diff --git a/spoiler.xml b/spoiler.xml index 643d835a..c32e829a 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-07-19 09:46:07 (UTC) + 2026-07-20 10:44:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -40,13 +40,6 @@ 2026-10-02 10 - - HOC~ - The Hobbit Commander (Spoiler) - Commander - 2026-08-14 - 20 - HOB~ The Hobbit (Spoiler) @@ -54,6 +47,13 @@ 2026-08-14 10 + + HOC~ + The Hobbit Commander (Spoiler) + Commander + 2026-08-14 + 20 + @@ -1755,528 +1755,6 @@ Creatures you control can't have -1/-1 counters put on them. FRC~ 2 - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - HOC~ - 1 - - - Bag End Banquet - When this artifact enters, create three Food tokens. -{T}: Add {C} for each Food you control. - - Artifact - Artifact - 6 - 6 - - HOC~ - 1 - - - Bilbo's Burglaring - For each opponent, gain control of up to one target artifact that player controls. - - U - Sorcery - Sorcery - 6 - 4UU - - HOC~ - 3 - - - Bilbo, Fellow Conspirator - If you would create a Food token, instead create a Food token and a Treasure token. - - G - Legendary Creature — Halfling Citizen - Creature - 3 - 2G - 2/3 - - HOC~ - 2 - - - Call Forth the Tempest - Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) -Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. - - R - Sorcery - Sorcery - 8 - 5RRR - - HOC~ - 3 - - - Call Forth the Tempest - Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) -Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. - - R - Sorcery - Sorcery - 8 - 5RRR - - HOC~ - 3 - - - Dragon's Desire - Add {R} for each artifact your opponents control. - - R - Sorcery - Sorcery - 4 - 2RR - - HOC~ - 3 - - - Dragon-Cursed Halls - {T}: Add {C}. -{1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token." - - Land - Land - 0 - - HOC~ - 0 - - - Dwarven Warriors - {T}: Target creature with power 2 or less can't be blocked this turn. - - R - Creature — Dwarf Warrior - Creature - 3 - 2R - 1/1 - - HOC~ - 2 - - - Flame of Anor - Choose one. If you control a Wizard as you cast this spell, you may choose two instead. -• Target player draws two cards. -• Destroy target artifact. -• Flame of Anor deals 5 damage to target creature. - - RU - Instant - Instant - 3 - 1UR - - HOC~ - 3 - - - Flame of Anor - Choose one. If you control a Wizard as you cast this spell, you may choose two instead. -• Target player draws two cards. -• Destroy target artifact. -• Flame of Anor deals 5 damage to target creature. - - RU - Instant - Instant - 3 - 1UR - - HOC~ - 3 - - - Fíli and Kíli, Joyous - Haste -{T}: Add {R}{R}. Spend this mana only to cast Dwarf, Equipment, and Saga spells. - - R - Legendary Creature — Dwarf Bard - Creature - 3 - 2R - 3/3 - - HOC~ - 2 - - - Galadriel's Dismissal - Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) - - W - Instant - Instant - 1 - W - - HOC~ - 3 - - - Galadriel's Dismissal - Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) - - W - Instant - Instant - 1 - W - - HOC~ - 3 - - - Gandalf, Party Guest - At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. - - RUW - Legendary Creature — Avatar Wizard - Creature - 4 - 1URW - 3/4 - - HOC~ - 2 - - - Long-Lost Lances - Equipped creature gets +2/+0. -During your turn, creatures you control that are equipped have first strike and vigilance. -Equip {2} - - Artifact — Equipment - Artifact - 2 - 2 - - HOC~ - 1 - - - Mox Amber - {T}: Add one mana of any color among legendary creatures and planeswalkers you control. - - Legendary Artifact - Artifact - 0 - 0 - - HOC~ - 1 - - - Necklace of Girion - Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control. -{T}: Add {G}. - - G - Legendary Artifact - Artifact - 3 - 2G - - HOC~ - 1 - - - Orcish Bowmasters - Flash -When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. - - B - Creature — Orc Archer - Creature - 2 - 1B - 1/1 - - HOC~ - 2 - - - Orcish Bowmasters - Flash -When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. - - B - Creature — Orc Archer - Creature - 2 - 1B - 1/1 - - HOC~ - 2 - - - Ori, Plate Stacker - When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. - - W - Legendary Creature — Dwarf Bard - Creature - 7 - 5WW - 3/3 - - HOC~ - 2 - - - Reprieve - Return target spell to its owner's hand. -Draw a card. - - W - Instant - Instant - 2 - 1W - - HOC~ - 3 - - - Reprieve - Return target spell to its owner's hand. -Draw a card. - - W - Instant - Instant - 2 - 1W - - HOC~ - 3 - - - Rivendell - Rivendell enters tapped unless you control a legendary creature. -{T}: Add {U}. -{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - Rivendell - Rivendell enters tapped unless you control a legendary creature. -{T}: Add {U}. -{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - Sauron, the Dark Lord - Ward—Sacrifice a legendary artifact or legendary creature. -Whenever an opponent casts a spell, amass Orcs 1. -Whenever an Army you control deals combat damage to a player, the Ring tempts you. -Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. - - BRU - Legendary Creature — Avatar Horror - Creature - 6 - 3UBR - 7/6 - - HOC~ - 2 - - - Sauron, the Dark Lord - Ward—Sacrifice a legendary artifact or legendary creature. -Whenever an opponent casts a spell, amass Orcs 1. -Whenever an Army you control deals combat damage to a player, the Ring tempts you. -Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. - - BRU - Legendary Creature — Avatar Horror - Creature - 6 - 3UBR - 7/6 - - HOC~ - 2 - - - Smaug the Impenetrable - Flying, indestructible, haste -Whenever Smaug is dealt noncombat damage, create that many Treasure tokens. - - BR - Legendary Creature — Dragon - Creature - 7 - 5BR - 8/7 - - HOC~ - 2 - - - The One Ring - Indestructible -When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. - - Legendary Artifact - Artifact - 4 - 4 - - HOC~ - 1 - - - The One Ring - Indestructible -When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. - - Legendary Artifact - Artifact - 4 - 4 - - HOC~ - 1 - - - The Reaver Cleaver - Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." -Equip {3} - - R - Legendary Artifact — Equipment - Artifact - 3 - 2R - - HOC~ - 1 - - - The Shire - The Shire enters tapped unless you control a legendary creature. -{T}: Add {G}. -{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - The Shire - The Shire enters tapped unless you control a legendary creature. -{T}: Add {G}. -{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - Thorin, King of Durin's Folk - Whenever Thorin or another Dwarf you control enters, create a Treasure token. -Other Dwarves you control get +1/+0 for each artifact token you control. - - RW - Legendary Creature — Dwarf Noble - Creature - 5 - 3RW - 4/4 - - HOC~ - 2 - - - Tom Bombadil - As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. - - BGRUW - Legendary Creature — God Bard - Creature - 5 - WUBRG - 4/4 - - HOC~ - 2 - - - Tom Bombadil - As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. - - BGRUW - Legendary Creature — God Bard - Creature - 5 - WUBRG - 4/4 - - HOC~ - 2 - - - Treasure Vault - {T}: Add {C}. -{X}{X}, {T}, Sacrifice this land: Create X Treasure tokens. - - Artifact Land - Land - 0 - - HOC~ - 0 - An Unexpected Party // At the Door @@ -3382,5 +2860,527 @@ When Tom, Bert, and William die, if they were a creature, return them to the bat HOB~ 2 + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + HOC~ + 1 + + + Bag End Banquet + When this artifact enters, create three Food tokens. +{T}: Add {C} for each Food you control. + + Artifact + Artifact + 6 + 6 + + HOC~ + 1 + + + Bilbo's Burglaring + For each opponent, gain control of up to one target artifact that player controls. + + U + Sorcery + Sorcery + 6 + 4UU + + HOC~ + 3 + + + Bilbo, Fellow Conspirator + If you would create a Food token, instead create a Food token and a Treasure token. + + G + Legendary Creature — Halfling Citizen + Creature + 3 + 2G + 2/3 + + HOC~ + 2 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC~ + 3 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC~ + 3 + + + Dragon's Desire + Add {R} for each artifact your opponents control. + + R + Sorcery + Sorcery + 4 + 2RR + + HOC~ + 3 + + + Dragon-Cursed Halls + {T}: Add {C}. +{1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token." + + Land + Land + 0 + + HOC~ + 0 + + + Dwarven Warriors + {T}: Target creature with power 2 or less can't be blocked this turn. + + R + Creature — Dwarf Warrior + Creature + 3 + 2R + 1/1 + + HOC~ + 2 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC~ + 3 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC~ + 3 + + + Fíli and Kíli, Joyous + Haste +{T}: Add {R}{R}. Spend this mana only to cast Dwarf, Equipment, and Saga spells. + + R + Legendary Creature — Dwarf Bard + Creature + 3 + 2R + 3/3 + + HOC~ + 2 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC~ + 3 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC~ + 3 + + + Gandalf, Party Guest + At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. + + RUW + Legendary Creature — Avatar Wizard + Creature + 4 + 1URW + 3/4 + + HOC~ + 2 + + + Long-Lost Lances + Equipped creature gets +2/+0. +During your turn, creatures you control that are equipped have first strike and vigilance. +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HOC~ + 1 + + + Mox Amber + {T}: Add one mana of any color among legendary creatures and planeswalkers you control. + + Legendary Artifact + Artifact + 0 + 0 + + HOC~ + 1 + + + Necklace of Girion + Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control. +{T}: Add {G}. + + G + Legendary Artifact + Artifact + 3 + 2G + + HOC~ + 1 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC~ + 2 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC~ + 2 + + + Ori, Plate Stacker + When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. + + W + Legendary Creature — Dwarf Bard + Creature + 7 + 5WW + 3/3 + + HOC~ + 2 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC~ + 3 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC~ + 3 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + HOC~ + 2 + + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + HOC~ + 2 + + + Smaug the Impenetrable + Flying, indestructible, haste +Whenever Smaug is dealt noncombat damage, create that many Treasure tokens. + + BR + Legendary Creature — Dragon + Creature + 7 + 5BR + 8/7 + + HOC~ + 2 + + + The One Ring + Indestructible +When The One Ring enters, if you cast it, you gain protection from everything until your next turn. +At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. +{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. + + Legendary Artifact + Artifact + 4 + 4 + + HOC~ + 1 + + + The One Ring + Indestructible +When The One Ring enters, if you cast it, you gain protection from everything until your next turn. +At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. +{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. + + Legendary Artifact + Artifact + 4 + 4 + + HOC~ + 1 + + + The Reaver Cleaver + Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." +Equip {3} + + R + Legendary Artifact — Equipment + Artifact + 3 + 2R + + HOC~ + 1 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Thorin, King of Durin's Folk + Whenever Thorin or another Dwarf you control enters, create a Treasure token. +Other Dwarves you control get +1/+0 for each artifact token you control. + + RW + Legendary Creature — Dwarf Noble + Creature + 5 + 3RW + 4/4 + + HOC~ + 2 + + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + HOC~ + 2 + + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + HOC~ + 2 + + + Treasure Vault + {T}: Add {C}. +{X}{X}, {T}, Sacrifice this land: Create X Treasure tokens. + + Artifact Land + Land + 0 + + HOC~ + 0 +