From f626bb589ad3271e843982ea1312d7dbbd3f1fb0 Mon Sep 17 00:00:00 2001 From: github-actions Date: Sat, 22 Feb 2025 00:56:59 +0000 Subject: [PATCH] Deploy: 8459b3bfdd62905dd290bd4d1e7ad68f8fbfaff1 --- TDC.xml | 41 +++++++++ TDM.xml | 225 ++++++++++++++++++++++++++++++++++++++++++++++++++ spoiler.xml | 234 +++++++++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 498 insertions(+), 2 deletions(-) create mode 100644 TDC.xml create mode 100644 TDM.xml diff --git a/TDC.xml b/TDC.xml new file mode 100644 index 00000000..896454e7 --- /dev/null +++ b/TDC.xml @@ -0,0 +1,41 @@ + + + + + Cockatrice/Magic-Spoiler + 2025-02-22 00:56:59 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TDC.xml + + + + + TDC + Tarkir: Dragonstorm Commander (Spoiler) + Commander + 2025-04-11 + 20 + + + + + Teval, the Balanced Scale + Flying +Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped. +Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token. + + BGU + Legendary Creature — Spirit Dragon + Creature + 4 + 1BGU + 4/4 + + TDC + 2 + + + diff --git a/TDM.xml b/TDM.xml new file mode 100644 index 00000000..64f0e846 --- /dev/null +++ b/TDM.xml @@ -0,0 +1,225 @@ + + + + + Cockatrice/Magic-Spoiler + 2025-02-22 00:56:59 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TDM.xml + + + + + TDM + Tarkir: Dragonstorm (Spoiler) + Expansion + 2025-04-11 + 10 + + + + + Barrensteppe Siege + As this enchantment enters, choose Abzan or Mardu. +• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. +• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice. + + BW + Enchantment + Enchantment + 4 + 2WB + + TDM + 1 + + + Barrensteppe Siege + As this enchantment enters, choose Abzan or Mardu. +• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. +• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice. + + BW + Enchantment + Enchantment + 4 + 2WB + + TDM + 1 + + + Inevitable Defeat + This spell can't be countered. +Exile target nonland permanent. Its controller loses 3 life and you gain 3 life. + + BRW + Instant + Instant + 4 + 1RWB + + TDM + 3 + + + Mox Jasper + {T}: Add one mana of any color. Activate only if you control a Dragon. + + Legendary Artifact + Artifact + 0 + 0 + + TDM + 1 + + + Mox Jasper + {T}: Add one mana of any color. Activate only if you control a Dragon. + + Legendary Artifact + Artifact + 0 + 0 + + TDM + 1 + + + Narset, Jeskai Waymaster + At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. + + RUW + Legendary Creature — Human Monk + Creature + 3 + URW + 3/4 + + TDM + 2 + + + Sarkhan, Dragon Ascendant + When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) +Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying. + + R + Legendary Creature — Human Druid + Creature + 2 + 1R + 2/2 + + TDM + 2 + + + Sarkhan, Dragon Ascendant + When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) +Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying. + + R + Legendary Creature — Human Druid + Creature + 2 + 1R + 2/2 + + TDM + 2 + + + Sarkhan, Dragon Ascendant + When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) +Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying. + + R + Legendary Creature — Human Druid + Creature + 2 + 1R + 2/2 + + TDM + 2 + + + Shiko, Paragon of the Way + Flying, vigilance +When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.) + + RUW + Legendary Creature — Spirit Dragon + Creature + 5 + 2URW + 4/5 + + TDM + 2 + + + Skirmish Rhino + Trample +When this creature enters, each opponent loses 2 life and you gain 2 life. + + BGW + Creature — Rhino + Creature + 3 + WBG + 3/4 + + TDM + 2 + + + Skirmish Rhino + Trample +When this creature enters, each opponent loses 2 life and you gain 2 life. + + BGW + Creature — Rhino + Creature + 3 + WBG + 3/4 + + TDM + 2 + + + Skirmish Rhino + Trample +When this creature enters, each opponent loses 2 life and you gain 2 life. + + BGW + Creature — Rhino + Creature + 3 + WBG + 3/4 + + TDM + 2 + + + Smile at Death + At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures. + + W + Enchantment + Enchantment + 5 + 3WW + + TDM + 1 + + + diff --git a/spoiler.xml b/spoiler.xml index 0b8295db..4877ea9f 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-02-21 00:58:43 (UTC) + 2025-02-22 00:56:59 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -26,6 +26,20 @@ 2025-06-13 10 + + TDC~ + Tarkir: Dragonstorm Commander (Spoiler) + Commander + 2025-04-11 + 20 + + + TDM~ + Tarkir: Dragonstorm (Spoiler) + Expansion + 2025-04-11 + 10 + @@ -734,5 +748,221 @@ Chef's Knife — During your turn, this creature has first strike and deathtouch FIN~ 2 + + Teval, the Balanced Scale + Flying +Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped. +Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token. + + BGU + Legendary Creature — Spirit Dragon + Creature + 4 + 1BGU + 4/4 + + TDC~ + 2 + + + Barrensteppe Siege + As this enchantment enters, choose Abzan or Mardu. +• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. +• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice. + + BW + Enchantment + Enchantment + 4 + 2WB + + TDM~ + 1 + + + Barrensteppe Siege + As this enchantment enters, choose Abzan or Mardu. +• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. +• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice. + + BW + Enchantment + Enchantment + 4 + 2WB + + TDM~ + 1 + + + Inevitable Defeat + This spell can't be countered. +Exile target nonland permanent. Its controller loses 3 life and you gain 3 life. + + BRW + Instant + Instant + 4 + 1RWB + + TDM~ + 3 + + + Mox Jasper + {T}: Add one mana of any color. Activate only if you control a Dragon. + + Legendary Artifact + Artifact + 0 + 0 + + TDM~ + 1 + + + Mox Jasper + {T}: Add one mana of any color. Activate only if you control a Dragon. + + Legendary Artifact + Artifact + 0 + 0 + + TDM~ + 1 + + + Narset, Jeskai Waymaster + At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. + + RUW + Legendary Creature — Human Monk + Creature + 3 + URW + 3/4 + + TDM~ + 2 + + + Sarkhan, Dragon Ascendant + When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) +Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying. + + R + Legendary Creature — Human Druid + Creature + 2 + 1R + 2/2 + + TDM~ + 2 + + + Sarkhan, Dragon Ascendant + When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) +Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying. + + R + Legendary Creature — Human Druid + Creature + 2 + 1R + 2/2 + + TDM~ + 2 + + + Sarkhan, Dragon Ascendant + When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) +Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying. + + R + Legendary Creature — Human Druid + Creature + 2 + 1R + 2/2 + + TDM~ + 2 + + + Shiko, Paragon of the Way + Flying, vigilance +When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.) + + RUW + Legendary Creature — Spirit Dragon + Creature + 5 + 2URW + 4/5 + + TDM~ + 2 + + + Skirmish Rhino + Trample +When this creature enters, each opponent loses 2 life and you gain 2 life. + + BGW + Creature — Rhino + Creature + 3 + WBG + 3/4 + + TDM~ + 2 + + + Skirmish Rhino + Trample +When this creature enters, each opponent loses 2 life and you gain 2 life. + + BGW + Creature — Rhino + Creature + 3 + WBG + 3/4 + + TDM~ + 2 + + + Skirmish Rhino + Trample +When this creature enters, each opponent loses 2 life and you gain 2 life. + + BGW + Creature — Rhino + Creature + 3 + WBG + 3/4 + + TDM~ + 2 + + + Smile at Death + At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures. + + W + Enchantment + Enchantment + 5 + 3WW + + TDM~ + 1 +