diff --git a/HOB.xml b/HOB.xml index 9a7620dd..baecd419 100644 --- a/HOB.xml +++ b/HOB.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-07-13 17:49:33 (UTC) + 2026-07-19 09:46:07 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HOB.xml @@ -47,6 +47,113 @@ HOB 3 + + Bard the Bowman + Reach +Whenever you draw your second card each turn, put a +1/+1 counter on target creature. It gains lifelink until end of turn. + + UW + Legendary Creature — Human Archer + Creature + 3 + 1WU + 1/3 + + HOB + 2 + + + Bard, King of Dale + Reach, vigilance +If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. +If one or more tokens would be created under your control, twice that many of those tokens are created instead. + + UW + Legendary Creature — Human Noble Archer + Creature + 6 + 4WU + 3/5 + + HOB + 2 + + + Bard, King of Dale + Reach, vigilance +If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. +If one or more tokens would be created under your control, twice that many of those tokens are created instead. + + UW + Legendary Creature — Human Noble Archer + Creature + 6 + 4WU + 3/5 + + HOB + 2 + + + Bard, King of Dale + Reach, vigilance +If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. +If one or more tokens would be created under your control, twice that many of those tokens are created instead. + + UW + Legendary Creature — Human Noble Archer + Creature + 6 + 4WU + 3/5 + + HOB + 2 + + + Bifur, Melodic Rider + Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) +Whenever Bifur enters or attacks, put a +1/+1 counter on target creature. +As long as you have an enduring story, if an ability of a Dwarf you control triggers, that ability triggers an additional time. + + RW + Legendary Creature — Dwarf Bard + Creature + 6 + 4R/WR/W + 4/5 + + HOB + 2 + + + Bilbo, Luckwearer // Burglar's Plot + + + U + Legendary Creature — Halfling Rogue // Sorcery — Adventure + Creature + 2 + 1U // 4U + 1/1 + + HOB + 3 + + + Bilbo, Luckwearer // Burglar's Plot + + + U + Legendary Creature — Halfling Rogue // Sorcery — Adventure + Creature + 2 + 1U // 4U + 1/1 + + HOB + 3 + Bilbo, Luckwearer // Burglar's Plot @@ -106,6 +213,108 @@ Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from HOB 2 + + Bolg of the North + When Bolg enters, you may sacrifice another creature. When you do, Bolg deals damage equal to that creature's power to another target creature. If excess damage was dealt this way, amass Goblins X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) + + BR + Legendary Creature — Goblin Soldier + Creature + 5 + 3BR + 5/5 + + HOB + 2 + + + Burn, Burn, Tree and Fern + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) +I — This Saga deals 6 damage to target creature an opponent controls. +II — Destroy target artifact an opponent controls. +III, IV — Add {R}. + + R + Enchantment — Saga + Enchantment + 4 + 3R + + HOB + 1 + + + Desolation of Smaug + Desolation of Smaug deals 3 damage to each non-Dragon creature. +Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. + + R + Sorcery + Sorcery + 4 + 2RR + + HOB + 3 + + + Desolation of Smaug + Desolation of Smaug deals 3 damage to each non-Dragon creature. +Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. + + R + Sorcery + Sorcery + 4 + 2RR + + HOB + 3 + + + Desolation of Smaug + Desolation of Smaug deals 3 damage to each non-Dragon creature. +Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. + + R + Sorcery + Sorcery + 4 + 2RR + + HOB + 3 + + + Elrond, Moon-Reader + Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn. +{5}{U}{U}: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. + + U + Legendary Creature — Elf Noble + Creature + 3 + 2U + 3/3 + + HOB + 2 + + + Elrond, Moon-Reader + Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn. +{5}{U}{U}: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. + + U + Legendary Creature — Elf Noble + Creature + 3 + 2U + 3/3 + + HOB + 2 + Forest ({T}: Add {G}.) @@ -117,6 +326,102 @@ Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from HOB 0 + + Gandalf, Goblins' Bane // Flameshape + + + R + Legendary Creature — Avatar Wizard // Sorcery — Adventure + Creature + 3 + 2R // 1R + 2/3 + + HOB + 3 + + + Gandalf, Goblins' Bane // Flameshape + + + R + Legendary Creature — Avatar Wizard // Sorcery — Adventure + Creature + 