From e5c4292af685129fc16e2fd8e710d0edbc479ddd Mon Sep 17 00:00:00 2001 From: github-actions Date: Fri, 20 Feb 2026 01:25:58 +0000 Subject: [PATCH] Deploy: f8cdbc9a7ff72f69cb39e0a596ac860d657720d5 --- TMC.xml | 405 ++++++++++- TMT.xml | 1540 ++++++++++++++++++++-------------------- spoiler.xml | 1941 +++++++++++++++++++++++++++++++-------------------- 3 files changed, 2358 insertions(+), 1528 deletions(-) diff --git a/TMC.xml b/TMC.xml index b3c053ec..b91742bb 100644 --- a/TMC.xml +++ b/TMC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-02-19 16:43:04 (UTC) + 2026-02-20 01:25:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TMC.xml @@ -53,6 +53,21 @@ When this creature enters, destroy target artifact, enchantment, or land. April O'Neil, Live on the Scene Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") +Partner—Character select + + U + Legendary Creature — Human Detective + Creature + 2 + 1U + 2/1 + + TMC + 2 + + + April O'Neil, Live on the Scene + Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Partner—Character select U @@ -146,6 +161,22 @@ Whenever Bebop deals combat damage to a player, you may draw X cards, where X is TMC 2 + + Bebop, Skull & Crossbones + Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.) +Deathtouch +Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life. + + B + Legendary Creature — Boar Mutant + Creature + 2 + 1B + 2/1 + + TMC + 2 + Big Apple, 3 a.m. This land enters tapped. As it enters, choose a color. @@ -174,6 +205,21 @@ When this creature dies, create a number of 1/1 colorless Robot artifact creatur TMC 2 + + Big Mother Mouser + This creature enters with two +1/+1 counters on it. +Whenever this creature attacks, double the number of +1/+1 counters on it. +When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature. + + Artifact Creature — Robot + Creature + 4 + 4 + 0/0 + + TMC + 2 + Biogenic Ooze When this creature enters, create a 2/2 green Ooze creature token. @@ -204,6 +250,37 @@ Blasphemous Act deals 13 damage to each creature. TMC 3 + + Casey & Raph, Hotheads + When Casey & Raph enter, choose one or both. Each mode must target a different player. +• Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost. +• Target player creates two Treasure tokens. + + R + Legendary Creature — Mutant Ninja Human Turtle + Creature + 5 + 4R + 4/4 + + TMC + 2 + + + Casey Jones, Asphalt Hooligan + Double strike (This creature deals both first-strike and regular combat damage.) +{4}: Double Casey Jones's power until end of turn. Any player may activate this ability. + + R + Legendary Creature — Human Berserker + Creature + 3 + 2R + 2/2 + + TMC + 2 + Casey Jones, Back Alley Brute Menace @@ -220,6 +297,22 @@ Whenever you put one or more +1/+1 counters on a creature you control, Casey Jon TMC 2 + + Casey Jones, Back Alley Brute + Menace +Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature. +Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent. + + R + Legendary Creature — Human Berserker + Creature + 4 + 3R + 4/2 + + TMC + 2 + Chromatic Lantern Lands you control have "{T}: Add one mana of any color." @@ -295,6 +388,21 @@ Equip {5} TMC 1 + + Containment Protocol + Enchant creature +When this Aura enters, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. + + U + Enchantment — Aura + Enchantment + 3 + 2U + + TMC + 1 + Continue? Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield. @@ -376,6 +484,19 @@ Equip {5} TMC 2 + + Donatello's Science Lesson + Tap up to two target creatures. Up to two target players each draw a card. + + U + Instant + Instant + 3 + 2U + + TMC + 3 + Donatello, Rad Scientist Vigilance (Attacking doesn't cause this creature to tap.) @@ -442,13 +563,13 @@ Partner—Character select (You can have two commanders if both have this abilit Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5. Fuse (You may cast one or both halves of this card from your hand.) - U + RU Instant Instant 2 1U - TMC + TMC 3 @@ -456,13 +577,13 @@ Fuse (You may cast one or both halves of this card from your hand.) Target creature you control deals damage equal to its power to target creature an opponent controls. Fuse (You may cast one or both halves of this card from your hand.) - U + RU Instant Instant 2 1R - TMC + TMC 3 @@ -567,6 +688,20 @@ Goad all creatures your opponents control. (Until your next turn, those creature TMC 3 + + Foe-liage + Whenever a land enters during your turn, put a +1/+1 counter on this creature. + + G + Creature — Plant Mutant + Creature + 4 + 3G + 3/3 + + TMC + 2 + Food Chain Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. @@ -623,6 +758,19 @@ Destroy all creatures. TMC 0 + + Hamato Ninpō + Hamato Ninpō deals 4 damage to target attacking or blocking creature. + + W + Instant + Instant + 2 + 1W + + TMC + 3 + Harmonize Draw three cards. @@ -747,6 +895,21 @@ Whenever a player draws their second card each turn, put a +1/+1 counter on Kran TMC 2 + + Krang, the All-Powerful + If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +Whenever a player draws their second card each turn, put a +1/+1 counter on Krang. + + U + Legendary Artifact Creature — Utrom Robot + Creature + 5 + 4U + 3/3 + + TMC + 2 + Leatherhead, Iron Gator Trample, haste @@ -762,6 +925,19 @@ Whenever Leatherhead attacks, put two +1/+1 counters on each creature you contro TMC 2 + + Leo's Guidance + Put a +1/+1 counter on each of up to three target creatures. Untap them. + + W + Instant + Instant + 3 + 2W + + TMC + 3 + Leonardo, Worldly Warrior This spell costs {1} less to cast for each creature you control. @@ -824,6 +1000,20 @@ Enchanted creature has "Whenever this creature attacks, double the number of +1/ TMC 1 + + Manhole Cover + Flash (You may cast this spell any time you could cast an instant.) +When this artifact enters, target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +{2}, Sacrifice this artifact: Target player draws a card. + + Artifact + Artifact + 2 + 2 + + TMC + 1 + Michelangelo, On the Scene Trample (This creature can deal excess combat damage to the player it's attacking.) @@ -872,6 +1062,22 @@ Partner—Character select (You can have two commanders if both have this abilit TMC 2 + + Mikey & Mona, Mutant Sitters + When Mikey & Mona enter, choose one or both. Each mode must target a different player. +• Target player chooses a creature they control and puts two +1/+1 counters on it. +• Target player returns a creature or land card from their graveyard to their hand. + + G + Legendary Creature — Mutant Ninja Turtle Lizard + Creature + 3 + 2G + 2/2 + + TMC + 2 + Mole Module Menace @@ -887,6 +1093,35 @@ Crew 2 TMC 1 + + Mona Lisa, Ever Adaptable + Whenever a player casts a creature spell, you create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Legendary Creature — Lizard Mutant + Creature + 4 + 3G + 4/4 + + TMC + 2 + + + Monster Mashup + Reach (This creature can block creatures with flying.) +Menace (This creature can't be blocked except by two or more creatures.) + + R + Creature — Werewolf Fish Zombie Vampire + Creature + 4 + 3R + 4/3 + + TMC + 2 + Ninja Pizza Foods you control have "{T}, Sacrifice this artifact: Add one mana of any color." @@ -927,6 +1162,21 @@ At the beginning of your second main phase, create a Food token. (It's an artifa TMC 0 + + Prehistoric Turtlesaurus + This spell costs {1} less to cast if you control a creature with a +1/+1 counter on it. +Vigilance (Attacking doesn't cause this creature to tap.) + + G + Creature — Mutant Ninja Turtle Dinosaur + Creature + 5 + 4G + 4/5 + + TMC + 2 + Rain-Slicked Copse ({T}: Add {G} or {U}.) @@ -940,6 +1190,19 @@ Cycling {2} ({2}, Discard this card: Draw a card.) TMC 0 + + Raph's Bravado + During your turn, attacking creatures get +1/+0. + + R + Enchantment + Enchantment + 2 + 1R + + TMC + 1 + Raphael, Tag Team Tough Menace (This creature can't be blocked except by two or more creatures.) @@ -1050,6 +1313,22 @@ Whenever another nontoken creature you control enters, put a +1/+1 counter on ta TMC 2 + + Rocksteady, Mutant Marauder + Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.) +Trample +Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature. + + G + Legendary Creature — Rhino Mutant + Creature + 3 + 2G + 3/3 + + TMC + 2 + Rootbound Crag This land enters tapped unless you control a Mountain or a Forest. @@ -1169,6 +1448,22 @@ This land enters tapped unless you control two or more basic lands. TMC 0 + + Splinter & Leo, Father & Son + When Splinter & Leo enter, choose one or both. Each mode must target a different player. +• Target player creates a 2/2 red Mutant creature token. +• Put a +1/+1 counter on each other creature target player controls. + + W + Legendary Creature — Mutant Ninja Rat Turtle + Creature + 3 + 2W + 2/2 + + TMC + 2 + Splinter, Aging Champion When Splinter enters, destroy up to one target tapped creature. @@ -1231,6 +1526,32 @@ Partner—Character select (You can have two commanders if both have this abilit TMC 2 + + Storm of Steel + Storm of Steel deals 2 damage to each of one or two targets. + + R + Sorcery + Sorcery + 4 + 3R + + TMC + 3 + + + Study the Classics + Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. You gain life equal to the number of +1/+1 counters on that creature. + + G + Sorcery + Sorcery + 3 + 2G + + TMC + 3 + Sunken Hollow ({T}: Add {U} or {B}.) @@ -1257,6 +1578,20 @@ Target creature you control deals damage equal to its power to target creature a TMC 3 + + Super Combo + Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) +Target creature you control deals damage equal to its power to target creature an opponent controls. + + G + Sorcery + Sorcery + 2 + 1G + + TMC + 3 + Supreme Verdict This spell can't be countered. @@ -1348,6 +1683,19 @@ Equip {2} TMC 0 + + Ticked Off + Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) + + R + Sorcery + Sorcery + 2 + 1R + + TMC + 3 + Together Forever When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) @@ -1377,6 +1725,21 @@ Whenever another nontoken creature you control leaves the battlefield, put a +1/ TMC 2 + + Triceraton Regenta + Vigilance (Attacking doesn't cause this creature to tap.) +Whenever this creature attacks, untap up to one other target creature. + + W + Creature — Dinosaur Noble + Creature + 3 + 2W + 2/3 + + TMC + 2 + Turtle Tracks Any number of target players may each search their library for a basic land card, put it onto the battlefield under their control, then shuffle. @@ -1402,6 +1765,21 @@ Whenever another nontoken creature you control leaves the battlefield, put a +1/ TMC 0 + + Utrom Monitor + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +Flying (This creature can't be blocked except by creatures with flying or reach.) + + U + Artifact Creature — Utrom Scientist + Creature + 5 + 4U + 3/3 + + TMC + 2 + Vanquish the Horde This spell costs {1} less to cast for each creature on the battlefield. @@ -1501,5 +1879,20 @@ Whenever an opponent discards a noncreature, nonland card, draw a card. TMC 3 + + Wooden Cane + When this Equipment enters, create a 2/2 red Mutant creature token, then attach this Equipment to it. +Equipped creature gets +2/+1. +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 4 + 3W + + TMC + 1 + diff --git a/TMT.xml b/TMT.xml index 56fe9711..38e79a54 100644 --- a/TMT.xml +++ b/TMT.