diff --git a/EA3.xml b/EA3.xml
new file mode 100644
index 00000000..fcdcf513
--- /dev/null
+++ b/EA3.xml
@@ -0,0 +1,298 @@
+
+
+
+
+ Cockatrice/Magic-Spoiler
+ 2023-07-11 08:14:05 (UTC)
+ https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/EA3.xml
+
+
+
+
+ EA3
+ Explorer Anthology 3 (Spoiler)
+ Box
+ 2023-07-18
+
+
+
+
+ Abbot of Keral Keep
+ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
+When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
+
+ R
+ Creature — Human Monk
+ Creature
+ 2
+ 1R
+ 2/1
+
+ EA3
+ 2
+
+
+ Canopy Vista
+ ({T}: Add {G} or {W}.)
+Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Forest Plains
+ Land
+ 0
+
+ EA3
+ 1
+ 0
+
+
+ Chord of Calling
+ Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
+Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
+
+ G
+ Instant
+ Instant
+ 3
+ XGGG
+
+ EA3
+ 3
+
+
+ Cinder Glade
+ ({T}: Add {R} or {G}.)
+Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Mountain Forest
+ Land
+ 0
+
+ EA3
+ 1
+ 0
+
+
+ Cyclonic Rift
+ Return target nonland permanent you don't control to its owner's hand.
+Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ EA3
+ 3
+
+
+ Deathrite Shaman
+ {T}: Exile target land card from a graveyard. Add one mana of any color.
+{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
+{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
+
+ BG
+ Creature — Elf Shaman
+ Creature
+ 1
+ B/G
+ 1/2
+
+ EA3
+ 2
+
+
+ Eidolon of Blossoms
+ Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
+
+ G
+ Enchantment Creature — Spirit
+ Creature
+ 4
+ 2GG
+ 2/2
+
+ EA3
+ 2
+
+
+ Golgari Charm
+ Choose one —
+• All creatures get -1/-1 until end of turn.
+• Destroy target enchantment.
+• Regenerate each creature you control.
+
+ BG
+ Instant
+ Instant
+ 2
+ BG
+
+ EA3
+ 3
+
+
+ Gruul Charm
+ Choose one —
+• Creatures without flying can't block this turn.
+• Gain control of all permanents you own.
+• Gruul Charm deals 3 damage to each creature with flying.
+
+ GR
+ Instant
+ Instant
+ 2
+ RG
+
+ EA3
+ 3
+
+
+ Izzet Charm
+ Choose one —
+• Counter target noncreature spell unless its controller pays {2}.
+• Izzet Charm deals 2 damage to target creature.
+• Draw two cards, then discard two cards.
+
+ RU
+ Instant
+ Instant
+ 2
+ UR
+
+ EA3
+ 3
+
+
+ Orzhov Charm
+ Choose one —
+• Return target creature you control and all Auras you control attached to it to their owner's hand.
+• Destroy target creature and you lose life equal to its toughness.
+• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
+
+ BW
+ Instant
+ Instant
+ 2
+ WB
+
+ EA3
+ 3
+
+
+ Prairie Stream
+ ({T}: Add {W} or {U}.)
+Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Plains Island
+ Land
+ 0
+
+ EA3
+ 1
+ 0
+
+
+ Shrapnel Blast
+ As an additional cost to cast this spell, sacrifice an artifact.
+Shrapnel Blast deals 5 damage to any target.
+
+ R
+ Instant
+ Instant
+ 2
+ 1R
+
+ EA3
+ 3
+
+
+ Simic Charm
+ Choose one —
+• Target creature gets +3/+3 until end of turn.
+• Permanents you control gain hexproof until end of turn.
+• Return target creature to its owner's hand.
+
+ GU
+ Instant
+ Instant
+ 2
+ GU
+
+ EA3
+ 3
+
+
+ Smoldering Marsh
+ ({T}: Add {B} or {R}.)
+Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Swamp Mountain
+ Land
+ 0
+
+ EA3
+ 1
+ 0
+
+
+ Sunken Hollow
+ ({T}: Add {U} or {B}.)
+Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Island Swamp
+ Land
+ 0
+
+ EA3
+ 1
+ 0
+
+
+ Thespian's Stage
+ {T}: Add {C}.
