From f4e6c80868a354eb116f5205c548e99037f6bbce Mon Sep 17 00:00:00 2001 From: Travis CI Date: Wed, 21 Jun 2017 11:51:34 +0000 Subject: [PATCH] Deploy to GitHub: 09b8db64aabe65ae0f0d80c04c290403bf5b12c7 --- HOU.json | 90 +++++++++++++++++++++++++++++++++++++++++++++++++++- HOU.xml | 43 ++++++++++++++++++++++++- errors.json | 6 +++- spoiler.json | 90 +++++++++++++++++++++++++++++++++++++++++++++++++++- spoiler.xml | 43 ++++++++++++++++++++++++- 5 files changed, 267 insertions(+), 5 deletions(-) diff --git a/HOU.json b/HOU.json index 7696fec8..a71483ce 100644 --- a/HOU.json +++ b/HOU.json @@ -25,6 +25,94 @@ ], "border":"black", "cards":[ + { + "cmc":6, + "colorIdentity":[ + "U" + ], + "colors":[ + "Blue" + ], + "manaCost":"4UU", + "name":"Unesh, Criosphinx Sovereign", + "number":"52", + "power":"4", + "rarity":"Mythic Rare", + "subtypes":[ + "Sphinx" + ], + "text":"Flying\nSphinx spells you cast cost {2} less to cast.\nWhenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent seperates those cards into two piles. Put one pile into your hand and the other into your graveyard", + "toughness":"4", + "type":"Legendary Creature - Sphinx", + "types":[ + "Creature" + ], + "url":"" + }, + { + "cmc":2, + "colorIdentity":[ + "B", + "G" + ], + "colors":[ + "Green" + ], + "layout":"split", + "manaCost":"1G", + "name":"Driven", + "names":[ + "Driven", + "Despair" + ], + "number":"157a", + "rarity":"Rare", + "text":"Until end of turn, creatures you control gain trample and \"Whenever this creature deals combat damage to a player, draw a card.\"\n\nDespair {1}{B}\nSorcery\nAftermath\nUntil end of turn, creatures you control gain menace and \"Whenever this creature deals combat damage to a player, that player discards a card.\"", + "type":"Sorcery", + "types":[ + "Sorcery" + ], + "url":"http://mythicspoiler.com/hou/cards/drivendespair.jpg" + }, + { + "cmc":2, + "colorIdentity":[ + "B" + ], + "colors":[ + "Black" + ], + "layout":"split", + "manaCost":"1B", + "name":"Despair", + "names":[ + "Driven", + "Despair" + ], + "number":"157b", + "rarity":"Rare", + "text":"Aftermath\nUntil end of turn, creatures you control gain menace and \"Whenever this creature deals combat damage to a player, that player discards a card.\"", + "type":"Sorcery", + "types":[ + "Sorcery" + ], + "url":"http://mythicspoiler.com/hou/cards/drivendespair.jpg" + }, + { + "cmc":0, + "name":"Hostile Desert", + "number":"178", + "rarity":"Rare", + "subtypes":[ + "Desert" + ], + "text":"{T}: Add {c} to your mana pool.\n{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.", + "type":"Land - Desert", + "types":[ + "Land" + ], + "url":"http://mythicspoiler.com/hou/cards/hostiledesert.jpg" + }, { "cmc":2, "manaCost":"2", @@ -880,7 +968,7 @@ "subtypes":[ "Zombie" ], - "text":"{1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say “destroy” don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)", + "text":"{1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say \"destroy\" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)", "toughness":"3", "type":"Creature - Zombie", "types":[ diff --git a/HOU.xml b/HOU.xml index 48872192..796ea741 100644 --- a/HOU.xml +++ b/HOU.xml @@ -10,6 +10,47 @@ +Unesh, Criosphinx Sovereign +HOU +4UU +6 +U +Legendary Creature - Sphinx +4/4 +2 +Flying +Sphinx spells you cast cost {2} less to cast. +Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent seperates those cards into two piles. Put one pile into your hand and the other into your graveyard + + +Driven // Despair +HOU +1G // 1B +2 // 2 +G +Sorcery // Sorcery +3 +Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." + +Despair {1}{B} +Sorcery +Aftermath +Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." +--- +Aftermath +Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." + + +Hostile Desert +HOU + +0 +Land - Desert +0 +{T}: Add {c} to your mana pool. +{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. + + Crook of Condemnation HOU 2 @@ -488,7 +529,7 @@ Cycling {1g} {1g}, Discard this card: Draw a card.) Creature - Zombie 3/3 2 -{1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say “destroy” don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) +{1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Oasis Ritualist diff --git