diff --git a/WOE.xml b/WOE.xml index fced6abe..6fc11a02 100644 --- a/WOE.xml +++ b/WOE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-18 00:39:46 (UTC) + 2023-08-18 08:11:35 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOE.xml @@ -20,6 +20,20 @@ + + "Ghostly Grandpa (Real)" // "Tooooooo Spooky!" + + + W + Creature — Spirit Warrior // Sorcery — Adventure + Creature + 2 + 1W // 1B + 2/2 + + WOE + 3 + "Mr. Unicorn's Wild Ride" (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -80,19 +94,6 @@ At the beginning of your upkeep, if "Potent Pipsqueak" has one or more +1/+1 cou WOE 2 - - "The Elden Rings" // "Character Creation" - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE - 3 - "Thoughtseize at Home" Target player reveals their hand. You choose a nonland card from it. That player discards that card. Then exile a card from your hand if you don't control a Faerie. @@ -122,6 +123,20 @@ When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox WOE 2 + + "Wetzards" + Whenever you cast a instant or sorcery spell, create a sorcerer role and attach it to up to one other target creature you control. + + U + Creature — Element Wizard + Creature + 4 + 3U + 2/4 + + WOE + 2 + Agatha of the Vile Cauldron Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. @@ -152,6 +167,22 @@ When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox WOE 2 + + Agatha's Champion + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Trample +When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) + + G + Creature Human Knight + Creature + 5 + 4G + 4/4 + + WOE + 2 + Agatha's Soul Cauldron You may spend mana as though it were mana of any color to activate abilities of creatures you control. @@ -163,7 +194,21 @@ Creatures you control with +1/+1 counters on them have all activated abilities o 2 2 - WOE + WOE + 1 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE 1 @@ -315,7 +360,10 @@ Search your library for a card, exile it face down, then shuffle. If this spell Bitter Chill - Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. + Enchant creature +When Bitter Chill enters the battlefield, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. +When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. U Enchantment — Aura @@ -323,7 +371,7 @@ Search your library for a card, exile it face down, then shuffle. If this spell 2 1U - WOE + WOE 1 @@ -358,6 +406,21 @@ Land creatures you control get +1/+1. WOE 2 + + Brave the Wilds + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. +Search your library for a basic land card, reveal it, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + WOE + 3 + Break the Spell Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. @@ -385,6 +448,21 @@ Land creatures you control get +1/+1. WOE 3 + + Chancellor of Tales + Flying +Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. + + U + Creature — Faerie Advisor + Creature + 4 + 3U + 2/3 + + WOE + 2 + Conceited Witch // Price of Beauty @@ -442,6 +520,20 @@ When Cursed Courtier enters the battlefield, create a Cursed Role token attached WOE 2 + + Cut In + Cut In deals 4 damage to target creature. +Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Sorcery + Sorcery + 4 + 3R + + WOE + 3 + Decadent Dragon // Expensive Taste @@ -470,18 +562,48 @@ When Cursed Courtier enters the battlefield, create a Cursed Role token attached WOE 3 + + Discerning Financier + At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. + + W + Creature — Human Noble + Creature + 3 + 2W + 2/3 + + WOE + 2 + + + Dutiful Griffin + Flying +{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. + + W + Creature — Griffin + Creature + 5 + 3WW + 4/4 + + WOE + 2 + Edgewall Inn Edgewall Inn enters the battlefield tapped. As Edgewall Inn enters the battlefield, choose a color. {T}: Add one mana of the chosen color. -{3}, {T}, Sacrifice Edgewall Inn: Return target card with an Adventure from your graveyard to your hand. +{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. Land Land 0 - WOE + WOE 1 0 @@ -729,7 +851,7 @@ Look at the top four cards of your library. If this spell was bargained, look at Flick a Coin - Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") + Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Draw a card. R @@ -738,7 +860,7 @@ Draw a card. 3 2R - WOE + WOE 3 @@ -769,23 +891,9 @@ Draw a card. Gadwick's First Duel (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a Cursed -Role token attached -to up to one target -creature. (If you -control another Role on -it, put that one into the -graveyard. Enchanted -creature is 1/1.) +I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) II — Scry 2. -III — When you cast your -next instant or -sorcery spell with -mana value 3 or -less this turn, copy -that spell. You may -choose new targets -for the copy. +III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. U