+{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
+
+ Land
+ Land
+ 0
+
+ EA3
+ 0
+
+
+ Voice of Resurgence
+ Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
+
+ GW
+ Creature — Elemental
+ Creature
+ 2
+ GW
+ 2/2
+
+ EA3
+ 2
+
+
+ Worldspine Wurm
+ Trample
+When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
+When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
+
+ G
+ Creature — Wurm
+ Creature
+ 11
+ 8GGG
+ 15/15
+
+ EA3
+ 2
+
+
+
diff --git a/HA7.xml b/HA7.xml
new file mode 100644
index 00000000..78377e21
--- /dev/null
+++ b/HA7.xml
@@ -0,0 +1,291 @@
+
+
+
+
+ Cockatrice/Magic-Spoiler
+ 2023-07-11 08:14:05 (UTC)
+ https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HA7.xml
+
+
+
+
+ HA7
+ Historic Anthology 7 (Spoiler)
+ Box
+ 2023-07-18
+
+
+
+
+ Acidic Slime
+ Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
+When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
+
+ G
+ Creature — Ooze
+ Creature
+ 5
+ 3GG
+ 2/2
+
+ HA7
+ 2
+
+
+ Bloodbraid Elf
+ Haste
+Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
+
+ GR
+ Creature — Elf Berserker
+ Creature
+ 4
+ 2RG
+ 3/2
+
+ HA7
+ 2
+
+
+ Fiery Islet
+ {T}, Pay 1 life: Add {U} or {R}.
+{1}, {T}, Sacrifice Fiery Islet: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7
+ 0
+
+
+ Frost Titan
+ Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
+Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
+
+ U
+ Creature — Giant
+ Creature
+ 6
+ 4UU
+ 6/6
+
+ HA7
+ 2
+
+
+ Grave Titan
+ Deathtouch
+Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
+
+ B
+ Creature — Giant
+ Creature
+ 6
+ 4BB
+ 6/6
+
+ HA7
+ 2
+
+
+ Inferno Titan
+ {R}: Inferno Titan gets +1/+0 until end of turn.
+Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
+
+ R
+ Creature — Giant
+ Creature
+ 6
+ 4RR
+ 6/6
+
+ HA7
+ 2
+
+
+ Mortarpod
+ Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
+Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."
+Equip {2}
+
+ Artifact — Equipment
+ Artifact
+ 2
+ 2
+
+ HA7
+ 1
+
+
+ Nurturing Peatland
+ {T}, Pay 1 life: Add {B} or {G}.
+{1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7
+ 0
+
+
+ Primeval Titan
+ Trample
+Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
+
+ G
+ Creature — Giant
+ Creature
+ 6
+ 4GG
+ 6/6
+
+ HA7
+ 2
+
+
+ Silent Clearing
+ {T}, Pay 1 life: Add {W} or {B}.
+{1}, {T}, Sacrifice Silent Clearing: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7
+ 0
+
+
+ Sun Titan
+ Vigilance
+Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
+
+ W
+ Creature — Giant
+ Creature
+ 6
+ 4WW
+ 6/6
+
+ HA7
+ 2
+
+
+ Sunbaked Canyon
+ {T}, Pay 1 life: Add {R} or {W}.
+{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7
+ 0
+
+
+ Sword of Fire and Ice
+ Equipped creature gets +2/+2 and has protection from red and from blue.
+Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
+Equip {2}
+
+ Artifact — Equipment
+ Artifact
+ 3
+ 3
+
+ HA7
+ 1
+
+
+ Tooth and Nail
+ Choose one —
+• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
+• Put up to two creature cards from your hand onto the battlefield.
+Entwine {2} (Choose both if you pay the entwine cost.)
+
+ G
+ Sorcery
+ Sorcery
+ 7
+ 5GG
+
+ HA7
+ 3
+
+
+ Tribal Flames
+ Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
+
+ R
+ Sorcery
+ Sorcery
+ 2
+ 1R
+
+ HA7
+ 3
+
+
+ Vendilion Clique
+ Flash
+Flying
+When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
+
+ U
+ Legendary Creature — Faerie Wizard
+ Creature
+ 3
+ 1UU
+ 3/1
+
+ HA7
+ 2
+
+
+ Waterlogged Grove
+ {T}, Pay 1 life: Add {G} or {U}.
+{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7
+ 0
+
+
+ Wild Nacatl
+ Wild Nacatl gets +1/+1 as long as you control a Mountain.
+Wild Nacatl gets +1/+1 as long as you control a Plains.
+
+ G
+ Creature — Cat Warrior
+ Creature
+ 1
+ G
+ 1/1
+
+ HA7
+ 2
+
+
+ Worn Powerstone
+ Worn Powerstone enters the battlefield tapped.
+{T}: Add {C}{C}.
