From d1d5d1c4bc413f5843268cbe1068af113a0de51e Mon Sep 17 00:00:00 2001 From: github-actions Date: Sun, 17 Apr 2022 00:53:23 +0000 Subject: [PATCH] Deploy: ef39de857f991bbdd05d8595d5a97fb47d22fbc8 --- CLB.xml | 4 +- NCC.xml | 10 ++--- PHED.xml | 4 +- SNC.xml | 114 ++++++++++++++++++++++++------------------------- UNF.xml | 4 +- spoiler.xml | 120 ++++++++++++++++++++++++++-------------------------- 6 files changed, 128 insertions(+), 128 deletions(-) diff --git a/CLB.xml b/CLB.xml index 47feb83f..834238a6 100644 --- a/CLB.xml +++ b/CLB.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-16 16:14:13 (UTC) + 2022-04-17 00:53:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/NCC.xml b/NCC.xml index 26b68e61..8abfe048 100644 --- a/NCC.xml +++ b/NCC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-16 16:14:14 (UTC) + 2022-04-17 00:53:22 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -325,19 +325,19 @@ Swindler's Scheme - Whenever an opponent casts a spell from their hand, you may reveal the top card of their library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. + Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. U Enchantment 3.0 2U - NCC + NCC 1 Swindler's Scheme - Whenever an opponent casts a spell from their hand, you may reveal the top card of their library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. + Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. U Enchantment diff --git a/PHED.xml b/PHED.xml index 9c2f9d5f..790cb6c8 100644 --- a/PHED.xml +++ b/PHED.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-16 16:14:15 (UTC) + 2022-04-17 00:53:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/SNC.xml b/SNC.xml index 55db68e2..d1b66e2e 100644 --- a/SNC.xml +++ b/SNC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-16 16:14:14 (UTC) + 2022-04-17 00:53:22 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -55,7 +55,7 @@ 4UU 5/4 - SNC + SNC 2 @@ -304,7 +304,7 @@ Body Launderer - DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal to lesser power from your graveyard to the battlefield. + DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. B Creature - Ogre Rogue @@ -317,7 +317,7 @@ Body Launderer - DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal to lesser power from your graveyard to the battlefield. + DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. B Creature - Ogre Rogue @@ -325,7 +325,7 @@ 2BB 3/3 - SNC + SNC 2 @@ -349,7 +349,7 @@ 6.0 5G - SNC + SNC 1 @@ -591,14 +591,14 @@ Buy Your Silence - Exile target nonland permanent. its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") W Sorcery 5.0 4W - SNC + SNC 3 @@ -1286,14 +1286,14 @@ Dig Up the Body - Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose new targets for the copy.)Mill two cards, then return a creature card from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.) + Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose new targets for the copy.)Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.) B Instant 3.0 2B - SNC + SNC 3 @@ -1376,7 +1376,7 @@ 3U 2/3 - SNC + SNC 2 @@ -1389,7 +1389,7 @@ 3G 4/4 - SNC + SNC 2 @@ -1659,19 +1659,19 @@ Extract the Truth - Choose one—• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.• Target opponent sacrifices an enchantment. + Choose one —• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.• Target opponent sacrifices an enchantment. B Sorcery 2.0 1B - SNC + SNC 3 Extraction Specialist - LifelinkWhen Extraction Specialist enters the battlefield, return target creature with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. + LifelinkWhen Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. W Creature - Human Rogue @@ -1679,12 +1679,12 @@ 2W 3/2 - SNC + SNC 2 Extraction Specialist - LifelinkWhen Extraction Specialist enters the battlefield, return target creature with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. + LifelinkWhen Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. W Creature - Human Rogue @@ -2253,7 +2253,7 @@ 3.0 2R - SNC + SNC 1 @@ -2291,7 +2291,7 @@ 5.0 4B - SNC + SNC 3 @@ -2450,14 +2450,14 @@ Illicit Shipment - Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose new targets for the copy.)Search your library for a card, put that card into your hand, then shuffle. + Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose new targets for the copy.)Search your library for a card, put it into your hand, then shuffle. B Sorcery 5.0 3BB - SNC + SNC 3 @@ -3597,27 +3597,27 @@ Obscura Ascendancy - Whenever you cast a spell, if its mana value is equal to the number of soul counters on Obscura Ascendancy plus one, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as Obscura Ascendancy has five or more soul counters on it, Spirits you control get +3/+3. + Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. B U W Enchantment - 4.0 + 3.0 WUB - SNC + SNC 1 Obscura Ascendancy - Whenever you cast a spell, if its mana value is equal to the number of soul counters on Obscura Ascendancy plus one, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as