diff --git a/TMC.xml b/TMC.xml
index 7a071348..0c577f13 100644
--- a/TMC.xml
+++ b/TMC.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2025-10-26 01:09:22 (UTC)
+ 2026-02-18 16:55:52 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TMC.xml
@@ -21,6 +21,62 @@
+
+ April O'Neil, Human Element
+ Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ U
+ Legendary Creature — Human Detective
+ Creature
+ 4
+ 3U
+ 2/5
+
+ TMC
+ 2
+
+
+ Arcade Cabinet
+ When this artifact enters, put a +1/+1 counter on each of up to four target creatures.
+{2}, {T}, Sacrifice a token: Double the number of counters on target creature.
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ TMC
+ 1
+
+
+ Baxter, Fly in the Ointment
+ Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
+Whenever you draw a card, put a +1/+1 counter on Baxter.
+
+ U
+ Legendary Creature — Insect Mutant Scientist
+ Creature
+ 4
+ 3U
+ 2/2
+
+ TMC
+ 2
+
+
+ Commander's Plate
+ Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
+Equip commander {3}
+Equip {5}
+
+ Artifact — Equipment
+ Artifact
+ 1
+ 1
+
+ TMC
+ 1
+
Dark Ritual
Add {B}{B}{B}.
@@ -34,6 +90,19 @@
TMC
3
+
+ Definitely Not a Turtle
+ When this creature dies, look at the top six cards of your library. You may reveal a land or legendary Turtle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+
+ Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 3
+ 3/2
+
+ TMC
+ 2
+
Donatello, Rad Scientist
Vigilance (Attacking doesn't cause this creature to tap.)
@@ -64,6 +133,21 @@ Partner—Character select (You can have two commanders if both have this abilit
TMC
2
+
+ Donatello, the Brains
+ If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 2U
+ 2/4
+
+ TMC
+ 2
+
Donnie & April, Adorkable Duo
When Donnie & April enter, choose one or both. Each mode must target a different player.
@@ -80,6 +164,49 @@ Partner—Character select (You can have two commanders if both have this abilit
TMC
2
+
+ Electric Seaweed
+ Defender, haste
+When this creature enters, until end of turn, whenever another creature dies, this creature deals 1 damage to each non-Wall creature.
+{T}: This creature deals 1 damage to any target.
+
+ R
+ Creature — Plant Wall
+ Creature
+ 4
+ 2RR
+ 0/4
+
+ TMC
+ 2
+
+
+ Food Chain
+ Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC
+ 1
+
+
+ Game Over
+ This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total.
+Destroy all creatures.
+
+ B
+ Sorcery
+ Sorcery
+ 5
+ 3BB
+
+ TMC
+ 3
+
Heroes in a Half Shell
Vigilance, menace, trample, haste
@@ -95,6 +222,50 @@ Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat dam
TMC
2
+
+ Heroes in a Half Shell
+ Vigilance, menace, trample, haste
+Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
+
+ BGRUW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ WUBRG
+ 5/5
+
+ TMC
+ 2
+
+
+ High Score
+ If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
+At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC
+ 1
+
+
+ Leatherhead, Iron Gator
+ Trample, haste
+Whenever Leatherhead attacks, put two +1/+1 counters on each creature you control.
+
+ G
+ Legendary Creature — Crocodile Mutant Rogue
+ Creature
+ 7
+ 5GG
+ 5/5
+
+ TMC
+ 2
+
Leonardo, Worldly Warrior
This spell costs {1} less to cast for each creature you control.
@@ -126,6 +297,37 @@ Partner—Character select (You can have two commanders if both have this abilit
TMC
2
+
+ Leonardo, the Balance
+ Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
+{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3W
+ 3/3
+
+ TMC
+ 2
+
+
+ Level Up
+ Enchant creature
+When this Aura enters, put a +1/+1 counter on enchanted creature.
+Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
+
+ G
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1G
+
+ TMC
+ 1
+
Michelangelo, On the Scene
Trample (This creature can deal excess combat damage to the player it's attacking.)
@@ -158,6 +360,50 @@ Partner—Character select (You can have two commanders if both have this abilit
TMC
2
+
+ Michelangelo, the Heart
+ Trample
+Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1G
+ 2/1
+
+ TMC
+ 2
+
+
+ Ninja Pizza
+ Foods you control have "{T}, Sacrifice this artifact: Add one mana of any color."
+At the beginning of your second main phase, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC
+ 1
+
+
+ Ninja Pizza
+ Foods you control have "{T}, Sacrifice this artifact: Add one mana of any color."
+At the beginning of your second main phase, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC
+ 1
+
Raphael, Tag Team Tough
Menace (This creature can't be blocked except by two or more creatures.)
@@ -189,6 +435,67 @@ Partner—Character select (You can have two commanders if both have this abilit
TMC
2
+
+ Raphael, the Muscle
+ Double all damage that creatures you control with counters on them would deal.
+When Raphael enters, create a Mutagen token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ 4R
+ 4/4
+
+ TMC
+ 2
+
+
+ Shredder, Shadow Master
+ Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
+Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
+
+ B
+ Legendary Creature — Human Ninja
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ TMC
+ 2
+
+
+ Shredder, Shadow Master
+ Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
+Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
+
+ B
+ Legendary Creature — Human Ninja
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ TMC
+ 2
+
+
+ Splinter, Aging Champion
+ When Splinter enters, destroy up to one target tapped creature.
+When Splinter leaves the battlefield, you and another target player each draw a card.
+
+ W
+ Legendary Creature — Mutant Ninja Rat
+ Creature
+ 3
+ 2W
+ 2/2
+
+ TMC
+ 2
+
Splinter, the Mentor
Menace
@@ -205,5 +512,77 @@ Partner—Character select (You can have two commanders if both have this abilit
TMC
2
+
+ Splinter, the Mentor
+ Menace
+Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ B
+ Legendary Creature — Mutant Ninja Rat
+ Creature
+ 2
+ 1B
+ 2/2
+
+ TMC
+ 2
+
+
+ Supreme Verdict
+ This spell can't be countered.
+Destroy all creatures.
+
+ UW
+ Sorcery
+ Sorcery
+ 4
+ 1WWU
+
+ TMC
+ 3
+
+
+ Sword of Hearth and Home
+ Equipped creature gets +2/+2 and has protection from green and from white.
+Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
+Equip {2}
+
+ Artifact — Equipment
+ Artifact
+ 3
+ 3
+
+ TMC
+ 1
+
+
+ Turtle Tracks
+ Any number of target players may each search their library for a basic land card, put it onto the battlefield under their control, then shuffle.
+
+ G
+ Sorcery
+ Sorcery
+ 3
+ 2G
+
+ TMC
+ 3
+
+
+ Waste Not
+ Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
+Whenever an opponent discards a land card, add {B}{B}.
+Whenever an opponent discards a noncreature, nonland card, draw a card.
+
+ B
+ Enchantment
+ Enchantment
+ 2
+ 1B
+
+ TMC
+ 1
+
diff --git a/TMT.xml b/TMT.xml
index 2209dfcb..b4b5d5dd 100644
--- a/TMT.xml
+++ b/TMT.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2026-01-30 01:24:21 (UTC)
+ 2026-02-18 16:55:52 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TMT.xml
@@ -21,6 +21,21 @@
+
+ Action News Crew
+ Vigilance
+Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you control. Draw a card.
+
+ W
+ Creature — Human Citizen
+ Creature
+ 2
+ 1W
+ 2/2
+
+ TMT
+ 2
+
Agent Bishop, Man in Black
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
@@ -35,6 +50,48 @@
TMT
2
+
+ Agent Bishop, Man in Black
+ At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
+
+ W
+ Legendary Creature — Human Soldier
+ Creature
+ 3
+ 2W
+ 1/2
+
+ TMT
+ 2
+
+
+ April O'Neil, Hacktivist
+ At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
+
+ U
+ Legendary Creature — Human Scientist
+ Creature
+ 4
+ 3U
+ 1/5
+
+ TMT
+ 2
+
+
+ April O'Neil, Hacktivist
+ At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
+
+ U
+ Legendary Creature — Human Scientist
+ Creature
+ 4
+ 3U
+ 1/5
+
+ TMT
+ 2
+
April O'Neil, Hacktivist
At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
@@ -49,6 +106,35 @@
TMT
2
+
+ April O'Neil, Hacktivist
+ At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
+
+ U
+ Legendary Creature — Human Scientist
+ Creature
+ 4
+ 3U
+ 1/5
+
+ TMT
+ 2
+
+
+ Armaggon, Future Shark
+ Flash
+When Armaggon enters, destroy up to three target creatures.
+
+ B
+ Legendary Creature — Shark Horror Mutant
+ Creature
+ 8
+ 6BB
+ 9/6
+
+ TMT
+ 2
+
Armaggon, Future Shark
Flash
@@ -78,6 +164,47 @@ When Armaggon enters, destroy up to three target creatures.
TMT
2
+
+ Bebop & Rocksteady
+ Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
+
+ BG
+ Legendary Creature — Boar Rhino Mutant
+ Creature
+ 3
+ 1B/GB/G
+ 7/5
+
+ TMT
+ 2
+
+
+ Bebop & Rocksteady
+ Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
+
+ BG
+ Legendary Creature — Boar Rhino Mutant
+ Creature
+ 3
+ 1B/GB/G
+ 7/5
+
+ TMT
+ 2
+
+
+ Broadcast Takeover
+ Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.
+
+ R
+ Sorcery
+ Sorcery
+ 5
+ 2RRR
+
+ TMT
+ 3
+
Broadcast Takeover
Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.
@@ -106,6 +233,48 @@ When Casey Jones enters, look at the top four cards of your library. You may rev
TMT
2
+
+ Casey Jones, Vigilante
+ When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
+
+ R
+ Legendary Creature — Human Berserker
+ Creature
+ 3
+ 1RR
+ 4/3
+
+ TMT
+ 2
+
+
+ Casey Jones, Vigilante
+ When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
+
+ R
+ Legendary Creature — Human Berserker
+ Creature
+ 3
+ 1RR
+ 4/3
+
+ TMT
+ 2
+
+
+ Casey Jones, Vigilante
+ When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
+
+ R
+ Legendary Creature — Human Berserker
+ Creature
+ 3
+ 1RR
+ 4/3
+
+ TMT
+ 2
+
Casey Jones, Vigilante
When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
@@ -134,6 +303,20 @@ When Casey Jones enters, look at the top four cards of your library. You may rev
TMT
2
+
+ Chrome Dome
+ Other artifact creatures you control get +1/+0.
