From d97649bf3e60dbf6f4bb41fb1a84138fc02a2f03 Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 18 Jan 2024 00:45:19 +0000 Subject: [PATCH] Deploy: c7a7a665237c9b2e4fd11ede7b11769d689e0f28 --- CLU.xml | 7 +- MKC.xml | 73 +++++- MKM.xml | 305 ++++++++++++++++++++--- spoiler.xml | 705 +++++++++++++++++++++++++++++++++++++--------------- 4 files changed, 836 insertions(+), 254 deletions(-) diff --git a/CLU.xml b/CLU.xml index ba7eae26..54aa675e 100644 --- a/CLU.xml +++ b/CLU.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-17 00:45:46 (UTC) + 2024-01-18 00:45:18 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/CLU.xml @@ -115,12 +115,11 @@ Equip {2} {T}: Add {U} or {R}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") - RU Land Land 0 - CLU + CLU 1 0 diff --git a/MKC.xml b/MKC.xml index 5fab785a..6bd023eb 100644 --- a/MKC.xml +++ b/MKC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-17 08:13:43 (UTC) + 2024-01-18 00:45:17 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKC.xml @@ -23,7 +23,7 @@ Kaust, Eyes of the Glade Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. -{T}: Turn target face-down attacking creature you control face up. If you think you're being watched, you're probably right. +{T}: Turn target face-down attacking creature you control face up. GRW Legendary Creature — Dryad Detective @@ -32,13 +32,28 @@ R/WG 2/2 - MKC + MKC 2 Kaust, Eyes of the Glade Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. -{T}: Turn target face-down attacking creature you control face up. If you think you're being watched, you're probably right. +{T}: Turn target face-down attacking creature you control face up. + + GRW + Legendary Creature — Dryad Detective + Creature + 2 + R/WG + 2/2 + + MKC + 2 + + + Kaust, Eyes of the Glade + Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. +{T}: Turn target face-down attacking creature you control face up. GRW Legendary Creature — Dryad Detective @@ -70,6 +85,22 @@ At the beginning of your end step, you may return target creature card with powe Mirko, Obsessive Theorist Flying, vigilance Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. +At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) + + BU + Legendary Creature — Vampire Detective + Creature + 3 + 1UB + 1/3 + + MKC + 2 + + + Mirko, Obsessive Theorist + Flying, vigilance +Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) BU @@ -102,6 +133,22 @@ Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Morska, Undersea Sleuth You have no maximum hand size. At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth. + + GUW + Legendary Creature — Vedalken Fish Detective + Creature + 3 + GWU + 2/3 + + MKC + 2 + + + Morska, Undersea Sleuth + You have no maximum hand size. +At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth. GUW @@ -118,6 +165,22 @@ Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Nelly Borca, Impulsive Accuser Vigilance Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) +Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card. + + RW + Legendary Creature — Human Detective + Creature + 4 + 2RW + 2/4 + + MKC + 2 + + + Nelly Borca, Impulsive Accuser + Vigilance +Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card. RW diff --git a/MKM.xml b/MKM.xml index 434a1a34..0445f050 100644 --- a/MKM.xml +++ b/MKM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-17 16:12:55 (UTC) + 2024-01-18 00:45:18 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKM.xml @@ -289,6 +289,34 @@ Search your library for a basic land card. If evidence was collected, instead se MKM 3 + + Assemble the Players + You may look at the top card of your library any time. +Once each turn, you may cast a creature spell with power 2 or less from the top of your library. + + W + Enchantment + Enchantment + 2 + 1W + + MKM + 1 + + + Assemble the Players + You may look at the top card of your library any time. +Once each turn, you may cast a creature spell with power 2 or less from the top of your library. + + W + Enchantment + Enchantment + 2 + 1W + + MKM + 1 + Aurelia's Vindicator Flying, lifelink, ward {2} @@ -597,12 +625,11 @@ Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it i Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GR Land — Mountain Forest Land 0 - MKM + MKM 1 0 @@ -612,7 +639,6 @@ When Commercial District enters the battlefield, surveil 1. (Look at the top car Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GR Land — Mountain Forest Land 0 @@ -664,14 +690,14 @@ Enchanted creature gets +1/+1. 