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-02-19 16:43:04 (UTC) + 2026-02-20 01:25:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TMT.xml @@ -50,20 +50,6 @@ Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you con TMT 2 - - Agent Bishop, Man in Black - At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures. - - W - Legendary Creature — Human Soldier - Creature - 3 - 2W - 1/2 - - TMT - 2 - April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn. @@ -78,20 +64,6 @@ Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you con TMT 2 - - April O'Neil, Hacktivist - At the beginning of your end step, draw a card for each card type among spells you've cast this turn. - - U - Legendary Creature — Human Scientist - Creature - 4 - 3U - 1/5 - - TMT - 2 - April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn. @@ -107,32 +79,31 @@ Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you con 2 - April O'Neil, Hacktivist - At the beginning of your end step, draw a card for each card type among spells you've cast this turn. + April, Reporter of the Weird + Whenever April deals combat damage to a player, draw that many cards, then discard a card. U - Legendary Creature — Human Scientist + Legendary Creature — Human Detective Creature - 4 - 3U - 1/5 + 3 + 2U + 2/2 - TMT + TMT 2 - Armaggon, Future Shark - Flash -When Armaggon enters, destroy up to three target creatures. + April, Reporter of the Weird + Whenever April deals combat damage to a player, draw that many cards, then discard a card. - B - Legendary Creature — Shark Horror Mutant + U + Legendary Creature — Human Detective Creature - 8 - 6BB - 9/6 + 3 + 2U + 2/2 - TMT + TMT 2 @@ -178,33 +149,6 @@ When Armaggon enters, destroy up to three target creatures. TMT 2 - - Bebop & Rocksteady - Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card. - - BG - Legendary Creature — Boar Rhino Mutant - Creature - 3 - 1B/GB/G - 7/5 - - TMT - 2 - - - Broadcast Takeover - Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn. - - R - Sorcery - Sorcery - 5 - 2RRR - - TMT - 3 - Broadcast Takeover Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn. @@ -218,6 +162,36 @@ When Armaggon enters, destroy up to three target creatures. TMT 3 + + Buzz Bots + Flying, vigilance +When this creature dies, draw a card. + + U + Artifact Creature — Robot Insect + Creature + 2 + 1U + 1/1 + + TMT + 2 + + + Casey Jones, Jury-Rig Justiciar + Haste +When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + R + Legendary Creature — Human Berserker + Creature + 2 + 1R + 2/1 + + TMT + 2 + Casey Jones, Jury-Rig Justiciar Haste @@ -233,48 +207,6 @@ When Casey Jones enters, look at the top four cards of your library. You may rev TMT 2 - - Casey Jones, Vigilante - When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. - - R - Legendary Creature — Human Berserker - Creature - 3 - 1RR - 4/3 - - TMT - 2 - - - Casey Jones, Vigilante - When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. - - R - Legendary Creature — Human Berserker - Creature - 3 - 1RR - 4/3 - - TMT - 2 - - - Casey Jones, Vigilante - When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. - - R - Legendary Creature — Human Berserker - Creature - 3 - 1RR - 4/3 - - TMT - 2 - Casey Jones, Vigilante When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. @@ -303,20 +235,6 @@ When Casey Jones enters, look at the top four cards of your library. You may rev TMT 2 - - Chrome Dome - Other artifact creatures you control get +1/+0. -{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step. - - Artifact Creature — Robot Ninja - Creature - 2 - 2 - 1/3 - - TMT - 2 - Cool but Rude (Gain the next level as a sorcery to add its ability.) @@ -362,6 +280,20 @@ When this Class becomes level 3, search your library for a card, put it into you TMT 3 + + Crustacean Commando + When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + U + Creature — Crab Mutant Soldier + Creature + 2 + 1U + 0/3 + + TMT + 2 + Dark Leo & Shredder Sneak {W}{B} @@ -398,22 +330,6 @@ Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 bl Dark Leo & Shredder Sneak {W}{B} Attacking Ninjas you control have deathtouch. -Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up. - - BW - Legendary Creature — Mutant Ninja Turtle Human - Creature - 2 - WB - 1/3 - - TMT - 2 - - - Dark Leo & Shredder - Sneak {W}{B} -Attacking Ninjas you control have deathtouch. Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up. BW @@ -473,21 +389,6 @@ At the beginning of your end step, exile up to one target artifact you control a TMT 2 - - Don & Leo, Problem Solvers - Vigilance -At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control. - - UW - Legendary Creature — Mutant Ninja Turtle - Creature - 5 - 3W/UW/U - 4/6 - - TMT - 2 - Don & Raph, Hard Science Menace @@ -515,7 +416,7 @@ Whenever Don & Raph attack, the next noncreature spell you cast this turn ha 1U/RU/R 2/4 - TMT + TMT 2 @@ -530,22 +431,7 @@ Whenever Donatello deals combat damage to a player, create a token that's a copy 2U 3/2 - TMT - 2 - - - Donatello, Gadget Master - Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) -Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control. - - U - Legendary Creature — Mutant Ninja Turtle - Creature - 3 - 2U - 3/2 - - TMT + TMT 2 @@ -608,6 +494,79 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i TMT 2 + + Donatello, Turtle Techie + When Donatello enters, if you control an artifact, draw a card. + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3U + 3/4 + + TMT + 2 + + + Donatello, Way with Machines + Flying +Whenever an artifact you control enters, put a +1/+1 counter on Donatello. + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2U + 1/2 + + TMT + 2 + + + Donatello, Way with Machines + Flying +Whenever an artifact you control enters, put a +1/+1 counter on Donatello. + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2U + 1/2 + + TMT + 2 + + + EPF Point Squad + Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature. + + RW + Creature — Human Soldier + Creature + 3 + 1R/WR/W + 2/1 + + TMT + 2 + + + East Wind Avatar + Flying, vigilance +Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn. + + W + Creature — Bird Spirit Avatar + Creature + 4 + 3W + 2/4 + + TMT + 2 + Escape Tunnel {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -630,9 +589,24 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i 2 2 - TMT + TMT 1 + + Featherbrained Filcher + Flying +When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") + + W + Creature — Bird Mutant + Creature + 1 + W + 0/2 + + TMT + 2 + Foot Elite Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) @@ -648,15 +622,34 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i 2 - Forest - ({T}: Add {G}.) + Foot Ninjas + Sneak {3}{W/B} (You may cast this spell for {3}{W/B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) +When this creature enters, you gain 3 life. - Basic Land — Forest - Land - 0 + BW + Creature — Human Ninja + Creature + 6 + 4W/BW/B + 5/5 - TMT - 0 + TMT + 2 + + + Foot Ninjas + Sneak {3}{W/B} (You may cast this spell for {3}{W/B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) +When this creature enters, you gain 3 life. + + BW + Creature — Human Ninja + Creature + 6 + 4W/BW/B + 5/5 + + TMT + 2 Forest @@ -666,7 +659,7 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i Land 0 - TMT + TMT 0 @@ -702,6 +695,37 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i TMT 0 + + Frog Butler + Deathtouch +{T}: Add one mana of any color. +{2}: This creature gains reach until end of turn. + + G + Creature — Frog Spirit + Creature + 2 + 1G + 1/1 + + TMT + 2 + + + General Traag, Heart of Stone + Trample +When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature. + + R + Legendary Artifact Creature — Elemental Soldier + Creature + 5 + 3RR + 4/3 + + TMT + 2 + Genghis Frog Trample @@ -733,19 +757,46 @@ Whenever you tap a land for mana, add {G}. 2 - Groundchuck & Dirtbag - Trample -Whenever you tap a land for mana, add {G}. + Grounded for Life + This spell costs {3} less to cast if it targets a tapped creature. +Destroy target creature. + + W + Instant + Instant + 5 + 4W + + TMT + 3 + + + Guac & Marshmallow Pizza + Flash +When this artifact enters, target creature gets +2/+2 until end of turn. Untap it. +{2}, {T}, Sacrifice this artifact: You gain 3 life. G - Legendary Creature — Ox Mole Mutant - Creature - 6 - 4GG - 8/8 + Artifact — Food + Artifact + 1 + G - TMT - 2 + TMT + 1 + + + Hamato Guardian Stance + Target creature gets +1/+3 and gains flying until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + W + Instant + Instant + 1 + W + + TMT + 3 Hard-Won Jitte @@ -762,19 +813,32 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) 1 - Improvised Arsenal - Equipped creature gets +1/+0 for each artifact you control. -{4}{R}: Create a token that's a copy of this Equipment. -Equip {R} + Henchbots + When this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield. - R - Artifact — Equipment - Artifact - 2 - 1R + Artifact Creature — Robot + Creature + 4 + 4 + 2/3 - TMT - 1 + TMT + 2 + + + High-Flying Ace + Flying +{3}{W}: Target creature without flying gains flying until end of turn. Activate only as a sorcery. + + W + Creature — Bird Mutant + Creature + 3 + 2W + 2/3 + + TMT + 2 Improvised Arsenal @@ -802,17 +866,6 @@ Equip {R} TMT 0 - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - TMT - 0 - Island ({T}: Add {U}.) @@ -846,6 +899,50 @@ Equip {R} TMT 0 + + Jennika's Technique + Sneak {R} (You may cast this spell for {R} if you also return an unblocked attacker you control to hand during the declare blockers step.) +Jennika's Technique deals 2 damage to each creature. + + R + Instant + Instant + 3 + 2R + + TMT + 3 + + + Jennika, Bad Apple Big Sister + When Jennika enters, create a 2/2 red Mutant creature token. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + 4W + 3/3 + + TMT + 2 + + + Jennika, Bad Apple Big Sister + When Jennika enters, create a 2/2 red Mutant creature token. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + 4W + 3/3 + + TMT + 2 + Karai, Future of the Foot Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.) @@ -864,20 +961,6 @@ Whenever Karai deals combat damage to a player, return target creature card from Kitsune's Technique Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Target opponent mills half their library, rounded up. - - U - Instant - Instant - 6 - 4UU - - TMT - 3 - - - Kitsune's Technique - Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.) Target opponent mills half their library, rounded up. U @@ -892,21 +975,6 @@ Target opponent mills half their library, rounded up. Kitsune, Dragon's Daughter Vigilance -Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players. - - U - Legendary Creature — Fox Warlock Avatar - Creature - 6 - 4UU - 6/6 - - TMT - 2 - - - Kitsune, Dragon's Daughter - Vigilance Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players. U @@ -949,37 +1017,6 @@ Disappear — At the beginning of your end step, if a permanent left the battlef TMT 2 - - Krang & Shredder - Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card. -Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost. - - BU - Legendary Creature — Utrom Human Ninja - Creature - 6 - 4U/BU/B - 6/7 - - TMT - 2 - - - Krang, Master Mind - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference. -Krang gets +1/+0 for each other artifact you control. - - U - Legendary Artifact Creature — Utrom Warrior - Creature - 8 - 6UU - 1/4 - - TMT - 2 - Krang, Master Mind Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) @@ -1027,20 +1064,6 @@ Other artifact creatures you control have flying, trample, indestructible, and h Krang, Utrom Warlord Flying, trample, indestructible, haste -Other artifact creatures you control have flying, trample, indestructible, and haste. - - Legendary Artifact Creature — Utrom Robot - Creature - 9 - 9 - 9/9 - - TMT - 2 - - - Krang, Utrom Warlord - Flying, trample, indestructible, haste Other artifact creatures you control have flying, trample, indestructible, and haste. Legendary Artifact Creature — Utrom Robot @@ -1086,22 +1109,6 @@ Whenever Leatherhead deals combat damage to a player, you may remove a counter f TMT 2 - - Leatherhead, Swamp Stalker - Trample -Leatherhead enters with a hexproof counter on her. -Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls. - - G - Legendary Creature — Crocodile Mutant Rogue - Creature - 4 - 2GG - 5/4 - - TMT - 2 - Leonardo's Technique Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.) @@ -1130,6 +1137,21 @@ Return one or two target creature cards each with mana value 3 or less from your TMT 3 + + Leonardo, Big Brother + Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +Leonardo gets +1/+0 for each other creature you control. + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2W + 1/3 + + TMT + 2 + Leonardo, Cutting Edge Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) @@ -1159,23 +1181,39 @@ Whenever you gain life, put a +1/+1 counter on Leonardo. 1W 1/1 - TMT + TMT 2 - Leonardo, Cutting Edge - Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) -Lifelink -Whenever you gain life, put a +1/+1 counter on Leonardo. + Leonardo, Leader in Blue + Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn. +{1}{W}: Leonardo gains first strike until end of turn. W Legendary Creature — Mutant Ninja Turtle Creature - 2 - 1W - 1/1 + 1 + W + 2/1 - TMT + TMT + 2 + + + Leonardo, Leader in Blue + Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn. +{1}{W}: Leonardo gains first strike until end of turn. + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 1 + W + 2/1 + + TMT 2 @@ -1268,22 +1306,47 @@ Whenever another creature you control enters, you may pay life equal to its powe 2B 1/3 - TMT + TMT 2 - Madame Null, Power Broker - Deathtouch -Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it. + Make Your Move + Destroy target artifact, enchantment, or creature with power 4 or greater. - B - Legendary Creature — Demon Advisor - Creature + W + Instant + Instant 3 - 2B - 1/3 + 2W - TMT + TMT + 3 + + + Manhole Missile + Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. + + R + Instant + Instant + 2 + 1R + + TMT + 3 + + + Mechanized Ninja Cavalry + When this creature enters, create a 1/1 colorless Robot artifact creature token. + + RW + Artifact Creature — Robot Ninja + Creature + 2 + 1R/W + 1/1 + + TMT 2 @@ -1301,18 +1364,18 @@ Look at the top eight cards of your library. Put up to two creature cards with t 3 - Michelangelo's Technique - Sneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. + Michelangelo, Game Master + Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo. G - Sorcery - Sorcery - 5 - 4G + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2G + 3/3 - TMT - 3 + TMT + 2 Michelangelo, Improviser @@ -1359,6 +1422,36 @@ Whenever Michelangelo deals combat damage to a player, you may put a creature ca TMT 2 + + Michelangelo, Mutant BFF + Each creature you control with a counter on it can't be blocked by more than one creature. +Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 2GG + 4/4 + + TMT + 2 + + + Michelangelo, Mutant BFF + Each creature you control with a counter on it can't be blocked by more than one creature. +Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 2GG + 4/4 + + TMT + 2 + Michelangelo, Weirdness to 11 When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") @@ -1386,7 +1479,7 @@ If one or more +1/+1 counters would be put on a creature you control, that many 1G 1/1 - TMT + TMT 2 @@ -1405,19 +1498,18 @@ If one or more +1/+1 counters would be put on a creature you control, that many 2 - Mikey & Don, Party Planners - Ward {2} -You may look at the top card of your library any time. -You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it. + Mighty Mutanimals + When this creature enters, create a 2/2 red Mutant creature token. +Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control. - GU - Legendary Creature — Mutant Ninja Turtle + W + Creature — Mutant Rebel Creature 4 - 2G/UG/U - 3/3 + 2WW + 2/1 - TMT + TMT 2 @@ -1433,7 +1525,7 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your 2G/UG/U 3/3 - TMT + TMT 2 @@ -1461,9 +1553,23 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your G/WG/W 2/2 - TMT + TMT 2 + + Mind Transfer Protocol + Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5. +Draw a card. + + U + Instant + Instant + 3 + 2U + + TMT + 3 + Mona Lisa, Science Geek Reach @@ -1482,21 +1588,6 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your Mondo Gecko {1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color. -Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. - - U - Legendary Creature — Lizard Mutant - Creature - 3 - 1UU - 2/3 - - TMT - 2 - - - Mondo Gecko - {1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color. Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. U @@ -1520,17 +1611,6 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color TMT 0 - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - TMT - 0 - Mountain ({T}: Add {R}.) @@ -1564,6 +1644,49 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color TMT 0 + + Mouser Attack! + Choose one — +• Create a 1/1 colorless Robot artifact creature token. +• Target creature gets +3/+0 and gains first strike until end of turn. + + R + Instant + Instant + 2 + 1R + + TMT + 3 + + + Mouser Foundry + When this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token. +{4}{R}, Sacrifice this artifact: It deals 3 damage to target creature. + + R + Artifact + Artifact + 2 + 1R + + TMT + 1 + + + Mouser Mark III + This creature can't attack unless you control another artifact. + + RU + Artifact Creature — Robot + Creature + 2 + 1U/R + 2/3 + + TMT + 2 + Mutagen Man, Living Ooze Trample @@ -1580,22 +1703,6 @@ When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, TMT 2 - - Mutagen Man, Living Ooze - Trample -Activated abilities of artifact tokens you control cost {1} less to activate. -When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") - - G - Legendary Creature — Ooze Mutant - Creature - 2 - XGG - 2/3 - - TMT - 2 - Mutant Chain Reaction Destroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") @@ -1609,6 +1716,21 @@ When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, TMT 3 + + Mutant Town Musicians + Trample +Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn. + + R + Creature — Mutant Bard Performer + Creature + 3 + 2R + 2/4 + + TMT + 2 + Negate Counter target noncreature spell. @@ -1656,21 +1778,6 @@ When this creature enters, if you cast it, you may put a card you own from outsi TMT 2 - - North Wind Avatar - Flying -When this creature enters, if you cast it, you may put a card you own from outside the game into your hand. - - RU - Creature — Dragon Spirit Avatar - Creature - 5 - 2UUR - 5/5 - - TMT - 2 - Northampton Farm {T}: Add {C}. @@ -1685,17 +1792,34 @@ When this creature enters, if you cast it, you may put a card you own from outsi 0 - Northampton Farm - {T}: Add {C}. -{1}, {T}: Exile target creature you own. -{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand. + Novel Nunchaku + When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) +Equipped creature gets +1/+1 and has trample. +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) - Land - Land - 0 + G + Artifact — Equipment + Artifact + 3 + 2G - TMT - 0 + TMT + 1 + + + Null Group Biological Assets + During your turn, this creature has first strike. +Whenever this creature attacks, you may discard a card. If you do, draw a card. + + R + Creature — Mutant Mercenary + Creature + 3 + 2R + 3/1 + + TMT + 2 Party Dude @@ -1726,17 +1850,6 @@ Whenever one or more of your opponents are attacked, up to one target attacking TMT 0 - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - TMT - 0 - Plains ({T}: Add {W}.) @@ -1786,18 +1899,47 @@ Whenever one or more of your opponents are attacked, up to one target attacking 2 - Prehistoric Pet - This creature can't be blocked by creatures with greater power. -{1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn. + Primordial Pachyderm + Reach, trample +When this creature enters, you gain 2 life. + + G + Creature — Elephant Avatar + Creature + 4 + 3G + 4/4 + + TMT + 2 + + + Quintessential Katana + Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage, untap it and you gain 2 life." +Whenever a Ninja you control enters, you may attach this Equipment to it. +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) W - Creature — Dinosaur Ninja - Creature + Artifact — Equipment + Artifact 1 W - 1/2 - TMT + TMT + 1 + + + Ragamuffin Raptor + When this creature enters, return up to one target creature or Food card from your graveyard to your hand. + + G + Creature — Dinosaur + Creature + 5 + 4G + 4/3 + + TMT 2 @@ -1814,20 +1956,6 @@ Whenever one or more of your opponents are attacked, up to one target attacking TMT 2 - - Raph & Leo, Sibling Rivals - Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase. - - RW - Legendary Creature — Mutant Ninja Turtle - Creature - 3 - 1R/WR/W - 2/4 - - TMT - 2 - Raph & Mikey, Troublemakers Trample, haste @@ -1843,21 +1971,6 @@ Whenever Raph & Mikey attack, reveal cards from the top of your library unti TMT 2 - - Raph & Mikey, Troublemakers - Trample, haste -Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. - - GR - Legendary Creature — Mutant Ninja Turtle - Creature - 7 - 5R/GR/G - 7/7 - - TMT - 2 - Raphael's Technique Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.) @@ -1873,18 +1986,36 @@ Each player may discard their hand and draw seven cards. 