Obscura Ascendancy has five or more soul counters on it, Spirits you control get +3/+3. + Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. B U W Enchantment - 4.0 + 3.0 WUB SNC @@ -3625,13 +3625,13 @@ Obscura Ascendancy - Whenever you cast a spell, if its mana value is equal to the number of soul counters on Obscura Ascendancy plus one, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as Obscura Ascendancy has five or more soul counters on it, Spirits you control get +3/+3. + Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. B U W Enchantment - 4.0 + 3.0 WUB SNC @@ -3830,7 +3830,7 @@ Park Heights Pegasus - Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if two or more creatures entered the battlefield under your control this turn. + Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. G W @@ -3839,12 +3839,12 @@ GW 2/1 - SNC + SNC 2 Park Heights Pegasus - Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if two or more creatures entered the battlefield under your control this turn. + Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. G W @@ -4016,7 +4016,7 @@ Pyre-Sledge Arsonist - {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you sacrificed this turn. + {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn. R Creature - Viashino Shaman @@ -4024,7 +4024,7 @@ 2R 2/2 - SNC + SNC 2 @@ -4133,14 +4133,14 @@ Raffine's Guidance - Enchant creatureEnchanted creature gets +1/+1.You may cast Raffine's Guidance from your graveyard by paying {2}{W} instead of its mana cost. + Enchant creatureEnchanted creature gets +1/+1.You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost. W Enchantment - Aura 1.0 W - SNC + SNC 1 @@ -4372,7 +4372,7 @@ Rhox Pummeler - Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)As long as Rhox Pummeler has a shield counter on it, it has trample. + Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)Rhox Pummeler has trample as long as it has a shield counter on it. G Creature - Rhino Soldier @@ -4380,7 +4380,7 @@ 5G 6/3 - SNC + SNC 2 @@ -4748,7 +4748,7 @@ Scheming Fence - As Scheming Fence enters the battlefield, choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except loyalty abilities. You may spend mana as though it were mana of any color to activate them. + As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. U W @@ -4757,12 +4757,12 @@ WU 2/3 - SNC + SNC 2 Scheming Fence - As Scheming Fence enters the battlefield, choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except loyalty abilities. You may spend mana as though it were mana of any color to activate them. + As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. U W @@ -4776,7 +4776,7 @@ Scheming Fence - As Scheming Fence enters the battlefield, choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except loyalty abilities. You may spend mana as though it were mana of any color to activate them. + As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. U W @@ -4893,7 +4893,7 @@ Shattered Seraph - FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U} or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. + FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. B U @@ -4903,12 +4903,12 @@ 4WUB 4/4 - SNC + SNC 2 Shattered Seraph - FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U} or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. + FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. B U @@ -4923,7 +4923,7 @@ Shattered Seraph - FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U} or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. + FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. B U @@ -5084,7 +5084,7 @@ Spara's Adjudicators - When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast fom exile. You may cast Spara's Adjudicators for as long as it remains exiled. + When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. G U @@ -5094,12 +5094,12 @@ 2GWU 4/4 - SNC + SNC 2 Spara's Adjudicators - When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast fom exile. You may cast Spara's Adjudicators for as long as it remains exiled. + When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. G U @@ -5114,7 +5114,7 @@ Spara's Adjudicators - When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast fom exile. You may cast Spara's Adjudicators for as long as it remains exiled. + When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. G U @@ -5178,14 +5178,14 @@ Sticky Fingers - Enchant creatureEnchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token. (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")When enchanted creature dies, draw a card. + Enchant creatureEnchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")When enchanted creature dies, draw a card. R Enchantment - Aura 1.0 R - SNC + SNC 1 @@ -5246,7 +5246,7 @@ 2 0/4 - SNC + SNC 2 @@ -5355,7 +5355,7 @@ 1B 2/2 - SNC + SNC 2 @@ -5870,19 +5870,19 @@ Widespread Thieving - Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicored spell, create a Treasure token. Then, you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. + Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. R Enchantment 3.0 2R - SNC + SNC 1 Widespread Thieving - Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicored spell, create a Treasure token. Then, you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. + Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. R Enchantment diff --git a/UNF.xml b/UNF.xml index cc7b081a..f4ad04a2 100644 --- a/UNF.xml +++ b/UNF.