2R 1/3 - MKM + MKM 2 Crimestopper Sprite As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying -When Crimestopper Sprite enters the battlefield, tap target creature. If evidence collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Creature — Faerie Detective @@ -680,7 +706,37 @@ When Crimestopper Sprite enters the battlefield, tap target creature. If evidenc 2U 2/2 - MKM + MKM + 2 + + + Culvert Ambusher + When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. +Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + G + Creature — Wurm Horror + Creature + 5 + 3GG + 4/5 + + MKM + 2 + + + Culvert Ambusher + When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. +Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + G + Creature — Wurm Horror + Creature + 5 + 3GG + 4/5 + + MKM 2 @@ -784,6 +840,36 @@ Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with MKM 2 + + Delney, Streetwise Lookout + Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. +If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. + + W + Legendary Creature — Human Scout + Creature + 3 + 2W + 2/2 + + MKM + 2 + + + Delney, Streetwise Lookout + Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. +If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. + + W + Legendary Creature — Human Scout + Creature + 3 + 2W + 2/2 + + MKM + 2 + Demand Answers As an additional cost to cast this spell, sacrifice an artifact or discard a card. @@ -834,12 +920,11 @@ When Dog Walker is turned face up, create two tapped 1/1 white Dog creature toke Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RW Land — Mountain Plains Land 0 - MKM + MKM 1 0 @@ -849,7 +934,6 @@ When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RW Land — Mountain Plains Land 0 @@ -950,6 +1034,22 @@ Each opponent sacrifices a creature. If evidence was collected, instead each opp MKM 3 + + Faerie Snoop + Flying +Disguise {1}{U/B}{U/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard. + + BU + Creature — Faerie Detective + Creature + 3 + 1UB + 1/4 + + MKM + 2 + Fanatical Strength Target creature gets +3/+3 and gains trample until end of turn. @@ -1050,6 +1150,23 @@ Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature MKM 3 + + Gearbane Orangutan + Reach +When Gearbane Orangutan enters the battlefield, choose one — +• Destroy up to one target artifact. +• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan. + + R + Creature — Ape + Creature + 3 + 2R + 2/2 + + MKM + 2 + Gleaming Geardrake Flying @@ -1104,12 +1221,11 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. - GU Land — Forest Island Land 0 - MKM + MKM 1 0 @@ -1119,7 +1235,6 @@ When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GU Land — Forest Island Land 0 @@ -1139,7 +1254,7 @@ When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your 1B 2/2 - MKM + MKM 2 @@ -1170,6 +1285,32 @@ When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your MKM 2 + + Intrude on the Mind + Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. + + U + Instant + Instant + 5 + 3UU + + MKM + 3 + + + Intrude on the Mind + Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. + + U + Instant + Instant + 5 + 3UU + + MKM + 3 + Island ({T}: Add {U}.) @@ -1568,12 +1709,11 @@ Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 an Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GW Land — Forest Plains Land 0 - MKM + MKM 1 0 @@ -1583,7 +1723,6 @@ When Lush Portico enters the battlefield, surveil 1. (Look at the top card of yo Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GW Land — Forest Plains Land 0 @@ -1592,6 +1731,34 @@ When Lush Portico enters the battlefield, surveil 1. (Look at the top card of yo 1 0 + + Magnetic Snuffler + When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. +Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. + + Artifact Creature — Construct + Creature + 5 + 5 + 4/4 + + MKM + 2 + + + Magnetic Snuffler + When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. +Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. + + Artifact Creature — Construct + Creature + 5 + 5 + 4/4 + + MKM + 2 + Magnifying Glass {T}: Add {C}. @@ -1718,12 +1885,11 @@ The first instant or sorcery spell you cast each turn costs {3} less to cast. - UW Land — Plains Island Land 0 - MKM + MKM 1 0 @@ -1733,7 +1899,6 @@ When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - UW Land — Plains Island Land 0 @@ -1930,6 +2095,21 @@ Tap up to two target creatures and put a stun counter on each of them. Investiga MKM 0 + + Private Eye + Other Detectives you control get +1/+1. +Whenever you draw your second card each turn, target Detective can't be blocked this turn. + + UW + Creature — Homunculus Detective + Creature + 3 + 1WU + 3/3 + + MKM + 2 + Public Thoroughfare Public Thoroughfare enters the battlefield tapped. @@ -1946,7 +2126,7 @@ When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an Pyrotechnic Performer - Disguise {R} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) + Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. R @@ -1956,7 +2136,22 @@ Whenever Pyrotechnic Performer or another creature you control is turned face up 1R 3/2 - MKM + MKM + 2 + + + Pyrotechnic Performer + Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. + + R + Creature — Viashino Assassin + Creature + 2 + 1R + 3/2 + + MKM 2 @@ -2025,12 +2220,11 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BR Land — Swamp Mountain Land 0 - MKM + MKM 1 0 @@ -2040,7 +2234,6 @@ When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BR Land — Swamp Mountain Land 0 @@ -2082,12 +2275,11 @@ When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BW Land — Plains Swamp Land 0 - MKM + MKM 1 0 @@ -2097,7 +2289,6 @@ When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BW Land — Plains Swamp Land 0 @@ -2106,6 +2297,21 @@ When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card 1 0 + + Shady Informant + When Shady Informant dies, it deals 2 damage to any target. +Disguise {2}{B/R}{B/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + BR + Creature — Ogre Rogue + Creature + 5 + 3BR + 4/2 + + MKM + 2 + Sharp-Eyed Rookie Vigilance @@ -2251,12 +2457,11 @@ Whenever a Clue you control is put into a graveyard from the battlefield, create Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RU Land — Island Mountain Land 0 - MKM + MKM 1 0 @@ -2266,7 +2471,6 @@ When Thundering Falls enters the battlefield, surveil 1. (Look at the top card o Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RU Land — Island Mountain Land 0 @@ -2402,18 +2606,31 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM 2 + + Undercity Eliminator + When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. + + B + Creature — Gorgon Assassin + Creature + 5 + 3BB + 3/3 + + MKM + 2 + Undercity Sewers ({T}: Add {U} or {B}.) Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BU Land — Island Swamp Land 0 - MKM + MKM 1 0 @@ -2423,7 +2640,6 @@ When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card o Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BU Land — Island Swamp Land 0 @@ -2432,18 +2648,32 @@ When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card o 1 0 + + Undercover Crocodelf + Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + GU + Creature — Elf Crocodile Detective + Creature + 6 + 4GU + 5/5 + + MKM + 2 + Underground Mortuary ({T}: Add {B} or {G}.) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BG Land — Swamp Forest Land 0 - MKM + MKM 1 0 @@ -2453,7 +2683,6 @@ When Underground Mortuary enters the battlefield, surveil 1. (Look at the top ca Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BG Land — Swamp Forest Land 0 diff --git a/spoiler.xml b/spoiler.xml index 40511334..d86935e9 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-17 16:12:56 (UTC) + 2024-01-18 00:45:19 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -30,18 +30,18 @@ Promo 2024-02-10 - - CLU~ - Ravnica: Clue Edition (Spoiler) - Draft Innovation - 2024-02-09 - MKM~ Murders at Karlov Manor (Spoiler) Expansion 2024-02-09 + + CLU~ + Ravnica: Clue Edition (Spoiler) + Draft Innovation + 2024-02-09 + PL24~ Year of the Dragon 2024 (Spoiler) @@ -750,7 +750,7 @@ II, III — You may put an Aura or Equipment card from your hand or graveyard on Kaust, Eyes of the Glade Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. -{T}: Turn target face-down attacking creature you control face up. If you think you're being watched, you're probably right. +{T}: Turn target face-down attacking creature you control face up. GRW Legendary Creature — Dryad Detective @@ -759,13 +759,28 @@ II, III — You may put an Aura or Equipment card from your hand or graveyard on R/WG 2/2 - MKC~ + MKC~ 2 Kaust, Eyes of the Glade Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. -{T}: Turn target face-down attacking creature you control face up. If you think you're being watched, you're probably right. +{T}: Turn target face-down attacking creature you control face up. + + GRW + Legendary Creature — Dryad Detective + Creature + 2 + R/WG + 2/2 + + MKC~ + 2 + + + Kaust, Eyes of the Glade + Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. +{T}: Turn target face-down attacking creature you control face up. GRW Legendary Creature — Dryad Detective @@ -797,6 +812,22 @@ At the beginning of your end step, you may return target creature card with powe Mirko, Obsessive Theorist Flying, vigilance Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. +At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) + + BU + Legendary Creature — Vampire Detective + Creature + 3 + 1UB + 1/3 + + MKC~ + 2 + + + Mirko, Obsessive Theorist + Flying, vigilance +Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) BU @@ -829,6 +860,22 @@ Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Morska, Undersea Sleuth You have no maximum hand size. At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth. + + GUW + Legendary Creature — Vedalken Fish Detective + Creature + 3 + GWU + 2/3 + + MKC~ + 2 + + + Morska, Undersea Sleuth + You have no maximum hand size. +At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth. GUW @@ -845,6 +892,22 @@ Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Nelly Borca, Impulsive Accuser Vigilance Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) +Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card. + + RW + Legendary Creature — Human Detective + Creature + 4 + 2RW + 2/4 + + MKC~ + 2 + + + Nelly Borca, Impulsive Accuser + Vigilance +Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card. RW @@ -928,166 +991,6 @@ Whenever one or more creatures an opponent controls deal combat damage to one or PSS4~ 0 - - Commander Mustard - Vigilance -Other Soldiers you control have vigilance, trample, and haste. -{2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." - - RW - Legendary Creature — Human Soldier - Creature - 5 - 3RW - 5/5 - - CLU~ - 2 - - - Dining Room - Dining Room enters the battlefield tapped. -{T}: Add {R} or {G}. -{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") - - Land - Land - 0 - - CLU~ - 1 - 0 - - - Hallowed Fountain - ({T}: Add {W} or {U}.) -As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. - - Land — Plains Island - Land - 0 - - CLU~ - 0 - - - Knife - As long as it's your turn, equipped creature gets +1/+0 and has first strike. -{2}, Sacrifice Knife: Draw a card. -Equip {2} - - R - Artifact — Clue Equipment - Artifact - 1 - R - - CLU~ - 1 - - - Lavinia, Foil to Conspiracy - Vigilance -Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -{T}: Add {C}{C}. Activate only during an opponent's turn. - - UW - Legendary Creature — Human Detective - Creature - 3 - 1W/UW/U - 2/3 - - CLU~ - 2 - - - Lead Pipe - Equipped creature gets +2/+0. -Whenever equipped creature dies, each opponent loses 1 life. -{2}, Sacrifice Lead Pipe: Draw a card. -Equip {2} - - B - Artifact — Clue Equipment - Artifact - 1 - B - - CLU~ - 1 - - - Library - Library enters the battlefield tapped. -{T}: Add {U} or {R}. -{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") - - RU - Land - Land - 0 - - CLU~ - 1 - 0 - - - Mastermind Plum - Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. - - B - Legendary Creature — Human Wizard - Creature - 3 - 2B - 2/2 - - CLU~ - 2 - - - Senator Peacock - Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card." -Whenever you sacrifice a Clue, target creature can't be blocked this turn. - - U - Legendary Creature — Human Advisor - Creature - 5 - 3UU - 3/4 - - CLU~ - 2 - - - Steam Vents - ({T}: Add {U} or {R}.) -As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. - - Land — Island Mountain - Land - 0 - - CLU~ - 0 - - - Undercover Butler - Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. - - BU - Creature — Human Rogue - Creature - 3 - 2U/B - 2/3 - - CLU~ - 2 - "A Gorgon Smooched Me. Just Like Jace!" When "A Gorgon Smooched Me. Just Like Jace!" enters the battlefield, destroy up to one target creature that was dealt damage this turn. @@ -1357,6 +1260,34 @@ Search your library for a basic land card. If evidence was collected, instead se MKM~ 3 + + Assemble the Players + You may look at the top card of your library any time. +Once each turn, you may cast a creature spell with power 2 or less from the top of your library. + + W + Enchantment + Enchantment + 2 + 1W + + MKM~ + 1 + + + Assemble the Players + You may look at the top card of your library any time. +Once each turn, you may cast a creature spell with power 2 or less from the top of your library. + + W + Enchantment + Enchantment + 2 + 1W + + MKM~ + 1 + Aurelia's Vindicator Flying, lifelink, ward {2} @@ -1665,12 +1596,11 @@ Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it i Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GR Land — Mountain Forest Land 0 - MKM~ + MKM~ 1 0 @@ -1680,7 +1610,6 @@ When Commercial District enters the battlefield, surveil 1. (Look at the top car Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GR Land — Mountain Forest Land 0 @@ -1732,14 +1661,14 @@ Enchanted creature gets +1/+1. 