diff --git a/LCC.xml b/LCC.xml index 057d614a..beb2475a 100644 --- a/LCC.xml +++ b/LCC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-10-25 08:12:43 (UTC) + 2023-10-26 00:41:18 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LCC.xml @@ -20,6 +20,21 @@ + + "Explorer's Stash" + "Explorer's Stash" enters the battlefield with two +1/+1 counters on it. +Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on "Explorer's Stash". +{T}: Move a +1?=1 counter from "Explorer's Stash" to target creature. Activate only as a sorcery. + + G + Artifact + Artifact + 2 + 1G + + LCC + 1 + Admiral Brass, Unsinkable When Admiral Brass, Unsinkable enters the battlefield, mill four cards. @@ -32,7 +47,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC + LCC 2 @@ -47,7 +62,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC + LCC 2 @@ -62,7 +77,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC + LCC 2 @@ -77,7 +92,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC + LCC 2 @@ -89,7 +104,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 1 1 - LCC + LCC 1 @@ -101,7 +116,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2 2 - LCC + LCC 1 @@ -113,7 +128,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2 2 - LCC + LCC 1 @@ -126,7 +141,21 @@ Whenever a player casts a spell with mana value equal to the number of charge co 0 XX - LCC + LCC + 1 + + + Chromatic Orrery + You may spend mana as though it were mana of any color. +{T}: Add {C}{C}{C}{C}{C}. +{5}, {T}: Draw a card for each color among permanents you control. + + Legendary Artifact + Artifact + 7 + 7 + + LCC 1 @@ -140,7 +169,7 @@ Whenever a player casts a spell with mana value equal to the number of charge co 1WB 2/2 - LCC + LCC 2 @@ -154,7 +183,35 @@ Whenever a player casts a spell with mana value equal to the number of charge co 1WB 2/2 - LCC + LCC + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC 2 @@ -166,7 +223,7 @@ Whenever a player casts a spell with mana value equal to the number of charge co 4 4 - LCC + LCC 1 @@ -178,7 +235,7 @@ Whenever a player casts a spell with mana value equal to the number of charge co 1 1 - LCC + LCC 1 @@ -193,7 +250,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC + LCC 2 @@ -208,7 +265,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC + LCC 2 @@ -223,7 +280,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC + LCC 2 @@ -238,7 +295,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC + LCC 2 @@ -252,7 +309,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC + LCC 2 @@ -266,7 +323,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC + LCC 2 @@ -280,7 +337,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC + LCC 2 @@ -294,7 +351,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC + LCC 2 @@ -306,7 +363,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h Land 0 - LCC + LCC 1 0 diff --git a/LCI.xml b/LCI.xml index 6c572eb5..3c6601ad 100644 --- a/LCI.xml +++ b/LCI.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-10-25 16:12:15 (UTC) + 2023-10-26 00:41:19 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LCI.xml @@ -20,6 +20,77 @@ + + "Goldfury Strider" + Trample +Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. + + R + Artifact Creature — Golem + Creature + 5 + 4R + 3/5 + + LCI + 2 + + + "Songbird Standard" + {T}: Add one mana of any color. +Craft with 1 or more permanents and/or cards {5} + + Artifact + Artifact + 3 + 3 + + LCI + 1 + + + "Songbird Effigy" + Flying, vigilance, haste +"Songbird Effigy"'s power and toughness are equal to the colors among cards exiled to craft it. +{T}: Add one mana for each color among cards exiled to craft "Songbird Effigy". + + Artifact Creature — Bird Construct + Creature + 3 + */* + + LCI + 2 + + + "Very Judgmental Rock" + When "Very Judgmental Rock" enters the battlefield, if it was cast choose a creature controlled by each player with power 2 or less. Then destroy all creatures not chosen this way. +Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + W + Artifact + Artifact + 5 + 3WW + + LCI + 1 + + + "Very Judgemental Rock Boy" + Flying +Each opponent who cast a spell this turn can't attack you or creatures you or Planeswalkers you control with creatures. +Each opponent who attacked you or a Planeswalker you control with a creature this turn can't cast spells. + + W + Artifact Creature — Golem + Creature + 5 + 5/3 + + LCI + 2 + Abuelo, Ancestral Echo Flying, ward {2} @@ -47,9 +118,67 @@ 1WU 2/2 - LCI + LCI 2 + + Aclazotz, Deepest Betrayal + Flying, lifelink +Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. +Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. +When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. + + B + Legendary Creature — Bat God + Creature + 5 + 3BB + 4/4 + + LCI + 2 + + + Temple of the Dead + {T}: Add {B}. +{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. + + Land + Land + 5 + + LCI + 0 + + + Aclazotz, Deepest Betrayal + Flying, lifelink +Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. +Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. +When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. + + B + Legendary Creature — Bat God + Creature + 5 + 3BB + 4/4 + + LCI + 2 + + + Temple of the Dead + {T}: Add {B}. +{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. + + Land + Land + 5 + + LCI + 0 + Bartolomé del Presidio Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio. @@ -75,7 +204,7 @@ WB 2/1 - LCI + LCI 2 @@ -89,13 +218,13 @@ WB 2/1 - LCI + LCI 2 Bloodletter of Aclazotz Flying -Whenever an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) +If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) B Creature — Vampire Demon @@ -104,7 +233,7 @@ Whenever an opponent would lose life during your turn, they lose twice that much 1BBB 2/4 - LCI + LCI 2 @@ -134,7 +263,7 @@ At the beginning of your upkeep, exile the top two cards of your library. You ma 3RR 5/5 - LCI + LCI 2 @@ -185,7 +314,22 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 6BB 6/6 - LCI + LCI + 2 + + + Bringer of the Last Gift + Flying +When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield. + + B + Creature — Vampire Demon + Creature + 8 + 6BB + 6/6 + + LCI 2 @@ -199,9 +343,23 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 3B 4/3 - LCI + LCI 2 + + Careening Mine Cart + Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + Artifact Vehicle + Artifact + 3 + 3 + 3/3 + + LCI + 1 + Cavern of Souls As Cavern of Souls enters the battlefield, choose a creature type. @@ -329,7 +487,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe G 1/1 - LCI + LCI 2 @@ -356,7 +514,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 2 1U - LCI + LCI 3 @@ -386,7 +544,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 5 4G - LCI + LCI 3 @@ -402,7 +560,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 5 4G - LCI + LCI 3 @@ -417,7 +575,7 @@ When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You 1B 1/1 - LCI + LCI 2 @@ -432,9 +590,22 @@ When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You 1B 1/1 - LCI + LCI 2 + + Deeproot Pilgrimage + Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof. + + U + Enchantment + Enchantment + 2 + 1U + + LCI + 1 + Didact Echo When Didact Echo enters the battlefield, draw a card. @@ -447,7 +618,7 @@ Descend 4 — Didact Echo has flying as long as there are four or more permanent 4U 3/2 - LCI + LCI 2 @@ -484,7 +655,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac Land 0 - LCI + LCI 0 @@ -495,7 +666,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac Land 0 - LCI + LCI 0 @@ -509,7 +680,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac 2RR 3/2 - LCI + LCI 2 @@ -523,7 +694,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac 2RR 3/2 - LCI + LCI 2 @@ -538,7 +709,7 @@ When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature 5GGG 12/12 - LCI + LCI 2 @@ -553,7 +724,7 @@ When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature 5GGG 12/12 - LCI + LCI 2 @@ -568,7 +739,7 @@ Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many 5RGW 7/6 - LCI + LCI 2 @@ -583,7 +754,7 @@ Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many 5RGW 7/6 - LCI + LCI 2 @@ -597,7 +768,7 @@ At the beginning of your end step, if you control four or more creatures, transf 3 2G - LCI + LCI 1 @@ -610,7 +781,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 3 - LCI + LCI 0 @@ -624,7 +795,7 @@ At the beginning of your end step, if you control four or more creatures, transf 3 2G - LCI + LCI 1 @@ -637,7 +808,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 3 - LCI + LCI 0 @@ -650,7 +821,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI + LCI 1 0 @@ -664,7 +835,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI + LCI 1 0 @@ -678,7 +849,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI + LCI 1 0 @@ -692,7 +863,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI + LCI 1 0 @@ -706,7 +877,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI + LCI 1 0 @@ -1006,6 +1177,21 @@ You may cast Dinosaur creature spells from among cards you own exiled with Intre LCI 3 + + Kinjalli's Dawnrunner + Double strike +When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) + + W + Creature — Human Scout + Creature + 3 + 2W + 1/1 + + LCI + 2 + Malcolm, Alluring