+{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
+
+ Artifact Creature — Robot Ninja
+ Creature
+ 2
+ 2
+ 1/3
+
+ TMT
+ 2
+
Cool but Rude
(Gain the next level as a sorcery to add its ability.)
@@ -152,6 +335,33 @@ When this Class becomes level 3, search your library for a card, put it into you
TMT
1
+
+ Courier of Comestibles
+ When this creature enters, you may search your library for a Food card, reveal it, put it into your hand, then shuffle. If you don't put a card into your hand this way, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
+
+ G
+ Creature — Human Citizen
+ Creature
+ 2
+ 1G
+ 1/2
+
+ TMT
+ 2
+
+
+ Cowabunga!
+ Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+
+ G
+ Sorcery
+ Sorcery
+ 1
+ G
+
+ TMT
+ 3
+
Dark Leo & Shredder
Sneak {W}{B}
@@ -168,6 +378,68 @@ Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 bl
TMT
2
+
+ Dark Leo & Shredder
+ Sneak {W}{B}
+Attacking Ninjas you control have deathtouch.
+Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
+
+ BW
+ Legendary Creature — Mutant Ninja Turtle Human
+ Creature
+ 2
+ WB
+ 1/3
+
+ TMT
+ 2
+
+
+ Dark Leo & Shredder
+ Sneak {W}{B}
+Attacking Ninjas you control have deathtouch.
+Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
+
+ BW
+ Legendary Creature — Mutant Ninja Turtle Human
+ Creature
+ 2
+ WB
+ 1/3
+
+ TMT
+ 2
+
+
+ Dark Leo & Shredder
+ Sneak {W}{B}
+Attacking Ninjas you control have deathtouch.
+Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
+
+ BW
+ Legendary Creature — Mutant Ninja Turtle Human
+ Creature
+ 2
+ WB
+ 1/3
+
+ TMT
+ 2
+
+
+ Dimensional Exile
+ Enchant basic land you control
+When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ TMT
+ 1
+
Does Machines
(Gain the next level as a sorcery to add its ability.)
@@ -201,6 +473,21 @@ At the beginning of your end step, exile up to one target artifact you control a
TMT
2
+
+ Don & Leo, Problem Solvers
+ Vigilance
+At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.
+
+ UW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ 3W/UW/U
+ 4/6
+
+ TMT
+ 2
+
Don & Raph, Hard Science
Menace
@@ -216,6 +503,51 @@ Whenever Don & Raph attack, the next noncreature spell you cast this turn ha
TMT
2
+
+ Don & Raph, Hard Science
+ Menace
+Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs {1} less to cast for each artifact you control.)
+
+ RU
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 1U/RU/R
+ 2/4
+
+ TMT
+ 2
+
+
+ Donatello, Gadget Master
+ Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 2U
+ 3/2
+
+ TMT
+ 2
+
+
+ Donatello, Gadget Master
+ Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 2U
+ 3/2
+
+ TMT
+ 2
+
Donatello, Gadget Master
Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -234,6 +566,36 @@ Whenever Donatello deals combat damage to a player, create a token that's a copy
Donatello, Mutant Mechanic
{T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
+Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3U
+ 3/5
+
+ TMT
+ 2
+
+
+ Donatello, Mutant Mechanic
+ {T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
+Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3U
+ 3/5
+
+ TMT
+ 2
+
+
+ Donatello, Mutant Mechanic
+ {T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
U
@@ -246,6 +608,31 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i
TMT
2
+
+ Foot Elite
+ Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
+
+ BW
+ Creature — Human Ninja
+ Creature
+ 3
+ 2W/B
+ 2/4
+
+ TMT
+ 2
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ TMT
+ 0
+
Forest
({T}: Add {G}.)
@@ -257,6 +644,17 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i
TMT
0
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ TMT
+ 0
+
Forest
({T}: Add {G}.)
@@ -268,6 +666,32 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i
TMT
0
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ TMT
+ 0
+
+
+ Genghis Frog
+ Trample
+Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ GU
+ Legendary Creature — Frog Mutant Rogue
+ Creature
+ 2
+ GU
+ 1/3
+
+ TMT
+ 2
+
Groundchuck & Dirtbag
Trample
@@ -283,6 +707,50 @@ Whenever you tap a land for mana, add {G}.
TMT
2
+
+ Groundchuck & Dirtbag
+ Trample
+Whenever you tap a land for mana, add {G}.
+
+ G
+ Legendary Creature — Ox Mole Mutant
+ Creature
+ 6
+ 4GG
+ 8/8
+
+ TMT
+ 2
+
+
+ Hard-Won Jitte
+ Equipped creature has double strike.
+Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
+
+ R
+ Artifact — Equipment
+ Artifact
+ 2
+ 1R
+
+ TMT
+ 1
+
+
+ Improvised Arsenal
+ Equipped creature gets +1/+0 for each artifact you control.
+{4}{R}: Create a token that's a copy of this Equipment.
+Equip {R}
+
+ R
+ Artifact — Equipment
+ Artifact
+ 2
+ 1R
+
+ TMT
+ 1
+
Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.
@@ -298,6 +766,17 @@ Equip {R}
TMT
1
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ TMT
+ 0
+
Island
({T}: Add {U}.)
@@ -309,6 +788,17 @@ Equip {R}
TMT
0
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ TMT
+ 0
+
Island
({T}: Add {U}.)
@@ -320,6 +810,46 @@ Equip {R}
TMT
0
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ TMT
+ 0
+
+
+ Karai, Future of the Foot
+ Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
+Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield.
+
+ BW
+ Legendary Creature — Human Ninja
+ Creature
+ 3
+ 1WB
+ 3/3
+
+ TMT
+ 2
+
+
+ Kitsune's Technique
+ Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Target opponent mills half their library, rounded up.
+
+ U
+ Instant
+ Instant
+ 6
+ 4UU
+
+ TMT
+ 3
+
Kitsune's Technique
Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -337,6 +867,21 @@ Target opponent mills half their library, rounded up.
Kitsune, Dragon's Daughter
Vigilance
+Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
+
+ U
+ Legendary Creature — Fox Warlock Avatar
+ Creature
+ 6
+ 4UU
+ 6/6
+
+ TMT
+ 2
+
+
+ Kitsune, Dragon's Daughter
+ Vigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
U
@@ -364,6 +909,52 @@ Disappear — At the beginning of your end step, if a permanent left the battlef
TMT
2
+
+ Krang & Shredder
+ Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
+Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
+
+ BU
+ Legendary Creature — Utrom Human Ninja
+ Creature
+ 6
+ 4U/BU/B
+ 6/7
+
+ TMT
+ 2
+
+
+ Krang & Shredder
+ Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
+Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
+
+ BU
+ Legendary Creature — Utrom Human Ninja
+ Creature
+ 6
+ 4U/BU/B
+ 6/7
+
+ TMT
+ 2
+
+
+ Krang, Master Mind
+ Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
+When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
+Krang gets +1/+0 for each other artifact you control.
+
+ U
+ Legendary Artifact Creature — Utrom Warrior
+ Creature
+ 8
+ 6UU
+ 1/4
+
+ TMT
+ 2
+
Krang, Master Mind
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
@@ -394,6 +985,48 @@ Other artifact creatures you control have flying, trample, indestructible, and h
TMT
2
+
+ Krang, Utrom Warlord
+ Flying, trample, indestructible, haste
+Other artifact creatures you control have flying, trample, indestructible, and haste.
+
+ Legendary Artifact Creature — Utrom Robot
+ Creature
+ 9
+ 9
+ 9/9
+
+ TMT
+ 2
+
+
+ Krang, Utrom Warlord
+ Flying, trample, indestructible, haste
+Other artifact creatures you control have flying, trample, indestructible, and haste.
+
+ Legendary Artifact Creature — Utrom Robot
+ Creature
+ 9
+ 9
+ 9/9
+
+ TMT
+ 2
+
+
+ Krang, Utrom Warlord
+ Flying, trample, indestructible, haste
+Other artifact creatures you control have flying, trample, indestructible, and haste.
+
+ Legendary Artifact Creature — Utrom Robot
+ Creature
+ 9
+ 9
+ 9/9
+
+ TMT
+ 2
+
Leader's Talent
(Gain the next level as a sorcery to add its ability.)
@@ -428,6 +1061,22 @@ Whenever Leatherhead deals combat damage to a player, you may remove a counter f
TMT
2
+
+ Leatherhead, Swamp Stalker
+ Trample
+Leatherhead enters with a hexproof counter on her.
+Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.
+
+ G
+ Legendary Creature — Crocodile Mutant Rogue
+ Creature
+ 4
+ 2GG
+ 5/4
+
+ TMT
+ 2
+
Leonardo's Technique
Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -442,6 +1091,20 @@ Return one or two target creature cards each with mana value 3 or less from your
TMT
3
+
+ Leonardo's Technique
+ Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.
+
+ W
+ Sorcery
+ Sorcery
+ 4
+ 3W
+
+ TMT
+ 3
+
Leonardo, Cutting Edge
Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -458,6 +1121,38 @@ Whenever you gain life, put a +1/+1 counter on Leonardo.
TMT
2
+
+ Leonardo, Cutting Edge
+ Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Lifelink
+Whenever you gain life, put a +1/+1 counter on Leonardo.
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1W
+ 1/1
+
+ TMT
+ 2
+
+
+ Leonardo, Cutting Edge
+ Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Lifelink
+Whenever you gain life, put a +1/+1 counter on Leonardo.
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1W
+ 1/1
+
+ TMT
+ 2
+
Leonardo, Sewer Samurai
Sneak {2}{W}{W}
@@ -478,6 +1173,22 @@ During your turn, you may cast creature spells with power or toughness 1 or less
Leonardo, Sewer Samurai
Sneak {2}{W}{W}
Double strike
+During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
+
+ W
+ Legendary Creature — Mutant Ninja Turtle Samurai
+ Creature
+ 4
+ 3W
+ 3/3
+
+ TMT
+ 2
+
+
+ Leonardo, Sewer Samurai
+ Sneak {2}{W}{W}
+Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
W
@@ -493,6 +1204,21 @@ During your turn, you may cast creature spells with power or toughness 1 or less
Madame Null, Power Broker
Deathtouch
+Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.
+
+ B
+ Legendary Creature — Demon Advisor
+ Creature
+ 3
+ 2B
+ 1/3
+
+ TMT
+ 2
+
+
+ Madame Null, Power Broker
+ Deathtouch
Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.