3 - Raphael's Technique - Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Each player may discard their hand and draw seven cards. + Raphael, Most Attitude + Menace (This creature can't be blocked except by two or more creatures.) +Alliance — Whenever another creature you control enters, you may exile the top card of your library. +Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael. R - Instant - Instant - 6 - 4RR + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3R + 4/3 - TMT - 3 + TMT + 2 + + + Raphael, Most Attitude + Menace (This creature can't be blocked except by two or more creatures.) +Alliance — Whenever another creature you control enters, you may exile the top card of your library. +Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael. + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3R + 4/3 + + TMT + 2 Raphael, Ninja Destroyer @@ -1972,7 +2103,7 @@ Attacking creatures you control have double strike. 2RR 2/3 - TMT + TMT 2 @@ -1993,21 +2124,6 @@ Attacking creatures you control have double strike. Rat King, Verminister Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King. -{T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped. - - B - Legendary Creature — Rat Avatar - Creature - 2 - 1B - 1/1 - - TMT - 2 - - - Rat King, Verminister - Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King. {T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped. B @@ -2036,18 +2152,34 @@ Attacking creatures you control have double strike. 2 - Ravenous Robots - Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token. -{R}, {T}: Creature tokens you control gain haste until end of turn. + Ray Fillet, Man Ray + Flying +When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") +{2}, Remove a +1/+1 counter from a creature you control: Draw a card. - R - Artifact Creature — Robot + U + Legendary Creature — Fish Mutant Creature - 2 - 1R - 2/1 + 4 + 3U + 3/3 - TMT + TMT + 2 + + + Renet, Temporal Apprentice + Flash +When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. + + U + Legendary Creature — Human Wizard + Creature + 5 + 3UU + 4/3 + + TMT 2 @@ -2098,21 +2230,6 @@ Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.< Savanti Romero, Time's Exile Trample -At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero. - - B - Legendary Creature — Demon Wizard - Creature - 5 - 3BB - 4/4 - - TMT - 2 - - - Savanti Romero, Time's Exile - Trample At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero. B @@ -2126,20 +2243,19 @@ At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. 2 - Shark Shredder, Killer Clone - Sneak {3}{B}{B} -First strike -Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player. + Sewer-veillance Cam + Flash +When this artifact enters or leaves the battlefield, you may tap or untap target creature. +{3}{U}, Sacrifice this artifact: Draw two cards. - B - Legendary Creature — Shark Octopus Ninja - Creature - 4 - 2BB - 4/4 + U + Artifact + Artifact + 1 + U - TMT - 2 + TMT + 1 Shark Shredder, Killer Clone @@ -2199,22 +2315,54 @@ Destroy target creature or enchantment. If an enchantment was destroyed this way 3 2B - TMT + TMT 3 - Shredder's Technique - Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life. + Shredder, Unrelenting + Sneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +Deathtouch +Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn. B - Sorcery - Sorcery - 3 - 2B + Legendary Creature — Human Ninja + Creature + 5 + 4B + 6/4 - TMT - 3 + TMT + 2 + + + Shredder, Unrelenting + Sneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +Deathtouch +Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn. + + B + Legendary Creature — Human Ninja + Creature + 5 + 4B + 6/4 + + TMT + 2 + + + Skateboard + When this Equipment enters, tap target permanent. +Equipped creature gets +1/+0 and has haste. +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 1 + 1 + + TMT + 1 Slash, Reptile Rampager @@ -2232,19 +2380,32 @@ Whenever Slash attacks, create a 2/2 red Mutant creature token. 2 - South Wind Avatar - Deathtouch -Whenever another creature you control dies, you gain life equal to its toughness. -Whenever you gain life, each opponent loses 1 life. + Slash, Reptile Rampager + Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent. +Whenever Slash attacks, create a 2/2 red Mutant creature token. - B - Creature — Snake Spirit Avatar + R + Legendary Creature — Mutant Berserker Turtle Creature - 4 - 3B - 3/4 + 5 + 3RR + 7/5 - TMT + TMT + 2 + + + Slithering Cryptid + When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + GU + Creature — Fish Mutant + Creature + 3 + 2G/U + 2/3 + + TMT 2 @@ -2280,20 +2441,6 @@ Whenever you gain life, each opponent loses 1 life. Splinter's Technique Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Search your library for a card, put that card into your hand, then shuffle. - - B - Sorcery - Sorcery - 4 - 3B - - TMT - 3 - - - Splinter's Technique - Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for a card, put that card into your hand, then shuffle. B @@ -2321,18 +2468,19 @@ Search your library for a card, put that card into your hand, then shuffle.2 - Splinter, Radical Rat - If an ability of a Ninja creature you control triggers, that ability triggers an additional time. -{1}{U}: Target Ninja can't be blocked this turn. + Stockman, Mad Fly-entist + Flying +When Stockman enters, draw a card, then discard a card. +Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) - BW - Legendary Creature — Mutant Ninja Rat + U + Legendary Creature — Insect Mutant Scientist Creature - 3 - 1W/BW/B - 2/4 + 5 + 4U + 3/4 - TMT + TMT 2 @@ -2353,36 +2501,6 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Super Shredder Menace -Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder. - - B - Legendary Creature — Mutant Ninja Human - Creature - 2 - 1B - 1/1 - - TMT - 2 - - - Super Shredder - Menace -Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder. - - B - Legendary Creature — Mutant Ninja Human - Creature - 2 - 1B - 1/1 - - TMT - 2 - - - Super Shredder - Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder. B @@ -2406,17 +2524,6 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super TMT 0 - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - TMT - 0 - Swamp ({T}: Add {B}.) @@ -2480,6 +2587,19 @@ This creature can't attack or block unless its power is 6 or greater. TMT 2 + + Tenderize + Target creature you control deals damage equal to its power to target creature an opponent controls. + + G + Instant + Instant + 2 + 1G + + TMT + 3 + The Cloning of Shredder (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -2552,19 +2672,6 @@ Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's snea TMT 1 - - The Ooze - Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") -{T}: Exile target card from a graveyard. Create a Mutagen token. - - Legendary Artifact - Artifact - 2 - 2 - - TMT - 1 - Tokka & Rahzar, Terrible Twos This spell can't be countered. @@ -2581,22 +2688,6 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less TMT 2 - - Tokka & Rahzar, Terrible Twos - This spell can't be countered. -Menace -Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player. - - BR - Legendary Creature — Turtle Wolf Mutant - Creature - 2 - B/RB/R - 3/2 - - TMT - 2 - Transdimensional Bovine Flying @@ -2612,21 +2703,6 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less TMT 2 - - Transdimensional Bovine - Flying -{T}: Add two mana of any one color. - - G - Creature — Ox Avatar - Creature - 3 - 2G - 0/4 - - TMT - 2 - Triceraton Commander Flying @@ -2674,21 +2750,6 @@ When this creature enters, choose target creature an opponent controls. Exile th TMT 2 - - Turncoat Kunoichi - Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) -When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature. - - W - Creature — Mutant Ninja Fox - Creature - 3 - 2W - 3/2 - - TMT - 2 - Turtle Lair {T}: Add {C}. @@ -2716,20 +2777,6 @@ Turtles you control get +2/+2. TMT 1 - - Turtle Power! - Flash -Turtles you control get +2/+2. - - G - Enchantment - Enchantment - 3 - 2G - - TMT - 1 - Turtle Van Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. @@ -2744,33 +2791,6 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This TMT 1 - - Turtle Van - Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - Artifact — Vehicle - Artifact - 3 - 3 - 4/4 - - TMT - 1 - - - Turtles Forever - Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library. - - W - Instant - Instant - 4 - 3W - - TMT - 3 - Turtles Forever Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library. @@ -2787,48 +2807,6 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This Turtles in Time Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. -Exile Turtles in Time. - - U - Sorcery - Sorcery - 7 - 5UU - - TMT - 3 - - - Turtles in Time - Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. -Exile Turtles in Time. - - U - Sorcery - Sorcery - 7 - 5UU - - TMT - 3 - - - Turtles in Time - Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. -Exile Turtles in Time. - - U - Sorcery - Sorcery - 7 - 5UU - - TMT - 3 - - - Turtles in Time - Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. U @@ -2840,6 +2818,20 @@ Exile Turtles in Time. TMT 3 + + Utrom Scientists + When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Artifact Creature — Utrom Robot Scientist + Creature + 3 + 2U + 2/2 + + TMT + 2 + Weather Maker Landfall — Whenever a land you control enters, put a charge counter on this artifact. @@ -2856,19 +2848,49 @@ Exile Turtles in Time. 1 - Weather Maker - Landfall — Whenever a land you control enters, put a charge counter on this artifact. -{T}: Add one mana of any color. -{T}, Remove two charge counters from this artifact: Add {C}{C}. -{T}, Remove three charge counters from this artifact: It deals 3 damage to any target. + Wingnut, Bat on the Belfry + Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. +Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn. - Artifact - Artifact - 3 - 3 + R + Legendary Creature — Bat Mutant + Creature + 2 + 1R + 1/2 - TMT - 1 + TMT + 2 + + + Zog, Triceraton Castaway + Reach, trample +When Zog enters, target creature can't block this turn. +Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) + + R + Legendary Creature — Dinosaur Soldier + Creature + 5 + 4R + 5/4 + + TMT + 2 + + + Zoo Escapees + When this creature leaves the battlefield, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Creature — Boar Rhino + Creature + 2 + 1G + 2/2 + + TMT + 2 diff --git a/spoiler.xml b/spoiler.xml index b5408579..4f20a421 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-02-19 16:43:04 (UTC) + 2026-02-20 01:25:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -706,20 +706,6 @@ Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you con TMT~ 2 - - Agent Bishop, Man in Black - At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures. - - W - Legendary Creature — Human Soldier - Creature - 3 - 2W - 1/2 - - TMT~ - 2 - April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn. @@ -734,20 +720,6 @@ Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you con TMT~ 2 - - April O'Neil, Hacktivist - At the beginning of your end step, draw a card for each card type among spells you've cast this turn. - - U - Legendary Creature — Human Scientist - Creature - 4 - 3U - 1/5 - - TMT~ - 2 - April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn. @@ -763,32 +735,31 @@ Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you con 2 - April O'Neil, Hacktivist - At the beginning of your end step, draw a card for each card type among spells you've cast this turn. + April, Reporter of the Weird + Whenever April deals combat damage to a player, draw that many cards, then discard a card. U - Legendary Creature — Human Scientist + Legendary Creature — Human Detective Creature - 4 - 3U - 1/5 + 3 + 2U + 2/2 - TMT~ + TMT~ 2 - Armaggon, Future Shark - Flash -When Armaggon enters, destroy up to three target creatures. + April, Reporter of the Weird + Whenever April deals combat damage to a player, draw that many cards, then discard a card. - B - Legendary Creature — Shark Horror Mutant + U + Legendary Creature — Human Detective Creature - 8 - 6BB - 9/6 + 3 + 2U + 2/2 - TMT~ + TMT~ 2 @@ -834,33 +805,6 @@ When Armaggon enters, destroy up to three target creatures. TMT~ 2 - - Bebop & Rocksteady - Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card. - - BG - Legendary Creature — Boar Rhino Mutant - Creature - 3 - 1B/GB/G - 7/5 - - TMT~ - 2 - - - Broadcast Takeover - Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn. - - R - Sorcery - Sorcery - 5 - 2RRR - - TMT~ - 3 - Broadcast Takeover Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn. @@ -874,6 +818,36 @@ When Armaggon enters, destroy up to three target creatures. TMT~ 3 + + Buzz Bots + Flying, vigilance +When this creature dies, draw a card. + + U + Artifact Creature — Robot Insect + Creature + 2 + 1U + 1/1 + + TMT~ + 2 + + + Casey Jones, Jury-Rig Justiciar + Haste +When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + R + Legendary Creature — Human Berserker + Creature + 2 + 1R + 2/1 + + TMT~ + 2 + Casey Jones, Jury-Rig Justiciar Haste @@ -889,48 +863,6 @@ When Casey Jones enters, look at the top four cards of your library. You may rev TMT~ 2 - - Casey Jones, Vigilante - When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. - - R - Legendary Creature — Human Berserker - Creature - 3 - 1RR - 4/3 - - TMT~ - 2 - - - Casey Jones, Vigilante - When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. - - R - Legendary Creature — Human Berserker - Creature - 3 - 1RR - 4/3 - - TMT~ - 2 - - - Casey Jones, Vigilante - When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. - - R - Legendary Creature — Human Berserker - Creature - 3 - 1RR - 4/3 - - TMT~ - 2 - Casey Jones, Vigilante When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. @@ -959,20 +891,6 @@ When Casey Jones enters, look at the top four cards of your library. You may rev TMT~ 2 - - Chrome Dome - Other artifact creatures you control get +1/+0. -{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step. - - Artifact Creature — Robot Ninja - Creature - 2 - 2 - 1/3 - - TMT~ - 2 - Cool but Rude (Gain the next level as a sorcery to add its ability.) @@ -1018,6 +936,20 @@ When this Class becomes level 3, search your library for a card, put it into you TMT~ 3 + + Crustacean Commando + When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + U + Creature — Crab Mutant Soldier + Creature + 2 + 1U + 0/3 + + TMT~ + 2 + Dark Leo & Shredder Sneak {W}{B} @@ -1054,22 +986,6 @@ Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 bl Dark Leo & Shredder Sneak {W}{B} Attacking Ninjas you control have deathtouch. -Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up. - - BW - Legendary Creature — Mutant Ninja Turtle Human - Creature - 2 - WB - 1/3 - - TMT~ - 2 - - - Dark Leo & Shredder - Sneak {W}{B} -Attacking Ninjas you control have deathtouch. Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up. BW @@ -1129,21 +1045,6 @@ At the beginning of your end step, exile up to one target artifact you control a TMT~ 2 - - Don & Leo, Problem Solvers - Vigilance -At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control. - - UW - Legendary Creature — Mutant Ninja Turtle - Creature - 5 - 3W/UW/U - 4/6 - - TMT~ - 2 - Don & Raph, Hard Science Menace @@ -1171,7 +1072,7 @@ Whenever Don & Raph attack, the next noncreature spell you cast this turn ha 1U/RU/R 2/4 - TMT~ + TMT~ 2 @@ -1186,22 +1087,7 @@ Whenever Donatello deals combat damage to a player, create a token that's a copy 2U 3/2 - TMT~ - 2 - - - Donatello, Gadget Master - Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) -Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control. - - U - Legendary Creature — Mutant Ninja Turtle - Creature - 3 - 2U - 3/2 - - TMT~ + TMT~ 2 @@ -1264,6 +1150,79 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i TMT~ 2 + + Donatello, Turtle Techie + When Donatello enters, if you control an artifact, draw a card. + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3U + 3/4 + + TMT~ + 2 + + + Donatello, Way with Machines + Flying +Whenever an artifact you control enters, put a +1/+1 counter on Donatello. + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2U + 1/2 + + TMT~ + 2 + + + Donatello, Way with Machines + Flying +Whenever an artifact you control enters, put a +1/+1 counter on Donatello. + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2U + 1/2 + + TMT~ + 2 + + + EPF Point Squad + Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature. + + RW + Creature — Human Soldier + Creature + 3 + 1R/WR/W + 2/1 + + TMT~ + 2 + + + East Wind Avatar + Flying, vigilance +Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn. + + W + Creature — Bird Spirit Avatar + Creature + 4 + 3W + 2/4 + + TMT~ + 2 + Escape Tunnel {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -1286,9 +1245,24 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i 2 2 - TMT~ + TMT~ 1 + + Featherbrained Filcher + Flying +When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") + + W + Creature — Bird Mutant + Creature + 1 + W + 0/2 + + TMT~ + 2 + Foot Elite Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) @@ -1304,15 +1278,34 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i 2 - Forest - ({T}: Add {G}.) + Foot Ninjas + Sneak {3}{W/B} (You may cast this spell for {3}{W/B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) +When this creature enters, you gain 3 life. - Basic Land — Forest - Land - 0 + BW + Creature — Human Ninja + Creature + 6 + 4W/BW/B + 5/5 - TMT~ - 0 + TMT~ + 2 + + + Foot Ninjas + Sneak {3}{W/B} (You may cast this spell for {3}{W/B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) +When this creature enters, you gain 3 life. + + BW + Creature — Human Ninja + Creature + 6 + 4W/BW/B + 5/5 + + TMT~ + 2 Forest @@ -1322,7 +1315,7 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i Land 0 - TMT~ + TMT~ 0 @@ -1358,6 +1351,37 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i TMT~ 0 + + Frog Butler + Deathtouch +{T}: Add one mana of any color. +{2}: This creature gains reach until end of turn. + + G + Creature — Frog Spirit + Creature + 2 + 1G + 1/1 + + TMT~ + 2 + + + General Traag, Heart of Stone + Trample +When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature. + + R + Legendary Artifact Creature — Elemental Soldier + Creature + 5 + 3RR + 4/3 + + TMT~ + 2 + Genghis Frog Trample @@ -1389,19 +1413,46 @@ Whenever you tap a land for mana, add {G}. 2 - Groundchuck & Dirtbag - Trample -Whenever you tap a land for mana, add {G}. + Grounded for Life + This spell costs {3} less to cast if it targets a tapped creature. +Destroy target creature. + + W + Instant + Instant + 5 + 4W + + TMT~ + 3 + + + Guac & Marshmallow Pizza + Flash +When this artifact enters, target creature gets +2/+2 until end of turn. Untap it. +{2}, {T}, Sacrifice this artifact: You gain 3 life. G - Legendary Creature — Ox Mole Mutant - Creature - 6 - 4GG - 8/8 + Artifact — Food + Artifact + 1 + G - TMT~ - 2 + TMT~ + 1 + + + Hamato Guardian Stance + Target creature gets +1/+3 and gains flying until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + W + Instant + Instant + 1 + W + + TMT~ + 3 Hard-Won Jitte @@ -1418,19 +1469,32 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) 1 - Improvised Arsenal - Equipped creature gets +1/+0 for each artifact you control. -{4}{R}: Create a token that's a copy of this Equipment. -Equip {R} + Henchbots + When this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield. - R - Artifact — Equipment - Artifact - 2 - 1R + Artifact Creature — Robot + Creature + 4 + 4 + 2/3 - TMT~ - 1 + TMT~ + 2 + + + High-Flying Ace + Flying +{3}{W}: Target creature without flying gains flying until end of turn. Activate only as a sorcery. + + W + Creature — Bird Mutant + Creature + 3 + 2W + 2/3 + + TMT~ + 2 Improvised Arsenal @@ -1458,17 +1522,6 @@ Equip {R} TMT~ 0 - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - TMT~ - 0 - Island ({T}: Add {U}.) @@ -1502,6 +1555,50 @@ Equip {R} TMT~ 0 + + Jennika's Technique + Sneak {R} (You may cast this spell for {R} if you also return an unblocked attacker you control to hand during the declare blockers step.) +Jennika's Technique deals 2 damage to each creature. + + R + Instant + Instant + 3 + 2R + + TMT~ + 3 + + + Jennika, Bad Apple Big Sister + When Jennika enters, create a 2/2 red Mutant creature token. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + 4W + 3/3 + + TMT~ + 2 + + + Jennika, Bad Apple Big Sister + When Jennika enters, create a 2/2 red Mutant creature token. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + 4W + 3/3 + + TMT~ + 2 + Karai, Future of the Foot Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.) @@ -1520,20 +1617,6 @@ Whenever Karai deals combat damage to a player, return target creature card from Kitsune's Technique Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Target opponent mills half their library, rounded up. - - U - Instant - Instant - 6 - 4UU - - TMT~ - 3 - - - Kitsune's Technique - Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.) Target opponent mills half their library, rounded up. U @@ -1548,21 +1631,6 @@ Target opponent mills half their library, rounded up. Kitsune, Dragon's Daughter Vigilance -Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players. - - U - Legendary Creature — Fox Warlock Avatar - Creature - 6 - 4UU - 6/6 - - TMT~ - 2 - - - Kitsune, Dragon's Daughter - Vigilance Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players. U @@ -1605,37 +1673,6 @@ Disappear — At the beginning of your end step, if a permanent left the battlef TMT~ 2 - - Krang & Shredder - Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card. -Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost. - - BU - Legendary Creature — Utrom Human Ninja - Creature - 6 - 4U/BU/B - 6/7 - - TMT~ - 2 - - - Krang, Master Mind - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference. -Krang gets +1/+0 for each other artifact you control. - - U - Legendary Artifact Creature — Utrom Warrior - Creature - 8 - 6UU - 1/4 - - TMT~ - 2 - Krang, Master Mind Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) @@ -1683,20 +1720,6 @@ Other artifact creatures you control have flying, trample, indestructible, and h Krang, Utrom Warlord Flying, trample, indestructible, haste -Other artifact creatures you control have flying, trample, indestructible, and haste. - - Legendary Artifact Creature — Utrom Robot - Creature - 9 - 9 - 9/9 - - TMT~ - 2 - - - Krang, Utrom Warlord - Flying, trample, indestructible, haste Other artifact creatures you control have flying, trample, indestructible, and haste. Legendary Artifact Creature — Utrom Robot @@ -1742,22 +1765,6 @@ Whenever Leatherhead deals combat damage to a player, you may remove a counter f TMT~ 2 - - Leatherhead, Swamp Stalker - Trample -Leatherhead enters with a hexproof counter on her. -Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls. - - G - Legendary Creature — Crocodile Mutant Rogue - Creature - 4 - 2GG - 5/4 - - TMT~ - 2 - Leonardo's Technique Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.) @@ -1786,6 +1793,21 @@ Return one or two target creature cards each with mana value 3 or less from your TMT~ 3 + + Leonardo, Big Brother + Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +Leonardo gets +1/+0 for each other creature you control. + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2W + 1/3 + + TMT~ + 2 + Leonardo, Cutting Edge Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) @@ -1815,23 +1837,39 @@ Whenever you gain life, put a +1/+1 counter on Leonardo. 1W 1/1 - TMT~ + TMT~ 2 - Leonardo, Cutting Edge - Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) -Lifelink -Whenever you gain life, put a +1/+1 counter on Leonardo. + Leonardo, Leader in Blue + Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn. +{1}{W}: Leonardo gains first strike until end of turn. W Legendary Creature — Mutant Ninja Turtle Creature - 2 - 1W - 1/1 + 1 + W + 2/1 - TMT~ + TMT~ + 2 + + + Leonardo, Leader in Blue + Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn. +{1}{W}: Leonardo gains first strike until end of turn. + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 1 + W + 2/1 + + TMT~ 2 @@ -1924,22 +1962,47 @@ Whenever another creature you control enters, you may pay life equal to its powe 2B 1/3 - TMT~ + TMT~ 2 - Madame Null, Power Broker - Deathtouch -Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it. + Make Your Move + Destroy target artifact, enchantment, or creature with power 4 or greater. - B - Legendary Creature — Demon Advisor - Creature + W + Instant + Instant 3 - 2B - 1/3 + 2W - TMT~ + TMT~ + 3 + + + Manhole Missile + Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. + + R + Instant + Instant + 2 + 1R + + TMT~ + 3 + + + Mechanized Ninja Cavalry + When this creature enters, create a 1/1 colorless Robot artifact creature token. + + RW + Artifact Creature — Robot Ninja + Creature + 2 + 1R/W + 1/1 + + TMT~ 2 @@ -1957,18 +2020,18 @@ Look at the top eight cards of your library. Put up to two creature cards with t 3 - Michelangelo's Technique - Sneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. + Michelangelo, Game Master + Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo. G - Sorcery - Sorcery - 5 - 4G + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2G + 3/3 - TMT~ - 3 + TMT~ + 2 Michelangelo, Improviser @@ -2015,6 +2078,36 @@ Whenever Michelangelo deals combat damage to a player, you may put a creature ca TMT~ 2 + + Michelangelo, Mutant BFF + Each creature you control with a counter on it can't be blocked by more than one creature. +Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 2GG + 4/4 + + TMT~ + 2 + + + Michelangelo, Mutant BFF + Each creature you control with a counter on it can't be blocked by more than one creature. +Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 2GG + 4/4 + + TMT~ + 2 + Michelangelo, Weirdness to 11 When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") @@ -2042,7 +2135,7 @@ If one or more +1/+1 counters would be put on a creature you control, that many 1G 1/1 - TMT~ + TMT~ 2 @@ -2061,19 +2154,18 @@ If one or more +1/+1 counters would be put on a creature you control, that many 2 - Mikey & Don, Party Planners - Ward {2} -You may look at the top card of your library any time. -You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it. + Mighty Mutanimals + When this creature enters, create a 2/2 red Mutant creature token. +Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control. - GU - Legendary Creature — Mutant Ninja Turtle + W + Creature — Mutant Rebel Creature 4 - 2G/UG/U - 3/3 + 2WW + 2/1 - TMT~ + TMT~ 2 @@ -2089,7 +2181,7 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your 2G/UG/U 3/3 - TMT~ + TMT~ 2 @@ -2117,9 +2209,23 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your G/WG/W 2/2 - TMT~ + TMT~ 2 + + Mind Transfer Protocol + Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5. +Draw a card. + + U + Instant + Instant + 3 + 2U + + TMT~ + 3 + Mona Lisa, Science Geek Reach @@ -2138,21 +2244,6 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your Mondo Gecko {1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color. -Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. - - U - Legendary Creature — Lizard Mutant - Creature - 3 - 1UU - 2/3 - - TMT~ - 2 - - - Mondo Gecko - {1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color. Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. U @@ -2176,17 +2267,6 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color TMT~ 0 - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - TMT~ - 0 - Mountain ({T}: Add {R}.) @@ -2220,6 +2300,49 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color TMT~ 0 + + Mouser Attack! + Choose one — +• Create a 1/1 colorless Robot artifact creature token. +• Target creature gets +3/+0 and gains first strike until end of turn. + + R + Instant + Instant + 2 + 1R + + TMT~ + 3 + + + Mouser Foundry + When this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token. +{4}{R}, Sacrifice this artifact: It deals 3 damage to target creature. + + R + Artifact + Artifact + 2 + 1R + + TMT~ + 1 + + + Mouser Mark III + This creature can't attack unless you control another artifact. + + RU + Artifact Creature — Robot + Creature + 2 + 1U/R + 2/3 + + TMT~ + 2 + Mutagen Man, Living Ooze Trample @@ -2236,22 +2359,6 @@ When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, TMT~ 2 - - Mutagen Man, Living Ooze - Trample -Activated abilities of artifact tokens you control cost {1} less to activate. -When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") - - G - Legendary Creature — Ooze Mutant - Creature - 2 - XGG - 2/3 - - TMT~ - 2 - Mutant Chain Reaction Destroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") @@ -2265,6 +2372,21 @@ When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, TMT~ 3 + + Mutant Town Musicians + Trample +Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn. + + R + Creature — Mutant Bard Performer + Creature + 3 + 2R + 2/4 + + TMT~ + 2 + Negate Counter target noncreature spell. @@ -2312,21 +2434,6 @@ When this creature enters, if you cast it, you may put a card you own from outsi TMT~ 2 - - North Wind Avatar - Flying -When this creature enters, if you cast it, you may put a card you own from outside the game into your hand. - - RU - Creature — Dragon Spirit Avatar - Creature - 5 - 2UUR - 5/5 - - TMT~ - 2 - Northampton Farm {T}: Add {C}. @@ -2341,17 +2448,34 @@ When this creature enters, if you cast it, you may put a card you own from outsi 0 - Northampton Farm - {T}: Add {C}. -{1}, {T}: Exile target creature you own. -{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand. + Novel Nunchaku + When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) +Equipped creature gets +1/+1 and has trample. +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) - Land - Land - 0 + G + Artifact — Equipment + Artifact + 3 + 2G - TMT~ - 0 + TMT~ + 1 + + + Null Group Biological Assets + During your turn, this creature has first strike. +Whenever this creature attacks, you may discard a card. If you do, draw a card. + + R + Creature — Mutant Mercenary + Creature + 3 + 2R + 3/1 + + TMT~ + 2 Party Dude @@ -2382,17 +2506,6 @@ Whenever one or more of your opponents are attacked, up to one target attacking TMT~ 0 - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - TMT~ - 0 - Plains ({T}: Add {W}.) @@ -2442,18 +2555,47 @@ Whenever one or more of your opponents are attacked, up to one target attacking 2 - Prehistoric Pet - This creature can't be blocked by creatures with greater power. -{1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn. + Primordial Pachyderm + Reach, trample +When this creature enters, you gain 2 life. + + G + Creature — Elephant Avatar + Creature + 4 + 3G + 4/4 + + TMT~ + 2 + + + Quintessential Katana + Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage, untap it and you gain 2 life." +Whenever a Ninja you control enters, you may attach this Equipment to it. +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) W - Creature — Dinosaur Ninja - Creature + Artifact — Equipment + Artifact 1 W - 1/2 - TMT~ + TMT~ + 1 + + + Ragamuffin Raptor + When this creature enters, return up to one target creature or Food card from your graveyard to your hand. + + G + Creature — Dinosaur + Creature + 5 + 4G + 4/3 + + TMT~ 2 @@ -2470,20 +2612,6 @@ Whenever one or more of your opponents are attacked, up to one target attacking TMT~ 2 - - Raph & Leo, Sibling Rivals - Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase. - - RW - Legendary Creature — Mutant Ninja Turtle - Creature - 3 - 1R/WR/W - 2/4 - - TMT~ - 2 - Raph & Mikey, Troublemakers Trample, haste @@ -2499,21 +2627,6 @@ Whenever Raph & Mikey attack, reveal cards from the top of your library unti TMT~ 2 - - Raph & Mikey, Troublemakers - Trample, haste -Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. - - GR - Legendary Creature — Mutant Ninja Turtle - Creature - 7 - 5R/GR/G - 7/7 - - TMT~ - 2 - Raphael's Technique Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.) @@ -2529,18 +2642,36 @@ Each player may discard their hand and draw seven cards. 