diff --git a/EA3.xml b/EA3.xml new file mode 100644 index 00000000..fcdcf513 --- /dev/null +++ b/EA3.xml @@ -0,0 +1,298 @@ + + + + + Cockatrice/Magic-Spoiler + 2023-07-11 08:14:05 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/EA3.xml + + + + + EA3 + Explorer Anthology 3 (Spoiler) + Box + 2023-07-18 + + + + + Abbot of Keral Keep + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. + + R + Creature — Human Monk + Creature + 2 + 1R + 2/1 + + EA3 + 2 + + + Canopy Vista + ({T}: Add {G} or {W}.) +Canopy Vista enters the battlefield tapped unless you control two or more basic lands. + + Land — Forest Plains + Land + 0 + + EA3 + 1 + 0 + + + Chord of Calling + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. + + G + Instant + Instant + 3 + XGGG + + EA3 + 3 + + + Cinder Glade + ({T}: Add {R} or {G}.) +Cinder Glade enters the battlefield tapped unless you control two or more basic lands. + + Land — Mountain Forest + Land + 0 + + EA3 + 1 + 0 + + + Cyclonic Rift + Return target nonland permanent you don't control to its owner's hand. +Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") + + U + Instant + Instant + 2 + 1U + + EA3 + 3 + + + Deathrite Shaman + {T}: Exile target land card from a graveyard. Add one mana of any color. +{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. +{G}, {T}: Exile target creature card from a graveyard. You gain 2 life. + + BG + Creature — Elf Shaman + Creature + 1 + B/G + 1/2 + + EA3 + 2 + + + Eidolon of Blossoms + Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. + + G + Enchantment Creature — Spirit + Creature + 4 + 2GG + 2/2 + + EA3 + 2 + + + Golgari Charm + Choose one — +• All creatures get -1/-1 until end of turn. +• Destroy target enchantment. +• Regenerate each creature you control. + + BG + Instant + Instant + 2 + BG + + EA3 + 3 + + + Gruul Charm + Choose one — +• Creatures without flying can't block this turn. +• Gain control of all permanents you own. +• Gruul Charm deals 3 damage to each creature with flying. + + GR + Instant + Instant + 2 + RG + + EA3 + 3 + + + Izzet Charm + Choose one — +• Counter target noncreature spell unless its controller pays {2}. +• Izzet Charm deals 2 damage to target creature. +• Draw two cards, then discard two cards. + + RU + Instant + Instant + 2 + UR + + EA3 + 3 + + + Orzhov Charm + Choose one — +• Return target creature you control and all Auras you control attached to it to their owner's hand. +• Destroy target creature and you lose life equal to its toughness. +• Return target creature card with mana value 1 or less from your graveyard to the battlefield. + + BW + Instant + Instant + 2 + WB + + EA3 + 3 + + + Prairie Stream + ({T}: Add {W} or {U}.) +Prairie Stream enters the battlefield tapped unless you control two or more basic lands. + + Land — Plains Island + Land + 0 + + EA3 + 1 + 0 + + + Shrapnel Blast + As an additional cost to cast this spell, sacrifice an artifact. +Shrapnel Blast deals 5 damage to any target. + + R + Instant + Instant + 2 + 1R + + EA3 + 3 + + + Simic Charm + Choose one — +• Target creature gets +3/+3 until end of turn. +• Permanents you control gain hexproof until end of turn. +• Return target creature to its owner's hand. + + GU + Instant + Instant + 2 + GU + + EA3 + 3 + + + Smoldering Marsh + ({T}: Add {B} or {R}.) +Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. + + Land — Swamp Mountain + Land + 0 + + EA3 + 1 + 0 + + + Sunken Hollow + ({T}: Add {U} or {B}.) +Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. + + Land — Island Swamp + Land + 0 + + EA3 + 1 + 0 + + + Thespian's Stage + {T}: Add {C}. +{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. + + Land + Land + 0 + + EA3 + 0 + + + Voice of Resurgence + Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." + + GW + Creature — Elemental + Creature + 2 + GW + 2/2 + + EA3 + 2 + + + Worldspine Wurm + Trample +When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample. +When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. + + G + Creature — Wurm + Creature + 11 + 8GGG + 15/15 + + EA3 + 2 + + + diff --git a/HA7.xml b/HA7.xml new file mode 100644 index 00000000..78377e21 --- /dev/null +++ b/HA7.xml @@ -0,0 +1,291 @@ + + + + + Cockatrice/Magic-Spoiler + 2023-07-11 08:14:05 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HA7.xml + + + + + HA7 + Historic Anthology 7 (Spoiler) + Box + 2023-07-18 + + + + + Acidic Slime + Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. + + G + Creature — Ooze + Creature + 5 + 3GG + 2/2 + + HA7 + 2 + + + Bloodbraid Elf + Haste +Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) + + GR + Creature — Elf Berserker + Creature + 4 + 2RG + 3/2 + + HA7 + 2 + + + Fiery Islet + {T}, Pay 1 life: Add {U} or {R}. +{1}, {T}, Sacrifice Fiery Islet: Draw a card. + + Land + Land + 0 + + HA7 + 0 + + + Frost Titan + Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. +Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. + + U + Creature — Giant + Creature + 6 + 4UU + 6/6 + + HA7 + 2 + + + Grave Titan + Deathtouch +Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. + + B + Creature — Giant + Creature + 6 + 4BB + 6/6 + + HA7 + 2 + + + Inferno Titan + {R}: Inferno Titan gets +1/+0 until end of turn. +Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + HA7 + 2 + + + Mortarpod + Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) +Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HA7 + 1 + + + Nurturing Peatland + {T}, Pay 1 life: Add {B} or {G}. +{1}, {T}, Sacrifice Nurturing Peatland: Draw a card. + + Land + Land + 0 + + HA7 + 0 + + + Primeval Titan + Trample +Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. + + G + Creature — Giant + Creature + 6 + 4GG + 6/6 + + HA7 + 2 + + + Silent Clearing + {T}, Pay 1 life: Add {W} or {B}. +{1}, {T}, Sacrifice Silent Clearing: Draw a card. + + Land + Land + 0 + + HA7 + 0 + + + Sun Titan + Vigilance +Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. + + W + Creature — Giant + Creature + 6 + 4WW + 6/6 + + HA7 + 2 + + + Sunbaked Canyon + {T}, Pay 1 life: Add {R} or {W}. +{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. + + Land + Land + 0 + + HA7 + 0 + + + Sword of Fire and Ice + Equipped creature gets +2/+2 and has protection from red and from blue. +Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + HA7 + 1 + + + Tooth and Nail + Choose one — +• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. +• Put up to two creature cards from your hand onto the battlefield. +Entwine {2} (Choose both if you pay the entwine cost.) + + G + Sorcery + Sorcery + 7 + 5GG + + HA7 + 3 + + + Tribal Flames + Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. + + R + Sorcery + Sorcery + 2 + 1R + + HA7 + 3 + + + Vendilion Clique + Flash +Flying +When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. + + U + Legendary Creature — Faerie Wizard + Creature + 3 + 1UU + 3/1 + + HA7 + 2 + + + Waterlogged Grove + {T}, Pay 1 life: Add {G} or {U}. +{1}, {T}, Sacrifice Waterlogged Grove: Draw a card. + + Land + Land + 0 + + HA7 + 0 + + + Wild Nacatl + Wild Nacatl gets +1/+1 as long as you control a Mountain. +Wild Nacatl gets +1/+1 as long as you control a Plains. + + G + Creature — Cat Warrior + Creature + 1 + G + 1/1 + + HA7 + 2 + + + Worn Powerstone + Worn Powerstone enters the battlefield tapped. +{T}: Add {C}{C}. + + Artifact + Artifact + 3 + 3 + + HA7 + 1 + 1 + + + diff --git a/spoiler.xml b/spoiler.xml index 01df9403..d9b1335f 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-07-08 08:12:14 (UTC) + 2023-07-11 08:14:05 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -24,6 +24,18 @@ Masters 2023-08-04 + + HA7~ + Historic Anthology 7 (Spoiler) + Box + 2023-07-18 + + + EA3~ + Explorer Anthology 3 (Spoiler) + Box + 2023-07-18 + @@ -512,5 +524,546 @@ Whenever one or more Dragons you control attack, draw that many cards, then you CMM~ 2 + + Acidic Slime + Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. + + G + Creature — Ooze + Creature + 5 + 3GG + 2/2 + + HA7~ + 2 + + + Bloodbraid Elf + Haste +Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) + + GR + Creature — Elf Berserker + Creature + 4 + 2RG + 3/2 + + HA7~ + 2 + + + Fiery Islet + {T}, Pay 1 life: Add {U} or {R}. +{1}, {T}, Sacrifice Fiery Islet: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Frost Titan + Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. +Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. + + U + Creature — Giant + Creature + 6 + 4UU + 6/6 + + HA7~ + 2 + + + Grave Titan + Deathtouch +Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. + + B + Creature — Giant + Creature + 6 + 4BB + 6/6 + + HA7~ + 2 + + + Inferno Titan + {R}: Inferno Titan gets +1/+0 until end of turn. +Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + HA7~ + 2 + + + Mortarpod + Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) +Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HA7~ + 1 + + + Nurturing Peatland + {T}, Pay 1 life: Add {B} or {G}. +{1}, {T}, Sacrifice Nurturing Peatland: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Primeval Titan + Trample +Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. + + G + Creature — Giant + Creature + 6 + 4GG + 6/6 + + HA7~ + 2 + + + Silent Clearing + {T}, Pay 1 life: Add {W} or {B}. +{1}, {T}, Sacrifice Silent Clearing: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Sun Titan + Vigilance +Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. + + W + Creature — Giant + Creature + 6 + 4WW + 6/6 + + HA7~ + 2 + + + Sunbaked Canyon + {T}, Pay 1 life: Add {R} or {W}. +{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Sword of Fire and Ice + Equipped creature gets +2/+2 and has protection from red and from blue. +Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + HA7~ + 1 + + + Tooth and Nail + Choose one — +• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. +• Put up to two creature cards from your hand onto the battlefield. +Entwine {2} (Choose both if you pay the entwine cost.) + + G + Sorcery + Sorcery + 7 + 5GG + + HA7~ + 3 + + + Tribal Flames + Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. + + R + Sorcery + Sorcery + 2 + 1R + + HA7~ + 3 + + + Vendilion Clique + Flash +Flying +When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. + + U + Legendary Creature — Faerie Wizard + Creature + 3 + 1UU + 3/1 + + HA7~ + 2 + + + Waterlogged Grove + {T}, Pay 1 life: Add {G} or {U}. +{1}, {T}, Sacrifice Waterlogged Grove: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Wild Nacatl + Wild Nacatl gets +1/+1 as long as you control a Mountain. +Wild Nacatl gets +1/+1 as long as you control a Plains. + + G + Creature — Cat Warrior + Creature + 1 + G + 1/1 + + HA7~ + 2 + + + Worn Powerstone + Worn Powerstone enters the battlefield tapped. +{T}: Add {C}{C}. + + Artifact + Artifact + 3 + 3 + + HA7~ + 1 + 1 + + + Abbot of Keral Keep + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. + + R + Creature — Human Monk + Creature + 2 + 1R + 2/1 + + EA3~ + 2 + + + Canopy Vista + ({T}: Add {G} or {W}.) +Canopy Vista enters the battlefield tapped unless you control two or more basic lands. + + Land — Forest Plains + Land + 0 + + EA3~ + 1 + 0 + + + Chord of Calling + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. + + G + Instant + Instant + 3 + XGGG + + EA3~ + 3 + + + Cinder Glade + ({T}: Add {R} or {G}.) +Cinder Glade enters the battlefield tapped unless you control two or more basic lands. + + Land — Mountain Forest + Land + 0 + + EA3~ + 1 + 0 + + + Cyclonic Rift + Return target nonland permanent you don't control to its owner's hand. +Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") + + U + Instant + Instant + 2 + 1U + + EA3~ + 3 + + + Deathrite Shaman + {T}: Exile target land card from a graveyard. Add one mana of any color. +{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. +{G}, {T}: Exile target creature card from a graveyard. You gain 2 life. + + BG + Creature — Elf Shaman + Creature + 1 + B/G + 1/2 + + EA3~ + 2 + + + Eidolon of Blossoms + Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. + + G + Enchantment Creature — Spirit + Creature + 4 + 2GG + 2/2 + + EA3~ + 2 + + + Golgari Charm + Choose one — +• All creatures get -1/-1 until end of turn. +• Destroy target enchantment. +• Regenerate each creature you control. + + BG + Instant + Instant + 2 + BG + + EA3~ + 3 + + + Gruul Charm + Choose one — +• Creatures without flying can't block this turn. +• Gain control of all permanents you own. +• Gruul Charm deals 3 damage to each creature with flying. + + GR + Instant + Instant + 2 + RG + + EA3~ + 3 + + + Izzet Charm + Choose one — +• Counter target noncreature spell unless its controller pays {2}. +• Izzet Charm deals 2 damage to target creature. +• Draw two cards, then discard two cards. + + RU + Instant + Instant + 2 + UR + + EA3~ + 3 + + + Orzhov Charm + Choose one — +• Return target creature you control and all Auras you control attached to it to their owner's hand. +• Destroy target creature and you lose life equal to its toughness. +• Return target creature card with mana value 1 or less from your graveyard to the battlefield. + + BW + Instant + Instant + 2 + WB + + EA3~ + 3 + + + Prairie Stream + ({T}: Add {W} or {U}.) +Prairie Stream enters the battlefield tapped unless you control two or more basic lands. + + Land — Plains Island + Land + 0 + + EA3~ + 1 + 0 + + + Shrapnel Blast + As an additional cost to cast this spell, sacrifice an artifact. +Shrapnel Blast deals 5 damage to any target. + + R + Instant + Instant + 2 + 1R + + EA3~ + 3 + + + Simic Charm + Choose one — +• Target creature gets +3/+3 until end of turn. +• Permanents you control gain hexproof until end of turn. +• Return target creature to its owner's hand. + + GU + Instant + Instant + 2 + GU + + EA3~ + 3 + + + Smoldering Marsh + ({T}: Add {B} or {R}.) +Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. + + Land — Swamp Mountain + Land + 0 + + EA3~ + 1 + 0 + + + Sunken Hollow + ({T}: Add {U} or {B}.) +Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. + + Land — Island Swamp + Land + 0 + + EA3~ + 1 + 0 + + + Thespian's Stage + {T}: Add {C}. +{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. + + Land + Land + 0 + + EA3~ + 0 + + + Voice of Resurgence + Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." + + GW + Creature — Elemental + Creature + 2 + GW + 2/2 + + EA3~ + 2 + + + Worldspine Wurm + Trample +When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample. +When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. + + G + Creature — Wurm + Creature + 11 + 8GGG + 15/15 + + EA3~ + 2 +