From f148bfeca07b9f09fcaa84ab44b5e5fc0ac3ff82 Mon Sep 17 00:00:00 2001 From: github-actions Date: Fri, 23 May 2025 01:06:40 +0000 Subject: [PATCH] Deploy: cae671b37f4b40a4d6d008f99298e0e45ba49bc5 --- FIN.xml | 513 ++++++++++++++++++++++++++++++++++++++++++++++++++-- spoiler.xml | 513 ++++++++++++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 992 insertions(+), 34 deletions(-) diff --git a/FIN.xml b/FIN.xml index 1f09a266..04f9a12f 100644 --- a/FIN.xml +++ b/FIN.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-22 08:18:18 (UTC) + 2025-05-23 01:06:40 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FIN.xml @@ -287,7 +287,7 @@ When this creature dies, exile it and create ten tapped Treasure tokens. 5GGG 8/20 - FIN + FIN 2 @@ -505,6 +505,18 @@ Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the fi FIN 2 + + Baron, Airship Kingdom + This land enters tapped. +{T}: Add {U} or {R}. + + Land — Town + Land + 0 + + FIN + 0 + Barret Wallace Reach @@ -1107,7 +1119,23 @@ Wizards you control get +1/+0 and gain lifelink until end of turn. 1 G - FIN + FIN + 3 + + + Clash of the Eikons + Choose one or more — +• Target creature you control fights target creature an opponent controls. +• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.) +• Put a lore counter on target Saga you control. + + G + Sorcery + Sorcery + 1 + G + + FIN 3 @@ -2046,7 +2074,7 @@ Flashback {4}{W}{W}{W} (You may cast this card from your graveyard for its flash 2 1W - FIN + FIN 3 @@ -2166,7 +2194,22 @@ Whenever Garnet attacks, you may remove a lore counter from each of any number o GW 2/2 - FIN + FIN + 2 + + + Garnet, Princess of Alexandria + Lifelink +Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way. + + GW + Legendary Creature — Human Noble Cleric + Creature + 2 + GW + 2/2 + + FIN 2 @@ -2241,6 +2284,42 @@ Landfall — Whenever a land you control enters, another target creature you con FIN 2 + + Gohn, Town of Ruin + This land enters tapped. +{T}: Add {B} or {G}. + + Land — Town + Land + 0 + + FIN + 0 + + + Gongaga, Reactor Town + This land enters tapped. +{T}: Add {R} or {G}. + + Land — Town + Land + 0 + + FIN + 0 + + + Guadosalam, Farplane Gateway + This land enters tapped. +{T}: Add {G} or {U}. + + Land — Town + Land + 0 + + FIN + 0 + Haste Magic Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step. @@ -2285,6 +2364,33 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car FIN 3 + + Ignis Scientia + When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. +I've Come Up with a New Recipe! — {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token. + + GU + Legendary Creature — Human Advisor + Creature + 3 + 1GU + 2/2 + + FIN + 2 + + + Insomnia, Crown City + This land enters tapped. +{T}: Add {W} or {B}. + + Land — Town + Land + 0 + + FIN + 0 + Instant Ramen Flash @@ -2486,7 +2592,7 @@ Whenever a Mutant you control dies during your turn, draw cards equal to its pow 2BG 1/5 - FIN + FIN 2 @@ -2501,7 +2607,7 @@ Whenever a Mutant you control dies during your turn, draw cards equal to its pow 2BG 1/5 - FIN + FIN 2 @@ -2516,7 +2622,7 @@ Whenever a Mutant you control dies during your turn, draw cards equal to its pow 2BG 1/5 - FIN + FIN 2 @@ -2675,7 +2781,7 @@ III — Cold Snap — Tap all lands your opponents control. Exile Shiva, then re 1RW 3/4 - FIN + FIN 2 @@ -2691,7 +2797,7 @@ Flying, lifelink 3 4/4 - FIN + FIN 2 @@ -2706,7 +2812,7 @@ Flying, lifelink 1RW 3/4 - FIN + FIN 2 @@ -2722,7 +2828,7 @@ Flying, lifelink 3 4/4 - FIN + FIN 2 @@ -2737,7 +2843,7 @@ Flying, lifelink 1RW 3/4 - FIN + FIN 2 @@ -2753,7 +2859,7 @@ Flying, lifelink 3 4/4 - FIN + FIN 2 @@ -2768,7 +2874,7 @@ Flying, lifelink 1RW 3/4 - FIN + FIN 2 @@ -2784,7 +2890,7 @@ Flying, lifelink 3 4/4 - FIN + FIN 2 @@ -3299,6 +3405,36 @@ Equip {2} FIN 1 + + Locke Cole + Deathtouch, lifelink +Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card. + + BU + Legendary Creature — Human Rogue + Creature + 3 + 1UB + 2/3 + + FIN + 2 + + + Locke Cole + Deathtouch, lifelink +Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card. + + BU + Legendary Creature — Human Rogue + Creature + 3 + 1UB + 2/3 + + FIN + 2 + Machinist's Arsenal Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) @@ -3559,6 +3695,48 @@ You may cast artifact spells from your graveyard by paying 3 life in addition to FIN 2 + + Omega, Heartless Evolution + Wave Cannon — When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + GU + Legendary Artifact Creature — Robot + Creature + 7 + 5GU + 8/8 + + FIN + 2 + + + Omega, Heartless Evolution + Wave Cannon — When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + GU + Legendary Artifact Creature — Robot + Creature + 7 + 5GU + 8/8 + + FIN + 2 + + + Omega, Heartless Evolution + Wave Cannon — When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + GU + Legendary Artifact Creature — Robot + Creature + 7 + 5GU + 8/8 + + FIN + 2 + Paladin's Arms Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) @@ -3678,6 +3856,51 @@ Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It FIN 3 + + Prompto Argentum + Haste +Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token. + + R + Legendary Creature — Human Scout + Creature + 2 + 1R + 2/2 + + FIN + 2 + + + Prompto Argentum + Haste +Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token. + + R + Legendary Creature — Human Scout + Creature + 2 + 1R + 2/2 + + FIN + 2 + + + Prompto Argentum + Haste +Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token. + + R + Legendary Creature — Human Scout + Creature + 2 + 1R + 2/2 + + FIN + 2 + PuPu UFO Flying @@ -3693,6 +3916,21 @@ Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It FIN 2 + + Qiqirn Merchant + {1}, {T}: Draw a card, then discard a card. +{7}, {T}, Sacrifice this creature: Draw three cards. This ability costs {1} less to activate for each Town you control. + + U + Creature — Beast Citizen + Creature + 3 + 2U + 1/4 + + FIN + 2 + Queen Brahne Prowess @@ -3849,6 +4087,19 @@ When Ragnarok dies, destroy target permanent and return target nonlegendary perm FIN 2 + + Reach the Horizon + Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 4 + 3G + + FIN + 3 + Relm's Sketching Create a token that's a copy of target artifact, creature, or land. @@ -4404,6 +4655,18 @@ Whenever you cast a noncreature spell, you may pay {B}. If you do, return this c FIN 2 + + Sharlayan, Nation of Scholars + This land enters tapped. +{T}: Add {W} or {U}. + + Land — Town + Land + 0 + + FIN + 0 + Shinra Reinforcements When this creature enters, mill three cards and you gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) @@ -4443,6 +4706,60 @@ Whenever you cast a noncreature spell, you may pay {B}. If you do, return this c FIN 0 + + Sidequest: Hunt the Mark + When this enchantment enters, destroy up to one target creature. +At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment. + + B + Enchantment + Enchantment + 5 + 3BB + + FIN + 1 + + + Yiazmat, Ultimate Mark + {1}{B}, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Dragon + Creature + 5 + 5/6 + + FIN + 2 + + + Sidequest: Hunt the Mark + When this enchantment enters, destroy up to one target creature. +At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment. + + B + Enchantment + Enchantment + 5 + 3BB + + FIN + 1 + + + Yiazmat, Ultimate Mark + {1}{B}, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Dragon + Creature + 5 + 5/6 + + FIN + 2 + Sidequest: Play Blitzball At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. @@ -4515,6 +4832,19 @@ Whenever Sin enters or attacks, exile a permanent card from your graveyard at ra FIN 2 + + Slash of Light + Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature. + + W + Instant + Instant + 2 + 1W + + FIN + 3 + Snow Villiers Vigilance @@ -4663,6 +4993,32 @@ Whenever Squall deals combat damage to a player, return target permanent card wi FIN 2 + + Stolen Uniform + Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it. + + U + Instant + Instant + 1 + U + + FIN + 3 + + + Stolen Uniform + Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it. + + U + Instant + Instant + 1 + U + + FIN + 3 + Summon: Anima (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) @@ -5338,6 +5694,36 @@ Creatures you control have haste. FIN 1 + + The Gold Saucer + {T}: Add {C}. +{2}, {T}: Flip a coin. If you win the flip, create a Treasure token. +{3}, {T}, Sacrifice two artifacts: Draw a card. + + Land — Town + Land + 0 + + FIN + 0 + + + The Lunar Whale + Flying +You may look at the top card of your library any time. +As long as The Lunar Whale attacked this turn, you may play the top card of your library. +Crew 1 + + U + Legendary Artifact — Vehicle + Artifact + 4 + 3U + 3/5 + + FIN + 1 + The Prima Vista Flying @@ -5354,6 +5740,21 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This FIN 1 + + The Regalia + Haste +Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. +Crew 1 + + Legendary Artifact — Vehicle + Artifact + 4 + 4 + 4/4 + + FIN + 1 + The Water Crystal Blue spells you cast cost {1} less to cast. @@ -5706,6 +6107,18 @@ If a land or Bird you control entering the battlefield causes a triggered abilit FIN 2 + + Treno, Dark City + This land enters tapped. +{T}: Add {U} or {B}. + + Land — Town + Land + 0 + + FIN + 0 + Triple Triad At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. @@ -5969,6 +6382,32 @@ At the beginning of your first main phase, if you both own and control Vanille a FIN 2 + + Vayne's Treachery + Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) +Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead. + + B + Instant + Instant + 2 + 1B + + FIN + 3 + + + Vector, Imperial Capital + This land enters tapped. +{T}: Add {B} or {R}. + + Land — Town + Land + 0 + + FIN + 0 + Vincent Valentine Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. @@ -6156,6 +6595,21 @@ Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) FIN 0 + + Weapons Vendor + When this creature enters, draw a card. +At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control. + + W + Creature — Human Artificer + Creature + 4 + 3W + 2/2 + + FIN + 2 + White Auracite When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. @@ -6199,6 +6653,31 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) FIN 1 + + Windurst, Federation Center + This land enters tapped. +{T}: Add {G} or {W}. + + Land — Town + Land + 0 + + FIN + 0 + + + World Map + {1}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. +{3}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle. + + Artifact + Artifact + 1 + 1 + + FIN + 1 + Xande, Dark Mage Menace (This creature can't be blocked except by two or more creatures.) diff --git a/spoiler.xml b/spoiler.xml index 7e69dc77..3207b237 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-22 08:18:18 (UTC) + 2025-05-23 01:06:40 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -6689,7 +6689,7 @@ When this creature dies, exile it and create ten tapped Treasure tokens. 5GGG 8/20 - FIN~ + FIN~ 2 @@ -6907,6 +6907,18 @@ Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the fi FIN~ 2 + + Baron, Airship Kingdom + This land enters tapped. +{T}: Add {U} or {R}. + + Land — Town + Land + 0 + + FIN~ + 0 + Barret Wallace Reach @@ -7509,7 +7521,23 @@ Wizards you control get +1/+0 and gain lifelink until end of turn. 1 G - FIN~ + FIN~ + 3 + + + Clash of the Eikons + Choose one or more — +• Target creature you control fights target creature an opponent controls. +• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.) +• Put a lore counter on target Saga you control. + + G + Sorcery + Sorcery + 1 + G + + FIN~ 3 @@ -8448,7 +8476,7 @@ Flashback {4}{W}{W}{W} (You may cast this card from your graveyard for its flash 2 1W - FIN~ + FIN~ 3 @@ -8568,7 +8596,22 @@ Whenever Garnet attacks, you may remove a lore counter from each of any number o GW 2/2 - FIN~ + FIN~ + 2 + + + Garnet, Princess of Alexandria + Lifelink +Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way. + + GW + Legendary Creature — Human Noble Cleric + Creature + 2 + GW + 2/2 + + FIN~ 2 @@ -8643,6 +8686,42 @@ Landfall — Whenever a land you control enters, another target creature you con FIN~ 2 + + Gohn, Town of Ruin + This land enters tapped. +{T}: Add {B} or {G}. + + Land — Town + Land + 0 + + FIN~ + 0 + + + Gongaga, Reactor Town + This land enters tapped. +{T}: Add {R} or {G}. + + Land — Town + Land + 0 + + FIN~ + 0 + + + Guadosalam, Farplane Gateway + This land enters tapped. +{T}: Add {G} or {U}. + + Land — Town + Land + 0 + + FIN~ + 0 + Haste Magic Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step. @@ -8687,6 +8766,33 @@ Islandcycling {2} ({2}, Discard this card: Search your library for an Island car FIN~ 3 + + Ignis Scientia + When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. +I've Come Up with a New Recipe! — {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token. + + GU + Legendary Creature — Human Advisor + Creature + 3 + 1GU + 2/2 + + FIN~ + 2 + + + Insomnia, Crown City + This land enters tapped. +{T}: Add {W} or {B}. + + Land — Town + Land + 0 + + FIN~ + 0 + Instant Ramen Flash @@ -8888,7 +8994,7 @@ Whenever a Mutant you control dies during your turn, draw cards equal to its pow 2BG 1/5 - FIN~ + FIN~ 2 @@ -8903,7 +9009,7 @@ Whenever a Mutant you control dies during your turn, draw cards equal to its pow 2BG 1/5 - FIN~ + FIN~ 2 @@ -8918,7 +9024,7 @@ Whenever a Mutant you control dies during your turn, draw cards equal to its pow 2BG 1/5 - FIN~ + FIN~ 2 @@ -9077,7 +9183,7 @@ III — Cold Snap — Tap all lands your opponents control. Exile Shiva, then re 1RW 3/4 - FIN~ + FIN~ 2 @@ -9093,7 +9199,7 @@ Flying, lifelink 3 4/4 - FIN~ + FIN~ 2 @@ -9108,7 +9214,7 @@ Flying, lifelink 1RW 3/4 - FIN~ + FIN~ 2 @@ -9124,7 +9230,7 @@ Flying, lifelink 3 4/4 - FIN~ + FIN~ 2 @@ -9139,7 +9245,7 @@ Flying, lifelink 1RW 3/4 - FIN~ + FIN~ 2 @@ -9155,7 +9261,7 @@ Flying, lifelink 3 4/4 - FIN~ + FIN~ 2 @@ -9170,7 +9276,7 @@ Flying, lifelink 1RW 3/4 - FIN~ + FIN~ 2 @@ -9186,7 +9292,7 @@ Flying, lifelink 3 4/4 - FIN~ + FIN~ 2 @@ -9701,6 +9807,36 @@ Equip {2} FIN~ 1 + + Locke Cole + Deathtouch, lifelink +Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card. + + BU + Legendary Creature — Human Rogue + Creature + 3 + 1UB + 2/3 + + FIN~ + 2 + + + Locke Cole + Deathtouch, lifelink +Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card. + + BU + Legendary Creature — Human Rogue + Creature + 3 + 1UB + 2/3 + + FIN~ + 2 + Machinist's Arsenal Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) @@ -9961,6 +10097,48 @@ You may cast artifact spells from your graveyard by paying 3 life in addition to FIN~ 2 + + Omega, Heartless Evolution + Wave Cannon — When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + GU + Legendary Artifact Creature — Robot + Creature + 7 + 5GU + 8/8 + + FIN~ + 2 + + + Omega, Heartless Evolution + Wave Cannon — When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + GU + Legendary Artifact Creature — Robot + Creature + 7 + 5GU + 8/8 + + FIN~ + 2 + + + Omega, Heartless Evolution + Wave Cannon — When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + GU + Legendary Artifact Creature — Robot + Creature + 7 + 5GU + 8/8 + + FIN~ + 2 + Paladin's Arms Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) @@ -10080,6 +10258,51 @@ Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It FIN~ 3 + + Prompto Argentum + Haste +Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token. + + R + Legendary Creature — Human Scout + Creature + 2 + 1R + 2/2 + + FIN~ + 2 + + + Prompto Argentum + Haste +Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token. + + R + Legendary Creature — Human Scout + Creature + 2 + 1R + 2/2 + + FIN~ + 2 + + + Prompto Argentum + Haste +Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token. + + R + Legendary Creature — Human Scout + Creature + 2 + 1R + 2/2 + + FIN~ + 2 + PuPu UFO Flying @@ -10095,6 +10318,21 @@ Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It FIN~ 2 + + Qiqirn Merchant + {1}, {T}: Draw a card, then discard a card. +{7}, {T}, Sacrifice this creature: Draw three cards. This ability costs {1} less to activate for each Town you control. + + U + Creature — Beast Citizen + Creature + 3 + 2U + 1/4 + + FIN~ + 2 + Queen Brahne Prowess @@ -10251,6 +10489,19 @@ When Ragnarok dies, destroy target permanent and return target nonlegendary perm FIN~ 2 + + Reach the Horizon + Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 4 + 3G + + FIN~ + 3 + Relm's Sketching Create a token that's a copy of target artifact, creature, or land. @@ -10806,6 +11057,18 @@ Whenever you cast a noncreature spell, you may pay {B}. If you do, return this c FIN~ 2 + + Sharlayan, Nation of Scholars + This land enters tapped. +{T}: Add {W} or {U}. + + Land — Town + Land + 0 + + FIN~ + 0 + Shinra Reinforcements