3 - Raphael's Technique - Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Each player may discard their hand and draw seven cards. + Raphael, Most Attitude + Menace (This creature can't be blocked except by two or more creatures.) +Alliance — Whenever another creature you control enters, you may exile the top card of your library. +Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael. R - Instant - Instant - 6 - 4RR + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3R + 4/3 - TMT~ - 3 + TMT~ + 2 + + + Raphael, Most Attitude + Menace (This creature can't be blocked except by two or more creatures.) +Alliance — Whenever another creature you control enters, you may exile the top card of your library. +Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael. + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3R + 4/3 + + TMT~ + 2 Raphael, Ninja Destroyer @@ -2628,7 +2759,7 @@ Attacking creatures you control have double strike. 2RR 2/3 - TMT~ + TMT~ 2 @@ -2649,21 +2780,6 @@ Attacking creatures you control have double strike. Rat King, Verminister Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King. -{T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped. - - B - Legendary Creature — Rat Avatar - Creature - 2 - 1B - 1/1 - - TMT~ - 2 - - - Rat King, Verminister - Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King. {T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped. B @@ -2692,18 +2808,34 @@ Attacking creatures you control have double strike. 2 - Ravenous Robots - Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token. -{R}, {T}: Creature tokens you control gain haste until end of turn. + Ray Fillet, Man Ray + Flying +When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") +{2}, Remove a +1/+1 counter from a creature you control: Draw a card. - R - Artifact Creature — Robot + U + Legendary Creature — Fish Mutant Creature - 2 - 1R - 2/1 + 4 + 3U + 3/3 - TMT~ + TMT~ + 2 + + + Renet, Temporal Apprentice + Flash +When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. + + U + Legendary Creature — Human Wizard + Creature + 5 + 3UU + 4/3 + + TMT~ 2 @@ -2754,21 +2886,6 @@ Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.< Savanti Romero, Time's Exile Trample -At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero. - - B - Legendary Creature — Demon Wizard - Creature - 5 - 3BB - 4/4 - - TMT~ - 2 - - - Savanti Romero, Time's Exile - Trample At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero. B @@ -2782,20 +2899,19 @@ At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. 2 - Shark Shredder, Killer Clone - Sneak {3}{B}{B} -First strike -Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player. + Sewer-veillance Cam + Flash +When this artifact enters or leaves the battlefield, you may tap or untap target creature. +{3}{U}, Sacrifice this artifact: Draw two cards. - B - Legendary Creature — Shark Octopus Ninja - Creature - 4 - 2BB - 4/4 + U + Artifact + Artifact + 1 + U - TMT~ - 2 + TMT~ + 1 Shark Shredder, Killer Clone @@ -2855,22 +2971,54 @@ Destroy target creature or enchantment. If an enchantment was destroyed this way 3 2B - TMT~ + TMT~ 3 - Shredder's Technique - Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life. + Shredder, Unrelenting + Sneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +Deathtouch +Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn. B - Sorcery - Sorcery - 3 - 2B + Legendary Creature — Human Ninja + Creature + 5 + 4B + 6/4 - TMT~ - 3 + TMT~ + 2 + + + Shredder, Unrelenting + Sneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) +Deathtouch +Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn. + + B + Legendary Creature — Human Ninja + Creature + 5 + 4B + 6/4 + + TMT~ + 2 + + + Skateboard + When this Equipment enters, tap target permanent. +Equipped creature gets +1/+0 and has haste. +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 1 + 1 + + TMT~ + 1 Slash, Reptile Rampager @@ -2888,19 +3036,32 @@ Whenever Slash attacks, create a 2/2 red Mutant creature token. 2 - South Wind Avatar - Deathtouch -Whenever another creature you control dies, you gain life equal to its toughness. -Whenever you gain life, each opponent loses 1 life. + Slash, Reptile Rampager + Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent. +Whenever Slash attacks, create a 2/2 red Mutant creature token. - B - Creature — Snake Spirit Avatar + R + Legendary Creature — Mutant Berserker Turtle Creature - 4 - 3B - 3/4 + 5 + 3RR + 7/5 - TMT~ + TMT~ + 2 + + + Slithering Cryptid + When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + GU + Creature — Fish Mutant + Creature + 3 + 2G/U + 2/3 + + TMT~ 2 @@ -2936,20 +3097,6 @@ Whenever you gain life, each opponent loses 1 life. Splinter's Technique Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) -Search your library for a card, put that card into your hand, then shuffle. - - B - Sorcery - Sorcery - 4 - 3B - - TMT~ - 3 - - - Splinter's Technique - Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for a card, put that card into your hand, then shuffle. B @@ -2977,18 +3124,19 @@ Search your library for a card, put that card into your hand, then shuffle.2 - Splinter, Radical Rat - If an ability of a Ninja creature you control triggers, that ability triggers an additional time. -{1}{U}: Target Ninja can't be blocked this turn. + Stockman, Mad Fly-entist + Flying +When Stockman enters, draw a card, then discard a card. +Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) - BW - Legendary Creature — Mutant Ninja Rat + U + Legendary Creature — Insect Mutant Scientist Creature - 3 - 1W/BW/B - 2/4 + 5 + 4U + 3/4 - TMT~ + TMT~ 2 @@ -3009,36 +3157,6 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Super Shredder Menace -Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder. - - B - Legendary Creature — Mutant Ninja Human - Creature - 2 - 1B - 1/1 - - TMT~ - 2 - - - Super Shredder - Menace -Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder. - - B - Legendary Creature — Mutant Ninja Human - Creature - 2 - 1B - 1/1 - - TMT~ - 2 - - - Super Shredder - Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder. B @@ -3062,17 +3180,6 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super TMT~ 0 - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - TMT~ - 0 - Swamp ({T}: Add {B}.) @@ -3136,6 +3243,19 @@ This creature can't attack or block unless its power is 6 or greater. TMT~ 2 + + Tenderize + Target creature you control deals damage equal to its power to target creature an opponent controls. + + G + Instant + Instant + 2 + 1G + + TMT~ + 3 + The Cloning of Shredder (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -3208,19 +3328,6 @@ Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's snea TMT~ 1 - - The Ooze - Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") -{T}: Exile target card from a graveyard. Create a Mutagen token. - - Legendary Artifact - Artifact - 2 - 2 - - TMT~ - 1 - Tokka & Rahzar, Terrible Twos This spell can't be countered. @@ -3237,22 +3344,6 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less TMT~ 2 - - Tokka & Rahzar, Terrible Twos - This spell can't be countered. -Menace -Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player. - - BR - Legendary Creature — Turtle Wolf Mutant - Creature - 2 - B/RB/R - 3/2 - - TMT~ - 2 - Transdimensional Bovine Flying @@ -3268,21 +3359,6 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less TMT~ 2 - - Transdimensional Bovine - Flying -{T}: Add two mana of any one color. - - G - Creature — Ox Avatar - Creature - 3 - 2G - 0/4 - - TMT~ - 2 - Triceraton Commander Flying @@ -3330,21 +3406,6 @@ When this creature enters, choose target creature an opponent controls. Exile th TMT~ 2 - - Turncoat Kunoichi - Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) -When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature. - - W - Creature — Mutant Ninja Fox - Creature - 3 - 2W - 3/2 - - TMT~ - 2 - Turtle Lair {T}: Add {C}. @@ -3372,20 +3433,6 @@ Turtles you control get +2/+2. TMT~ 1 - - Turtle Power! - Flash -Turtles you control get +2/+2. - - G - Enchantment - Enchantment - 3 - 2G - - TMT~ - 1 - Turtle Van Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. @@ -3400,33 +3447,6 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This TMT~ 1 - - Turtle Van - Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - Artifact — Vehicle - Artifact - 3 - 3 - 4/4 - - TMT~ - 1 - - - Turtles Forever - Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library. - - W - Instant - Instant - 4 - 3W - - TMT~ - 3 - Turtles Forever Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library. @@ -3443,48 +3463,6 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This Turtles in Time Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. -Exile Turtles in Time. - - U - Sorcery - Sorcery - 7 - 5UU - - TMT~ - 3 - - - Turtles in Time - Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. -Exile Turtles in Time. - - U - Sorcery - Sorcery - 7 - 5UU - - TMT~ - 3 - - - Turtles in Time - Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. -Exile Turtles in Time. - - U - Sorcery - Sorcery - 7 - 5UU - - TMT~ - 3 - - - Turtles in Time - Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. U @@ -3496,6 +3474,20 @@ Exile Turtles in Time. TMT~ 3 + + Utrom Scientists + When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Artifact Creature — Utrom Robot Scientist + Creature + 3 + 2U + 2/2 + + TMT~ + 2 + Weather Maker Landfall — Whenever a land you control enters, put a charge counter on this artifact. @@ -3512,19 +3504,49 @@ Exile Turtles in Time. 1 - Weather Maker - Landfall — Whenever a land you control enters, put a charge counter on this artifact. -{T}: Add one mana of any color. -{T}, Remove two charge counters from this artifact: Add {C}{C}. -{T}, Remove three charge counters from this artifact: It deals 3 damage to any target. + Wingnut, Bat on the Belfry + Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. +Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn. - Artifact - Artifact - 3 - 3 + R + Legendary Creature — Bat Mutant + Creature + 2 + 1R + 1/2 - TMT~ - 1 + TMT~ + 2 + + + Zog, Triceraton Castaway + Reach, trample +When Zog enters, target creature can't block this turn. +Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) + + R + Legendary Creature — Dinosaur Soldier + Creature + 5 + 4R + 5/4 + + TMT~ + 2 + + + Zoo