Scoundrel Flash @@ -1038,6 +1224,31 @@ Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chor LCI 2 + + Matzalantli, the Great Door + {T}: Draw a card, then discard a card. +{4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.) + + Legendary Artifact + Artifact + 3 + 3 + + LCI + 1 + + + The Core + (Transforms from Matzalantli.) +Fathomless descent— {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard. + + Legendary Land + Land + 3 + + LCI + 0 + Miner's Guidewing Flying, vigilance @@ -1053,6 +1264,21 @@ When Miner's Guidewing dies, target creature you control explores. (Reveal the t LCI 2 + + Mischievous Pup + Flash +When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand. + + W + Creature Dog + Creature + 3 + 2W + 3/1 + + LCI + 2 + Mountain ({T}: Add {R}.) @@ -1214,7 +1440,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3W 3/2 - LCI + LCI 2 @@ -1263,7 +1489,23 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 1G 1/1 - LCI + LCI + 2 + + + Preacher of the Schism + Deathtouch +Whenever Preacher of the Schism attacks the player with the most life or tied for the most life, create a 1/1 white Vampire creature token with lifelink. +Whenever Preacher of the Schism while you have the most life or are tied for most life, you draw a card and you lose 1 life. + + B + Creature — Vampire Cleric + Creature + 3 + 2B + 2/4 + + LCI 2 @@ -1280,7 +1522,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3RW 4 - LCI + LCI 1 @@ -1297,7 +1539,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3RW 4 - LCI + LCI 1 @@ -1314,7 +1556,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3RW 4 - LCI + LCI 1 @@ -1343,7 +1585,7 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e Land 0 - LCI + LCI 1 0 @@ -1358,7 +1600,7 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e Land 0 - LCI + LCI 1 0 @@ -1373,7 +1615,7 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e UR 2/2 - LCI + LCI 2 @@ -1387,7 +1629,22 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e UR 2/2 - LCI + LCI + 2 + + + Sanguine Evangelist + Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) +When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. + + W + Creature — Vampire Cleric + Creature + 3 + 2W + 2/1 + + LCI 2 @@ -1404,6 +1661,20 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e LCI 2 + + Skullcap Snail + When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. + + B + Creature — Fungus Snail + Creature + 2 + 1B + 1/1 + + LCI + 2 + Song of Stupefaction Enchant creature or Vehicle @@ -1416,7 +1687,7 @@ Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of 2 1U - LCI + LCI 1 @@ -1431,7 +1702,7 @@ Fathomless descent — Souls of the Lost's power is equal to the number of perma 1B */*+1 - LCI + LCI 2 @@ -1446,7 +1717,37 @@ Fathomless descent — Souls of the Lost's power is equal to the number of perma 1B */*+1 - LCI + LCI + 2 + + + Sovereign Okinec Ahau + Ward {2} +Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. + + GW + Legendary Creature — Cat Noble + Creature + 4 + 2GW + 3/4 + + LCI + 2 + + + Sovereign Okinec Ahau + Ward {2} +Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. + + GW + Legendary Creature — Cat Noble + Creature + 4 + 2GW + 3/4 + + LCI 2 @@ -1475,7 +1776,7 @@ Craft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact 2 1W - LCI + LCI 1 @@ -1489,7 +1790,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2 5/5 - LCI + LCI 1 @@ -1740,7 +2041,36 @@ Whenever one or more nontoken creatures you control die, create a green Fungus D 1GG 3/4 - LCI + LCI + 2 + + + Thrashing Brontodon + {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. + + G + Creature — Dinosaur + Creature + 3 + 1GG + 3/4 + + LCI + 2 + + + Threefold Thunderhulk + Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. +Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. +{2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. + + Artifact Creature — Gnome + Creature + 7 + 7 + 0/0 + + LCI 2 @@ -1859,7 +2189,7 @@ Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard 3UB 6/4 - LCI + LCI 2 @@ -1874,7 +2204,7 @@ Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard 3UB 6/4 - LCI + LCI 2 @@ -1889,7 +2219,7 @@ Whenever you sacrifice another permanent, you gain 2 life if this is the first t 2WB 4/4 - LCI + LCI 2 @@ -1904,7 +2234,7 @@ Whenever you sacrifice another permanent, you gain 2 life if this is the first t 2WB 4/4 - LCI + LCI 2 @@ -1919,7 +2249,7 @@ When Waterwind Scout enters the battlefield, create a Map token. (It's an artifa 2U 2/2 - LCI + LCI 2 diff --git a/REX.xml b/REX.xml index e2538441..9b6f10f8 100644 --- a/REX.xml +++ b/REX.