3 + 2R // 1R + 2/3 + + HOB + 3 + + + Gandalf, Goblins' Bane // Flameshape + + + R + Legendary Creature — Avatar Wizard // Sorcery — Adventure + Creature + 3 + 2R // 1R + 2/3 + + HOB + 3 + + + Gollum, Riddle Master + As Gollum enters, choose odd or even. (Zero is even.) +Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen — +• Put a +1/+1 counter on Gollum. +• Each opponent loses 2 life and you gain 2 life. +• Draw a card. + + B + Legendary Creature — Halfling Horror + Creature + 2 + 1B + 3/1 + + HOB + 2 + + + Gollum, Riddle Master + As Gollum enters, choose odd or even. (Zero is even.) +Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen — +• Put a +1/+1 counter on Gollum. +• Each opponent loses 2 life and you gain 2 life. +• Draw a card. + + B + Legendary Creature — Halfling Horror + Creature + 2 + 1B + 3/1 + + HOB + 2 + + + Gollum, Riddle Master + As Gollum enters, choose odd or even. (Zero is even.) +Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen — +• Put a +1/+1 counter on Gollum. +• Each opponent loses 2 life and you gain 2 life. +• Draw a card. + + B + Legendary Creature — Halfling Horror + Creature + 2 + 1B + 3/1 + + HOB + 2 + Island ({T}: Add {U}.) @@ -300,6 +605,21 @@ Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from HOB 3 + + Silvan Reveler + When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped. +Landfall — Whenever a land you control enters, you may pay {1}{G}{U}. If you do, return this card from your graveyard to your hand. + + GU + Creature — Elf Citizen + Creature + 4 + 2GU + 3/2 + + HOB + 2 + Smaug the Magnificent Flying, haste @@ -364,6 +684,74 @@ At the beginning of your upkeep, create a Treasure token. HOB 2 + + Sting, Bilbo's Sword + Flash +When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOB + 1 + + + Sting, Bilbo's Sword + Flash +When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOB + 1 + + + Sting, Bilbo's Sword + Flash +When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOB + 1 + + + Supper for Spiders + Put onto the battlefield under your control all creature cards in your opponents' graveyards that were put there from the battlefield this turn. They are Food artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life." (They lose all other types and subtypes.) + + B + Instant + Instant + 2 + 1B + + HOB + 3 + + + Supper for Spiders + Put onto the battlefield under your control all creature cards in your opponents' graveyards that were put there from the battlefield this turn. They are Food artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life." (They lose all other types and subtypes.) + + B + Instant + Instant + 2 + 1B + + HOB + 3 + Swamp ({T}: Add {B}.) @@ -435,6 +823,175 @@ At the beginning of your upkeep, create a Treasure token. HOB 3 + + The Chief Warg + Menace (This creature can't be blocked except by two or more creatures.) +Ferocious — Whenever you attack while you control a creature with power 4 or greater, you draw a card and lose 1 life. + + BG + Legendary Creature — Wolf + Creature + 4 + 2BG + 3/3 + + HOB + 2 + + + The Eagles Are Coming! + Kicker {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell.) +Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way. + + W + Instant + Instant + 2 + 1W + + HOB + 3 + + + The Eagles Are Coming! + Kicker {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell.) +Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way. + + W + Instant + Instant + 2 + 1W + + HOB + 3 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB + 0 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB + 0 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB + 0 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB + 0 + + + The Queen of Dale + Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) + + W + Legendary Creature — Human Noble + Creature + 2 + 1W + 2/1 + + HOB + 2 + + + The Queen of Dale + Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) + + W + Legendary Creature — Human Noble + Creature + 2 + 1W + 2/1 + + HOB + 2 + + + The Queen of Dale + Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) + + W + Legendary Creature — Human Noble + Creature + 2 + 1W + 2/1 + + HOB + 2 + + + Thorin Oakenshield + Trample +Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) +As long as you have an