2R 1/3 - MKM~ + MKM~ 2 Crimestopper Sprite As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying -When Crimestopper Sprite enters the battlefield, tap target creature. If evidence collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Creature — Faerie Detective @@ -1748,7 +1677,37 @@ When Crimestopper Sprite enters the battlefield, tap target creature. If evidenc 2U 2/2 - MKM~ + MKM~ + 2 + + + Culvert Ambusher + When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. +Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + G + Creature — Wurm Horror + Creature + 5 + 3GG + 4/5 + + MKM~ + 2 + + + Culvert Ambusher + When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. +Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + G + Creature — Wurm Horror + Creature + 5 + 3GG + 4/5 + + MKM~ 2 @@ -1852,6 +1811,36 @@ Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with MKM~ 2 + + Delney, Streetwise Lookout + Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. +If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. + + W + Legendary Creature — Human Scout + Creature + 3 + 2W + 2/2 + + MKM~ + 2 + + + Delney, Streetwise Lookout + Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. +If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. + + W + Legendary Creature — Human Scout + Creature + 3 + 2W + 2/2 + + MKM~ + 2 + Demand Answers As an additional cost to cast this spell, sacrifice an artifact or discard a card. @@ -1902,12 +1891,11 @@ When Dog Walker is turned face up, create two tapped 1/1 white Dog creature toke Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RW Land — Mountain Plains Land 0 - MKM~ + MKM~ 1 0 @@ -1917,7 +1905,6 @@ When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RW Land — Mountain Plains Land 0 @@ -2018,6 +2005,22 @@ Each opponent sacrifices a creature. If evidence was collected, instead each opp MKM~ 3 + + Faerie Snoop + Flying +Disguise {1}{U/B}{U/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard. + + BU + Creature — Faerie Detective + Creature + 3 + 1UB + 1/4 + + MKM~ + 2 + Fanatical Strength Target creature gets +3/+3 and gains trample until end of turn. @@ -2118,6 +2121,23 @@ Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature MKM~ 3 + + Gearbane Orangutan + Reach +When Gearbane Orangutan enters the battlefield, choose one — +• Destroy up to one target artifact. +• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan. + + R + Creature — Ape + Creature + 3 + 2R + 2/2 + + MKM~ + 2 + Gleaming Geardrake Flying @@ -2172,12 +2192,11 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. - GU Land — Forest Island Land 0 - MKM~ + MKM~ 1 0 @@ -2187,7 +2206,6 @@ When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GU Land — Forest Island Land 0 @@ -2207,7 +2225,7 @@ When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your 1B 2/2 - MKM~ + MKM~ 2 @@ -2238,6 +2256,32 @@ When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your MKM~ 2 + + Intrude on the Mind + Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. + + U + Instant + Instant + 5 + 3UU + + MKM~ + 3 + + + Intrude on the Mind + Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. + + U + Instant + Instant + 5 + 3UU + + MKM~ + 3 + Island ({T}: Add {U}.) @@ -2636,12 +2680,11 @@ Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 an Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GW Land — Forest Plains Land 0 - MKM~ + MKM~ 1 0 @@ -2651,7 +2694,6 @@ When Lush Portico enters the battlefield, surveil 1. (Look at the top card of yo Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - GW Land — Forest Plains Land 0 @@ -2660,6 +2702,34 @@ When Lush Portico enters the battlefield, surveil 1. (Look at the top card of yo 1 0 + + Magnetic Snuffler + When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. +Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. + + Artifact Creature — Construct + Creature + 5 + 5 + 4/4 + + MKM~ + 2 + + + Magnetic Snuffler + When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. +Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. + + Artifact Creature — Construct + Creature + 5 + 5 + 4/4 + + MKM~ + 2 + Magnifying Glass {T}: Add {C}. @@ -2786,12 +2856,11 @@ The first instant or sorcery spell you cast each turn costs {3} less to cast. - UW Land — Plains Island Land 0 - MKM~ + MKM~ 1 0 @@ -2801,7 +2870,6 @@ When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - UW Land — Plains Island Land 0 @@ -2998,6 +3066,21 @@ Tap up to two target creatures and put a stun counter on each of them. Investiga MKM~ 0 + + Private Eye + Other Detectives you control get +1/+1. +Whenever you draw your second card each turn, target Detective can't be blocked this turn. + + UW + Creature — Homunculus Detective + Creature + 3 + 1WU + 3/3 + + MKM~ + 2 + Public Thoroughfare Public Thoroughfare enters the battlefield tapped. @@ -3014,7 +3097,7 @@ When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an Pyrotechnic Performer - Disguise {R} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) + Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. R @@ -3024,7 +3107,22 @@ Whenever Pyrotechnic Performer or another creature you control is turned face up 1R 3/2 - MKM~ + MKM~ + 2 + + + Pyrotechnic Performer + Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. + + R + Creature — Viashino Assassin + Creature + 2 + 1R + 3/2 + + MKM~ 2 @@ -3093,12 +3191,11 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BR Land — Swamp Mountain Land 0 - MKM~ + MKM~ 1 0 @@ -3108,7 +3205,6 @@ When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BR Land — Swamp Mountain Land 0 @@ -3150,12 +3246,11 @@ When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BW Land — Plains Swamp Land 0 - MKM~ + MKM~ 1 0 @@ -3165,7 +3260,6 @@ When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BW Land — Plains Swamp Land 0 @@ -3174,6 +3268,21 @@ When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card 1 0 + + Shady Informant + When Shady Informant dies, it deals 2 damage to any target. +Disguise {2}{B/R}{B/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + BR + Creature — Ogre Rogue + Creature + 5 + 3BR + 4/2 + + MKM~ + 2 + Sharp-Eyed Rookie Vigilance @@ -3319,12 +3428,11 @@ Whenever a Clue you control is put into a graveyard from the battlefield, create Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RU Land — Island Mountain Land 0 - MKM~ + MKM~ 1 0 @@ -3334,7 +3442,6 @@ When Thundering Falls enters the battlefield, surveil 1. (Look at the top card o Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - RU Land — Island Mountain Land 0 @@ -3470,18 +3577,31 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM~ 2 + + Undercity Eliminator + When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. + + B + Creature — Gorgon Assassin + Creature + 5 + 3BB + 3/3 + + MKM~ + 2 + Undercity Sewers ({T}: Add {U} or {B}.) Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BU Land — Island Swamp Land 0 - MKM~ + MKM~ 1 0 @@ -3491,7 +3611,6 @@ When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card o Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BU Land — Island Swamp Land 0 @@ -3500,18 +3619,32 @@ When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card o 1 0 + + Undercover Crocodelf + Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + GU + Creature — Elf Crocodile Detective + Creature + 6 + 4GU + 5/5 + + MKM~ + 2 + Underground Mortuary ({T}: Add {B} or {G}.) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BG Land — Swamp Forest Land 0 - MKM~ + MKM~ 1 0 @@ -3521,7 +3654,6 @@ When Underground Mortuary enters the battlefield, surveil 1. (Look at the top ca Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - BG Land — Swamp Forest Land 0 @@ -3634,6 +3766,165 @@ At the beginning of your upkeep, investigate once for each opponent who has more MKM~ 2 + + Commander Mustard + Vigilance +Other Soldiers you control have vigilance, trample, and haste. +{2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." + + RW + Legendary Creature — Human Soldier + Creature + 5 + 3RW + 5/5 + + CLU~ + 2 + + + Dining Room + Dining Room enters the battlefield tapped. +{T}: Add {R} or {G}. +{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + Land + Land + 0 + + CLU~ + 1 + 0 + + + Hallowed Fountain + ({T}: Add {W} or {U}.) +As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. + + Land — Plains Island + Land + 0 + + CLU~ + 0 + + + Knife + As long as it's your turn, equipped creature gets +1/+0 and has first strike. +{2}, Sacrifice Knife: Draw a card. +Equip {2} + + R + Artifact — Clue Equipment + Artifact + 1 + R + + CLU~ + 1 + + + Lavinia, Foil to Conspiracy + Vigilance +Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +{T}: Add {C}{C}. Activate only during an opponent's turn. + + UW + Legendary Creature — Human Detective + Creature + 3 + 1W/UW/U + 2/3 + + CLU~ + 2 + + + Lead Pipe + Equipped creature gets +2/+0. +Whenever equipped creature dies, each opponent loses 1 life. +{2}, Sacrifice Lead Pipe: Draw a card. +Equip {2} + + B + Artifact — Clue Equipment + Artifact + 1 + B + + CLU~ + 1 + + + Library + Library enters the battlefield tapped. +{T}: Add {U} or {R}. +{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + Land + Land + 0 + + CLU~ + 1 + 0 + + + Mastermind Plum + Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. + + B + Legendary Creature — Human Wizard + Creature + 3 + 2B + 2/2 + + CLU~ + 2 + + + Senator Peacock + Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card." +Whenever you sacrifice a Clue, target creature can't be blocked this turn. + + U + Legendary Creature — Human Advisor + Creature + 5 + 3UU + 3/4 + + CLU~ + 2 + + + Steam Vents + ({T}: Add {U} or {R}.) +As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. + + Land — Island Mountain + Land + 0 + + CLU~ + 0 + + + Undercover Butler + Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. + + BU + Creature — Human Rogue + Creature + 3 + 2U/B + 2/3 + + CLU~ + 2 + Dragon Flying