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ HA7
+ 1
+ 1
+
+
+
diff --git a/spoiler.xml b/spoiler.xml
index 01df9403..d9b1335f 100644
--- a/spoiler.xml
+++ b/spoiler.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2023-07-08 08:12:14 (UTC)
+ 2023-07-11 08:14:05 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
@@ -24,6 +24,18 @@
Masters
2023-08-04
+
+ HA7~
+ Historic Anthology 7 (Spoiler)
+ Box
+ 2023-07-18
+
+
+ EA3~
+ Explorer Anthology 3 (Spoiler)
+ Box
+ 2023-07-18
+
@@ -512,5 +524,546 @@ Whenever one or more Dragons you control attack, draw that many cards, then you
CMM~
2
+
+ Acidic Slime
+ Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
+When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
+
+ G
+ Creature — Ooze
+ Creature
+ 5
+ 3GG
+ 2/2
+
+ HA7~
+ 2
+
+
+ Bloodbraid Elf
+ Haste
+Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
+
+ GR
+ Creature — Elf Berserker
+ Creature
+ 4
+ 2RG
+ 3/2
+
+ HA7~
+ 2
+
+
+ Fiery Islet
+ {T}, Pay 1 life: Add {U} or {R}.
+{1}, {T}, Sacrifice Fiery Islet: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7~
+ 0
+
+
+ Frost Titan
+ Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
+Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
+
+ U
+ Creature — Giant
+ Creature
+ 6
+ 4UU
+ 6/6
+
+ HA7~
+ 2
+
+
+ Grave Titan
+ Deathtouch
+Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
+
+ B
+ Creature — Giant
+ Creature
+ 6
+ 4BB
+ 6/6
+
+ HA7~
+ 2
+
+
+ Inferno Titan
+ {R}: Inferno Titan gets +1/+0 until end of turn.
+Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
+
+ R
+ Creature — Giant
+ Creature
+ 6
+ 4RR
+ 6/6
+
+ HA7~
+ 2
+
+
+ Mortarpod
+ Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
+Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."
+Equip {2}
+
+ Artifact — Equipment
+ Artifact
+ 2
+ 2
+
+ HA7~
+ 1
+
+
+ Nurturing Peatland
+ {T}, Pay 1 life: Add {B} or {G}.
+{1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7~
+ 0
+
+
+ Primeval Titan
+ Trample
+Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
+
+ G
+ Creature — Giant
+ Creature
+ 6
+ 4GG
+ 6/6
+
+ HA7~
+ 2
+
+
+ Silent Clearing
+ {T}, Pay 1 life: Add {W} or {B}.
+{1}, {T}, Sacrifice Silent Clearing: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7~
+ 0
+
+
+ Sun Titan
+ Vigilance
+Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
+
+ W
+ Creature — Giant
+ Creature
+ 6
+ 4WW
+ 6/6
+
+ HA7~
+ 2
+
+
+ Sunbaked Canyon
+ {T}, Pay 1 life: Add {R} or {W}.
+{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7~
+ 0
+
+
+ Sword of Fire and Ice
+ Equipped creature gets +2/+2 and has protection from red and from blue.
+Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
+Equip {2}
+
+ Artifact — Equipment
+ Artifact
+ 3
+ 3
+
+ HA7~
+ 1
+
+
+ Tooth and Nail
+ Choose one —
+• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
+• Put up to two creature cards from your hand onto the battlefield.
+Entwine {2} (Choose both if you pay the entwine cost.)
+
+ G
+ Sorcery
+ Sorcery
+ 7
+ 5GG
+
+ HA7~
+ 3
+
+
+ Tribal Flames
+ Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
+
+ R
+ Sorcery
+ Sorcery
+ 2
+ 1R
+
+ HA7~
+ 3
+
+
+ Vendilion Clique
+ Flash
+Flying
+When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
+
+ U
+ Legendary Creature — Faerie Wizard
+ Creature
+ 3
+ 1UU
+ 3/1
+
+ HA7~
+ 2
+
+
+ Waterlogged Grove
+ {T}, Pay 1 life: Add {G} or {U}.
+{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
+
+ Land
+ Land
+ 0
+
+ HA7~
+ 0
+
+
+ Wild Nacatl
+ Wild Nacatl gets +1/+1 as long as you control a Mountain.
+Wild Nacatl gets +1/+1 as long as you control a Plains.
+
+ G
+ Creature — Cat Warrior
+ Creature
+ 1
+ G
+ 1/1
+
+ HA7~
+ 2
+
+
+ Worn Powerstone
+ Worn Powerstone enters the battlefield tapped.