B
@@ -519,6 +1245,20 @@ Look at the top eight cards of your library. Put up to two creature cards with t
TMT
3
+
+ Michelangelo's Technique
+ Sneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
+
+ G
+ Sorcery
+ Sorcery
+ 5
+ 4G
+
+ TMT
+ 3
+
Michelangelo, Improviser
Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -534,6 +1274,36 @@ Whenever Michelangelo deals combat damage to a player, you may put a creature ca
TMT
2
+
+ Michelangelo, Improviser
+ Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3G
+ 4/4
+
+ TMT
+ 2
+
+
+ Michelangelo, Improviser
+ Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3G
+ 4/4
+
+ TMT
+ 2
+
Michelangelo, Weirdness to 11
When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
@@ -549,6 +1319,36 @@ If one or more +1/+1 counters would be put on a creature you control, that many
TMT
2
+
+ Michelangelo, Weirdness to 11
+ When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1G
+ 1/1
+
+ TMT
+ 2
+
+
+ Michelangelo, Weirdness to 11
+ When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1G
+ 1/1
+
+ TMT
+ 2
+
Mikey & Don, Party Planners
Ward {2}
@@ -565,6 +1365,22 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your
TMT
2
+
+ Mikey & Don, Party Planners
+ Ward {2}
+You may look at the top card of your library any time.
+You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.
+
+ GU
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2G/UG/U
+ 3/3
+
+ TMT
+ 2
+
Mikey & Leo, Chaos & Order
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
@@ -579,6 +1395,35 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your
TMT
2
+
+ Mikey & Leo, Chaos & Order
+ Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
+
+ GW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ G/WG/W
+ 2/2
+
+ TMT
+ 2
+
+
+ Mondo Gecko
+ {1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
+Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
+
+ U
+ Legendary Creature — Lizard Mutant
+ Creature
+ 3
+ 1UU
+ 2/3
+
+ TMT
+ 2
+
Mondo Gecko
{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
@@ -594,6 +1439,17 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color
TMT
2
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ TMT
+ 0
+
Mountain
({T}: Add {R}.)
@@ -605,6 +1461,17 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color
TMT
0
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ TMT
+ 0
+
Mountain
({T}: Add {R}.)
@@ -616,6 +1483,17 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color
TMT
0
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ TMT
+ 0
+
Mutagen Man, Living Ooze
Trample
@@ -632,6 +1510,48 @@ When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1},
TMT
2
+
+ Mutagen Man, Living Ooze
+ Trample
+Activated abilities of artifact tokens you control cost {1} less to activate.
+When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ G
+ Legendary Creature — Ooze Mutant
+ Creature
+ 2
+ XGG
+ 2/3
+
+ TMT
+ 2
+
+
+ Mutant Chain Reaction
+ Destroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ G
+ Sorcery
+ Sorcery
+ 3
+ 2G
+
+ TMT
+ 3
+
+
+ Negate
+ Counter target noncreature spell.
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ TMT
+ 3
+
Ninja Teen
(Gain the next level as a sorcery to add its ability.)
@@ -666,6 +1586,21 @@ When this creature enters, if you cast it, you may put a card you own from outsi
TMT
2
+
+ North Wind Avatar
+ Flying
+When this creature enters, if you cast it, you may put a card you own from outside the game into your hand.
+
+ RU
+ Creature — Dragon Spirit Avatar
+ Creature
+ 5
+ 2UUR
+ 5/5
+
+ TMT
+ 2
+
Northampton Farm
{T}: Add {C}.
@@ -679,6 +1614,19 @@ When this creature enters, if you cast it, you may put a card you own from outsi
TMT
0
+
+ Northampton Farm
+ {T}: Add {C}.
+{1}, {T}: Exile target creature you own.
+{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
+
+ Land
+ Land
+ 0
+
+ TMT
+ 0
+
Party Dude
(Gain the next level as a sorcery to add its ability.)
@@ -697,6 +1645,17 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT
1
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ TMT
+ 0
+
Plains
({T}: Add {W}.)
@@ -708,6 +1667,17 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT
0
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ TMT
+ 0
+
Plains
({T}: Add {W}.)
@@ -719,6 +1689,17 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT
0
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ TMT
+ 0
+
Prehistoric Pet
This creature can't be blocked by creatures with greater power.
@@ -734,6 +1715,21 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT
2
+
+ Prehistoric Pet
+ This creature can't be blocked by creatures with greater power.
+{1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn.
+
+ W
+ Creature — Dinosaur Ninja
+ Creature
+ 1
+ W
+ 1/2
+
+ TMT
+ 2
+
Raph & Leo, Sibling Rivals
Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
@@ -748,6 +1744,20 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT
2
+
+ Raph & Leo, Sibling Rivals
+ Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
+
+ RW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 1R/WR/W
+ 2/4
+
+ TMT
+ 2
+
Raph & Mikey, Troublemakers
Trample, haste
@@ -763,6 +1773,21 @@ Whenever Raph & Mikey attack, reveal cards from the top of your library unti
TMT
2
+
+ Raph & Mikey, Troublemakers
+ Trample, haste
+Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
+
+ GR
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 7
+ 5R/GR/G
+ 7/7
+
+ TMT
+ 2
+
Raphael's Technique
Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -777,6 +1802,20 @@ Each player may discard their hand and draw seven cards.
TMT
3
+
+ Raphael's Technique
+ Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Each player may discard their hand and draw seven cards.
+
+ R
+ Instant
+ Instant
+ 6
+ 4RR
+
+ TMT
+ 3
+
Raphael, Ninja Destroyer
Raphael must be blocked if able.
@@ -792,6 +1831,50 @@ Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of tur
TMT
2
+
+ Raphael, Ninja Destroyer
+ Raphael must be blocked if able.
+Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 4/4
+
+ TMT
+ 2
+
+
+ Raphael, Ninja Destroyer
+ Raphael must be blocked if able.
+Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 4/4
+
+ TMT
+ 2
+
+
+ Raphael, Tough Turtle
+ Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1R
+ 1/3
+
+ TMT
+ 2
+
Raphael, the Nightwatcher
Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -807,6 +1890,51 @@ Attacking creatures you control have double strike.
TMT
2
+
+ Raphael, the Nightwatcher
+ Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Attacking creatures you control have double strike.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 2/3
+
+ TMT
+ 2
+
+
+ Raphael, the Nightwatcher
+ Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Attacking creatures you control have double strike.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 2/3
+
+ TMT
+ 2
+
+
+ Rat King, Verminister
+ Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
+{T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
+
+ B
+ Legendary Creature — Rat Avatar
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT
+ 2
+
Rat King, Verminister
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
@@ -837,6 +1965,21 @@ Attacking creatures you control have double strike.
TMT
2
+
+ Ravenous Robots
+ Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token.
+{R}, {T}: Creature tokens you control gain haste until end of turn.
+
+ R
+ Artifact Creature — Robot
+ Creature
+ 2
+ 1R
+ 2/1
+
+ TMT
+ 2
+
Renet, Temporal Apprentice
Flash
@@ -855,6 +1998,21 @@ When Renet enters, return each other nonland permanent that entered this turn to
Sally Pride, Lioness Leader
When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
+Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
+
+ W
+ Legendary Creature — Cat Mutant Rebel
+ Creature
+ 5
+ 3WW
+ 2/4
+
+ TMT
+ 2
+
+
+ Sally Pride, Lioness Leader
+ When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
W
@@ -870,6 +2028,21 @@ Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.<
Savanti Romero, Time's Exile
Trample
+At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
+
+ B
+ Legendary Creature — Demon Wizard
+ Creature
+ 5
+ 3BB
+ 4/4
+
+ TMT
+ 2
+
+
+ Savanti Romero, Time's Exile
+ Trample
At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
B
@@ -886,6 +2059,38 @@ At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero.
Shark Shredder, Killer Clone
Sneak {3}{B}{B}
First strike
+Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
+
+ B
+ Legendary Creature — Shark Octopus Ninja
+ Creature
+ 4
+ 2BB
+ 4/4
+
+ TMT
+ 2
+
+
+ Shark Shredder, Killer Clone
+ Sneak {3}{B}{B}
+First strike
+Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
+
+ B
+ Legendary Creature — Shark Octopus Ninja
+ Creature
+ 4
+ 2BB
+ 4/4
+
+ TMT
+ 2
+
+
+ Shark Shredder, Killer Clone
+ Sneak {3}{B}{B}
+First strike
Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
B
@@ -898,6 +2103,49 @@ Whenever Shark Shredder deals combat damage to a player, put up to one target cr
TMT
2
+
+ Shredder's Revenge
+ Choose one —
+• Target player discards two cards.
+• Target player draws two cards and loses 2 life.
+
+ B
+ Sorcery
+ Sorcery
+ 3
+ 2B
+
+ TMT
+ 3
+
+
+ Shredder's Technique
+ Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
+
+ B
+ Sorcery
+ Sorcery
+ 3
+ 2B
+
+ TMT
+ 3
+
+
+ Shredder's Technique
+ Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
+
+ B
+ Sorcery
+ Sorcery
+ 3
+ 2B
+
+ TMT
+ 3
+
Slash, Reptile Rampager
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.
@@ -917,6 +2165,22 @@ Whenever Slash attacks, create a 2/2 red Mutant creature token.
South Wind Avatar
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
+Whenever you gain life, each opponent loses 1 life.
+
+ B
+ Creature — Snake Spirit Avatar
+ Creature
+ 4
+ 3B
+ 3/4
+
+ TMT
+ 2
+
+
+ South Wind Avatar
+ Deathtouch
+Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
B
@@ -929,6 +2193,34 @@ Whenever you gain life, each opponent loses 1 life.
TMT
2
+
+ Spicy Oatmeal Pizza
+ When this artifact enters, it deals 4 damage to any target and 3 damage to you.
+{2}, {T}, Sacrifice this artifact: You gain 3 life.
+
+ R
+ Artifact — Food
+ Artifact
+ 3
+ 2R
+
+ TMT
+ 1
+
+
+ Splinter's Technique
+ Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Search your library for a card, put that card into your hand, then shuffle.
+
+ B
+ Sorcery
+ Sorcery
+ 4
+ 3B
+
+ TMT
+ 3
+
Splinter's Technique
Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -958,6 +2250,66 @@ Search your library for a card, put that card into your hand, then shuffle.TMT
2
+
+ Splinter, Radical Rat
+ If an ability of a Ninja creature you control triggers, that ability triggers an additional time.