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-10-25 08:12:44 (UTC) + 2023-10-26 00:41:18 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/REX.xml @@ -42,7 +42,21 @@ 1BG 2/2 - REX + REX + 2 + + + Compy Swarm + At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. + + BG + Creature Dinosaur + Creature + 3 + 1BG + 2/2 + + REX 2 @@ -55,7 +69,20 @@ 1 1 - REX + REX + 1 + + + Dino DNA + Imprint - {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. +{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. + + Artifact + Artifact + 1 + 1 + + REX 1 @@ -68,9 +95,50 @@ 5 3WW - REX + REX 3 + + Don't Move + Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. + + W + Sorcery + Sorcery + 5 + 3WW + + REX + 3 + + + Ellie and Alan, Paleontologists + {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GUW + Legendary Creature — Human Scientist + Creature + 5 + 2GWU + 2/5 + + REX + 2 + + + Ellie and Alan, Paleontologists + {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GUW + Legendary Creature — Human Scientist + Creature + 5 + 2GWU + 2/5 + + REX + 2 + Ian Malcolm, Chaotician Whenever a player draws their second card each turn, that player exiles the top card of their library. @@ -144,7 +212,23 @@ Enrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an oppo 1B/GR 3/1 - REX + REX + 2 + + + Indoraptor, the Perfect Hybrid + Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) +Menace +Enrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. + + BGR + Legendary Creature — Dinosaur Mutant + Creature + 3 + 1B/GR + 3/1 + + REX 2 @@ -157,9 +241,52 @@ Enrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an oppo 3 2G - REX + REX 1 + + Life Finds a Way + Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) + + G + Enchantment + Enchantment + 3 + 2G + + REX + 1 + + + Ravenous Tyrannosaurus + Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. + + GR + Creature — Dinosaur + Creature + 6 + 4RG + 6/6 + + REX + 2 + + + Ravenous Tyrannosaurus + Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. + + GR + Creature — Dinosaur + Creature + 6 + 4RG + 6/6 + + REX + 2 + Welcome to... (As this Saga enters and after your draw step, add a lore counter.) diff --git a/spoiler.xml b/spoiler.xml index 314dea7a..b658599a 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-10-25 16:12:15 (UTC) + 2023-10-26 00:41:19 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -42,18 +42,18 @@ Commander 2023-11-17 - - LCI~ - The Lost Caverns of Ixalan (Spoiler) - Expansion - 2023-11-17 - REX~ Jurassic World Collection (Spoiler) Masterpiece 2023-11-17 + + LCI~ + The Lost Caverns of Ixalan (Spoiler) + Expansion + 2023-11-17 + @@ -1685,6 +1685,21 @@ At the beginning of the end step, sacrifice Underworld Breach. SPG~ 1 + + "Explorer's Stash" + "Explorer's Stash" enters the battlefield with two +1/+1 counters on it. +Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on "Explorer's Stash". +{T}: Move a +1?=1 counter from "Explorer's Stash" to target creature. Activate only as a sorcery. + + G + Artifact + Artifact + 2 + 1G + + LCC~ + 1 + Admiral Brass, Unsinkable When Admiral Brass, Unsinkable enters the battlefield, mill four cards. @@ -1697,7 +1712,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC~ + LCC~ 2 @@ -1712,7 +1727,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC~ + LCC~ 2 @@ -1727,7 +1742,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC~ + LCC~ 2 @@ -1742,7 +1757,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2UBR 3/3 - LCC~ + LCC~ 2 @@ -1754,7 +1769,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 1 1 - LCC~ + LCC~ 1 @@ -1766,7 +1781,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2 2 - LCC~ + LCC~ 1 @@ -1778,7 +1793,7 @@ At the beginning of combat on your turn, you may return target Pirate creature c 2 2 - LCC~ + LCC~ 1 @@ -1791,7 +1806,21 @@ Whenever a player casts a spell with mana value equal to the number of charge co 0 XX - LCC~ + LCC~ + 1 + + + Chromatic Orrery + You may spend mana as though it were mana of any color. +{T}: Add {C}{C}{C}{C}{C}. +{5}, {T}: Draw a card for each color among permanents you control. + + Legendary Artifact + Artifact + 7 + 7 + + LCC~ 1 @@ -1805,7 +1834,7 @@ Whenever a player casts a spell with mana value equal to the number of charge co 1WB 2/2 - LCC~ + LCC~ 2 @@ -1819,7 +1848,35 @@ Whenever a player casts a spell with mana value equal to the number of charge co 1WB 2/2 - LCC~ + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ 2 @@ -1831,7 +1888,7 @@ Whenever a player casts a spell with mana value equal to the number of charge co 4 4 - LCC~ + LCC~ 1 @@ -1843,7 +1900,7 @@ Whenever a player casts a spell with mana value