From d88d2fb16892bc5213ab13319f3f0c0e33647014 Mon Sep 17 00:00:00 2001 From: github-actions Date: Sun, 3 Mar 2024 16:09:57 +0000 Subject: [PATCH] Deploy: 7678fadecac124ecf09db5dc0129e29ad4736775 --- PIP.xml | 126 +++++++++++++++++++++++++++------------------------- spoiler.xml | 126 +++++++++++++++++++++++++++------------------------- 2 files changed, 130 insertions(+), 122 deletions(-) diff --git a/PIP.xml b/PIP.xml index 5ff0f28a..2f1e3995 100644 --- a/PIP.xml +++ b/PIP.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-03-03 08:12:15 (UTC) + 2024-03-03 16:09:56 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIP.xml @@ -568,7 +568,7 @@ For Auld Lang Syne — Once during each of your turns, you may cast an artifact 2 2 - PIP + PIP 1 @@ -1346,7 +1346,7 @@ At the beginning of your precombat main phase, add {B} for each charge counter o 5 3BB - PIP + PIP 1 @@ -4414,7 +4414,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -4428,7 +4428,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -4442,7 +4442,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -4456,7 +4456,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -4593,7 +4593,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP + PIP 1 @@ -4607,7 +4607,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP + PIP 1 @@ -4621,7 +4621,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP + PIP 1 @@ -4635,7 +4635,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP + PIP 1 @@ -5142,7 +5142,7 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 1 G - PIP + PIP 1 @@ -5194,7 +5194,7 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 4 2GG - PIP + PIP 3 @@ -5207,13 +5207,13 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 4 2GG - PIP + PIP 3 Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -5228,7 +5228,7 @@ When Harold and Bob, First Numens dies, if it was a creature, return it to the b Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -5243,7 +5243,7 @@ When Harold and Bob, First Numens dies, if it was a creature, return it to the b Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -5252,13 +5252,13 @@ When Harold and Bob, First Numens dies, if it was a creature, return it to the b 2G 3/3 - PIP + PIP 2 Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -5877,7 +5877,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -5891,7 +5891,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -5905,7 +5905,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -5919,7 +5919,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -9502,7 +9502,8 @@ Proliferate. (Choose any number of permanents and/or players, then give each ano Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -9517,7 +9518,8 @@ Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Ramp Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -9532,7 +9534,8 @@ Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Ramp Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -9541,13 +9544,14 @@ Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Ramp XGGG 2/2 - PIP + PIP 2 Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -9681,7 +9685,7 @@ Indestructible Land 0 - PIP + PIP 1 0 @@ -9695,7 +9699,7 @@ Indestructible Land 0 - PIP + PIP 1 0 @@ -10473,7 +10477,7 @@ Whenever a creature token enters the battlefield under your control, put a +1/+1 Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -10482,14 +10486,14 @@ Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures att 3RW 4/4 - PIP + PIP 2 Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -10505,7 +10509,7 @@ Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures att Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -10521,7 +10525,7 @@ Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures att Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -10967,7 +10971,7 @@ Equip {1} Land 0 - PIP + PIP 0 @@ -10978,7 +10982,7 @@ Equip {1} Land 0 - PIP + PIP 0 @@ -10989,7 +10993,7 @@ Equip {1} Land 0 - PIP + PIP 0 @@ -11000,7 +11004,7 @@ Equip {1} Land 0 - PIP + PIP 0 @@ -11258,7 +11262,7 @@ Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." 2 1/1 - PIP + PIP 2 @@ -11539,8 +11543,8 @@ You gain life rather than lose life from radiation. Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -11554,8 +11558,8 @@ You gain life rather than lose life from radiation. Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -11563,14 +11567,14 @@ You gain life rather than lose life from radiation. 4 3U - PIP + PIP 1 Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -11584,8 +11588,8 @@ You gain life rather than lose life from radiation. Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -11980,7 +11984,7 @@ Equip {1} 1 W - PIP + PIP 3 @@ -11993,7 +11997,7 @@ Equip {1} 1 W - PIP + PIP 3 @@ -12062,7 +12066,7 @@ Whenever Synth Eradicator attacks, exile the top card of your library. You may g Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -12077,7 +12081,7 @@ You may have Synth Infiltrator enters the battlefield as a copy of any creature Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -12087,12 +12091,12 @@ You may have Synth Infiltrator enters the battlefield as a copy of any creature 3UU 0/0 - PIP + PIP 2 Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -12107,7 +12111,7 @@ You may have Synth Infiltrator enters the battlefield as a copy of any creature Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -14336,7 +14340,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP + PIP 3 @@ -14349,7 +14353,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP + PIP 3 @@ -14362,7 +14366,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP + PIP 3 @@ -14375,7 +14379,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP + PIP 3 diff --git a/spoiler.xml b/spoiler.xml index df9e96d3..a790ea59 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-03-03 08:12:15 (UTC) + 2024-03-03 16:09:56 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -1566,7 +1566,7 @@ For Auld Lang Syne — Once during each of your turns, you may cast an artifact 2 2 - PIP~ + PIP~ 1 @@ -2344,7 +2344,7 @@ At the beginning of your precombat main phase, add {B} for each charge counter o 5 3BB - PIP~ + PIP~ 1 @@ -5412,7 +5412,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -5426,7 +5426,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -5440,7 +5440,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -5454,7 +5454,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -5591,7 +5591,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP~ + PIP~ 1 @@ -5605,7 +5605,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP~ + PIP~ 1 @@ -5619,7 +5619,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP~ + PIP~ 1 @@ -5633,7 +5633,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - PIP~ + PIP~ 1 @@ -6140,7 +6140,7 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 1 G - PIP~ + PIP~ 1 @@ -6192,7 +6192,7 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 4 2GG - PIP~ + PIP~ 3 @@ -6205,13 +6205,13 @@ Undying (When this creature dies, if it had no +1/+1 counters on it, return it t 4 2GG - PIP~ + PIP~ 3 Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -6226,7 +6226,7 @@ When Harold and Bob, First Numens dies, if it was a creature, return it to the b Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -6241,7 +6241,7 @@ When Harold and Bob, First Numens dies, if it was a creature, return it to the b Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -6250,13 +6250,13 @@ When Harold and Bob, First Numens dies, if it was a creature, return it to the b 2G 3/3 - PIP~ + PIP~ 2 Harold and Bob, First Numens Vigilance, reach -When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities. +When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. G Legendary Creature — Treefolk Mutant @@ -6875,7 +6875,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -6889,7 +6889,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -6903,7 +6903,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -6917,7 +6917,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -10500,7 +10500,8 @@ Proliferate. (Choose any number of permanents and/or players, then give each ano Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -10515,7 +10516,8 @@ Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Ramp Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -10530,7 +10532,8 @@ Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Ramp Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -10539,13 +10542,14 @@ Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Ramp XGGG 2/2 - PIP~ + PIP~ 2 Rampaging Yao Guai Vigilance, trample -Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. +Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. +When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. G Creature — Bear Mutant @@ -10679,7 +10683,7 @@ Indestructible Land 0 - PIP~ + PIP~ 1 0 @@ -10693,7 +10697,7 @@ Indestructible Land 0 - PIP~ + PIP~ 1 0 @@ -11471,7 +11475,7 @@ Whenever a creature token enters the battlefield under your control, put a +1/+1 Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -11480,14 +11484,14 @@ Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures att 3RW 4/4 - PIP~ + PIP~ 2 Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -11503,7 +11507,7 @@ Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures att Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -11519,7 +11523,7 @@ Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures att Sentinel Sarah Lyons Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. -Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player. +Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. RW Legendary Creature — Human Knight @@ -11965,7 +11969,7 @@ Equip {1} Land 0 - PIP~ + PIP~ 0 @@ -11976,7 +11980,7 @@ Equip {1} Land 0 - PIP~ + PIP~ 0 @@ -11987,7 +11991,7 @@ Equip {1} Land 0 - PIP~ + PIP~ 0 @@ -11998,7 +12002,7 @@ Equip {1} Land 0 - PIP~ + PIP~ 0 @@ -12256,7 +12260,7 @@ Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." 2 1/1 - PIP~ + PIP~ 2 @@ -12537,8 +12541,8 @@ You gain life rather than lose life from radiation. Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -12552,8 +12556,8 @@ You gain life rather than lose life from radiation. Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -12561,14 +12565,14 @@ You gain life rather than lose life from radiation. 4 3U - PIP~ + PIP~ 1 Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -12582,8 +12586,8 @@ You gain life rather than lose life from radiation. Struggle for Project Purity As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. -• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. -• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. +• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. +• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. U Enchantment @@ -12978,7 +12982,7 @@ Equip {1} 1 W - PIP~ + PIP~ 3 @@ -12991,7 +12995,7 @@ Equip {1} 1 W - PIP~ + PIP~ 3 @@ -13060,7 +13064,7 @@ Whenever Synth Eradicator attacks, exile the top card of your library. You may g Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -13075,7 +13079,7 @@ You may have Synth Infiltrator enters the battlefield as a copy of any creature Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -13085,12 +13089,12 @@ You may have Synth Infiltrator enters the battlefield as a copy of any creature 3UU 0/0 - PIP~ + PIP~ 2 Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -13105,7 +13109,7 @@ You may have Synth Infiltrator enters the battlefield as a copy of any creature Synth Infiltrator - Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) + Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.) You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types. U @@ -15334,7 +15338,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP~ + PIP~ 3 @@ -15347,7 +15351,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP~ + PIP~ 3 @@ -15360,7 +15364,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP~ + PIP~ 3 @@ -15373,7 +15377,7 @@ When Vigor is put into a graveyard from anywhere, shuffle it into its owner's li 7 5RW - PIP~ + PIP~ 3