diff --git a/HOC.xml b/HOC.xml index a7a70501..c099c159 100644 --- a/HOC.xml +++ b/HOC.xml @@ -1,23 +1,23 @@ Cockatrice/Magic-Spoiler - 2026-07-30 01:49:28 (UTC) + 2026-08-01 02:09:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HOC.xml HOC - The Hobbit Commander (Spoiler) - Commander + The Hobbit Eternal (Spoiler) + Eternal 2026-08-14 - 20 + 0 @@ -224,6 +224,19 @@ Whenever you cast a green spell, target creature gets +4/+4 until end of turn.HOC 1 + + Banishing Light + When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. + + W + Enchantment + Enchantment + 3 + 2W + + HOC + 1 + Bard, Heir of Girion Reach, vigilance @@ -240,6 +253,20 @@ Whenever you attack, draw a card. HOC 2 + + Battle-Scarred Goblin + Whenever this creature becomes blocked, it deals 1 damage to each creature blocking it. + + R + Creature — Goblin Warrior + Creature + 2 + 1R + 2/2 + + HOC + 2 + Bilbo's Burglaring For each opponent, gain control of up to one target artifact that player controls. @@ -312,6 +339,20 @@ Whenever Bilbo deals combat damage to a player or battle, put up to one target n HOC 2 + + Bitter Downfall + This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. +Destroy target creature. Its controller loses 2 life. + + B + Instant + Instant + 4 + 3B + + HOC + 3 + Bolg, Erebor's Reckoning Trample @@ -355,6 +396,20 @@ Call Forth the Tempest deals damage to each creature your opponents control equa HOC 3 + + Captain of Umbar + {1}, {T}: Draw a card, then discard a card. + + U + Creature — Human Pirate + Creature + 3 + 2U + 2/3 + + HOC + 2 + Cavern-Hoard Dragon This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. @@ -387,6 +442,21 @@ Whenever this creature deals combat damage to a player, you create a Treasure to HOC 2 + + Celeborn the Wise + Whenever you attack with one or more Elves, scry 1. +Whenever you scry, Celeborn gets +1/+1 until end of turn for each card looked at while scrying this way. + + G + Legendary Creature — Elf Noble + Creature + 4 + 3G + 3/3 + + HOC + 2 + Chief of the Wilds Menace @@ -403,6 +473,63 @@ If an ability of another Wolf or battle you control triggers, that ability trigg HOC 2 + + Colossal Whale + Islandwalk (This creature can't be blocked as long as defending player controls an Island.) +Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.) + + U + Creature — Whale + Creature + 7 + 5UU + 5/5 + + HOC + 2 + + + Dawn of a New Age + This enchantment enters with a hope counter on it for each creature you control. +At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life. + + W + Enchantment + Enchantment + 2 + 1W + + HOC + 1 + + + Dawn of a New Age + This enchantment enters with a hope counter on it for each creature you control. +At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life. + + W + Enchantment + Enchantment + 2 + 1W + + HOC + 1 + + + Dawn of a New Age + This enchantment enters with a hope counter on it for each creature you control. +At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life. + + W + Enchantment + Enchantment + 2 + 1W + + HOC + 1 + Delighted Halfling {T}: Add {C}. @@ -487,6 +614,37 @@ Whenever Dáin attacks, he deals damage equal to the number of Dwarves you contr HOC 2 + + Dúnedain Blade + Equipped creature gets +2/+1. +Equip Human {1} +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 2 + 1W + + HOC + 1 + + + Eagles of the North + Flying +When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn. +Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Creature — Bird Soldier + Creature + 6 + 5W + 3/3 + + HOC + 2 + Elven Chorus You may look at the top card of your library any time. @@ -517,6 +675,105 @@ Creatures you control have "{T}: Add one mana of any color." HOC 1 + + Elvish Archdruid + Other Elf creatures you control get +1/+1. +{T}: Add {G} for each Elf you control. + + G + Creature — Elf Druid + Creature + 3 + 1GG + 2/2 + + HOC + 2 + + + Elvish Mystic + {T}: Add {G}. + + G + Creature — Elf Druid + Creature + 1 + G + 1/1 + + HOC + 2 + + + Elvish Visionary + When this creature enters, draw a card. + + G + Creature — Elf Shaman + Creature + 2 + 1G + 1/1 + + HOC + 2 + + + Errand-Rider of Gondor + When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. + + W + Creature — Human Soldier + Creature + 3 + 2W + 3/2 + + HOC + 2 + + + Esquire of the King + {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. + + W + Creature — Human Soldier + Creature + 1 + W + 1/1 + + HOC + 2 + + + Fiend Hunter + When this creature enters, you may exile another target creature. +When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. + + W + Creature — Human Cleric + Creature + 3 + 1WW + 1/3 + + HOC + 2 + + + Fire of Orthanc + Destroy target artifact or land. Creatures without flying can't block this turn. + + R + Sorcery + Sorcery + 4 + 3R + + HOC + 3 + Flame of Anor Choose one. If you control a Wizard as you cast this spell, you may choose two instead. @@ -577,6 +834,20 @@ Nonlegendary creatures you control get +1/+1. HOC 1 + + Fog on the Barrow-Downs + Enchant creature +Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) + + W + Enchantment — Aura + Enchantment + 3 + 2W + + HOC + 1 + Fíli and Kíli, Joyous Haste @@ -592,6 +863,20 @@ Nonlegendary creatures you control get +1/+1. HOC 2 + + Galadhrim Guide + When this creature enters, scry 2. + + G + Creature — Elf Scout + Creature + 4 + 3G + 3/4 + + HOC + 2 + Galadriel's Dismissal Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) @@ -620,6 +905,40 @@ Target creature phases out. If this spell was kicked, each creature target playe HOC 3 + + Galadriel, Light of Valinor + Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — +• Add {G}{G}{G}. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + GUW + Legendary Creature — Elf Noble + Creature + 5 + 2GWU + 3/3 + + HOC + 2 + + + Galadriel, Light of Valinor + Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — +• Add {G}{G}{G}. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + GUW + Legendary Creature — Elf Noble + Creature + 5 + 2GWU + 3/3 + + HOC + 2 + Gandalf, Party Guest At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. @@ -650,6 +969,81 @@ Landfall — Whenever a land you control enters, draw a card and put a +1/+1 cou HOC 2 + + Gift of Strands + Flash +Enchant creature +When this Aura enters, scry 2. +Enchanted creature gets +3/+3. + + G + Enchantment — Aura + Enchantment + 4 + 3G + + HOC + 1 + + + Glamdring + Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. +Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOC + 1 + + + Glamdring + Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. +Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOC + 1 + + + Goblin Cratermaker + {1}, Sacrifice this creature: Choose one — +• This creature deals 2 damage to target creature. +• Destroy target colorless nonland permanent. + + R + Creature — Goblin Warrior + Creature + 2 + 1R + 2/2 + + HOC + 2 + + + Goblin Fireleaper + {1}{R}: This creature gets +1/+0 until end of turn. +When this creature dies, it deals damage equal to its power to target creature an opponent controls. + + R + Creature — Goblin Warrior + Creature + 2 + 1R + 1/1 + + HOC + 2 + Great Goblin, Foul-Hearted Whenever Great Goblin enters or attacks, amass Goblins 3. @@ -665,6 +1059,180 @@ Armies you control have trample. HOC 2 + + Grey Havens Navigator + Flash +When this creature enters, scry 1. + + U + Creature — Elf Pilot + Creature + 3 + 2U + 3/2 + + HOC + 2 + + + Gríma, Saruman's Footman + Gríma can't be blocked. +Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. + + BU + Legendary Creature — Human Advisor + Creature + 4 + 2UB + 1/4 + + HOC + 2 + + + Gríma, Saruman's Footman + Gríma can't be