From fef2d47af554298baf9cfded6dc50e8b218e30a5 Mon Sep 17 00:00:00 2001 From: github-actions Date: Sat, 14 Sep 2024 08:15:24 +0000 Subject: [PATCH] Deploy: 7678fadecac124ecf09db5dc0129e29ad4736775 --- DSC.xml | 2348 +++++++++++++++++++++++++++++----- DSK.xml | 1139 ++++++++++------- spoiler.xml | 3483 ++++++++++++++++++++++++++++++++++++++++----------- 3 files changed, 5532 insertions(+), 1438 deletions(-) diff --git a/DSC.xml b/DSC.xml index 6834e98f..f5515bf7 100644 --- a/DSC.xml +++ b/DSC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-09-14 00:54:28 (UTC) + 2024-09-14 08:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/DSC.xml @@ -27,7 +27,7 @@ Scheme 0 - DSC + DSC 1 @@ -39,7 +39,7 @@ Land 0 - DSC + DSC 0 @@ -54,7 +54,7 @@ Landfall — Whenever a land you control enters, you may draw a card. 4GU 5/5 - DSC + DSC 2 @@ -67,7 +67,7 @@ Landfall — Whenever a land you control enters, you may draw a card. 5 3UU - DSC + DSC 3 @@ -80,7 +80,7 @@ Landfall — Whenever a land you control enters, you may draw a card. 8 6UU - DSC + DSC 3 @@ -95,7 +95,7 @@ Each enchantment card in your hand has miracle. Its miracle cost is equal to its 1WUB 2/4 - DSC + DSC 2 @@ -110,7 +110,7 @@ Whenever you cast a spell, if the amount of mana spent to cast it was less than 1BB 3/3 - DSC + DSC 2 @@ -125,9 +125,22 @@ Whenever you cast a spell, if the amount of mana spent to cast it was less than 1BB 3/3 - DSC + DSC 2 + + Arachnogenesis + Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures. + + G + Instant + Instant + 3 + 2G + + DSC + 3 + Arcane Denial Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. @@ -139,7 +152,7 @@ You draw a card at the beginning of the next turn's upkeep. 2 1U - DSC + DSC 3 @@ -151,7 +164,7 @@ You draw a card at the beginning of the next turn's upkeep. Land 0 - DSC + DSC 0 @@ -163,7 +176,7 @@ You draw a card at the beginning of the next turn's upkeep. 2 2 - DSC + DSC 1 @@ -178,7 +191,7 @@ Creatures your opponents control lose flying and can't have or gain flying.4UU 3/2 - DSC + DSC 2 @@ -193,7 +206,7 @@ Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creat 6BB 6/6 - DSC + DSC 2 @@ -210,7 +223,7 @@ Whenever you cast a spell, you may remove a slumber counter from Arixmethes. 2GU 12/12 - DSC + DSC 2 @@ -225,7 +238,7 @@ At the beginning of your end step, exile the bottom card of each opponent's libr 4BBB 9/9 - DSC + DSC 2 @@ -237,7 +250,7 @@ Basic landcycling {1} ({1}, Discard this card: Search your library for a basic l Land 0 - DSC + DSC 0 @@ -252,7 +265,7 @@ Nontoken creatures you control are Forest lands in addition to their other types 3GG */* - DSC + DSC 2 @@ -269,7 +282,7 @@ Whenever a creature with a coin counter on it dies or is put into exile, return 4WB 4/7 - DSC + DSC 2 @@ -285,7 +298,7 @@ Coven — As long as you control three or more creatures with different powers, 1GG 2/3 - DSC + DSC 2 @@ -299,7 +312,7 @@ Coven — As long as you control three or more creatures with different powers, 2W 2/2 - DSC + DSC 2 @@ -312,7 +325,7 @@ When Azorius Chancery enters, return a land you control to its owner's hand. Land 0 - DSC + DSC 0 @@ -324,7 +337,7 @@ When Azorius Chancery enters, return a land you control to its owner's hand. 2 2 - DSC + DSC 1 @@ -339,9 +352,64 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3R 3/2 - DSC + DSC 2 + + Barbflare Gremlin + First strike, haste +Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player. + + R + Creature — Gremlin + Creature + 4 + 3R + 3/2 + + DSC + 2 + + + Barren Moor + Barren Moor enters tapped. +{T}: Add {B}. +Cycling {B} ({B}, Discard this card: Draw a card.) + + Land + Land + 0 + + DSC + 0 + + + Basilisk Collar + Equipped creature has deathtouch and lifelink. +Equip {2} + + Artifact — Equipment + Artifact + 1 + 1 + + DSC + 1 + + + Bastion of Remembrance + When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token. +Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. + + B + Enchantment + Enchantment + 3 + 2B + + DSC + 1 + Beanstalk Giant // Fertile Footsteps @@ -366,7 +434,7 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3 2G - DSC + DSC 3 @@ -379,7 +447,7 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3 BBR - DSC + DSC 3 @@ -389,7 +457,23 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla Scheme 0 - DSC + DSC + 1 + + + Binding the Old Gods + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent an opponent controls. +II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. +III — Creatures you control gain deathtouch until end of turn. + + BG + Enchantment — Saga + Enchantment + 4 + 2BG + + DSC 1 @@ -402,9 +486,49 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 2 XG/UG/U - DSC + DSC 3 + + Blackcleave Cliffs + Blackcleave Cliffs enters tapped unless you control two or fewer other lands. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC + 0 + + + Blasphemous Act + This spell costs {1} less to cast for each creature on the battlefield. +Blasphemous Act deals 13 damage to each creature. + + R + Sorcery + Sorcery + 9 + 8R + + DSC + 3 + + + Blood Artist + Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. + + B + Creature — Vampire + Creature + 2 + 1B + 0/1 + + DSC + 2 + Blood Pact Target player draws two cards and loses 2 life. @@ -415,7 +539,7 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3 2B - DSC + DSC 3 @@ -429,9 +553,22 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 1B 1/1 - DSC + DSC 2 + + Bloodfell Caves + Bloodfell Caves enters tapped. +When Bloodfell Caves enters, you gain 1 life. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC + 0 + Body of Knowledge Body of Knowledge's power and toughness are each equal to the number of cards in your hand. @@ -445,7 +582,7 @@ Whenever Body of Knowledge is dealt damage, draw that many cards. 3UU */* - DSC + DSC 2 @@ -458,9 +595,23 @@ When Bojuka Bog enters, exile target player's graveyard. Land 0 - DSC + DSC 0 + + Braids, Arisen Nightmare + At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. + + B + Legendary Creature — Nightmare + Creature + 3 + 1BB + 3/3 + + DSC + 2 + Brainstone {2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. @@ -470,7 +621,7 @@ When Bojuka Bog enters, exile target player's graveyard. 1 1 - DSC + DSC 1 @@ -483,9 +634,25 @@ When Bojuka Bog enters, exile target player's graveyard. 1 U - DSC + DSC 3 + + Brash Taunter + Indestructible +Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. +{2}{R}, {T}: Brash Taunter fights another target creature. + + R + Creature — Goblin + Creature + 5 + 4R + 1/1 + + DSC + 2 + Burnished Hart {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. @@ -496,7 +663,7 @@ When Bojuka Bog enters, exile target player's graveyard. 3 2/2 - DSC + DSC 2 @@ -510,9 +677,37 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac 3 1UU - DSC + DSC 3 + + Canyon Slough + ({T}: Add {B} or {R}.) +Canyon Slough enters tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Swamp Mountain + Land + 0 + + DSC + 0 + + + Carrion Grub + Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. +When Carrion Grub enters, mill four cards. (Put the top four cards of your library into your graveyard.) + + B + Creature — Insect + Creature + 4 + 3B + 0/5 + + DSC + 2 + Cast Out Flash @@ -525,7 +720,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) 4 3W - DSC + DSC 1 @@ -538,7 +733,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Land 0 - DSC + DSC 0 @@ -550,9 +745,46 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Land 0 - DSC + DSC 0 + + Cemetery Tampering + Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) +At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost. + + B + Enchantment + Enchantment + 3 + 2B + + DSC + 1 + + + Chaos Is My Plaything + When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order. + + Scheme + 0 + + DSC + 1 + + + Chaos Warp + The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. + + R + Instant + Instant + 3 + 2R + + DSC + 3 + Choose Your Champion When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures. @@ -560,7 +792,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Scheme 0 - DSC + DSC 1 @@ -570,7 +802,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Scheme 0 - DSC + DSC 1 @@ -584,7 +816,22 @@ Cycling {W} ({W}, Discard this card: Draw a card.) 3G 3/2 - DSC + DSC + 2 + + + Combustible Gearhulk + First strike +When Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards. + + R + Artifact Creature — Construct + Creature + 6 + 4RR + 6/6 + + DSC 2 @@ -595,7 +842,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Land 0 - DSC + DSC 0 @@ -608,7 +855,7 @@ Sacrifice Commander's Sphere: Draw a card. 3 3 - DSC + DSC 1 @@ -622,7 +869,21 @@ Delirium — Then if there are four or more card types among cards in your grave 5 3BG - DSC + DSC + 3 + + + Convert to Slime + Destroy up to one target artifact, up to one target creature, and up to one target enchantment. +Delirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze creature token, where X is the total mana value of permanents destroyed this way. + + BG + Sorcery + Sorcery + 5 + 3BG + + DSC 3 @@ -635,7 +896,7 @@ Delirium — Then if there are four or more card types among cards in your grave 2 UU - DSC + DSC 3 @@ -649,7 +910,7 @@ When you unlock this door, this Room deals 6 damage to target creature an oppone 11 3B - DSC + DSC 1 @@ -663,7 +924,21 @@ Once during each of your turns, you may cast a spell from your hand by paying li 11 5BB - DSC + DSC + 1 + + + Crawling Sensation + At the beginning of your upkeep, you may mill two cards. +Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. + + G + Enchantment + Enchantment + 3 + 2G + + DSC 1 @@ -678,9 +953,22 @@ Whenever you tap a Swamp for mana, add an additional {B}. 3B 2/2 - DSC + DSC 2 + + Culling Ritual + Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. + + BG + Sorcery + Sorcery + 4 + 2BG + + DSC + 3 + Cultivate Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. @@ -691,7 +979,7 @@ Whenever you tap a Swamp for mana, add an additional {B}. 3 2G - DSC + DSC 3 @@ -707,7 +995,7 @@ Whenever Curator Beastie enters or attacks, manifest dread. (Look at the top two 4GG 6/6 - DSC + DSC 2 @@ -723,7 +1011,7 @@ Whenever Curator Beastie enters or attacks, manifest dread. (Look at the top two 4GG 6/6 - DSC + DSC 2 @@ -737,7 +1025,7 @@ Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, ch 2 BB - DSC + DSC 3 @@ -749,9 +1037,51 @@ At the beginning of each end step, if two or more creatures died under your cont Ongoing Scheme 0 - DSC + DSC 1 + + Darkmoss Bridge + Darkmoss Bridge enters tapped. +Indestructible +{T}: Add {B} or {G}. + + Artifact Land + Land + 0 + + DSC + 0 + + + Deadbridge Chant + When Deadbridge Chant enters, mill ten cards. +At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, return it to the battlefield. Otherwise, return it to your hand. + + BG + Enchantment + Enchantment + 6 + 4BG + + DSC + 1 + + + Deathcap Cultivator + {T}: Add {B} or {G}. +Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. + + G + Creature — Human Druid + Creature + 2 + 1G + 2/1 + + DSC + 2 + Deathmist Raptor Deathtouch @@ -765,7 +1095,7 @@ Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Tu 1GG 3/3 - DSC + DSC 2 @@ -778,9 +1108,24 @@ Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Tu 4 2BG - DSC + DSC 1 + + Decree of Pain + Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. +Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) +When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. + + B + Sorcery + Sorcery + 8 + 6BB + + DSC + 3 + Deluge of Doom All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. @@ -791,7 +1136,20 @@ Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Tu 3 2B - DSC + DSC + 3 + + + Deluge of Doom + All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. + + B + Sorcery + Sorcery + 3 + 2B + + DSC 3 @@ -806,7 +1164,22 @@ Delirium — Whenever Demolisher Spawn attacks, if there are four or more card t 5GG 7/7 - DSC + DSC + 2 + + + Demolisher Spawn + Trample, haste +Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn. + + G + Enchantment Creature — Horror + Creature + 7 + 5GG + 7/7 + + DSC 2 @@ -822,7 +1195,7 @@ Once during each of your turns, you may cast an enchantment spell by paying life 4BB 6/6 - DSC + DSC 2 @@ -836,7 +1209,21 @@ At the beginning of your end step, create a 5/5 black Demon creature token with 6 4BB - DSC + DSC + 1 + + + Demonic Covenant + Whenever one or more Demons you control attack a player, you draw a card and lose 1 life. +At the beginning of your end step, create a 5/5 black Demon creature token with flying, then mill two cards. If two cards that share all their card types were milled this way, sacrifice Demonic Covenant. + + B + Kindred Enchantment — Demon + Enchantment + 6 + 4BB + + DSC 1 @@ -849,7 +1236,7 @@ At the beginning of your end step, create a 5/5 black Demon creature token with 2 UB - DSC + DSC 3 @@ -863,7 +1250,7 @@ Look at the top seven cards of your library. Put two of them into your hand and 8 6UU - DSC + DSC 3 @@ -876,7 +1263,7 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. Land 0 - DSC + DSC 0 @@ -889,7 +1276,7 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. 4 3G - DSC + DSC 3 @@ -902,7 +1289,7 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. 4 3G - DSC + DSC 3 @@ -916,9 +1303,21 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. 4B 4/6 - DSC + DSC 2 + + Dragonskull Summit + Dragonskull Summit enters tapped unless you control a Swamp or a Mountain. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC + 0 + Dream Eater Flash @@ -932,7 +1331,7 @@ When Dream Eater enters, surveil 4. When you do, you may return target nonland p 4UU 4/3 - DSC + DSC 2 @@ -944,9 +1343,35 @@ When Dream Eater enters, surveil 4. When you do, you may return target nonland p Land 0 - DSC + DSC 0 + + Dryad Arbor + (Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.") + + G + Land Creature — Forest Dryad + Creature + 0 + 1/1 + + DSC + 0 + + + Enchanter's Bane + At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. + + R + Enchantment + Enchantment + 2 + 1R + + DSC + 1 + Entreat the Angels Create X 4/4 white Angel creature tokens with flying. @@ -958,7 +1383,7 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it 3 XXWWW - DSC + DSC 3 @@ -971,7 +1396,7 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it 4 2GU - DSC + DSC 3 @@ -982,7 +1407,7 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it Land 0 - DSC + DSC 0 @@ -995,9 +1420,20 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it 2 1B - DSC + DSC 3 + + Exotic Orchard + {T}: Add one mana of any color that a land an opponent controls could produce. + + Land + Land + 0 + + DSC + 0 + Experimental Lab (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -1009,7 +1445,7 @@ When you unlock this door, manifest dread, then put two +1/+1 counters and a tra 7 3G - DSC + DSC 1 @@ -1023,7 +1459,7 @@ Whenever a creature you control deals combat damage to a player, turn that creat 7 2G - DSC + DSC 1 @@ -1036,7 +1472,7 @@ Whenever a creature you control deals combat damage to a player, turn that creat 4 3G - DSC + DSC 3 @@ -1049,7 +1485,7 @@ Whenever a creature you control deals combat damage to a player, turn that creat 6 4UU - DSC + DSC 1 @@ -1062,9 +1498,38 @@ Whenever a creature you control deals combat damage to a player, turn that creat 8 5GGG - DSC + DSC 3 + + Falkenrath Noble + Flying +Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. + + B + Creature — Vampire Noble + Creature + 4 + 3B + 2/2 + + DSC + 2 + + + Fate Unraveler + Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. + + B + Enchantment Creature — Hag + Creature + 4 + 3B + 3/4 + + DSC + 2 + Fear My Authority (An ongoing scheme remains face up until it's abandoned.) @@ -1074,7 +1539,7 @@ At the beginning of your upkeep, abandon this scheme unless you discard a card o Ongoing Scheme 0 - DSC + DSC 1 @@ -1090,7 +1555,7 @@ Stun counters can't be removed from permanents your opponents control. (They won 5U 6/6 - DSC + DSC 2 @@ -1106,7 +1571,7 @@ Stun counters can't be removed from permanents your opponents control. (They won 5U 6/6 - DSC + DSC 2 @@ -1119,9 +1584,21 @@ Stun counters can't be removed from permanents your opponents control. (They won 2 1B - DSC + DSC 3 + + Fellwar Stone + {T}: Add one mana of any color that a land an opponent controls could produce. + + Artifact + Artifact + 2 + 2 + + DSC + 1 + Flooded Grove {T}: Add {C}. @@ -1131,7 +1608,34 @@ Stun counters can't be removed from permanents your opponents control. (They won Land 0 - DSC + DSC + 0 + + + Florian, Voldaren Scion + First strike +At the beginning of your second main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. + + BR + Legendary Creature — Vampire Noble + Creature + 3 + 1BR + 3/3 + + DSC + 2 + + + Foreboding Ruins + As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters tapped. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC 0 @@ -1146,22 +1650,49 @@ Retrace (You may cast this card from your graveyard by discarding a land card in 3 2G - DSC + DSC 3 - Giggling Skitterspike - Indestructible -Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. -{5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) + Formless Genesis + Changeling (This card is every creature type.) +Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. +Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) - Artifact Creature — Toy - Creature - 4 - 4 - 1/1 + G + Kindred Sorcery — Shapeshifter + Sorcery + 3 + 2G - DSC + DSC + 3 + + + Geothermal Bog + ({T}: Add {B} or {R}.) +Geothermal Bog enters tapped. + + Land — Swamp Mountain + Land + 0 + + DSC + 0 + + + Giant Adephage + Trample +Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage. + + G + Creature — Insect + Creature + 7 + 5GG + 7/7 + + DSC 2 @@ -1176,7 +1707,22 @@ Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell 4 1/1 - DSC + DSC + 2 + + + Giggling Skitterspike + Indestructible +Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. +{5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) + + Artifact Creature — Toy + Creature + 4 + 4 + 1/1 + + DSC 2 @@ -1191,7 +1737,22 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 2R 1/2 - DSC + DSC + 2 + + + Gleeful Arsonist + Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player. +Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) + + R + Creature — Human Wizard + Creature + 3 + 2R + 1/2 + + DSC 2 @@ -1206,7 +1767,7 @@ Whenever one or more colorless creatures you control deal combat damage to a pla 2U 2/3 - DSC + DSC 2 @@ -1221,9 +1782,49 @@ Whenever one or more colorless creatures you control deal combat damage to a pla 2U 2/3 - DSC + DSC 2 + + Gnarlwood Dryad + Deathtouch +Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + G + Creature — Dryad Horror + Creature + 1 + G + 1/1 + + DSC + 2 + + + Golgari Rot Farm + Golgari Rot Farm enters tapped. +When Golgari Rot Farm enters, return a land you control to its owner's hand. +{T}: Add {B}{G}. + + Land + Land + 0 + + DSC + 0 + + + Golgari Signet + {1}, {T}: Add {B}{G}. + + Artifact + Artifact + 2 + 2 + + DSC + 1 + Goryo's Vengeance Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. @@ -1235,7 +1836,7 @@ Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card 2 1B - DSC + DSC 3 @@ -1248,9 +1849,35 @@ Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card 2 1G - DSC + DSC 3 + + Graven Cairns + {T}: Add {C}. +{B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. + + Land + Land + 0 + + DSC + 0 + + + Gray Merchant of Asphodel + When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) + + B + Creature — Zombie + Creature + 5 + 3BB + 2/4 + + DSC + 2 + Greater Tanuki Trample @@ -1263,9 +1890,67 @@ Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land 4GG 6/5 - DSC + DSC 2 + + Grim Backwoods + {T}: Add {C}. +{2}{B}{G}, {T}, Sacrifice a creature: Draw a card. + + Land + Land + 0 + + DSC + 0 + + + Grim Flayer + Trample +Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + BG + Creature — Human Warrior + Creature + 2 + BG + 2/2 + + DSC + 2 + + + Grisly Salvage + Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. + + BG + Instant + Instant + 2 + BG + + DSC + 3 + + + Grist, the Hunger Tide + As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. ++1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. +−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. +−5: Each opponent loses life equal to the number of creature cards in your graveyard. + + BG + Legendary Planeswalker — Grist + Planeswalker + 3 + 1BG + 3 + + DSC + 1 + Growth Spiral Draw a card. You may put a land card from your hand onto the battlefield. @@ -1276,7 +1961,7 @@ Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land 2 GU - DSC + DSC 3 @@ -1289,7 +1974,7 @@ When Halimar Depths enters, look at the top three cards of your library, then pu Land 0 - DSC + DSC 0 @@ -1301,9 +1986,64 @@ When Halimar Depths enters, look at the top three cards of your library, then pu Land 0 - DSC + DSC 0 + + Harmonize + Draw three cards. + + G + Sorcery + Sorcery + 4 + 2GG + + DSC + 3 + + + Harrow + As an additional cost to cast this spell, sacrifice a land. +Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. + + G + Instant + Instant + 3 + 2G + + DSC + 3 + + + Harsh Mentor + Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. + + R + Creature — Human Cleric + Creature + 2 + 1R + 2/2 + + DSC + 2 + + + Haywire Mite + When Haywire Mite dies, you gain 2 life. +{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. + + Artifact Creature — Insect + Creature + 1 + 1 + 1/1 + + DSC + 2 + Hinterland Harbor Hinterland Harbor enters tapped unless you control a Forest or an Island. @@ -1313,9 +2053,24 @@ When Halimar Depths enters, look at the top three cards of your library, then pu Land 0 - DSC + DSC 0 + + Hornet Queen + Flying, deathtouch +When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch. + + G + Creature — Insect + Creature + 7 + 4GGG + 2/2 + + DSC + 2 + Hydra Omnivore Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. @@ -1327,7 +2082,7 @@ When Halimar Depths enters, look at the top three cards of your library, then pu 4GG 8/8 - DSC + DSC 2 @@ -1338,7 +2093,7 @@ At the beginning of your end step, you may cast a spell from your hand without p Ongoing Scheme 0 - DSC + DSC 1 @@ -1348,7 +2103,7 @@ At the beginning of your end step, you may cast a spell from your hand without p Scheme 0 - DSC + DSC 1 @@ -1360,7 +2115,7 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr Ongoing Scheme 0 - DSC + DSC 1 @@ -1370,7 +2125,7 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr Scheme 0 - DSC + DSC 1 @@ -1383,9 +2138,22 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr Scheme 0 - DSC + DSC 1 + + Infernal Grasp + Destroy target creature. You lose 2 life. + + B + Instant + Instant + 2 + 1B + + DSC + 3 + Inkshield Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. @@ -1396,7 +2164,24 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr 5 3WB - DSC + DSC + 3 + + + Inscription of Abundance + Kicker {2}{G} +Choose one. If this spell was kicked, choose any number instead. +• Put two +1/+1 counters on target creature. +• Target player gains X life, where X is the greatest power among creatures they control. +• Target creature you control fights target creature you don't control. + + G + Instant + Instant + 2 + 1G + + DSC 3 @@ -1410,9 +2195,95 @@ You may cast spells from the top of your library by sacrificing a nonland perman 3 2B - DSC + DSC 1 + + Into the Pit + You may look at the top card of your library any time. +You may cast spells from the top of your library by sacrificing a nonland permanent in addition to paying their other costs. + + B + Enchantment + Enchantment + 3 + 2B + + DSC + 1 + + + Ishkanah, Grafwidow + Reach +Delirium — When Ishkanah, Grafwidow enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. +{6}{B}: Target opponent loses 1 life for each Spider you control. + + G + Legendary Creature — Spider + Creature + 5 + 4G + 3/5 + + DSC + 2 + + + Jungle Hollow + Jungle Hollow enters tapped. +When Jungle Hollow enters, you gain 1 life. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC + 0 + + + Kaervek the Merciless + Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. + + BR + Legendary Creature — Human Shaman + Creature + 7 + 5BR + 5/4 + + DSC + 2 + + + Kardur, Doomscourge + When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. +Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. + + BR + Legendary Creature — Demon Berserker + Creature + 4 + 2BR + 4/3 + + DSC + 2 + + + Kederekt Parasite + Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. + + B + Creature — Horror + Creature + 1 + B + 1/1 + + DSC + 2 + Kefnet the Mindful Flying, indestructible @@ -1426,7 +2297,7 @@ Kefnet the Mindful can't attack or block unless you have seven or more cards in 2U 5/5 - DSC + DSC 2 @@ -1441,7 +2312,7 @@ When Kheru Spellsnatcher is turned face up, counter target spell. If that spell 3U 3/3 - DSC + DSC 2 @@ -1457,7 +2328,7 @@ Whenever you draw a card, put a +1/+1 counter on Kianne. 