Enchantment — Saga @@ -793,7 +901,7 @@ for the copy. 2 1U - WOE + WOE 1 @@ -840,6 +948,21 @@ Celebration — Gallant Pie-Wielder has double strike as long as two or more non WOE 2 + + Hopeless Nightmare + When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. +When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. +{2}{B}: Sacrifice Hopeless Nightmare. + + B + Enchantment + Enchantment + 1 + B + + WOE + 1 + Howling Galefang Vigilance @@ -852,7 +975,7 @@ Howling Galefang has haste as long as you own a card in exile that has an Advent 2GG 4/4 - WOE + WOE 2 @@ -943,7 +1066,7 @@ Return target nonland permanent to its owner's hand. Draw a card. 4 3U - WOE + WOE 3 @@ -1144,7 +1267,7 @@ At the beginning of your draw step, if you control an enchanted creature, you lo 2B 2/3 - WOE + WOE 2 @@ -1655,7 +1778,22 @@ When Specter of Mortality enters the battlefield, you may exile one or more crea 3BB 3/3 - WOE + WOE + 2 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE 2 @@ -1670,7 +1808,7 @@ At the beginning of combat on your turn, you may pay {1}. When you do, create a 1W 2/2 - WOE + WOE 2 @@ -1685,7 +1823,35 @@ At the beginning of combat on your turn, you may pay {1}. When you do, create a 1W 2/2 - WOE + WOE + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE 2 @@ -1699,7 +1865,21 @@ Stonesplitter Bolt deals X damage to target creature or planeswalker. If this sp 1 XR - WOE + WOE + 3 + + + Stormkeld Vanguard // "No Solicitors!" + + + G + Creature — Giant Warrior // Sorcery — Adventure + Creature + 6 + 4GG // 1G + 6/7 + + WOE 3 @@ -1902,6 +2082,21 @@ Whenever an opponent casts a spell with mana value, power, or toughness equal to WOE 2 + + The Apprentice's Folly + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I,II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. +III — Sacrifice all Reflections you control. + + RU + Enchantment + Enchantment + 4 + 2UR + + WOE + 1 + The End This spell costs {2} less to cast if your life total is 5 or less. @@ -2170,6 +2365,58 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE 3 + + Virtue of Loyalty // Ardvenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE + 3 + + + Virtue of Loyalty // Ardvenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE + 3 + Warehouse Tabby Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." diff --git a/WOT.xml b/WOT.xml index 3a317edc..3072303e 100644 --- a/WOT.xml +++ b/WOT.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-18 00:39:46 (UTC) + 2023-08-18 08:11:34 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOT.xml @@ -175,7 +175,7 @@ Whenever enchanted creature deals damage to an opponent, you may draw a card.2 1W - WOT + WOT 1 @@ -201,7 +201,7 @@ Whenever enchanted creature deals damage to an opponent, you may draw a card.4 3G - WOT + WOT 1 @@ -283,7 +283,7 @@ At the beginning of each end step, enchanted player mills X cards, where X is th 3 2U - WOT + WOT 1 @@ -324,7 +324,7 @@ Whenever a creature with power 4 or greater enters the battlefield under your co 3 1WW - WOT + WOT 1 @@ -432,7 +432,7 @@ Cards in graveyards can't be the targets of spells or abilities. 2 1G - WOT + WOT 1 @@ -445,7 +445,20 @@ Cards in graveyards can't be the targets of spells or abilities. 1 G - WOT + WOT + 1 + + + Impact Tremors + Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. + + R + Enchantment + Enchantment + 2 + 1R + + WOT 1 @@ -596,7 +609,7 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst 4 2BB - WOT + WOT 1 @@ -609,7 +622,7 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst 3 2R - WOT + WOT 1 @@ -696,6 +709,32 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you WOT 1 + + Omniscience + You may cast spells from your hand without paying their mana costs. + + U + Enchantment + Enchantment + 10 + 7UUU + + WOT + 1 + + + Omniscience + You may cast spells from your hand without paying their mana costs. + + U + Enchantment + Enchantment + 10 + 7UUU + + WOT + 1 + Oppression Whenever a player casts a spell, that player discards a card. @@ -706,7 +745,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 3 1BB - WOT + WOT 1 @@ -719,7 +758,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 2 1B - WOT + WOT 1 @@ -732,7 +771,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 4 3G - WOT + WOT 1 @@ -745,7 +784,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 4 3G - WOT + WOT 1 @@ -758,7 +797,7 @@ Pay 1 life: Exile the top card of your library face down. Put that card into you 4 3G - WOT + WOT 1 @@ -772,7 +811,7 @@ As long as you have 0 or less life, all damage is dealt to you as though its sou 3 2W - WOT + WOT 1 @@ -942,7 +981,7 @@ If a card or token would be put into a graveyard from anywhere, exile it instead 5 3BB - WOT + WOT 1 @@ -955,7 +994,7 @@ If a card or token would be put into a graveyard from anywhere, exile it instead 4 3W - WOT + WOT 1 diff --git a/spoiler.xml b/spoiler.xml