Escapees + When this creature leaves the battlefield, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Creature — Boar Rhino + Creature + 2 + 1G + 2/2 + + TMT~ + 2 Acidic Slime @@ -3558,6 +3580,21 @@ When this creature enters, destroy target artifact, enchantment, or land. April O'Neil, Live on the Scene Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") +Partner—Character select + + U + Legendary Creature — Human Detective + Creature + 2 + 1U + 2/1 + + TMC~ + 2 + + + April O'Neil, Live on the Scene + Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Partner—Character select U @@ -3651,6 +3688,22 @@ Whenever Bebop deals combat damage to a player, you may draw X cards, where X is TMC~ 2 + + Bebop, Skull & Crossbones + Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.) +Deathtouch +Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life. + + B + Legendary Creature — Boar Mutant + Creature + 2 + 1B + 2/1 + + TMC~ + 2 + Big Apple, 3 a.m. This land enters tapped. As it enters, choose a color. @@ -3679,6 +3732,21 @@ When this creature dies, create a number of 1/1 colorless Robot artifact creatur TMC~ 2 + + Big Mother Mouser + This creature enters with two +1/+1 counters on it. +Whenever this creature attacks, double the number of +1/+1 counters on it. +When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature. + + Artifact Creature — Robot + Creature + 4 + 4 + 0/0 + + TMC~ + 2 + Biogenic Ooze When this creature enters, create a 2/2 green Ooze creature token. @@ -3709,6 +3777,37 @@ Blasphemous Act deals 13 damage to each creature. TMC~ 3 + + Casey & Raph, Hotheads + When Casey & Raph enter, choose one or both. Each mode must target a different player. +• Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost. +• Target player creates two Treasure tokens. + + R + Legendary Creature — Mutant Ninja Human Turtle + Creature + 5 + 4R + 4/4 + + TMC~ + 2 + + + Casey Jones, Asphalt Hooligan + Double strike (This creature deals both first-strike and regular combat damage.) +{4}: Double Casey Jones's power until end of turn. Any player may activate this ability. + + R + Legendary Creature — Human Berserker + Creature + 3 + 2R + 2/2 + + TMC~ + 2 + Casey Jones, Back Alley Brute Menace @@ -3725,6 +3824,22 @@ Whenever you put one or more +1/+1 counters on a creature you control, Casey Jon TMC~ 2 + + Casey Jones, Back Alley Brute + Menace +Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature. +Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent. + + R + Legendary Creature — Human Berserker + Creature + 4 + 3R + 4/2 + + TMC~ + 2 + Chromatic Lantern Lands you control have "{T}: Add one mana of any color." @@ -3800,6 +3915,21 @@ Equip {5} TMC~ 1 + + Containment Protocol + Enchant creature +When this Aura enters, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. + + U + Enchantment — Aura + Enchantment + 3 + 2U + + TMC~ + 1 + Continue? Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield. @@ -3881,6 +4011,19 @@ Equip {5} TMC~ 2 + + Donatello's Science Lesson + Tap up to two target creatures. Up to two target players each draw a card. + + U + Instant + Instant + 3 + 2U + + TMC~ + 3 + Donatello, Rad Scientist Vigilance (Attacking doesn't cause this creature to tap.) @@ -3947,13 +4090,13 @@ Partner—Character select (You can have two commanders if both have this abilit Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5. Fuse (You may cast one or both halves of this card from your hand.) - U + RU Instant Instant 2 1U - TMC~ + TMC~ 3 @@ -3961,13 +4104,13 @@ Fuse (You may cast one or both halves of this card from your hand.) Target creature you control deals damage equal to its power to target creature an opponent controls. Fuse (You may cast one or both halves of this card from your hand.) - U + RU Instant Instant 2 1R - TMC~ + TMC~ 3 @@ -4072,6 +4215,20 @@ Goad all creatures your opponents control. (Until your next turn, those creature TMC~ 3 + + Foe-liage + Whenever a land enters during your turn, put a +1/+1 counter on this creature. + + G + Creature — Plant Mutant + Creature + 4 + 3G + 3/3 + + TMC~ + 2 + Food Chain Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. @@ -4128,6 +4285,19 @@ Destroy all creatures. TMC~ 0 + + Hamato Ninpō + Hamato Ninpō deals 4 damage to target attacking or blocking creature. + + W + Instant + Instant + 2 + 1W + + TMC~ + 3 + Harmonize Draw three cards. @@ -4252,6 +4422,21 @@ Whenever a player draws their second card each turn, put a +1/+1 counter on Kran TMC~ 2 + + Krang, the All-Powerful + If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +Whenever a player draws their second card each turn, put a +1/+1 counter on Krang. + + U + Legendary Artifact Creature — Utrom Robot + Creature + 5 + 4U + 3/3 + + TMC~ + 2 + Leatherhead, Iron Gator Trample, haste @@ -4267,6 +4452,19 @@ Whenever Leatherhead attacks, put two +1/+1 counters on each creature you contro TMC~ 2 + + Leo's Guidance + Put a +1/+1 counter on each of up to three target creatures. Untap them. + + W + Instant + Instant + 3 + 2W + + TMC~ + 3 + Leonardo, Worldly Warrior This spell costs {1} less to cast for each creature you control. @@ -4329,6 +4527,20 @@ Enchanted creature has "Whenever this creature attacks, double the number of +1/ TMC~ 1 + + Manhole Cover + Flash (You may cast this spell any time you could cast an instant.) +When this artifact enters, target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +{2}, Sacrifice this artifact: Target player draws a card. + + Artifact + Artifact + 2 + 2 + + TMC~ + 1 + Michelangelo, On the Scene Trample (This creature can deal excess combat damage to the player it's attacking.) @@ -4377,6 +4589,22 @@ Partner—Character select (You can have two commanders if both have this abilit TMC~ 2 + + Mikey & Mona, Mutant Sitters + When Mikey & Mona enter, choose one or both. Each mode must target a different player. +• Target player chooses a creature they control and puts two +1/+1 counters on it. +• Target player returns a creature or land card from their graveyard to their hand. + + G + Legendary Creature — Mutant Ninja Turtle Lizard + Creature + 3 + 2G + 2/2 + + TMC~ + 2 + Mole Module Menace @@ -4392,6 +4620,35 @@ Crew 2 TMC~ 1 + + Mona Lisa, Ever Adaptable + Whenever a player casts a creature spell, you create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") + + G + Legendary Creature — Lizard Mutant + Creature + 4 + 3G + 4/4 + + TMC~ + 2 + + + Monster Mashup + Reach (This creature can block creatures with flying.) +Menace (This creature can't be blocked except by two or more creatures.) + + R + Creature — Werewolf Fish Zombie Vampire + Creature + 4 + 3R + 4/3 + + TMC~ + 2 + Ninja Pizza Foods you control have "{T}, Sacrifice this artifact: Add one mana of any color." @@ -4432,6 +4689,21 @@ At the beginning of your second main phase, create a Food token. (It's an artifa TMC~ 0 + + Prehistoric Turtlesaurus + This spell costs {1} less to cast if you control a creature with a +1/+1 counter on it. +Vigilance (Attacking doesn't cause this creature to tap.) + + G + Creature — Mutant Ninja Turtle Dinosaur + Creature + 5 + 4G + 4/5 + + TMC~ + 2 + Rain-Slicked Copse ({T}: Add {G} or {U}.) @@ -4445,6 +4717,19 @@ Cycling {2} ({2}, Discard this card: Draw a card.) TMC~ 0 + + Raph's Bravado + During your turn, attacking creatures get +1/+0. + + R + Enchantment + Enchantment + 2 + 1R + + TMC~ + 1 + Raphael, Tag Team Tough Menace (This creature can't be blocked except by two or more creatures.) @@ -4555,6 +4840,22 @@ Whenever another nontoken creature you control enters, put a +1/+1 counter on ta TMC~ 2 + + Rocksteady, Mutant Marauder + Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.) +Trample +Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature. + + G + Legendary Creature — Rhino Mutant + Creature + 3 + 2G + 3/3 + + TMC~ + 2 + Rootbound Crag This land enters tapped unless you control a Mountain or a Forest. @@ -4674,6 +4975,22 @@ This land enters tapped unless you control two or more basic lands. TMC~ 0 + + Splinter & Leo, Father & Son + When Splinter & Leo enter, choose one or both. Each mode must target a different player. +• Target player creates a 2/2 red Mutant creature token. +• Put a +1/+1 counter on each other creature target player controls. + + W + Legendary Creature — Mutant Ninja Rat Turtle + Creature + 3 + 2W + 2/2 + + TMC~ + 2 + Splinter, Aging Champion When Splinter enters, destroy up to one target tapped creature. @@ -4736,6 +5053,32 @@ Partner—Character select (You can have two commanders if both have this abilit TMC~ 2 + + Storm of Steel + Storm of Steel deals 2 damage to each of one or two targets. + + R + Sorcery + Sorcery + 4 + 3R + + TMC~ + 3 + + + Study the Classics + Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. You gain life equal to the number of +1/+1 counters on that creature. + + G + Sorcery + Sorcery + 3 + 2G + + TMC~ + 3 + Sunken Hollow ({T}: Add {U} or {B}.) @@ -4762,6 +5105,20 @@ Target creature you control deals damage equal to its power to target creature a TMC~ 3 + + Super Combo + Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) +Target creature you control deals damage equal to its power to target creature an opponent controls. + + G + Sorcery + Sorcery + 2 + 1G + + TMC~ + 3 + Supreme Verdict This spell can't be countered. @@ -4853,6 +5210,19 @@ Equip {2} TMC~ 0 + + Ticked Off + Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) + + R + Sorcery + Sorcery + 2 + 1R + + TMC~ + 3 + Together Forever When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) @@ -4882,6 +5252,21 @@ Whenever another nontoken creature you control leaves the battlefield, put a +1/ TMC~ 2 + + Triceraton Regenta + Vigilance (Attacking doesn't cause this creature to tap.) +Whenever this creature attacks, untap up to one other target creature. + + W + Creature — Dinosaur Noble + Creature + 3 + 2W + 2/3 + + TMC~ + 2 + Turtle Tracks Any number of target players may each search their library for a basic land card, put it onto the battlefield under their control, then shuffle. @@ -4907,6 +5292,21 @@ Whenever another nontoken creature you control leaves the battlefield, put a +1/ TMC~ 0 + + Utrom Monitor + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +Flying (This creature can't be blocked except by creatures with flying or reach.) + + U + Artifact Creature — Utrom Scientist + Creature + 5 + 4U + 3/3 + + TMC~ + 2 + Vanquish the Horde This spell costs {1} less to cast for each creature on the battlefield. @@ -5006,5 +5406,20 @@ Whenever an opponent discards a noncreature, nonland card, draw a card. TMC~ 3 + + Wooden Cane + When this Equipment enters, create a 2/2 red Mutant creature token, then attach this Equipment to it. +Equipped creature gets +2/+1. +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 4 + 3W + + TMC~ + 1 +