2GU 2/2 - DSC + DSC 2 @@ -1469,9 +2340,22 @@ Whenever you draw a card, put a +1/+1 counter on Kianne. Scheme 0 - DSC + DSC 1 + + Leechridden Swamp + ({T}: Add {B}.) +Leechridden Swamp enters tapped. +{B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents. + + Land — Swamp + Land + 0 + + DSC + 0 + Life Insurance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) @@ -1483,9 +2367,23 @@ Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.< 5 3WB - DSC + DSC 1 + + Light Up the Stage + Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) +Exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + R + Sorcery + Sorcery + 3 + 2R + + DSC + 3 + Lightning Greaves Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) @@ -1496,7 +2394,7 @@ Equip {0} 2 2 - DSC + DSC 1 @@ -1509,9 +2407,80 @@ Equip {0} 5 3BB - DSC + DSC 3 + + Llanowar Wastes + {T}: Add {C}. +{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. + + Land + Land + 0 + + DSC + 0 + + + Mask of Griselbrand + Equipped creature has flying and lifelink. +Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. +Equip {3} + + B + Legendary Artifact — Equipment + Artifact + 3 + 1BB + + DSC + 1 + + + Massacre Girl + Menace +When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. + + B + Legendary Creature — Human Assassin + Creature + 5 + 3BB + 4/4 + + DSC + 2 + + + Massacre Wurm + When Massacre Wurm enters, creatures your opponents control get -2/-2 until end of turn. +Whenever a creature an opponent controls dies, that player loses 2 life. + + B + Creature — Phyrexian Wurm + Creature + 6 + 3BBB + 6/5 + + DSC + 2 + + + Mayhem Devil + Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. + + BR + Creature — Devil + Creature + 3 + 1BR + 3/3 + + DSC + 2 + Mesa Enchantress Whenever you cast an enchantment spell, you may draw a card. @@ -1523,7 +2492,7 @@ Equip {0} 1WW 0/2 - DSC + DSC 2 @@ -1539,7 +2508,7 @@ Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if 4BB 4/4 - DSC + DSC 2 @@ -1555,7 +2524,7 @@ Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if 4BB 4/4 - DSC + DSC 2 @@ -1568,7 +2537,7 @@ Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if 2 2 - DSC + DSC 1 @@ -1580,7 +2549,7 @@ At the beginning of your upkeep, if you drew a card last turn, abandon this sche Ongoing Scheme 0 - DSC + DSC 1 @@ -1593,7 +2562,7 @@ At the beginning of your upkeep, if you drew a card last turn, abandon this sche 3 1UU - DSC + DSC 1 @@ -1609,7 +2578,21 @@ At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player 2BR 7/5 - DSC + DSC + 2 + + + Moldgraf Millipede + When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) + + G + Creature — Insect Horror + Creature + 5 + 4G + 2/2 + + DSC 2 @@ -1624,7 +2607,7 @@ When Moldgraf Monstrosity dies, exile it, then return two creature cards at rand 4GGG 8/8 - DSC + DSC 2 @@ -1637,7 +2620,7 @@ When Moldgraf Monstrosity dies, exile it, then return two creature cards at rand 3 2W - DSC + DSC 1 @@ -1651,7 +2634,21 @@ When Moldgraf Monstrosity dies, exile it, then return two creature cards at rand 2W 3/2 - DSC + DSC + 2 + + + Morbid Opportunist + Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. + + B + Creature — Human Rogue + Creature + 3 + 2B + 1/3 + + DSC 2 @@ -1665,9 +2662,22 @@ Mosswort Bridge enters tapped. Land 0 - DSC + DSC 0 + + Mulch + Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. + + G + Sorcery + Sorcery + 2 + 1G + + DSC + 3 + Multani, Yavimaya's Avatar Reach, trample @@ -1681,7 +2691,7 @@ Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land ca 4GG 0/0 - DSC + DSC 2 @@ -1694,7 +2704,7 @@ When your commander leaves the battlefield, abandon this scheme. Ongoing Scheme 0 - DSC + DSC 1 @@ -1704,7 +2714,7 @@ When your commander leaves the battlefield, abandon this scheme. Scheme 0 - DSC + DSC 1 @@ -1714,7 +2724,7 @@ When your commander leaves the battlefield, abandon this scheme. Scheme 0 - DSC + DSC 1 @@ -1725,7 +2735,7 @@ Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If Ongoing Scheme 0 - DSC + DSC 1 @@ -1737,7 +2747,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Ongoing Scheme 0 - DSC + DSC 1 @@ -1747,7 +2757,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Scheme 0 - DSC + DSC 1 @@ -1757,7 +2767,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Scheme 0 - DSC + DSC 1 @@ -1769,7 +2779,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Scheme 0 - DSC + DSC 1 @@ -1782,7 +2792,19 @@ At the beginning of your end step, if you control six or more lands, draw two ca Land 0 - DSC + DSC + 0 + + + Necroblossom Snarl + As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC 0 @@ -1795,7 +2817,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca 2 1B - DSC + DSC 3 @@ -1810,7 +2832,21 @@ Whenever another nontoken creature you control dies, you may exile it. If you do 2BB 4/4 - DSC + DSC + 2 + + + Nightshade Harvester + Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. + + B + Creature — Elf Shaman + Creature + 4 + 3B + 2/2 + + DSC 2 @@ -1820,7 +2856,54 @@ Whenever another nontoken creature you control dies, you may exile it. If you do Scheme 0 - DSC + DSC + 1 + + + Noxious Gearhulk + Menace +When Noxious Gearhulk enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. + + B + Artifact Creature — Construct + Creature + 6 + 4BB + 5/4 + + DSC + 2 + + + Nyx Weaver + Reach +At the beginning of your upkeep, mill two cards. +{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand. + + BG + Enchantment Creature — Spider + Creature + 3 + 1BG + 2/3 + + DSC + 2 + + + Ob Nixilis Reignited + +1: You draw a card and you lose 1 life. +−3: Destroy target creature. +−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." + + B + Legendary Planeswalker — Nixilis + Planeswalker + 5 + 3BB + 5 + + DSC 1 @@ -1831,9 +2914,39 @@ Whenever another nontoken creature you control dies, you may exile it. If you do Land 0 - DSC + DSC 0 + + Obsessive Skinner + When Obsessive Skinner enters, put a +1/+1 counter on target creature. +Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. + + G + Creature — Human Rogue + Creature + 2 + 1G + 1/1 + + DSC + 2 + + + Old Stickfingers + When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. +Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard. + + BG + Legendary Creature — Horror + Creature + 2 + XBG + */* + + DSC + 2 + Ondu Spiritdancer Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn. @@ -1845,7 +2958,7 @@ Whenever another nontoken creature you control dies, you may exile it. If you do 4W 3/3 - DSC + DSC 2 @@ -1860,7 +2973,7 @@ Once during each of your turns, you may cast a spell from your hand or the top o 8 6UU - DSC + DSC 1 @@ -1870,7 +2983,7 @@ Once during each of your turns, you may cast a spell from your hand or the top o Scheme 0 - DSC + DSC 1 @@ -1883,7 +2996,7 @@ When Orzhov Basilica enters, return a land you control to its owner's hand. Land 0 - DSC + DSC 0 @@ -1895,7 +3008,7 @@ When Orzhov Basilica enters, return a land you control to its owner's hand. 2 2 - DSC + DSC 1 @@ -1909,7 +3022,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c 1 U - DSC + DSC 3 @@ -1920,7 +3033,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c Land 0 - DSC + DSC 0 @@ -1933,7 +3046,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c 5 3GU - DSC + DSC 3 @@ -1946,7 +3059,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c 5 3GG - DSC + DSC 3 @@ -1961,7 +3074,22 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t 4B 5/3 - DSC + DSC + 2 + + + Persistent Constrictor + At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) + + B + Creature — Zombie Snake + Creature + 5 + 4B + 5/3 + + DSC 2 @@ -1977,7 +3105,7 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t 2UB 3/4 - DSC + DSC 2 @@ -1993,7 +3121,7 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t 2UB 3/4 - DSC + DSC 2 @@ -2003,7 +3131,7 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t Scheme 0 - DSC + DSC 1 @@ -2017,7 +3145,7 @@ Whenever one or more cards are put into your graveyard from your library, each o 2 1B - DSC + DSC 1 @@ -2031,7 +3159,7 @@ When you unlock this door, mill three cards, then return a creature card from yo 2 4B - DSC + DSC 1 @@ -2045,7 +3173,7 @@ Draw a card. 1 U - DSC + DSC 3 @@ -2059,7 +3187,7 @@ Draw a card at the beginning of the next turn's upkeep. 1 U - DSC + DSC 3 @@ -2069,7 +3197,7 @@ Draw a card at the beginning of the next turn's upkeep. Scheme 0 - DSC + DSC 1 @@ -2083,7 +3211,24 @@ Exile a face-down permanent you control face up: You may play that card this tur 5 4U - DSC + DSC + 1 + + + Professor Onyx + Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. ++1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. +−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. + + B + Legendary Planeswalker — Liliana + Planeswalker + 6 + 4BB + 5 + + DSC 1 @@ -2099,7 +3244,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 3UU 3/5 - DSC + DSC 2 @@ -2112,7 +3257,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 3 1BG - DSC + DSC 3 @@ -2125,9 +3270,69 @@ Whenever Prognostic Sphinx attacks, scry 3. Land 0 - DSC + DSC 0 + + Rakdos Charm + Choose one — +• Exile target player's graveyard. +• Destroy target artifact. +• Each creature deals 1 damage to its controller. + + BR + Instant + Instant + 2 + BR + + DSC + 3 + + + Rakdos Signet + {1}, {T}: Add {B}{R}. + + Artifact + Artifact + 2 + 2 + + DSC + 1 + + + Rakdos, Lord of Riots + You can't cast this spell unless an opponent lost life this turn. +Flying, trample +Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. + + BR + Legendary Creature — Demon + Creature + 4 + BBRR + 6/6 + + DSC + 2 + + + Rampaging Ferocidon + Menace +Players can't gain life. +Whenever another creature enters, Rampaging Ferocidon deals 1 damage to that creature's controller. + + R + Creature — Dinosaur + Creature + 3 + 2R + 3/3 + + DSC + 2 + Rampant Growth Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. @@ -2138,7 +3343,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 2 1G - DSC + DSC 3 @@ -2152,7 +3357,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 2GU 2/3 - DSC + DSC 2 @@ -2165,7 +3370,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 3 2B - DSC + DSC 3 @@ -2176,7 +3381,7 @@ Whenever you cast a spell, you may abandon this scheme. If you do, copy that spe Ongoing Scheme 0 - DSC + DSC 1 @@ -2189,7 +3394,20 @@ Whenever you cast a spell, you may abandon this scheme. If you do, copy that spe 2 1U - DSC + DSC + 3 + + + Reanimate + Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. + + B + Sorcery + Sorcery + 1 + B + + DSC 3 @@ -2203,7 +3421,7 @@ Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if 8 6WW - DSC + DSC 3 @@ -2217,7 +3435,7 @@ Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if 8 6WW - DSC + DSC 3 @@ -2229,7 +3447,7 @@ Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if Land 0 - DSC + DSC 0 @@ -2244,7 +3462,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 3BG 5/5 - DSC + DSC 2 @@ -2259,7 +3477,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 3 2U - DSC + DSC 1 @@ -2272,7 +3490,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 4 2WW - DSC + DSC 3 @@ -2282,7 +3500,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more Scheme 0 - DSC + DSC 1 @@ -2292,7 +3510,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more Scheme 0 - DSC + DSC 1 @@ -2305,7 +3523,20 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 5 4B - DSC + DSC + 3 + + + Sadistic Shell Game + Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures. + + B + Sorcery + Sorcery + 5 + 4B + + DSC 3 @@ -2319,7 +3550,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 1G 1/1 - DSC + DSC 2 @@ -2333,9 +3564,23 @@ At the beginning of your end step, create a 5/5 green Wurm creature token.8 6GG - DSC + DSC 1 + + Scavenging Ooze + {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. + + G + Creature — Ooze + Creature + 2 + 1G + 2/2 + + DSC + 2 + Scroll of Fate {T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) @@ -2345,7 +3590,7 @@ At the beginning of your end step, create a 5/5 green Wurm creature token.3 3 - DSC + DSC 1 @@ -2359,7 +3604,7 @@ At the beginning of your end step, create a 5/5 green Wurm creature token.2G 1/1 - DSC + DSC 2 @@ -2373,7 +3618,7 @@ Nonland permanents you control and permanent spells you control are enchantments 8 4W - DSC + DSC 1 @@ -2387,9 +3632,20 @@ Whenever you cast an enchantment spell, put a number of +1/+1 counters equal to 8 2W - DSC + DSC 1 + + Shadowblood Ridge + {1}, {T}: Add {B}{R}. + + Land + Land + 0 + + DSC + 0 + Shark Typhoon Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. @@ -2402,7 +3658,7 @@ When you cycle Shark Typhoon, create an X/X blue Shark creature token with flyin 6 5U - DSC + DSC 1 @@ -2417,7 +3673,34 @@ Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards fr 1G 1/3 - DSC + DSC + 2 + + + Shivan Gorge + {T}: Add {C}. +{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. + + Legendary Land + Land + 0 + + DSC + 0 + + + Shriekwood Devourer + Trample +Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures. + + G + Creature — Treefolk + Creature + 7 + 5GG + 7/5 + + DSC 2 @@ -2432,22 +3715,7 @@ Whenever you attack with one or more creatures, untap up to X lands, where X is 5GG 7/5 - DSC - 2 - - - Shriekwood Devourer - Trample -Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures. - - G - Creature — Treefolk - Creature - 7 - 5GG - 7/5 - - DSC + DSC 2 @@ -2460,9 +3728,22 @@ Whenever you attack with one or more creatures, untap up to X lands, where X is 5 3WW - DSC + DSC 1 + + Sign in Blood + Target player draws two cards and loses 2 life. + + B + Sorcery + Sorcery + 2 + BB + + DSC + 3 + Simic Growth Chamber Simic Growth Chamber enters tapped. @@ -2473,7 +3754,7 @@ When Simic Growth Chamber enters, return a land you control to its owner's hand. Land 0 - DSC + DSC 0 @@ -2485,7 +3766,7 @@ When Simic Growth Chamber enters, return a land you control to its owner's hand. 2 2 - DSC + DSC 1 @@ -2501,7 +3782,50 @@ You may cast Skaab Ruinator from your graveyard. 1UU 5/6 - DSC + DSC + 2 + + + Skola Grovedancer + Whenever a land card is put into your graveyard from anywhere, you gain 1 life. +{2}{G}: Mill a card. + + G + Enchantment Creature — Satyr Druid + Creature + 2 + 1G + 2/2 + + DSC + 2 + + + Smoldering Marsh + ({T}: Add {B} or {R}.) +Smoldering Marsh enters tapped unless you control two or more basic lands. + + Land — Swamp Mountain + Land + 0 + + DSC + 0 + + + Soaring Lightbringer + Flying +Other enchantment creatures you control have flying. +Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player. + + W + Enchantment Creature — Bird Glimmer + Creature + 5 + 4W + 4/5 + + DSC 2 @@ -2517,23 +3841,7 @@ Whenever you attack a player, create a 1/1 white Glimmer enchantment creature to 4W 4/5 - DSC - 2 - - - Soaring Lightbringer - Flying -Other enchantment creatures you control have flying. -Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player. - - W - Enchantment Creature — Bird Glimmer - Creature - 5 - 4W - 4/5 - - DSC + DSC 2 @@ -2545,7 +3853,7 @@ Whenever you attack a player, create a 1/1 white Glimmer enchantment creature to 1 1 - DSC + DSC 1 @@ -2559,7 +3867,7 @@ When Solemn Simulacrum dies, you may draw a card. 4 2/2 - DSC + DSC 2 @@ -2572,7 +3880,7 @@ When Solemn Simulacrum dies, you may draw a card. 5 4W - DSC + DSC 1 @@ -2586,7 +3894,7 @@ When you unlock this door, create three 1/1 red Devil creature tokens with "When 8 3R - DSC + DSC 1 @@ -2600,9 +3908,23 @@ If a source you control would deal noncombat damage to an opponent, it deals tha 8 3R - DSC + DSC 1 + + Spinerock Knoll + Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) +Spinerock Knoll enters tapped. +{T}: Add {R}. +{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. + + Land + Land + 0 + + DSC + 0 + Spirit-Sister's Call At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." @@ -2613,7 +3935,21 @@ If a source you control would deal noncombat damage to an opponent, it deals tha 5 3WB - DSC + DSC + 1 + + + Spiteful Visions + At the beginning of each player's draw step, that player draws an additional card. +Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. + + BR + Enchantment + Enchantment + 4 + 2B/RB/R + + DSC 1 @@ -2629,7 +3965,23 @@ Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "Whe 1RR 3/2 - DSC + DSC + 2 + + + Star Athlete + Menace +Whenever Star Athlete attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, Star Athlete deals 5 damage to that player. +Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) + + R + Creature — Human Warrior + Creature + 3 + 1RR + 3/2 + + DSC 2 @@ -2644,9 +3996,50 @@ Whenever an enchantment you control is put into a graveyard from the battlefield 1W 2/2 - DSC + DSC 2 + + Stitcher's Supplier + When Stitcher's Supplier enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.) + + B + Creature — Zombie + Creature + 1 + B + 1/1 + + DSC + 2 + + + Stormfist Crusader + Menace +At the beginning of your upkeep, each player draws a card and loses 1 life. + + BR + Creature — Human Knight + Creature + 2 + BR + 2/2 + + DSC + 2 + + + Sulfurous Springs + {T}: Add {C}. +{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. + + Land + Land + 0 + + DSC + 0 + Suspended Sentence Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it. @@ -2658,7 +4051,21 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 4 3B - DSC + DSC + 3 + + + Suspended Sentence + Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it. +Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) + + B + Instant + Instant + 4 + 3B + + DSC 3 @@ -2672,7 +4079,7 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 2 0/4 - DSC + DSC 2 @@ -2685,9 +4092,24 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 1 W - DSC + DSC 3 + + Syr Konrad, the Grim + Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. +{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.) + + B + Legendary Creature — Human Knight + Creature + 5 + 3BB + 5/4 + + DSC + 2 + Séance Board Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on Séance Board. @@ -2698,7 +4120,20 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 2 2 - DSC + DSC + 1 + + + Séance Board + Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on Séance Board. +{T}: Add X mana of any one color, where X is the number of soul counters on Séance Board. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells. + + Artifact + Artifact + 2 + 2 + + DSC 1 @@ -2710,7 +4145,7 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B Land 0 - DSC + DSC 0 @@ -2722,9 +4157,59 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B Land 0 - DSC + DSC 0 + + Tainted Peak + {T}: Add {C}. +{T}: Add {B} or {R}. Activate only if you control a Swamp. + + Land + Land + 0 + + DSC + 0 + + + Tainted Wood + {T}: Add {C}. +{T}: Add {B} or {G}. Activate only if you control a Swamp. + + Land + Land + 0 + + DSC + 0 + + + Talisman of Indulgence + {T}: Add {C}. +{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + DSC + 1 + + + Talisman of Resilience + {T}: Add {C}. +{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + DSC + 1 + Tangled Islet ({T}: Add {G} or {U}.) @@ -2734,7 +4219,7 @@ Tangled Islet enters tapped. Land 0 - DSC + DSC 0 @@ -2748,7 +4233,23 @@ Tangled Islet enters tapped. 3GU 3/3 - DSC + DSC + 2 + + + Tectonic Giant + Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — +• Tectonic Giant deals 3 damage to each opponent. +• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. + + R + Creature — Elemental Giant + Creature + 4 + 2RR + 3/4 + + DSC 2 @@ -2761,7 +4262,7 @@ Tangled Islet enters tapped. 2 1U - DSC + DSC 3 @@ -2774,7 +4275,7 @@ When Temple of Deceit enters, scry 1. Land 0 - DSC + DSC 0 @@ -2787,7 +4288,33 @@ When Temple of Enlightenment enters, scry 1. Land 0 - DSC + DSC + 0 + + + Temple of Malady + Temple of Malady enters tapped. +When Temple of Malady enters, scry 1. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC + 0 + + + Temple of Malice + Temple of Malice enters tapped. +When Temple of Malice enters, scry 1. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC 0 @@ -2800,7 +4327,7 @@ When Temple of Mystery enters, scry 1. Land 0 - DSC + DSC 0 @@ -2813,7 +4340,7 @@ When Temple of Silence enters, scry 1. Land 0 - DSC + DSC 0 @@ -2824,7 +4351,7 @@ When Temple of Silence enters, scry 1. Land 0 - DSC + DSC 0 @@ -2839,7 +4366,7 @@ Whenever a permanent you control is turned face up, if it's a creature, you may 4GG 4/5 - DSC + DSC 2 @@ -2853,7 +4380,7 @@ Miracle {W} (You may cast this card for its miracle cost when you draw it if it' 6 4WW - DSC + DSC 3 @@ -2869,7 +4396,7 @@ III — Put target creature or planeswalker card from a graveyard onto the battl 5 4B - DSC + DSC 1 @@ -2885,7 +4412,7 @@ Whenever a player casts their first spell each turn, choose another target playe 3BR 5/5 - DSC + DSC 2 @@ -2901,21 +4428,22 @@ Each enchantment card in your graveyard has escape. The escape cost is equal to XWUB 3/3 - DSC + DSC 2 - They Came from the Pipes - When They Came from the Pipes enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) -Whenever a face-down creature you control enters, draw a card. + Theater of Horrors + At the beginning of your upkeep, exile the top card of your library. +During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. +{3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker. - U + BR Enchantment Enchantment - 5 - 4U + 3 + 1BR - DSC + DSC 1 @@ -2929,7 +4457,21 @@ Whenever a face-down creature you control enters, draw a card. 5 4U - DSC + DSC + 1 + + + They Came from the Pipes + When They Came from the Pipes enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +Whenever a face-down creature you control enters, draw a card. + + U + Enchantment + Enchantment + 5 + 4U + + DSC 1 @@ -2942,7 +4484,7 @@ Whenever a face-down creature you control enters, draw a card. 3 2U - DSC + DSC 3 @@ -2955,9 +4497,22 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC + DSC 0 + + Thought Vessel + You have no maximum hand size. +{T}: Add {C}. + + Artifact + Artifact + 2 + 2 + + DSC + 1 + Thriving Heath Thriving Heath enters tapped. As it enters, choose a color other than white. @@ -2967,7 +4522,7 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC + DSC 0 @@ -2979,7 +4534,7 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC + DSC 0 @@ -2991,9 +4546,24 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC + DSC 0 + + Thunderfoot Baloth + Trample +Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. + + G + Creature — Beast + Creature + 6 + 4GG + 5/5 + + DSC + 2 + Time Bends to My Will When you set this scheme in motion, take an extra turn after this one. Skip the untap step of that turn. @@ -3001,7 +4571,7 @@ When Thornwood Falls enters, you gain 1 life. Scheme 0 - DSC + DSC 1 @@ -3014,7 +4584,7 @@ When Thornwood Falls enters, you gain 1 life. 5 2WWU - DSC + DSC 3 @@ -3029,9 +4599,25 @@ Enchanted creature has indestructible. 3 2W - DSC + DSC 1 + + Titania, Nature's Force + You may play Forests from your graveyard. +Whenever a Forest you control enters, create a 5/3 green Elemental creature token. +Whenever an Elemental you control dies, you may mill three cards. + + G + Legendary Creature — Elemental + Creature + 6 + 4GG + 6/6 + + DSC + 2 + Trail of Mystery Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. @@ -3043,9 +4629,33 @@ Whenever a permanent you control is turned face up, if it's a creature, it gets 2 1G - DSC + DSC 1 + + Tranquil Thicket + Tranquil Thicket enters tapped. +{T}: Add {G}. +Cycling {G} ({G}, Discard this card: Draw a card.) + + Land + Land + 0 + + DSC + 0 + + + Tree of Tales + {T}: Add {G}. + + Artifact Land + Land + 0 + + DSC + 0 + Trygon Predator Flying @@ -3058,9 +4668,21 @@ Whenever Trygon Predator deals combat damage to a player, you may destroy target 1GU 2/3 - DSC + DSC 2 + + Twilight Mire + {T}: Add {C}. +{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. + + Land + Land + 0 + + DSC + 0 + Underground River {T}: Add {C}. @@ -3070,7 +4692,7 @@ Whenever Trygon Predator deals combat damage to a player, you may destroy target Land 0 - DSC + DSC 0 @@ -3085,7 +4707,22 @@ At the beginning of combat on your turn, mill a card and choose an opponent at r 2G 3/3 - DSC + DSC + 2 + + + Ursine Monstrosity + Trample +At the beginning of combat on your turn, mill a card and choose an opponent at random. Ursine Monstrosity attacks that player this combat if able. Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard. + + G + Creature — Bear Mutant + Creature + 3 + 2G + 3/3 + + DSC 2 @@ -3098,7 +4735,7 @@ At the beginning of combat on your turn, mill a card and choose an opponent at r 4 2WB - DSC + DSC 3 @@ -3114,9 +4751,20 @@ Whenever an opponent loses life for the first time during each of their turns, p 2BR 4/4 - DSC + DSC 2 + + Vault of Whispers + {T}: Add {B}. + + Artifact Land + Land + 0 + + DSC + 0 + Verge Rangers First strike @@ -3130,7 +4778,22 @@ As long as an opponent controls more lands than you, you may play lands from the 2W 3/3 - DSC + DSC + 2 + + + Vial Smasher the Fierce + Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls. +Partner (You can have two commanders if both have partner.) + + BR + Legendary Creature — Goblin Berserker + Creature + 3 + 1BR + 2/3 + + DSC 2 @@ -3142,7 +4805,18 @@ As long as an opponent controls more lands than you, you may play lands from the Land 0 - DSC + DSC + 0 + + + Viridescent Bog + {1}, {T}: Add {B}{G}. + + Land + Land + 0 + + DSC 0 @@ -3152,7 +4826,34 @@ As long as an opponent controls more lands than you, you may play lands from the Scheme 0 - DSC + DSC + 1 + + + Whip of Erebos + Creatures you control have lifelink. +{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery. + + B + Legendary Enchantment Artifact + Artifact + 4 + 2BB + + DSC + 1 + + + Whispersilk Cloak + Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + DSC 1 @@ -3167,7 +4868,7 @@ Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures y 3GG 4/4 - DSC + DSC 2 @@ -3180,7 +4881,7 @@ Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures y 4 3G - DSC + DSC 1 @@ -3196,9 +4897,33 @@ Delirium — At the beginning of your end step, you may exile any number of card 2BG 2/5 - DSC + DSC 2 + + Witch's Clinic + {T}: Add {C}. +{2}, {T}: Target commander gains lifelink until end of turn. + + Land + Land + 0 + + DSC + 0 + + + Woodland Cemetery + Woodland Cemetery enters tapped unless you control a Swamp or a Forest. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC + 0 + Worldspine Wurm Trample @@ -3212,9 +4937,26 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its 8GGG 15/15 - DSC + DSC 2 + + Wrenn and Seven + +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. +0: Put any number of land cards from your hand onto the battlefield tapped. +−3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." +−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." + + G + Legendary Planeswalker — Wrenn + Planeswalker + 5 + 3GG + 5 + + DSC + 1 + Yavimaya Coast {T}: Add {C}. @@ -3224,7 +4966,7 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its Land 0 - DSC + DSC 0 @@ -3239,7 +4981,7 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its 1GG 2/1 - DSC + DSC 2 @@ -3253,19 +4995,29 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its 4G 5/5 - DSC + DSC 2 + + You Are Unworthy of Mercy + When you set this scheme in motion, each opponent sacrifices a nonland permanent. If you control six or more lands, each opponent sacrifices three nonland pe nents instead. + + Scheme + 0 + + DSC + 1 + You Cannot Hide from Me (An ongoing scheme remains face up until it's abandoned.) -At the beginning of combat on your turn, up to one target creature gets +2/+2 and gains vigilance until end of turn. -It can't be blocked this turn. At the beginning of each opponent's end step, if that player has less than half their starting life total, abandon this scheme. +At the beginning of combat on your turn, up to one target creature gets +2/+2 and gains vigilance until end of turn. It can't be blocked this turn. +At the beginning of each opponent's end step, if that player has less than half their starting life total, abandon this scheme. Ongoing Scheme 0 - DSC + DSC 1 @@ -3277,7 +5029,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC + DSC 1 @@ -3287,7 +5039,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC + DSC 1 @@ -3297,7 +5049,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC + DSC 1 @@ -3307,7 +5059,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC + DSC 1 @@ -3317,7 +5069,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC + DSC 1 @@ -3327,7 +5079,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC + DSC 1 @@ -3337,7 +5089,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC + DSC 1 @@ -3350,7 +5102,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if 5 3UU - DSC + DSC 3 @@ -3363,7 +5115,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if 5 3UU - DSC + DSC 3 @@ -3377,7 +5129,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if 2GU 3/3 - DSC + DSC 2 diff --git a/DSK.xml b/DSK.xml index 4b738c1e..9ae79aaa 100644 --- a/DSK.xml +++ b/DSK.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-09-14 00:54:28 (UTC) + 2024-09-14 08:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/DSK.xml @@ -32,7 +32,7 @@ WUBRG 3/5 - DSK + DSK 2 @@ -47,7 +47,7 @@ WUBRG 3/5 - DSK + DSK 2 @@ -59,7 +59,7 @@ Land 0 - DSK + DSK 0 @@ -75,7 +75,7 @@ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two 2U 5/5 - DSK + DSK 2 @@ -91,7 +91,7 @@ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two 2U 5/5 - DSK + DSK 2 @@ -105,7 +105,7 @@ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two 1W 2/2 - DSK + DSK 2 @@ -121,7 +121,7 @@ Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an 5GG 9/9 - DSK + DSK 2 @@ -136,7 +136,7 @@ When Anthropede enters, you may discard a card or pay {2}. When you do, destroy 3G 3/4 - DSK + DSK 2 @@ -151,7 +151,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib 2B 3/2 - DSK + DSK 2 @@ -165,7 +165,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib RW 1/3 - DSK + DSK 2 @@ -178,7 +178,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib 3 2/4 - DSK + DSK 2 @@ -192,7 +192,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib 1B 2/2 - DSK + DSK 2 @@ -208,7 +208,7 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle 3GG 5/5 - DSK + DSK 2 @@ -224,7 +224,7 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle 3GG 5/5 - DSK + DSK 2 @@ -240,7 +240,7 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) 2 GW - DSK + DSK 1 @@ -254,7 +254,7 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) 4G 5/4 - DSK + DSK 2 @@ -267,7 +267,7 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) 1 1 - DSK + DSK 1 @@ -282,7 +282,7 @@ The creature you control deals damage equal to its power to the creature an oppo 2 RG - DSK + DSK 3 @@ -297,12 +297,12 @@ Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain 4RR 5/6 - DSK + DSK 2 Betrayer's Bargain - As an additioinal cost to cast this spell, sacrifice a creature or enchantment or pay {2}. + As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}. Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. R @@ -311,7 +311,7 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die 2 1R - DSK + DSK 3 @@ -323,7 +323,7 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die Land 0 - DSK + DSK 0 @@ -335,7 +335,7 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die Land 0 - DSK + DSK 0 @@ -347,9 +347,23 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die Land 0 - DSK + DSK 0 + + Boilerbilges Ripper + When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. + + R + Creature — Human Assassin + Creature + 5 + 4R + 4/4 + + DSK + 2 + Bottomless Pool (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -361,7 +375,7 @@ When you unlock this door, return up to one target creature to its owner's hand. 6 U - DSK + DSK 1 @@ -375,7 +389,7 @@ Whenever one or more creatures you control deal combat damage to a player, draw 6 4U - DSK + DSK 1 @@ -391,7 +405,7 @@ Whenever one or more creatures you control deal combat damage to a player, draw 3 2G - DSK + DSK 3 @@ -407,7 +421,7 @@ When Broodspinner enters, surveil 2. (Look at the top two cards of your library, BG 2/3 - DSK + DSK 2 @@ -422,7 +436,7 @@ Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. 3B 3/3 - DSK + DSK 2 @@ -435,7 +449,7 @@ Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. 2 1G - DSK + DSK 3 @@ -449,7 +463,7 @@ Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. 3G 4/4 - DSK + DSK 2 @@ -463,7 +477,7 @@ When you unlock this door, search your library for a Room card that doesn't have 7 3U - DSK + DSK 1 @@ -477,7 +491,7 @@ At the beginning of your upkeep, surveil 1. You win the game if there are eight 7 2U - DSK + DSK 1 @@ -491,7 +505,7 @@ When you unlock this door, search your library for a Room card that doesn't have 7 3U - DSK + DSK 1 @@ -505,7 +519,7 @@ At the beginning of your upkeep, surveil 1. You win the game if there are eight 7 2U - DSK + DSK 1 @@ -521,7 +535,7 @@ Equip {3} 2 1R - DSK + DSK 1 @@ -537,7 +551,7 @@ Equip {3} 2 1R - DSK + DSK 1 @@ -551,7 +565,7 @@ At the beginning of your upkeep, exile the top card of your library. You may pla 10 3R - DSK + DSK 1 @@ -565,7 +579,7 @@ Once each turn, you may pay {0} rather than pay the mana cost for a spell you ca 10 4RR - DSK + DSK 1 @@ -579,7 +593,7 @@ At the beginning of your upkeep, exile the top card of your library. You may pla 10 3R - DSK + DSK 1 @@ -593,7 +607,7 @@ Once each turn, you may pay {0} rather than pay the mana cost for a spell you ca 10 4RR - DSK + DSK 1 @@ -607,7 +621,7 @@ Once each turn, you may pay {0} rather than pay the mana cost for a spell you ca 3U 2/5 - DSK + DSK 2 @@ -622,7 +636,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p R 1/1 - DSK + DSK 2 @@ -637,7 +651,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p R 1/1 - DSK + DSK 2 @@ -650,7 +664,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK + DSK 3 @@ -663,7 +677,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK + DSK 3 @@ -676,7 +690,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK + DSK 3 @@ -689,7 +703,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK + DSK 3 @@ -703,7 +717,7 @@ Equip {4} 4 4 - DSK + DSK 1 @@ -716,7 +730,7 @@ Equip {4} 1 G - DSK + DSK 3 @@ -731,7 +745,7 @@ When enchanted creature is dealt damage, destroy it. 3 2B - DSK + DSK 1 @@ -745,7 +759,7 @@ When enchanted creature is dealt damage, destroy it. 1U 2/1 - DSK + DSK 2 @@ -760,7 +774,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 2G 2/3 - DSK + DSK 2 @@ -774,7 +788,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 2W 3/3 - DSK + DSK 2 @@ -788,7 +802,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 4 2RR - DSK + DSK 1 @@ -802,7 +816,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 4 2RR - DSK + DSK 1 @@ -816,7 +830,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 4 2RR - DSK + DSK 1 @@ -831,7 +845,7 @@ Equip {3} 3 2U - DSK + DSK 1 @@ -846,7 +860,7 @@ Survival — At the beginning of your second main phase, if Cynical Loner is tap 1B 3/1 - DSK + DSK 2 @@ -861,7 +875,7 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car 4UU 5/7 - DSK + DSK 2 @@ -875,9 +889,65 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car 3B 2/5 - DSK + DSK 2 + + Dazzling Theater + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) + + W + Enchantment — Room + Enchantment + 7 + 3W + + DSK + 1 + + + Prop Room + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Untap each creature you control during each other player's untap step. + + W + Enchantment — Room + Enchantment + 7 + 2W + + DSK + 1 + + + Dazzling Theater + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) + + W + Enchantment — Room + Enchantment + 7 + 3W + + DSK + 1 + + + Prop Room + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Untap each creature you control during each other player's untap step. + + W + Enchantment — Room + Enchantment + 7 + 2W + + DSK + 1 + Defiant Survivor Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) @@ -889,7 +959,7 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car 2G 3/2 - DSK + DSK 2 @@ -903,7 +973,7 @@ Whenever one or more cards leave your graveyard, create a 2/2 black Horror encha 5 3B - DSK + DSK 1 @@ -917,7 +987,7 @@ When you unlock this door, return target creature card from your graveyard to yo 5 B - DSK + DSK 1 @@ -931,7 +1001,7 @@ Delirium — If there are four or more card types among cards in your graveyard, 2 1B - DSK + DSK 3 @@ -945,9 +1015,37 @@ Delirium — If there are four or more card types among cards in your graveyard, 2 1B - DSK + DSK 3 + + Derelict Attic + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, you draw two cards and you lose 2 life. + + B + Enchantment — Room + Enchantment + 3 + 2B + + DSK + 1 + + + Widow's Walk + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn. + + B + Enchantment — Room + Enchantment + 3 + 3B + + DSK + 1 + Dissection Tools When Dissection Tools enters, manifest dread, then attach Dissection Tools to that creature. @@ -959,7 +1057,7 @@ Equip—Sacrifice a creature. 5 5 - DSK + DSK 1 @@ -987,7 +1085,7 @@ When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards 2 BR - DSK + DSK 1 @@ -1002,7 +1100,7 @@ When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards 3R 4/3 - DSK + DSK 2 @@ -1016,7 +1114,7 @@ Whenever one or more non-Toy creatures you control attack a player, create a 1/1 8 1W - DSK + DSK 1 @@ -1030,7 +1128,7 @@ Creatures you control have base power and toughness each equal to the number of 8 4WW - DSK + DSK 1 @@ -1044,7 +1142,7 @@ Whenever one or more non-Toy creatures you control attack a player, create a 1/1 8 1W - DSK + DSK 1 @@ -1058,9 +1156,22 @@ Creatures you control have base power and toughness each equal to the number of 8 4WW - DSK + DSK 1 + + Don't Make a Sound + Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + U + Instant + Instant + 2 + 1U + + DSK + 3 + Doomsday Excruciator Flying @@ -1074,7 +1185,7 @@ At the beginning of your upkeep, draw a card. BBBBBB 6/6 - DSK + DSK 2 @@ -1090,7 +1201,7 @@ At the beginning of your upkeep, draw a card. BBBBBB 6/6 - DSK + DSK 2 @@ -1104,7 +1215,7 @@ Destroy target nonland permanent. 4 2BG - DSK + DSK 3 @@ -1133,7 +1244,7 @@ Enchanted creature gets -3/-0 and loses all abilities. 6 4UU - DSK + DSK 1 @@ -1146,7 +1257,7 @@ Enchanted creature gets -3/-0 and loses all abilities. 5 4W - DSK + DSK 3 @@ -1161,7 +1272,7 @@ When Enduring Courage dies, if it was a creature, return it to the battlefield u 2RR 3/3 - DSK + DSK 2 @@ -1176,7 +1287,7 @@ When Enduring Courage dies, if it was a creature, return it to the battlefield u 2RR 3/3 - DSK + DSK 2 @@ -1222,7 +1333,7 @@ When Enduring Curiosity dies, if it was a creature, return it to the battlefield 2UU 4/3 - DSK + DSK 2 @@ -1270,7 +1381,7 @@ When Enduring Curiosity dies, if it was a creature, return it to the battlefield 2UU 4/3 - DSK + DSK 2 @@ -1286,7 +1397,7 @@ When Enduring Innocence dies, if it was a creature, return it to the battlefield 1WW 2/1 - DSK + DSK 2 @@ -1334,7 +1445,7 @@ When Enduring Innocence dies, if it was a creature, return it to the battlefield 1WW 2/1 - DSK + DSK 2 @@ -1349,7 +1460,7 @@ When Enduring Tenacity dies, if it was a creature, return it to the battlefield 2BB 4/3 - DSK + DSK 2 @@ -1394,7 +1505,7 @@ When Enduring Tenacity dies, if it was a creature, return it to the battlefield 2BB 4/3 - DSK + DSK 2 @@ -1410,7 +1521,7 @@ When Enduring Vitality dies, if it was a creature, return it to the battlefield 1GG 3/3 - DSK + DSK 2 @@ -1426,7 +1537,7 @@ When Enduring Vitality dies, if it was a creature, return it to the battlefield 1GG 3/3 - DSK + DSK 2 @@ -1472,7 +1583,7 @@ Draw a card. 1 U - DSK + DSK 3 @@ -1487,7 +1598,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 2/3 - DSK + DSK 2 @@ -1502,7 +1613,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 2/3 - DSK + DSK 2 @@ -1517,7 +1628,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 2/3 - DSK + DSK 2 @@ -1532,7 +1643,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 1/3 - DSK + DSK 2 @@ -1544,7 +1655,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo Land 0 - DSK + DSK 0 @@ -1558,7 +1669,7 @@ Enchanted creature gets +1/+1 for each enchantment you control and has first str 1 W - DSK + DSK 1 @@ -1571,7 +1682,7 @@ Enchanted creature gets +1/+1 for each enchantment you control and has first str 2 1W - DSK + DSK 3 @@ -1585,7 +1696,7 @@ Enchanted creature gets +1/+1 for each enchantment you control and has first str 3B 2/2 - DSK + DSK 2 @@ -1602,7 +1713,7 @@ When Fear of Abduction leaves the battlefield, put each card exiled with it into 4WW 5/5 - DSK + DSK 2 @@ -1617,7 +1728,7 @@ Fear of Being Hunted must be blocked if able. 1RR 4/2 - DSK + DSK 2 @@ -1632,7 +1743,7 @@ Delirium — Whenever a source you control deals noncombat damage to an opponent 4RR 4/4 - DSK + DSK 2 @@ -1647,7 +1758,7 @@ Trample 2G 5/4 - DSK + DSK 2 @@ -1661,7 +1772,7 @@ Trample 4U 2/7 - DSK + DSK 2 @@ -1676,7 +1787,7 @@ Whenever Fear of Falling attacks, target creature defending player controls gets 3UU 4/4 - DSK + DSK 2 @@ -1690,7 +1801,7 @@ Whenever Fear of Falling attacks, target creature defending player controls gets 4W 4/4 - DSK + DSK 2 @@ -1705,7 +1816,7 @@ When Fear of Impostors enters, counter target spell. Its controller manifests dr 1UU 3/2 - DSK + DSK 2 @@ -1721,7 +1832,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 1UB 2/2 - DSK + DSK 2 @@ -1736,7 +1847,7 @@ Flying 1U 2/3 - DSK + DSK 2 @@ -1750,7 +1861,7 @@ Flying B 1/1 - DSK + DSK 2 @@ -1765,7 +1876,7 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 1R 2/3 - DSK + DSK 2 @@ -1780,7 +1891,7 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 1R 2/3 - DSK + DSK 2 @@ -1795,7 +1906,7 @@ Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your 1W 2/2 - DSK + DSK 2 @@ -1809,7 +1920,7 @@ Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your 4B 5/5 - DSK + DSK 2 @@ -1823,7 +1934,7 @@ Exile target creature. 1 B - DSK + DSK 3 @@ -1838,7 +1949,7 @@ Whenever Flesh Burrower attacks, another target creature you control gains death 1G 2/2 - DSK + DSK 2 @@ -1850,7 +1961,7 @@ Whenever Flesh Burrower attacks, another target creature you control gains death Land 0 - DSK + DSK 0 @@ -1862,7 +1973,7 @@ Whenever Flesh Burrower attacks, another target creature you control gains death Land 0 - DSK + DSK 0 @@ -1879,7 +1990,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put 1U 2/1 - DSK + DSK 2 @@ -1890,7 +2001,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put Land 0 - DSK + DSK 0 @@ -1901,7 +2012,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put Land 0 - DSK + DSK 0 @@ -1912,7 +2023,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put Land 0 - DSK + DSK 0 @@ -1925,7 +2036,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put 1 1 - DSK + DSK 1 @@ -1940,7 +2051,7 @@ Enchanted creature gets +2/+2 and has trample. 3 2G - DSK + DSK 1 @@ -1955,7 +2066,7 @@ When Friendly Ghost enters, target creature gets +2/+4 until end of turn. 3W 2/4 - DSK + DSK 2 @@ -1968,7 +2079,7 @@ When Friendly Ghost enters, target creature gets +2/+4 until end of turn. 2 2/2 - DSK + DSK 2 @@ -1982,7 +2093,7 @@ Whenever a creature you control dies, each opponent loses 1 life and you gain 1 11 2B - DSK + DSK 1 @@ -1996,7 +2107,7 @@ When you unlock this door, return all creature cards from your graveyard to the 11 6BB - DSK + DSK 1 @@ -2010,7 +2121,7 @@ Whenever a creature you control dies, each opponent loses 1 life and you gain 1 11 2B - DSK + DSK 1 @@ -2024,7 +2135,7 @@ When you unlock this door, return all creature cards from your graveyard to the 11 6BB - DSK + DSK 1 @@ -2039,7 +2150,7 @@ When you unlock this door, return all creature cards from your graveyard to the 2 UU - DSK + DSK 3 @@ -2052,7 +2163,7 @@ When you unlock this door, return all creature cards from your graveyard to the 1 1 - DSK + DSK 1 @@ -2065,7 +2176,7 @@ When you unlock this door, return all creature cards from your graveyard to the 1 1 - DSK + DSK 1 @@ -2081,7 +2192,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 3WW 2/5 - DSK + DSK 2 @@ -2097,7 +2208,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 3WW 2/5 - DSK + DSK 2 @@ -2112,7 +2223,7 @@ Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door 3U 3/3 - DSK + DSK 2 @@ -2125,7 +2236,7 @@ Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door 2 1B - DSK + DSK 3 @@ -2139,7 +2250,7 @@ When you unlock this door, this Room deals 4 damage to target creature an oppone 8 2R - DSK + DSK 1 @@ -2153,7 +2264,7 @@ At the beginning of your end step, this Room deals 1 damage to each opponent.8 4R - DSK + DSK 1 @@ -2167,9 +2278,22 @@ At the beginning of your end step, this Room deals 1 damage to each opponent.2W 3/3 - DSK + DSK 2 + + Glimmerburst + Draw two cards. Create a 1/1 white Glimmer enchantment creature token. + + U + Instant + Instant + 4 + 3U + + DSK + 3 + Glimmerlight When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token. @@ -2181,7 +2305,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 2 2 - DSK + DSK 1 @@ -2193,7 +2317,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Land 0 - DSK + DSK 0 @@ -2205,7 +2329,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Land 0 - DSK + DSK 0 @@ -2219,7 +2343,7 @@ Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 2 1R - DSK + DSK 3 @@ -2233,7 +2357,7 @@ When you unlock this door, create a 1/1 white Glimmer enchantment creature token 5 1W - DSK + DSK 1 @@ -2247,7 +2371,7 @@ When you unlock this door, put a +1/+1 counter on each of up to two target creat 5 2W - DSK + DSK 1 @@ -2261,7 +2385,7 @@ When you unlock this door, create a 1/1 white Glimmer enchantment creature token 5 1W - DSK + DSK 1 @@ -2275,7 +2399,7 @@ When you unlock this door, put a +1/+1 counter on each of up to two target creat 5 2W - DSK + DSK 1 @@ -2290,7 +2414,7 @@ When Grasping Longneck dies, you gain 2 life. 2G 4/2 - DSK + DSK 2 @@ -2304,7 +2428,7 @@ Lands you control have "{T}: Add one mana of any color." 7 2G - DSK + DSK 1 @@ -2318,7 +2442,7 @@ When you unlock this door, mill four cards, then return up to two permanent card 7 3G - DSK + DSK 1 @@ -2332,7 +2456,7 @@ When you unlock this door, mill four cards, then return up to two permanent card WU 2/2 - DSK + DSK 2 @@ -2347,7 +2471,7 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up 5 3BB - DSK + DSK 1 @@ -2362,7 +2486,7 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up 5 3BB - DSK + DSK 1 @@ -2392,7 +2516,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 2 GU - DSK + DSK 1 @@ -2406,7 +2530,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 1R 2/2 - DSK + DSK 2 @@ -2420,7 +2544,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 2W 2/4 - DSK + DSK 2 @@ -2434,7 +2558,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 3 3 - DSK + DSK 1 @@ -2449,7 +2573,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 1GG 3/3 - DSK + DSK 2 @@ -2464,7 +2588,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 1GG 3/3 - DSK + DSK 2 @@ -2480,7 +2604,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2GG 5/5 - DSK + DSK 1 @@ -2496,7 +2620,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2GG 5/5 - DSK + DSK 1 @@ -2509,7 +2633,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2 1G - DSK + DSK 3 @@ -2523,7 +2647,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 1G 2/2 - DSK + DSK 2 @@ -2535,7 +2659,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This Land 0 - DSK + DSK 0 @@ -2547,7 +2671,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This Land 0 - DSK + DSK 0 @@ -2561,7 +2685,7 @@ Delirium — If there are four or more card types among cards in your graveyard, 5 4R - DSK + DSK 3 @@ -2576,7 +2700,7 @@ When Infernal Phantom dies, it deals damage equal to its power to any target.3R 2/3 - DSK + DSK 2 @@ -2590,7 +2714,7 @@ When Infernal Phantom dies, it deals damage equal to its power to any target.1B 1/1 - DSK + DSK 2 @@ -2605,7 +2729,7 @@ Unlock costs you pay cost {1} less. WU 2/3 - DSK + DSK 2 @@ -2637,7 +2761,7 @@ Unlock costs you pay cost {1} less. G 1/2 - DSK + DSK 2 @@ -2654,7 +2778,7 @@ Unlock costs you pay cost {1} less. G 1/2 - DSK + DSK 2 @@ -2669,7 +2793,7 @@ Unlock costs you pay cost {1} less. UR 2/2 - DSK + DSK 2 @@ -2684,7 +2808,7 @@ Whenever another creature you control with power 2 or less enters, you may disca 1R 2/2 - DSK + DSK 2 @@ -2695,7 +2819,7 @@ Whenever another creature you control with power 2 or less enters, you may disca Land 0 - DSK + DSK 0 @@ -2706,7 +2830,7 @@ Whenever another creature you control with power 2 or less enters, you may disca Land 0 - DSK + DSK 0 @@ -2717,7 +2841,7 @@ Whenever another creature you control with power 2 or less enters, you may disca Land 0 - DSK + DSK 0 @@ -2730,7 +2854,7 @@ Whenever another creature you control with power 2 or less enters, you may disca 1 W - DSK + DSK 3 @@ -2748,7 +2872,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 2UB 4 - DSK + DSK 1 @@ -2766,7 +2890,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 2UB 4 - DSK + DSK 1 @@ -2784,7 +2908,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 2UB 4 - DSK + DSK 1 @@ -2815,7 +2939,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 1 1 - DSK + DSK 1 @@ -2830,12 +2954,12 @@ Equip {2} 3 2B - DSK + DSK 1 Kona, Rescue Beastie - Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield + Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. G Legendary Creature — Beast Survivor @@ -2844,12 +2968,12 @@ Equip {2} 3G 4/3 - DSK + DSK 2 Kona, Rescue Beastie - Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield + Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. G Legendary Creature — Beast Survivor @@ -2858,12 +2982,12 @@ Equip {2} 3G 4/3 - DSK + DSK 2 Kona, Rescue Beastie - Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield + Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. G Legendary Creature — Beast Survivor @@ -2872,7 +2996,7 @@ Equip {2} 3G 4/3 - DSK + DSK 2 @@ -2884,7 +3008,7 @@ Equip {2} Land 0 - DSK + DSK 0 @@ -2900,7 +3024,7 @@ Equip {2} 4 3B - DSK + DSK 3 @@ -2915,7 +3039,7 @@ As long as you have at least 7 life more than your starting life total, creature 4 2WW - DSK + DSK 1 @@ -2930,7 +3054,7 @@ As long as you have at least 7 life more than your starting life total, creature 4 2WW - DSK + DSK 1 @@ -2944,7 +3068,7 @@ You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you ca 4 2GG - DSK + DSK 1 @@ -2972,7 +3096,7 @@ Whenever you cast an instant or sorcery spell that targets only a single creatur 4 2RR - DSK + DSK 1 @@ -2986,7 +3110,7 @@ Whenever you cast an instant or sorcery spell that targets only a single creatur 4 2RR - DSK + DSK 1 @@ -3001,7 +3125,7 @@ Creatures you control are the chosen type in addition to their other types. The 4 2UU - DSK + DSK 1 @@ -3016,7 +3140,7 @@ Creatures you control are the chosen type in addition to their other types. The 4 2UU - DSK + DSK 1 @@ -3030,7 +3154,7 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst 4 2BB - DSK + DSK 1 @@ -3044,7 +3168,7 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst 4 2BB - DSK + DSK 1 @@ -3059,7 +3183,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 3WW 2/5 - DSK + DSK 2 @@ -3074,7 +3198,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 5 3BB - DSK + DSK 3 @@ -3088,7 +3212,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 2W 2/1 - DSK + DSK 2 @@ -3102,7 +3226,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 6 4/4 - DSK + DSK 2 @@ -3115,7 +3239,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 2 1G - DSK + DSK 3 @@ -3131,7 +3255,7 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 6 5U - DSK + DSK 1 @@ -3147,7 +3271,7 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 6 5U - DSK + DSK 1 @@ -3160,7 +3284,7 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 2 2/2 - DSK + DSK 2 @@ -3173,22 +3297,35 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 2 2/2 - DSK + DSK 2 - Meathook Massacre II - When Meathook Massacre II enters, each player sacrifices X creatures. -Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. -Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. + Meat Locker + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - B - Legendary Enchantment + U + Enchantment — Room Enchantment - 4 - XXBBBB + 8 + 2U - DSK + DSK + 1 + + + Drowned Diner + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, draw three cards, then discard a card. + + U + Enchantment — Room + Enchantment + 8 + 3UU + + DSK 1 @@ -3203,7 +3340,7 @@ Whenever a creature an opponent controls dies, they may pay 3 life. If they don' 4 XXBBBB - DSK + DSK 1 @@ -3218,7 +3355,22 @@ Whenever a creature an opponent controls dies, they may pay 3 life. If they don' 4 XXBBBB - DSK + DSK + 1 + + + Meathook Massacre II + When Meathook Massacre II enters, each player sacrifices X creatures. +Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. +Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. + + B + Legendary Enchantment + Enchantment + 4 + XXBBBB + + DSK 1 @@ -3233,7 +3385,7 @@ When Miasma Demon enters, you may discard any number of cards. When you do, up t 4BB 5/4 - DSK + DSK 2 @@ -3246,7 +3398,7 @@ When Miasma Demon enters, you may discard any number of cards. When you do, up t 4 2RW - DSK + DSK 3 @@ -3260,7 +3412,7 @@ When you unlock this door, create a token that's a copy of target creature you c 10 2U - DSK + DSK 1 @@ -3274,7 +3426,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger 10 5UU - DSK + DSK 1 @@ -3288,7 +3440,7 @@ When you unlock this door, create a token that's a copy of target creature you c 10 2U - DSK + DSK 1 @@ -3302,7 +3454,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger 10 5UU - DSK + DSK 1 @@ -3316,7 +3468,7 @@ When you unlock this door, search your library for a basic land card, put it ont 9 2G - DSK + DSK 1 @@ -3330,9 +3482,23 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that 9 5G - DSK + DSK 1 + + Monstrous Emergence + As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. +Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature. + + G + Sorcery + Sorcery + 2 + 1G + + DSK + 3 + Most Valuable Slayer Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. @@ -3344,7 +3510,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that 3R 2/4 - DSK + DSK 2 @@ -3355,7 +3521,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK + DSK 0 @@ -3366,7 +3532,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK + DSK 0 @@ -3377,7 +3543,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK + DSK 0 @@ -3390,7 +3556,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that 3 1BB - DSK + DSK 3 @@ -3402,7 +3568,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK + DSK 0 @@ -3417,7 +3583,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t UB 2/2 - DSK + DSK 2 @@ -3432,7 +3598,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t UB 2/2 - DSK + DSK 2 @@ -3444,7 +3610,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t Land 0 - DSK + DSK 0 @@ -3459,7 +3625,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t 2WU 3/4 - DSK + DSK 2 @@ -3474,7 +3640,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t 2WU 3/4 - DSK + DSK 2 @@ -3504,7 +3670,7 @@ Whenever a creature you control becomes blocked, you may exile it. You may play R 2/1 - DSK + DSK 2 @@ -3519,7 +3685,7 @@ Whenever a creature you control becomes blocked, you may exile it. You may play R 2/1 - DSK + DSK 2 @@ -3534,7 +3700,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 2 1B - DSK + DSK 1 @@ -3548,7 +3714,7 @@ Creatures your opponents control can be the targets of spells and abilities as t GU 2/3 - DSK + DSK 2 @@ -3562,7 +3728,7 @@ Creatures your opponents control can be the targets of spells and abilities as t GU 2/3 - DSK + DSK 2 @@ -3576,7 +3742,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 2G 2/4 - DSK + DSK 2 @@ -3590,7 +3756,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 2G 2/4 - DSK + DSK 2 @@ -3604,7 +3770,7 @@ Creatures your opponents control can be the targets of spells and abilities as t W 1/1 - DSK + DSK 2 @@ -3618,7 +3784,7 @@ Creatures your opponents control can be the targets of spells and abilities as t W 1/1 - DSK + DSK 2 @@ -3632,7 +3798,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 1W 2/1 - DSK + DSK 2 @@ -3647,7 +3813,7 @@ Delirium — At the beginning of your end step, if there are four or more card t 1B 2/2 - DSK + DSK 2 @@ -3662,7 +3828,7 @@ Delirium — At the beginning of your end step, if there are four or more card t 1G 0/4 - DSK + DSK 2 @@ -3677,7 +3843,7 @@ Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you m 3BB 5/5 - DSK + DSK 2 @@ -3692,7 +3858,7 @@ Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you m 3BB 5/5 - DSK + DSK 2 @@ -3737,7 +3903,7 @@ Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to an 4RR 5/5 - DSK + DSK 2 @@ -3752,7 +3918,7 @@ Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to an 4RR 5/5 - DSK + DSK 2 @@ -3798,7 +3964,7 @@ Whenever Overlord of the Floodpits enters or attacks, draw two cards, then disca 3UU 5/3 - DSK + DSK 2 @@ -3846,7 +4012,7 @@ Whenever Overlord of the Floodpits enters or attacks, draw two cards, then disca 3UU 5/3 - DSK + DSK 2 @@ -3861,7 +4027,7 @@ Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless 3GG 6/5 - DSK + DSK 2 @@ -3921,7 +4087,7 @@ Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insec 5WW 6/6 - DSK + DSK 2 @@ -3936,7 +4102,7 @@ Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insec 5WW 6/6 - DSK + DSK 2 @@ -3980,7 +4146,7 @@ When you unlock this door, exile the top two cards of your library. You may play 5 2R - DSK + DSK 1 @@ -3994,7 +4160,7 @@ Whenever you attack, attacking creatures you control get +1/+0 until end of turn 5 1R - DSK + DSK 1 @@ -4008,7 +4174,7 @@ Whenever you attack, attacking creatures you control get +1/+0 until end of turn 1U 1/3 - DSK + DSK 2 @@ -4023,7 +4189,7 @@ Patched Plaything enters with two -1/-1 counters on it if you cast it from your 2W 4/3 - DSK + DSK 2 @@ -4038,7 +4204,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card G 3/3 - DSK + DSK 2 @@ -4050,7 +4216,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card Land 0 - DSK + DSK 0 @@ -4063,7 +4229,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card 4 2RG - DSK + DSK 3 @@ -4076,7 +4242,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card 4 2RG - DSK + DSK 3 @@ -4090,7 +4256,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card 1R 3/2 - DSK + DSK 2 @@ -4105,7 +4271,7 @@ Piranha Fly enters tapped. 1U 2/1 - DSK + DSK 2 @@ -4116,7 +4282,7 @@ Piranha Fly enters tapped. Land 0 - DSK + DSK 0 @@ -4127,7 +4293,7 @@ Piranha Fly enters tapped. Land 0 - DSK + DSK 0 @@ -4138,7 +4304,7 @@ Piranha Fly enters tapped. Land 0 - DSK + DSK 0 @@ -4153,7 +4319,21 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2B 3/2 - DSK + DSK + 2 + + + Possessed Goat + {3}, Discard a card: Put three +1/+1 counters on Possessed Goat and it becomes a black Demon in addition to its other colors and types. Activate only once. + + W + Creature — Goat + Creature + 1 + W + 1/1 + + DSK 2 @@ -4166,7 +4346,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2 1R - DSK + DSK 3 @@ -4193,7 +4373,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 1R 2/2 - DSK + DSK 2 @@ -4207,7 +4387,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2R 1/4 - DSK + DSK 2 @@ -4219,7 +4399,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 Land 0 - DSK + DSK 0 @@ -4234,7 +4414,7 @@ Whenever you attack, create a 1/1 red Gremlin creature token. 4R 4/4 - DSK + DSK 2 @@ -4249,7 +4429,7 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.RR 2/2 - DSK + DSK 2 @@ -4264,7 +4444,7 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.RR 2/2 - DSK + DSK 2 @@ -4276,7 +4456,7 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.Land 0 - DSK + DSK 0 @@ -4291,7 +4471,7 @@ Whenever Reluctant Role Model or another creature you control dies, if it had co 1W 2/2 - DSK + DSK 2 @@ -4306,7 +4486,7 @@ Whenever Reluctant Role Model or another creature you control dies, if it had co 1W 2/2 - DSK + DSK 2 @@ -4321,13 +4501,13 @@ Whenever Reluctant Role Model or another creature you control dies, if it had co 1W 2/2 - DSK + DSK 2 Restricted Office (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this room, destroy all creatures with power 3 or greater. +When you unlock this door, destroy all creatures with power 3 or greater. UW Enchantment — Room @@ -4335,7 +4515,7 @@ When you unlock this room, destroy all creatures with power 3 or greater. 11 2WW - DSK + DSK 1 @@ -4349,13 +4529,13 @@ Other permanents you control have hexproof. 11 5UU - DSK + DSK 1 Restricted Office (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this room, destroy all creatures with power 3 or greater. +When you unlock this door, destroy all creatures with power 3 or greater. UW Enchantment — Room @@ -4363,7 +4543,7 @@ When you unlock this room, destroy all creatures with power 3 or greater. 11 2WW - DSK + DSK 1 @@ -4377,7 +4557,7 @@ Other permanents you control have hexproof. 11 5UU - DSK + DSK 1 @@ -4391,7 +4571,7 @@ Other permanents you control have hexproof. 2B 4/1 - DSK + DSK 2 @@ -4405,7 +4585,7 @@ Other permanents you control have hexproof. 2GW 4/4 - DSK + DSK 2 @@ -4419,7 +4599,7 @@ Other permanents you control have hexproof. 2GW 4/4 - DSK + DSK 2 @@ -4434,7 +4614,7 @@ Other permanents you control have hexproof. 3R 5/3 - DSK + DSK 2 @@ -4448,7 +4628,7 @@ Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flash 4 1WBB - DSK + DSK 3 @@ -4462,13 +4642,14 @@ When you unlock this door, this Room deals damage equal to the number of cards i 7 1R - DSK + DSK 1 Steaming Sauna (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -You have no maximum hand size. At the beginning of your end step, draw a card. +You have no maximum hand size. +At the beginning of your end step, draw a card. RU Enchantment — Room @@ -4476,7 +4657,36 @@ You have no maximum hand size. At the beginning of your end step, draw a card.7 3UU - DSK + DSK + 1 + + + Roaring Furnace + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls. + + RU + Enchantment — Room + Enchantment + 7 + 1R + + DSK + 1 + + + Steaming Sauna + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +You have no maximum hand size. +At the beginning of your end step, draw a card. + + RU + Enchantment — Room + Enchantment + 7 + 3UU + + DSK 1 @@ -4491,7 +4701,7 @@ Survival — At the beginning of your second main phase, if Rootwise Survivor is 3GG 3/4 - DSK + DSK 2 @@ -4505,7 +4715,7 @@ Survival — At the beginning of your second main phase, if Rootwise Survivor is 3W 3/4 - DSK + DSK 2 @@ -4519,7 +4729,7 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) 2 2 - DSK + DSK 1 @@ -4535,7 +4745,7 @@ At the beginning of your end step, if you sacrificed one or more permanents this 1BR 3/2 - DSK + DSK 2 @@ -4549,7 +4759,7 @@ Exile this card and two other cards named Say Its Name from your graveyard: Sear 2 1G - DSK + DSK 3 @@ -4562,7 +4772,7 @@ Exile this card and two other cards named Say Its Name from your graveyard: Sear 2 1R - DSK + DSK 3 @@ -4576,7 +4786,7 @@ Exile this card and two other cards named Say Its Name from your graveyard: Sear U 0/3 - DSK + DSK 2 @@ -4591,7 +4801,7 @@ Whenever Screaming Nemesis is dealt damage, it deals that much damage to any oth 2R 3/3 - DSK + DSK 2 @@ -4606,9 +4816,23 @@ Whenever Screaming Nemesis is dealt damage, it deals that much damage to any oth 2R 3/3 - DSK + DSK 2 + + Seized from Slumber + This spell costs {3} less to cast if it targets a tapped creature. +Destroy target creature. + + W + Instant + Instant + 5 + 4W + + DSK + 3 + Shardmage's Rescue Flash @@ -4622,7 +4846,7 @@ Enchanted creature gets +1/+1. 1 W - DSK + DSK 1 @@ -4653,7 +4877,7 @@ Enchanted creature gets +1/+0 and has lifelink and ward {2}. 2 1W - DSK + DSK 1 @@ -4668,7 +4892,7 @@ Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card 4WW 4/5 - DSK + DSK 2 @@ -4682,7 +4906,22 @@ Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card 1GW 3/3 - DSK + DSK + 2 + + + Shroudstomper + Deathtouch +Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. + + BW + Creature — Elemental + Creature + 7 + 3WWBB + 5/5 + + DSK 2 @@ -4700,7 +4939,7 @@ Whenever Silent Hallcreeper deals combat damage to a player, choose one that has 1U 1/1 - DSK + DSK 2 @@ -4718,7 +4957,7 @@ Whenever Silent Hallcreeper deals combat damage to a player, choose one that has 1U 1/1 - DSK + DSK 2 @@ -4733,7 +4972,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo UB 1/4 - DSK + DSK 2 @@ -4748,7 +4987,7 @@ Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card 4GG 7/6 - DSK + DSK 2 @@ -4762,13 +5001,13 @@ At the beginning of your first main phase, add {R}{R}. Spend this mana only to c 7 2R - DSK + DSK 1 Misty Salon (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, you create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. +When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. RU Enchantment — Room @@ -4776,7 +5015,7 @@ When you unlock this door, you create an X/X blue Spirit creature token with fly 7 3U - DSK + DSK 1 @@ -4791,7 +5030,7 @@ Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, 4BB 6/5 - DSK + DSK 2 @@ -4806,7 +5045,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 2G 2/1 - DSK + DSK 2 @@ -4821,7 +5060,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 3 1WW - DSK + DSK 3 @@ -4836,7 +5075,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 3 1WW - DSK + DSK 3 @@ -4850,7 +5089,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 1W 2/1 - DSK + DSK 2 @@ -4865,7 +5104,7 @@ When enchanted creature is dealt damage, destroy it. 2 1B - DSK + DSK 1 @@ -4880,7 +5119,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 1U 3/3 - DSK + DSK 2 @@ -4896,7 +5135,7 @@ Enchanted creature doesn't untap during its controller's untap step. 2 1U - DSK + DSK 1 @@ -4912,7 +5151,7 @@ Enchanted creature doesn't untap during its controller's untap step. 2 1U - DSK + DSK 1 @@ -4924,7 +5163,7 @@ Enchanted creature doesn't untap during its controller's untap step. Land 0 - DSK + DSK 0 @@ -4938,7 +5177,7 @@ When you unlock this door, return target creature card with mana value 3 or less 6 1W - DSK + DSK 1 @@ -4952,7 +5191,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. 6 3W - DSK + DSK 1 @@ -4963,7 +5202,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK + DSK 0 @@ -4974,7 +5213,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK + DSK 0 @@ -4985,7 +5224,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK + DSK 0 @@ -4996,7 +5235,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK + DSK 0 @@ -5011,7 +5250,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. 1RW 1/4 - DSK + DSK 2 @@ -5026,7 +5265,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. 1RW 1/4 - DSK + DSK 2 @@ -5041,7 +5280,7 @@ If a source you control would deal damage to an opponent, prevent that damage an UUU 10/1 - DSK + DSK 2 @@ -5056,7 +5295,7 @@ If a source you control would deal damage to an opponent, prevent that damage an UUU 10/1 - DSK + DSK 2 @@ -5070,7 +5309,7 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target 3 X2R - DSK + DSK 1 @@ -5084,7 +5323,7 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target 3 X2R - DSK + DSK 1 @@ -5098,7 +5337,7 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target 3 X2R - DSK + DSK 1 @@ -5113,7 +5352,7 @@ Delirium — As long as there are four or more card types among cards in your gr 2BG 2/3 - DSK + DSK 2 @@ -5128,7 +5367,7 @@ Delirium — As long as there are four or more card types among cards in your gr 2BG 2/3 - DSK + DSK 2 @@ -5143,7 +5382,7 @@ Delirium — As long as there are four or more card types among cards in your gr 2BG 2/3 - DSK + DSK 2 @@ -5158,7 +5397,7 @@ IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker c 3 2U - DSK + DSK 1 @@ -5175,7 +5414,7 @@ Other tapped creatures you control have hexproof. 3WW 3/4 - DSK + DSK 2 @@ -5209,7 +5448,7 @@ Other tapped creatures you control have hexproof. 3WW 3/4 - DSK + DSK 2 @@ -5221,7 +5460,7 @@ Other tapped creatures you control have hexproof. Land 0 - DSK + DSK 0 @@ -5233,7 +5472,7 @@ Other tapped creatures you control have hexproof. Land 0 - DSK + DSK 0 @@ -5247,7 +5486,35 @@ Whenever a face-down permanent you control enters, search your library for a bas 4 3G - DSK + DSK + 1 + + + Ticket Booth + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, manifest dread. + + R + Enchantment — Room + Enchantment + 3 + 2R + + DSK + 1 + + + Tunnel of Hate + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Whenever you attack, target attacking creature gains double strike until end of turn. + + R + Enchantment — Room + Enchantment + 3 + 4RR + + DSK 1 @@ -5262,7 +5529,7 @@ As long as you control four or more creature tokens, creature tokens you control 2W 1/1 - DSK + DSK 2 @@ -5277,7 +5544,7 @@ As long as you control four or more creature tokens, creature tokens you control 2W 1/1 - DSK + DSK 2 @@ -5291,7 +5558,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 3 2W - DSK + DSK 1 @@ -5304,7 +5571,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1 R - DSK + DSK 3 @@ -5318,7 +5585,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 2U 2/2 - DSK + DSK 2 @@ -5331,7 +5598,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1 R - DSK + DSK 3 @@ -5346,7 +5613,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 3 1UU - DSK + DSK 3 @@ -5361,7 +5628,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1G 2/2 - DSK + DSK 2 @@ -5406,7 +5673,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1GG 3/3 - DSK + DSK 2 @@ -5421,7 +5688,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1GG 3/3 - DSK + DSK 2 @@ -5451,7 +5718,7 @@ As long as enchanted creature is face down, it can't be turned face up. 1 U - DSK + DSK 1 @@ -5466,7 +5733,7 @@ You may cast Undead Sprinter from your graveyard if a non-Zombie creature died t BR 2/2 - DSK + DSK 2 @@ -5481,7 +5748,7 @@ You may cast Undead Sprinter from your graveyard if a non-Zombie creature died t BR 2/2 - DSK + DSK 2 @@ -5495,7 +5762,7 @@ You may return a permanent card from your graveyard to your hand. 3 2G - DSK + DSK 3 @@ -5509,35 +5776,35 @@ You may return a permanent card from your graveyard to your hand. 3 2G - DSK + DSK 3 - Unholy Annex + Underwater Tunnel (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. +When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - B + U Enchantment — Room Enchantment - 8 - 2B + 5 + U - DSK + DSK 1 - Ritual Chamber + Slimy Aquarium (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, create a 6/6 black Demon creature token with flying. +When you unlock this door, manifest dread, then put a +1/+1 counter on that creature. - B + U Enchantment — Room Enchantment - 8 - 3BB + 5 + 3U - DSK + DSK 1 @@ -5551,7 +5818,7 @@ At the beginning of your end step, draw a card. If you control a Demon, each opp 8 2B - DSK + DSK 1 @@ -5565,7 +5832,35 @@ When you unlock this door, create a 6/6 black Demon creature token with flying.< 8 3BB - DSK + DSK + 1 + + + Unholy Annex + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. + + B + Enchantment — Room + Enchantment + 8 + 2B + + DSK + 1 + + + Ritual Chamber + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, create a 6/6 black Demon creature token with flying. + + B + Enchantment — Room + Enchantment + 8 + 3BB + + DSK 1 @@ -5582,7 +5877,7 @@ Crew 1 1WW 2/2 - DSK + DSK 1 @@ -5599,7 +5894,7 @@ Crew 1 1WW 2/2 - DSK + DSK 1 @@ -5612,7 +5907,7 @@ Crew 1 3 2U - DSK + DSK 3 @@ -5626,7 +5921,7 @@ Crew 1 3W 2/2 - DSK + DSK 2 @@ -5642,7 +5937,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK + DSK 2 @@ -5658,7 +5953,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK + DSK 2 @@ -5674,7 +5969,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK + DSK 2 @@ -5690,7 +5985,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2 1R - DSK + DSK 3 @@ -5703,7 +5998,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 1 W - DSK + DSK 3 @@ -5716,7 +6011,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 1 W - DSK + DSK 3 @@ -5732,7 +6027,7 @@ When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying 2U 3/2 - DSK + DSK 2 @@ -5746,7 +6041,7 @@ When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying B 1/1 - DSK + DSK 2 @@ -5773,7 +6068,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. Land 0 - DSK + DSK 0 @@ -5786,7 +6081,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. Land 0 - DSK + DSK 0 @@ -5799,7 +6094,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. 1 XXG - DSK + DSK 3 @@ -5812,7 +6107,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. 1 XXG - DSK + DSK 3 @@ -5829,7 +6124,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 6BBB 9/9 - DSK + DSK 2 @@ -5846,7 +6141,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 6BBB 9/9 - DSK + DSK 2 @@ -5876,7 +6171,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 4 3U - DSK + DSK 3 @@ -5889,7 +6184,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 3 2R - DSK + DSK 3 @@ -5904,7 +6199,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + W 2/1 - DSK + DSK 2 @@ -5918,7 +6213,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + 2R 2/3 - DSK + DSK 2 @@ -5932,7 +6227,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + 1WB 3/3 - DSK + DSK 2 @@ -5946,7 +6241,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + 1WB 3/3 - DSK + DSK 2 @@ -5962,7 +6257,7 @@ When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, the 5BB 6/5 - DSK + DSK 2 @@ -5976,7 +6271,7 @@ Delirium — If there are four or more card types among cards in your graveyard, 1 R - DSK + DSK 3 @@ -5990,7 +6285,7 @@ You may play lands from your graveyard. 8 2G - DSK + DSK 1 @@ -6004,7 +6299,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 8 3GG - DSK + DSK 1 @@ -6018,7 +6313,7 @@ You may play lands from your graveyard. 8 2G - DSK + DSK 1 @@ -6032,7 +6327,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 8 3GG - DSK + DSK 1 @@ -6045,7 +6340,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 5 3RR - DSK + DSK 3 @@ -6058,7 +6353,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 5 3RR - DSK + DSK 3 @@ -6072,7 +6367,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 1G 3/1 - DSK + DSK 2 @@ -6086,7 +6381,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 3G 5/4 - DSK + DSK 2 @@ -6101,7 +6396,7 @@ Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are RG 3/2 - DSK + DSK 2 @@ -6114,7 +6409,7 @@ Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are 2 1B - DSK + DSK 3 @@ -6130,7 +6425,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1BRG 3/4 - DSK + DSK 2 @@ -6146,7 +6441,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1BRG 3/4 - DSK + DSK 2 @@ -6159,7 +6454,7 @@ Delirium — As long as there are four or more card types among cards in your gr 3 2B - DSK + DSK 3 @@ -6172,7 +6467,7 @@ Delirium — As long as there are four or more card types among cards in your gr 3 2B - DSK + DSK 3 @@ -6186,7 +6481,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1GU 1/1 - DSK + DSK 2 @@ -6200,7 +6495,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1GU 1/1 - DSK + DSK 2 diff --git a/spoiler.xml b/spoiler.xml index 110284f4..8f6f77f7 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-09-14 00:54:28 (UTC) + 2024-09-14 08:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -546,7 +546,7 @@ Vampire Interloper can't block. Scheme 0 - DSC~ + DSC~ 1 @@ -558,7 +558,7 @@ Vampire Interloper can't block. Land 0 - DSC~ + DSC~ 0 @@ -573,7 +573,7 @@ Landfall — Whenever a land you control enters, you may draw a card. 4GU 5/5 - DSC~ + DSC~ 2 @@ -586,7 +586,7 @@ Landfall — Whenever a land you control enters, you may draw a card. 5 3UU - DSC~ + DSC~ 3 @@ -599,7 +599,7 @@ Landfall — Whenever a land you control enters, you may draw a card. 8 6UU - DSC~ + DSC~ 3 @@ -614,7 +614,7 @@ Each enchantment card in your hand has miracle. Its miracle cost is equal to its 1WUB 2/4 - DSC~ + DSC~ 2 @@ -629,7 +629,7 @@ Whenever you cast a spell, if the amount of mana spent to cast it was less than 1BB 3/3 - DSC~ + DSC~ 2 @@ -644,9 +644,22 @@ Whenever you cast a spell, if the amount of mana spent to cast it was less than 1BB 3/3 - DSC~ + DSC~ 2 + + Arachnogenesis + Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures. + + G + Instant + Instant + 3 + 2G + + DSC~ + 3 + Arcane Denial Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. @@ -658,7 +671,7 @@ You draw a card at the beginning of the next turn's upkeep. 