying. +• Put two +1/+1 counters on target creature. It gains trample until end of turn. +• Add {C}{C}{C}. + + GR + Instant + Instant + 2 + RG + + FRA~ + 3 + Kwia Vigorbloom Flying, vigilance, lifelink, ward {2} @@ -3851,6 +4280,19 @@ Whenever you gain life, create a colorless artifact token named Lotus with "{T}, FRA~ 2 + + Last Gasp + Target creature gets -3/-3 until end of turn. + + B + Instant + Instant + 2 + 1B + + FRA~ + 3 + Liliana the Faultless Whenever another creature or planeswalker you control enters, you gain 1 life. @@ -3963,6 +4405,68 @@ Exhaust — {5}{B}: Return target creature or planeswalker card from your gravey FRA~ 3 + + Lyra, Archangel of Dawn + Flying +Whenever you gain life, put a +1/+1 counter on each Angel you control. + + W + Legendary Creature — Angel Knight + Creature + 3 + 2W + 3/3 + + FRA~ + 2 + + + Lyra, Archangel of Dawn + Flying +Whenever you gain life, put a +1/+1 counter on each Angel you control. + + W + Legendary Creature — Angel Knight + Creature + 3 + 2W + 3/3 + + FRA~ + 2 + + + Lyra, Tolarian Archangel + Flying +At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying. +{3}{U}{U}: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards. + + U + Legendary Creature — Angel Wizard + Creature + 3 + 1UU + 3/3 + + FRA~ + 2 + + + Lyra, Tolarian Archangel + Flying +At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying. +{3}{U}{U}: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards. + + U + Legendary Creature — Angel Wizard + Creature + 3 + 1UU + 3/3 + + FRA~ + 2 + Mabel, Bitter Recluse Deathtouch @@ -3975,7 +4479,7 @@ When Mabel enters, remove up to three counters from another target creature or p B 1/1 - FRA~ + FRA~ 2 @@ -3992,6 +4496,36 @@ When Mabel enters, remove up to three counters from another target creature or p FRA~ 2 + + Master of Barbs + Menace +Whenever one or more opponents are dealt noncombat damage, creatures you control get +1/+0 until end of turn. + + R + Creature — Lizard Bard + Creature + 2 + 1R + 2/1 + + FRA~ + 2 + + + Master of Barbs + Menace +Whenever one or more opponents are dealt noncombat damage, creatures you control get +1/+0 until end of turn. + + R + Creature — Lizard Bard + Creature + 2 + 1R + 2/1 + + FRA~ + 2 + Memory Trap When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. @@ -4052,6 +4586,36 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't FRA~ 3 + + Null Summoner + When this creature enters, if you cast it, target opponent reveals their hand. You choose a nonland card from it. Exile that card. +Threshold — As long as there are seven or more cards in your graveyard, you may cast the exiled card, and mana of any type can be spent to cast that spell. + + BU + Creature — Human Warlock + Creature + 4 + 2UB + 4/2 + + FRA~ + 2 + + + Null Summoner + When this creature enters, if you cast it, target opponent reveals their hand. You choose a nonland card from it. Exile that card. +Threshold — As long as there are seven or more cards in your graveyard, you may cast the exiled card, and mana of any type can be spent to cast that spell. + + BU + Creature — Human Warlock + Creature + 4 + 2UB + 4/2 + + FRA~ + 2 + Overgrown Farmland This land enters tapped unless you control two or more other lands. @@ -4086,7 +4650,7 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't 6 4BB - FRA~ + FRA~ 3 @@ -4099,7 +4663,7 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't 6 4BB - FRA~ + FRA~ 3 @@ -4205,6 +4769,36 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't FRA~ 3 + + Proctor of Potential + Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{W}{U}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.) + + UW + Creature — Human Cleric + Creature + 2 + WU + 3/1 + + FRA~ + 2 + + + Proctor of Potential + Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{W}{U}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.) + + UW + Creature — Human Cleric + Creature + 2 + WU + 3/1 + + FRA~ + 2 + Proft, Consulting Detective Whenever you scry or surveil, you may pay {2}. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.) @@ -4216,7 +4810,7 @@ Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't 1U 2/2 - FRA~ + FRA~ 2 @@ -4232,7 +4826,7 @@ Menace 2B 5/5 - FRA~ + FRA~ 2 @@ -4288,7 +4882,7 @@ When this creature enters, target creature gets +2/+2 and gains deathtouch until 3B 3/3 - FRA~ + FRA~ 2 @@ -4371,6 +4965,19 @@ When this creature enters, target creature gets +2/+2 and gains deathtouch until FRA~ 3 + + Return to the Light Realms + Return all nonland permanent cards from your graveyard to the battlefield. + + W + Sorcery + Sorcery + 9 + 7WW + + FRA~ + 3 + Rewrite Regrets Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield. @@ -4422,7 +5029,7 @@ Whenever Ruric Thar becomes the target of a spell or ability an opponent control 4UU 4/6 - FRA~ + FRA~ 2 @@ -4441,6 +5048,20 @@ Ruric Thar has hexproof as long as they haven't dealt combat damage yet. (They c FRA~ 2 + + Semester Foreseer // Peer Review + + + U + Creature — Human Wizard // Sorcery + Creature + 4 + 3U // 2W/U + 3/4 + + FRA~ + 3 + Shipwreck Marsh This land enters tapped unless you control two or more other lands. @@ -4465,6 +5086,34 @@ Ruric Thar has hexproof as long as they haven't dealt combat damage yet. (They c FRA~ 0 + + Solarium Sentry + Whenever an opponent casts a spell with mana value 2 or less, you gain 2 life. + + GW + Creature — Cat Soldier + Creature + 2 + GW + 3/3 + + FRA~ + 2 + + + Solarium Sentry + Whenever an opponent casts a spell with mana value 2 or less, you gain 2 life. + + GW + Creature — Cat Soldier + Creature + 2 + GW + 3/3 + + FRA~ + 2 + Solitary Cell When this artifact enters, exile target nonland permanent an opponent controls with mana value 3 or less until this artifact leaves the battlefield. @@ -4580,6 +5229,38 @@ When this creature enters, target instant or sorcery card in your graveyard gain FRA~ 2 + + Stingerquill Charm + Choose one — +• Stingerquill Charm deals 3 damage to any target. +• Target creature gains first strike and deathtouch until end of turn. +• Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn. + + BR + Instant + Instant + 2 + BR + + FRA~ + 3 + + + Stingerquill Charm + Choose one — +• Stingerquill Charm deals 3 damage to any target. +• Target creature gains first strike and deathtouch until end of turn. +• Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn. + + BR + Instant + Instant + 2 + BR + + FRA~ + 3 + Stingerquill Voxmancer // Vicious Verse @@ -4652,7 +5333,7 @@ Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you d 1G */1+* - FRA~ + FRA~ 2 @@ -4666,7 +5347,7 @@ Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you d 1G */1+* - FRA~ + FRA~ 2 @@ -4679,9 +5360,69 @@ Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you d 1 G - FRA~ + FRA~ 3 + + Tetsuko Umezawa, Fugitive + Creatures you control with power or toughness 1 or less can't be blocked. + + U + Legendary Creature — Human Rogue + Creature + 2 + 1U + 1/3 + + FRA~ + 2 + + + Tetsuko Umezawa, Pursuer + Double strike +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Whenever a creature an opponent controls with power or toughness 1 or less blocks, Tetsuko Umezawa deals 1 damage to that creature's controller. + + R + Legendary Creature — Human Mercenary + Creature + 4 + 3R + 2/4 + + FRA~ + 2 + + + Thalia, the Survivor + Lifelink +Noncreature spells your opponents cast cost {1} more to cast. + + W + Legendary Creature — Human Soldier + Creature + 4 + 3W + 3/4 + + FRA~ + 2 + + + Thalia, the Survivor + Lifelink +Noncreature spells your opponents cast cost {1} more to cast. + + W + Legendary Creature — Human Soldier + Creature + 4 + 3W + 3/4 + + FRA~ + 2 + The Theorist, Jace Beleren At the beginning of each opponent's draw step, you draw a card. @@ -4825,6 +5566,38 @@ As this land enters, you may behold a Jace. If you don't, this land enters tappe FRA~ 0 + + Theorix Charm + Choose one — +• Counter target noncreature spell unless its controller pays {2}. +• Target creature gets -2/-2 until end of turn. +• Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.) + + BU + Instant + Instant + 2 + UB + + FRA~ + 3 + + + Theorix Charm + Choose one — +• Counter target noncreature spell unless its controller pays {2}. +• Target creature gets -2/-2 until end of turn. +• Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.) + + BU + Instant + Instant + 2 + UB + + FRA~ + 3 + Tinybones, Pocket Nuisance When Tinybones enters, each opponent discards a card. @@ -4916,6 +5689,38 @@ When Uldaros Theorix enters, if you cast him, exile up to one target nonland car FRA~ 2 + + Vigorbloom Charm + Choose one — +• Target permanent you control gains hexproof and indestructible until end of turn. +• You draw a card and gain 3 life. +• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) + + GW + Instant + Instant + 2 + GW + + FRA~ + 3 + + + Vigorbloom Charm + Choose one — +• Target permanent you control gains hexproof and indestructible until end of turn. +• You draw a card and gain 3 life. +• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) + + GW + Instant + Instant + 2 + GW + + FRA~ + 3 + Vigorbloom Vanguard // Seed Suture @@ -4930,6 +5735,105 @@ When Uldaros Theorix enters, if you cast him, exile up to one target nonland car FRA~ 3 + + Vindictive Triumph + Exile target creature or planeswalker. If that permanent's mana value was 3 or less, return it to the battlefield tapped under your control. Exile it at the beginning of the next end step. + + BW + Instant + Instant + 3 + WBB + + FRA~ + 3 + + + Vindictive Triumph + Exile target creature or planeswalker. If that permanent's mana value was 3 or less, return it to the battlefield tapped under your control. Exile it at the beginning of the next end step. + + BW + Instant + Instant + 3 + WBB + + FRA~ + 3 + + + Violent Echoes + Violent Echoes deals 6 damage to target creature or planeswalker. If excess damage was dealt to that permanent this way, empower Jace X, where X is that excess damage. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") + + R + Instant + Instant + 4 + 2RR + + FRA~ + 3 + + + Vraska, Soul of Stone + Artifact creatures you control have vigilance. +Whenever you cast a noncreature spell, create a 1/1 colorless Sculpture Treasure artifact creature token with "{T}, Sacrifice this token: Add one mana of any color." + + RUW + Legendary Creature — Gorgon Wizard + Creature + 3 + URW + 3/3 + + FRA~ + 2 + + + Vraska, Soul of Stone + Artifact creatures you control have vigilance. +Whenever you cast a noncreature spell, create a 1/1 colorless Sculpture Treasure artifact creature token with "{T}, Sacrifice this token: Add one mana of any color." + + RUW + Legendary Creature — Gorgon Wizard + Creature + 3 + URW + 3/3 + + FRA~ + 2 + + + Vraska, the Cutting Glare + Deathtouch +When Vraska enters, if you control six or more lands, destroy target permanent an opponent controls. They create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BG + Legendary Creature — Gorgon Assassin + Creature + 3 + BBG + 4/4 + + FRA~ + 2 + + + Vraska, the Cutting Glare + Deathtouch +When Vraska enters, if you control six or more lands, destroy target permanent an opponent controls. They create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BG + Legendary Creature — Gorgon Assassin + Creature + 3 + BBG + 4/4 + + FRA~ + 2 + Warrior's Blades When this Equipment enters, it deals 3 damage to any target and you gain 3 life. @@ -4959,10 +5863,24 @@ Planeswalkers you control have "[−3]: When you next cast an instant or sorcery FRA~ 1 + + Way of the Deathbringer + When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") +Planeswalkers you control have "[-2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample." + + B + Legendary Enchantment + Enchantment + 3 + 2B + + FRA~ + 1 + Way of the Healer - When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "ED: Surveil 1" and "3: Draw a card.") -Planeswalkers you control have "2: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." + When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") +Planeswalkers you control have "[-2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." W Legendary Enchantment @@ -4970,12 +5888,12 @@ Planeswalkers you control have "2: Create a 2/2 colorless Wizard Soldier creatur 4 3W - FRA~ + FRA~ 1 Way of the Necromancer - When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "D: Surveil 1" and "3: Draw a card.") + When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") Whenever a creature you control dies, put a loyalty counter on each planeswalker you control. B @@ -4984,7 +5902,7 @@ Whenever a creature you control dies, put a loyalty counter on each planeswalker 2 1B - FRA~ + FRA~ 1 @@ -5001,6 +5919,49 @@ Planeswalkers you control have "[+1]: Add {R}." FRA~ 1 + + Way of the Wildspeaker + When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") +Planeswalkers you control have "[-4]: Create a 4/4 green Beast creature token with trample." + + G + Legendary Enchantment + Enchantment + 5 + 4G + + FRA~ + 1 + + + Whiplash Wordsmith // Vicious Verse + + + BR + Creature — Vampire Sorcerer // Sorcery + Creature + 4 + 3B/R // B/R + 3/3 + + FRA~ + 3 + + + Winter, Team Player + Convoke +Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn. + + R + Legendary Creature — Human Warrior + Creature + 5 + 4R + 3/3 + + FRA~ + 2 + Winter, Team Player Convoke @@ -5019,6 +5980,21 @@ Whenever you cast a noncreature spell, creatures you control get +1/+0 until end Winter, Tormented Loner When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice. +Winter gets +1/+0 for each creature and planeswalker card in your graveyard. + + B + Legendary Creature — Human Warlock + Creature + 3 + 2B + 0/3 + + FRA~ + 2 + + + Winter, Tormented Loner + When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice. Winter gets +1/+0 for each creature and planeswalker card in your graveyard. B @@ -5045,6 +6021,81 @@ Winter gets +1/+0 for each creature and planeswalker card in your graveyard.FRA~ 3 + + Wrecking Gecko + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +{6}{G}{G}: This creature gets +4/+4 and gains trample until end of turn. + + G + Artifact Creature — Lizard Construct + Creature + 5 + 4G + 5/5 + + FRA~ + 2 + + + Yargle, Glutton of Urborg + + + B + Legendary Creature — Frog Spirit + Creature + 5 + 4B + 9/3 + + FRA~ + 2 + + + Yargle, Goliath of Otaria + + + U + Legendary Creature — Frog Spirit + Creature + 5 + 4U + 3/9 + + FRA~ + 2 + + + Yuriko, Blade of the Mighty + During combat, players can't cast spells or activate abilities that aren't mana abilities. +Whenever a creature you control attacks a player alone, it gains double strike until end of turn. + + W + Legendary Creature — Human Samurai + Creature + 4 + 3W + 2/3 + + FRA~ + 2 + + + Yuriko, Hope from the Shadows + Flash +When Yuriko enters, choose one — +• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard. +• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + U + Legendary Creature — Human Ninja + Creature + 1 + U + 1/1 + + FRA~ + 2 + Darksteel Angel Flying, indestructible