diff --git a/MSC.xml b/MSC.xml index db1a6e40..a539ec53 100644 --- a/MSC.xml +++ b/MSC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-06-09 02:33:24 (UTC) + 2026-06-10 02:47:07 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MSC.xml @@ -80,6 +80,21 @@ Escape—{2}{R}, Exile three other cards from your graveyard. (You may cast this MSC 2 + + Alicia Masters, Skilled Sculptor + At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token. +Sense the Good — At the beginning of your end step, each player gains control of all creatures they own. + + R + Legendary Creature — Human Artificer + Creature + 2 + 1R + 0/4 + + MSC + 2 + Alien Symbiosis Enchant creature @@ -110,6 +125,20 @@ Flying, vigilance MSC 2 + + Annie Joins Up + When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. +If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. + + GRW + Legendary Enchantment + Enchantment + 4 + 1RGW + + MSC + 1 + Ant-Man's Air Force Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -196,6 +225,18 @@ You draw a card at the beginning of the next turn's upkeep. MSC 1 + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + MSC + 1 + Armed Assailant Deathtouch @@ -418,6 +459,22 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC 3 + + Black Bolt, Inhuman King + Flying +Whenever you cast a noncreature spell, Black Bolt gets +2/+2 until end of turn. +Lethal Voice — Whenever Black Bolt becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. + + UW + Legendary Creature — Inhuman Noble Hero + Creature + 4 + 2WU + 3/3 + + MSC + 2 + Black Panther, Claws of Bast Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -580,10 +637,23 @@ You may cast Hero spells as though they had flash. MSC 2 + + Bovine Intervention + Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. + + W + Instant + Instant + 2 + 1W + + MSC + 3 + Brawn, Amadeus Cho When Brawn enters, draw a card. -Power-up — {4}g/u}: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) +Power-up — {4}{G/U}: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) GU Legendary Creature — Gamma Scientist Hero @@ -592,7 +662,7 @@ Power-up — {4}g/u}: Put a +1/+1 counter on Brawn for each card in your hand. ( 1G/U 1/1 - MSC + MSC 2 @@ -625,6 +695,18 @@ Each other creature you control with a +1/+1 counter on it has deathtouch.MSC 2 + + Canopy Vista + ({T}: Add {G} or {W}.) +This land enters tapped unless you control two or more basic lands. + + Land — Forest Plains + Land + 0 + + MSC + 0 + Captain America's Motorcycle Flash @@ -773,6 +855,31 @@ Draw a card. MSC 2 + + Chromatic Lantern + Lands you control have "{T}: Add one mana of any color." +{T}: Add one mana of any color. + + Artifact + Artifact + 3 + 3 + + MSC + 1 + + + Cinder Glade + ({T}: Add {R} or {G}.) +This land enters tapped unless you control two or more basic lands. + + Land — Mountain Forest + Land + 0 + + MSC + 0 + Citizen V, Helmut Zemo Lifelink @@ -803,6 +910,35 @@ When this creature leaves the battlefield, create a Food token. (It's an artifac MSC 2 + + Cleansing Nova + Choose one — +• Destroy all creatures. +• Destroy all artifacts and enchantments. + + W + Sorcery + Sorcery + 5 + 3WW + + MSC + 3 + + + Clever Concealment + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) + + W + Instant + Instant + 4 + 2WW + + MSC + 3 + Clifftop Retreat This land enters tapped unless you control a Mountain or a Plains. @@ -828,6 +964,23 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC 0 + + Collective Effort + Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) +Choose one or more — +• Destroy target creature with power 4 or greater. +• Destroy target enchantment. +• Put a +1/+1 counter on each creature target player controls. + + W + Sorcery + Sorcery + 3 + 1WW + + MSC + 3 + Collector's Case When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) @@ -882,6 +1035,17 @@ Other Mutants you control get +1/+1. MSC 0 + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + Land + 0 + + MSC + 0 + Common Crook When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") @@ -937,6 +1101,20 @@ Whenever this creature attacks, you may sacrifice an artifact or discard a card. MSC 2 + + Cosmic Crucible + At the beginning of your first main phase, add four mana in any combination of colors. +Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.) + + GU + Enchantment + Enchantment + 6 + 4GU + + MSC + 1 + Costume Closet This artifact enters with two +1/+1 counters on it. @@ -952,6 +1130,21 @@ Whenever a modified creature you control leaves the battlefield, put a +1/+1 cou MSC 1 + + Council of Reeds + The "legend rule" doesn't apply to creatures you control. +At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds. + + U + Legendary Creature — Human Scientist Hero + Creature + 3 + 2U + 2/2 + + MSC + 2 + Count Nefaria This spell costs {3} less to cast if you've sacrificed a permanent this turn. @@ -1024,6 +1217,48 @@ Exile the top two cards of your library. Until the end of your next turn, you ma MSC 3 + + Crystal, Inhuman Princess + Flying +Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is. +{T}: Add {R}, {G}, {W}, or {U}. + + GR + Legendary Creature — Inhuman Noble Hero + Creature + 3 + 1RG + 2/3 + + MSC + 2 + + + Cultivate + Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. + + G + Sorcery + Sorcery + 3 + 2G + + MSC + 3 + + + Cut a Deal + Each opponent draws a card, then you draw a card for each opponent who drew a card this way. + + W + Sorcery + Sorcery + 3 + 2W + + MSC + 3 + Daily Bugle Newspaper {2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") @@ -1139,6 +1374,20 @@ Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifi MSC 3 + + Deep Analysis + Target player draws two cards. +Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Sorcery + Sorcery + 4 + 3U + + MSC + 3 + Destroy Evil Choose one — @@ -1451,6 +1700,22 @@ Creatures you control of the chosen type get +1/+1 for each charge counter on th MSC 2 + + Dragon Man, Reformed Robot + Flying +Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard. +You may cast this card from your graveyard by discarding a card in addition to paying its other costs. + + UW + Legendary Artifact Creature — Dragon Robot + Creature + 4 + 2WU + */5 + + MSC + 2 + Eerie Gravestone When this artifact enters, draw a card. @@ -1493,6 +1758,17 @@ Whenever an opponent attacks you with two or more creatures, draw a card. MSC 2 + + Evolving Wilds + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + MSC + 0 + Exotic Orchard {T}: Add one mana of any color that a land an opponent controls could produce. @@ -1518,6 +1794,19 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) MSC 1 + + Expressive Iteration + Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. + + RU + Sorcery + Sorcery + 2 + UR + + MSC + 3 + Extremis Elite Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.) @@ -1532,6 +1821,17 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) MSC 2 + + Fabled Passage + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. + + Land + Land + 0 + + MSC + 0 + Falcon and Redwing Flying @@ -1591,6 +1891,35 @@ Draw a card. MSC 3 + + Fantastic Elasticity + Choose one — +• Return target nonland permanent to its owner's hand. +• Return target instant or sorcery card from your graveyard to your hand. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + U + Sorcery + Sorcery + 3 + 2U + + MSC + 3 + + + Farseek + Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + MSC + 3 + Farseek Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. @@ -1644,6 +1973,19 @@ Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn MSC 2 + + First Family + You draw X cards and gain X life, where X is the number of colors among permanents you control and spells you've cast this turn. + + GU + Instant + Instant + 4 + 2GU + + MSC + 3 + Fixer, Techno Terror {T}, Pay 2 life: Draw a card. Activate only if an artifact entered under your control this turn. @@ -1658,6 +2000,20 @@ Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn MSC 2 + + Flame On! + Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + R + Sorcery + Sorcery + 5 + 4R + + MSC + 3 + Flash Thompson, Spider-Fan Flash @@ -1774,6 +2130,20 @@ When Foggy Nelson enters, put a +1/+1 counter on another target creature you con MSC 1 + + Franklin Richards, Ascendant + At the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6. (Exile cards from the top of your library until you exile a nonland card with mana value 6 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + R + Legendary Creature — Mutant Hero + Creature + 6 + 5R + 6/6 + + MSC + 2 + Frostboil Snarl As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. @@ -1812,6 +2182,21 @@ Enchanted creature gets +2/+2 and has menace. (It can't be blocked except by two MSC 0 + + Galactus, Devourer of Worlds + Flying, trample, indestructible +When Galactus enters, exile target permanent. +Insatiable Hunger — Galactus attacks an opponent with the most life among your opponents each combat if able unless you control a creature named Silver Surfer, Galactus's Herald. + + Legendary Creature — Elder Alien + Creature + 10 + 10 + 12/12 + + MSC + 2 + Gallant Citizen When this creature enters, draw a card. @@ -1826,6 +2211,20 @@ Enchanted creature gets +2/+2 and has menace. (It can't be blocked except by two MSC 2 + + Galvanic Iteration + When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + RU + Instant + Instant + 2 + UR + + MSC + 3 + Gamma Grotesque Vigilance (Attacking doesn't cause this creature to tap.) @@ -1856,6 +2255,19 @@ Battalion — Whenever General Thunderbolt Ross and at least two other creatures MSC 2 + + Genesis Ultimatum + Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum. + + GRU + Sorcery + Sorcery + 7 + GGUUURR + + MSC + 3 + Gert and Old Lace, Runaways Trample (This creature can deal excess combat damage to the player they're attacking.) @@ -2014,6 +2426,22 @@ Mayhem {3}{B}{B} (You may cast this card from your graveyard for {3}{B}{B} if yo MSC 1 + + H.E.R.B.I.E., Lovable Robot + Flying +At the beginning of combat on your turn, if you've cast a noncreature spell this turn, surveil 1. +{T}: Add {C}. +{1}, {T}: Add one mana of any color. + + Legendary Artifact Creature — Robot Scout + Creature + 2 + 2 + 1/1 + + MSC + 2 + HYDRA Disintegrator When this Equipment enters, create a 2/1 black Villain creature token with menace, then attach this Equipment to it. (A creature with menace can't be blocked except by two or more creatures.) @@ -2314,6 +2742,18 @@ One or two target creatures each get +2/+1 until end of turn. If this spell was MSC 3 + + Hinterland Harbor + This land enters tapped unless you control a Forest or an Island. +{T}: Add {G} or {U}. + + Land + Land + 0 + + MSC + 0 + Hit-Monkey This spell can't be countered. @@ -2432,6 +2872,22 @@ Whenever you cast a noncreature spell, Hulkling becomes a copy of up to one othe MSC 2 + + Hull Breach + Choose one — +• Destroy target artifact. +• Destroy target enchantment. +• Destroy target artifact and target enchantment. + + GR + Sorcery + Sorcery + 2 + RG + + MSC + 3 + Human Torch At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn. @@ -2624,6 +3080,20 @@ Inspired Fire deals 4 damage to target creature. MSC 3 + + Into the Time Vortex + Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + R + Sorcery + Sorcery + 5 + 4R + + MSC + 3 + Intrepid Ace This creature gets +2/+0 as long as it isn't attacking or blocking. @@ -2638,6 +3108,20 @@ Inspired Fire deals 4 damage to target creature. MSC 2 + + Invisible Force Field + Up to four target permanents you control gain indestructible until end of turn. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + W + Instant + Instant + 2 + 1W + + MSC + 3 + Invisible Woman At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach. @@ -2788,6 +3272,22 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC 0 + + It's Clobberin' Time! + Choose one — +• Target creature you control deals damage equal to its power to target creature an opponent controls. +• Destroy target artifact or enchantment. +Rebound + + G + Sorcery + Sorcery + 3 + 2G + + MSC + 3 + Jack of Hearts, Volatile Hero Flying, haste @@ -2934,6 +3434,19 @@ Whenever you discard a card, put a +1/+1 counter on target Spider you control.MSC 3 + + Lightning Greaves + Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) +Equip {0} + + Artifact — Equipment + Artifact + 2 + 2 + + MSC + 1 + Living Lies of Loki This creature gets +1/+0 for each other Illusion you control. @@ -2965,6 +3478,21 @@ At the beginning of combat on your turn, another target creature you control get MSC 2 + + Lockjaw, Slobbering Teleporter + Vigilance +At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn. + + U + Legendary Creature — Inhuman Dog Hero + Creature + 2 + 1U + 1/1 + + MSC + 2 + Loki's Scepter When Loki's Scepter enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it becomes a Villain in addition to its other types and gains haste. @@ -3210,6 +3738,21 @@ Each creature you control with a counter on it has ward {1}. (Whenever it become MSC 2 + + Medusa, Inhuman Queen + Vigilance, reach +Whenever a player casts a noncreature spell, put a +1/+1 counter on Medusa. + + G + Legendary Creature — Inhuman Noble Hero + Creature + 3 + 2G + 2/2 + + MSC + 2 + Metallic Mimic As this creature enters, choose a creature type. @@ -3241,6 +3784,19 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC 3 + + Mind's Dilation + Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. + + U + Enchantment + Enchantment + 7 + 5UU + + MSC + 1 + Minion Missile As an additional cost to cast this spell, sacrifice a creature or discard a card. @@ -3269,6 +3825,18 @@ Destroy target creature. Minion Missile deals 2 damage to that creature's contro MSC 2 + + Mirage Mirror + {2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn. + + Artifact + Artifact + 3 + 3 + + MSC + 1 + Mist-Cloaked Herald This creature can't be blocked. @@ -3414,6 +3982,19 @@ Whenever a source you control deals noncombat damage to one or more of your oppo MSC 2 + + Monologue Tax + Whenever an opponent casts their second spell each turn, you create a Treasure token. + + W + Enchantment + Enchantment + 3 + 2W + + MSC + 1 + Moon-Boy, Dino Rider Dinosaur spells you cast cost {1} less to cast. @@ -3572,6 +4153,22 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac MSC 0 + + Namor, Atlantean King + Flying +Whenever you cast a noncreature spell, create a 1/1 blue Merfolk creature token. +Whenever Namor attacks a player who has more life than you, other creatures you control attacking that player get +2/+0 until end of turn. + + UW + Legendary Creature — Mutant Merfolk Noble + Creature + 3 + 1WU + 2/2 + + MSC + 2 + Namor, Scourge of the Seas Flying @@ -3603,6 +4200,19 @@ Power-up — {5}{U}: Put a +1/+1 counter on Namora. Create two 1/1 blue Merfolk MSC 2 + + Negative Zone Portal + {2}, {T}: Exile target card from an opponent's graveyard. If it's a creature card, draw a card. +At the beginning of your upkeep, if there are four or more creature cards exiled with this artifact, flip a coin. If you lose the flip, sacrifice this artifact and return a card exiled with it at random to its owner's hand. + + Artifact + Artifact + 2 + 2 + + MSC + 1 + Nick Fury, Spymaster First strike @@ -3648,6 +4258,19 @@ Whenever Nighthawk or another Hero you control enters, target creature gets +1/+ MSC 2 + + Nova Flame + Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature. + + R + Sorcery + Sorcery + 4 + X2RR + + MSC + 3 + Okoye, Mighty and Adored When Okoye enters, you become the monarch. @@ -3769,6 +4392,32 @@ Enchanted creature can't attack or block. MSC 0 + + Path of Discovery + Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) + + G + Enchantment + Enchantment + 4 + 3G + + MSC + 1 + + + Path to Exile + Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + W + Instant + Instant + 1 + W + + MSC + 3 + Patriot, Young Avenger Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -3984,6 +4633,21 @@ You may play cards exiled with this enchantment as long as you attacked this tur MSC 1 + + Power Pack + Flying, vigilance, trample, haste +Whenever Power Pack deals combat damage to a player, exile target instant or sorcery card from your graveyard chosen at random. At the beginning of your next upkeep, you may cast that card without paying its mana cost. If that spell would be put into your graveyard, exile it instead. + + GRUW + Legendary Creature — Human Hero + Creature + 5 + 1RGWU + 4/4 + + MSC + 2 + Prairie Stream ({T}: Add {W} or {U}.) @@ -4011,6 +4675,19 @@ Whenever Professor Hulk deals combat damage to a player, draw that many cards.MSC 2 + + Promise of Loyalty + Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. + + W + Sorcery + Sorcery + 5 + 4W + + MSC + 3 + Pumpkin Bombardment As an additional cost to cast this spell, discard a card or pay {2}. @@ -4039,6 +4716,20 @@ When this enchantment enters and at the beginning of your end step, you may pay MSC 1 + + Quantum Misalignment + Create a token that's a copy of target creature you control, except it isn't legendary. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + U + Sorcery + Sorcery + 5 + 4U + + MSC + 3 + Quantum Reduction Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) @@ -4168,6 +4859,20 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC 1 + + Recurring Insight + Draw cards equal to the number of cards in target opponent's hand. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + U + Sorcery + Sorcery + 6 + 4UU + + MSC + 3 + Reed Richards, Smartest Man Reach @@ -4184,6 +4889,18 @@ The first time you would draw a card each turn except the first card you draw du MSC 2 + + Rejuvenating Springs + This land enters tapped unless you have two or more opponents. +{T}: Add {G} or {U}. + + Land + Land + 0 + + MSC + 0 + Relic of Legends {T}: Add one mana of any color. @@ -4358,6 +5075,18 @@ Mayhem {2} MSC 3 + + Rootbound Crag + This land enters tapped unless you control a Mountain or a Forest. +{T}: Add {R} or {G}. + + Land + Land + 0 + + MSC + 0 + Sadistic Slash Target creature gets -5/-5 until end of turn. @@ -4497,6 +5226,20 @@ Enchanted permanent can't attack or block, and its activated abilities can't be MSC 1 + + Seize the Day + Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. +Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + R + Sorcery + Sorcery + 4 + 3R + + MSC + 3 + Selfless Police Captain This creature enters with a +1/+1 counter on it. @@ -4546,7 +5289,7 @@ Power-up — {5}{G}{G}: Put three +1/+1 counters on Shang-Chi. (Activate each po She-Hulk, Attorney-at-Law Vigilance -Power-up — {6}g/w}: Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.) +Power-up — {6}{G/W}: Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.) GW Legendary Creature — Gamma Advisor Hero @@ -4555,7 +5298,7 @@ Power-up — {6}g/w}: Put a +1/+1 counter on She-Hulk. Then double the number of 2G/W 3/3 - MSC + MSC 2 @@ -4693,6 +5436,21 @@ When Silver Surfer enters, exile any number of other target permanents you contr MSC 2 + + Silver Surfer, Galactus's Herald + Flying +When Silver Surfer enters, you may search your library for a card named Galactus, Devourer of Worlds, reveal it, put it into your hand, then shuffle. +Whenever Silver Surfer deals combat damage to a player, until the end of your next turn, target creature attacks that player each combat if able. + + Legendary Creature — Alien Hero + Creature + 5 + 5 + 4/5 + + MSC + 2 + Sky Cycle Flying @@ -4735,6 +5493,18 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC 3 + + Sodden Verdure + ({T}: Add {G} or {U}.) +This land enters tapped unless you control two or more basic lands. + + Land — Forest Island + Land + 0 + + MSC + 0 + Sol Ring {T}: Add {C}{C}. @@ -4747,6 +5517,18 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC 1 + + Sol Ring + {T}: Add {C}{C}. + + Artifact + Artifact + 1 + 1 + + MSC + 1 + Soldier On Put two +1/+1 counters on target creature. Untap it. @@ -5092,6 +5874,18 @@ When Storm enters, destroy up to one target artifact, enchantment, or creature w MSC 0 + + Sunpetal Grove + This land enters tapped unless you control a Forest or a Plains. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC + 0 + Swarm, Being of Bees Flash @@ -5218,6 +6012,19 @@ Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 MSC 1 + + Taunt from the Rampart + Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) + + RW + Sorcery + Sorcery + 5 + 3RW + + MSC + 3 + Taxi Driver {1}, {T}: Target creature gains haste until end of turn. @@ -5245,6 +6052,31 @@ Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 MSC 1 + + Terramorph + Search your library for a basic land card, put it onto the battlefield, then shuffle. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + G + Sorcery + Sorcery + 4 + 3G + + MSC + 3 + + + Terramorphic Expanse + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + MSC + 0 + Terramorphic Expanse {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -5333,6 +6165,21 @@ When The Falcon enters, put a +1/+1 counter on each other creature you control.< MSC 2 + + The Fantasticar + Flying +Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn. +Whenever you cast your fourth noncreature spell each turn, you may sacrifice The Fantasticar. If you do, create four 4/4 colorless Construct artifact creature tokens with flying and haste. + + Legendary Artifact — Vehicle + Artifact + 3 + 3 + 4/4 + + MSC + 1 + The Howling Commandos {5}: Creatures you control get +1/+1 until end of turn. Soldiers you control gain vigilance until end of turn. @@ -5555,6 +6402,19 @@ If another source you control would deal damage to an opponent or a permanent an MSC 1 + + Three Visits + Search your library for a Forest card, put it onto the battlefield, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + MSC + 3 + Thriving Bluff This land enters tapped. As it enters, choose a color other than red. @@ -5631,7 +6491,7 @@ If another source you control would deal damage to an opponent or a permanent an Tiger Shark, Abyssal Hunter Whenever Tiger Shark enters or attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) -{4}u/b}: Tiger Shark can't be blocked this turn. +{4}{U/B}: Tiger Shark can't be blocked this turn. BU Legendary Creature — Shark Human Villain @@ -5640,7 +6500,7 @@ If another source you control would deal damage to an opponent or a permanent an 2U/BU/B 2/3 - MSC + MSC 2 @@ -5730,6 +6590,19 @@ Whenever your commander enters or attacks, put a page counter on this artifact. MSC 1 + + Tragic Arrogance + For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. + + W + Sorcery + Sorcery + 5 + 3WW + + MSC + 3 + Ultimate Alliance Ultimate Alliance deals damage equal to the number of creatures you control to target creature. @@ -5743,6 +6616,20 @@ Whenever your commander enters or attacks, put a page counter on this artifact. MSC 3 + + Ultimate Nullification + As an additional cost to cast this spell, sacrifice a legendary creature. +Exile all creatures and graveyards. Put Ultimate Nullification on the bottom of its owner's library. + + W + Sorcery + Sorcery + 5 + 4W + + MSC + 3 + Ultimo, Civilization's End Menace (This creature can't be blocked except by two or more creatures.) @@ -5845,6 +6732,20 @@ Whenever one or more creature cards leave your graveyard, each opponent loses 1 MSC 3 + + Unstable Molecule Suit + Equipped creature gets +2/+2 and has indestructible. +Equip commander {2} +Equip {4} + + Artifact — Equipment + Artifact + 3 + 3 + + MSC + 1 + Valentina Allegra de Fontaine Other Villains you control are Heroes in addition to their other types. @@ -5860,6 +6761,21 @@ Whenever one or more creature cards leave your graveyard, each opponent loses 1 MSC 2 + + Valeria Richards, Precocious + Noncreature spells you cast cost {1} less to cast. +Whenever you cast your first noncreature spell each turn, draw a card. + + U + Legendary Creature — Human Scientist Hero + Creature + 4 + 3U + 3/3 + + MSC + 2 + Valkyrior Skyrider Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -6237,6 +7153,19 @@ Whenever Wasp attacks, up to one other target creature gets -3/-0 until your nex MSC 3 + + Whirlwind of Thought + Whenever you cast a noncreature spell, draw a card. + + RUW + Enchantment + Enchantment + 4 + 1URW + + MSC + 1 + Whirlwind, Killer Cyclone Haste @@ -6323,6 +7252,21 @@ Return target nonland permanent to its owner's hand. If this spell was kicked, d MSC 2 + + Willie Lumpkin, Postman + Willie Lumpkin can't be blocked. +Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and that player may draw a card. If they do, that player can't attack you or permanents you control during their next turn. + + UW + Legendary Creature — Human Citizen + Creature + 2 + WU + 1/3 + + MSC + 2 + Winter Soldier, Bucky Barnes Winter Soldier enters tapped. diff --git a/spoiler.xml b/spoiler.xml index facfbf59..3b4d7108 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-06-09 10:54:14 (UTC) + 2026-06-10 02:47:07 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -26,13 +26,6 @@ 2026-10-02 10 - - HOB~ - The Hobbit (Spoiler) - Expansion - 2026-08-14 - 10 - HOC~ The Hobbit Commander (Spoiler) @@ -40,6 +33,13 @@ 2026-08-14 20 + + HOB~ + The Hobbit (Spoiler) + Expansion + 2026-08-14 + 10 + MSH~ Marvel Super Heroes (Spoiler) @@ -178,6 +178,112 @@ When this creature enters, target instant or sorcery card in your graveyard gain FRA~ 2 + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + HOC~ + 1 + + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + HOC~ + 2 + + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + HOC~ + 2 + + + The One Ring + Indestructible +When The One Ring enters, if you cast it, you gain protection from everything until your next turn. +At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. +{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. + + Legendary Artifact + Artifact + 4 + 4 + + HOC~ + 1 + + + The One Ring + Indestructible +When The One Ring enters, if you cast it, you gain protection from everything until your next turn. +At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. +{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. + + Legendary Artifact + Artifact + 4 + 4 + + HOC~ + 1 + + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + HOC~ + 2 + + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + HOC~ + 2 + An Unexpected Party // At the Door @@ -681,112 +787,6 @@ When Tom, Bert, and William die, if they were a creature, return them to the bat HOB~ 2 - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - HOC~ - 1 - - - Sauron, the Dark Lord - Ward—Sacrifice a legendary artifact or legendary creature. -Whenever an opponent casts a spell, amass Orcs 1. -Whenever an Army you control deals combat damage to a player, the Ring tempts you. -Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. - - BRU - Legendary Creature — Avatar Horror - Creature - 6 - 3UBR - 7/6 - - HOC~ - 2 - - - Sauron, the Dark Lord - Ward—Sacrifice a legendary artifact or legendary creature. -Whenever an opponent casts a spell, amass Orcs 1. -Whenever an Army you control deals combat damage to a player, the Ring tempts you. -Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. - - BRU - Legendary Creature — Avatar Horror - Creature - 6 - 3UBR - 7/6 - - HOC~ - 2 - - - The One Ring - Indestructible -When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. - - Legendary Artifact - Artifact - 4 - 4 - - HOC~ - 1 - - - The One Ring - Indestructible -When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. - - Legendary Artifact - Artifact - 4 - 4 - - HOC~ - 1 - - - Tom Bombadil - As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. - - BGRUW - Legendary Creature — God Bard - Creature - 5 - WUBRG - 4/4 - - HOC~ - 2 - - - Tom Bombadil - As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. - - BGRUW - Legendary Creature — God Bard - Creature - 5 - WUBRG - 4/4 - - HOC~ - 2 - A.I.M. Labs This land enters tapped. @@ -7302,6 +7302,21 @@ Escape—{2}{R}, Exile three other cards from your graveyard. (You may cast this MSC~ 2 + + Alicia Masters, Skilled Sculptor + At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token. +Sense the Good — At the beginning of your end step, each player gains control of all creatures they own. + + R + Legendary Creature — Human Artificer + Creature + 2 + 1R + 0/4 + + MSC~ + 2 + Alien Symbiosis Enchant creature @@ -7332,6 +7347,20 @@ Flying, vigilance MSC~ 2 + + Annie Joins Up + When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. +If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. + + GRW + Legendary Enchantment + Enchantment + 4 + 1RGW + + MSC~ + 1 + Ant-Man's Air Force Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -7418,6 +7447,18 @@ You draw a card at the beginning of the next turn's upkeep. MSC~ 1 + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + MSC~ + 1 + Armed Assailant Deathtouch @@ -7640,6 +7681,22 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC~ 3 + + Black Bolt, Inhuman King + Flying +Whenever you cast a noncreature spell, Black Bolt gets +2/+2 until end of turn. +Lethal Voice — Whenever Black Bolt becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. + + UW + Legendary Creature — Inhuman Noble Hero + Creature + 4 + 2WU + 3/3 + + MSC~ + 2 + Black Panther, Claws of Bast Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -7802,10 +7859,23 @@ You may cast Hero spells as though they had flash. MSC~ 2 + + Bovine Intervention + Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. + + W + Instant + Instant + 2 + 1W + + MSC~ + 3 + Brawn, Amadeus Cho When Brawn enters, draw a card. -Power-up — {4}g/u}: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) +Power-up — {4}{G/U}: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) GU Legendary Creature — Gamma Scientist Hero @@ -7814,7 +7884,7 @@ Power-up — {4}g/u}: Put a +1/+1 counter on Brawn for each card in your hand. ( 1G/U 1/1 - MSC~ + MSC~ 2 @@ -7847,6 +7917,18 @@ Each other creature you control with a +1/+1 counter on it has deathtouch.MSC~ 2 + + Canopy Vista + ({T}: Add {G} or {W}.) +This land enters tapped unless you control two or more basic lands. + + Land — Forest Plains + Land + 0 + + MSC~ + 0 + Captain America's Motorcycle Flash @@ -7995,6 +8077,31 @@ Draw a card. MSC~ 2 + + Chromatic Lantern + Lands you control have "{T}: Add one mana of any color." +{T}: Add one mana of any color. + + Artifact + Artifact + 3 + 3 + + MSC~ + 1 + + + Cinder Glade + ({T}: Add {R} or {G}.) +This land enters tapped unless you control two or more basic lands. + + Land — Mountain Forest + Land + 0 + + MSC~ + 0 + Citizen V, Helmut Zemo Lifelink @@ -8025,6 +8132,35 @@ When this creature leaves the battlefield, create a Food token. (It's an artifac MSC~ 2 + + Cleansing Nova + Choose one — +• Destroy all creatures. +• Destroy all artifacts and enchantments. + + W + Sorcery + Sorcery + 5 + 3WW + + MSC~ + 3 + + + Clever Concealment + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) + + W + Instant + Instant + 4 + 2WW + + MSC~ + 3 + Clifftop Retreat This land enters tapped unless you control a Mountain or a Plains. @@ -8050,6 +8186,23 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC~ 0 + + Collective Effort + Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) +Choose one or more — +• Destroy target creature with power 4 or greater. +• Destroy target enchantment. +• Put a +1/+1 counter on each creature target player controls. + + W + Sorcery + Sorcery + 3 + 1WW + + MSC~ + 3 + Collector's Case When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) @@ -8104,6 +8257,17 @@ Other Mutants you control get +1/+1. MSC~ 0 + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + Land + 0 + + MSC~ + 0 + Common Crook When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") @@ -8159,6 +8323,20 @@ Whenever this creature attacks, you may sacrifice an artifact or discard a card. MSC~ 2 + + Cosmic Crucible + At the beginning of your first main phase, add four mana in any combination of colors. +Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.) + + GU + Enchantment + Enchantment + 6 + 4GU + + MSC~ + 1 + Costume Closet This artifact enters with two +1/+1 counters on it. @@ -8174,6 +8352,21 @@ Whenever a modified creature you control leaves the battlefield, put a +1/+1 cou MSC~ 1 + + Council of Reeds + The "legend rule" doesn't apply to creatures you control. +At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds. + + U + Legendary Creature — Human Scientist Hero + Creature + 3 + 2U + 2/2 + + MSC~ + 2 + Count Nefaria This spell costs {3} less to cast if you've sacrificed a permanent this turn. @@ -8246,6 +8439,48 @@ Exile the top two cards of your library. Until the end of your next turn, you ma MSC~ 3 + + Crystal, Inhuman Princess + Flying +Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is. +{T}: Add {R}, {G}, {W}, or {U}. + + GR + Legendary Creature — Inhuman Noble Hero + Creature + 3 + 1RG + 2/3 + + MSC~ + 2 + + + Cultivate + Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. + + G + Sorcery + Sorcery + 3 + 2G + + MSC~ + 3 + + + Cut a Deal + Each opponent draws a card, then you draw a card for each opponent who drew a card this way. + + W + Sorcery + Sorcery + 3 + 2W + + MSC~ + 3 + Daily Bugle Newspaper {2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") @@ -8361,6 +8596,20 @@ Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifi MSC~ 3 + + Deep Analysis + Target player draws two cards. +Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Sorcery + Sorcery + 4 + 3U + + MSC~ + 3 + Destroy Evil Choose one — @@ -8673,6 +8922,22 @@ Creatures you control of the chosen type get +1/+1 for each charge counter on th MSC~ 2 + + Dragon Man, Reformed Robot + Flying +Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard. +You may cast this card from your graveyard by discarding a card in addition to paying its other costs. + + UW + Legendary Artifact Creature — Dragon Robot + Creature + 4 + 2WU + */5 + + MSC~ + 2 + Eerie Gravestone When this artifact enters, draw a card. @@ -8715,6 +8980,17 @@ Whenever an opponent attacks you with two or more creatures, draw a card. MSC~ 2 + + Evolving Wilds + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + MSC~ + 0 + Exotic Orchard {T}: Add one mana of any color that a land an opponent controls could produce. @@ -8740,6 +9016,19 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) MSC~ 1 + + Expressive Iteration + Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. + + RU + Sorcery + Sorcery + 2 + UR + + MSC~ + 3 + Extremis Elite Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.) @@ -8754,6 +9043,17 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) MSC~ 2 + + Fabled Passage + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. + + Land + Land + 0 + + MSC~ + 0 + Falcon and Redwing Flying @@ -8813,6 +9113,35 @@ Draw a card. MSC~ 3 + + Fantastic Elasticity + Choose one — +• Return target nonland permanent to its owner's hand. +• Return target instant or sorcery card from your graveyard to your hand. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + U + Sorcery + Sorcery + 3 + 2U + + MSC~ + 3 + + + Farseek + Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + MSC~ + 3 + Farseek Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. @@ -8866,6 +9195,19 @@ Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn MSC~ 2 + + First Family + You draw X cards and gain X life, where X is the number of colors among permanents you control and spells you've cast this turn. + + GU + Instant + Instant + 4 + 2GU + + MSC~ + 3 + Fixer, Techno Terror {T}, Pay 2 life: Draw a card. Activate only if an artifact entered under your control this turn. @@ -8880,6 +9222,20 @@ Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn MSC~ 2 + + Flame On! + Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + R + Sorcery + Sorcery + 5 + 4R + + MSC~ + 3 + Flash Thompson, Spider-Fan Flash @@ -8996,6 +9352,20 @@ When Foggy Nelson enters, put a +1/+1 counter on another target creature you con MSC~ 1 + + Franklin Richards, Ascendant + At the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6. (Exile cards from the top of your library until you exile a nonland card with mana value 6 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + R + Legendary Creature — Mutant Hero + Creature + 6 + 5R + 6/6 + + MSC~ + 2 + Frostboil Snarl As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. @@ -9034,6 +9404,21 @@ Enchanted creature gets +2/+2 and has menace. (It can't be blocked except by two MSC~ 0 + + Galactus, Devourer of Worlds + Flying, trample, indestructible +When Galactus enters, exile target permanent. +Insatiable Hunger — Galactus attacks an opponent with the most life among your opponents each combat if able unless you control a creature named Silver Surfer, Galactus's Herald. + + Legendary Creature — Elder Alien + Creature + 10 + 10 + 12/12 + + MSC~ + 2 + Gallant Citizen When this creature enters, draw a card. @@ -9048,6 +9433,20 @@ Enchanted creature gets +2/+2 and has menace. (It can't be blocked except by two MSC~ 2 + + Galvanic Iteration + When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + RU + Instant + Instant + 2 + UR + + MSC~ + 3 + Gamma Grotesque Vigilance (Attacking doesn't cause this creature to tap.) @@ -9078,6 +9477,19 @@ Battalion — Whenever General Thunderbolt Ross and at least two other creatures MSC~ 2 + + Genesis Ultimatum + Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum. + + GRU + Sorcery + Sorcery + 7 + GGUUURR + + MSC~ + 3 + Gert and Old Lace, Runaways Trample (This creature can deal excess combat damage to the player they're attacking.) @@ -9236,6 +9648,22 @@ Mayhem {3}{B}{B} (You may cast this card from your graveyard for {3}{B}{B} if yo MSC~ 1 + + H.E.R.B.I.E., Lovable Robot + Flying +At the beginning of combat on your turn, if you've cast a noncreature spell this turn, surveil 1. +{T}: Add {C}. +{1}, {T}: Add one mana of any color. + + Legendary Artifact Creature — Robot Scout + Creature + 2 + 2 + 1/1 + + MSC~ + 2 + HYDRA Disintegrator When this Equipment enters, create a 2/1 black Villain creature token with menace, then attach this Equipment to it. (A creature with menace can't be blocked except by two or more creatures.) @@ -9536,6 +9964,18 @@ One or two target creatures each get +2/+1 until end of turn. If this spell was MSC~ 3 + + Hinterland Harbor + This land enters tapped unless you control a Forest or an Island. +{T}: Add {G} or {U}. + + Land + Land + 0 + + MSC~ + 0 + Hit-Monkey This spell can't be countered. @@ -9654,6 +10094,22 @@ Whenever you cast a noncreature spell, Hulkling becomes a copy of up to one othe MSC~ 2 + + Hull Breach + Choose one — +• Destroy target artifact. +• Destroy target enchantment. +• Destroy target artifact and target enchantment. + + GR + Sorcery + Sorcery + 2 + RG + + MSC~ + 3 + Human Torch At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn. @@ -9846,6 +10302,20 @@ Inspired Fire deals 4 damage to target creature. MSC~ 3 + + Into the Time Vortex + Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + R + Sorcery + Sorcery + 5 + 4R + + MSC~ + 3 + Intrepid Ace This creature gets +2/+0 as long as it isn't attacking or blocking. @@ -9860,6 +10330,20 @@ Inspired Fire deals 4 damage to target creature. MSC~ 2 + + Invisible Force Field + Up to four target permanents you control gain indestructible until end of turn. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + W + Instant + Instant + 2 + 1W + + MSC~ + 3 + Invisible Woman At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach. @@ -10010,6 +10494,22 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC~ 0 + + It's Clobberin' Time! + Choose one — +• Target creature you control deals damage equal to its power to target creature an opponent controls. +• Destroy target artifact or enchantment. +Rebound + + G + Sorcery + Sorcery + 3 + 2G + + MSC~ + 3 + Jack of Hearts, Volatile Hero Flying, haste @@ -10156,6 +10656,19 @@ Whenever you discard a card, put a +1/+1 counter on target Spider you control.MSC~ 3 + + Lightning Greaves + Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) +Equip {0} + + Artifact — Equipment + Artifact + 2 + 2 + + MSC~ + 1 + Living Lies of Loki This creature gets +1/+0 for each other Illusion you control. @@ -10187,6 +10700,21 @@ At the beginning of combat on your turn, another target creature you control get MSC~ 2 + + Lockjaw, Slobbering Teleporter + Vigilance +At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn. + + U + Legendary Creature — Inhuman Dog Hero + Creature + 2 + 1U + 1/1 + + MSC~ + 2 + Loki's Scepter When Loki's Scepter enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it becomes a Villain in addition to its other types and gains haste. @@ -10432,6 +10960,21 @@ Each creature you control with a counter on it has ward {1}. (Whenever it become MSC~ 2 + + Medusa, Inhuman Queen + Vigilance, reach +Whenever a player casts a noncreature spell, put a +1/+1 counter on Medusa. + + G + Legendary Creature — Inhuman Noble Hero + Creature + 3 + 2G + 2/2 + + MSC~ + 2 + Metallic Mimic As this creature enters, choose a creature type. @@ -10463,6 +11006,19 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC~ 3 + + Mind's Dilation + Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. + + U + Enchantment + Enchantment + 7 + 5UU + + MSC~ + 1 + Minion Missile As an additional cost to cast this spell, sacrifice a creature or discard a card. @@ -10491,6 +11047,18 @@ Destroy target creature. Minion Missile deals 2 damage to that creature's contro MSC~ 2 + + Mirage Mirror + {2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn. + + Artifact + Artifact + 3 + 3 + + MSC~ + 1 + Mist-Cloaked Herald This creature can't be blocked. @@ -10636,6 +11204,19 @@ Whenever a source you control deals noncombat damage to one or more of your oppo MSC~ 2 + + Monologue Tax + Whenever an opponent casts their second spell each turn, you create a Treasure token. + + W + Enchantment + Enchantment + 3 + 2W + + MSC~ + 1 + Moon-Boy, Dino Rider Dinosaur spells you cast cost {1} less to cast. @@ -10794,6 +11375,22 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac MSC~ 0 + + Namor, Atlantean King + Flying +Whenever you cast a noncreature spell, create a 1/1 blue Merfolk creature token. +Whenever Namor attacks a player who has more life than you, other creatures you control attacking that player get +2/+0 until end of turn. + + UW + Legendary Creature — Mutant Merfolk Noble + Creature + 3 + 1WU + 2/2 + + MSC~ + 2 + Namor, Scourge of the Seas Flying @@ -10825,6 +11422,19 @@ Power-up — {5}{U}: Put a +1/+1 counter on Namora. Create two 1/1 blue Merfolk MSC~ 2 + + Negative Zone Portal + {2}, {T}: Exile target card from an opponent's graveyard. If it's a creature card, draw a card. +At the beginning of your upkeep, if there are four or more creature cards exiled with this artifact, flip a coin. If you lose the flip, sacrifice this artifact and return a card exiled with it at random to its owner's hand. + + Artifact + Artifact + 2 + 2 + + MSC~ + 1 + Nick Fury, Spymaster First strike @@ -10870,6 +11480,19 @@ Whenever Nighthawk or another Hero you control enters, target creature gets +1/+ MSC~ 2 + + Nova Flame + Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature. + + R + Sorcery + Sorcery + 4 + X2RR + + MSC~ + 3 + Okoye, Mighty and Adored When Okoye enters, you become the monarch. @@ -10991,6 +11614,32 @@ Enchanted creature can't attack or block. MSC~ 0 + + Path of Discovery + Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) + + G + Enchantment + Enchantment + 4 + 3G + + MSC~ + 1 + + + Path to Exile + Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + W + Instant + Instant + 1 + W + + MSC~ + 3 + Patriot, Young Avenger Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -11206,6 +11855,21 @@ You may play cards exiled with this enchantment as long as you attacked this tur MSC~ 1 + + Power Pack + Flying, vigilance, trample, haste +Whenever Power Pack deals combat damage to a player, exile target instant or sorcery card from your graveyard chosen at random. At the beginning of your next upkeep, you may cast that card without paying its mana cost. If that spell would be put into your graveyard, exile it instead. + + GRUW + Legendary Creature — Human Hero + Creature + 5 + 1RGWU + 4/4 + + MSC~ + 2 + Prairie Stream ({T}: Add {W} or {U}.) @@ -11233,6 +11897,19 @@ Whenever Professor Hulk deals combat damage to a player, draw that many cards.MSC~ 2 + + Promise of Loyalty + Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. + + W + Sorcery + Sorcery + 5 + 4W + + MSC~ + 3 + Pumpkin Bombardment As an additional cost to cast this spell, discard a card or pay {2}. @@ -11261,6 +11938,20 @@ When this enchantment enters and at the beginning of your end step, you may pay MSC~ 1 + + Quantum Misalignment + Create a token that's a copy of target creature you control, except it isn't legendary. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + U + Sorcery + Sorcery + 5 + 4U + + MSC~ + 3 + Quantum Reduction Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) @@ -11390,6 +12081,20 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC~ 1 + + Recurring Insight + Draw cards equal to the number of cards in target opponent's hand. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + U + Sorcery + Sorcery + 6 + 4UU + + MSC~ + 3 + Reed Richards, Smartest Man Reach @@ -11406,6 +12111,18 @@ The first time you would draw a card each turn except the first card you draw du MSC~ 2 + + Rejuvenating Springs + This land enters tapped unless you have two or more opponents. +{T}: Add {G} or {U}. + + Land + Land + 0 + + MSC~ + 0 + Relic of Legends {T}: Add one mana of any color. @@ -11580,6 +12297,18 @@ Mayhem {2} MSC~ 3 + + Rootbound Crag + This land enters tapped unless you control a Mountain or a Forest. +{T}: Add {R} or {G}. + + Land + Land + 0 + + MSC~ + 0 + Sadistic Slash Target creature gets -5/-5 until end of turn. @@ -11719,6 +12448,20 @@ Enchanted permanent can't attack or block, and its activated abilities can't be MSC~ 1 + + Seize the Day + Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. +Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + R + Sorcery + Sorcery + 4 + 3R + + MSC~ + 3 + Selfless Police Captain This creature enters with a +1/+1 counter on it. @@ -11768,7 +12511,7 @@ Power-up — {5}{G}{G}: Put three +1/+1 counters on Shang-Chi. (Activate each po She-Hulk, Attorney-at-Law Vigilance -Power-up — {6}g/w}: Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.) +Power-up — {6}{G/W}: Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.) GW Legendary Creature — Gamma Advisor Hero @@ -11777,7 +12520,7 @@ Power-up — {6}g/w}: Put a +1/+1 counter on She-Hulk. Then double the number of 2G/W 3/3 - MSC~ + MSC~ 2 @@ -11915,6 +12658,21 @@ When Silver Surfer enters, exile any number of other target permanents you contr MSC~ 2 + + Silver Surfer, Galactus's Herald + Flying +When Silver Surfer enters, you may search your library for a card named Galactus, Devourer of Worlds, reveal it, put it into your hand, then shuffle. +Whenever Silver Surfer deals combat damage to a player, until the end of your next turn, target creature attacks that player each combat if able. + + Legendary Creature — Alien Hero + Creature + 5 + 5 + 4/5 + + MSC~ + 2 + Sky Cycle Flying @@ -11957,6 +12715,18 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC~ 3 + + Sodden Verdure + ({T}: Add {G} or {U}.) +This land enters tapped unless you control two or more basic lands. + + Land — Forest Island + Land + 0 + + MSC~ + 0 + Sol Ring {T}: Add {C}{C}. @@ -11969,6 +12739,18 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC~ 1 + + Sol Ring + {T}: Add {C}{C}. + + Artifact + Artifact + 1 + 1 + + MSC~ + 1 + Soldier On Put two +1/+1 counters on target creature. Untap it. @@ -12314,6 +13096,18 @@ When Storm enters, destroy up to one target artifact, enchantment, or creature w MSC~ 0 + + Sunpetal Grove + This land enters tapped unless you control a Forest or a Plains. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC~ + 0 + Swarm, Being of Bees Flash @@ -12440,6 +13234,19 @@ Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 MSC~ 1 + + Taunt from the Rampart + Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) + + RW + Sorcery + Sorcery + 5 + 3RW + + MSC~ + 3 + Taxi Driver {1}, {T}: Target creature gains haste until end of turn. @@ -12467,6 +13274,31 @@ Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 MSC~ 1 + + Terramorph + Search your library for a basic land card, put it onto the battlefield, then shuffle. +Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) + + G + Sorcery + Sorcery + 4 + 3G + + MSC~ + 3 + + + Terramorphic Expanse + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + MSC~ + 0 + Terramorphic Expanse {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -12555,6 +13387,21 @@ When The Falcon enters, put a +1/+1 counter on each other creature you control.< MSC~ 2 + + The Fantasticar + Flying +Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn. +Whenever you cast your fourth noncreature spell each turn, you may sacrifice The Fantasticar. If you do, create four 4/4 colorless Construct artifact creature tokens with flying and haste. + + Legendary Artifact — Vehicle + Artifact + 3 + 3 + 4/4 + + MSC~ + 1 + The Howling Commandos {5}: Creatures you control get +1/+1 until end of turn. Soldiers you control gain vigilance until end of turn. @@ -12777,6 +13624,19 @@ If another source you control would deal damage to an opponent or a permanent an MSC~ 1 + + Three Visits + Search your library for a Forest card, put it onto the battlefield, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + MSC~ + 3 + Thriving Bluff This land enters tapped. As it enters, choose a color other than red. @@ -12853,7 +13713,7 @@ If another source you control would deal damage to an opponent or a permanent an Tiger Shark, Abyssal Hunter Whenever Tiger Shark enters or attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) -{4}u/b}: Tiger Shark can't be blocked this turn. +{4}{U/B}: Tiger Shark can't be blocked this turn. BU Legendary Creature — Shark Human Villain @@ -12862,7 +13722,7 @@ If another source you control would deal damage to an opponent or a permanent an 2U/BU/B 2/3 - MSC~ + MSC~ 2 @@ -12952,6 +13812,19 @@ Whenever your commander enters or attacks, put a page counter on this artifact. MSC~ 1 + + Tragic Arrogance + For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. + + W + Sorcery + Sorcery + 5 + 3WW + + MSC~ + 3 + Ultimate Alliance Ultimate Alliance deals damage equal to the number of creatures you control to target creature. @@ -12965,6 +13838,20 @@ Whenever your commander enters or attacks, put a page counter on this artifact. MSC~ 3 + + Ultimate Nullification + As an additional cost to cast this spell, sacrifice a legendary creature. +Exile all creatures and graveyards. Put Ultimate Nullification on the bottom of its owner's library. + + W + Sorcery + Sorcery + 5 + 4W + + MSC~ + 3 + Ultimo, Civilization's End Menace (This creature can't be blocked except by two or more creatures.) @@ -13067,6 +13954,20 @@ Whenever one or more creature cards leave your graveyard, each opponent loses 1 MSC~ 3 + + Unstable Molecule Suit + Equipped creature gets +2/+2 and has indestructible. +Equip commander {2} +Equip {4} + + Artifact — Equipment + Artifact + 3 + 3 + + MSC~ + 1 + Valentina Allegra de Fontaine Other Villains you control are Heroes in addition to their other types. @@ -13082,6 +13983,21 @@ Whenever one or more creature cards leave your graveyard, each opponent loses 1 MSC~ 2 + + Valeria Richards, Precocious + Noncreature spells you cast cost {1} less to cast. +Whenever you cast your first noncreature spell each turn, draw a card. + + U + Legendary Creature — Human Scientist Hero + Creature + 4 + 3U + 3/3 + + MSC~ + 2 + Valkyrior Skyrider Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -13459,6 +14375,19 @@ Whenever Wasp attacks, up to one other target creature gets -3/-0 until your nex MSC~ 3 + + Whirlwind of Thought + Whenever you cast a noncreature spell, draw a card. + + RUW + Enchantment + Enchantment + 4 + 1URW + + MSC~ + 1 + Whirlwind, Killer Cyclone Haste @@ -13545,6 +14474,21 @@ Return target nonland permanent to its owner's hand. If this spell was kicked, d MSC~ 2 + + Willie Lumpkin, Postman + Willie Lumpkin can't be blocked. +Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and that player may draw a card. If they do, that player can't attack you or permanents you control during their next turn. + + UW + Legendary Creature — Human Citizen + Creature + 2 + WU + 1/3 + + MSC~ + 2 + Winter Soldier, Bucky Barnes Winter Soldier enters tapped.