blocked. +Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. + + BU + Legendary Creature — Human Advisor + Creature + 4 + 2UB + 1/4 + + HOC + 2 + + + Guttersnipe + Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. + + R + Creature — Goblin Shaman + Creature + 3 + 2R + 2/2 + + HOC + 2 + + + Haunt of the Dead Marshes + When this creature enters, scry 1. +{2}{B}: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. + + B + Creature — Nightmare Elf + Creature + 1 + B + 1/1 + + HOC + 2 + + + Hithlain Knots + Tap target creature. Scry 1. +Draw a card. + + U + Instant + Instant + 2 + 1U + + HOC + 3 + + + Improvised Club + As an additional cost to cast this spell, sacrifice an artifact or creature. +Improvised Club deals 4 damage to any target. + + R + Instant + Instant + 2 + 1R + + HOC + 3 + + + Inferno Titan + {R}: This creature gets +1/+0 until end of turn. +Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + HOC + 2 + + + Ithilien Kingfisher + Flying +When this creature dies, draw a card. + + U + Creature — Bird + Creature + 3 + 2U + 2/1 + + HOC + 2 + + + Knights of Dol Amroth + Whenever you draw your second card each turn, put a +1/+1 counter on this creature. + + U + Creature — Human Knight + Creature + 4 + 3U + 3/3 + + HOC + 2 + + + Landroval, Horizon Witness + Flying +Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. + + W + Legendary Creature — Bird Noble + Creature + 5 + 4W + 3/4 + + HOC + 2 + + + Languish + All creatures get -4/-4 until end of turn. + + B + Sorcery + Sorcery + 4 + 2BB + + HOC + 3 + Last March of the Ents This spell can't be countered. @@ -707,6 +1275,90 @@ Equip {2} HOC 1 + + Lothlórien Lookout + Whenever this creature attacks, scry 1. + + G + Creature — Elf Scout + Creature + 2 + 1G + 1/3 + + HOC + 2 + + + Lotho, Corrupt Shirriff + Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BW + Legendary Creature — Halfling Rogue + Creature + 2 + WB + 2/1 + + HOC + 2 + + + Lotho, Corrupt Shirriff + Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BW + Legendary Creature — Halfling Rogue + Creature + 2 + WB + 2/1 + + HOC + 2 + + + Lórien Revealed + Draw three cards. +Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) + + U + Sorcery + Sorcery + 5 + 3UU + + HOC + 3 + + + Mentor of the Meek + Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card. + + W + Creature — Human Soldier + Creature + 3 + 2W + 2/2 + + HOC + 2 + + + Merciless Executioner + When this creature enters, each player sacrifices a creature of their choice. + + B + Creature — Orc Warrior + Creature + 3 + 2B + 3/1 + + HOC + 2 + Minas Morgul, Dark Fortress Minas Morgul enters tapped. @@ -759,6 +1411,36 @@ Equip {2} HOC 0 + + Minas Tirith Garrison + Minas Tirith Garrison's power is equal to the number of cards in your hand. +Whenever this creature attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. + + U + Creature — Human Soldier + Creature + 4 + 3U + */5 + + HOC + 2 + + + Mirkwood Elk + Trample +Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. + + G + Creature — Elk + Creature + 6 + 5G + 6/6 + + HOC + 2 + Mithril Coat Flash @@ -843,6 +1525,64 @@ Equip {3} HOC 1 + + Night's Whisper + You draw two cards and lose 2 life. + + B + Sorcery + Sorcery + 2 + 1B + + HOC + 3 + + + Nimrodel Watcher + Whenever you scry, this creature gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. + + U + Creature — Elf Scout + Creature + 2 + 1U + 2/1 + + HOC + 2 + + + Oliphaunt + Trample +Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn. +Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) + + R + Creature — Elephant + Creature + 6 + 5R + 6/4 + + HOC + 2 + + + Olog-hai Crusher + Trample +This creature can't block unless you control a Goblin or Orc. + + R + Creature — Troll Soldier + Creature + 4 + 3R + 4/4 + + HOC + 2 + Orcish Bowmasters Flash @@ -873,6 +1613,22 @@ When this creature enters