diff --git a/ASNC.xml b/ASNC.xml index d44f5f21..9b627579 100644 --- a/ASNC.xml +++ b/ASNC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-26 08:14:32 (UTC) + 2022-04-26 16:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/CLB.xml b/CLB.xml index dc3f1af8..f09ef5b8 100644 --- a/CLB.xml +++ b/CLB.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-26 08:14:30 (UTC) + 2022-04-26 16:15:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/NCC.xml b/NCC.xml index 34037b98..d8d35b56 100644 --- a/NCC.xml +++ b/NCC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-26 08:14:31 (UTC) + 2022-04-26 16:15:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -1420,7 +1420,7 @@ Determined Iteration - At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a coyp of a creature token you control.) + At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.) R Enchantment @@ -1432,14 +1432,14 @@ Determined Iteration - At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a coyp of a creature token you control.) + At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.) R Enchantment 2.0 1R - NCC + NCC 1 @@ -3807,7 +3807,7 @@ Protection Racket - At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player pay pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. + At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. B Enchantment @@ -3819,14 +3819,14 @@ Protection Racket - At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player pay pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. + At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. B Enchantment 3.0 2B - NCC + NCC 1 diff --git a/SNC.xml b/SNC.xml index 00e6358c..e1f6eff1 100644 --- a/SNC.xml +++ b/SNC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-26 08:14:31 (UTC) + 2022-04-26 16:15:22 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/UNF.xml b/UNF.xml index 7b1311e5..ab735947 100644 --- a/UNF.xml +++ b/UNF.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-26 08:14:29 (UTC) + 2022-04-26 16:15:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/spoiler.xml b/spoiler.xml index 4bf5ac58..fdbe7ef3 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-26 08:14:32 (UTC) + 2022-04-26 16:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -2072,7 +2072,7 @@ Determined Iteration - At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a coyp of a creature token you control.) + At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.) R Enchantment @@ -2084,14 +2084,14 @@ Determined Iteration - At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a coyp of a creature token you control.) + At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.) R Enchantment 2.0 1R - NCC~ + NCC~ 1 @@ -4459,7 +4459,7 @@ Protection Racket - At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player pay pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. + At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. B Enchantment @@ -4471,14 +4471,14 @@ Protection Racket - At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player pay pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. + At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. B Enchantment 3.0 2B - NCC~ + NCC~ 1