enduring story, artifacts and creatures you control have ward {1}. + + RW + Legendary Creature — Dwarf Noble + Creature + 2 + RW + 3/2 + + HOB + 2 + + + Thorin Oakenshield + Trample +Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) +As long as you have an enduring story, artifacts and creatures you control have ward {1}. + + RW + Legendary Creature — Dwarf Noble + Creature + 2 + RW + 3/2 + + HOB + 2 + Thorin, Mountain-king Trample @@ -480,6 +1037,51 @@ When Thorin enters, attach any number of target Equipment you control to target HOB 2 + + Thranduil, the Elvenking + Thranduil has all activated abilities of all Elf cards in your graveyard. +Whenever another legendary Elf you control enters, draw two cards, then discard a card. + + BGU + Legendary Creature — Elf Noble + Creature + 5 + 2BGU + 5/6 + + HOB + 2 + + + Thranduil, the Elvenking + Thranduil has all activated abilities of all Elf cards in your graveyard. +Whenever another legendary Elf you control enters, draw two cards, then discard a card. + + BGU + Legendary Creature — Elf Noble + Creature + 5 + 2BGU + 5/6 + + HOB + 2 + + + Thranduil, the Elvenking + Thranduil has all activated abilities of all Elf cards in your graveyard. +Whenever another legendary Elf you control enters, draw two cards, then discard a card. + + BGU + Legendary Creature — Elf Noble + Creature + 5 + 2BGU + 5/6 + + HOB + 2 + Tom, Bert, and William {1}, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card. diff --git a/HOC.xml b/HOC.xml index 9017372b..6026edb7 100644 --- a/HOC.xml +++ b/HOC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-07-13 17:49:32 (UTC) + 2026-07-19 09:46:07 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HOC.xml @@ -33,6 +33,340 @@ HOC 1 + + Bag End Banquet + When this artifact enters, create three Food tokens. +{T}: Add {C} for each Food you control. + + Artifact + Artifact + 6 + 6 + + HOC + 1 + + + Bilbo's Burglaring + For each opponent, gain control of up to one target artifact that player controls. + + U + Sorcery + Sorcery + 6 + 4UU + + HOC + 3 + + + Bilbo, Fellow Conspirator + If you would create a Food token, instead create a Food token and a Treasure token. + + G + Legendary Creature — Halfling Citizen + Creature + 3 + 2G + 2/3 + + HOC + 2 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC + 3 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC + 3 + + + Dragon's Desire + Add {R} for each artifact your opponents control. + + R + Sorcery + Sorcery + 4 + 2RR + + HOC + 3 + + + Dragon-Cursed Halls + {T}: Add {C}. +{1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token." + + Land + Land + 0 + + HOC + 0 + + + Dwarven Warriors + {T}: Target creature with power 2 or less can't be blocked this turn. + + R + Creature — Dwarf Warrior + Creature + 3 + 2R + 1/1 + + HOC + 2 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC + 3 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC + 3 + + + Fíli and Kíli, Joyous + Haste +{T}: Add {R}{R}. Spend this mana only to cast Dwarf, Equipment, and Saga spells. + + R + Legendary Creature — Dwarf Bard + Creature + 3 + 2R + 3/3 + + HOC + 2 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC + 3 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC + 3 + + + Gandalf, Party Guest + At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. + + RUW + Legendary Creature — Avatar Wizard + Creature + 4 + 1URW + 3/4 + + HOC + 2 + + + Long-Lost Lances + Equipped creature gets +2/+0. +During your turn, creatures you control that are equipped have first strike and vigilance. +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HOC + 1 + + + Mox Amber + {T}: Add one mana of any color among legendary creatures and planeswalkers you control. + + Legendary Artifact + Artifact + 0 + 0 + + HOC + 1 + + + Necklace of Girion + Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control. +{T}: Add {G}. + + G + Legendary Artifact + Artifact + 3 + 2G + + HOC + 1 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC + 2 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC + 2 + + + Ori, Plate Stacker + When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. + + W + Legendary Creature — Dwarf Bard + Creature + 7 + 5WW + 3/3 + + HOC + 2 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC + 3 