and whenever an opponent draws a card except the first HOC 2 + + Orcish Siegemaster + Trample +Other Orcs and Goblins you control have trample. +Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. + + R + Creature — Orc Soldier + Creature + 3 + 2R + 0/5 + + HOC + 2 + Ori, Plate Stacker When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. @@ -911,6 +1667,47 @@ When this creature enters and whenever an opponent draws a card except the first HOC 1 + + Pelargir Survivor + {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. +{5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.) + + U + Creature — Human Peasant + Creature + 2 + 1U + 1/3 + + HOC + 2 + + + Raise the Palisade + Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. + + U + Sorcery + Sorcery + 5 + 4U + + HOC + 3 + + + Raise the Palisade + Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. + + U + Sorcery + Sorcery + 5 + 4U + + HOC + 3 + Relic of Sauron {T}: Add two mana in any combination of {U}, {B}, and/or {R}. @@ -991,6 +1788,18 @@ Draw a card. HOC 0 + + Rogue's Passage + {T}: Add {C}. +{4}, {T}: Target creature can't be blocked this turn. + + Land + Land + 0 + + HOC + 0 + Saruman of Many Colors Ward—Discard an enchantment, instant, or sorcery card. @@ -1085,6 +1894,19 @@ Whenever the Ring tempts you, you may discard your hand. If you do, draw four ca HOC 2 + + Shadow of the Enemy + Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. + + B + Sorcery + Sorcery + 6 + 3BBB + + HOC + 3 + Smaug the Impenetrable Flying, indestructible, haste @@ -1100,6 +1922,74 @@ Whenever Smaug is dealt noncombat damage, create that many Treasure tokens.HOC 2 + + Smite the Deathless + Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead. + + R + Instant + Instant + 2 + 1R + + HOC + 3 + + + Soldier of the Grey Host + Flash +Flying +When this creature enters, target creature gets +2/+0 until end of turn. + + W + Creature — Spirit Soldier + Creature + 4 + 3W + 2/2 + + HOC + 2 + + + Stern Scolding + Counter target creature spell with power or toughness 2 or less. + + U + Instant + Instant + 1 + U + + HOC + 3 + + + The Black Gate + As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. +{T}: Add {B}. +{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. + + Legendary Land — Gate + Land + 0 + + HOC + 0 + + + The Black Gate + As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. +{T}: Add {B}. +{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. + + Legendary Land — Gate + Land + 0 + + HOC + 0 + The Gaffer At the beginning of each end step, if you gained 3 or more life this turn, draw a card. @@ -1285,6 +2175,94 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards HOC 0 + + Troll of Khazad-dûm + This creature can't be blocked except by three or more creatures. +Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) + + B + Creature — Troll + Creature + 6 + 5B + 6/5 + + HOC + 2 + + + Wayfarer's Bauble + {2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + Artifact + Artifact + 1 + 1 + + HOC + 1 + + + Westfold Rider + Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery. + + W + Creature — Human Knight + Creature + 2 + 1W + 3/1 + + HOC + 2 + + + Willow-Wind + Flying +When this creature enters, scry 2. + + U + Creature — Elemental + Creature + 5 + 4U + 3/4 + + HOC + 2 + + + Witch-king of Angmar + Flying +Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. +Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Wraith Noble + Creature + 5 + 3BB + 5/3 + + HOC + 2 + + + Witch-king of Angmar + Flying +Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. +Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Wraith Noble + Creature + 5 + 3BB + 5/3 + + HOC + 2 + Witch-king, Bringer of Ruin Flying diff --git a/spoiler.xml b/spoiler.xml index e97a29e0..bbf56764 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-07-31 