equal to the number of charge co 1 1 - LCC~ + LCC~ 1 @@ -1858,7 +1915,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC~ + LCC~ 2 @@ -1873,7 +1930,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC~ + LCC~ 2 @@ -1888,7 +1945,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC~ + LCC~ 2 @@ -1903,7 +1960,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2GU 3/3 - LCC~ + LCC~ 2 @@ -1917,7 +1974,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC~ + LCC~ 2 @@ -1931,7 +1988,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC~ + LCC~ 2 @@ -1945,7 +2002,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC~ + LCC~ 2 @@ -1959,7 +2016,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 2RGW 4/4 - LCC~ + LCC~ 2 @@ -1971,10 +2028,377 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h Land 0 - LCC~ + LCC~ 1 0 + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + Land + 0 + + REX~ + 0 + + + Compy Swarm + At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. + + BG + Creature Dinosaur + Creature + 3 + 1BG + 2/2 + + REX~ + 2 + + + Compy Swarm + At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. + + BG + Creature Dinosaur + Creature + 3 + 1BG + 2/2 + + REX~ + 2 + + + Dino DNA + Imprint - {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. +{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. + + Artifact + Artifact + 1 + 1 + + REX~ + 1 + + + Dino DNA + Imprint - {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. +{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. + + Artifact + Artifact + 1 + 1 + + REX~ + 1 + + + Don't Move + Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. + + W + Sorcery + Sorcery + 5 + 3WW + + REX~ + 3 + + + Don't Move + Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. + + W + Sorcery + Sorcery + 5 + 3WW + + REX~ + 3 + + + Ellie and Alan, Paleontologists + {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GUW + Legendary Creature — Human Scientist + Creature + 5 + 2GWU + 2/5 + + REX~ + 2 + + + Ellie and Alan, Paleontologists + {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GUW + Legendary Creature — Human Scientist + Creature + 5 + 2GWU + 2/5 + + REX~ + 2 + + + Ian Malcolm, Chaotician + Whenever a player draws their second card each turn, that player exiles the top card of their library. +During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. + + RU + Legendary Creature — Human Scientist + Creature + 3 + 1UR + 2/2 + + REX~ + 2 + + + Ian Malcolm, Chaotician + Whenever a player draws their second card each turn, that player exiles the top card of their library. +During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. + + RU + Legendary Creature — Human Scientist + Creature + 3 + 1UR + 2/2 + + REX~ + 2 + + + Indominus Rex, Alpha + As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. +When Indominus Rex enters the battlefield, draw a card for each counter on it. + + BGU + Legendary Creature — Dinosaur Mutant + Creature + 5 + 1U/BU/BGG + 6/6 + + REX~ + 2 + + + Indominus Rex, Alpha + As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. +When Indominus Rex enters the battlefield, draw a card for each counter on it. + + BGU + Legendary Creature — Dinosaur Mutant + Creature + 5 + 1U/BU/BGG + 6/6 + + REX~ + 2 + + + Indoraptor, the Perfect Hybrid + Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) +Menace +Enrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. + + BGR + Legendary Creature — Dinosaur Mutant + Creature + 3 + 1B/GR + 3/1 + + REX~ + 2 + + + Indoraptor, the Perfect Hybrid + Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) +Menace +Enrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. + + BGR + Legendary Creature — Dinosaur Mutant + Creature + 3 + 1B/GR + 3/1 + + REX~ + 2 + + + Life Finds a Way + Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) + + G + Enchantment + Enchantment + 3 + 2G + + REX~ + 1 + + + Life Finds a Way + Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) + + G + Enchantment + Enchantment + 3 + 2G + + REX~ + 1 + + + Ravenous Tyrannosaurus + Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. + + GR + Creature — Dinosaur + Creature + 6 + 4RG + 6/6 + + REX~ + 2 + + + Ravenous Tyrannosaurus + Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. + + GR + Creature — Dinosaur + Creature + 6 + 4RG + 6/6 + + REX~ + 2 + + + Welcome to... + (As this Saga enters and after your draw step, add a lore counter.) +I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. +II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. +III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control. + + G + Enchantment — Saga + Enchantment + 3 + 1GG + + REX~ + 1 + + + Jurassic Park + (Transforms from Welcome to ....) +Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) +{T}: Add {G} for each Dinosaur you control. + + Legendary Land + Land + 3 + + REX~ + 0 + + + "Goldfury Strider" + Trample +Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. + + R + Artifact Creature — Golem + Creature + 5 + 4R + 3/5 + + LCI~ + 2 + + + "Songbird Standard" + {T}: Add one mana of any color. +Craft with 1 or more permanents and/or cards {5} + + Artifact + Artifact + 3 + 3 + + LCI~ + 1 + + + "Songbird Effigy" + Flying, vigilance, haste +"Songbird Effigy"'s power and toughness are equal to the colors among cards exiled to craft it. +{T}: Add one mana for each color among cards exiled to craft "Songbird Effigy". + + Artifact Creature — Bird Construct + Creature + 3 + */* + + LCI~ + 2 + + + "Very Judgmental Rock" + When "Very Judgmental Rock" enters the battlefield, if it was cast choose a creature controlled by each player with power 2 or less. Then destroy all creatures not chosen this way. +Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + W + Artifact + Artifact + 5 + 3WW + + LCI~ + 1 + + + "Very Judgemental Rock Boy" + Flying +Each opponent who cast a spell this turn can't attack you or creatures you or Planeswalkers you control with creatures. +Each opponent who attacked you or a Planeswalker you control with a creature this turn can't cast spells. + + W + Artifact Creature — Golem + Creature + 5 + 5/3 + + LCI~ + 2 + Abuelo, Ancestral Echo Flying, ward {2} @@ -2002,9 +2426,67 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 1WU 2/2 - LCI~ + LCI~ 2 + + Aclazotz, Deepest Betrayal + Flying, lifelink +Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. +Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. +When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. + + B + Legendary Creature — Bat God + Creature + 5 + 3BB + 4/4 + + LCI~ + 2 + + + Temple of the Dead + {T}: Add {B}. +{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. + + Land + Land + 5 + + LCI~ + 0 + + + Aclazotz, Deepest Betrayal + Flying, lifelink +Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. +Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. +When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. + + B + Legendary Creature — Bat God + Creature + 5 + 3BB + 4/4 + + LCI~ + 2 + + + Temple of the Dead + {T}: Add {B}. +{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. + + Land + Land + 5 + + LCI~ + 0 + Bartolomé del Presidio Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio. @@ -2030,7 +2512,7 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h WB 2/1 - LCI~ + LCI~ 2 @@ -2044,13 +2526,13 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h WB 2/1 - LCI~ + LCI~ 2 Bloodletter of Aclazotz Flying -Whenever an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) +If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) B Creature — Vampire Demon @@ -2059,7 +2541,7 @@ Whenever an opponent would lose life during your turn, they lose twice that much 1BBB 2/4 - LCI~ + LCI~ 2 @@ -2089,7 +2571,7 @@ At the beginning of your upkeep, exile the top two cards of your library. You ma 3RR 5/5 - LCI~ + LCI~ 2 @@ -2140,7 +2622,22 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 6BB 6/6 - LCI~ + LCI~ + 2 + + + Bringer of the Last Gift + Flying +When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield. + + B + Creature — Vampire Demon + Creature + 8 + 6BB + 6/6 + + LCI~ 2 @@ -2154,9 +2651,23 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 3B 4/3 - LCI~ + LCI~ 2 + + Careening Mine Cart + Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + Artifact Vehicle + Artifact + 3 + 3 + 3/3 + + LCI~ + 1 + Cavern of Souls As Cavern of Souls enters the battlefield, choose a creature type. @@ -2284,7 +2795,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe G 1/1 - LCI~ + LCI~ 2 @@ -2311,7 +2822,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 2 1U - LCI~ + LCI~ 3 @@ -2341,7 +2852,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 5 4G - LCI~ + LCI~ 3 @@ -2357,7 +2868,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe 5 4G - LCI~ + LCI~ 3 @@ -2372,7 +2883,7 @@ When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You 1B 1/1 - LCI~ + LCI~ 2 @@ -2387,9 +2898,22 @@ When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You 1B 1/1 - LCI~ + LCI~ 2 + + Deeproot Pilgrimage + Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof. + + U + Enchantment + Enchantment + 2 + 1U + + LCI~ + 1 + Didact Echo When Didact Echo enters the battlefield, draw a card. @@ -2402,7 +2926,7 @@ Descend 4 — Didact