+{1}{U}: Target Ninja can't be blocked this turn.
+
+ BW
+ Legendary Creature — Mutant Ninja Rat
+ Creature
+ 3
+ 1W/BW/B
+ 2/4
+
+ TMT
+ 2
+
+
+ Super Shredder
+ Menace
+Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
+
+ B
+ Legendary Creature — Mutant Ninja Human
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT
+ 2
+
+
+ Super Shredder
+ Menace
+Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
+
+ B
+ Legendary Creature — Mutant Ninja Human
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT
+ 2
+
+
+ Super Shredder
+ Menace
+Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
+
+ B
+ Legendary Creature — Mutant Ninja Human
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT
+ 2
+
Super Shredder
Menace
@@ -973,6 +2325,17 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super
TMT
2
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ TMT
+ 0
+
Swamp
({T}: Add {B}.)
@@ -984,6 +2347,17 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super
TMT
0
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ TMT
+ 0
+
Swamp
({T}: Add {B}.)
@@ -995,6 +2369,17 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super
TMT
0
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ TMT
+ 0
+
Technodrome
Reach, trample
@@ -1010,6 +2395,21 @@ This creature can't attack or block unless its power is 6 or greater.
TMT
2
+
+ Technodrome
+ Reach, trample
+This creature can't attack or block unless its power is 6 or greater.
+{T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.
+
+ Artifact Creature — Construct
+ Creature
+ 2
+ 2
+ 3/3
+
+ TMT
+ 2
+
The Cloning of Shredder
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
@@ -1041,6 +2441,34 @@ III — Whenever a creature you control attacks alone this turn, put three +1/+1
TMT
1
+
+ The Last Ronin's Technique
+ Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
+
+ W
+ Instant
+ Instant
+ 4
+ 3W
+
+ TMT
+ 3
+
+
+ The Last Ronin's Technique
+ Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
+
+ W
+ Instant
+ Instant
+ 4
+ 3W
+
+ TMT
+ 3
+
The Ooze
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
@@ -1054,6 +2482,19 @@ III — Whenever a creature you control attacks alone this turn, put three +1/+1
TMT
1
+
+ The Ooze
+ Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+{T}: Exile target card from a graveyard. Create a Mutagen token.
+
+ Legendary Artifact
+ Artifact
+ 2
+ 2
+
+ TMT
+ 1
+
Tokka & Rahzar, Terrible Twos
This spell can't be countered.
@@ -1070,6 +2511,22 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less
TMT
2
+
+ Tokka & Rahzar, Terrible Twos
+ This spell can't be countered.
+Menace
+Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.
+
+ BR
+ Legendary Creature — Turtle Wolf Mutant
+ Creature
+ 2
+ B/RB/R
+ 3/2
+
+ TMT
+ 2
+
Transdimensional Bovine
Flying
@@ -1085,6 +2542,37 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less
TMT
2
+
+ Transdimensional Bovine
+ Flying
+{T}: Add two mana of any one color.
+
+ G
+ Creature — Ox Avatar
+ Creature
+ 3
+ 2G
+ 0/4
+
+ TMT
+ 2
+
+
+ Triceraton Commander
+ Flying
+Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn.
+When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.
+
+ W
+ Creature — Dinosaur Soldier
+ Creature
+ 2
+ XXWW
+ 2/2
+
+ TMT
+ 2
+
Triceraton Commander
Flying
@@ -1116,6 +2604,21 @@ When this creature enters, choose target creature an opponent controls. Exile th
TMT
2
+
+ Turncoat Kunoichi
+ Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.)
+When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.
+
+ W
+ Creature — Mutant Ninja Fox
+ Creature
+ 3
+ 2W
+ 3/2
+
+ TMT
+ 2
+
Turtle Power!
Flash
@@ -1130,6 +2633,20 @@ Turtles you control get +2/+2.
TMT
1
+
+ Turtle Power!
+ Flash
+Turtles you control get +2/+2.
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMT
+ 1
+
Turtle Van
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
@@ -1144,6 +2661,20 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This
TMT
1
+
+ Turtle Van
+ Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
+Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
+
+ Artifact — Vehicle
+ Artifact
+ 3
+ 3
+ 4/4
+
+ TMT
+ 1
+
Turtles Forever
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
@@ -1173,6 +2704,48 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This
Turtles in Time
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
+Exile Turtles in Time.
+
+ U
+ Sorcery
+ Sorcery
+ 7
+ 5UU
+
+ TMT
+ 3
+
+
+ Turtles in Time
+ Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
+Exile Turtles in Time.
+
+ U
+ Sorcery
+ Sorcery
+ 7
+ 5UU
+
+ TMT
+ 3
+
+
+ Turtles in Time
+ Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
+Exile Turtles in Time.
+
+ U
+ Sorcery
+ Sorcery
+ 7
+ 5UU
+
+ TMT
+ 3
+
+
+ Turtles in Time
+ Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
U
@@ -1199,5 +2772,20 @@ Exile Turtles in Time.
TMT
1
+
+ Weather Maker
+ Landfall — Whenever a land you control enters, put a charge counter on this artifact.
+{T}: Add one mana of any color.
+{T}, Remove two charge counters from this artifact: Add {C}{C}.
+{T}, Remove three charge counters from this artifact: It deals 3 damage to any target.
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ TMT
+ 1
+
diff --git a/spoiler.xml b/spoiler.xml
index 65268fd3..7b709ab7 100644
--- a/spoiler.xml
+++ b/spoiler.xml
@@ -1,24 +1,17 @@
Cockatrice/Magic-Spoiler
- 2026-02-17 16:49:46 (UTC)
+ 2026-02-18 16:55:52 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
-
- MSH~
- Marvel Super Heroes (Spoiler)
- Expansion
- 2026-06-26
- 10
-
MSC~
Marvel Super Heroes Commander (Spoiler)
@@ -26,6 +19,13 @@
2026-06-26
20
+
+ MSH~
+ Marvel Super Heroes (Spoiler)
+ Expansion
+ 2026-06-26
+ 10
+
SOC~
Secrets of Strixhaven Commander (Spoiler)
@@ -40,13 +40,6 @@
2026-04-24
10
-
- TMT~
- Teenage Mutant Ninja Turtles (Spoiler)
- Expansion
- 2026-03-06
- 10
-
TMC~
Teenage Mutant Ninja Turtles Eternal (Spoiler)
@@ -54,8 +47,121 @@
2026-03-06
0
+
+ TMT~
+ Teenage Mutant Ninja Turtles (Spoiler)
+ Expansion
+ 2026-03-06
+ 10
+
+
+ Captain America, Team Leader
+ Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.
+
+ RUW
+ Legendary Creature — Human Soldier Hero
+ Creature
+ 3
+ URW
+ 3/3
+
+ MSC~
+ 2
+
+
+ Doctor Doom, King of Latveria
+ Whenever you discard one or more land cards, each opponent loses 2 life.
+At the beginning of combat on your turn, target Villain you control gains menace until end of turn. It connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
+
+ BRU
+ Legendary Creature — Human Noble Villain
+ Creature
+ 4
+ 1UBR
+ 3/3
+
+ MSC~
+ 2
+
+
+ Human Torch
+ At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn.
+Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.
+
+ R
+ Legendary Creature — Human Hero
+ Creature
+ 4
+ 3R
+ 3/2
+
+ MSC~
+ 2
+
+
+ Invisible Woman
+ At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach.
+Whenever you attack, you may pay {R}{G}{W}{U}. When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.
+
+ W
+ Legendary Creature — Human Hero
+ Creature
+ 3
+ 2W
+ 3/3
+
+ MSC~
+ 2
+
+
+ Mister Fantastic
+ Vigilance, reach
+At the beginning of combat on your turn, if you've cast a noncreature spell this turn, draw a card.
+{R}{G}{W}{U}, {T}: Copy target triggered ability you control twice. You may choose new targets for the copies.
+
+ U
+ Legendary Creature — Human Scientist Hero
+ Creature
+ 3
+ 2U
+ 2/4
+
+ MSC~
+ 2
+
+
+ T'Challa, the Black Panther
+ Whenever T'Challa enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
+Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 counters on T'Challa.
+
+ GW
+ Legendary Creature — Human Noble Hero
+ Creature
+ 3
+ 1GW
+ 2/2
+
+ MSC~
+ 2
+
+
+ The Thing
+ Trample
+At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing.
+Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the number of each kind of counter on any number of target permanents you control.
+
+ G
+ Legendary Creature — Human Hero
+ Creature
+ 6
+ 5G
+ 5/5
+
+ MSC~
+ 2
+
Attuma, Atlantean Warlord
Other Merfolk you control get +1/+1.
@@ -360,112 +466,6 @@ III — Choose target creature you control. Until end of turn, double its power
MSH~
1
-
- Captain America, Team Leader
- Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.
-
- RUW
- Legendary Creature — Human Soldier Hero
- Creature
- 3
- URW
- 3/3
-
- MSC~
- 2
-
-
- Doctor Doom, King of Latveria
- Whenever you discard one or more land cards, each opponent loses 2 life.
-At the beginning of combat on your turn, target Villain you control gains menace until end of turn. It connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
-
- BRU
- Legendary Creature — Human Noble Villain
- Creature
- 4
- 1UBR
- 3/3
-
- MSC~
- 2
-
-
- Human Torch
- At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn.
-Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.
-
- R
- Legendary Creature — Human Hero
- Creature
- 4
- 3R
- 3/2
-
- MSC~
- 2
-
-
- Invisible Woman
- At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach.
-Whenever you attack, you may pay {R}{G}{W}{U}. When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.
-
- W
- Legendary Creature — Human Hero
- Creature
- 3
- 2W
- 3/3
-
- MSC~
- 2
-
-
- Mister Fantastic
- Vigilance, reach
-At the beginning of combat on your turn, if you've cast a noncreature spell this turn, draw a card.
-{R}{G}{W}{U}, {T}: Copy target triggered ability you control twice. You may choose new targets for the copies.
-
- U
- Legendary Creature — Human Scientist Hero
- Creature
- 3
- 2U
- 2/4
-
- MSC~
- 2
-
-
- T'Challa, the Black Panther
- Whenever T'Challa enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
-Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 counters on T'Challa.
-
- GW
- Legendary Creature — Human Noble Hero
- Creature
- 3
- 1GW
- 2/2
-
- MSC~
- 2
-
-
- The Thing
- Trample
-At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing.
-Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the number of each kind of counter on any number of target permanents you control.
-
- G
- Legendary Creature — Human Hero
- Creature
- 6
- 5G
- 5/5
-
- MSC~
- 2
-
Dina, Essence Brewer
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn.
@@ -677,6 +677,584 @@ At the beginning of each opponent's upkeep, you may discard a card. If you do, d
SOS~
3
+
+ April O'Neil, Human Element
+ Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ U
+ Legendary Creature — Human Detective
+ Creature
+ 4
+ 3U
+ 2/5
+
+ TMC~
+ 2
+
+
+ Arcade Cabinet
+ When this artifact enters, put a +1/+1 counter on each of up to four target creatures.
+{2}, {T}, Sacrifice a token: Double the number of counters on target creature.
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ TMC~
+ 1
+
+
+ Baxter, Fly in the Ointment
+ Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
+Whenever you draw a card, put a +1/+1 counter on Baxter.
+
+ U
+ Legendary Creature — Insect Mutant Scientist
+ Creature
+ 4
+ 3U
+ 2/2
+
+ TMC~
+ 2
+
+
+ Commander's Plate
+ Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
+Equip commander {3}
+Equip {5}
+
+ Artifact — Equipment
+ Artifact
+ 1
+ 1
+
+ TMC~
+ 1
+
+
+ Dark Ritual
+ Add {B}{B}{B}.
+
+ B
+ Instant
+ Instant
+ 1
+ B
+
+ TMC~
+ 3
+
+
+ Definitely Not a Turtle
+ When this creature dies, look at the top six cards of your library. You may reveal a land or legendary Turtle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+
+ Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 3
+ 3/2
+
+ TMC~
+ 2
+
+
+ Donatello, Rad Scientist
+ Vigilance (Attacking doesn't cause this creature to tap.)
+When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 6
+ 5U
+ 5/6
+
+ TMC~
+ 2
+
+
+ Donatello, the Brains
+ If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 2U
+ 2/4
+
+ TMC~
+ 2
+
+
+ Donatello, the Brains
+ If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 2U
+ 2/4
+
+ TMC~
+ 2
+
+
+ Donnie & April, Adorkable Duo
+ When Donnie & April enter, choose one or both. Each mode must target a different player.
+• Target player draws two cards.
+• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand.
+
+ U
+ Legendary Creature — Mutant Ninja Human Turtle
+ Creature
+ 5
+ 4U
+ 3/3
+
+ TMC~
+ 2
+
+
+ Electric Seaweed
+ Defender, haste
+When this creature enters, until end of turn, whenever another creature dies, this creature deals 1 damage to each non-Wall creature.
+{T}: This creature deals 1 damage to any target.
+
+ R
+ Creature — Plant Wall
+ Creature
+ 4
+ 2RR
+ 0/4
+
+ TMC~
+ 2
+
+
+ Food Chain
+ Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC~
+ 1
+
+
+ Game Over
+ This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total.
+Destroy all creatures.
+
+ B
+ Sorcery
+ Sorcery
+ 5
+ 3BB
+
+ TMC~
+ 3
+
+
+ Heroes in a Half Shell
+ Vigilance, menace, trample, haste
+Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
+
+ BGRUW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ WUBRG
+ 5/5
+
+ TMC~
+ 2
+
+
+ Heroes in a Half Shell
+ Vigilance, menace, trample, haste
+Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
+
+ BGRUW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ WUBRG
+ 5/5
+
+ TMC~
+ 2
+
+
+ High Score
+ If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
+At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC~
+ 1
+
+
+ Leatherhead, Iron Gator
+ Trample, haste
+Whenever Leatherhead attacks, put two +1/+1 counters on each creature you control.
+
+ G
+ Legendary Creature — Crocodile Mutant Rogue
+ Creature
+ 7
+ 5GG
+ 5/5
+
+ TMC~
+ 2
+
+
+ Leonardo, Worldly Warrior
+ This spell costs {1} less to cast for each creature you control.
+Double strike (This creature deals both first-strike and regular combat damage.)
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 8
+ 7W
+ 5/5
+
+ TMC~
+ 2
+
+
+ Leonardo, the Balance
+ Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
+{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3W
+ 3/3
+
+ TMC~
+ 2
+
+
+ Leonardo, the Balance
+ Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
+{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3W
+ 3/3
+
+ TMC~
+ 2
+
+
+ Level Up
+ Enchant creature
+When this Aura enters, put a +1/+1 counter on enchanted creature.
+Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
+
+ G
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1G
+
+ TMC~
+ 1
+
+
+ Michelangelo, On the Scene
+ Trample (This creature can deal excess combat damage to the player it's attacking.)
+Michelangelo enters with a +1/+1 counter on him for each land you control.
+When Michelangelo dies, return this card to your hand.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 6
+ 4GG
+ 2/2
+
+ TMC~
+ 2
+
+
+ Michelangelo, the Heart
+ Trample
+Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1G
+ 2/1
+
+ TMC~
+ 2
+
+
+ Michelangelo, the Heart
+ Trample
+Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1G
+ 2/1
+
+ TMC~
+ 2
+
+
+ Ninja Pizza
+ Foods you control have "{T}, Sacrifice this artifact: Add one mana of any color."
+At the beginning of your second main phase, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC~
+ 1
+
+
+ Ninja Pizza
+ Foods you control have "{T}, Sacrifice this artifact: Add one mana of any color."
+At the beginning of your second main phase, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMC~
+ 1
+
+
+ Raphael, Tag Team Tough
+ Menace (This creature can't be blocked except by two or more creatures.)
+Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 6
+ 4RR
+ 5/6
+
+ TMC~
+ 2
+
+
+ Raphael, the Muscle
+ Double all damage that creatures you control with counters on them would deal.
+When Raphael enters, create a Mutagen token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ 4R
+ 4/4
+
+ TMC~
+ 2
+
+
+ Raphael, the Muscle
+ Double all damage that creatures you control with counters on them would deal.
+When Raphael enters, create a Mutagen token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ 4R
+ 4/4
+
+ TMC~
+ 2
+
+
+ Shredder, Shadow Master
+ Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
+Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
+
+ B
+ Legendary Creature — Human Ninja
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ TMC~
+ 2
+
+
+ Shredder, Shadow Master
+ Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
+Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
+
+ B
+ Legendary Creature — Human Ninja
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ TMC~
+ 2
+
+
+ Splinter, Aging Champion
+ When Splinter enters, destroy up to one target tapped creature.
+When Splinter leaves the battlefield, you and another target player each draw a card.
+
+ W
+ Legendary Creature — Mutant Ninja Rat
+ Creature
+ 3
+ 2W
+ 2/2
+
+ TMC~
+ 2
+
+
+ Splinter, the Mentor
+ Menace
+Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ B
+ Legendary Creature — Mutant Ninja Rat
+ Creature
+ 2
+ 1B
+ 2/2
+
+ TMC~
+ 2
+
+
+ Splinter, the Mentor
+ Menace
+Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
+Partner—Character select (You can have two commanders if both have this ability.)
+
+ B
+ Legendary Creature — Mutant Ninja Rat
+ Creature
+ 2
+ 1B
+ 2/2
+
+ TMC~
+ 2
+
+
+ Supreme Verdict
+ This spell can't be countered.
+Destroy all creatures.
+
+ UW
+ Sorcery
+ Sorcery
+ 4
+ 1WWU
+
+ TMC~
+ 3
+
+
+ Sword of Hearth and Home
+ Equipped creature gets +2/+2 and has protection from green and from white.
+Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
+Equip {2}
+
+ Artifact — Equipment
+ Artifact
+ 3
+ 3
+
+ TMC~
+ 1
+
+
+ Turtle Tracks
+ Any number of target players may each search their library for a basic land card, put it onto the battlefield under their control, then shuffle.
+
+ G
+ Sorcery
+ Sorcery
+ 3
+ 2G
+
+ TMC~
+ 3
+
+
+ Waste Not
+ Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
+Whenever an opponent discards a land card, add {B}{B}.
+Whenever an opponent discards a noncreature, nonland card, draw a card.
+
+ B
+ Enchantment
+ Enchantment
+ 2
+ 1B
+
+ TMC~
+ 1
+
+
+ Action News Crew
+ Vigilance
+Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you control. Draw a card.
+
+ W
+ Creature — Human Citizen
+ Creature
+ 2
+ 1W
+ 2/2
+
+ TMT~
+ 2
+
Agent Bishop, Man in Black
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
@@ -691,6 +1269,48 @@ At the beginning of each opponent's upkeep, you may discard a card. If you do, d
TMT~
2
+
+ Agent Bishop, Man in Black
+ At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
+
+ W
+ Legendary Creature — Human Soldier
+ Creature
+ 3
+ 2W
+ 1/2
+
+ TMT~
+ 2
+
+
+ April O'Neil, Hacktivist
+ At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
+
+ U
+ Legendary Creature — Human Scientist
+ Creature
+ 4
+ 3U
+ 1/5
+
+ TMT~
+ 2
+
+
+ April O'Neil, Hacktivist
+ At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
+
+ U
+ Legendary Creature — Human Scientist
+ Creature
+ 4
+ 3U
+ 1/5
+
+ TMT~
+ 2
+
April O'Neil, Hacktivist
At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
@@ -705,6 +1325,35 @@ At the beginning of each opponent's upkeep, you may discard a card. If you do, d
TMT~
2
+
+ April O'Neil, Hacktivist
+ At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
+
+ U
+ Legendary Creature — Human Scientist
+ Creature
+ 4
+ 3U
+ 1/5
+
+ TMT~
+ 2
+
+
+ Armaggon, Future Shark
+ Flash
+When Armaggon enters, destroy up to three target creatures.
+
+ B
+ Legendary Creature — Shark Horror Mutant
+ Creature
+ 8
+ 6BB
+ 9/6
+
+ TMT~
+ 2
+
Armaggon, Future Shark
Flash
@@ -734,6 +1383,47 @@ When Armaggon enters, destroy up to three target creatures.
TMT~
2
+
+ Bebop & Rocksteady
+ Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
+
+ BG
+ Legendary Creature — Boar Rhino Mutant
+ Creature
+ 3
+ 1B/GB/G
+ 7/5
+
+ TMT~
+ 2
+
+
+ Bebop & Rocksteady
+ Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
+
+ BG
+ Legendary Creature — Boar Rhino Mutant
+ Creature
+ 3
+ 1B/GB/G
+ 7/5
+
+ TMT~
+ 2
+
+
+ Broadcast Takeover
+ Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.