2 1U - DSC~ + DSC~ 3 @@ -670,7 +683,7 @@ You draw a card at the beginning of the next turn's upkeep. Land 0 - DSC~ + DSC~ 0 @@ -682,7 +695,7 @@ You draw a card at the beginning of the next turn's upkeep. 2 2 - DSC~ + DSC~ 1 @@ -697,7 +710,7 @@ Creatures your opponents control lose flying and can't have or gain flying.4UU 3/2 - DSC~ + DSC~ 2 @@ -712,7 +725,7 @@ Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creat 6BB 6/6 - DSC~ + DSC~ 2 @@ -729,7 +742,7 @@ Whenever you cast a spell, you may remove a slumber counter from Arixmethes. 2GU 12/12 - DSC~ + DSC~ 2 @@ -744,7 +757,7 @@ At the beginning of your end step, exile the bottom card of each opponent's libr 4BBB 9/9 - DSC~ + DSC~ 2 @@ -756,7 +769,7 @@ Basic landcycling {1} ({1}, Discard this card: Search your library for a basic l Land 0 - DSC~ + DSC~ 0 @@ -771,7 +784,7 @@ Nontoken creatures you control are Forest lands in addition to their other types 3GG */* - DSC~ + DSC~ 2 @@ -788,7 +801,7 @@ Whenever a creature with a coin counter on it dies or is put into exile, return 4WB 4/7 - DSC~ + DSC~ 2 @@ -804,7 +817,7 @@ Coven — As long as you control three or more creatures with different powers, 1GG 2/3 - DSC~ + DSC~ 2 @@ -818,7 +831,7 @@ Coven — As long as you control three or more creatures with different powers, 2W 2/2 - DSC~ + DSC~ 2 @@ -831,7 +844,7 @@ When Azorius Chancery enters, return a land you control to its owner's hand. Land 0 - DSC~ + DSC~ 0 @@ -843,7 +856,7 @@ When Azorius Chancery enters, return a land you control to its owner's hand. 2 2 - DSC~ + DSC~ 1 @@ -858,9 +871,64 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3R 3/2 - DSC~ + DSC~ 2 + + Barbflare Gremlin + First strike, haste +Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player. + + R + Creature — Gremlin + Creature + 4 + 3R + 3/2 + + DSC~ + 2 + + + Barren Moor + Barren Moor enters tapped. +{T}: Add {B}. +Cycling {B} ({B}, Discard this card: Draw a card.) + + Land + Land + 0 + + DSC~ + 0 + + + Basilisk Collar + Equipped creature has deathtouch and lifelink. +Equip {2} + + Artifact — Equipment + Artifact + 1 + 1 + + DSC~ + 1 + + + Bastion of Remembrance + When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token. +Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. + + B + Enchantment + Enchantment + 3 + 2B + + DSC~ + 1 + Beanstalk Giant // Fertile Footsteps @@ -885,7 +953,7 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3 2G - DSC~ + DSC~ 3 @@ -898,7 +966,7 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3 BBR - DSC~ + DSC~ 3 @@ -908,7 +976,23 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla Scheme 0 - DSC~ + DSC~ + 1 + + + Binding the Old Gods + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent an opponent controls. +II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. +III — Creatures you control gain deathtouch until end of turn. + + BG + Enchantment — Saga + Enchantment + 4 + 2BG + + DSC~ 1 @@ -921,9 +1005,49 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 2 XG/UG/U - DSC~ + DSC~ 3 + + Blackcleave Cliffs + Blackcleave Cliffs enters tapped unless you control two or fewer other lands. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC~ + 0 + + + Blasphemous Act + This spell costs {1} less to cast for each creature on the battlefield. +Blasphemous Act deals 13 damage to each creature. + + R + Sorcery + Sorcery + 9 + 8R + + DSC~ + 3 + + + Blood Artist + Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. + + B + Creature — Vampire + Creature + 2 + 1B + 0/1 + + DSC~ + 2 + Blood Pact Target player draws two cards and loses 2 life. @@ -934,7 +1058,7 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 3 2B - DSC~ + DSC~ 3 @@ -948,9 +1072,22 @@ Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that pla 1B 1/1 - DSC~ + DSC~ 2 + + Bloodfell Caves + Bloodfell Caves enters tapped. +When Bloodfell Caves enters, you gain 1 life. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC~ + 0 + Body of Knowledge Body of Knowledge's power and toughness are each equal to the number of cards in your hand. @@ -964,7 +1101,7 @@ Whenever Body of Knowledge is dealt damage, draw that many cards. 3UU */* - DSC~ + DSC~ 2 @@ -977,9 +1114,23 @@ When Bojuka Bog enters, exile target player's graveyard. Land 0 - DSC~ + DSC~ 0 + + Braids, Arisen Nightmare + At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. + + B + Legendary Creature — Nightmare + Creature + 3 + 1BB + 3/3 + + DSC~ + 2 + Brainstone {2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. @@ -989,7 +1140,7 @@ When Bojuka Bog enters, exile target player's graveyard. 1 1 - DSC~ + DSC~ 1 @@ -1002,9 +1153,25 @@ When Bojuka Bog enters, exile target player's graveyard. 1 U - DSC~ + DSC~ 3 + + Brash Taunter + Indestructible +Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. +{2}{R}, {T}: Brash Taunter fights another target creature. + + R + Creature — Goblin + Creature + 5 + 4R + 1/1 + + DSC~ + 2 + Burnished Hart {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. @@ -1015,7 +1182,7 @@ When Bojuka Bog enters, exile target player's graveyard. 3 2/2 - DSC~ + DSC~ 2 @@ -1029,9 +1196,37 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac 3 1UU - DSC~ + DSC~ 3 + + Canyon Slough + ({T}: Add {B} or {R}.) +Canyon Slough enters tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Swamp Mountain + Land + 0 + + DSC~ + 0 + + + Carrion Grub + Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. +When Carrion Grub enters, mill four cards. (Put the top four cards of your library into your graveyard.) + + B + Creature — Insect + Creature + 4 + 3B + 0/5 + + DSC~ + 2 + Cast Out Flash @@ -1044,7 +1239,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) 4 3W - DSC~ + DSC~ 1 @@ -1057,7 +1252,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Land 0 - DSC~ + DSC~ 0 @@ -1069,9 +1264,46 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Land 0 - DSC~ + DSC~ 0 + + Cemetery Tampering + Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) +At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost. + + B + Enchantment + Enchantment + 3 + 2B + + DSC~ + 1 + + + Chaos Is My Plaything + When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order. + + Scheme + 0 + + DSC~ + 1 + + + Chaos Warp + The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. + + R + Instant + Instant + 3 + 2R + + DSC~ + 3 + Choose Your Champion When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures. @@ -1079,7 +1311,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Scheme 0 - DSC~ + DSC~ 1 @@ -1089,7 +1321,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Scheme 0 - DSC~ + DSC~ 1 @@ -1103,7 +1335,22 @@ Cycling {W} ({W}, Discard this card: Draw a card.) 3G 3/2 - DSC~ + DSC~ + 2 + + + Combustible Gearhulk + First strike +When Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards. + + R + Artifact Creature — Construct + Creature + 6 + 4RR + 6/6 + + DSC~ 2 @@ -1114,7 +1361,7 @@ Cycling {W} ({W}, Discard this card: Draw a card.) Land 0 - DSC~ + DSC~ 0 @@ -1127,7 +1374,7 @@ Sacrifice Commander's Sphere: Draw a card. 3 3 - DSC~ + DSC~ 1 @@ -1141,7 +1388,21 @@ Delirium — Then if there are four or more card types among cards in your grave 5 3BG - DSC~ + DSC~ + 3 + + + Convert to Slime + Destroy up to one target artifact, up to one target creature, and up to one target enchantment. +Delirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze creature token, where X is the total mana value of permanents destroyed this way. + + BG + Sorcery + Sorcery + 5 + 3BG + + DSC~ 3 @@ -1154,7 +1415,7 @@ Delirium — Then if there are four or more card types among cards in your grave 2 UU - DSC~ + DSC~ 3 @@ -1168,7 +1429,7 @@ When you unlock this door, this Room deals 6 damage to target creature an oppone 11 3B - DSC~ + DSC~ 1 @@ -1182,7 +1443,21 @@ Once during each of your turns, you may cast a spell from your hand by paying li 11 5BB - DSC~ + DSC~ + 1 + + + Crawling Sensation + At the beginning of your upkeep, you may mill two cards. +Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. + + G + Enchantment + Enchantment + 3 + 2G + + DSC~ 1 @@ -1197,9 +1472,22 @@ Whenever you tap a Swamp for mana, add an additional {B}. 3B 2/2 - DSC~ + DSC~ 2 + + Culling Ritual + Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. + + BG + Sorcery + Sorcery + 4 + 2BG + + DSC~ + 3 + Cultivate Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. @@ -1210,7 +1498,7 @@ Whenever you tap a Swamp for mana, add an additional {B}. 3 2G - DSC~ + DSC~ 3 @@ -1226,7 +1514,7 @@ Whenever Curator Beastie enters or attacks, manifest dread. (Look at the top two 4GG 6/6 - DSC~ + DSC~ 2 @@ -1242,7 +1530,7 @@ Whenever Curator Beastie enters or attacks, manifest dread. (Look at the top two 4GG 6/6 - DSC~ + DSC~ 2 @@ -1256,7 +1544,7 @@ Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, ch 2 BB - DSC~ + DSC~ 3 @@ -1268,9 +1556,51 @@ At the beginning of each end step, if two or more creatures died under your cont Ongoing Scheme 0 - DSC~ + DSC~ 1 + + Darkmoss Bridge + Darkmoss Bridge enters tapped. +Indestructible +{T}: Add {B} or {G}. + + Artifact Land + Land + 0 + + DSC~ + 0 + + + Deadbridge Chant + When Deadbridge Chant enters, mill ten cards. +At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, return it to the battlefield. Otherwise, return it to your hand. + + BG + Enchantment + Enchantment + 6 + 4BG + + DSC~ + 1 + + + Deathcap Cultivator + {T}: Add {B} or {G}. +Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. + + G + Creature — Human Druid + Creature + 2 + 1G + 2/1 + + DSC~ + 2 + Deathmist Raptor Deathtouch @@ -1284,7 +1614,7 @@ Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Tu 1GG 3/3 - DSC~ + DSC~ 2 @@ -1297,9 +1627,24 @@ Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Tu 4 2BG - DSC~ + DSC~ 1 + + Decree of Pain + Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. +Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) +When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. + + B + Sorcery + Sorcery + 8 + 6BB + + DSC~ + 3 + Deluge of Doom All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. @@ -1310,7 +1655,20 @@ Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Tu 3 2B - DSC~ + DSC~ + 3 + + + Deluge of Doom + All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. + + B + Sorcery + Sorcery + 3 + 2B + + DSC~ 3 @@ -1325,7 +1683,22 @@ Delirium — Whenever Demolisher Spawn attacks, if there are four or more card t 5GG 7/7 - DSC~ + DSC~ + 2 + + + Demolisher Spawn + Trample, haste +Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn. + + G + Enchantment Creature — Horror + Creature + 7 + 5GG + 7/7 + + DSC~ 2 @@ -1341,7 +1714,7 @@ Once during each of your turns, you may cast an enchantment spell by paying life 4BB 6/6 - DSC~ + DSC~ 2 @@ -1355,7 +1728,21 @@ At the beginning of your end step, create a 5/5 black Demon creature token with 6 4BB - DSC~ + DSC~ + 1 + + + Demonic Covenant + Whenever one or more Demons you control attack a player, you draw a card and lose 1 life. +At the beginning of your end step, create a 5/5 black Demon creature token with flying, then mill two cards. If two cards that share all their card types were milled this way, sacrifice Demonic Covenant. + + B + Kindred Enchantment — Demon + Enchantment + 6 + 4BB + + DSC~ 1 @@ -1368,7 +1755,7 @@ At the beginning of your end step, create a 5/5 black Demon creature token with 2 UB - DSC~ + DSC~ 3 @@ -1382,7 +1769,7 @@ Look at the top seven cards of your library. Put two of them into your hand and 8 6UU - DSC~ + DSC~ 3 @@ -1395,7 +1782,7 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. Land 0 - DSC~ + DSC~ 0 @@ -1408,7 +1795,7 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. 4 3G - DSC~ + DSC~ 3 @@ -1421,7 +1808,7 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. 4 3G - DSC~ + DSC~ 3 @@ -1435,9 +1822,21 @@ When Dimir Aqueduct enters, return a land you control to its owner's hand. 4B 4/6 - DSC~ + DSC~ 2 + + Dragonskull Summit + Dragonskull Summit enters tapped unless you control a Swamp or a Mountain. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC~ + 0 + Dream Eater Flash @@ -1451,7 +1850,7 @@ When Dream Eater enters, surveil 4. When you do, you may return target nonland p 4UU 4/3 - DSC~ + DSC~ 2 @@ -1463,9 +1862,35 @@ When Dream Eater enters, surveil 4. When you do, you may return target nonland p Land 0 - DSC~ + DSC~ 0 + + Dryad Arbor + (Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.") + + G + Land Creature — Forest Dryad + Creature + 0 + 1/1 + + DSC~ + 0 + + + Enchanter's Bane + At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. + + R + Enchantment + Enchantment + 2 + 1R + + DSC~ + 1 + Entreat the Angels Create X 4/4 white Angel creature tokens with flying. @@ -1477,7 +1902,7 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it 3 XXWWW - DSC~ + DSC~ 3 @@ -1490,7 +1915,7 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it 4 2GU - DSC~ + DSC~ 3 @@ -1501,7 +1926,7 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it Land 0 - DSC~ + DSC~ 0 @@ -1514,9 +1939,20 @@ Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it 2 1B - DSC~ + DSC~ 3 + + Exotic Orchard + {T}: Add one mana of any color that a land an opponent controls could produce. + + Land + Land + 0 + + DSC~ + 0 + Experimental Lab (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -1528,7 +1964,7 @@ When you unlock this door, manifest dread, then put two +1/+1 counters and a tra 7 3G - DSC~ + DSC~ 1 @@ -1542,7 +1978,7 @@ Whenever a creature you control deals combat damage to a player, turn that creat 7 2G - DSC~ + DSC~ 1 @@ -1555,7 +1991,7 @@ Whenever a creature you control deals combat damage to a player, turn that creat 4 3G - DSC~ + DSC~ 3 @@ -1568,7 +2004,7 @@ Whenever a creature you control deals combat damage to a player, turn that creat 6 4UU - DSC~ + DSC~ 1 @@ -1581,9 +2017,38 @@ Whenever a creature you control deals combat damage to a player, turn that creat 8 5GGG - DSC~ + DSC~ 3 + + Falkenrath Noble + Flying +Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. + + B + Creature — Vampire Noble + Creature + 4 + 3B + 2/2 + + DSC~ + 2 + + + Fate Unraveler + Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. + + B + Enchantment Creature — Hag + Creature + 4 + 3B + 3/4 + + DSC~ + 2 + Fear My Authority (An ongoing scheme remains face up until it's abandoned.) @@ -1593,7 +2058,7 @@ At the beginning of your upkeep, abandon this scheme unless you discard a card o Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -1609,7 +2074,7 @@ Stun counters can't be removed from permanents your opponents control. (They won 5U 6/6 - DSC~ + DSC~ 2 @@ -1625,7 +2090,7 @@ Stun counters can't be removed from permanents your opponents control. (They won 5U 6/6 - DSC~ + DSC~ 2 @@ -1638,9 +2103,21 @@ Stun counters can't be removed from permanents your opponents control. (They won 2 1B - DSC~ + DSC~ 3 + + Fellwar Stone + {T}: Add one mana of any color that a land an opponent controls could produce. + + Artifact + Artifact + 2 + 2 + + DSC~ + 1 + Flooded Grove {T}: Add {C}. @@ -1650,7 +2127,34 @@ Stun counters can't be removed from permanents your opponents control. (They won Land 0 - DSC~ + DSC~ + 0 + + + Florian, Voldaren Scion + First strike +At the beginning of your second main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. + + BR + Legendary Creature — Vampire Noble + Creature + 3 + 1BR + 3/3 + + DSC~ + 2 + + + Foreboding Ruins + As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters tapped. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC~ 0 @@ -1665,22 +2169,49 @@ Retrace (You may cast this card from your graveyard by discarding a land card in 3 2G - DSC~ + DSC~ 3 - Giggling Skitterspike - Indestructible -Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. -{5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) + Formless Genesis + Changeling (This card is every creature type.) +Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. +Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) - Artifact Creature — Toy - Creature - 4 - 4 - 1/1 + G + Kindred Sorcery — Shapeshifter + Sorcery + 3 + 2G - DSC~ + DSC~ + 3 + + + Geothermal Bog + ({T}: Add {B} or {R}.) +Geothermal Bog enters tapped. + + Land — Swamp Mountain + Land + 0 + + DSC~ + 0 + + + Giant Adephage + Trample +Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage. + + G + Creature — Insect + Creature + 7 + 5GG + 7/7 + + DSC~ 2 @@ -1695,7 +2226,22 @@ Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell 4 1/1 - DSC~ + DSC~ + 2 + + + Giggling Skitterspike + Indestructible +Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. +{5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) + + Artifact Creature — Toy + Creature + 4 + 4 + 1/1 + + DSC~ 2 @@ -1710,7 +2256,22 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 2R 1/2 - DSC~ + DSC~ + 2 + + + Gleeful Arsonist + Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player. +Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) + + R + Creature — Human Wizard + Creature + 3 + 2R + 1/2 + + DSC~ 2 @@ -1725,7 +2286,7 @@ Whenever one or more colorless creatures you control deal combat damage to a pla 2U 2/3 - DSC~ + DSC~ 2 @@ -1740,9 +2301,49 @@ Whenever one or more colorless creatures you control deal combat damage to a pla 2U 2/3 - DSC~ + DSC~ 2 + + Gnarlwood Dryad + Deathtouch +Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + G + Creature — Dryad Horror + Creature + 1 + G + 1/1 + + DSC~ + 2 + + + Golgari Rot Farm + Golgari Rot Farm enters tapped. +When Golgari Rot Farm enters, return a land you control to its owner's hand. +{T}: Add {B}{G}. + + Land + Land + 0 + + DSC~ + 0 + + + Golgari Signet + {1}, {T}: Add {B}{G}. + + Artifact + Artifact + 2 + 2 + + DSC~ + 1 + Goryo's Vengeance Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. @@ -1754,7 +2355,7 @@ Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card 2 1B - DSC~ + DSC~ 3 @@ -1767,9 +2368,35 @@ Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card 2 1G - DSC~ + DSC~ 3 + + Graven Cairns + {T}: Add {C}. +{B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. + + Land + Land + 0 + + DSC~ + 0 + + + Gray Merchant of Asphodel + When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) + + B + Creature — Zombie + Creature + 5 + 3BB + 2/4 + + DSC~ + 2 + Greater Tanuki Trample @@ -1782,9 +2409,67 @@ Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land 4GG 6/5 - DSC~ + DSC~ 2 + + Grim Backwoods + {T}: Add {C}. +{2}{B}{G}, {T}, Sacrifice a creature: Draw a card. + + Land + Land + 0 + + DSC~ + 0 + + + Grim Flayer + Trample +Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + BG + Creature — Human Warrior + Creature + 2 + BG + 2/2 + + DSC~ + 2 + + + Grisly Salvage + Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. + + BG + Instant + Instant + 2 + BG + + DSC~ + 3 + + + Grist, the Hunger Tide + As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. ++1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. +−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. +−5: Each opponent loses life equal to the number of creature cards in your graveyard. + + BG + Legendary Planeswalker — Grist + Planeswalker + 3 + 1BG + 3 + + DSC~ + 1 + Growth Spiral Draw a card. You may put a land card from your hand onto the battlefield. @@ -1795,7 +2480,7 @@ Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land 2 GU - DSC~ + DSC~ 3 @@ -1808,7 +2493,7 @@ When Halimar Depths enters, look at the top three cards of your library, then pu Land 0 - DSC~ + DSC~ 0 @@ -1820,9 +2505,64 @@ When Halimar Depths enters, look at the top three cards of your library, then pu Land 0 - DSC~ + DSC~ 0 + + Harmonize + Draw three cards. + + G + Sorcery + Sorcery + 4 + 2GG + + DSC~ + 3 + + + Harrow + As an additional cost to cast this spell, sacrifice a land. +Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. + + G + Instant + Instant + 3 + 2G + + DSC~ + 3 + + + Harsh Mentor + Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. + + R + Creature — Human Cleric + Creature + 2 + 1R + 2/2 + + DSC~ + 2 + + + Haywire Mite + When Haywire Mite dies, you gain 2 life. +{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. + + Artifact Creature — Insect + Creature + 1 + 1 + 1/1 + + DSC~ + 2 + Hinterland Harbor Hinterland Harbor enters tapped unless you control a Forest or an Island. @@ -1832,9 +2572,24 @@ When Halimar Depths enters, look at the top three cards of your library, then pu Land 0 - DSC~ + DSC~ 0 + + Hornet Queen + Flying, deathtouch +When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch. + + G + Creature — Insect + Creature + 7 + 4GGG + 2/2 + + DSC~ + 2 + Hydra Omnivore Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. @@ -1846,7 +2601,7 @@ When Halimar Depths enters, look at the top three cards of your library, then pu 4GG 8/8 - DSC~ + DSC~ 2 @@ -1857,7 +2612,7 @@ At the beginning of your end step, you may cast a spell from your hand without p Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -1867,7 +2622,7 @@ At the beginning of your end step, you may cast a spell from your hand without p Scheme 0 - DSC~ + DSC~ 1 @@ -1879,7 +2634,7 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -1889,7 +2644,7 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr Scheme 0 - DSC~ + DSC~ 1 @@ -1902,9 +2657,22 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr Scheme 0 - DSC~ + DSC~ 1 + + Infernal Grasp + Destroy target creature. You lose 2 life. + + B + Instant + Instant + 2 + 1B + + DSC~ + 3 + Inkshield Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. @@ -1915,7 +2683,24 @@ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact cr 5 3WB - DSC~ + DSC~ + 3 + + + Inscription of Abundance + Kicker {2}{G} +Choose one. If this spell was kicked, choose any number instead. +• Put two +1/+1 counters on target creature. +• Target player gains X life, where X is the greatest power among creatures they control. +• Target creature you control fights target creature you don't control. + + G + Instant + Instant + 2 + 1G + + DSC~ 3 @@ -1929,9 +2714,95 @@ You may cast spells from the top of your library by sacrificing a nonland perman 3 2B - DSC~ + DSC~ 1 + + Into the Pit + You may look at the top card of your library any time. +You may cast spells from the top of your library by sacrificing a nonland permanent in addition to paying their other costs. + + B + Enchantment + Enchantment + 3 + 2B + + DSC~ + 1 + + + Ishkanah, Grafwidow + Reach +Delirium — When Ishkanah, Grafwidow enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. +{6}{B}: Target opponent loses 1 life for each Spider you control. + + G + Legendary Creature — Spider + Creature + 5 + 4G + 3/5 + + DSC~ + 2 + + + Jungle Hollow + Jungle Hollow enters tapped. +When Jungle Hollow enters, you gain 1 life. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC~ + 0 + + + Kaervek the Merciless + Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. + + BR + Legendary Creature — Human Shaman + Creature + 7 + 5BR + 5/4 + + DSC~ + 2 + + + Kardur, Doomscourge + When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. +Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. + + BR + Legendary Creature — Demon Berserker + Creature + 4 + 2BR + 4/3 + + DSC~ + 2 + + + Kederekt Parasite + Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. + + B + Creature — Horror + Creature + 1 + B + 1/1 + + DSC~ + 2 + Kefnet the Mindful Flying, indestructible @@ -1945,7 +2816,7 @@ Kefnet the Mindful can't attack or block unless you have seven or more cards in 2U 5/5 - DSC~ + DSC~ 2 @@ -1960,7 +2831,7 @@ When Kheru Spellsnatcher is turned face up, counter target spell. If that spell 3U 3/3 - DSC~ + DSC~ 2 @@ -1976,7 +2847,7 @@ Whenever you draw a card, put a +1/+1 counter on Kianne. 2GU 2/2 - DSC~ + DSC~ 2 @@ -1988,9 +2859,22 @@ Whenever you draw a card, put a +1/+1 counter on Kianne. Scheme 0 - DSC~ + DSC~ 1 + + Leechridden Swamp + ({T}: Add {B}.) +Leechridden Swamp enters tapped. +{B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents. + + Land — Swamp + Land + 0 + + DSC~ + 0 + Life Insurance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) @@ -2002,9 +2886,23 @@ Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.