When this creature enters, mill three cards and you gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) @@ -10845,6 +11108,60 @@ Whenever you cast a noncreature spell, you may pay {B}. If you do, return this c FIN~ 0 + + Sidequest: Hunt the Mark + When this enchantment enters, destroy up to one target creature. +At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment. + + B + Enchantment + Enchantment + 5 + 3BB + + FIN~ + 1 + + + Yiazmat, Ultimate Mark + {1}{B}, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Dragon + Creature + 5 + 5/6 + + FIN~ + 2 + + + Sidequest: Hunt the Mark + When this enchantment enters, destroy up to one target creature. +At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment. + + B + Enchantment + Enchantment + 5 + 3BB + + FIN~ + 1 + + + Yiazmat, Ultimate Mark + {1}{B}, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Dragon + Creature + 5 + 5/6 + + FIN~ + 2 + Sidequest: Play Blitzball At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. @@ -10917,6 +11234,19 @@ Whenever Sin enters or attacks, exile a permanent card from your graveyard at ra FIN~ 2 + + Slash of Light + Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature. + + W + Instant + Instant + 2 + 1W + + FIN~ + 3 + Snow Villiers Vigilance @@ -11065,6 +11395,32 @@ Whenever Squall deals combat damage to a player, return target permanent card wi FIN~ 2 + + Stolen Uniform + Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it. + + U + Instant + Instant + 1 + U + + FIN~ + 3 + + + Stolen Uniform + Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it. + + U + Instant + Instant + 1 + U + + FIN~ + 3 + Summon: Anima (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) @@ -11740,6 +12096,36 @@ Creatures you control have haste. FIN~ 1 + + The Gold Saucer + {T}: Add {C}. +{2}, {T}: Flip a coin. If you win the flip, create a Treasure token. +{3}, {T}, Sacrifice two artifacts: Draw a card. + + Land — Town + Land + 0 + + FIN~ + 0 + + + The Lunar Whale + Flying +You may look at the top card of your library any time. +As long as The Lunar Whale attacked this turn, you may play the top card of your library. +Crew 1 + + U + Legendary Artifact — Vehicle + Artifact + 4 + 3U + 3/5 + + FIN~ + 1 + The Prima Vista Flying @@ -11756,6 +12142,21 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This FIN~ 1 + + The Regalia + Haste +Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. +Crew 1 + + Legendary Artifact — Vehicle + Artifact + 4 + 4 + 4/4 + + FIN~ + 1 + The Water Crystal Blue spells you cast cost {1} less to cast. @@ -12108,6 +12509,18 @@ If a land or Bird you control entering the battlefield causes a triggered abilit FIN~ 2 + + Treno, Dark City + This land enters tapped. +{T}: Add {U} or {B}. + + Land — Town + Land + 0 + + FIN~ + 0 + Triple Triad At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. @@ -12371,6 +12784,32 @@ At the beginning of your first main phase, if you both own and control Vanille a FIN~ 2 + + Vayne's Treachery + Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) +Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead. + + B + Instant + Instant + 2 + 1B + + FIN~ + 3 + + + Vector, Imperial Capital + This land enters tapped. +{T}: Add {B} or {R}. + + Land — Town + Land + 0 + + FIN~ + 0 + Vincent Valentine Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. @@ -12558,6 +12997,21 @@ Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) FIN~ 0 + + Weapons Vendor + When this creature enters, draw a card. +At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control. + + W + Creature — Human Artificer + Creature + 4 + 3W + 2/2 + + FIN~ + 2 + White Auracite When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. @@ -12601,6 +13055,31 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) FIN~ 1 + + Windurst, Federation Center + This land enters tapped. +{T}: Add {G} or {W}. + + Land — Town + Land + 0 + + FIN~ + 0 + + + World Map + {1}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. +{3}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle. + + Artifact + Artifact + 1 + 1 + + FIN~ + 1 + Xande, Dark Mage Menace (This creature can't be blocked except by two or more creatures.)