17:22:12 (UTC) + 2026-08-01 02:09:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -42,10 +42,10 @@ HOC~ - The Hobbit Commander (Spoiler) - Commander + The Hobbit Eternal (Spoiler) + Eternal 2026-08-14 - 20 + 0 HOB~ @@ -1958,6 +1958,19 @@ Whenever you cast a green spell, target creature gets +4/+4 until end of turn.HOC~ 1 + + Banishing Light + When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. + + W + Enchantment + Enchantment + 3 + 2W + + HOC~ + 1 + Bard, Heir of Girion Reach, vigilance @@ -1974,6 +1987,20 @@ Whenever you attack, draw a card. HOC~ 2 + + Battle-Scarred Goblin + Whenever this creature becomes blocked, it deals 1 damage to each creature blocking it. + + R + Creature — Goblin Warrior + Creature + 2 + 1R + 2/2 + + HOC~ + 2 + Bilbo's Burglaring For each opponent, gain control of up to one target artifact that player controls. @@ -2046,6 +2073,20 @@ Whenever Bilbo deals combat damage to a player or battle, put up to one target n HOC~ 2 + + Bitter Downfall + This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. +Destroy target creature. Its controller loses 2 life. + + B + Instant + Instant + 4 + 3B + + HOC~ + 3 + Bolg, Erebor's Reckoning Trample @@ -2089,6 +2130,20 @@ Call Forth the Tempest deals damage to each creature your opponents control equa HOC~ 3 + + Captain of Umbar + {1}, {T}: Draw a card, then discard a card. + + U + Creature — Human Pirate + Creature + 3 + 2U + 2/3 + + HOC~ + 2 + Cavern-Hoard Dragon This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. @@ -2121,6 +2176,21 @@ Whenever this creature deals combat damage to a player, you create a Treasure to HOC~ 2 + + Celeborn the Wise + Whenever you attack with one or more Elves, scry 1. +Whenever you scry, Celeborn gets +1/+1 until end of turn for each card looked at while scrying this way. + + G + Legendary Creature — Elf Noble + Creature + 4 + 3G + 3/3 + + HOC~ + 2 + Chief of the Wilds Menace @@ -2137,6 +2207,63 @@ If an ability of another Wolf or battle you control triggers, that ability trigg HOC~ 2 + + Colossal Whale + Islandwalk (This creature can't be blocked as long as defending player controls an Island.) +Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.) + + U + Creature — Whale + Creature + 7 + 5UU + 5/5 + + HOC~ + 2 + + + Dawn of a New Age + This enchantment enters with a hope counter on it for each creature you control. +At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life. + + W + Enchantment + Enchantment + 2 + 1W + + HOC~ + 1 + + + Dawn of a New Age + This enchantment enters with a hope counter on it for each creature you control. +At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life. + + W + Enchantment + Enchantment + 2 + 1W + + HOC~ + 1 + + + Dawn of a New Age + This enchantment enters with a hope counter on it for each creature you control. +At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life. + + W + Enchantment + Enchantment + 2 + 1W + + HOC~ + 1 + Delighted Halfling {T}: Add {C}. @@ -2221,6 +2348,37 @@ Whenever Dáin attacks, he deals damage equal to the number of Dwarves you contr HOC~ 2 + + Dúnedain Blade + Equipped creature gets +2/+1. +Equip Human {1} +Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 2 + 1W + + HOC~ + 1 + + + Eagles of the North + Flying +When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn. +Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Creature — Bird Soldier + Creature + 6 + 5W + 3/3 + + HOC~ + 2 + Elven Chorus You may look at the top card of your library any time. @@ -2251,6 +2409,105 @@ Creatures you control have "{T}: Add one mana of any color." HOC~ 1 + + Elvish Archdruid + Other Elf creatures you control get +1/+1. +{T}: Add {G} for each Elf you control. + + G + Creature — Elf Druid + Creature + 3 + 1GG + 2/2 + + HOC~ + 2 + + + Elvish Mystic + {T}: Add {G}. + + G + Creature — Elf Druid + Creature + 1 + G + 1/1 + + HOC~ + 2 + + + Elvish Visionary + When this creature enters, draw a card. + + G + Creature — Elf Shaman + Creature + 2 + 1G + 1/1 + + HOC~ + 2 + + + Errand-Rider of Gondor + When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. + + W + Creature — Human Soldier + Creature + 3 + 2W + 3/2 + + HOC~ + 2 + + + Esquire of the King + {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. + + W + Creature — Human Soldier + Creature + 1 + W + 1/1 + + HOC~ + 2 + + + Fiend Hunter + When this creature enters, you may exile another target creature. +When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. + + W + Creature — Human Cleric + Creature + 3 + 1WW + 1/3 + + HOC~ + 2 + + + Fire of Orthanc + Destroy target artifact or land. Creatures without flying can't block this turn. + + R + Sorcery + Sorcery + 4 + 3R + + HOC~ + 3 + Flame of Anor Choose one. If you control a Wizard as you cast this spell, you may choose two instead. @@ -2311,6 +2568,20 @@ Nonlegendary creatures you control get +1/+1. HOC~ 1 + + Fog on the Barrow-Downs + Enchant creature +Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) + + W + Enchantment — Aura + Enchantment + 3 + 2W + + HOC~ + 1 + Fíli and Kíli, Joyous Haste @@ -2326,6 +2597,20 @@ Nonlegendary creatures you control get +1/+1. HOC~ 2 + + Galadhrim Guide + When this creature enters, scry 2. + + G + Creature — Elf Scout + Creature + 4 + 3G + 3/4 + + HOC~ + 2 + Galadriel's Dismissal Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) @@ -2354,6 +2639,40 @@ Target creature phases out. If this spell was kicked, each creature target playe HOC~ 3 + + Galadriel, Light of Valinor + Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — +• Add {G}{G}{G}. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + GUW + Legendary Creature — Elf Noble + Creature + 5 + 2GWU + 3/3 + + HOC~ + 2 + + + Galadriel, Light of Valinor + Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — +• Add {G}{G}{G}. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + GUW + Legendary Creature — Elf Noble + Creature + 5 + 2GWU + 3/3 + + HOC~ + 2 + Gandalf, Party Guest At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. @@ -2384,6 +2703,81 @@ Landfall — Whenever a land you control enters, draw a card and put a +1/+1 cou HOC~ 2 + + Gift of Strands + Flash +Enchant creature +When this Aura enters, scry 2. +Enchanted creature gets +3/+3. + + G + Enchantment — Aura + Enchantment + 4 + 3G + + HOC~ + 1 + + + Glamdring + Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. +Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOC~ + 1 + + + Glamdring + Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. +Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. +Equip {3} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + HOC~ + 1 + + + Goblin Cratermaker + {1}, Sacrifice this creature: Choose one — +• This creature deals 2 damage to target creature. +• Destroy target colorless nonland permanent. + + R + Creature — Goblin Warrior + Creature + 2 + 1R + 2/2 + + HOC~ + 2 + + + Goblin Fireleaper + {1}{R}: This creature gets +1/+0 until end of turn. +When this creature dies, it deals damage equal to its power to target creature an opponent controls. + + R + Creature — Goblin Warrior + Creature + 2 + 1R + 1/1 + + HOC~ + 2 + Great Goblin, Foul-Hearted Whenever Great Goblin enters or attacks, amass Goblins 3. @@ -2399,6 +2793,180 @@ Armies you control have trample. HOC~ 2 + + Grey Havens Navigator + Flash +When this creature enters, scry 1. + + U + Creature — Elf Pilot + Creature + 3 + 2U + 3/2 + + HOC~ + 2 + + + Gríma, Saruman's Footman + Gríma can't be blocked. +Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. + + BU + Legendary Creature — Human Advisor + Creature + 4 + 2UB + 1/4 + + HOC~ + 2 + + + Gríma, Saruman's Footman + Gríma can't