< 5 3WB - DSC~ + DSC~ 1 + + Light Up the Stage + Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) +Exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + R + Sorcery + Sorcery + 3 + 2R + + DSC~ + 3 + Lightning Greaves Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) @@ -2015,7 +2913,7 @@ Equip {0} 2 2 - DSC~ + DSC~ 1 @@ -2028,9 +2926,80 @@ Equip {0} 5 3BB - DSC~ + DSC~ 3 + + Llanowar Wastes + {T}: Add {C}. +{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. + + Land + Land + 0 + + DSC~ + 0 + + + Mask of Griselbrand + Equipped creature has flying and lifelink. +Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. +Equip {3} + + B + Legendary Artifact — Equipment + Artifact + 3 + 1BB + + DSC~ + 1 + + + Massacre Girl + Menace +When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. + + B + Legendary Creature — Human Assassin + Creature + 5 + 3BB + 4/4 + + DSC~ + 2 + + + Massacre Wurm + When Massacre Wurm enters, creatures your opponents control get -2/-2 until end of turn. +Whenever a creature an opponent controls dies, that player loses 2 life. + + B + Creature — Phyrexian Wurm + Creature + 6 + 3BBB + 6/5 + + DSC~ + 2 + + + Mayhem Devil + Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. + + BR + Creature — Devil + Creature + 3 + 1BR + 3/3 + + DSC~ + 2 + Mesa Enchantress Whenever you cast an enchantment spell, you may draw a card. @@ -2042,7 +3011,7 @@ Equip {0} 1WW 0/2 - DSC~ + DSC~ 2 @@ -2058,7 +3027,7 @@ Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if 4BB 4/4 - DSC~ + DSC~ 2 @@ -2074,7 +3043,7 @@ Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if 4BB 4/4 - DSC~ + DSC~ 2 @@ -2087,7 +3056,7 @@ Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if 2 2 - DSC~ + DSC~ 1 @@ -2099,7 +3068,7 @@ At the beginning of your upkeep, if you drew a card last turn, abandon this sche Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -2112,7 +3081,7 @@ At the beginning of your upkeep, if you drew a card last turn, abandon this sche 3 1UU - DSC~ + DSC~ 1 @@ -2128,7 +3097,21 @@ At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player 2BR 7/5 - DSC~ + DSC~ + 2 + + + Moldgraf Millipede + When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) + + G + Creature — Insect Horror + Creature + 5 + 4G + 2/2 + + DSC~ 2 @@ -2143,7 +3126,7 @@ When Moldgraf Monstrosity dies, exile it, then return two creature cards at rand 4GGG 8/8 - DSC~ + DSC~ 2 @@ -2156,7 +3139,7 @@ When Moldgraf Monstrosity dies, exile it, then return two creature cards at rand 3 2W - DSC~ + DSC~ 1 @@ -2170,7 +3153,21 @@ When Moldgraf Monstrosity dies, exile it, then return two creature cards at rand 2W 3/2 - DSC~ + DSC~ + 2 + + + Morbid Opportunist + Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. + + B + Creature — Human Rogue + Creature + 3 + 2B + 1/3 + + DSC~ 2 @@ -2184,9 +3181,22 @@ Mosswort Bridge enters tapped. Land 0 - DSC~ + DSC~ 0 + + Mulch + Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. + + G + Sorcery + Sorcery + 2 + 1G + + DSC~ + 3 + Multani, Yavimaya's Avatar Reach, trample @@ -2200,7 +3210,7 @@ Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land ca 4GG 0/0 - DSC~ + DSC~ 2 @@ -2213,7 +3223,7 @@ When your commander leaves the battlefield, abandon this scheme. Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -2223,7 +3233,7 @@ When your commander leaves the battlefield, abandon this scheme. Scheme 0 - DSC~ + DSC~ 1 @@ -2233,7 +3243,7 @@ When your commander leaves the battlefield, abandon this scheme. Scheme 0 - DSC~ + DSC~ 1 @@ -2244,7 +3254,7 @@ Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -2256,7 +3266,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -2266,7 +3276,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Scheme 0 - DSC~ + DSC~ 1 @@ -2276,7 +3286,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Scheme 0 - DSC~ + DSC~ 1 @@ -2288,7 +3298,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca Scheme 0 - DSC~ + DSC~ 1 @@ -2301,7 +3311,19 @@ At the beginning of your end step, if you control six or more lands, draw two ca Land 0 - DSC~ + DSC~ + 0 + + + Necroblossom Snarl + As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC~ 0 @@ -2314,7 +3336,7 @@ At the beginning of your end step, if you control six or more lands, draw two ca 2 1B - DSC~ + DSC~ 3 @@ -2329,7 +3351,21 @@ Whenever another nontoken creature you control dies, you may exile it. If you do 2BB 4/4 - DSC~ + DSC~ + 2 + + + Nightshade Harvester + Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. + + B + Creature — Elf Shaman + Creature + 4 + 3B + 2/2 + + DSC~ 2 @@ -2339,7 +3375,54 @@ Whenever another nontoken creature you control dies, you may exile it. If you do Scheme 0 - DSC~ + DSC~ + 1 + + + Noxious Gearhulk + Menace +When Noxious Gearhulk enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. + + B + Artifact Creature — Construct + Creature + 6 + 4BB + 5/4 + + DSC~ + 2 + + + Nyx Weaver + Reach +At the beginning of your upkeep, mill two cards. +{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand. + + BG + Enchantment Creature — Spider + Creature + 3 + 1BG + 2/3 + + DSC~ + 2 + + + Ob Nixilis Reignited + +1: You draw a card and you lose 1 life. +−3: Destroy target creature. +−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." + + B + Legendary Planeswalker — Nixilis + Planeswalker + 5 + 3BB + 5 + + DSC~ 1 @@ -2350,9 +3433,39 @@ Whenever another nontoken creature you control dies, you may exile it. If you do Land 0 - DSC~ + DSC~ 0 + + Obsessive Skinner + When Obsessive Skinner enters, put a +1/+1 counter on target creature. +Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. + + G + Creature — Human Rogue + Creature + 2 + 1G + 1/1 + + DSC~ + 2 + + + Old Stickfingers + When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. +Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard. + + BG + Legendary Creature — Horror + Creature + 2 + XBG + */* + + DSC~ + 2 + Ondu Spiritdancer Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn. @@ -2364,7 +3477,7 @@ Whenever another nontoken creature you control dies, you may exile it. If you do 4W 3/3 - DSC~ + DSC~ 2 @@ -2379,7 +3492,7 @@ Once during each of your turns, you may cast a spell from your hand or the top o 8 6UU - DSC~ + DSC~ 1 @@ -2389,7 +3502,7 @@ Once during each of your turns, you may cast a spell from your hand or the top o Scheme 0 - DSC~ + DSC~ 1 @@ -2402,7 +3515,7 @@ When Orzhov Basilica enters, return a land you control to its owner's hand. Land 0 - DSC~ + DSC~ 0 @@ -2414,7 +3527,7 @@ When Orzhov Basilica enters, return a land you control to its owner's hand. 2 2 - DSC~ + DSC~ 1 @@ -2428,7 +3541,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c 1 U - DSC~ + DSC~ 3 @@ -2439,7 +3552,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c Land 0 - DSC~ + DSC~ 0 @@ -2452,7 +3565,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c 5 3GU - DSC~ + DSC~ 3 @@ -2465,7 +3578,7 @@ Flashback {1}{U} (You may cast this card from your graveyard for its flashback c 5 3GG - DSC~ + DSC~ 3 @@ -2480,7 +3593,22 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t 4B 5/3 - DSC~ + DSC~ + 2 + + + Persistent Constrictor + At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. +Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) + + B + Creature — Zombie Snake + Creature + 5 + 4B + 5/3 + + DSC~ 2 @@ -2496,7 +3624,7 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t 2UB 3/4 - DSC~ + DSC~ 2 @@ -2512,7 +3640,7 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t 2UB 3/4 - DSC~ + DSC~ 2 @@ -2522,7 +3650,7 @@ Persist (When this creature dies, if it had no -1/-1 counters on it, return it t Scheme 0 - DSC~ + DSC~ 1 @@ -2536,7 +3664,7 @@ Whenever one or more cards are put into your graveyard from your library, each o 2 1B - DSC~ + DSC~ 1 @@ -2550,7 +3678,7 @@ When you unlock this door, mill three cards, then return a creature card from yo 2 4B - DSC~ + DSC~ 1 @@ -2564,7 +3692,7 @@ Draw a card. 1 U - DSC~ + DSC~ 3 @@ -2578,7 +3706,7 @@ Draw a card at the beginning of the next turn's upkeep. 1 U - DSC~ + DSC~ 3 @@ -2588,7 +3716,7 @@ Draw a card at the beginning of the next turn's upkeep. Scheme 0 - DSC~ + DSC~ 1 @@ -2602,7 +3730,24 @@ Exile a face-down permanent you control face up: You may play that card this tur 5 4U - DSC~ + DSC~ + 1 + + + Professor Onyx + Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. ++1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. +−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. + + B + Legendary Planeswalker — Liliana + Planeswalker + 6 + 4BB + 5 + + DSC~ 1 @@ -2618,7 +3763,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 3UU 3/5 - DSC~ + DSC~ 2 @@ -2631,7 +3776,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 3 1BG - DSC~ + DSC~ 3 @@ -2644,9 +3789,69 @@ Whenever Prognostic Sphinx attacks, scry 3. Land 0 - DSC~ + DSC~ 0 + + Rakdos Charm + Choose one — +• Exile target player's graveyard. +• Destroy target artifact. +• Each creature deals 1 damage to its controller. + + BR + Instant + Instant + 2 + BR + + DSC~ + 3 + + + Rakdos Signet + {1}, {T}: Add {B}{R}. + + Artifact + Artifact + 2 + 2 + + DSC~ + 1 + + + Rakdos, Lord of Riots + You can't cast this spell unless an opponent lost life this turn. +Flying, trample +Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. + + BR + Legendary Creature — Demon + Creature + 4 + BBRR + 6/6 + + DSC~ + 2 + + + Rampaging Ferocidon + Menace +Players can't gain life. +Whenever another creature enters, Rampaging Ferocidon deals 1 damage to that creature's controller. + + R + Creature — Dinosaur + Creature + 3 + 2R + 3/3 + + DSC~ + 2 + Rampant Growth Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. @@ -2657,7 +3862,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 2 1G - DSC~ + DSC~ 3 @@ -2671,7 +3876,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 2GU 2/3 - DSC~ + DSC~ 2 @@ -2684,7 +3889,7 @@ Whenever Prognostic Sphinx attacks, scry 3. 3 2B - DSC~ + DSC~ 3 @@ -2695,7 +3900,7 @@ Whenever you cast a spell, you may abandon this scheme. If you do, copy that spe Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -2708,7 +3913,20 @@ Whenever you cast a spell, you may abandon this scheme. If you do, copy that spe 2 1U - DSC~ + DSC~ + 3 + + + Reanimate + Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. + + B + Sorcery + Sorcery + 1 + B + + DSC~ 3 @@ -2722,7 +3940,7 @@ Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if 8 6WW - DSC~ + DSC~ 3 @@ -2736,7 +3954,7 @@ Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if 8 6WW - DSC~ + DSC~ 3 @@ -2748,7 +3966,7 @@ Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if Land 0 - DSC~ + DSC~ 0 @@ -2763,7 +3981,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 3BG 5/5 - DSC~ + DSC~ 2 @@ -2778,7 +3996,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 3 2U - DSC~ + DSC~ 1 @@ -2791,7 +4009,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 4 2WW - DSC~ + DSC~ 3 @@ -2801,7 +4019,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more Scheme 0 - DSC~ + DSC~ 1 @@ -2811,7 +4029,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more Scheme 0 - DSC~ + DSC~ 1 @@ -2824,7 +4042,20 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 5 4B - DSC~ + DSC~ + 3 + + + Sadistic Shell Game + Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures. + + B + Sorcery + Sorcery + 5 + 4B + + DSC~ 3 @@ -2838,7 +4069,7 @@ When Rendmaw, Creaking Nest enters and whenever you play a card with two or more 1G 1/1 - DSC~ + DSC~ 2 @@ -2852,9 +4083,23 @@ At the beginning of your end step, create a 5/5 green Wurm creature token.8 6GG - DSC~ + DSC~ 1 + + Scavenging Ooze + {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. + + G + Creature — Ooze + Creature + 2 + 1G + 2/2 + + DSC~ + 2 + Scroll of Fate {T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) @@ -2864,7 +4109,7 @@ At the beginning of your end step, create a 5/5 green Wurm creature token.3 3 - DSC~ + DSC~ 1 @@ -2878,7 +4123,7 @@ At the beginning of your end step, create a 5/5 green Wurm creature token.2G 1/1 - DSC~ + DSC~ 2 @@ -2892,7 +4137,7 @@ Nonland permanents you control and permanent spells you control are enchantments 8 4W - DSC~ + DSC~ 1 @@ -2906,9 +4151,20 @@ Whenever you cast an enchantment spell, put a number of +1/+1 counters equal to 8 2W - DSC~ + DSC~ 1 + + Shadowblood Ridge + {1}, {T}: Add {B}{R}. + + Land + Land + 0 + + DSC~ + 0 + Shark Typhoon Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. @@ -2921,7 +4177,7 @@ When you cycle Shark Typhoon, create an X/X blue Shark creature token with flyin 6 5U - DSC~ + DSC~ 1 @@ -2936,7 +4192,34 @@ Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards fr 1G 1/3 - DSC~ + DSC~ + 2 + + + Shivan Gorge + {T}: Add {C}. +{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. + + Legendary Land + Land + 0 + + DSC~ + 0 + + + Shriekwood Devourer + Trample +Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures. + + G + Creature — Treefolk + Creature + 7 + 5GG + 7/5 + + DSC~ 2 @@ -2951,22 +4234,7 @@ Whenever you attack with one or more creatures, untap up to X lands, where X is 5GG 7/5 - DSC~ - 2 - - - Shriekwood Devourer - Trample -Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures. - - G - Creature — Treefolk - Creature - 7 - 5GG - 7/5 - - DSC~ + DSC~ 2 @@ -2979,9 +4247,22 @@ Whenever you attack with one or more creatures, untap up to X lands, where X is 5 3WW - DSC~ + DSC~ 1 + + Sign in Blood + Target player draws two cards and loses 2 life. + + B + Sorcery + Sorcery + 2 + BB + + DSC~ + 3 + Simic Growth Chamber Simic Growth Chamber enters tapped. @@ -2992,7 +4273,7 @@ When Simic Growth Chamber enters, return a land you control to its owner's hand. Land 0 - DSC~ + DSC~ 0 @@ -3004,7 +4285,7 @@ When Simic Growth Chamber enters, return a land you control to its owner's hand. 2 2 - DSC~ + DSC~ 1 @@ -3020,7 +4301,50 @@ You may cast Skaab Ruinator from your graveyard. 1UU 5/6 - DSC~ + DSC~ + 2 + + + Skola Grovedancer + Whenever a land card is put into your graveyard from anywhere, you gain 1 life. +{2}{G}: Mill a card. + + G + Enchantment Creature — Satyr Druid + Creature + 2 + 1G + 2/2 + + DSC~ + 2 + + + Smoldering Marsh + ({T}: Add {B} or {R}.) +Smoldering Marsh enters tapped unless you control two or more basic lands. + + Land — Swamp Mountain + Land + 0 + + DSC~ + 0 + + + Soaring Lightbringer + Flying +Other enchantment creatures you control have flying. +Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player. + + W + Enchantment Creature — Bird Glimmer + Creature + 5 + 4W + 4/5 + + DSC~ 2 @@ -3036,23 +4360,7 @@ Whenever you attack a player, create a 1/1 white Glimmer enchantment creature to 4W 4/5 - DSC~ - 2 - - - Soaring Lightbringer - Flying -Other enchantment creatures you control have flying. -Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player. - - W - Enchantment Creature — Bird Glimmer - Creature - 5 - 4W - 4/5 - - DSC~ + DSC~ 2 @@ -3064,7 +4372,7 @@ Whenever you attack a player, create a 1/1 white Glimmer enchantment creature to 1 1 - DSC~ + DSC~ 1 @@ -3078,7 +4386,7 @@ When Solemn Simulacrum dies, you may draw a card. 4 2/2 - DSC~ + DSC~ 2 @@ -3091,7 +4399,7 @@ When Solemn Simulacrum dies, you may draw a card. 5 4W - DSC~ + DSC~ 1 @@ -3105,7 +4413,7 @@ When you unlock this door, create three 1/1 red Devil creature tokens with "When 8 3R - DSC~ + DSC~ 1 @@ -3119,9 +4427,23 @@ If a source you control would deal noncombat damage to an opponent, it deals tha 8 3R - DSC~ + DSC~ 1 + + Spinerock Knoll + Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) +Spinerock Knoll enters tapped. +{T}: Add {R}. +{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. + + Land + Land + 0 + + DSC~ + 0 + Spirit-Sister's Call At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." @@ -3132,7 +4454,21 @@ If a source you control would deal noncombat damage to an opponent, it deals tha 5 3WB - DSC~ + DSC~ + 1 + + + Spiteful Visions + At the beginning of each player's draw step, that player draws an additional card. +Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. + + BR + Enchantment + Enchantment + 4 + 2B/RB/R + + DSC~ 1 @@ -3148,7 +4484,23 @@ Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "Whe 1RR 3/2 - DSC~ + DSC~ + 2 + + + Star Athlete + Menace +Whenever Star Athlete attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, Star Athlete deals 5 damage to that player. +Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) + + R + Creature — Human Warrior + Creature + 3 + 1RR + 3/2 + + DSC~ 2 @@ -3163,9 +4515,50 @@ Whenever an enchantment you control is put into a graveyard from the battlefield 1W 2/2 - DSC~ + DSC~ 2 + + Stitcher's Supplier + When Stitcher's Supplier enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.) + + B + Creature — Zombie + Creature + 1 + B + 1/1 + + DSC~ + 2 + + + Stormfist Crusader + Menace +At the beginning of your upkeep, each player draws a card and loses 1 life. + + BR + Creature — Human Knight + Creature + 2 + BR + 2/2 + + DSC~ + 2 + + + Sulfurous Springs + {T}: Add {C}. +{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. + + Land + Land + 0 + + DSC~ + 0 + Suspended Sentence Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it. @@ -3177,7 +4570,21 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 4 3B - DSC~ + DSC~ + 3 + + + Suspended Sentence + Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it. +Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) + + B + Instant + Instant + 4 + 3B + + DSC~ 3 @@ -3191,7 +4598,7 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 2 0/4 - DSC~ + DSC~ 2 @@ -3204,9 +4611,24 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 1 W - DSC~ + DSC~ 3 + + Syr Konrad, the Grim + Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. +{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.) + + B + Legendary Creature — Human Knight + Creature + 5 + 3BB + 5/4 + + DSC~ + 2 + Séance Board Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on Séance Board. @@ -3217,7 +4639,20 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B 2 2 - DSC~ + DSC~ + 1 + + + Séance Board + Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on Séance Board. +{T}: Add X mana of any one color, where X is the number of soul counters on Séance Board. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells. + + Artifact + Artifact + 2 + 2 + + DSC~ 1 @@ -3229,7 +4664,7 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B Land 0 - DSC~ + DSC~ 0 @@ -3241,9 +4676,59 @@ Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B Land 0 - DSC~ + DSC~ 0 + + Tainted Peak + {T}: Add {C}. +{T}: Add {B} or {R}. Activate only if you control a Swamp. + + Land + Land + 0 + + DSC~ + 0 + + + Tainted Wood + {T}: Add {C}. +{T}: Add {B} or {G}. Activate only if you control a Swamp. + + Land + Land + 0 + + DSC~ + 0 + + + Talisman of Indulgence + {T}: Add {C}. +{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + DSC~ + 1 + + + Talisman of Resilience + {T}: Add {C}. +{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + DSC~ + 1 + Tangled Islet ({T}: Add {G} or {U}.) @@ -3253,7 +4738,7 @@ Tangled Islet enters tapped. Land 0 - DSC~ + DSC~ 0 @@ -3267,7 +4752,23 @@ Tangled Islet enters tapped. 3GU 3/3 - DSC~ + DSC~ + 2 + + + Tectonic Giant + Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — +• Tectonic Giant deals 3 damage to each opponent. +• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. + + R + Creature — Elemental Giant + Creature + 4 + 2RR + 3/4 + + DSC~ 2 @@ -3280,7 +4781,7 @@ Tangled Islet enters tapped. 2 1U - DSC~ + DSC~ 3 @@ -3293,7 +4794,7 @@ When Temple of Deceit enters, scry 1. Land 0 - DSC~ + DSC~ 0 @@ -3306,7 +4807,33 @@ When Temple of Enlightenment enters, scry 1. Land 0 - DSC~ + DSC~ + 0 + + + Temple of Malady + Temple of Malady enters tapped. +When Temple of Malady enters, scry 1. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC~ + 0 + + + Temple of Malice + Temple of Malice enters tapped. +When Temple of Malice enters, scry 1. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DSC~ 0 @@ -3319,7 +4846,7 @@ When Temple of Mystery enters, scry 1. Land 0 - DSC~ + DSC~ 0 @@ -3332,7 +4859,7 @@ When Temple of Silence enters, scry 1. Land 0 - DSC~ + DSC~ 0 @@ -3343,7 +4870,7 @@ When Temple of Silence enters, scry 1. Land 0 - DSC~ + DSC~ 0 @@ -3358,7 +4885,7 @@ Whenever a permanent you control is turned face up, if it's a creature, you may 4GG 4/5 - DSC~ + DSC~ 2 @@ -3372,7 +4899,7 @@ Miracle {W} (You may cast this card for its miracle cost when you draw it if it' 6 4WW - DSC~ + DSC~ 3 @@ -3388,7 +4915,7 @@ III — Put target creature or planeswalker card from a graveyard onto the battl 5 4B - DSC~ + DSC~ 1 @@ -3404,7 +4931,7 @@ Whenever a player casts their first spell each turn, choose another target playe 3BR 5/5 - DSC~ + DSC~ 2 @@ -3420,21 +4947,22 @@ Each enchantment card in your graveyard has escape. The escape cost is equal to XWUB 3/3 - DSC~ + DSC~ 2 - They Came from the Pipes - When They Came from the Pipes enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) -Whenever a face-down creature you control enters, draw a card. + Theater of Horrors + At the beginning of your upkeep, exile the top card of your library. +During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. +{3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker. - U + BR Enchantment Enchantment - 5 - 4U + 3 + 1BR - DSC~ + DSC~ 1 @@ -3448,7 +4976,21 @@ Whenever a face-down creature you control enters, draw a card. 5 4U - DSC~ + DSC~ + 1 + + + They Came from the Pipes + When They Came from the Pipes enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +Whenever a face-down creature you control enters, draw a card. + + U + Enchantment + Enchantment + 5 + 4U + + DSC~ 1 @@ -3461,7 +5003,7 @@ Whenever a face-down creature you control enters, draw a card. 3 2U - DSC~ + DSC~ 3 @@ -3474,9 +5016,22 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC~ + DSC~ 0 + + Thought Vessel + You have no maximum hand size. +{T}: Add {C}. + + Artifact + Artifact + 2 + 2 + + DSC~ + 1 + Thriving Heath Thriving Heath enters tapped. As it enters, choose a color other than white. @@ -3486,7 +5041,7 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC~ + DSC~ 0 @@ -3498,7 +5053,7 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC~ + DSC~ 0 @@ -3510,9 +5065,24 @@ When Thornwood Falls enters, you gain 1 life. Land 0 - DSC~ + DSC~ 0 + + Thunderfoot Baloth + Trample +Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. + + G + Creature — Beast + Creature + 6 + 4GG + 5/5 + + DSC~ + 2 + Time Bends to My Will When you set this scheme in motion, take an extra turn after this one. Skip the untap step of that turn. @@ -3520,7 +5090,7 @@ When Thornwood Falls enters, you gain 1 life. Scheme 0 - DSC~ + DSC~ 1 @@ -3533,7 +5103,7 @@ When Thornwood Falls enters, you gain 1 life. 5 2WWU - DSC~ + DSC~ 3 @@ -3548,9 +5118,25 @@ Enchanted creature has indestructible. 3 2W - DSC~ + DSC~ 1 + + Titania, Nature's Force + You may play Forests from your graveyard. +Whenever a Forest you control enters, create a 5/3 green Elemental creature token. +Whenever an Elemental you control dies, you may mill three cards. + + G + Legendary Creature — Elemental + Creature + 6 + 4GG + 6/6 + + DSC~ + 2 + Trail of Mystery Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. @@ -3562,9 +5148,33 @@ Whenever a permanent you control is turned face up, if it's a creature, it gets 2 1G - DSC~ + DSC~ 1 + + Tranquil Thicket + Tranquil Thicket enters tapped. +{T}: Add {G}. +Cycling {G} ({G}, Discard this card: Draw a card.) + + Land + Land + 0 + + DSC~ + 0 + + + Tree of Tales + {T}: Add {G}. + + Artifact Land + Land + 0 + + DSC~ + 0 + Trygon Predator Flying @@ -3577,9 +5187,21 @@ Whenever Trygon Predator deals combat damage to a player, you may destroy target 1GU 2/3 - DSC~ + DSC~ 2 + + Twilight Mire + {T}: Add {C}. +{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. + + Land + Land + 0 + + DSC~ + 0 + Underground River {T}: Add {C}. @@ -3589,7 +5211,7 @@ Whenever Trygon Predator deals combat damage to a player, you may destroy target Land 0 - DSC~ + DSC~ 0 @@ -3604,7 +5226,22 @@ At the beginning of combat on your turn, mill a card and choose an opponent at r 2G 3/3 - DSC~ + DSC~ + 2 + + + Ursine Monstrosity + Trample +At the beginning of combat on your turn, mill a card and choose an opponent at random. Ursine Monstrosity attacks that player this combat if able. Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard. + + G + Creature — Bear Mutant + Creature + 3 + 2G + 3/3 + + DSC~ 2 @@ -3617,7 +5254,7 @@ At the beginning of combat on your turn, mill a card and choose an opponent at r 4 2WB - DSC~ + DSC~ 3 @@ -3633,9 +5270,20 @@ Whenever an opponent loses life for the first time during each of their turns, p 2BR 4/4 - DSC~ + DSC~ 2 + + Vault of Whispers + {T}: Add {B}. + + Artifact Land + Land + 0 + + DSC~ + 0 + Verge Rangers First strike @@ -3649,7 +5297,22 @@ As long as an opponent controls more lands than you, you may play lands from the 2W 3/3 - DSC~ + DSC~ + 2 + + + Vial Smasher the Fierce + Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls. +Partner (You can have two commanders if both have partner.) + + BR + Legendary Creature — Goblin Berserker + Creature + 3 + 1BR + 2/3 + + DSC~ 2 @@ -3661,7 +5324,18 @@ As long as an opponent controls more lands than you, you may play lands from the Land 0 - DSC~ + DSC~ + 0 + + + Viridescent Bog + {1}, {T}: Add {B}{G}. + + Land + Land + 0 + + DSC~ 0 @@ -3671,7 +5345,34 @@ As long as an opponent controls more lands than you, you may play lands from the Scheme 0 - DSC~ + DSC~ + 1 + + + Whip of Erebos + Creatures you control have lifelink. +{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery. + + B + Legendary Enchantment Artifact + Artifact + 4 + 2BB + + DSC~ + 1 + + + Whispersilk Cloak + Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + DSC~ 1 @@ -3686,7 +5387,7 @@ Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures y 3GG 4/4 - DSC~ + DSC~ 2 @@ -3699,7 +5400,7 @@ Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures y 4 3G - DSC~ + DSC~ 1 @@ -3715,9 +5416,33 @@ Delirium — At the beginning of your end step, you may exile any number of card 2BG 2/5 - DSC~ + DSC~ 2 + + Witch's Clinic + {T}: Add {C}. +{2}, {T}: Target commander gains lifelink until end of turn. + + Land + Land + 0 + + DSC~ + 0 + + + Woodland Cemetery + Woodland Cemetery enters tapped unless you control a Swamp or a Forest. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DSC~ + 0 + Worldspine Wurm Trample @@ -3731,9 +5456,26 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its 8GGG 15/15 - DSC~ + DSC~ 2 + + Wrenn and Seven + +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. +0: Put any number of land cards from your hand onto the battlefield tapped. +−3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." +−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." + + G + Legendary Planeswalker — Wrenn + Planeswalker + 5 + 3GG + 5 + + DSC~ + 1 + Yavimaya Coast {T}: Add {C}. @@ -3743,7 +5485,7 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its Land 0 - DSC~ + DSC~ 0 @@ -3758,7 +5500,7 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its 1GG 2/1 - DSC~ + DSC~ 2 @@ -3772,19 +5514,29 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its 4G 5/5 - DSC~ + DSC~ 2 + + You Are Unworthy of Mercy + When you set this scheme in motion, each opponent sacrifices a nonland permanent. If you control six or more lands, each opponent sacrifices three nonland pe nents instead. + + Scheme + 0 + + DSC~ + 1 + You Cannot Hide from Me (An ongoing scheme remains face up until it's abandoned.) -At the beginning of combat on your turn, up to one target creature gets +2/+2 and gains vigilance until end of turn. -It can't be blocked this turn. At the beginning of each opponent's end step, if that player has less than half their starting life total, abandon this scheme. +At the beginning of combat on your turn, up to one target creature gets +2/+2 and gains vigilance until end of turn. It can't be blocked this turn. +At the beginning of each opponent's end step, if that player has less than half their starting life total, abandon this scheme. Ongoing Scheme 0 - DSC~ + DSC~ 1 @@ -3796,7 +5548,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC~ + DSC~ 1 @@ -3806,7 +5558,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC~ + DSC~ 1 @@ -3816,7 +5568,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC~ + DSC~ 1 @@ -3826,7 +5578,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC~ + DSC~ 1 @@ -3836,7 +5588,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC~ + DSC~ 1 @@ -3846,7 +5598,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC~ + DSC~ 1 @@ -3856,7 +5608,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Scheme 0 - DSC~ + DSC~ 1 @@ -3869,7 +5621,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if 5 3UU - DSC~ + DSC~ 3 @@ -3882,7 +5634,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if 5 3UU - DSC~ + DSC~ 3 @@ -3896,7 +5648,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if 2GU 3/3 - DSC~ + DSC~ 2 @@ -3911,7 +5663,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if WUBRG 3/5 - DSK~ + DSK~ 2 @@ -3926,7 +5678,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if WUBRG 3/5 - DSK~ + DSK~ 2 @@ -3938,7 +5690,7 @@ It can't be blocked this turn. At the beginning of each opponent's end step, if Land 0 - DSK~ + DSK~ 0 @@ -3954,7 +5706,7 @@ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two 2U 5/5 - DSK~ + DSK~ 2 @@ -3970,7 +5722,7 @@ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two 2U 5/5 - DSK~ + DSK~ 2 @@ -3984,7 +5736,7 @@ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two 1W 2/2 - DSK~ + DSK~ 2 @@ -4000,7 +5752,7 @@ Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an 5GG 9/9 - DSK~ + DSK~ 2 @@ -4015,7 +5767,7 @@ When Anthropede enters, you may discard a card or pay {2}. When you do, destroy 3G 3/4 - DSK~ + DSK~ 2 @@ -4030,7 +5782,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib 2B 3/2 - DSK~ + DSK~ 2 @@ -4044,7 +5796,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib RW 1/3 - DSK~ + DSK~ 2 @@ -4057,7 +5809,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib 3 2/4 - DSK~ + DSK~ 2 @@ -4071,7 +5823,7 @@ Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your lib 1B 2/2 - DSK~ + DSK~ 2 @@ -4087,7 +5839,7 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle 3GG 5/5 - DSK~ + DSK~ 2 @@ -4103,7 +5855,7 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle 3GG 5/5 - DSK~ + DSK~ 2 @@ -4119,7 +5871,7 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) 2 GW - DSK~ + DSK~ 1 @@ -4133,7 +5885,7 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) 4G 5/4 - DSK~ + DSK~ 2 @@ -4146,7 +5898,7 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) 1 1 - DSK~ + DSK~ 1 @@ -4161,7 +5913,7 @@ The creature you control deals damage equal to its power to the creature an oppo 2 RG - DSK~ + DSK~ 3 @@ -4176,12 +5928,12 @@ Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain 4RR 5/6 - DSK~ + DSK~ 2 Betrayer's Bargain - As an additioinal cost to cast this spell, sacrifice a creature or enchantment or pay {2}. + As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}. Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. R @@ -4190,7 +5942,7 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die 2 1R - DSK~ + DSK~ 3 @@ -4202,7 +5954,7 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die Land 0 - DSK~ + DSK~ 0 @@ -4214,7 +5966,7 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die Land 0 - DSK~ + DSK~ 0 @@ -4226,9 +5978,23 @@ Betrayer's Bargain deals 5 damage to target creature. If that creature would die Land 0 - DSK~ + DSK~ 0 + + Boilerbilges Ripper + When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. + + R + Creature — Human Assassin + Creature + 5 + 4R + 4/4 + + DSK~ + 2 + Bottomless Pool (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -4240,7 +6006,7 @@ When you unlock this door, return up to one target creature to its owner's hand. 6 U - DSK~ + DSK~ 1 @@ -4254,7 +6020,7 @@ Whenever one or more creatures you control deal combat damage to a player, draw 6 4U - DSK~ + DSK~ 1 @@ -4270,7 +6036,7 @@ Whenever one or more creatures you control deal combat damage to a player, draw 3 2G - DSK~ + DSK~ 3 @@ -4286,7 +6052,7 @@ When Broodspinner enters, surveil 2. (Look at the top two cards of your library, BG 2/3 - DSK~ + DSK~ 2 @@ -4301,7 +6067,7 @@ Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. 3B 3/3 - DSK~ + DSK~ 2 @@ -4314,7 +6080,7 @@ Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. 2 1G - DSK~ + DSK~ 3 @@ -4328,7 +6094,7 @@ Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. 3G 4/4 - DSK~ + DSK~ 2 @@ -4342,7 +6108,7 @@ When you unlock this door, search your library for a Room card that doesn't have 7 3U - DSK~ + DSK~ 1 @@ -4356,7 +6122,7 @@ At the beginning of your upkeep, surveil 1. You win the game if there are eight 7 2U - DSK~ + DSK~ 1 @@ -4370,7 +6136,7 @@ When you unlock this door, search your library for a Room card that doesn't have 7 3U - DSK~ + DSK~ 1 @@ -4384,7 +6150,7 @@ At the beginning of your upkeep, surveil 1. You win the game if there are eight 7 2U - DSK~ + DSK~ 1 @@ -4400,7 +6166,7 @@ Equip {3} 2 1R - DSK~ + DSK~ 1 @@ -4416,7 +6182,7 @@ Equip {3} 2 1R - DSK~ + DSK~ 1 @@ -4430,7 +6196,7 @@ At the beginning of your upkeep, exile the top card of your library. You may pla 10 3R - DSK~ + DSK~ 1 @@ -4444,7 +6210,7 @@ Once each turn, you may pay {0} rather than pay the mana cost for a spell you ca 10 4RR - DSK~ + DSK~ 1 @@ -4458,7 +6224,7 @@ At the beginning of your upkeep, exile the top card of your library. You may pla 10 3R - DSK~ + DSK~ 1 @@ -4472,7 +6238,7 @@ Once each turn, you may pay {0} rather than pay the mana cost for a spell you ca 10 4RR - DSK~ + DSK~ 1 @@ -4486,7 +6252,7 @@ Once each turn, you may pay {0} rather than pay the mana cost for a spell you ca 3U 2/5 - DSK~ + DSK~ 2 @@ -4501,7 +6267,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p R 1/1 - DSK~ + DSK~ 2 @@ -4516,7 +6282,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p R 1/1 - DSK~ + DSK~ 2 @@ -4529,7 +6295,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK~ + DSK~ 3 @@ -4542,7 +6308,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK~ + DSK~ 3 @@ -4555,7 +6321,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK~ + DSK~ 3 @@ -4568,7 +6334,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK~ + DSK~ 3 @@ -4582,7 +6348,7 @@ Equip {4} 4 4 - DSK~ + DSK~ 1 @@ -4595,7 +6361,7 @@ Equip {4} 1 G - DSK~ + DSK~ 3 @@ -4610,7 +6376,7 @@ When enchanted creature is dealt damage, destroy it. 3 2B - DSK~ + DSK~ 1 @@ -4624,7 +6390,7 @@ When enchanted creature is dealt damage, destroy it. 1U 2/1 - DSK~ + DSK~ 2 @@ -4639,7 +6405,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 2G 2/3 - DSK~ + DSK~ 2 @@ -4653,7 +6419,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 2W 3/3 - DSK~ + DSK~ 2 @@ -4667,7 +6433,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 4 2RR - DSK~ + DSK~ 1 @@ -4681,7 +6447,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 4 2RR - DSK~ + DSK~ 1 @@ -4695,7 +6461,7 @@ Whenever a face-down permanent you control enters and whenever Cryptid Inspector 4 2RR - DSK~ + DSK~ 1 @@ -4710,7 +6476,7 @@ Equip {3} 3 2U - DSK~ + DSK~ 1 @@ -4725,7 +6491,7 @@ Survival — At the beginning of your second main phase, if Cynical Loner is tap 1B 3/1 - DSK~ + DSK~ 2 @@ -4740,7 +6506,7 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car 4UU 5/7 - DSK~ + DSK~ 2 @@ -4754,9 +6520,65 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car 3B 2/5 - DSK~ + DSK~ 2 + + Dazzling Theater + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) + + W + Enchantment — Room + Enchantment + 7 + 3W + + DSK~ + 1 + + + Prop Room + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Untap each creature you control during each other player's untap step. + + W + Enchantment — Room + Enchantment + 7 + 2W + + DSK~ + 1 + + + Dazzling Theater + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) + + W + Enchantment — Room + Enchantment + 7 + 3W + + DSK~ + 1 + + + Prop Room + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Untap each creature you control during each other player's untap step. + + W + Enchantment — Room + Enchantment + 7 + 2W + + DSK~ + 1 + Defiant Survivor Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) @@ -4768,7 +6590,7 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car 2G 3/2 - DSK~ + DSK~ 2 @@ -4782,7 +6604,7 @@ Whenever one or more cards leave your graveyard, create a 2/2 black Horror encha 5 3B - DSK~ + DSK~ 1 @@ -4796,7 +6618,7 @@ When you unlock this door, return target creature card from your graveyard to yo 5 B - DSK~ + DSK~ 1 @@ -4810,7 +6632,7 @@ Delirium — If there are four or more card types among cards in your graveyard, 2 1B - DSK~ + DSK~ 3 @@ -4824,9 +6646,37 @@ Delirium — If there are four or more card types among cards in your graveyard, 2 1B - DSK~ + DSK~ 3 + + Derelict Attic + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, you draw two cards and you lose 2 life. + + B + Enchantment — Room + Enchantment + 3 + 2B + + DSK~ + 1 + + + Widow's Walk + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn. + + B + Enchantment — Room + Enchantment + 3 + 3B + + DSK~ + 1 + Dissection Tools When Dissection Tools enters, manifest dread, then attach Dissection Tools to that creature. @@ -4838,7 +6688,7 @@ Equip—Sacrifice a creature. 5 5 - DSK~ + DSK~ 1 @@ -4866,7 +6716,7 @@ When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards 2 BR - DSK~ + DSK~ 1 @@ -4881,7 +6731,7 @@ When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards 3R 4/3 - DSK~ + DSK~ 2 @@ -4895,7 +6745,7 @@ Whenever one or more non-Toy creatures you control attack a player, create a 1/1 8 1W - DSK~ + DSK~ 1 @@ -4909,7 +6759,7 @@ Creatures you control have base power and toughness each equal to the number of 8 4WW - DSK~ + DSK~ 1 @@ -4923,7 +6773,7 @@ Whenever one or more non-Toy creatures you control attack a player, create a 1/1 8 1W - DSK~ + DSK~ 1 @@ -4937,9 +6787,22 @@ Creatures you control have base power and toughness each equal to the number of 8 4WW - DSK~ + DSK~ 1 + + Don't Make a Sound + Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + U + Instant + Instant + 2 + 1U + + DSK~ + 3 + Doomsday Excruciator Flying @@ -4953,7 +6816,7 @@ At the beginning of your upkeep, draw a card. BBBBBB 6/6 - DSK~ + DSK~ 2 @@ -4969,7 +6832,7 @@ At the beginning of your upkeep, draw a card. BBBBBB 6/6 - DSK~ + DSK~ 2 @@ -4983,7 +6846,7 @@ Destroy target nonland permanent. 4 2BG - DSK~ + DSK~ 3 @@ -5012,7 +6875,7 @@ Enchanted creature gets -3/-0 and loses all abilities. 6 4UU - DSK~ + DSK~ 1 @@ -5025,7 +6888,7 @@ Enchanted creature gets -3/-0 and loses all abilities. 5 4W - DSK~ + DSK~ 3 @@ -5040,7 +6903,7 @@ When Enduring Courage dies, if it was a creature, return it to the battlefield u 2RR 3/3 - DSK~ + DSK~ 2 @@ -5055,7 +6918,7 @@ When Enduring Courage dies, if it was a creature, return it to the battlefield u 2RR 3/3 - DSK~ + DSK~ 2 @@ -5101,7 +6964,7 @@ When Enduring Curiosity dies, if it was a creature, return it to the battlefield 2UU 4/3 - DSK~ + DSK~ 2 @@ -5149,7 +7012,7 @@ When Enduring Curiosity dies, if it was a creature, return it to the battlefield 2UU 4/3 - DSK~ + DSK~ 2 @@ -5165,7 +7028,7 @@ When Enduring Innocence dies, if it was a creature, return it to the battlefield 1WW 2/1 - DSK~ + DSK~ 2 @@ -5213,7 +7076,7 @@ When Enduring Innocence dies, if it was a creature, return it to the battlefield 1WW 2/1 - DSK~ + DSK~ 2 @@ -5228,7 +7091,7 @@ When Enduring Tenacity dies, if it was a creature, return it to the battlefield 2BB 4/3 - DSK~ + DSK~ 2 @@ -5273,7 +7136,7 @@ When Enduring Tenacity dies, if it was a creature, return it to the battlefield 2BB 4/3 - DSK~ + DSK~ 2 @@ -5289,7 +7152,7 @@ When Enduring Vitality dies, if it was a creature, return it to the battlefield 1GG 3/3 - DSK~ + DSK~ 2 @@ -5305,7 +7168,7 @@ When Enduring Vitality dies, if it was a creature, return it to the battlefield 1GG 3/3 - DSK~ + DSK~ 2 @@ -5351,7 +7214,7 @@ Draw a card. 1 U - DSK~ + DSK~ 3 @@ -5366,7 +7229,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 2/3 - DSK~ + DSK~ 2 @@ -5381,7 +7244,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 2/3 - DSK~ + DSK~ 2 @@ -5396,7 +7259,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 2/3 - DSK~ + DSK~ 2 @@ -5411,7 +7274,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 2U 1/3 - DSK~ + DSK~ 2 @@ -5423,7 +7286,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo Land 0 - DSK~ + DSK~ 0 @@ -5437,7 +7300,7 @@ Enchanted creature gets +1/+1 for each enchantment you control and has first str 1 W - DSK~ + DSK~ 1 @@ -5450,7 +7313,7 @@ Enchanted creature gets +1/+1 for each enchantment you control and has first str 2 1W - DSK~ + DSK~ 3 @@ -5464,7 +7327,7 @@ Enchanted creature gets +1/+1 for each enchantment you control and has first str 3B 2/2 - DSK~ + DSK~ 2 @@ -5481,7 +7344,7 @@ When Fear of Abduction leaves the battlefield, put each card exiled with it into 4WW 5/5 - DSK~ + DSK~ 2 @@ -5496,7 +7359,7 @@ Fear of Being Hunted must be blocked if able. 1RR 4/2 - DSK~ + DSK~ 2 @@ -5511,7 +7374,7 @@ Delirium — Whenever a source you control deals noncombat damage to an opponent 4RR 4/4 - DSK~ + DSK~ 2 @@ -5526,7 +7389,7 @@ Trample 2G 5/4 - DSK~ + DSK~ 2 @@ -5540,7 +7403,7 @@ Trample 4U 2/7 - DSK~ + DSK~ 2 @@ -5555,7 +7418,7 @@ Whenever Fear of Falling attacks, target creature defending player controls gets 3UU 4/4 - DSK~ + DSK~ 2 @@ -5569,7 +7432,7 @@ Whenever Fear of Falling attacks, target creature defending player controls gets 4W 4/4 - DSK~ + DSK~ 2 @@ -5584,7 +7447,7 @@ When Fear of Impostors enters, counter target spell. Its controller manifests dr 1UU 3/2 - DSK~ + DSK~ 2 @@ -5600,7 +7463,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 1UB 2/2 - DSK~ + DSK~ 2 @@ -5615,7 +7478,7 @@ Flying 1U 2/3 - DSK~ + DSK~ 2 @@ -5629,7 +7492,7 @@ Flying B 1/1 - DSK~ + DSK~ 2 @@ -5644,7 +7507,7 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 1R 2/3 - DSK~ + DSK~ 2 @@ -5659,7 +7522,7 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 1R 2/3 - DSK~ + DSK~ 2 @@ -5674,7 +7537,7 @@ Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your 1W 2/2 - DSK~ + DSK~ 2 @@ -5688,7 +7551,7 @@ Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your 4B 5/5 - DSK~ + DSK~ 2 @@ -5702,7 +7565,7 @@ Exile target creature. 1 B - DSK~ + DSK~ 3 @@ -5717,7 +7580,7 @@ Whenever Flesh Burrower attacks, another target creature you control gains death 1G 2/2 - DSK~ + DSK~ 2 @@ -5729,7 +7592,7 @@ Whenever Flesh Burrower attacks, another target creature you control gains death Land 0 - DSK~ + DSK~ 0 @@ -5741,7 +7604,7 @@ Whenever Flesh Burrower attacks, another target creature you control gains death Land 0 - DSK~ + DSK~ 0 @@ -5758,7 +7621,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put 1U 2/1 - DSK~ + DSK~ 2 @@ -5769,7 +7632,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put Land 0 - DSK~ + DSK~ 0 @@ -5780,7 +7643,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put Land 0 - DSK~ + DSK~ 0 @@ -5791,7 +7654,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put Land 0 - DSK~ + DSK~ 0 @@ -5804,7 +7667,7 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put 1 1 - DSK~ + DSK~ 1 @@ -5819,7 +7682,7 @@ Enchanted creature gets +2/+2 and has trample. 3 2G - DSK~ + DSK~ 1 @@ -5834,7 +7697,7 @@ When Friendly Ghost enters, target creature gets +2/+4 until end of turn. 3W 2/4 - DSK~ + DSK~ 2 @@ -5847,7 +7710,7 @@ When Friendly Ghost enters, target creature gets +2/+4 until end of turn. 2 2/2 - DSK~ + DSK~ 2 @@ -5861,7 +7724,7 @@ Whenever a creature you control dies, each opponent loses 1 life and you gain 1 11 2B - DSK~ + DSK~ 1 @@ -5875,7 +7738,7 @@ When you unlock this door, return all creature cards from your graveyard to the 11 6BB - DSK~ + DSK~ 1 @@ -5889,7 +7752,7 @@ Whenever a creature you control dies, each opponent loses 1 life and you gain 1 11 2B - DSK~ + DSK~ 1 @@ -5903,7 +7766,7 @@ When you unlock this door, return all creature cards from your graveyard to the 11 6BB - DSK~ + DSK~ 1 @@ -5918,7 +7781,7 @@ When you unlock this door, return all creature cards from your graveyard to the 2 UU - DSK~ + DSK~ 3 @@ -5931,7 +7794,7 @@ When you unlock this door, return all creature cards from your graveyard to the 1 1 - DSK~ + DSK~ 1 @@ -5944,7 +7807,7 @@ When you unlock this door, return all creature cards from your graveyard to the 1 1 - DSK~ + DSK~ 1 @@ -5960,7 +7823,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 3WW 2/5 - DSK~ + DSK~ 2 @@ -5976,7 +7839,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 3WW 2/5 - DSK~ + DSK~ 2 @@ -5991,7 +7854,7 @@ Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door 3U 3/3 - DSK~ + DSK~ 2 @@ -6004,7 +7867,7 @@ Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door 2 1B - DSK~ + DSK~ 3 @@ -6018,7 +7881,7 @@ When you unlock this door, this Room deals 4 damage to target creature an oppone 8 2R - DSK~ + DSK~ 1 @@ -6032,7 +7895,7 @@ At the beginning of your end step, this Room deals 1 damage to each opponent.8 4R - DSK~ + DSK~ 1 @@ -6046,9 +7909,22 @@ At the beginning of your end step, this Room deals 1 damage to each opponent.2W 3/3 - DSK~ + DSK~ 2 + + Glimmerburst + Draw two cards. Create a 1/1 white Glimmer enchantment creature token. + + U + Instant + Instant + 4 + 3U + + DSK~ + 3 + Glimmerlight When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token. @@ -6060,7 +7936,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 2 2 - DSK~ + DSK~ 1 @@ -6072,7 +7948,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Land 0 - DSK~ + DSK~ 0 @@ -6084,7 +7960,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Land 0 - DSK~ + DSK~ 0 @@ -6098,7 +7974,7 @@ Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 2 1R - DSK~ + DSK~ 3 @@ -6112,7 +7988,7 @@ When you unlock this door, create a 1/1 white Glimmer enchantment creature token 5 1W - DSK~ + DSK~ 1 @@ -6126,7 +8002,7 @@ When you unlock this door, put a +1/+1 counter on each of up to two target creat 5 2W - DSK~ + DSK~ 1 @@ -6140,7 +8016,7 @@ When you unlock this door, create a 1/1 white Glimmer enchantment creature token 5 1W - DSK~ + DSK~ 1 @@ -6154,7 +8030,7 @@ When you unlock this door, put a +1/+1 counter on each of up to two target creat 5 2W - DSK~ + DSK~ 1 @@ -6169,7 +8045,7 @@ When Grasping Longneck dies, you gain 2 life. 2G 4/2 - DSK~ + DSK~ 2 @@ -6183,7 +8059,7 @@ Lands you control have "{T}: Add one mana of any color." 7 2G - DSK~ + DSK~ 1 @@ -6197,7 +8073,7 @@ When you unlock this door, mill four cards, then return up to two permanent card 7 3G - DSK~ + DSK~ 1 @@ -6211,7 +8087,7 @@ When you unlock this door, mill four cards, then return up to two permanent card WU 2/2 - DSK~ + DSK~ 2 @@ -6226,7 +8102,7 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up 5 3BB - DSK~ + DSK~ 1 @@ -6241,7 +8117,7 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up 5 3BB - DSK~ + DSK~ 1 @@ -6271,7 +8147,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 2 GU - DSK~ + DSK~ 1 @@ -6285,7 +8161,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 1R 2/2 - DSK~ + DSK~ 2 @@ -6299,7 +8175,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 2W 2/4 - DSK~ + DSK~ 2 @@ -6313,7 +8189,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 3 3 - DSK~ + DSK~ 1 @@ -6328,7 +8204,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 1GG 3/3 - DSK~ + DSK~ 2 @@ -6343,7 +8219,7 @@ Whenever you turn a permanent face up, put a +1/+1 counter on it. 1GG 3/3 - DSK~ + DSK~ 2 @@ -6359,7 +8235,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2GG 5/5 - DSK~ + DSK~ 1 @@ -6375,7 +8251,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2GG 5/5 - DSK~ + DSK~ 1 @@ -6388,7 +8264,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2 1G - DSK~ + DSK~ 3 @@ -6402,7 +8278,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 1G 2/2 - DSK~ + DSK~ 2 @@ -6414,7 +8290,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This Land 0 - DSK~ + DSK~ 0 @@ -6426,7 +8302,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This Land 0 - DSK~ + DSK~ 0 @@ -6440,7 +8316,7 @@ Delirium — If there are four or more card types among cards in your graveyard, 5 4R - DSK~ + DSK~ 3 @@ -6455,7 +8331,7 @@ When Infernal Phantom dies, it deals damage equal to its power to any target.3R 2/3 - DSK~ + DSK~ 2 @@ -6469,7 +8345,7 @@ When Infernal Phantom dies, it deals damage equal to its power to any target.1B 1/1 - DSK~ + DSK~ 2 @@ -6484,7 +8360,7 @@ Unlock costs you pay cost {1} less. WU 2/3 - DSK~ + DSK~ 2 @@ -6516,7 +8392,7 @@ Unlock costs you pay cost {1} less. G 1/2 - DSK~ + DSK~ 2 @@ -6533,7 +8409,7 @@ Unlock costs you pay cost {1} less. G 1/2 - DSK~ + DSK~ 2 @@ -6548,7 +8424,7 @@ Unlock costs you pay cost {1} less. UR 2/2 - DSK~ + DSK~ 2 @@ -6563,7 +8439,7 @@ Whenever another creature you control with power 2 or less enters, you may disca 1R 2/2 - DSK~ + DSK~ 2 @@ -6574,7 +8450,7 @@ Whenever another creature you control with power 2 or less enters, you may disca Land 0 - DSK~ + DSK~ 0 @@ -6585,7 +8461,7 @@ Whenever another creature you control with power 2 or less enters, you may disca Land 0 - DSK~ + DSK~ 0 @@ -6596,7 +8472,7 @@ Whenever another creature you control with power 2 or less enters, you may disca Land 0 - DSK~ + DSK~ 0 @@ -6609,7 +8485,7 @@ Whenever another creature you control with power 2 or less enters, you may disca 1 W - DSK~ + DSK~ 3 @@ -6627,7 +8503,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 2UB 4 - DSK~ + DSK~ 1 @@ -6645,7 +8521,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 2UB 4 - DSK~ + DSK~ 1 @@ -6663,7 +8539,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 2UB 4 - DSK~ + DSK~ 1 @@ -6694,7 +8570,7 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's 1 1 - DSK~ + DSK~ 1 @@ -6709,12 +8585,12 @@ Equip {2} 3 2B - DSK~ + DSK~ 1 Kona, Rescue Beastie - Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield + Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. G Legendary Creature — Beast Survivor @@ -6723,12 +8599,12 @@ Equip {2} 3G 4/3 - DSK~ + DSK~ 2 Kona, Rescue Beastie - Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield + Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. G Legendary Creature — Beast Survivor @@ -6737,12 +8613,12 @@ Equip {2} 3G 4/3 - DSK~ + DSK~ 2 Kona, Rescue Beastie - Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield + Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. G Legendary Creature — Beast Survivor @@ -6751,7 +8627,7 @@ Equip {2} 3G 4/3 - DSK~ + DSK~ 2 @@ -6763,7 +8639,7 @@ Equip {2} Land 0 - DSK~ + DSK~ 0 @@ -6779,7 +8655,7 @@ Equip {2} 4 3B - DSK~ + DSK~ 3 @@ -6794,7 +8670,7 @@ As long as you have at least 7 life more than your starting life total, creature 4 2WW - DSK~ + DSK~ 1 @@ -6809,7 +8685,7 @@ As long as you have at least 7 life more than your starting life total, creature 4 2WW - DSK~ + DSK~ 1 @@ -6823,7 +8699,7 @@ You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you ca 4 2GG - DSK~ + DSK~ 1 @@ -6851,7 +8727,7 @@ Whenever you cast an instant or sorcery spell that targets only a single creatur 4 2RR - DSK~ + DSK~ 1 @@ -6865,7 +8741,7 @@ Whenever you cast an instant or sorcery spell that targets only a single creatur 4 2RR - DSK~ + DSK~ 1 @@ -6880,7 +8756,7 @@ Creatures you control are the chosen type in addition to their other types. The 4 2UU - DSK~ + DSK~ 1 @@ -6895,7 +8771,7 @@ Creatures you control are the chosen type in addition to their other types. The 4 2UU - DSK~ + DSK~ 1 @@ -6909,7 +8785,7 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst 4 2BB - DSK~ + DSK~ 1 @@ -6923,7 +8799,7 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst 4 2BB - DSK~ + DSK~ 1 @@ -6938,7 +8814,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 3WW 2/5 - DSK~ + DSK~ 2 @@ -6953,7 +8829,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 5 3BB - DSK~ + DSK~ 3 @@ -6967,7 +8843,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 2W 2/1 - DSK~ + DSK~ 2 @@ -6981,7 +8857,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 6 4/4 - DSK~ + DSK~ 2 @@ -6994,7 +8870,7 @@ Whenever you attack, creatures you control get +1/+1 until end of turn. 2 1G - DSK~ + DSK~ 3 @@ -7010,7 +8886,7 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 6 5U - DSK~ + DSK~ 1 @@ -7026,7 +8902,7 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 6 5U - DSK~ + DSK~ 1 @@ -7039,7 +8915,7 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 2 2/2 - DSK~ + DSK~ 2 @@ -7052,22 +8928,35 @@ Whenever you lose life, discard that many cards. Then if you have no cards in ha 2 2/2 - DSK~ + DSK~ 2 - Meathook Massacre II - When Meathook Massacre II enters, each player sacrifices X creatures. -Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. -Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. + Meat Locker + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - B - Legendary Enchantment + U + Enchantment — Room Enchantment - 4 - XXBBBB + 8 + 2U - DSK~ + DSK~ + 1 + + + Drowned Diner + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, draw three cards, then discard a card. + + U + Enchantment — Room + Enchantment + 8 + 3UU + + DSK~ 1 @@ -7082,7 +8971,7 @@ Whenever a creature an opponent controls dies, they may pay 3 life. If they don' 4 XXBBBB - DSK~ + DSK~ 1 @@ -7097,7 +8986,22 @@ Whenever a creature an opponent controls dies, they may pay 3 life. If they don' 4 XXBBBB - DSK~ + DSK~ + 1 + + + Meathook Massacre II + When Meathook Massacre II enters, each player sacrifices X creatures. +Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. +Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. + + B + Legendary Enchantment + Enchantment + 4 + XXBBBB + + DSK~ 1 @@ -7112,7 +9016,7 @@ When Miasma Demon enters, you may discard any number of cards. When you do, up t 4BB 5/4 - DSK~ + DSK~ 2 @@ -7125,7 +9029,7 @@ When Miasma Demon enters, you may discard any number of cards. When you do, up t 4 2RW - DSK~ + DSK~ 3 @@ -7139,7 +9043,7 @@ When you unlock this door, create a token that's a copy of target creature you c 10 2U - DSK~ + DSK~ 1 @@ -7153,7 +9057,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger 10 5UU - DSK~ + DSK~ 1 @@ -7167,7 +9071,7 @@ When you unlock this door, create a token that's a copy of target creature you c 10 2U - DSK~ + DSK~ 1 @@ -7181,7 +9085,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger 10 5UU - DSK~ + DSK~ 1 @@ -7195,7 +9099,7 @@ When you unlock this door, search your library for a basic land card, put it ont 9 2G - DSK~ + DSK~ 1 @@ -7209,9 +9113,23 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that 9 5G - DSK~ + DSK~ 1 + + Monstrous Emergence + As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. +Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature. + + G + Sorcery + Sorcery + 2 + 1G + + DSK~ + 3 + Most Valuable Slayer Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. @@ -7223,7 +9141,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that 3R 2/4 - DSK~ + DSK~ 2 @@ -7234,7 +9152,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK~ + DSK~ 0 @@ -7245,7 +9163,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK~ + DSK~ 0 @@ -7256,7 +9174,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK~ + DSK~ 0 @@ -7269,7 +9187,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that 3 1BB - DSK~ + DSK~ 3 @@ -7281,7 +9199,7 @@ When you unlock this door, manifest dread, then put three +1/+1 counters on that Land 0 - DSK~ + DSK~ 0 @@ -7296,7 +9214,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t UB 2/2 - DSK~ + DSK~ 2 @@ -7311,7 +9229,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t UB 2/2 - DSK~ + DSK~ 2 @@ -7323,7 +9241,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t Land 0 - DSK~ + DSK~ 0 @@ -7338,7 +9256,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t 2WU 3/4 - DSK~ + DSK~ 2 @@ -7353,7 +9271,7 @@ Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill t 2WU 3/4 - DSK~ + DSK~ 2 @@ -7383,7 +9301,7 @@ Whenever a creature you control becomes blocked, you may exile it. You may play R 2/1 - DSK~ + DSK~ 2 @@ -7398,7 +9316,7 @@ Whenever a creature you control becomes blocked, you may exile it. You may play R 2/1 - DSK~ + DSK~ 2 @@ -7413,7 +9331,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 2 1B - DSK~ + DSK~ 1 @@ -7427,7 +9345,7 @@ Creatures your opponents control can be the targets of spells and abilities as t GU 2/3 - DSK~ + DSK~ 2 @@ -7441,7 +9359,7 @@ Creatures your opponents control can be the targets of spells and abilities as t GU 2/3 - DSK~ + DSK~ 2 @@ -7455,7 +9373,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 2G 2/4 - DSK~ + DSK~ 2 @@ -7469,7 +9387,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 2G 2/4 - DSK~ + DSK~ 2 @@ -7483,7 +9401,7 @@ Creatures your opponents control can be the targets of spells and abilities as t W 1/1 - DSK~ + DSK~ 2 @@ -7497,7 +9415,7 @@ Creatures your opponents control can be the targets of spells and abilities as t W 1/1 - DSK~ + DSK~ 2 @@ -7511,7 +9429,7 @@ Creatures your opponents control can be the targets of spells and abilities as t 1W 2/1 - DSK~ + DSK~ 2 @@ -7526,7 +9444,7 @@ Delirium — At the beginning of your end step, if there are four or more card t 1B 2/2 - DSK~ + DSK~ 2 @@ -7541,7 +9459,7 @@ Delirium — At the beginning of your end step, if there are four or more card t 1G 0/4 - DSK~ + DSK~ 2 @@ -7556,7 +9474,7 @@ Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you m 3BB 5/5 - DSK~ + DSK~ 2 @@ -7571,7 +9489,7 @@ Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you m 3BB 5/5 - DSK~ + DSK~ 2 @@ -7616,7 +9534,7 @@ Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to an 4RR 5/5 - DSK~ + DSK~ 2 @@ -7631,7 +9549,7 @@ Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to an 4RR 5/5 - DSK~ + DSK~ 2 @@ -7677,7 +9595,7 @@ Whenever Overlord of the Floodpits enters or attacks, draw two cards, then disca 3UU 5/3 - DSK~ + DSK~ 2 @@ -7725,7 +9643,7 @@ Whenever Overlord of the Floodpits enters or attacks, draw two cards, then disca 3UU 5/3 - DSK~ + DSK~ 2 @@ -7740,7 +9658,7 @@ Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless 3GG 6/5 - DSK~ + DSK~ 2 @@ -7800,7 +9718,7 @@ Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insec 5WW 6/6 - DSK~ + DSK~ 2 @@ -7815,7 +9733,7 @@ Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insec 5WW 6/6 - DSK~ + DSK~ 2 @@ -7859,7 +9777,7 @@ When you unlock this door, exile the top two cards of your library. You may play 5 2R - DSK~ + DSK~ 1 @@ -7873,7 +9791,7 @@ Whenever you attack, attacking creatures you control get +1/+0 until end of turn 5 1R - DSK~ + DSK~ 1 @@ -7887,7 +9805,7 @@ Whenever you attack, attacking creatures you control get +1/+0 until end of turn 1U 1/3 - DSK~ + DSK~ 2 @@ -7902,7 +9820,7 @@ Patched Plaything enters with two -1/-1 counters on it if you cast it from your 2W 4/3 - DSK~ + DSK~ 2 @@ -7917,7 +9835,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card G 3/3 - DSK~ + DSK~ 2 @@ -7929,7 +9847,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card Land 0 - DSK~ + DSK~ 0 @@ -7942,7 +9860,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card 4 2RG - DSK~ + DSK~ 3 @@ -7955,7 +9873,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card 4 2RG - DSK~ + DSK~ 3 @@ -7969,7 +9887,7 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card 1R 3/2 - DSK~ + DSK~ 2 @@ -7984,7 +9902,7 @@ Piranha Fly enters tapped. 1U 2/1 - DSK~ + DSK~ 2 @@ -7995,7 +9913,7 @@ Piranha Fly enters tapped. Land 0 - DSK~ + DSK~ 0 @@ -8006,7 +9924,7 @@ Piranha Fly enters tapped. Land 0 - DSK~ + DSK~ 0 @@ -8017,7 +9935,7 @@ Piranha Fly enters tapped. Land 0 - DSK~ + DSK~ 0 @@ -8032,7 +9950,21 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2B 3/2 - DSK~ + DSK~ + 2 + + + Possessed Goat + {3}, Discard a card: Put three +1/+1 counters on Possessed Goat and it becomes a black Demon in addition to its other colors and types. Activate only once. + + W + Creature — Goat + Creature + 1 + W + 1/1 + + DSK~ 2 @@ -8045,7 +9977,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2 1R - DSK~ + DSK~ 3 @@ -8072,7 +10004,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 1R 2/2 - DSK~ + DSK~ 2 @@ -8086,7 +10018,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2R 1/4 - DSK~ + DSK~ 2 @@ -8098,7 +10030,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 Land 0 - DSK~ + DSK~ 0 @@ -8113,7 +10045,7 @@ Whenever you attack, create a 1/1 red Gremlin creature token. 4R 4/4 - DSK~ + DSK~ 2 @@ -8128,7 +10060,7 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.RR 2/2 - DSK~ + DSK~ 2 @@ -8143,7 +10075,7 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.RR 2/2 - DSK~ + DSK~ 2 @@ -8155,7 +10087,7 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.Land 0 - DSK~ + DSK~ 0 @@ -8170,7 +10102,7 @@ Whenever Reluctant Role Model or another creature you control dies, if it had co 1W 2/2 - DSK~ + DSK~ 2 @@ -8185,7 +10117,7 @@ Whenever Reluctant Role Model or another creature you control dies, if it had co 1W 2/2 - DSK~ + DSK~ 2 @@ -8200,13 +10132,13 @@ Whenever Reluctant Role Model or another creature you control dies, if it had co 1W 2/2 - DSK~ + DSK~ 2 Restricted Office (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this room, destroy all creatures with power 3 or greater. +When you unlock this door, destroy all creatures with power 3 or greater. UW Enchantment — Room @@ -8214,7 +10146,7 @@ When you unlock this room, destroy all creatures with power 3 or greater. 11 2WW - DSK~ + DSK~ 1 @@ -8228,13 +10160,13 @@ Other permanents you control have hexproof. 11 5UU - DSK~ + DSK~ 1 Restricted Office (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this room, destroy all creatures with power 3 or greater. +When you unlock this door, destroy all creatures with power 3 or greater. UW Enchantment — Room @@ -8242,7 +10174,7 @@ When you unlock this room, destroy all creatures with power 3 or greater. 11 2WW - DSK~ + DSK~ 1 @@ -8256,7 +10188,7 @@ Other permanents you control have hexproof. 11 5UU - DSK~ + DSK~ 1 @@ -8270,7 +10202,7 @@ Other permanents you control have hexproof. 2B 4/1 - DSK~ + DSK~ 2 @@ -8284,7 +10216,7 @@ Other permanents you control have hexproof. 2GW 4/4 - DSK~ + DSK~ 2 @@ -8298,7 +10230,7 @@ Other permanents you control have hexproof. 2GW 4/4 - DSK~ + DSK~ 2 @@ -8313,7 +10245,7 @@ Other permanents you control have hexproof. 3R 5/3 - DSK~ + DSK~ 2 @@ -8327,7 +10259,7 @@ Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flash 4 1WBB - DSK~ + DSK~ 3 @@ -8341,13 +10273,14 @@ When you unlock this door, this Room deals damage equal to the number of cards i 7 1R - DSK~ + DSK~ 1 Steaming Sauna (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -You have no maximum hand size. At the beginning of your end step, draw a card. +You have no maximum hand size. +At the beginning of your end step, draw a card. RU Enchantment — Room @@ -8355,7 +10288,36 @@ You have no maximum hand size. At the beginning of your end step, draw a card.7 3UU - DSK~ + DSK~ + 1 + + + Roaring Furnace + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls. + + RU + Enchantment — Room + Enchantment + 7 + 1R + + DSK~ + 1 + + + Steaming Sauna + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +You have no maximum hand size. +At the beginning of your end step, draw a card. + + RU + Enchantment — Room + Enchantment + 7 + 3UU + + DSK~ 1 @@ -8370,7 +10332,7 @@ Survival — At the beginning of your second main phase, if Rootwise Survivor is 3GG 3/4 - DSK~ + DSK~ 2 @@ -8384,7 +10346,7 @@ Survival — At the beginning of your second main phase, if Rootwise Survivor is 3W 3/4 - DSK~ + DSK~ 2 @@ -8398,7 +10360,7 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) 2 2 - DSK~ + DSK~ 1 @@ -8414,7 +10376,7 @@ At the beginning of your end step, if you sacrificed one or more permanents this 1BR 3/2 - DSK~ + DSK~ 2 @@ -8428,7 +10390,7 @@ Exile this card and two other cards named Say Its Name from your graveyard: Sear 2 1G - DSK~ + DSK~ 3 @@ -8441,7 +10403,7 @@ Exile this card and two other cards named Say Its Name from your graveyard: Sear 2 1R - DSK~ + DSK~ 3 @@ -8455,7 +10417,7 @@ Exile this card and two other cards named Say Its Name from your graveyard: Sear U 0/3 - DSK~ + DSK~ 2 @@ -8470,7 +10432,7 @@ Whenever Screaming Nemesis is dealt damage, it deals that much damage to any oth 2R 3/3 - DSK~ + DSK~ 2 @@ -8485,9 +10447,23 @@ Whenever Screaming Nemesis is dealt damage, it deals that much damage to any oth 2R 3/3 - DSK~ + DSK~ 2 + + Seized from Slumber + This spell costs {3} less to cast if it targets a tapped creature. +Destroy target creature. + + W + Instant + Instant + 5 + 4W + + DSK~ + 3 + Shardmage's Rescue Flash @@ -8501,7 +10477,7 @@ Enchanted creature gets +1/+1. 1 W - DSK~ + DSK~ 1 @@ -8532,7 +10508,7 @@ Enchanted creature gets +1/+0 and has lifelink and ward {2}. 2 1W - DSK~ + DSK~ 1 @@ -8547,7 +10523,7 @@ Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card 4WW 4/5 - DSK~ + DSK~ 2 @@ -8561,7 +10537,22 @@ Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card 1GW 3/3 - DSK~ + DSK~ + 2 + + + Shroudstomper + Deathtouch +Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. + + BW + Creature — Elemental + Creature + 7 + 3WWBB + 5/5 + + DSK~ 2 @@ -8579,7 +10570,7 @@ Whenever Silent Hallcreeper deals combat damage to a player, choose one that has 1U 1/1 - DSK~ + DSK~ 2 @@ -8597,7 +10588,7 @@ Whenever Silent Hallcreeper deals combat damage to a player, choose one that has 1U 1/1 - DSK~ + DSK~ 2 @@ -8612,7 +10603,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo UB 1/4 - DSK~ + DSK~ 2 @@ -8627,7 +10618,7 @@ Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card 4GG 7/6 - DSK~ + DSK~ 2 @@ -8641,13 +10632,13 @@ At the beginning of your first main phase, add {R}{R}. Spend this mana only to c 7 2R - DSK~ + DSK~ 1 Misty Salon (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, you create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. +When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. RU Enchantment — Room @@ -8655,7 +10646,7 @@ When you unlock this door, you create an X/X blue Spirit creature token with fly 7 3U - DSK~ + DSK~ 1 @@ -8670,7 +10661,7 @@ Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, 4BB 6/5 - DSK~ + DSK~ 2 @@ -8685,7 +10676,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 2G 2/1 - DSK~ + DSK~ 2 @@ -8700,7 +10691,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 3 1WW - DSK~ + DSK~ 3 @@ -8715,7 +10706,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 3 1WW - DSK~ + DSK~ 3 @@ -8729,7 +10720,7 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 1W 2/1 - DSK~ + DSK~ 2 @@ -8744,7 +10735,7 @@ When enchanted creature is dealt damage, destroy it. 2 1B - DSK~ + DSK~ 1 @@ -8759,7 +10750,7 @@ Eerie — Whenever an enchantment you control enters and whenever you fully unlo 1U 3/3 - DSK~ + DSK~ 2 @@ -8775,7 +10766,7 @@ Enchanted creature doesn't untap during its controller's untap step. 2 1U - DSK~ + DSK~ 1 @@ -8791,7 +10782,7 @@ Enchanted creature doesn't untap during its controller's untap step. 2 1U - DSK~ + DSK~ 1 @@ -8803,7 +10794,7 @@ Enchanted creature doesn't untap during its controller's untap step. Land 0 - DSK~ + DSK~ 0 @@ -8817,7 +10808,7 @@ When you unlock this door, return target creature card with mana value 3 or less 6 1W - DSK~ + DSK~ 1 @@ -8831,7 +10822,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. 6 3W - DSK~ + DSK~ 1 @@ -8842,7 +10833,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK~ + DSK~ 0 @@ -8853,7 +10844,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK~ + DSK~ 0 @@ -8864,7 +10855,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK~ + DSK~ 0 @@ -8875,7 +10866,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. Land 0 - DSK~ + DSK~ 0 @@ -8890,7 +10881,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. 1RW 1/4 - DSK~ + DSK~ 2 @@ -8905,7 +10896,7 @@ Whenever you attack, put a +1/+1 counter on target attacking creature. 1RW 1/4 - DSK~ + DSK~ 2 @@ -8920,7 +10911,7 @@ If a source you control would deal damage to an opponent, prevent that damage an UUU 10/1 - DSK~ + DSK~ 2 @@ -8935,7 +10926,7 @@ If a source you control would deal damage to an opponent, prevent that damage an UUU 10/1 - DSK~ + DSK~ 2 @@ -8949,7 +10940,7 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target 3 X2R - DSK~ + DSK~ 1 @@ -8963,7 +10954,7 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target 3 X2R - DSK~ + DSK~ 1 @@ -8977,7 +10968,7 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target 3 X2R - DSK~ + DSK~ 1 @@ -8992,7 +10983,7 @@ Delirium — As long as there are four or more card types among cards in your gr 2BG 2/3 - DSK~ + DSK~ 2 @@ -9007,7 +10998,7 @@ Delirium — As long as there are four or more card types among cards in your gr 2BG 2/3 - DSK~ + DSK~ 2 @@ -9022,7 +11013,7 @@ Delirium — As long as there are four or more card types among cards in your gr 2BG 2/3 - DSK~ + DSK~ 2 @@ -9037,7 +11028,7 @@ IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker c 3 2U - DSK~ + DSK~ 1 @@ -9054,7 +11045,7 @@ Other tapped creatures you control have hexproof. 3WW 3/4 - DSK~ + DSK~ 2 @@ -9088,7 +11079,7 @@ Other tapped creatures you control have hexproof. 3WW 3/4 - DSK~ + DSK~ 2 @@ -9100,7 +11091,7 @@ Other tapped creatures you control have hexproof. Land 0 - DSK~ + DSK~ 0 @@ -9112,7 +11103,7 @@ Other tapped creatures you control have hexproof. Land 0 - DSK~ + DSK~ 0 @@ -9126,7 +11117,35 @@ Whenever a face-down permanent you control enters, search your library for a bas 4 3G - DSK~ + DSK~ + 1 + + + Ticket Booth + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, manifest dread. + + R + Enchantment — Room + Enchantment + 3 + 2R + + DSK~ + 1 + + + Tunnel of Hate + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Whenever you attack, target attacking creature gains double strike until end of turn. + + R + Enchantment — Room + Enchantment + 3 + 4RR + + DSK~ 1 @@ -9141,7 +11160,7 @@ As long as you control four or more creature tokens, creature tokens you control 2W 1/1 - DSK~ + DSK~ 2 @@ -9156,7 +11175,7 @@ As long as you control four or more creature tokens, creature tokens you control 2W 1/1 - DSK~ + DSK~ 2 @@ -9170,7 +11189,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 3 2W - DSK~ + DSK~ 1 @@ -9183,7 +11202,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1 R - DSK~ + DSK~ 3 @@ -9197,7 +11216,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 2U 2/2 - DSK~ + DSK~ 2 @@ -9210,7 +11229,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1 R - DSK~ + DSK~ 3 @@ -9225,7 +11244,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 3 1UU - DSK~ + DSK~ 3 @@ -9240,7 +11259,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1G 2/2 - DSK~ + DSK~ 2 @@ -9285,7 +11304,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1GG 3/3 - DSK~ + DSK~ 2 @@ -9300,7 +11319,7 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme 1GG 3/3 - DSK~ + DSK~ 2 @@ -9330,7 +11349,7 @@ As long as enchanted creature is face down, it can't be turned face up. 1 U - DSK~ + DSK~ 1 @@ -9345,7 +11364,7 @@ You may cast Undead Sprinter from your graveyard if a non-Zombie creature died t BR 2/2 - DSK~ + DSK~ 2 @@ -9360,7 +11379,7 @@ You may cast Undead Sprinter from your graveyard if a non-Zombie creature died t BR 2/2 - DSK~ + DSK~ 2 @@ -9374,7 +11393,7 @@ You may return a permanent card from your graveyard to your hand. 3 2G - DSK~ + DSK~ 3 @@ -9388,35 +11407,35 @@ You may return a permanent card from your graveyard to your hand. 3 2G - DSK~ + DSK~ 3 - Unholy Annex + Underwater Tunnel (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. +When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - B + U Enchantment — Room Enchantment - 8 - 2B + 5 + U - DSK~ + DSK~ 1 - Ritual Chamber + Slimy Aquarium (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, create a 6/6 black Demon creature token with flying. +When you unlock this door, manifest dread, then put a +1/+1 counter on that creature. - B + U Enchantment — Room Enchantment - 8 - 3BB + 5 + 3U - DSK~ + DSK~ 1 @@ -9430,7 +11449,7 @@ At the beginning of your end step, draw a card. If you control a Demon, each opp 8 2B - DSK~ + DSK~ 1 @@ -9444,7 +11463,35 @@ When you unlock this door, create a 6/6 black Demon creature token with flying.< 8 3BB - DSK~ + DSK~ + 1 + + + Unholy Annex + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. + + B + Enchantment — Room + Enchantment + 8 + 2B + + DSK~ + 1 + + + Ritual Chamber + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, create a 6/6 black Demon creature token with flying. + + B + Enchantment — Room + Enchantment + 8 + 3BB + + DSK~ 1 @@ -9461,7 +11508,7 @@ Crew 1 1WW 2/2 - DSK~ + DSK~ 1 @@ -9478,7 +11525,7 @@ Crew 1 1WW 2/2 - DSK~ + DSK~ 1 @@ -9491,7 +11538,7 @@ Crew 1 3 2U - DSK~ + DSK~ 3 @@ -9505,7 +11552,7 @@ Crew 1 3W 2/2 - DSK~ + DSK~ 2 @@ -9521,7 +11568,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK~ + DSK~ 2 @@ -9537,7 +11584,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK~ + DSK~ 2 @@ -9553,7 +11600,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK~ + DSK~ 2 @@ -9569,7 +11616,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2 1R - DSK~ + DSK~ 3 @@ -9582,7 +11629,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 1 W - DSK~ + DSK~ 3 @@ -9595,7 +11642,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 1 W - DSK~ + DSK~ 3 @@ -9611,7 +11658,7 @@ When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying 2U 3/2 - DSK~ + DSK~ 2 @@ -9625,7 +11672,7 @@ When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying B 1/1 - DSK~ + DSK~ 2 @@ -9652,7 +11699,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. Land 0 - DSK~ + DSK~ 0 @@ -9665,7 +11712,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. Land 0 - DSK~ + DSK~ 0 @@ -9678,7 +11725,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. 1 XXG - DSK~ + DSK~ 3 @@ -9691,7 +11738,7 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. 1 XXG - DSK~ + DSK~ 3 @@ -9708,7 +11755,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 6BBB 9/9 - DSK~ + DSK~ 2 @@ -9725,7 +11772,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 6BBB 9/9 - DSK~ + DSK~ 2 @@ -9755,7 +11802,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 4 3U - DSK~ + DSK~ 3 @@ -9768,7 +11815,7 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell 3 2R - DSK~ + DSK~ 3 @@ -9783,7 +11830,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + W 2/1 - DSK~ + DSK~ 2 @@ -9797,7 +11844,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + 2R 2/3 - DSK~ + DSK~ 2 @@ -9811,7 +11858,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + 1WB 3/3 - DSK~ + DSK~ 2 @@ -9825,7 +11872,7 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + 1WB 3/3 - DSK~ + DSK~ 2 @@ -9841,7 +11888,7 @@ When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, the 5BB 6/5 - DSK~ + DSK~ 2 @@ -9855,7 +11902,7 @@ Delirium — If there are four or more card types among cards in your graveyard, 1 R - DSK~ + DSK~ 3 @@ -9869,7 +11916,7 @@ You may play lands from your graveyard. 8 2G - DSK~ + DSK~ 1 @@ -9883,7 +11930,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 8 3GG - DSK~ + DSK~ 1 @@ -9897,7 +11944,7 @@ You may play lands from your graveyard. 8 2G - DSK~ + DSK~ 1 @@ -9911,7 +11958,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 8 3GG - DSK~ + DSK~ 1 @@ -9924,7 +11971,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 5 3RR - DSK~ + DSK~ 3 @@ -9937,7 +11984,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 5 3RR - DSK~ + DSK~ 3 @@ -9951,7 +11998,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 1G 3/1 - DSK~ + DSK~ 2 @@ -9965,7 +12012,7 @@ When you unlock this door, you may cast spells from your graveyard this turn, an 3G 5/4 - DSK~ + DSK~ 2 @@ -9980,7 +12027,7 @@ Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are RG 3/2 - DSK~ + DSK~ 2 @@ -9993,7 +12040,7 @@ Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are 2 1B - DSK~ + DSK~ 3 @@ -10009,7 +12056,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1BRG 3/4 - DSK~ + DSK~ 2 @@ -10025,7 +12072,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1BRG 3/4 - DSK~ + DSK~ 2 @@ -10038,7 +12085,7 @@ Delirium — As long as there are four or more card types among cards in your gr 3 2B - DSK~ + DSK~ 3 @@ -10051,7 +12098,7 @@ Delirium — As long as there are four or more card types among cards in your gr 3 2B - DSK~ + DSK~ 3 @@ -10065,7 +12112,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1GU 1/1 - DSK~ + DSK~ 2 @@ -10079,7 +12126,7 @@ Delirium — As long as there are four or more card types among cards in your gr 1GU 1/1 - DSK~ + DSK~ 2