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC + 3 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC + 0 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC + 0 + Sauron, the Dark Lord Ward—Sacrifice a legendary artifact or legendary creature. @@ -67,6 +401,21 @@ Whenever the Ring tempts you, you may discard your hand. If you do, draw four ca HOC 2 + + Smaug the Impenetrable + Flying, indestructible, haste +Whenever Smaug is dealt noncombat damage, create that many Treasure tokens. + + BR + Legendary Creature — Dragon + Creature + 7 + 5BR + 8/7 + + HOC + 2 + The One Ring Indestructible @@ -97,6 +446,61 @@ At the beginning of your upkeep, you lose 1 life for each burden counter on The HOC 1 + + The Reaver Cleaver + Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." +Equip {3} + + R + Legendary Artifact — Equipment + Artifact + 3 + 2R + + HOC + 1 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC + 0 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC + 0 + + + Thorin, King of Durin's Folk + Whenever Thorin or another Dwarf you control enters, create a Treasure token. +Other Dwarves you control get +1/+0 for each artifact token you control. + + RW + Legendary Creature — Dwarf Noble + Creature + 5 + 3RW + 4/4 + + HOC + 2 + Tom Bombadil As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. @@ -127,5 +531,17 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards HOC 2 + + Treasure Vault + {T}: Add {C}. +{X}{X}, {T}, Sacrifice this land: Create X Treasure tokens. + + Artifact Land + Land + 0 + + HOC + 0 + diff --git a/spoiler.xml b/spoiler.xml index d8482af6..643d835a 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,24 +1,17 @@ Cockatrice/Magic-Spoiler - 2026-07-19 02:02:41 (UTC) + 2026-07-19 09:46:07 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml - - TRK~ - Star Trek (Spoiler) - Expansion - 2026-11-13 - 10 - TRC~ Star Trek Commander (Spoiler) @@ -26,6 +19,13 @@ 2026-11-13 20 + + TRK~ + Star Trek (Spoiler) + Expansion + 2026-11-13 + 10 + FRA~ Reality Fracture (Spoiler) @@ -56,6 +56,173 @@ + + Benjamin Sisko, Besieged + Play with the top card of your library revealed. +You may play lands and cast creature spells from the top of your library. + + G + Legendary Creature — Human Officer + Creature + 6 + 4GG + 5/5 + + TRC~ + 2 + + + Bio-Asset Allocator + Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." + + B + Artifact Creature — Borg + Creature + 5 + 3BB + 3/4 + + TRC~ + 2 + + + Borg Queen, Perfection Manifest + Artifact creatures you control get +2/+0. +When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) + + B + Legendary Artifact Creature — Borg Noble + Creature + 6 + 4BB + 1/4 + + TRC~ + 2 + + + Captain Kirk, Boldly Going + Vigilance +Spacecraft creatures you control get +3/+3. +Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. + + GUW + Legendary Creature — Human Officer + Creature + 4 + 1GWU + 3/4 + + TRC~ + 2 + + + Kirk, Enterprising Captain + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. + + R + Legendary Creature — Human Officer + Creature + 4 + 3R + 4/3 + + TRC~ + 2 + + + Klingon Strike Force + Trample (This creature can deal excess combat damage to the player it's attacking.) +Haste (This creature can attack and {T} as soon as it comes under your control.) +When this creature dies, it deals 2 damage to each opponent. + + R + Creature — Klingon Warrior + Creature + 5 + 3RR + 5/5 + + TRC~ + 2 + + + Operations Officer + Lifelink (Damage dealt by this creature also causes you to gain that much life.) +When this creature enters, draw a card. +Whenever this creature attacks, put a +1/+1 counter on it. + + W + Creature — Human Officer + Creature + 4 + 3W + 2/2 + + TRC~ + 2 + + + Picard, Steadfast Captain + Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. + + W + Legendary Creature — Human Officer + Creature + 6 + 4WW + 4/4 + + TRC~ + 2 + + + Spock, Logical Choice + Vigilance (Attacking doesn't cause this creature to tap.) +{T}: Draw a card. + + U + Legendary Creature — Vulcan Human Scientist + Creature + 5 + 3UU + 3/5 + + TRC~ + 2 + + + Tenacious Tosk + This creature can't be blocked by more than one creature. +Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. + + G + Creature — Tosk Rogue + Creature + 4 + 3G + 4/4 + + TRC~ + 2 + + + Trelane, Squire of Gothos + Vigilance (Attacking doesn't cause this creature to tap.) +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +Trelane can't be blocked. + + U + Legendary Creature — Q + Creature + 6 + 5U + 4/5 + + TRC~ + 2 + Amok Time (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -886,173 +1053,6 @@ As this land enters, you may pay 2 life. If you don't, it enters tapped. TRK~ 0 - - Benjamin Sisko, Besieged - Play with the top card of your library revealed. -You may play lands and cast creature spells from the top of your library. - - G - Legendary Creature — Human Officer - Creature - 6 - 4GG - 5/5 - - TRC~ - 2 - - - Bio-Asset Allocator - Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." - - B - Artifact Creature — Borg - Creature - 5 - 3BB - 3/4 - - TRC~ - 2 - - - Borg Queen, Perfection Manifest - Artifact creatures you control get +2/+0. -When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) - - B - Legendary Artifact Creature — Borg Noble - Creature - 6 - 4BB - 1/4 - - TRC~ - 2 - - - Captain Kirk, Boldly Going - Vigilance -Spacecraft creatures you control get +3/+3. -Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. - - GUW - Legendary Creature — Human Officer - Creature - 4 - 1GWU - 3/4 - - TRC~ - 2 - - - Kirk, Enterprising Captain - Menace (This creature can't be blocked except by two or more creatures.) -Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. - - R - Legendary Creature — Human Officer - Creature - 4 - 3R - 4/3 - - TRC~ - 2 - - - Klingon Strike Force - Trample (This creature can deal excess combat damage to the player it's attacking.) -Haste (This creature can attack and {T} as soon as it comes under your control.) -When this creature dies, it deals 2 damage to each opponent. - - R - Creature — Klingon Warrior - Creature - 5 - 3RR - 5/5 - - TRC~ - 2 - - - Operations Officer - Lifelink (Damage dealt by this creature also causes you to gain that much life.) -When this creature enters, draw a card. -Whenever this creature attacks, put a +1/+1 counter on it. - - W - Creature — Human Officer - Creature - 4 - 3W - 2/2 - - TRC~ - 2 - - - Picard, Steadfast Captain - Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. - - W - Legendary Creature — Human Officer - Creature - 6 - 4WW - 4/4 - - TRC~ - 2 - - - Spock, Logical Choice - Vigilance (Attacking doesn't cause this creature to tap.) -{T}: Draw a card. - - U - Legendary Creature — Vulcan Human Scientist - Creature - 5 - 3UU - 3/5 - - TRC~ - 2 - - - Tenacious Tosk - This creature can't be blocked by more than one creature. -Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. - - G - Creature — Tosk Rogue - Creature - 4 - 3G - 4/4 - - TRC~ - 2 - - - Trelane, Squire of Gothos - Vigilance (Attacking doesn't cause this creature to tap.) -Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -Trelane can't be blocked. - - U - Legendary Creature — Q - Creature - 6 - 5U - 4/5 - - TRC~ - 2 - Ajani Resolute Whenever you gain life, put a loyalty counter on Ajani. @@ -1767,6 +1767,340 @@ Creatures you control can't have -1/-1 counters put on them. HOC~ 1 + + Bag End Banquet + When this artifact enters, create three Food tokens. +{T}: Add {C} for each Food you control. + + Artifact + Artifact + 6 + 6 + + HOC~ + 1 + + + Bilbo's Burglaring + For each opponent, gain control of up to one target artifact that player controls. + + U + Sorcery + Sorcery + 6 + 4UU + + HOC~ + 3 + + + Bilbo, Fellow Conspirator + If you would create a Food token, instead create a Food token and a Treasure token. + + G + Legendary Creature — Halfling Citizen + Creature + 3 + 2G + 2/3 + + HOC~ + 2 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC~ + 3 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC~ + 3 + + + Dragon's Desire + Add {R} for each artifact your opponents control. + + R + Sorcery + Sorcery + 4 + 2RR + + HOC~ + 3 + + + Dragon-Cursed Halls + {T}: Add {C}. +{1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token." + + Land + Land + 0 + + HOC~ + 0 + + + Dwarven Warriors + {T}: Target creature with power 2 or less can't be blocked this turn. + + R + Creature — Dwarf Warrior + Creature + 3 + 2R + 1/1 + + HOC~ + 2 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC~ + 3 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC~ + 3 + + + Fíli and Kíli, Joyous + Haste +{T}: Add {R}{R}. Spend this mana only to cast Dwarf, Equipment, and Saga spells. + + R + Legendary Creature — Dwarf Bard + Creature + 3 + 2R + 3/3 + + HOC~ + 2 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC~ + 3 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC~ + 3 + + + Gandalf, Party Guest + At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. + + RUW + Legendary Creature — Avatar Wizard + Creature + 4 + 1URW + 3/4 + + HOC~ + 2 + + + Long-Lost Lances + Equipped creature gets +2/+0. +During your turn, creatures you control that are equipped have first strike and vigilance. +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HOC~ + 1 + + + Mox Amber + {T}: Add one mana of any color among legendary creatures and planeswalkers you control. + + Legendary Artifact + Artifact + 0 + 0 + + HOC~ + 1 + + + Necklace of Girion + Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control. +{T}: Add {G}. + + G + Legendary Artifact + Artifact + 3 + 2G + + HOC~ + 1 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC~ + 2 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC~ + 2 + + + Ori, Plate Stacker + When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. + + W + Legendary Creature — Dwarf Bard + Creature + 7 + 5WW + 3/3 + + HOC~ + 2 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC~ + 3 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC~ + 3 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC~ + 0 + Sauron, the Dark Lord Ward—Sacrifice a legendary artifact or legendary creature. @@ -1801,6 +2135,21 @@ Whenever the Ring tempts you, you may discard your hand. If you do, draw four ca HOC~ 2 + + Smaug the Impenetrable + Flying, indestructible, haste +Whenever Smaug is dealt noncombat damage, create that many Treasure tokens. + + BR + Legendary Creature — Dragon + Creature + 7 + 5BR + 8/7 + + HOC~ + 2 + The One Ring Indestructible @@ -1831,6 +2180,61 @@ At the beginning of your upkeep, you lose 1 life for each burden counter on The HOC~ 1 + + The Reaver Cleaver + Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." +Equip {3} + + R + Legendary Artifact — Equipment + Artifact + 3 + 2R + + HOC~ + 1 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Thorin, King of Durin's Folk + Whenever Thorin or another Dwarf you control enters, create a Treasure token. +Other Dwarves you control get +1/+0 for each artifact token you control. + + RW + Legendary Creature — Dwarf Noble + Creature + 5 + 3RW + 4/4 + + HOC~ + 2 + Tom Bombadil As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. @@ -1861,6 +2265,18 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards HOC~ 2 + + Treasure Vault + {T}: Add {C}. +{X}{X}, {T}, Sacrifice this land: Create X Treasure tokens. + + Artifact Land + Land + 0 + + HOC~ + 0 + An Unexpected Party // At the Door @@ -1887,6 +2303,113 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards HOB~ 3 + + Bard the Bowman + Reach +Whenever you draw your second card each turn, put a +1/+1 counter on target creature. It gains lifelink until end of turn. + + UW + Legendary Creature — Human Archer + Creature + 3 + 1WU + 1/3 + + HOB~ + 2 + + + Bard, King of Dale + Reach, vigilance +If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. +If one or more tokens would be created under your control, twice that many of those tokens are created instead. + + UW + Legendary Creature — Human Noble Archer + Creature + 6 + 4WU + 3/5 + + HOB~ + 2 + + + Bard, King of Dale + Reach, vigilance +If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. +If one or more tokens would be created under your control, twice that many of those tokens are created instead. + + UW + Legendary Creature — Human Noble Archer + Creature + 6 + 4WU + 3/5 + + HOB~ + 2 + + + Bard, King of Dale + Reach, vigilance +If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. +If one or more tokens would be created under your control, twice that many of those tokens are created instead. + + UW + Legendary Creature — Human Noble Archer + Creature + 6 + 4WU + 3/5 + + HOB~ + 2 + + + Bifur, Melodic Rider + Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) +Whenever Bifur enters or attacks, put a +1/+1 counter on target creature. +As long as you have an enduring story, if an ability of a Dwarf you control triggers, that