+
+ R
+ Sorcery
+ Sorcery
+ 5
+ 2RRR
+
+ TMT~
+ 3
+
Broadcast Takeover
Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.
@@ -762,6 +1452,48 @@ When Casey Jones enters, look at the top four cards of your library. You may rev
TMT~
2
+
+ Casey Jones, Vigilante
+ When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
+
+ R
+ Legendary Creature — Human Berserker
+ Creature
+ 3
+ 1RR
+ 4/3
+
+ TMT~
+ 2
+
+
+ Casey Jones, Vigilante
+ When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
+
+ R
+ Legendary Creature — Human Berserker
+ Creature
+ 3
+ 1RR
+ 4/3
+
+ TMT~
+ 2
+
+
+ Casey Jones, Vigilante
+ When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
+
+ R
+ Legendary Creature — Human Berserker
+ Creature
+ 3
+ 1RR
+ 4/3
+
+ TMT~
+ 2
+
Casey Jones, Vigilante
When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
@@ -790,6 +1522,20 @@ When Casey Jones enters, look at the top four cards of your library. You may rev
TMT~
2
+
+ Chrome Dome
+ Other artifact creatures you control get +1/+0.
+{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
+
+ Artifact Creature — Robot Ninja
+ Creature
+ 2
+ 2
+ 1/3
+
+ TMT~
+ 2
+
Cool but Rude
(Gain the next level as a sorcery to add its ability.)
@@ -808,6 +1554,33 @@ When this Class becomes level 3, search your library for a card, put it into you
TMT~
1
+
+ Courier of Comestibles
+ When this creature enters, you may search your library for a Food card, reveal it, put it into your hand, then shuffle. If you don't put a card into your hand this way, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
+
+ G
+ Creature — Human Citizen
+ Creature
+ 2
+ 1G
+ 1/2
+
+ TMT~
+ 2
+
+
+ Cowabunga!
+ Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+
+ G
+ Sorcery
+ Sorcery
+ 1
+ G
+
+ TMT~
+ 3
+
Dark Leo & Shredder
Sneak {W}{B}
@@ -824,6 +1597,68 @@ Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 bl
TMT~
2
+
+ Dark Leo & Shredder
+ Sneak {W}{B}
+Attacking Ninjas you control have deathtouch.
+Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
+
+ BW
+ Legendary Creature — Mutant Ninja Turtle Human
+ Creature
+ 2
+ WB
+ 1/3
+
+ TMT~
+ 2
+
+
+ Dark Leo & Shredder
+ Sneak {W}{B}
+Attacking Ninjas you control have deathtouch.
+Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
+
+ BW
+ Legendary Creature — Mutant Ninja Turtle Human
+ Creature
+ 2
+ WB
+ 1/3
+
+ TMT~
+ 2
+
+
+ Dark Leo & Shredder
+ Sneak {W}{B}
+Attacking Ninjas you control have deathtouch.
+Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
+
+ BW
+ Legendary Creature — Mutant Ninja Turtle Human
+ Creature
+ 2
+ WB
+ 1/3
+
+ TMT~
+ 2
+
+
+ Dimensional Exile
+ Enchant basic land you control
+When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ TMT~
+ 1
+
Does Machines
(Gain the next level as a sorcery to add its ability.)
@@ -857,6 +1692,21 @@ At the beginning of your end step, exile up to one target artifact you control a
TMT~
2
+
+ Don & Leo, Problem Solvers
+ Vigilance
+At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.
+
+ UW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 5
+ 3W/UW/U
+ 4/6
+
+ TMT~
+ 2
+
Don & Raph, Hard Science
Menace
@@ -872,6 +1722,51 @@ Whenever Don & Raph attack, the next noncreature spell you cast this turn ha
TMT~
2
+
+ Don & Raph, Hard Science
+ Menace
+Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs {1} less to cast for each artifact you control.)
+
+ RU
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 1U/RU/R
+ 2/4
+
+ TMT~
+ 2
+
+
+ Donatello, Gadget Master
+ Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 2U
+ 3/2
+
+ TMT~
+ 2
+
+
+ Donatello, Gadget Master
+ Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 2U
+ 3/2
+
+ TMT~
+ 2
+
Donatello, Gadget Master
Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -890,6 +1785,36 @@ Whenever Donatello deals combat damage to a player, create a token that's a copy
Donatello, Mutant Mechanic
{T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
+Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3U
+ 3/5
+
+ TMT~
+ 2
+
+
+ Donatello, Mutant Mechanic
+ {T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
+Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
+
+ U
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3U
+ 3/5
+
+ TMT~
+ 2
+
+
+ Donatello, Mutant Mechanic
+ {T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
U
@@ -902,6 +1827,31 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i
TMT~
2
+
+ Foot Elite
+ Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
+
+ BW
+ Creature — Human Ninja
+ Creature
+ 3
+ 2W/B
+ 2/4
+
+ TMT~
+ 2
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ TMT~
+ 0
+
Forest
({T}: Add {G}.)
@@ -913,6 +1863,17 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i
TMT~
0
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ TMT~
+ 0
+
Forest
({T}: Add {G}.)
@@ -924,6 +1885,32 @@ Whenever an artifact you control is put into a graveyard from the battlefield, i
TMT~
0
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ TMT~
+ 0
+
+
+ Genghis Frog
+ Trample
+Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ GU
+ Legendary Creature — Frog Mutant Rogue
+ Creature
+ 2
+ GU
+ 1/3
+
+ TMT~
+ 2
+
Groundchuck & Dirtbag
Trample
@@ -939,6 +1926,50 @@ Whenever you tap a land for mana, add {G}.
TMT~
2
+
+ Groundchuck & Dirtbag
+ Trample
+Whenever you tap a land for mana, add {G}.
+
+ G
+ Legendary Creature — Ox Mole Mutant
+ Creature
+ 6
+ 4GG
+ 8/8
+
+ TMT~
+ 2
+
+
+ Hard-Won Jitte
+ Equipped creature has double strike.
+Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
+
+ R
+ Artifact — Equipment
+ Artifact
+ 2
+ 1R
+
+ TMT~
+ 1
+
+
+ Improvised Arsenal
+ Equipped creature gets +1/+0 for each artifact you control.
+{4}{R}: Create a token that's a copy of this Equipment.
+Equip {R}
+
+ R
+ Artifact — Equipment
+ Artifact
+ 2
+ 1R
+
+ TMT~
+ 1
+
Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.
@@ -954,6 +1985,17 @@ Equip {R}
TMT~
1
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ TMT~
+ 0
+
Island
({T}: Add {U}.)
@@ -965,6 +2007,17 @@ Equip {R}
TMT~
0
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ TMT~
+ 0
+
Island
({T}: Add {U}.)
@@ -976,6 +2029,46 @@ Equip {R}
TMT~
0
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ TMT~
+ 0
+
+
+ Karai, Future of the Foot
+ Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
+Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield.
+
+ BW
+ Legendary Creature — Human Ninja
+ Creature
+ 3
+ 1WB
+ 3/3
+
+ TMT~
+ 2
+
+
+ Kitsune's Technique
+ Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Target opponent mills half their library, rounded up.
+
+ U
+ Instant
+ Instant
+ 6
+ 4UU
+
+ TMT~
+ 3
+
Kitsune's Technique
Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -993,6 +2086,21 @@ Target opponent mills half their library, rounded up.
Kitsune, Dragon's Daughter
Vigilance
+Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
+
+ U
+ Legendary Creature — Fox Warlock Avatar
+ Creature
+ 6
+ 4UU
+ 6/6
+
+ TMT~
+ 2
+
+
+ Kitsune, Dragon's Daughter
+ Vigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
U
@@ -1020,6 +2128,52 @@ Disappear — At the beginning of your end step, if a permanent left the battlef
TMT~
2
+
+ Krang & Shredder
+ Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
+Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
+
+ BU
+ Legendary Creature — Utrom Human Ninja
+ Creature
+ 6
+ 4U/BU/B
+ 6/7
+
+ TMT~
+ 2
+
+
+ Krang & Shredder
+ Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
+Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
+
+ BU
+ Legendary Creature — Utrom Human Ninja
+ Creature
+ 6
+ 4U/BU/B
+ 6/7
+
+ TMT~
+ 2
+
+
+ Krang, Master Mind
+ Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
+When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
+Krang gets +1/+0 for each other artifact you control.
+
+ U
+ Legendary Artifact Creature — Utrom Warrior
+ Creature
+ 8
+ 6UU
+ 1/4
+
+ TMT~
+ 2
+
Krang, Master Mind
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
@@ -1050,6 +2204,48 @@ Other artifact creatures you control have flying, trample, indestructible, and h
TMT~
2
+
+ Krang, Utrom Warlord
+ Flying, trample, indestructible, haste
+Other artifact creatures you control have flying, trample, indestructible, and haste.
+
+ Legendary Artifact Creature — Utrom Robot
+ Creature
+ 9
+ 9
+ 9/9
+
+ TMT~
+ 2
+
+
+ Krang, Utrom Warlord
+ Flying, trample, indestructible, haste
+Other artifact creatures you control have flying, trample, indestructible, and haste.
+
+ Legendary Artifact Creature — Utrom Robot
+ Creature
+ 9
+ 9
+ 9/9
+
+ TMT~
+ 2
+
+
+ Krang, Utrom Warlord
+ Flying, trample, indestructible, haste
+Other artifact creatures you control have flying, trample, indestructible, and haste.
+
+ Legendary Artifact Creature — Utrom Robot
+ Creature
+ 9
+ 9
+ 9/9
+
+ TMT~
+ 2
+
Leader's Talent
(Gain the next level as a sorcery to add its ability.)
@@ -1084,6 +2280,22 @@ Whenever Leatherhead deals combat damage to a player, you may remove a counter f
TMT~
2
+
+ Leatherhead, Swamp Stalker
+ Trample
+Leatherhead enters with a hexproof counter on her.
+Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.
+
+ G
+ Legendary Creature — Crocodile Mutant Rogue
+ Creature
+ 4
+ 2GG
+ 5/4
+
+ TMT~
+ 2
+
Leonardo's Technique
Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -1098,6 +2310,20 @@ Return one or two target creature cards each with mana value 3 or less from your
TMT~
3
+
+ Leonardo's Technique
+ Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.
+
+ W
+ Sorcery
+ Sorcery
+ 4
+ 3W
+
+ TMT~
+ 3
+
Leonardo, Cutting Edge
Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -1114,6 +2340,38 @@ Whenever you gain life, put a +1/+1 counter on Leonardo.