Echo has flying as long as there are four or more permanent 4U 3/2 - LCI~ + LCI~ 2 @@ -2439,7 +2963,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac Land 0 - LCI~ + LCI~ 0 @@ -2450,7 +2974,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac Land 0 - LCI~ + LCI~ 0 @@ -2464,7 +2988,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac 2RR 3/2 - LCI~ + LCI~ 2 @@ -2478,7 +3002,7 @@ When Dinotomaton enters the battlefield, target creature you control gains menac 2RR 3/2 - LCI~ + LCI~ 2 @@ -2493,7 +3017,7 @@ When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature 5GGG 12/12 - LCI~ + LCI~ 2 @@ -2508,7 +3032,7 @@ When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature 5GGG 12/12 - LCI~ + LCI~ 2 @@ -2523,7 +3047,7 @@ Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many 5RGW 7/6 - LCI~ + LCI~ 2 @@ -2538,7 +3062,7 @@ Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many 5RGW 7/6 - LCI~ + LCI~ 2 @@ -2552,7 +3076,7 @@ At the beginning of your end step, if you control four or more creatures, transf 3 2G - LCI~ + LCI~ 1 @@ -2565,7 +3089,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 3 - LCI~ + LCI~ 0 @@ -2579,7 +3103,7 @@ At the beginning of your end step, if you control four or more creatures, transf 3 2G - LCI~ + LCI~ 1 @@ -2592,7 +3116,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 3 - LCI~ + LCI~ 0 @@ -2605,7 +3129,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI~ + LCI~ 1 0 @@ -2619,7 +3143,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI~ + LCI~ 1 0 @@ -2633,7 +3157,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI~ + LCI~ 1 0 @@ -2647,7 +3171,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI~ + LCI~ 1 0 @@ -2661,7 +3185,7 @@ At the beginning of your end step, if you control four or more creatures, transf Land 0 - LCI~ + LCI~ 1 0 @@ -2961,6 +3485,21 @@ You may cast Dinosaur creature spells from among cards you own exiled with Intre LCI~ 3 + + Kinjalli's Dawnrunner + Double strike +When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) + + W + Creature — Human Scout + Creature + 3 + 2W + 1/1 + + LCI~ + 2 + Malcolm, Alluring Scoundrel Flash @@ -2993,6 +3532,31 @@ Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chor LCI~ 2 + + Matzalantli, the Great Door + {T}: Draw a card, then discard a card. +{4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.) + + Legendary Artifact + Artifact + 3 + 3 + + LCI~ + 1 + + + The Core + (Transforms from Matzalantli.) +Fathomless descent— {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard. + + Legendary Land + Land + 3 + + LCI~ + 0 + Miner's Guidewing Flying, vigilance @@ -3008,6 +3572,21 @@ When Miner's Guidewing dies, target creature you control explores. (Reveal the t LCI~ 2 + + Mischievous Pup + Flash +When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand. + + W + Creature Dog + Creature + 3 + 2W + 3/1 + + LCI~ + 2 + Mountain ({T}: Add {R}.) @@ -3169,7 +3748,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3W 3/2 - LCI~ + LCI~ 2 @@ -3218,7 +3797,23 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 1G 1/1 - LCI~ + LCI~ + 2 + + + Preacher of the Schism + Deathtouch +Whenever Preacher of the Schism attacks the player with the most life or tied for the most life, create a 1/1 white Vampire creature token with lifelink. +Whenever Preacher of the Schism while you have the most life or are tied for most life, you draw a card and you lose 1 life. + + B + Creature — Vampire Cleric + Creature + 3 + 2B + 2/4 + + LCI~ 2 @@ -3235,7 +3830,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3RW 4 - LCI~ + LCI~ 1 @@ -3252,7 +3847,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3RW 4 - LCI~ + LCI~ 1 @@ -3269,7 +3864,7 @@ When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome arti 3RW 4 - LCI~ + LCI~ 1 @@ -3298,7 +3893,7 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e Land 0 - LCI~ + LCI~ 1 0 @@ -3313,7 +3908,7 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e Land 0 - LCI~ + LCI~ 1 0 @@ -3328,7 +3923,7 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e UR 2/2 - LCI~ + LCI~ 2 @@ -3342,7 +3937,22 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e UR 2/2 - LCI~ + LCI~ + 2 + + + Sanguine Evangelist + Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) +When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. + + W + Creature — Vampire Cleric + Creature + 3 + 2W + 2/1 + + LCI~ 2 @@ -3359,6 +3969,20 @@ Whenever Restless Prairie attacks, other creatures you control get +1/+1 until e LCI~ 2 + + Skullcap Snail + When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. + + B + Creature — Fungus Snail + Creature + 