ability triggers an additional time. + + RW + Legendary Creature — Dwarf Bard + Creature + 6 + 4R/WR/W + 4/5 + + HOB~ + 2 + + + Bilbo, Luckwearer // Burglar's Plot + + + U + Legendary Creature — Halfling Rogue // Sorcery — Adventure + Creature + 2 + 1U // 4U + 1/1 + + HOB~ + 3 + + + Bilbo, Luckwearer // Burglar's Plot + + + U + Legendary Creature — Halfling Rogue // Sorcery — Adventure + Creature + 2 + 1U // 4U + 1/1 + + HOB~ + 3 + Bilbo, Luckwearer // Burglar's Plot @@ -1946,6 +2469,108 @@ Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from HOB~ 2 + + Bolg of the North + When Bolg enters, you may sacrifice another creature. When you do, Bolg deals damage equal to that creature's power to another target creature. If excess damage was dealt this way, amass Goblins X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) + + BR + Legendary Creature — Goblin Soldier + Creature + 5 + 3BR + 5/5 + + HOB~ + 2 + + + Burn, Burn, Tree and Fern + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) +I — This Saga deals 6 damage to target creature an opponent controls. +II — Destroy target artifact an opponent controls. +III, IV — Add {R}. + + R + Enchantment — Saga + Enchantment + 4 + 3R + + HOB~ + 1 + + + Desolation of Smaug + Desolation of Smaug deals 3 damage to each non-Dragon creature. +Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. + + R + Sorcery + Sorcery + 4 + 2RR + + HOB~ + 3 + + + Desolation of Smaug + Desolation of Smaug deals 3 damage to each non-Dragon creature. +Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. + + R + Sorcery + Sorcery + 4 + 2RR + + HOB~ + 3 + + + Desolation of Smaug + Desolation of Smaug deals 3 damage to each non-Dragon creature. +Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. + + R + Sorcery + Sorcery + 4 + 2RR + + HOB~ + 3 + + + Elrond, Moon-Reader + Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn. +{5}{U}{U}: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. + + U + Legendary Creature — Elf Noble + Creature + 3 + 2U + 3/3 + + HOB~ + 2 + + + Elrond, Moon-Reader + Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn. +{5}{U}{U}: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. + + U + Legendary Creature — Elf Noble + Creature + 3 + 2U + 3/3 + + HOB~ + 2 + Forest ({T}: Add {G}.) @@ -1957,6 +2582,102 @@ Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from HOB~ 0 + + Gandalf, Goblins' Bane // Flameshape + + + R + Legendary Creature — Avatar Wizard // Sorcery — Adventure + Creature + 3 + 2R // 1R + 2/3 + + HOB~ + 3 + + + Gandalf, Goblins' Bane // Flameshape + + + R + Legendary Creature — Avatar Wizard // Sorcery — Adventure + Creature + 3 + 2R // 1R + 2/3 + + HOB~ + 3 + + + Gandalf, Goblins' Bane // Flameshape + + + R + Legendary Creature — Avatar Wizard // Sorcery — Adventure + Creature + 3 + 2R // 1R + 2/3 + + HOB~ + 3 + + + Gollum, Riddle Master + As Gollum enters, choose odd or even. (Zero is even.) +Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen — +• Put a +1/+1 counter on Gollum. +• Each opponent loses 2 life and you gain 2 life. +• Draw a card. + + B + Legendary Creature — Halfling Horror + Creature + 2 + 1B + 3/1 + + HOB~ + 2 + + + Gollum, Riddle Master + As Gollum enters, choose odd or even. (Zero is even.) +Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen — +• Put a +1/+1 counter on Gollum. +• Each opponent loses 2 life and you gain 2 life. +• Draw a card. + + B + Legendary Creature — Halfling Horror + Creature + 2 + 1B + 3/1 + + HOB~ + 2 + + + Gollum, Riddle Master + As Gollum enters, choose odd or even. (Zero is even.) +Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen — +• Put a +1/+1 counter on Gollum. +• Each opponent loses 2 life and you gain 2 life. +• Draw a card. + + B + Legendary Creature — Halfling Horror + Creature + 2 + 1B + 3/1 + + HOB~ + 2 + Island ({T}: Add {U}.) @@ -2140,6 +2861,21 @@ Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from HOB~ 3 + + Silvan Reveler + When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped. +Landfall — Whenever a land you control enters, you may pay {1}{G}{U}. If you do, return this card from your graveyard to your hand. + + GU + Creature — Elf Citizen + Creature + 4 + 2GU + 3/2 + + HOB~ + 2 + Smaug the Magnificent Flying, haste @@ -2204,6 +2940,74 @@ At the