TMT~
2
+
+ Leonardo, Cutting Edge
+ Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Lifelink
+Whenever you gain life, put a +1/+1 counter on Leonardo.
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1W
+ 1/1
+
+ TMT~
+ 2
+
+
+ Leonardo, Cutting Edge
+ Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Lifelink
+Whenever you gain life, put a +1/+1 counter on Leonardo.
+
+ W
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1W
+ 1/1
+
+ TMT~
+ 2
+
Leonardo, Sewer Samurai
Sneak {2}{W}{W}
@@ -1134,6 +2392,22 @@ During your turn, you may cast creature spells with power or toughness 1 or less
Leonardo, Sewer Samurai
Sneak {2}{W}{W}
Double strike
+During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
+
+ W
+ Legendary Creature — Mutant Ninja Turtle Samurai
+ Creature
+ 4
+ 3W
+ 3/3
+
+ TMT~
+ 2
+
+
+ Leonardo, Sewer Samurai
+ Sneak {2}{W}{W}
+Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
W
@@ -1149,6 +2423,21 @@ During your turn, you may cast creature spells with power or toughness 1 or less
Madame Null, Power Broker
Deathtouch
+Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.
+
+ B
+ Legendary Creature — Demon Advisor
+ Creature
+ 3
+ 2B
+ 1/3
+
+ TMT~
+ 2
+
+
+ Madame Null, Power Broker
+ Deathtouch
Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.
B
@@ -1175,6 +2464,20 @@ Look at the top eight cards of your library. Put up to two creature cards with t
TMT~
3
+
+ Michelangelo's Technique
+ Sneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
+
+ G
+ Sorcery
+ Sorcery
+ 5
+ 4G
+
+ TMT~
+ 3
+
Michelangelo, Improviser
Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -1190,6 +2493,36 @@ Whenever Michelangelo deals combat damage to a player, you may put a creature ca
TMT~
2
+
+ Michelangelo, Improviser
+ Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3G
+ 4/4
+
+ TMT~
+ 2
+
+
+ Michelangelo, Improviser
+ Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 3G
+ 4/4
+
+ TMT~
+ 2
+
Michelangelo, Weirdness to 11
When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
@@ -1205,6 +2538,36 @@ If one or more +1/+1 counters would be put on a creature you control, that many
TMT~
2
+
+ Michelangelo, Weirdness to 11
+ When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1G
+ 1/1
+
+ TMT~
+ 2
+
+
+ Michelangelo, Weirdness to 11
+ When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
+
+ G
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1G
+ 1/1
+
+ TMT~
+ 2
+
Mikey & Don, Party Planners
Ward {2}
@@ -1221,6 +2584,22 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your
TMT~
2
+
+ Mikey & Don, Party Planners
+ Ward {2}
+You may look at the top card of your library any time.
+You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.
+
+ GU
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2G/UG/U
+ 3/3
+
+ TMT~
+ 2
+
Mikey & Leo, Chaos & Order
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
@@ -1235,6 +2614,35 @@ You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your
TMT~
2
+
+ Mikey & Leo, Chaos & Order
+ Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
+
+ GW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ G/WG/W
+ 2/2
+
+ TMT~
+ 2
+
+
+ Mondo Gecko
+ {1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
+Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
+
+ U
+ Legendary Creature — Lizard Mutant
+ Creature
+ 3
+ 1UU
+ 2/3
+
+ TMT~
+ 2
+
Mondo Gecko
{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
@@ -1250,6 +2658,17 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color
TMT~
2
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ TMT~
+ 0
+
Mountain
({T}: Add {R}.)
@@ -1261,6 +2680,17 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color
TMT~
0
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ TMT~
+ 0
+
Mountain
({T}: Add {R}.)
@@ -1272,6 +2702,17 @@ Whenever Mondo Gecko deals combat damage to a player, draw a card for each color
TMT~
0
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ TMT~
+ 0
+
Mutagen Man, Living Ooze
Trample
@@ -1288,6 +2729,48 @@ When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1},
TMT~
2
+
+ Mutagen Man, Living Ooze
+ Trample
+Activated abilities of artifact tokens you control cost {1} less to activate.
+When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ G
+ Legendary Creature — Ooze Mutant
+ Creature
+ 2
+ XGG
+ 2/3
+
+ TMT~
+ 2
+
+
+ Mutant Chain Reaction
+ Destroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+
+ G
+ Sorcery
+ Sorcery
+ 3
+ 2G
+
+ TMT~
+ 3
+
+
+ Negate
+ Counter target noncreature spell.
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ TMT~
+ 3
+
Ninja Teen
(Gain the next level as a sorcery to add its ability.)
@@ -1322,6 +2805,21 @@ When this creature enters, if you cast it, you may put a card you own from outsi
TMT~
2
+
+ North Wind Avatar
+ Flying
+When this creature enters, if you cast it, you may put a card you own from outside the game into your hand.
+
+ RU
+ Creature — Dragon Spirit Avatar
+ Creature
+ 5
+ 2UUR
+ 5/5
+
+ TMT~
+ 2
+
Northampton Farm
{T}: Add {C}.
@@ -1335,6 +2833,19 @@ When this creature enters, if you cast it, you may put a card you own from outsi
TMT~
0
+
+ Northampton Farm
+ {T}: Add {C}.
+{1}, {T}: Exile target creature you own.
+{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
+
+ Land
+ Land
+ 0
+
+ TMT~
+ 0
+
Party Dude
(Gain the next level as a sorcery to add its ability.)
@@ -1353,6 +2864,17 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT~
1
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ TMT~
+ 0
+
Plains
({T}: Add {W}.)
@@ -1364,6 +2886,17 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT~
0
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ TMT~
+ 0
+
Plains
({T}: Add {W}.)
@@ -1375,6 +2908,17 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT~
0
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ TMT~
+ 0
+
Prehistoric Pet
This creature can't be blocked by creatures with greater power.
@@ -1390,6 +2934,21 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT~
2
+
+ Prehistoric Pet
+ This creature can't be blocked by creatures with greater power.
+{1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn.
+
+ W
+ Creature — Dinosaur Ninja
+ Creature
+ 1
+ W
+ 1/2
+
+ TMT~
+ 2
+
Raph & Leo, Sibling Rivals
Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
@@ -1404,6 +2963,20 @@ Whenever one or more of your opponents are attacked, up to one target attacking
TMT~
2
+
+ Raph & Leo, Sibling Rivals
+ Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
+
+ RW
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 3
+ 1R/WR/W
+ 2/4
+
+ TMT~
+ 2
+
Raph & Mikey, Troublemakers
Trample, haste
@@ -1419,6 +2992,21 @@ Whenever Raph & Mikey attack, reveal cards from the top of your library unti
TMT~
2
+
+ Raph & Mikey, Troublemakers
+ Trample, haste
+Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
+
+ GR
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 7
+ 5R/GR/G
+ 7/7
+
+ TMT~
+ 2
+
Raphael's Technique
Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -1433,6 +3021,20 @@ Each player may discard their hand and draw seven cards.
TMT~
3
+
+ Raphael's Technique
+ Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Each player may discard their hand and draw seven cards.
+
+ R
+ Instant
+ Instant
+ 6
+ 4RR
+
+ TMT~
+ 3
+
Raphael, Ninja Destroyer
Raphael must be blocked if able.
@@ -1448,6 +3050,50 @@ Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of tur
TMT~
2
+
+ Raphael, Ninja Destroyer
+ Raphael must be blocked if able.
+Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 4/4
+
+ TMT~
+ 2
+
+
+ Raphael, Ninja Destroyer
+ Raphael must be blocked if able.
+Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 4/4
+
+ TMT~
+ 2
+
+
+ Raphael, Tough Turtle
+ Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 2
+ 1R
+ 1/3
+
+ TMT~
+ 2
+
Raphael, the Nightwatcher
Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
@@ -1463,6 +3109,51 @@ Attacking creatures you control have double strike.
TMT~
2
+
+ Raphael, the Nightwatcher
+ Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Attacking creatures you control have double strike.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 2/3
+
+ TMT~
+ 2
+
+
+ Raphael, the Nightwatcher
+ Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
+Attacking creatures you control have double strike.
+
+ R
+ Legendary Creature — Mutant Ninja Turtle
+ Creature
+ 4
+ 2RR
+ 2/3
+
+ TMT~
+ 2
+
+
+ Rat King, Verminister
+ Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
+{T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
+
+ B
+ Legendary Creature — Rat Avatar
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT~
+ 2
+
Rat King, Verminister
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
@@ -1493,6 +3184,21 @@ Attacking creatures you control have double strike.
TMT~
2
+
+ Ravenous Robots
+ Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token.
+{R}, {T}: Creature tokens you control gain haste until end of turn.
+
+ R
+ Artifact Creature — Robot
+ Creature
+ 2
+ 1R
+ 2/1
+
+ TMT~
+ 2
+
Renet, Temporal Apprentice
Flash
@@ -1511,6 +3217,21 @@ When Renet enters, return each other nonland permanent that entered this turn to
Sally Pride, Lioness Leader
When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
+Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
+
+ W
+ Legendary Creature — Cat Mutant Rebel
+ Creature
+ 5
+ 3WW
+ 2/4
+
+ TMT~
+ 2
+
+
+ Sally Pride, Lioness Leader
+ When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
W
@@ -1526,6 +3247,21 @@ Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.<
Savanti Romero, Time's Exile
Trample
+At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
+
+ B
+ Legendary Creature — Demon Wizard
+ Creature
+ 5
+ 3BB
+ 4/4
+
+ TMT~
+ 2
+
+
+ Savanti Romero, Time's Exile
+ Trample
At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
B
@@ -1542,6 +3278,38 @@ At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero.
Shark Shredder, Killer Clone
Sneak {3}{B}{B}
First strike
+Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
+
+ B
+ Legendary Creature — Shark Octopus Ninja
+ Creature
+ 4
+ 2BB
+ 4/4
+
+ TMT~
+ 2
+
+
+ Shark Shredder, Killer Clone
+ Sneak {3}{B}{B}
+First strike
+Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
+
+ B
+ Legendary Creature — Shark Octopus Ninja
+ Creature
+ 4
+ 2BB
+ 4/4
+
+ TMT~
+ 2
+
+
+ Shark Shredder, Killer Clone
+ Sneak {3}{B}{B}
+First strike
Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
B
@@ -1554,6 +3322,49 @@ Whenever Shark Shredder deals combat damage to a player, put up to one target cr
TMT~
2
+
+ Shredder's Revenge
+ Choose one —
+• Target player discards two cards.