a/errors.json b/errors.json index 9e26dfee..88f10668 100644 --- a/errors.json +++ b/errors.json @@ -1 +1,5 @@ -{} \ No newline at end of file +{ + "Unesh, Criosphinx Sovereign": { + "url": "" + } +} \ No newline at end of file diff --git a/spoiler.json b/spoiler.json index f70c0adc..26dc74ca 100644 --- a/spoiler.json +++ b/spoiler.json @@ -183,6 +183,94 @@ ], "border":"black", "cards":[ + { + "cmc":6, + "colorIdentity":[ + "U" + ], + "colors":[ + "Blue" + ], + "manaCost":"4UU", + "name":"Unesh, Criosphinx Sovereign", + "number":"52", + "power":"4", + "rarity":"Mythic Rare", + "subtypes":[ + "Sphinx" + ], + "text":"Flying\nSphinx spells you cast cost {2} less to cast.\nWhenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent seperates those cards into two piles. Put one pile into your hand and the other into your graveyard", + "toughness":"4", + "type":"Legendary Creature - Sphinx", + "types":[ + "Creature" + ], + "url":"" + }, + { + "cmc":2, + "colorIdentity":[ + "B", + "G" + ], + "colors":[ + "Green" + ], + "layout":"split", + "manaCost":"1G", + "name":"Driven", + "names":[ + "Driven", + "Despair" + ], + "number":"157a", + "rarity":"Rare", + "text":"Until end of turn, creatures you control gain trample and \"Whenever this creature deals combat damage to a player, draw a card.\"\n\nDespair {1}{B}\nSorcery\nAftermath\nUntil end of turn, creatures you control gain menace and \"Whenever this creature deals combat damage to a player, that player discards a card.\"", + "type":"Sorcery", + "types":[ + "Sorcery" + ], + "url":"http://mythicspoiler.com/hou/cards/drivendespair.jpg" + }, + { + "cmc":2, + "colorIdentity":[ + "B" + ], + "colors":[ + "Black" + ], + "layout":"split", + "manaCost":"1B", + "name":"Despair", + "names":[ + "Driven", + "Despair" + ], + "number":"157b", + "rarity":"Rare", + "text":"Aftermath\nUntil end of turn, creatures you control gain menace and \"Whenever this creature deals combat damage to a player, that player discards a card.\"", + "type":"Sorcery", + "types":[ + "Sorcery" + ], + "url":"http://mythicspoiler.com/hou/cards/drivendespair.jpg" + }, + { + "cmc":0, + "name":"Hostile Desert", + "number":"178", + "rarity":"Rare", + "subtypes":[ + "Desert" + ], + "text":"{T}: Add {c} to your mana pool.\n{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.", + "type":"Land - Desert", + "types":[ + "Land" + ], + "url":"http://mythicspoiler.com/hou/cards/hostiledesert.jpg" + }, { "cmc":2, "manaCost":"2", @@ -1038,7 +1126,7 @@ "subtypes":[ "Zombie" ], - "text":"{1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say “destroy” don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)", + "text":"{1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say \"destroy\" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)", "toughness":"3", "type":"Creature - Zombie", "types":[ diff --git a/spoiler.xml b/spoiler.xml index 705b40ed..27d9dfc1 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -348,6 +348,47 @@ Whenever one or more Dragons you control attack, draw that many cards, then you 2 Flying, trample Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. + + + Unesh, Criosphinx Sovereign + HOU + 4UU + 6 + U + Legendary Creature - Sphinx + 4/4 + 2 + Flying +Sphinx spells you cast cost {2} less to cast. +Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent seperates those cards into two piles. Put one pile into your hand and the other into your graveyard + + + Driven // Despair + HOU + 1G // 1B + 2 // 2 + G + Sorcery // Sorcery + 3 + Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." + +Despair {1}{B} +Sorcery +Aftermath +Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." +--- +Aftermath +Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." + + + Hostile Desert + HOU + + 0 + Land - Desert + 0 + {T}: Add {c} to your mana pool. +{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. Crook of Condemnation @@ -828,7 +869,7 @@ Cycling {1g} {1g}, Discard this card: Draw a card.) Creature - Zombie 3/3 2 - {1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say “destroy” don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) + {1b}: Target attacking Zombie gains indestructible until end of turn. Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Oasis Ritualist