diff --git a/WOE.xml b/WOE.xml index 18837873..fced6abe 100644 --- a/WOE.xml +++ b/WOE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-17 16:11:31 (UTC) + 2023-08-18 00:39:46 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOE.xml @@ -36,6 +36,36 @@ III — Return the exiled card to the battlefield under its owner's control.WOE 1 + + "Potent Pipsqueak" + Skulk (This creature can't be blocked by creatures with greater power.) +"Potent Pipsqueak" enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, if "Potent Pipsqueak" has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. + + U + Creature — Human Wizard + Creature + 1 + XU + 0/1 + + WOE + 2 + + + "Prickly Little Guy" // "Root Out (Not the Shadows Over Innistrad One)" + + + G + Creature — Elemental Raccoon // Sorcery — Adventure + Creature + 2 + 1G // 5GG + 2/2 + + WOE + 3 + "Rat Master Ray" Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. @@ -151,6 +181,20 @@ Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland perm WOE 2 + + Ashiok's Reaper + Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. + + B + Creature Nightmare + Creature + 4 + 3B + 3/3 + + WOE + 2 + Ashiok, Wicked Manipulator If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. @@ -269,6 +313,19 @@ Search your library for a card, exile it face down, then shuffle. If this spell WOE 3 + + Bitter Chill + Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOE + 1 + Blossoming Tortoise Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. @@ -552,6 +609,34 @@ At the beginning of your end step, each opponent loses X life and you gain X lif WOE 3 + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE + 1 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE + 1 + Faerie Dreamthief Flying @@ -642,6 +727,20 @@ Look at the top four cards of your library. If this spell was bargained, look at WOE 2 + + Flick a Coin + Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") +Draw a card. + + R + Instant + Instant + 3 + 2R + + WOE + 3 + Forest ({T}: Add {G}.) @@ -667,6 +766,36 @@ Look at the top four cards of your library. If this spell was bargained, look at WOE 3 + + Gadwick's First Duel + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a Cursed +Role token attached +to up to one target +creature. (If you +control another Role on +it, put that one into the +graveyard. Enchanted +creature is 1/1.) +II — Scry 2. +III — When you cast your +next instant or +sorcery spell with +mana value 3 or +less this turn, copy +that spell. You may +choose new targets +for the copy. + + U + Enchantment — Saga + Enchantment + 2 + 1U + + WOE + 1 + Gallant Pie-Wielder First strike @@ -775,6 +904,22 @@ Counter target spell. WOE 3 + + Icewrought Sentry + Vigilance +Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. +Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. + + U + Creature — Elemental Soldier + Creature + 3 + 2U + 2/3 + + WOE + 2 + Island ({T}: Add {U}.) @@ -911,6 +1056,38 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li WOE 3 + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE + 2 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE + 2 + Living Lectern {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") @@ -970,6 +1147,21 @@ At the beginning of your draw step, if you control an enchanted creature, you lo WOE 2 + + Lord Skitter, Sewer King + Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. +At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." + + B + Legendary Creature — Rat Noble + Creature + 3 + 2B + 3/3 + + WOE + 2 + Monstrous Rage Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) @@ -1040,6 +1232,19 @@ Whenever an enchantment you control is put into a graveyard from the battlefield WOE 2 + + Not Dead After All + Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Instant + Instant + 1 + B + + WOE + 3 + Obyra, Dreaming Duelist Flash @@ -1128,6 +1333,38 @@ When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add fo WOE 2 + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE + 2 + Restless Cottage Restless Cottage enters the battlefield tapped. @@ -1188,6 +1425,34 @@ Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 1 0 + + Restless Spire + Restless Spire enters the battlefield tapped. +{T}: Add {U} or {R}. +{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. +Whenever Restless Spire attacks, scry 1. + + Land + Land + 0 + + WOE + 1 + 0 + + + Return Triumphant + Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) + + W + Sorcery + Sorcery + 2 + 1W + + WOE + 3 + Return from the