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-16 16:14:13 (UTC) + 2022-04-17 00:53:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/spoiler.xml b/spoiler.xml index 0e194347..df411f77 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-04-16 16:14:15 (UTC) + 2022-04-17 00:53:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -707,7 +707,7 @@ 4UU 5/4 - SNC~ + SNC~ 2 @@ -956,7 +956,7 @@ Body Launderer - DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal to lesser power from your graveyard to the battlefield. + DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. B Creature - Ogre Rogue @@ -969,7 +969,7 @@ Body Launderer - DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal to lesser power from your graveyard to the battlefield. + DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. B Creature - Ogre Rogue @@ -977,7 +977,7 @@ 2BB 3/3 - SNC~ + SNC~ 2 @@ -1001,7 +1001,7 @@ 6.0 5G - SNC~ + SNC~ 1 @@ -1243,14 +1243,14 @@ Buy Your Silence - Exile target nonland permanent. its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") W Sorcery 5.0 4W - SNC~ + SNC~ 3 @@ -1938,14 +1938,14 @@ Dig Up the Body - Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose new targets for the copy.)Mill two cards, then return a creature card from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.) + Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose new targets for the copy.)Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.) B Instant 3.0 2B - SNC~ + SNC~ 3 @@ -2028,7 +2028,7 @@ 3U 2/3 - SNC~ + SNC~ 2 @@ -2041,7 +2041,7 @@ 3G 4/4 - SNC~ + SNC~ 2 @@ -2311,19 +2311,19 @@ Extract the Truth - Choose one—• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.• Target opponent sacrifices an enchantment. + Choose one —• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.• Target opponent sacrifices an enchantment. B Sorcery 2.0 1B - SNC~ + SNC~ 3 Extraction Specialist - LifelinkWhen Extraction Specialist enters the battlefield, return target creature with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. + LifelinkWhen Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. W Creature - Human Rogue @@ -2331,12 +2331,12 @@ 2W 3/2 - SNC~ + SNC~ 2 Extraction Specialist - LifelinkWhen Extraction Specialist enters the battlefield, return target creature with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. + LifelinkWhen Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. W Creature - Human Rogue @@ -2905,7 +2905,7 @@ 3.0 2R - SNC~ + SNC~ 1 @@ -2943,7 +2943,7 @@ 5.0 4B - SNC~ + SNC~ 3 @@ -3102,14 +3102,14 @@ Illicit Shipment - Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose new targets for the copy.)Search your library for a card, put that card into your hand, then shuffle. + Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose new targets for the copy.)Search your library for a card, put it into your hand, then shuffle. B Sorcery 5.0 3BB - SNC~ + SNC~ 3 @@ -4249,27 +4249,27 @@ Obscura Ascendancy - Whenever you cast a spell, if its mana value is equal to the number of soul counters on Obscura Ascendancy plus one, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as Obscura Ascendancy has five or more soul counters on it, Spirits you control get +3/+3. + Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. B U W Enchantment - 4.0 + 3.0 WUB - SNC~ + SNC~ 1 Obscura Ascendancy - Whenever you cast a spell, if its mana value is equal to the number of soul counters on Obscura Ascendancy plus one, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as Obscura Ascendancy has five or more soul counters on it, Spirits you control get +3/+3. + Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. B U W Enchantment - 4.0 + 3.0 WUB SNC~ @@ -4277,13 +4277,13 @@ Obscura Ascendancy - Whenever you cast a spell, if its mana value is equal to the number of soul counters on Obscura Ascendancy plus one, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as Obscura Ascendancy has five or more soul counters on it, Spirits you control get +3/+3. + Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. B U W Enchantment - 4.0 + 3.0 WUB SNC~ @@ -4482,7 +4482,7 @@ Park Heights Pegasus - Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if two or more creatures entered the battlefield under your control this turn. + Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. G W @@ -4491,12 +4491,12 @@ GW 2/1 - SNC~ + SNC~ 2 Park Heights Pegasus - Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if two or more creatures entered the battlefield under your control