+• Target player draws two cards and loses 2 life.
+
+ B
+ Sorcery
+ Sorcery
+ 3
+ 2B
+
+ TMT~
+ 3
+
+
+ Shredder's Technique
+ Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
+
+ B
+ Sorcery
+ Sorcery
+ 3
+ 2B
+
+ TMT~
+ 3
+
+
+ Shredder's Technique
+ Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
+
+ B
+ Sorcery
+ Sorcery
+ 3
+ 2B
+
+ TMT~
+ 3
+
Slash, Reptile Rampager
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.
@@ -1573,6 +3384,22 @@ Whenever Slash attacks, create a 2/2 red Mutant creature token.
South Wind Avatar
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
+Whenever you gain life, each opponent loses 1 life.
+
+ B
+ Creature — Snake Spirit Avatar
+ Creature
+ 4
+ 3B
+ 3/4
+
+ TMT~
+ 2
+
+
+ South Wind Avatar
+ Deathtouch
+Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
B
@@ -1585,6 +3412,34 @@ Whenever you gain life, each opponent loses 1 life.
TMT~
2
+
+ Spicy Oatmeal Pizza
+ When this artifact enters, it deals 4 damage to any target and 3 damage to you.
+{2}, {T}, Sacrifice this artifact: You gain 3 life.
+
+ R
+ Artifact — Food
+ Artifact
+ 3
+ 2R
+
+ TMT~
+ 1
+
+
+ Splinter's Technique
+ Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Search your library for a card, put that card into your hand, then shuffle.
+
+ B
+ Sorcery
+ Sorcery
+ 4
+ 3B
+
+ TMT~
+ 3
+
Splinter's Technique
Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
@@ -1614,6 +3469,66 @@ Search your library for a card, put that card into your hand, then shuffle.TMT~
2
+
+ Splinter, Radical Rat
+ If an ability of a Ninja creature you control triggers, that ability triggers an additional time.
+{1}{U}: Target Ninja can't be blocked this turn.
+
+ BW
+ Legendary Creature — Mutant Ninja Rat
+ Creature
+ 3
+ 1W/BW/B
+ 2/4
+
+ TMT~
+ 2
+
+
+ Super Shredder
+ Menace
+Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
+
+ B
+ Legendary Creature — Mutant Ninja Human
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT~
+ 2
+
+
+ Super Shredder
+ Menace
+Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
+
+ B
+ Legendary Creature — Mutant Ninja Human
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT~
+ 2
+
+
+ Super Shredder
+ Menace
+Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
+
+ B
+ Legendary Creature — Mutant Ninja Human
+ Creature
+ 2
+ 1B
+ 1/1
+
+ TMT~
+ 2
+
Super Shredder
Menace
@@ -1629,6 +3544,17 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super
TMT~
2
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ TMT~
+ 0
+
Swamp
({T}: Add {B}.)
@@ -1640,6 +3566,17 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super
TMT~
0
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ TMT~
+ 0
+
Swamp
({T}: Add {B}.)
@@ -1651,6 +3588,17 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super
TMT~
0
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ TMT~
+ 0
+
Technodrome
Reach, trample
@@ -1666,6 +3614,21 @@ This creature can't attack or block unless its power is 6 or greater.
TMT~
2
+
+ Technodrome
+ Reach, trample
+This creature can't attack or block unless its power is 6 or greater.
+{T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.
+
+ Artifact Creature — Construct
+ Creature
+ 2
+ 2
+ 3/3
+
+ TMT~
+ 2
+
The Cloning of Shredder
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
@@ -1697,6 +3660,34 @@ III — Whenever a creature you control attacks alone this turn, put three +1/+1
TMT~
1
+
+ The Last Ronin's Technique
+ Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
+
+ W
+ Instant
+ Instant
+ 4
+ 3W
+
+ TMT~
+ 3
+
+
+ The Last Ronin's Technique
+ Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
+Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
+
+ W
+ Instant
+ Instant
+ 4
+ 3W
+
+ TMT~
+ 3
+
The Ooze
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
@@ -1710,6 +3701,19 @@ III — Whenever a creature you control attacks alone this turn, put three +1/+1
TMT~
1
+
+ The Ooze
+ Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
+{T}: Exile target card from a graveyard. Create a Mutagen token.
+
+ Legendary Artifact
+ Artifact
+ 2
+ 2
+
+ TMT~
+ 1
+
Tokka & Rahzar, Terrible Twos
This spell can't be countered.
@@ -1726,6 +3730,22 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less
TMT~
2
+
+ Tokka & Rahzar, Terrible Twos
+ This spell can't be countered.
+Menace
+Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.
+
+ BR
+ Legendary Creature — Turtle Wolf Mutant
+ Creature
+ 2
+ B/RB/R
+ 3/2
+
+ TMT~
+ 2
+
Transdimensional Bovine
Flying
@@ -1741,6 +3761,37 @@ Whenever a player casts a spell, if the amount of mana spent to cast it was less
TMT~
2
+
+ Transdimensional Bovine
+ Flying
+{T}: Add two mana of any one color.
+
+ G
+ Creature — Ox Avatar
+ Creature
+ 3
+ 2G
+ 0/4
+
+ TMT~
+ 2
+
+
+ Triceraton Commander
+ Flying
+Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn.
+When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.
+
+ W
+ Creature — Dinosaur Soldier
+ Creature
+ 2
+ XXWW
+ 2/2
+
+ TMT~
+ 2
+
Triceraton Commander
Flying
@@ -1772,6 +3823,21 @@ When this creature enters, choose target creature an opponent controls. Exile th
TMT~
2
+
+ Turncoat Kunoichi
+ Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.)
+When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.
+
+ W
+ Creature — Mutant Ninja Fox
+ Creature
+ 3
+ 2W
+ 3/2
+
+ TMT~
+ 2
+
Turtle Power!
Flash
@@ -1786,6 +3852,20 @@ Turtles you control get +2/+2.
TMT~
1
+
+ Turtle Power!
+ Flash
+Turtles you control get +2/+2.
+
+ G
+ Enchantment
+ Enchantment
+ 3
+ 2G
+
+ TMT~
+ 1
+
Turtle Van
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
@@ -1800,6 +3880,20 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This
TMT~
1
+
+ Turtle Van
+ Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
+Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
+
+ Artifact — Vehicle
+ Artifact
+ 3
+ 3
+ 4/4
+
+ TMT~
+ 1
+
Turtles Forever
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
@@ -1829,6 +3923,48 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This
Turtles in Time
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
+Exile Turtles in Time.
+
+ U
+ Sorcery
+ Sorcery
+ 7
+ 5UU
+
+ TMT~
+ 3
+
+
+ Turtles in Time
+ Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
+Exile Turtles in Time.
+
+ U
+ Sorcery
+ Sorcery
+ 7
+ 5UU
+
+ TMT~
+ 3
+
+
+ Turtles in Time
+ Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
+Exile Turtles in Time.
+
+ U
+ Sorcery
+ Sorcery
+ 7
+ 5UU
+
+ TMT~
+ 3
+
+
+ Turtles in Time
+ Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
U
@@ -1856,188 +3992,19 @@ Exile Turtles in Time.
1
- Dark Ritual
- Add {B}{B}{B}.
+ Weather Maker
+ Landfall — Whenever a land you control enters, put a charge counter on this artifact.
+{T}: Add one mana of any color.
+{T}, Remove two charge counters from this artifact: Add {C}{C}.
+{T}, Remove three charge counters from this artifact: It deals 3 damage to any target.
- B
- Instant
- Instant
- 1
- B
-
- TMC~
- 3
-
-
- Donatello, Rad Scientist
- Vigilance (Attacking doesn't cause this creature to tap.)
-When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
-
- U
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 6
- 5U
- 5/6
-
- TMC~
- 2
-
-
- Donatello, the Brains
- If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
-Partner—Character select (You can have two commanders if both have this ability.)
-
- U
- Legendary Creature — Mutant Ninja Turtle
- Creature
+ Artifact
+ Artifact
3
- 2U
- 2/4
+ 3
- TMC~
- 2
-
-
- Donnie & April, Adorkable Duo
- When Donnie & April enter, choose one or both. Each mode must target a different player.
-• Target player draws two cards.
-• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand.
-
- U
- Legendary Creature — Mutant Ninja Human Turtle
- Creature
- 5
- 4U
- 3/3
-
- TMC~
- 2
-
-
- Heroes in a Half Shell
- Vigilance, menace, trample, haste
-Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
-
- BGRUW
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 5
- WUBRG
- 5/5
-
- TMC~
- 2
-
-
- Leonardo, Worldly Warrior
- This spell costs {1} less to cast for each creature you control.
-Double strike (This creature deals both first-strike and regular combat damage.)
-
- W
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 8
- 7W
- 5/5
-
- TMC~
- 2
-
-
- Leonardo, the Balance
- Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
-{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn.
-Partner—Character select (You can have two commanders if both have this ability.)
-
- W
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 4
- 3W
- 3/3
-
- TMC~
- 2
-
-
- Michelangelo, On the Scene
- Trample (This creature can deal excess combat damage to the player it's attacking.)
-Michelangelo enters with a +1/+1 counter on him for each land you control.
-When Michelangelo dies, return this card to your hand.
-
- G
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 6
- 4GG
- 2/2
-
- TMC~
- 2
-
-
- Michelangelo, the Heart
- Trample
-Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
-Partner—Character select (You can have two commanders if both have this ability.)
-
- G
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 2
- 1G
- 2/1
-
- TMC~
- 2
-
-
- Raphael, Tag Team Tough
- Menace (This creature can't be blocked except by two or more creatures.)
-Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
-
- R
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 6
- 4RR
- 5/6
-
- TMC~
- 2
-
-
- Raphael, the Muscle
- Double all damage that creatures you control with counters on them would deal.
-When Raphael enters, create a Mutagen token.
-Partner—Character select (You can have two commanders if both have this ability.)
-
- R
- Legendary Creature — Mutant Ninja Turtle
- Creature
- 5
- 4R
- 4/4
-
- TMC~
- 2
-
-
- Splinter, the Mentor
- Menace
-Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
-Partner—Character select (You can have two commanders if both have this ability.)
-
- B
- Legendary Creature — Mutant Ninja Rat
- Creature
- 2
- 1B
- 2/2
-
- TMC~
- 2
+ TMT~
+ 1