diff --git a/FIN.xml b/FIN.xml index 01d80836..88680510 100644 --- a/FIN.xml +++ b/FIN.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-29 16:16:41 (UTC) + 2025-05-30 01:05:27 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FIN.xml @@ -2587,6 +2587,35 @@ Equip {3} FIN 1 + + Exdeath, Void Warlock + When Exdeath enters, you gain 3 life. +At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath. + + BG + Legendary Creature — Spirit Warlock + Creature + 3 + 1BG + 3/3 + + FIN + 2 + + + Neo Exdeath, Dimension's End + Trample +Neo Exdeath's power is equal to the number of permanent cards in your graveyard. + + BG + Legendary Creature — Spirit Avatar + Creature + 3 + */3 + + FIN + 2 + Fang, Fearless l'Cie Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn. @@ -7904,8 +7933,7 @@ Crew 1 The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU @@ -7915,14 +7943,13 @@ token that's all colors. GU 1/3 - FIN + FIN 2 The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU @@ -7938,8 +7965,7 @@ token that's all colors. The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU @@ -7955,8 +7981,7 @@ token that's all colors. The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU diff --git a/spoiler.xml b/spoiler.xml index 512aef12..c4967d7b 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-29 16:16:41 (UTC) + 2025-05-30 01:05:27 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -8989,6 +8989,35 @@ Equip {3} FIN~ 1 + + Exdeath, Void Warlock + When Exdeath enters, you gain 3 life. +At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath. + + BG + Legendary Creature — Spirit Warlock + Creature + 3 + 1BG + 3/3 + + FIN~ + 2 + + + Neo Exdeath, Dimension's End + Trample +Neo Exdeath's power is equal to the number of permanent cards in your graveyard. + + BG + Legendary Creature — Spirit Avatar + Creature + 3 + */3 + + FIN~ + 2 + Fang, Fearless l'Cie Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn. @@ -14306,8 +14335,7 @@ Crew 1 The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU @@ -14317,14 +14345,13 @@ token that's all colors. GU 1/3 - FIN~ + FIN~ 2 The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU @@ -14340,8 +14367,7 @@ token that's all colors. The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU @@ -14357,8 +14383,7 @@ token that's all colors. The Wandering Minstrel Lands you control enter untapped. -The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature -token that's all colors. +The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. GU