index 59c0558f..e14a328d 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-18 00:39:47 (UTC) + 2023-08-18 08:11:35 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -25,9 +25,9 @@ 2023-10-13 - WOE~ - Wilds of Eldraine (Spoiler) - Expansion + PMDA~ + Magic × Duel Masters Promos (Spoiler) + Promo 2023-09-08 @@ -36,18 +36,18 @@ Commander 2023-09-08 - - PMDA~ - Magic × Duel Masters Promos (Spoiler) - Promo - 2023-09-08 - WOT~ Wilds of Eldraine: Enchanting Tales (Spoiler) Masterpiece 2023-09-08 + + WOE~ + Wilds of Eldraine (Spoiler) + Expansion + 2023-09-08 + P30T~ 30th Anniversary Celebration Tokyo (Spoiler) @@ -950,6 +950,1306 @@ Doctor's companion (You can have two commanders if the other is the Doctor.)WHO~ 2 + + Earthquake + Earthquake deals X damage to each creature without flying and each player. + + R + Sorcery + Sorcery + 1 + XR + + PMDA~ + 3 + + + Nicol Bolas + Flying +At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. +Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. + + BRU + Legendary Creature — Elder Dragon + Creature + 8 + 2UUBBRR + 7/7 + + PMDA~ + 2 + + + Pouncing Jaguar + Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + + G + Creature — Cat + Creature + 1 + G + 2/2 + + PMDA~ + 2 + + + Serra Angel + Flying, vigilance + + W + Creature — Angel + Creature + 5 + 3WW + 4/4 + + PMDA~ + 2 + + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Copy Enchantment + You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Curiosity + Enchant creature +Whenever enchanted creature deals damage to an opponent, you may draw a card. + + U + Enchantment — Aura + Enchantment + 1 + U + + WOT~ + 1 + + + Dawn of Hope + Whenever you gain life, you may pay {2}. If you do, draw a card. +{3}{W}: Create a 1/1 white Soldier creature token with lifelink. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Fiery Emancipation + If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. + + R + Enchantment + Enchantment + 6 + 3RRR + + WOT~ + 1 + + + Fraying Sanity + Enchant player +At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. + + U + Enchantment — Aura Curse + Enchantment + 3 + 2U + + WOT~ + 1 + + + Garruk's Uprising + When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. +Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. + + G + Enchantment + Enchantment + 3 + 2G + + WOT~ + 1 + + + Goblin Bombardment + Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. + + R + Enchantment + Enchantment + 2 + 1R + + WOT~ + 1 + + + Grasp of Fate + When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) + + W + Enchantment + Enchantment + 3 + 1WW + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. + + B + Enchantment + Enchantment + 4 + 1BBB + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Griffin Aerie + At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Ground Seal + When Ground Seal enters the battlefield, draw a card. +Cards in graveyards can't be the targets of spells or abilities. + + G + Enchantment + Enchantment + 2 + 1G + + WOT~ + 1 + + + Hardened Scales + If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. + + G + Enchantment + Enchantment + 1 + G + + WOT~ + 1 + + + Impact Tremors + Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. + + R + Enchantment + Enchantment + 2 + 1R + + WOT~ + 1 + + + Intangible Virtue + Creature tokens you control get +1/+1 and have vigilance. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Intruder Alarm + Creatures don't untap during their controllers' untap steps. +Whenever a creature enters the battlefield, untap all creatures. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. + + U + Enchantment + Enchantment + 5 + 3UU + + WOT~ + 1 + + + Knightly Valor + Enchant creature +When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) +Enchanted creature gets +2/+2 and has vigilance. + + W + Enchantment — Aura + Enchantment + 5 + 4W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. + + W + Enchantment + Enchantment + 1 + W + + WOT~ + 1 + + + Leyline of Lightning + If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. +Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker. + + R + Enchantment + Enchantment + 4 + 2RR + + WOT~ + 1 + + + Leyline of the Void + If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. +If a card would be put into an opponent's graveyard from anywhere, exile it instead. + + B + Enchantment + Enchantment + 4 + 2BB + + WOT~ + 1 + + + Mana Flare + Whenever a player taps a land for mana, that player adds one mana of any type that land produced. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. + + G + Enchantment + Enchantment + 4 + 2GG + + WOT~ + 1 + + + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. + + G + Enchantment + Enchantment + 4 + 2GG + + WOT~ + 1 + + + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. + + G + Enchantment + Enchantment + 4 + 2GG + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. + + B + Enchantment + Enchantment + 3 + BBB + + WOT~ + 1 + + + Omniscience + You may cast spells from your hand without paying their mana costs. + + U + Enchantment + Enchantment + 10 + 7UUU + + WOT~ + 1 + + + Omniscience + You may cast spells from your hand without paying their mana costs. + + U + Enchantment + Enchantment + 10 + 7UUU + + WOT~ + 1 + + + Oppression + Whenever a player casts a spell, that player discards a card. + + B + Enchantment + Enchantment + 3 + 1BB + + WOT~ + 1 + + + Oversold Cemetery + At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. + + B + Enchantment + Enchantment + 2 + 1B + + WOT~ + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Phyrexian Unlife + You don't lose the game for having 0 or less life. +As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) + + W + Enchantment + Enchantment + 3 + 2W + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Prismatic Omen + Lands you control are every basic land type in addition to their other types. + + G + Enchantment + Enchantment + 2 + 1G + + WOT~ + 1 + + + Raid Bombardment + Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. + + R + Enchantment + Enchantment + 3 + 1RR + + WOT~ + 1 + + + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. + + R + Enchantment + Enchantment + 3 + 1RR + + WOT~ + 1 + + + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. + + R + Enchantment + Enchantment + 3 + 1RR + + WOT~ + 1 + + + Rest in Peace + When Rest in Peace enters the battlefield, exile all graveyards. +If a card or token would be put into a graveyard from anywhere, exile it instead. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Sanguine Bond + Whenever you gain life, target opponent loses that much life. + + B + Enchantment + Enchantment + 5 + 3BB + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + W + Enchantment + Enchantment + 4 + 3W + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. + + R + Enchantment + Enchantment + 4 + 3R + + WOT~ + 1 + + + Spreading Seas + Enchant land +When Spreading Seas enters the battlefield, draw a card. +Enchanted land is an Island. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOT~ + 1 + + + Unnatural Growth + At the beginning of each combat, double the power and toughness of each creature you control until end of turn. + + G + Enchantment + Enchantment + 5 + 1GGGG + + WOT~ + 1 + + + "Ghostly Grandpa (Real)" // "Tooooooo Spooky!" + + + W + Creature — Spirit Warrior // Sorcery — Adventure + Creature + 2 + 1W // 1B + 2/2 + + WOE~ + 3 + "Mr. Unicorn's Wild Ride" (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -1010,19 +2310,6 @@ At the beginning of your upkeep, if "Potent Pipsqueak" has one or more +1/+1 cou WOE~ 2 - - "The Elden Rings" // "Character Creation" - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE~ - 3 - "Thoughtseize at Home" Target player reveals their hand. You choose a nonland card from it. That player discards that card. Then exile a card from your hand if you don't control a Faerie. @@ -1052,6 +2339,20 @@ When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox WOE~ 2 + + "Wetzards" + Whenever you cast a instant or sorcery spell, create a sorcerer role and attach it to up to one other target creature you control. + + U + Creature — Element Wizard + Creature + 4 + 3U + 2/4 + + WOE~ + 2 + Agatha of the Vile Cauldron Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. @@ -1082,6 +2383,22 @@ When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox WOE~ 2 + + Agatha's Champion + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Trample +When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) + + G + Creature Human Knight + Creature + 5 + 4G + 4/4 + + WOE~ + 2 + Agatha's Soul Cauldron You may spend mana as though it were mana of any color to activate abilities of creatures you control. @@ -1093,7 +2410,21 @@ Creatures you control with +1/+1 counters on them have all activated abilities o 2 2 - WOE~ + WOE~ + 1 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ 1 @@ -1245,7 +2576,10 @@ Search your library for a card, exile it face down, then shuffle. If this spell Bitter Chill - Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. + Enchant creature +When Bitter Chill enters the battlefield, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. +When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. U Enchantment — Aura @@ -1253,7 +2587,7 @@ Search your library for a card, exile it face down, then shuffle. If this spell 2 1U - WOE~ + WOE~ 1 @@ -1288,6 +2622,21 @@ Land creatures you control get +1/+1. WOE~ 2 + + Brave the Wilds + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. +Search your library for a basic land card, reveal it, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + WOE~ + 3 + Break the Spell Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. @@ -1315,6 +2664,21 @@ Land creatures you control get +1/+1. WOE~ 3 + + Chancellor of Tales + Flying +Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. + + U + Creature — Faerie Advisor + Creature + 4 + 3U + 2/3 + + WOE~ + 2 + Conceited Witch // Price of Beauty @@ -1372,6 +2736,20 @@ When Cursed Courtier enters the battlefield, create a Cursed Role token attached WOE~ 2 + + Cut In + Cut In deals 4 damage to target creature. +Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Sorcery + Sorcery + 4 + 3R + + WOE~ + 3 + Decadent Dragon // Expensive Taste @@ -1400,18 +2778,48 @@ When Cursed Courtier enters the battlefield, create a Cursed Role token attached WOE~ 3 + + Discerning Financier + At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. + + W + Creature — Human Noble + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Dutiful Griffin + Flying +{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. + + W + Creature — Griffin + Creature + 5 + 3WW + 4/4 + + WOE~ + 2 + Edgewall Inn Edgewall Inn enters the battlefield tapped. As Edgewall Inn enters the battlefield, choose a color. {T}: Add one mana of the chosen color. -{3}, {T}, Sacrifice Edgewall Inn: Return target card with an Adventure from your graveyard to your hand. +{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. Land Land 0 - WOE~ + WOE~ 1 0 @@ -1659,7 +3067,7 @@ Look at the top four cards of your library. If this spell was bargained, look at Flick a Coin - Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") + Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Draw a card. R @@ -1668,7 +3076,7 @@ Draw a card. 3 2R - WOE~ + WOE~ 3 @@ -1699,23 +3107,9 @@ Draw a card. Gadwick's First Duel (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a Cursed -Role token attached -to up to one target -creature. (If you -control another Role on -it, put that one into the -graveyard. Enchanted -creature is 1/1.) +I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) II — Scry 2. -III — When you cast your -next instant or -sorcery spell with -mana value 3 or -less this turn, copy -that spell. You may -choose new targets -for the copy. +III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. U Enchantment — Saga @@ -1723,7 +3117,7 @@ for the copy. 2 1U - WOE~ + WOE~ 1 @@ -1770,6 +3164,21 @@ Celebration — Gallant Pie-Wielder has double strike as long as two or more non WOE~ 2 + + Hopeless Nightmare + When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. +When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. +{2}{B}: Sacrifice Hopeless Nightmare. + + B + Enchantment + Enchantment + 1 + B + + WOE~ + 1 + Howling Galefang Vigilance @@ -1782,7 +3191,7 @@ Howling Galefang has haste as long as you own a card in exile that has an Advent 2GG 4/4 - WOE~ + WOE~ 2 @@ -1873,7 +3282,7 @@ Return target nonland permanent to its owner's hand. Draw a card. 4 3U - WOE~ + WOE~ 3 @@ -2074,7 +3483,7 @@ At the beginning of your draw step, if you control an enchanted creature, you lo 2B 2/3 - WOE~ + WOE~ 2 @@ -2585,7 +3994,22 @@ When Specter of Mortality enters the battlefield, you may exile one or more crea 3BB 3/3 - WOE~ + WOE~ + 2 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ 2 @@ -2600,7 +4024,7 @@ At the beginning of combat on your turn, you may pay {1}. When you do, create a 1W 2/2 - WOE~ + WOE~ 2 @@ -2615,7 +4039,35 @@ At the beginning of combat on your turn, you may pay {1}. When you do, create a 1W 2/2 - WOE~ + WOE~ + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ 2 @@ -2629,7 +4081,21 @@ Stonesplitter Bolt deals X damage to target creature or planeswalker. If this sp 1 XR - WOE~ + WOE~ + 3 + + + Stormkeld Vanguard // "No Solicitors!" + + + G + Creature — Giant Warrior // Sorcery — Adventure + Creature + 6 + 4GG // 1G + 6/7 + + WOE~ 3 @@ -2832,6 +4298,21 @@ Whenever an opponent casts a spell with mana value, power, or toughness equal to WOE~ 2 + + The Apprentice's Folly + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I,II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. +III — Sacrifice all Reflections you control. + + RU + Enchantment + Enchantment + 4 + 2UR + + WOE~ + 1 + The End This spell costs {2} less to cast if your life total is 5 or less. @@ -3100,6 +4581,58 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE~ 3 + + Virtue of Loyalty // Ardvenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Loyalty // Ardvenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + Warehouse Tabby Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." @@ -3145,1253 +4678,6 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE~ 2 - - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Earthquake - Earthquake deals X damage to each creature without flying and each player. - - R - Sorcery - Sorcery - 1 - XR - - PMDA~ - 3 - - - Nicol Bolas - Flying -At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. - - BRU - Legendary Creature — Elder Dragon - Creature - 8 - 2UUBBRR - 7/7 - - PMDA~ - 2 - - - Pouncing Jaguar - Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) - - G - Creature — Cat - Creature - 1 - G - 2/2 - - PMDA~ - 2 - - - Serra Angel - Flying, vigilance - - W - Creature — Angel - Creature - 5 - 3WW - 4/4 - - PMDA~ - 2 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Copy Enchantment - You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Curiosity - Enchant creature -Whenever enchanted creature deals damage to an opponent, you may draw a card. - - U - Enchantment — Aura - Enchantment - 1 - U - - WOT~ - 1 - - - Dawn of Hope - Whenever you gain life, you may pay {2}. If you do, draw a card. -{3}{W}: Create a 1/1 white Soldier creature token with lifelink. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Fiery Emancipation - If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. - - R - Enchantment - Enchantment - 6 - 3RRR - - WOT~ - 1 - - - Fraying Sanity - Enchant player -At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. - - U - Enchantment — Aura Curse - Enchantment - 3 - 2U - - WOT~ - 1 - - - Garruk's Uprising - When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. -Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. - - G - Enchantment - Enchantment - 3 - 2G - - WOT~ - 1 - - - Goblin Bombardment - Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. - - R - Enchantment - Enchantment - 2 - 1R - - WOT~ - 1 - - - Grasp of Fate - When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) - - W - Enchantment - Enchantment - 3 - 1WW - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Griffin Aerie - At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Ground Seal - When Ground Seal enters the battlefield, draw a card. -Cards in graveyards can't be the targets of spells or abilities. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Hardened Scales - If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. - - G - Enchantment - Enchantment - 1 - G - - WOT~ - 1 - - - Intangible Virtue - Creature tokens you control get +1/+1 and have vigilance. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Intruder Alarm - Creatures don't untap during their controllers' untap steps. -Whenever a creature enters the battlefield, untap all creatures. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Knightly Valor - Enchant creature -When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) -Enchanted creature gets +2/+2 and has vigilance. - - W - Enchantment — Aura - Enchantment - 5 - 4W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Leyline of Lightning - If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. -Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker. - - R - Enchantment - Enchantment - 4 - 2RR - - WOT~ - 1 - - - Leyline of the Void - If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -If a card would be put into an opponent's graveyard from anywhere, exile it instead. - - B - Enchantment - Enchantment - 4 - 2BB - - WOT~ - 1 - - - Mana Flare - Whenever a player taps a land for mana, that player adds one mana of any type that land produced. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Oppression - Whenever a player casts a spell, that player discards a card. - - B - Enchantment - Enchantment - 3 - 1BB - - WOT~ - 1 - - - Oversold Cemetery - At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. - - B - Enchantment - Enchantment - 2 - 1B - - WOT~ - 1 - - - Parallel Lives - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Parallel Lives - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Parallel Lives - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Phyrexian Unlife - You don't lose the game for having 0 or less life. -As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) - - W - Enchantment - Enchantment - 3 - 2W - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Prismatic Omen - Lands you control are every basic land type in addition to their other types. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Raid Bombardment - Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Rest in Peace - When Rest in Peace enters the battlefield, exile all graveyards. -If a card or token would be put into a graveyard from anywhere, exile it instead. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Sanguine Bond - Whenever you gain life, target opponent loses that much life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Spreading Seas - Enchant land -When Spreading Seas enters the battlefield, draw a card. -Enchanted land is an Island. - - U - Enchantment — Aura - Enchantment - 2 - 1U - - WOT~ - 1 - - - Unnatural Growth - At the beginning of each combat, double the power and toughness of each creature you control until end of turn. - - G - Enchantment - Enchantment - 5 - 1GGGG - - WOT~ - 1 - Destroy Evil Choose one —