2 + 1B + 1/1 + + LCI~ + 2 + Song of Stupefaction Enchant creature or Vehicle @@ -3371,7 +3995,7 @@ Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of 2 1U - LCI~ + LCI~ 1 @@ -3386,7 +4010,7 @@ Fathomless descent — Souls of the Lost's power is equal to the number of perma 1B */*+1 - LCI~ + LCI~ 2 @@ -3401,7 +4025,37 @@ Fathomless descent — Souls of the Lost's power is equal to the number of perma 1B */*+1 - LCI~ + LCI~ + 2 + + + Sovereign Okinec Ahau + Ward {2} +Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. + + GW + Legendary Creature — Cat Noble + Creature + 4 + 2GW + 3/4 + + LCI~ + 2 + + + Sovereign Okinec Ahau + Ward {2} +Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. + + GW + Legendary Creature — Cat Noble + Creature + 4 + 2GW + 3/4 + + LCI~ 2 @@ -3430,7 +4084,7 @@ Craft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact 2 1W - LCI~ + LCI~ 1 @@ -3444,7 +4098,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 2 5/5 - LCI~ + LCI~ 1 @@ -3695,7 +4349,36 @@ Whenever one or more nontoken creatures you control die, create a green Fungus D 1GG 3/4 - LCI~ + LCI~ + 2 + + + Thrashing Brontodon + {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. + + G + Creature — Dinosaur + Creature + 3 + 1GG + 3/4 + + LCI~ + 2 + + + Threefold Thunderhulk + Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. +Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. +{2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. + + Artifact Creature — Gnome + Creature + 7 + 7 + 0/0 + + LCI~ 2 @@ -3814,7 +4497,7 @@ Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard 3UB 6/4 - LCI~ + LCI~ 2 @@ -3829,7 +4512,7 @@ Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard 3UB 6/4 - LCI~ + LCI~ 2 @@ -3844,7 +4527,7 @@ Whenever you sacrifice another permanent, you gain 2 life if this is the first t 2WB 4/4 - LCI~ + LCI~ 2 @@ -3859,7 +4542,7 @@ Whenever you sacrifice another permanent, you gain 2 life if this is the first t 2WB 4/4 - LCI~ + LCI~ 2 @@ -3874,177 +4557,8 @@ When Waterwind Scout enters the battlefield, create a Map token. (It's an artifa 2U 2/2 - LCI~ + LCI~ 2 - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - Land - 0 - - REX~ - 0 - - - Compy Swarm - At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. - - BG - Creature Dinosaur - Creature - 3 - 1BG - 2/2 - - REX~ - 2 - - - Dino DNA - Imprint - {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. -{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. - - Artifact - Artifact - 1 - 1 - - REX~ - 1 - - - Don't Move - Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. - - W - Sorcery - Sorcery - 5 - 3WW - - REX~ - 3 - - - Ian Malcolm, Chaotician - Whenever a player draws their second card each turn, that player exiles the top card of their library. -During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. - - RU - Legendary Creature — Human Scientist - Creature - 3 - 1UR - 2/2 - - REX~ - 2 - - - Ian Malcolm, Chaotician - Whenever a player draws their second card each turn, that player exiles the top card of their library. -During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. - - RU - Legendary Creature — Human Scientist - Creature - 3 - 1UR - 2/2 - - REX~ - 2 - - - Indominus Rex, Alpha - As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. -When Indominus Rex enters the battlefield, draw a card for each counter on it. - - BGU - Legendary Creature — Dinosaur Mutant - Creature - 5 - 1U/BU/BGG - 6/6 - - REX~ - 2 - - - Indominus Rex, Alpha - As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. -When Indominus Rex enters the battlefield, draw a card for each counter on it. - - BGU - Legendary Creature — Dinosaur Mutant - Creature - 5 - 1U/BU/BGG - 6/6 - - REX~ - 2 - - - Indoraptor, the Perfect Hybrid - Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -Menace -Enrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. - - BGR - Legendary Creature — Dinosaur Mutant - Creature - 3 - 1B/GR - 3/1 - - REX~ - 2 - - - Life Finds a Way - Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) - - G - Enchantment - Enchantment - 3 - 2G - - REX~ - 1 - - - Welcome to... - (As this Saga enters and after your draw step, add a lore counter.) -I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. -II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. -III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control. - - G - Enchantment — Saga - Enchantment - 3 - 1GG - - REX~ - 1 - - - Jurassic Park - (Transforms from Welcome to ....) -Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) -{T}: Add {G} for each Dinosaur you control. - - Legendary Land - Land - 3 - - REX~ - 0 -