this turn. + Flying, trampleWhenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. G W @@ -4668,7 +4668,7 @@ Pyre-Sledge Arsonist - {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you sacrificed this turn. + {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn. R Creature - Viashino Shaman @@ -4676,7 +4676,7 @@ 2R 2/2 - SNC~ + SNC~ 2 @@ -4785,14 +4785,14 @@ Raffine's Guidance - Enchant creatureEnchanted creature gets +1/+1.You may cast Raffine's Guidance from your graveyard by paying {2}{W} instead of its mana cost. + Enchant creatureEnchanted creature gets +1/+1.You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost. W Enchantment - Aura 1.0 W - SNC~ + SNC~ 1 @@ -5024,7 +5024,7 @@ Rhox Pummeler - Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)As long as Rhox Pummeler has a shield counter on it, it has trample. + Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)Rhox Pummeler has trample as long as it has a shield counter on it. G Creature - Rhino Soldier @@ -5032,7 +5032,7 @@ 5G 6/3 - SNC~ + SNC~ 2 @@ -5400,7 +5400,7 @@ Scheming Fence - As Scheming Fence enters the battlefield, choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except loyalty abilities. You may spend mana as though it were mana of any color to activate them. + As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. U W @@ -5409,12 +5409,12 @@ WU 2/3 - SNC~ + SNC~ 2 Scheming Fence - As Scheming Fence enters the battlefield, choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except loyalty abilities. You may spend mana as though it were mana of any color to activate them. + As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. U W @@ -5428,7 +5428,7 @@ Scheming Fence - As Scheming Fence enters the battlefield, choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except loyalty abilities. You may spend mana as though it were mana of any color to activate them. + As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. U W @@ -5545,7 +5545,7 @@ Shattered Seraph - FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U} or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. + FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. B U @@ -5555,12 +5555,12 @@ 4WUB 4/4 - SNC~ + SNC~ 2 Shattered Seraph - FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U} or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. + FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. B U @@ -5575,7 +5575,7 @@ Shattered Seraph - FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U} or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. + FlyingWhen Shattered Seraph enters the battlefield, you gain 3 life.{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. B U @@ -5736,7 +5736,7 @@ Spara's Adjudicators - When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast fom exile. You may cast Spara's Adjudicators for as long as it remains exiled. + When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. G U @@ -5746,12 +5746,12 @@ 2GWU 4/4 - SNC~ + SNC~ 2 Spara's Adjudicators - When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast fom exile. You may cast Spara's Adjudicators for as long as it remains exiled. + When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. G U @@ -5766,7 +5766,7 @@ Spara's Adjudicators - When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast fom exile. You may cast Spara's Adjudicators for as long as it remains exiled. + When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. G U @@ -5830,14 +5830,14 @@ Sticky Fingers - Enchant creatureEnchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token. (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")When enchanted creature dies, draw a card. + Enchant creatureEnchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")When enchanted creature dies, draw a card. R Enchantment - Aura 1.0 R - SNC~ + SNC~ 1 @@ -5898,7 +5898,7 @@ 2 0/4 - SNC~ + SNC~ 2 @@ -6007,7 +6007,7 @@ 1B 2/2 - SNC~ + SNC~ 2 @@ -6522,19 +6522,19 @@ Widespread Thieving - Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicored spell, create a Treasure token. Then, you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. + Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. R Enchantment 3.0 2R - SNC~ + SNC~ 1 Widespread Thieving - Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicored spell, create a Treasure token. Then, you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. + Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. R Enchantment @@ -7112,19 +7112,19 @@ Swindler's Scheme - Whenever an opponent casts a spell from their hand, you may reveal the top card of their library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. + Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. U Enchantment 3.0 2U - NCC~ + NCC~ 1 Swindler's Scheme - Whenever an opponent casts a spell from their hand, you may reveal the top card of their library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. + Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. U Enchantment