From e3e474a3c627cb4628119c0b6209b7c5ae6349ba Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 17 Aug 2023 00:39:10 +0000 Subject: [PATCH] Deploy: 2f5bcd39c5869b1e1118155943cfa951b4b605bb --- WOT.xml | 56 +- spoiler.xml | 1844 ++++++++++++++++++++++++++------------------------- 2 files changed, 978 insertions(+), 922 deletions(-) diff --git a/WOT.xml b/WOT.xml index 6b6ea088..9c9e9b61 100644 --- a/WOT.xml +++ b/WOT.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-16 08:11:46 (UTC) + 2023-08-17 00:39:09 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOT.xml @@ -56,7 +56,7 @@ 3 2R - WOT + WOT 1 @@ -95,7 +95,7 @@ 2 1B - WOT + WOT 1 @@ -161,7 +161,7 @@ Whenever enchanted creature deals damage to an opponent, you may draw a card.4 3G - WOT + WOT 1 @@ -174,7 +174,7 @@ Whenever enchanted creature deals damage to an opponent, you may draw a card.4 3G - WOT + WOT 1 @@ -187,7 +187,7 @@ Whenever enchanted creature deals damage to an opponent, you may draw a card.4 3G - WOT + WOT 1 @@ -201,7 +201,7 @@ If an effect would put one or more counters on a permanent you control, it puts 5 4G - WOT + WOT 1 @@ -245,6 +245,20 @@ If an effect would put one or more counters on a permanent you control, it puts WOT 1 + + Fraying Sanity + Enchant player +At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. + + U + Enchantment — Aura Curse + Enchantment + 3 + 2U + + WOT + 1 + Garruk's Uprising When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. @@ -283,7 +297,7 @@ Whenever a creature with power 4 or greater enters the battlefield under your co 4 1BBB - WOT + WOT 1 @@ -325,7 +339,7 @@ Enchanted creatures you control have shroud. 2 1W - WOT + WOT 1 @@ -341,6 +355,20 @@ Enchanted creatures you control have shroud. WOT 1 + + Intruder Alarm + Creatures don't untap during their controllers' untap steps. +Whenever a creature enters the battlefield, untap all creatures. + + U + Enchantment + Enchantment + 3 + 2U + + WOT + 1 + Kindred Discovery As Kindred Discovery enters the battlefield, choose a creature type. @@ -406,7 +434,7 @@ Whenever a creature you control of the chosen type enters the battlefield or att 1 W - WOT + WOT 1 @@ -491,7 +519,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 3 BBB - WOT + WOT 1 @@ -582,7 +610,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 3 2U - WOT + WOT 1 @@ -634,7 +662,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 4 3W - WOT + WOT 1 diff --git a/spoiler.xml b/spoiler.xml index 03f68f98..c9e29f2a 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-16 16:11:42 (UTC) + 2023-08-17 00:39:10 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -24,12 +24,6 @@ Commander 2023-10-13 - - WOE~ - Wilds of Eldraine (Spoiler) - Expansion - 2023-09-08 - WOC~ Wilds of Eldraine Commander (Spoiler) @@ -48,6 +42,12 @@ Promo 2023-09-08 + + WOE~ + Wilds of Eldraine (Spoiler) + Expansion + 2023-09-08 + P30T~ 30th Anniversary Celebration Tokyo (Spoiler) @@ -950,6 +950,934 @@ Doctor's companion (You can have two commanders if the other is the Doctor.)WHO~ 2 + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Copy Enchantment + You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Curiosity + Enchant creature +Whenever enchanted creature deals damage to an opponent, you may draw a card. + + U + Enchantment — Aura + Enchantment + 1 + U + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Fiery Emancipation + If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. + + R + Enchantment + Enchantment + 6 + 3RRR + + WOT~ + 1 + + + Fraying Sanity + Enchant player +At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. + + U + Enchantment — Aura Curse + Enchantment + 3 + 2U + + WOT~ + 1 + + + Garruk's Uprising + When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. +Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. + + G + Enchantment + Enchantment + 3 + 2G + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Griffin Aerie + At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Intruder Alarm + Creatures don't untap during their controllers' untap steps. +Whenever a creature enters the battlefield, untap all creatures. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Leyline of the Void + If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. +If a card would be put into an opponent's graveyard from anywhere, exile it instead. + + B + Enchantment + Enchantment + 4 + 2BB + + WOT~ + 1 + + + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. + + G + Enchantment + Enchantment + 4 + 2GG + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Oppression + Whenever a player casts a spell, that player discards a card. + + B + Enchantment + Enchantment + 3 + 1BB + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Prismatic Omen + Lands you control are every basic land type in addition to their other types. + + G + Enchantment + Enchantment + 2 + 1G + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Sanguine Bond + Whenever you gain life, target opponent loses that much life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Spreading Seas + Enchant land +When Spreading Seas enters the battlefield, draw a card. +Enchanted land is an Island. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOT~ + 1 + + + Unnatural Growth + At the beginning of each combat, double the power and toughness of each creature you control until end of turn. + + G + Enchantment + Enchantment + 5 + 1GGGG + + WOT~ + 1 + + + Earthquake + Earthquake deals X damage to each creature without flying and each player. + + R + Sorcery + Sorcery + 1 + XR + + PMDA~ + 3 + + + Nicol Bolas + Flying +At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. +Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. + + BRU + Legendary Creature — Elder Dragon + Creature + 8 + 2UUBBRR + 7/7 + + PMDA~ + 2 + + + Pouncing Jaguar + Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + + G + Creature — Cat + Creature + 1 + G + 2/2 + + PMDA~ + 2 + + + Serra Angel + Flying, vigilance + + W + Creature — Angel + Creature + 5 + 3WW + 4/4 + + PMDA~ + 2 + "Monstrous Fury" Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) @@ -2572,906 +3500,6 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE~ 2 - - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Copy Enchantment - You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Curiosity - Enchant creature -Whenever enchanted creature deals damage to an opponent, you may draw a card. - - U - Enchantment — Aura - Enchantment - 1 - U - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Fiery Emancipation - If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. - - R - Enchantment - Enchantment - 6 - 3RRR - - WOT~ - 1 - - - Garruk's Uprising - When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. -Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. - - G - Enchantment - Enchantment - 3 - 2G - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Griffin Aerie - At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Leyline of the Void - If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -If a card would be put into an opponent's graveyard from anywhere, exile it instead. - - B - Enchantment - Enchantment - 4 - 2BB - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Oppression - Whenever a player casts a spell, that player discards a card. - - B - Enchantment - Enchantment - 3 - 1BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Prismatic Omen - Lands you control are every basic land type in addition to their other types. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Sanguine Bond - Whenever you gain life, target opponent loses that much life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Spreading Seas - Enchant land -When Spreading Seas enters the battlefield, draw a card. -Enchanted land is an Island. - - U - Enchantment — Aura - Enchantment - 2 - 1U - - WOT~ - 1 - - - Unnatural Growth - At the beginning of each combat, double the power and toughness of each creature you control until end of turn. - - G - Enchantment - Enchantment - 5 - 1GGGG - - WOT~ - 1 - - - Earthquake - Earthquake deals X damage to each creature without flying and each player. - - R - Sorcery - Sorcery - 1 - XR - - PMDA~ - 3 - - - Nicol Bolas - Flying -At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. - - BRU - Legendary Creature — Elder Dragon - Creature - 8 - 2UUBBRR - 7/7 - - PMDA~ - 2 - - - Pouncing Jaguar - Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) - - G - Creature — Cat - Creature - 1 - G - 2/2 - - PMDA~ - 2 - - - Serra Angel - Flying, vigilance - - W - Creature — Angel - Creature - 5 - 3WW - 4/4 - - PMDA~ - 2 - Destroy Evil Choose one —