beginning of your upkeep, create a Treasure token. HOB~ 2 + + Sting, Bilbo's Sword + Flash +When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOB~ + 1 + + + Sting, Bilbo's Sword + Flash +When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOB~ + 1 + + + Sting, Bilbo's Sword + Flash +When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOB~ + 1 + + + Supper for Spiders + Put onto the battlefield under your control all creature cards in your opponents' graveyards that were put there from the battlefield this turn. They are Food artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life." (They lose all other types and subtypes.) + + B + Instant + Instant + 2 + 1B + + HOB~ + 3 + + + Supper for Spiders + Put onto the battlefield under your control all creature cards in your opponents' graveyards that were put there from the battlefield this turn. They are Food artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life." (They lose all other types and subtypes.) + + B + Instant + Instant + 2 + 1B + + HOB~ + 3 + Swamp ({T}: Add {B}.) @@ -2275,6 +3079,175 @@ At the beginning of your upkeep, create a Treasure token. HOB~ 3 + + The Chief Warg + Menace (This creature can't be blocked except by two or more creatures.) +Ferocious — Whenever you attack while you control a creature with power 4 or greater, you draw a card and lose 1 life. + + BG + Legendary Creature — Wolf + Creature + 4 + 2BG + 3/3 + + HOB~ + 2 + + + The Eagles Are Coming! + Kicker {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell.) +Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way. + + W + Instant + Instant + 2 + 1W + + HOB~ + 3 + + + The Eagles Are Coming! + Kicker {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell.) +Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way. + + W + Instant + Instant + 2 + 1W + + HOB~ + 3 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB~ + 0 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB~ + 0 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB~ + 0 + + + The Lonely Mountain + ({T}: Add {R}.) +This land enters tapped unless you control an Equipment. +{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. + + Land — Mountain + Land + 0 + + HOB~ + 0 + + + The Queen of Dale + Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) + + W + Legendary Creature — Human Noble + Creature + 2 + 1W + 2/1 + + HOB~ + 2 + + + The Queen of Dale + Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) + + W + Legendary Creature — Human Noble + Creature + 2 + 1W + 2/1 + + HOB~ + 2 + + + The Queen of Dale + Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) + + W + Legendary Creature — Human Noble + Creature + 2 + 1W + 2/1 + + HOB~ + 2 + + + Thorin Oakenshield + Trample +Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) +As long as you have an enduring story, artifacts and creatures you control have ward {1}. + + RW + Legendary Creature — Dwarf Noble + Creature + 2 + RW + 3/2 + + HOB~ + 2 + + + Thorin Oakenshield + Trample +Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) +As long as you have an enduring story, artifacts and creatures you control have ward {1}. + + RW + Legendary Creature — Dwarf Noble + Creature + 2 + RW + 3/2 + + HOB~ + 2 + Thorin, Mountain-king Trample @@ -2320,6 +3293,51 @@ When Thorin enters, attach any number of target Equipment you control to target HOB~ 2 + + Thranduil, the Elvenking + Thranduil has all activated abilities of all Elf cards in your graveyard. +Whenever another legendary Elf you control enters, draw two cards, then discard a card. + + BGU + Legendary Creature — Elf Noble + Creature + 5 + 2BGU + 5/6 + + HOB~ + 2 + + + Thranduil, the Elvenking + Thranduil has all activated abilities of all Elf cards in your graveyard. +Whenever another legendary Elf you control enters, draw two cards, then discard a card. + + BGU + Legendary Creature — Elf Noble + Creature + 5 + 2BGU + 5/6 + + HOB~ + 2 + + + Thranduil, the Elvenking + Thranduil has all activated abilities of all Elf cards in your graveyard. +Whenever another legendary Elf you control enters, draw two cards, then discard a card. + + BGU + Legendary Creature — Elf Noble + Creature + 5 + 2BGU + 5/6 + + HOB~ + 2 + Tom, Bert, and William {1}, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card.