be blocked. +Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. + + BU + Legendary Creature — Human Advisor + Creature + 4 + 2UB + 1/4 + + HOC~ + 2 + + + Guttersnipe + Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. + + R + Creature — Goblin Shaman + Creature + 3 + 2R + 2/2 + + HOC~ + 2 + + + Haunt of the Dead Marshes + When this creature enters, scry 1. +{2}{B}: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. + + B + Creature — Nightmare Elf + Creature + 1 + B + 1/1 + + HOC~ + 2 + + + Hithlain Knots + Tap target creature. Scry 1. +Draw a card. + + U + Instant + Instant + 2 + 1U + + HOC~ + 3 + + + Improvised Club + As an additional cost to cast this spell, sacrifice an artifact or creature. +Improvised Club deals 4 damage to any target. + + R + Instant + Instant + 2 + 1R + + HOC~ + 3 + + + Inferno Titan + {R}: This creature gets +1/+0 until end of turn. +Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + HOC~ + 2 + + + Ithilien Kingfisher + Flying +When this creature dies, draw a card. + + U + Creature — Bird + Creature + 3 + 2U + 2/1 + + HOC~ + 2 + + + Knights of Dol Amroth + Whenever you draw your second card each turn, put a +1/+1 counter on this creature. + + U + Creature — Human Knight + Creature + 4 + 3U + 3/3 + + HOC~ + 2 + + + Landroval, Horizon Witness + Flying +Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. + + W + Legendary Creature — Bird Noble + Creature + 5 + 4W + 3/4 + + HOC~ + 2 + + + Languish + All creatures get -4/-4 until end of turn. + + B + Sorcery + Sorcery + 4 + 2BB + + HOC~ + 3 + Last March of the Ents This spell can't be countered. @@ -2441,6 +3009,90 @@ Equip {2} HOC~ 1 + + Lothlórien Lookout + Whenever this creature attacks, scry 1. + + G + Creature — Elf Scout + Creature + 2 + 1G + 1/3 + + HOC~ + 2 + + + Lotho, Corrupt Shirriff + Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BW + Legendary Creature — Halfling Rogue + Creature + 2 + WB + 2/1 + + HOC~ + 2 + + + Lotho, Corrupt Shirriff + Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + BW + Legendary Creature — Halfling Rogue + Creature + 2 + WB + 2/1 + + HOC~ + 2 + + + Lórien Revealed + Draw three cards. +Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) + + U + Sorcery + Sorcery + 5 + 3UU + + HOC~ + 3 + + + Mentor of the Meek + Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card. + + W + Creature — Human Soldier + Creature + 3 + 2W + 2/2 + + HOC~ + 2 + + + Merciless Executioner + When this creature enters, each player sacrifices a creature of their choice. + + B + Creature — Orc Warrior + Creature + 3 + 2B + 3/1 + + HOC~ + 2 + Minas Morgul, Dark Fortress Minas Morgul enters tapped. @@ -2493,6 +3145,36 @@ Equip {2} HOC~ 0 + + Minas Tirith Garrison + Minas Tirith Garrison's power is equal to the number of cards in your hand. +Whenever this creature attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. + + U + Creature — Human Soldier + Creature + 4 + 3U + */5 + + HOC~ + 2 + + + Mirkwood Elk + Trample +Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. + + G + Creature — Elk + Creature + 6 + 5G + 6/6 + + HOC~ + 2 + Mithril Coat Flash @@ -2577,6 +3259,64 @@ Equip {3} HOC~ 1 + + Night's Whisper + You draw two cards and lose 2 life. + + B + Sorcery + Sorcery + 2 + 1B + + HOC~ + 3 + + + Nimrodel Watcher + Whenever you scry, this creature gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. + + U + Creature — Elf Scout + Creature + 2 + 1U + 2/1 + + HOC~ + 2 + + + Oliphaunt + Trample +Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn. +Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) + + R + Creature — Elephant + Creature + 6 + 5R + 6/4 + + HOC~ + 2 + + + Olog-hai Crusher + Trample +This creature can't block unless you control a Goblin or Orc. + + R + Creature — Troll Soldier + Creature + 4 + 3R + 4/4 + + HOC~ + 2 + Orcish Bowmasters