+{T}: Add {C}{C}.
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ HA7~
+ 1
+ 1
+
+
+ Abbot of Keral Keep
+ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
+When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
+
+ R
+ Creature — Human Monk
+ Creature
+ 2
+ 1R
+ 2/1
+
+ EA3~
+ 2
+
+
+ Canopy Vista
+ ({T}: Add {G} or {W}.)
+Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Forest Plains
+ Land
+ 0
+
+ EA3~
+ 1
+ 0
+
+
+ Chord of Calling
+ Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
+Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
+
+ G
+ Instant
+ Instant
+ 3
+ XGGG
+
+ EA3~
+ 3
+
+
+ Cinder Glade
+ ({T}: Add {R} or {G}.)
+Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Mountain Forest
+ Land
+ 0
+
+ EA3~
+ 1
+ 0
+
+
+ Cyclonic Rift
+ Return target nonland permanent you don't control to its owner's hand.
+Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ EA3~
+ 3
+
+
+ Deathrite Shaman
+ {T}: Exile target land card from a graveyard. Add one mana of any color.
+{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
+{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
+
+ BG
+ Creature — Elf Shaman
+ Creature
+ 1
+ B/G
+ 1/2
+
+ EA3~
+ 2
+
+
+ Eidolon of Blossoms
+ Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
+
+ G
+ Enchantment Creature — Spirit
+ Creature
+ 4
+ 2GG
+ 2/2
+
+ EA3~
+ 2
+
+
+ Golgari Charm
+ Choose one —
+• All creatures get -1/-1 until end of turn.
+• Destroy target enchantment.
+• Regenerate each creature you control.
+
+ BG
+ Instant
+ Instant
+ 2
+ BG
+
+ EA3~
+ 3
+
+
+ Gruul Charm
+ Choose one —
+• Creatures without flying can't block this turn.
+• Gain control of all permanents you own.
+• Gruul Charm deals 3 damage to each creature with flying.
+
+ GR
+ Instant
+ Instant
+ 2
+ RG
+
+ EA3~
+ 3
+
+
+ Izzet Charm
+ Choose one —
+• Counter target noncreature spell unless its controller pays {2}.
+• Izzet Charm deals 2 damage to target creature.
+• Draw two cards, then discard two cards.
+
+ RU
+ Instant
+ Instant
+ 2
+ UR
+
+ EA3~
+ 3
+
+
+ Orzhov Charm
+ Choose one —
+• Return target creature you control and all Auras you control attached to it to their owner's hand.
+• Destroy target creature and you lose life equal to its toughness.
+• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
+
+ BW
+ Instant
+ Instant
+ 2
+ WB
+
+ EA3~
+ 3
+
+
+ Prairie Stream
+ ({T}: Add {W} or {U}.)
+Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Plains Island
+ Land
+ 0
+
+ EA3~
+ 1
+ 0
+
+
+ Shrapnel Blast
+ As an additional cost to cast this spell, sacrifice an artifact.
+Shrapnel Blast deals 5 damage to any target.
+
+ R
+ Instant
+ Instant
+ 2
+ 1R
+
+ EA3~
+ 3
+
+
+ Simic Charm
+ Choose one —
+• Target creature gets +3/+3 until end of turn.
+• Permanents you control gain hexproof until end of turn.
+• Return target creature to its owner's hand.
+
+ GU
+ Instant
+ Instant
+ 2
+ GU
+
+ EA3~
+ 3
+
+
+ Smoldering Marsh
+ ({T}: Add {B} or {R}.)
+Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Swamp Mountain
+ Land
+ 0
+
+ EA3~
+ 1
+ 0
+
+
+ Sunken Hollow
+ ({T}: Add {U} or {B}.)
+Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
+
+ Land — Island Swamp
+ Land
+ 0
+
+ EA3~
+ 1
+ 0
+
+
+ Thespian's Stage
+ {T}: Add {C}.
+{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
+
+ Land
+ Land
+ 0
+
+ EA3~
+ 0
+
+
+ Voice of Resurgence
+ Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
+
+ GW
+ Creature — Elemental
+ Creature
+ 2
+ GW
+ 2/2
+
+ EA3~
+ 2
+
+
+ Worldspine Wurm
+ Trample
+When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
+When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
+
+ G
+ Creature — Wurm
+ Creature
+ 11
+ 8GGG
+ 15/15
+
+ EA3~
+ 2
+