Wilds Choose two — @@ -1364,6 +1629,20 @@ Whenever you cast a spell with mana value 5 or greater, create a Food token. (It WOE 3 + + Soul-Guide Lantern + When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. +{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. +{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. + + Artifact + Artifact + 1 + 1 + + WOE + 1 + Specter of Mortality Flying @@ -1520,6 +1799,49 @@ Whenever another artifact you control is put into a graveyard from the battlefie WOE 2 + + Taken by Nightmares + Exile target creature. If you control an enchantment, scry 2. + + B + Instant + Instant + 4 + 2BB + + WOE + 3 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE + 2 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE + 2 + Talion, the Kindly Lord Flying @@ -1674,6 +1996,21 @@ IV — Creatures you control get +1/+1 and gain vigilance until end of turn.WOE 1 + + Three Bowls of Porridge + {2}, {T}: Choose one that hasn't been chosen — +• Three Bowls of Porridge deals 2 damage to target creature. +• Tap target creature. +• Sacrifice Three Bowls of Porridge. You gain 3 life. + + Artifact — Food + Artifact + 2 + 2 + + WOE + 1 + Thunderous Debut Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) diff --git a/WOT.xml b/WOT.xml index 4422ff96..3a317edc 100644 --- a/WOT.xml +++ b/WOT.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-17 16:11:32 (UTC) + 2023-08-18 00:39:46 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOT.xml @@ -56,7 +56,7 @@ 3 2R - WOT + WOT 1 @@ -269,7 +269,7 @@ If an effect would put one or more counters on a permanent you control, it puts 6 3RRR - WOT + WOT 1 @@ -283,7 +283,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - WOT + WOT 1 @@ -301,6 +301,32 @@ Whenever a creature with power 4 or greater enters the battlefield under your co WOT 1 + + Goblin Bombardment + Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. + + R + Enchantment + Enchantment + 2 + 1R + + WOT + 1 + + + Grasp of Fate + When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) + + W + Enchantment + Enchantment + 3 + 1WW + + WOT + 1 + Grave Pact Whenever a creature you control dies, each other player sacrifices a creature. @@ -446,7 +472,7 @@ Whenever a creature enters the battlefield, untap all creatures. 3 2U - WOT + WOT 1 @@ -488,7 +514,7 @@ Whenever a creature you control of the chosen type enters the battlefield or att 5 3UU - WOT + WOT 1 @@ -696,6 +722,45 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you WOT 1 + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT + 1 + Phyrexian Unlife You don't lose the game for having 0 or less life. @@ -814,6 +879,20 @@ As long as you have 0 or less life, all damage is dealt to you as though its sou WOT 1 + + Rest in Peace + When Rest in Peace enters the battlefield, exile all graveyards. +If a card or token would be put into a graveyard from anywhere, exile it instead. + + W + Enchantment + Enchantment + 2 + 1W + + WOT + 1 + Rhystic Study Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. @@ -941,7 +1020,7 @@ As long as you have 0 or less life, all damage is dealt to you as though its sou 4 3R - WOT + WOT 1 diff --git a/spoiler.xml b/spoiler.xml index bc71093e..59c0558f 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-17 16:11:34 (UTC) + 2023-08-18 00:39:47 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -30,12 +30,6 @@ Expansion 2023-09-08 - - WOT~ - Wilds of Eldraine: Enchanting Tales (Spoiler) - Masterpiece - 2023-09-08 - WOC~ Wilds of Eldraine Commander (Spoiler) @@ -48,6 +42,12 @@ Promo 2023-09-08 + + WOT~ + Wilds of Eldraine: Enchanting Tales (Spoiler) + Masterpiece + 2023-09-08 + P30T~ 30th Anniversary Celebration Tokyo (Spoiler) @@ -966,6 +966,36 @@ III — Return the exiled card to the battlefield under its owner's control.WOE~ 1 + + "Potent Pipsqueak" + Skulk (This creature can't be blocked by creatures with greater power.) +"Potent Pipsqueak" enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, if "Potent Pipsqueak" has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. + + U + Creature — Human Wizard + Creature + 1 + XU + 0/1 + + WOE~ + 2 + + + "Prickly Little Guy" // "Root Out (Not the Shadows Over Innistrad One)" + + + G + Creature — Elemental Raccoon // Sorcery — Adventure + Creature + 2 + 1G // 5GG + 2/2 + + WOE~ + 3 + "Rat Master Ray" Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. @@ -1081,6 +1111,20 @@ Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland perm WOE~ 2 + + Ashiok's Reaper + Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. + + B + Creature Nightmare + Creature + 4 + 3B + 3/3 + + WOE~ + 2 + Ashiok, Wicked Manipulator If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. @@ -1199,6 +1243,19 @@ Search your library for a card, exile it face down, then shuffle. If this spell WOE~ 3 + + Bitter Chill + Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOE~ + 1 + Blossoming Tortoise Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. @@ -1482,6 +1539,34 @@ At the beginning of your end step, each opponent loses X life and you gain X lif WOE~ 3 + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + Faerie Dreamthief Flying @@ -1572,6 +1657,20 @@ Look at the top four cards of your library. If this spell was bargained, look at WOE~ 2 + + Flick a Coin + Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") +Draw a card. + + R + Instant + Instant + 3 + 2R + + WOE~ + 3 + Forest ({T}: Add {G}.) @@ -1597,6 +1696,36 @@ Look at the top four cards of your library. If this spell was bargained, look at WOE~ 3 + + Gadwick's First Duel + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a Cursed +Role token attached +to up to one target +creature. (If you +control another Role on +it, put that one into the +graveyard. Enchanted +creature is 1/1.) +II — Scry 2. +III — When you cast your +next instant or +sorcery spell with +mana value 3 or +less this turn, copy +that spell. You may +choose new targets +for the copy. + + U + Enchantment — Saga + Enchantment + 2 + 1U + + WOE~ + 1 + Gallant Pie-Wielder First strike @@ -1705,6 +1834,22 @@ Counter target spell. WOE~ 3 + + Icewrought Sentry + Vigilance +Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. +Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. + + U + Creature — Elemental Soldier + Creature + 3 + 2U + 2/3 + + WOE~ + 2 + Island ({T}: Add {U}.) @@ -1841,6 +1986,38 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li WOE~ 3 + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + Living Lectern {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") @@ -1900,6 +2077,21 @@ At the beginning of your draw step, if you control an enchanted creature, you lo WOE~ 2 + + Lord Skitter, Sewer King + Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. +At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." + + B + Legendary Creature — Rat Noble + Creature + 3 + 2B + 3/3 + + WOE~ + 2 + Monstrous Rage Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) @@ -1970,6 +2162,19 @@ Whenever an enchantment you control is put into a graveyard from the battlefield WOE~ 2 + + Not Dead After All + Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Instant + Instant + 1 + B + + WOE~ + 3 + Obyra, Dreaming Duelist Flash @@ -2058,6 +2263,38 @@ When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add fo WOE~ 2 + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + Restless Cottage Restless Cottage enters the battlefield tapped. @@ -2118,6 +2355,34 @@ Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 1 0 + + Restless Spire + Restless Spire enters the battlefield tapped. +{T}: Add {U} or {R}. +{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. +Whenever Restless Spire attacks, scry 1. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Return Triumphant + Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) + + W + Sorcery + Sorcery + 2 + 1W + + WOE~ + 3 + Return from the Wilds Choose two — @@ -2294,6 +2559,20 @@ Whenever you cast a spell with mana value 5 or greater, create a Food token. (It WOE~ 3 + + Soul-Guide Lantern + When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. +{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. +{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. + + Artifact + Artifact + 1 + 1 + + WOE~ + 1 + Specter of Mortality Flying @@ -2450,6 +2729,49 @@ Whenever another artifact you control is put into a graveyard from the battlefie WOE~ 2 + + Taken by Nightmares + Exile target creature. If you control an enchantment, scry 2. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + Talion, the Kindly Lord Flying @@ -2604,6 +2926,21 @@ IV — Creatures you control get +1/+1 and gain vigilance until end of turn.WOE~ 1 + + Three Bowls of Porridge + {2}, {T}: Choose one that hasn't been chosen — +• Three Bowls of Porridge deals 2 damage to target creature. +• Tap target creature. +• Sacrifice Three Bowls of Porridge. You gain 3 life. + + Artifact — Food + Artifact + 2 + 2 + + WOE~ + 1 + Thunderous Debut Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) @@ -2808,958 +3145,6 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE~ 2 - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Copy Enchantment - You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Curiosity - Enchant creature -Whenever enchanted creature deals damage to an opponent, you may draw a card. - - U - Enchantment — Aura - Enchantment - 1 - U - - WOT~ - 1 - - - Dawn of Hope - Whenever you gain life, you may pay {2}. If you do, draw a card. -{3}{W}: Create a 1/1 white Soldier creature token with lifelink. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Fiery Emancipation - If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. - - R - Enchantment - Enchantment - 6 - 3RRR - - WOT~ - 1 - - - Fraying Sanity - Enchant player -At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. - - U - Enchantment — Aura Curse - Enchantment - 3 - 2U - - WOT~ - 1 - - - Garruk's Uprising - When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. -Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. - - G - Enchantment - Enchantment - 3 - 2G - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Griffin Aerie - At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Ground Seal - When Ground Seal enters the battlefield, draw a card. -Cards in graveyards can't be the targets of spells or abilities. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Hardened Scales - If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. - - G - Enchantment - Enchantment - 1 - G - - WOT~ - 1 - - - Intangible Virtue - Creature tokens you control get +1/+1 and have vigilance. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Intruder Alarm - Creatures don't untap during their controllers' untap steps. -Whenever a creature enters the battlefield, untap all creatures. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Knightly Valor - Enchant creature -When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) -Enchanted creature gets +2/+2 and has vigilance. - - W - Enchantment — Aura - Enchantment - 5 - 4W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Leyline of Lightning - If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. -Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker. - - R - Enchantment - Enchantment - 4 - 2RR - - WOT~ - 1 - - - Leyline of the Void - If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -If a card would be put into an opponent's graveyard from anywhere, exile it instead. - - B - Enchantment - Enchantment - 4 - 2BB - - WOT~ - 1 - - - Mana Flare - Whenever a player taps a land for mana, that player adds one mana of any type that land produced. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Oppression - Whenever a player casts a spell, that player discards a card. - - B - Enchantment - Enchantment - 3 - 1BB - - WOT~ - 1 - - - Oversold Cemetery - At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. - - B - Enchantment - Enchantment - 2 - 1B - - WOT~ - 1 - - - Phyrexian Unlife - You don't lose the game for having 0 or less life. -As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) - - W - Enchantment - Enchantment - 3 - 2W - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Prismatic Omen - Lands you control are every basic land type in addition to their other types. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Raid Bombardment - Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Sanguine Bond - Whenever you gain life, target opponent loses that much life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Spreading Seas - Enchant land -When Spreading Seas enters the battlefield, draw a card. -Enchanted land is an Island. - - U - Enchantment — Aura - Enchantment - 2 - 1U - - WOT~ - 1 - - - Unnatural Growth - At the beginning of each combat, double the power and toughness of each creature you control until end of turn. - - G - Enchantment - Enchantment - 5 - 1GGGG - - WOT~ - 1 - Alela, Cunning Conqueror Flying @@ -3976,6 +3361,1037 @@ Whenever Nicol Bolas deals damage to an opponent, that player discards their han PMDA~ 2 + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Copy Enchantment + You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Curiosity + Enchant creature +Whenever enchanted creature deals damage to an opponent, you may draw a card. + + U + Enchantment — Aura + Enchantment + 1 + U + + WOT~ + 1 + + + Dawn of Hope + Whenever you gain life, you may pay {2}. If you do, draw a card. +{3}{W}: Create a 1/1 white Soldier creature token with lifelink. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Fiery Emancipation + If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. + + R + Enchantment + Enchantment + 6 + 3RRR + + WOT~ + 1 + + + Fraying Sanity + Enchant player +At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. + + U + Enchantment — Aura Curse + Enchantment + 3 + 2U + + WOT~ + 1 + + + Garruk's Uprising + When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. +Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. + + G + Enchantment + Enchantment + 3 + 2G + + WOT~ + 1 + + + Goblin Bombardment + Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. + + R + Enchantment + Enchantment + 2 + 1R + + WOT~ + 1 + + + Grasp of Fate + When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) + + W + Enchantment + Enchantment + 3 + 1WW + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Griffin Aerie + At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Ground Seal + When Ground Seal enters the battlefield, draw a card. +Cards in graveyards can't be the targets of spells or abilities. + + G + Enchantment + Enchantment + 2 + 1G + + WOT~ + 1 + + + Hardened Scales + If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. + + G + Enchantment + Enchantment + 1 + G + + WOT~ + 1 + + + Intangible Virtue + Creature tokens you control get +1/+1 and have vigilance. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Intruder Alarm + Creatures don't untap during their controllers' untap steps. +Whenever a creature enters the battlefield, untap all creatures. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Knightly Valor + Enchant creature +When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) +Enchanted creature gets +2/+2 and has vigilance. + + W + Enchantment — Aura + Enchantment + 5 + 4W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Leyline of Lightning + If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. +Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker. + + R + Enchantment + Enchantment + 4 + 2RR + + WOT~ + 1 + + + Leyline of the Void + If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. +If a card would be put into an opponent's graveyard from anywhere, exile it instead. + + B + Enchantment + Enchantment + 4 + 2BB + + WOT~ + 1 + + + Mana Flare + Whenever a player taps a land for mana, that player adds one mana of any type that land produced. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. + + G + Enchantment + Enchantment + 4 + 2GG + + WOT~ + 1 + + + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. + + G + Enchantment + Enchantment + 4 + 2GG + + WOT~ + 1 + + + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. + + G + Enchantment + Enchantment + 4 + 2GG + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Oppression + Whenever a player casts a spell, that player discards a card. + + B + Enchantment + Enchantment + 3 + 1BB + + WOT~ + 1 + + + Oversold Cemetery + At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. + + B + Enchantment + Enchantment + 2 + 1B + + WOT~ + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Phyrexian Unlife + You don't lose the game for having 0 or less life. +As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) + + W + Enchantment + Enchantment + 3 + 2W + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Prismatic Omen + Lands you control are every basic land type in addition to their other types. + + G + Enchantment + Enchantment + 2 + 1G + + WOT~ + 1 + + + Raid Bombardment + Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. + + R + Enchantment + Enchantment + 3 + 1RR + + WOT~ + 1 + + + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. + + R + Enchantment + Enchantment + 3 + 1RR + + WOT~ + 1 + + + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. + + R + Enchantment + Enchantment + 3 + 1RR + + WOT~ + 1 + + + Rest in Peace + When Rest in Peace enters the battlefield, exile all graveyards. +If a card or token would be put into a graveyard from anywhere, exile it instead. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Sanguine Bond + Whenever you gain life, target opponent loses that much life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Spreading Seas + Enchant land +When Spreading Seas enters the battlefield, draw a card. +Enchanted land is an Island. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOT~ + 1 + + + Unnatural Growth + At the beginning of each combat, double the power and toughness of each creature you control until end of turn. + + G + Enchantment + Enchantment + 5 + 1GGGG + + WOT~ + 1 + Destroy Evil Choose one —