Flash @@ -2607,6 +3347,22 @@ When this creature enters and whenever an opponent draws a card except the first HOC~ 2 + + Orcish Siegemaster + Trample +Other Orcs and Goblins you control have trample. +Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. + + R + Creature — Orc Soldier + Creature + 3 + 2R + 0/5 + + HOC~ + 2 + Ori, Plate Stacker When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. @@ -2645,6 +3401,47 @@ When this creature enters and whenever an opponent draws a card except the first HOC~ 1 + + Pelargir Survivor + {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. +{5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.) + + U + Creature — Human Peasant + Creature + 2 + 1U + 1/3 + + HOC~ + 2 + + + Raise the Palisade + Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. + + U + Sorcery + Sorcery + 5 + 4U + + HOC~ + 3 + + + Raise the Palisade + Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. + + U + Sorcery + Sorcery + 5 + 4U + + HOC~ + 3 + Relic of Sauron {T}: Add two mana in any combination of {U}, {B}, and/or {R}. @@ -2725,6 +3522,18 @@ Draw a card. HOC~ 0 + + Rogue's Passage + {T}: Add {C}. +{4}, {T}: Target creature can't be blocked this turn. + + Land + Land + 0 + + HOC~ + 0 + Saruman of Many Colors Ward—Discard an enchantment, instant, or sorcery card. @@ -2819,6 +3628,19 @@ Whenever the Ring tempts you, you may discard your hand. If you do, draw four ca HOC~ 2 + + Shadow of the Enemy + Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. + + B + Sorcery + Sorcery + 6 + 3BBB + + HOC~ + 3 + Smaug the Impenetrable Flying, indestructible, haste @@ -2834,6 +3656,74 @@ Whenever Smaug is dealt noncombat damage, create that many Treasure tokens.HOC~ 2 + + Smite the Deathless + Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead. + + R + Instant + Instant + 2 + 1R + + HOC~ + 3 + + + Soldier of the Grey Host + Flash +Flying +When this creature enters, target creature gets +2/+0 until end of turn. + + W + Creature — Spirit Soldier + Creature + 4 + 3W + 2/2 + + HOC~ + 2 + + + Stern Scolding + Counter target creature spell with power or toughness 2 or less. + + U + Instant + Instant + 1 + U + + HOC~ + 3 + + + The Black Gate + As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. +{T}: Add {B}. +{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. + + Legendary Land — Gate + Land + 0 + + HOC~ + 0 + + + The Black Gate + As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. +{T}: Add {B}. +{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. + + Legendary Land — Gate + Land + 0 + + HOC~ + 0 + The Gaffer At the beginning of each end step, if you gained 3 or more life this turn, draw a card. @@ -3019,6 +3909,94 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards HOC~ 0 + + Troll of Khazad-dûm + This creature can't be blocked except by three or more creatures. +Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) + + B + Creature — Troll + Creature + 6 + 5B + 6/5 + + HOC~ + 2 + + + Wayfarer's Bauble + {2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + Artifact + Artifact + 1 + 1 + + HOC~ + 1 + + + Westfold Rider + Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery. + + W + Creature — Human Knight + Creature + 2 + 1W + 3/1 + + HOC~ + 2 + + + Willow-Wind + Flying +When this creature enters, scry 2. + + U + Creature — Elemental + Creature + 5 + 4U + 3/4 + + HOC~ + 2 + + + Witch-king of Angmar + Flying +Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. +Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Wraith Noble + Creature + 5 + 3BB + 5/3 + + HOC~ + 2 + + + Witch-king of Angmar + Flying +Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. +Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. + + B + Legendary Creature — Wraith Noble + Creature + 5 + 3BB + 5/3 + + HOC~ + 2 + Witch-king, Bringer of Ruin Flying