diff --git a/DFT.xml b/DFT.xml index bfbd112f..be4e6845 100644 --- a/DFT.xml +++ b/DFT.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-01-30 08:15:21 (UTC) + 2025-01-30 16:14:32 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/DFT.xml @@ -36,6 +36,36 @@ Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.< DFT 2 + + "Coalheart Gearhulk" + Menace, deathtouch +When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. It gains menace, deathtouch, and haste. Exile that creature at the beginning of your next end step. + + BR + Artifact Creature — Gearhulk + Creature + 5 + 1BBRR + 5/4 + + DFT + 2 + + + "Coalheart Gearhulk" + Menace, deathtouch +When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. It gains menace, deathtouch, and haste. Exile that creature at the beginning of your next end step. + + BR + Artifact Creature — Gearhulk + Creature + 5 + 1BBRR + 5/4 + + DFT + 2 + "Cyclone" Flash @@ -713,7 +743,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 1 U - DFT + DFT 3 @@ -807,6 +837,20 @@ When this creature enters, you may search your library for up to two artifact, c DFT 2 + + Broodheart Engine + At the beginning of your upkeep, surveil 1. +{2}{B}{G}, {T}, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery. + + BG + Artifact + Artifact + 2 + BG + + DFT + 1 + Bulwark Ox Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. @@ -1328,7 +1372,7 @@ Crew 1 4 3R - DFT + DFT 3 @@ -1868,7 +1912,7 @@ Saddle 3 (Tap any number of other creatures you control with total power 3 or mo 4RR 4/4 - DFT + DFT 2 @@ -2284,6 +2328,20 @@ Enchanted permanent loses all abilities and doesn't untap during its controller' DFT 0 + + Fuel the Flames + Fuel the Flames deals 2 damage to each creature. +Cycling {2} ({2}, Discard this card: Draw a card.) + + R + Instant + Instant + 3 + 2R + + DFT + 3 + Full Throttle After this main phase, there are two additional combat phases. @@ -2355,7 +2413,7 @@ Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. B 2/1 - DFT + DFT 2 @@ -2417,7 +2475,7 @@ Max speed — This creature gets +1/+1 and has menace. 2B 2/1 - DFT + DFT 2 @@ -2436,6 +2494,74 @@ Max speed — This creature gets +1/+1 and has menace. DFT 2 + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT + 1 + + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT + 1 + + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT + 1 + + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT + 1 + Gilded Ghoda Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") @@ -2570,7 +2696,7 @@ Saddle 4 3WW 5/5 - DFT + DFT 2 @@ -2618,7 +2744,7 @@ Saddle 4 3WW 5/5 - DFT + DFT 2 @@ -2779,6 +2905,40 @@ Max speed — {1}{B}, Sacrifice this enchantment: Search your library for a card DFT 1 + + Howlsquad Heavy + Start your engines! +Other Goblins you control have haste. +At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. +Max Speed — {T}: Add {R} for each Goblin you control. + + R + Creature — Goblin Mercenary + Creature + 3 + 2R + 2/3 + + DFT + 2 + + + Howlsquad Heavy + Start your engines! +Other Goblins you control have haste. +At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. +Max Speed — {T}: Add {R} for each Goblin you control. + + R + Creature — Goblin Mercenary + Creature + 3 + 2R + 2/3 + + DFT + 2 + Hulldrifter Flying @@ -3253,7 +3413,7 @@ Crew 4 2G */4 - DFT + DFT 1 @@ -3269,7 +3429,7 @@ Crew 4 2G */4 - DFT + DFT 1 @@ -3285,7 +3445,7 @@ Crew 4 2G */4 - DFT + DFT 1 @@ -3774,7 +3934,7 @@ When this enchantment enters, each opponent sacrifices a creature or Vehicle of 3 3 - DFT + DFT 1 @@ -4093,6 +4253,51 @@ When this creature enters, look at target player's hand. You may choose a card f DFT 2 + + Oviya, Automech Artisan + Each creature that's attacking one of your opponents has trample. +{G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. + + G + Legendary Creature — Human Artificer + Creature + 4 + 3G + 1/2 + + DFT + 2 + + + Oviya, Automech Artisan + Each creature that's attacking one of your opponents has trample. +{G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. + + G + Legendary Creature — Human Artificer + Creature + 4 + 3G + 1/2 + + DFT + 2 + + + Oviya, Automech Artisan + Each creature that's attacking one of your opponents has trample. +{G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. + + G + Legendary Creature — Human Artificer + Creature + 4 + 3G + 1/2 + + DFT + 2 + Pacesetter Paragon Exhaust — {2}{R}: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.) @@ -4260,6 +4465,20 @@ Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control DFT 0 + + Point the Way + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{3}{G}, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle. + + G + Enchantment + Enchantment + 1 + G + + DFT + 1 + Possession Engine When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. @@ -5033,6 +5252,38 @@ Crew 1 DFT 0 + + Rover Blades + Double strike +Equipped creature has double strike. +Equip {4} +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.) + + Artifact — Equipment Vehicle + Artifact + 3 + 3 + 2/2 + + DFT + 1 + + + Rover Blades + Double strike +Equipped creature has double strike. +Equip {4} +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.) + + Artifact — Equipment Vehicle + Artifact + 3 + 3 + 2/2 + + DFT + 1 + Rugged Highlands This land enters tapped. @@ -5110,6 +5361,22 @@ At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. The DFT 2 + + Salvation Engine + Other artifact creatures you control get +2/+2. +Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield. +Crew 6 + + W + Artifact — Vehicle + Artifact + 5 + 4W + 6/10 + + DFT + 1 + Samut, the Driving Force First strike, vigilance, haste @@ -5340,7 +5607,7 @@ Exhaust — {4}: Reveal cards from the top of your library until you reveal two GU 1/1 - DFT + DFT 2 @@ -5515,7 +5782,7 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This G 1/1 - DFT + DFT 2 @@ -6105,7 +6372,7 @@ When this land enters, you gain 1 life. 4 3W - DFT + DFT 3 @@ -6380,7 +6647,7 @@ You draw three cards and gain 3 life. 7 5WU - DFT + DFT 3 @@ -6648,7 +6915,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) 1B 3/1 - DFT + DFT 2 diff --git a/spoiler.xml b/spoiler.xml index 89153ef4..2d654bb7 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,24 +1,17 @@ Cockatrice/Magic-Spoiler - 2025-01-30 08:15:22 (UTC) + 2025-01-30 16:14:32 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml - - DFT~ - Aetherdrift (Spoiler) - Expansion - 2025-02-14 - 10 - DRC~ Aetherdrift Commander (Spoiler) @@ -26,6686 +19,15 @@ 2025-02-14 20 + + DFT~ + Aetherdrift (Spoiler) + Expansion + 2025-02-14 + 10 + - - "Adrenalinotaur" - Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them. -Whenever you activate an exhaust ability, put a +1/+1 counter on this creature. - - R - Creature — Minotaur Pilot - Creature - 3 - 2R - 3/3 - - DFT~ - 2 - - - "Cyclone" - Flash -You may have this creature enter as a copy of a creature or artifact you control. -Cycling {2} ({2}, Discard this card: Draw a card.) - - U - Creature — Shapeshifter - Creature - 4 - 3U - 0/0 - - DFT~ - 2 - - - "Cyclone" - Flash -You may have this creature enter as a copy of a creature or artifact you control. -Cycling {2} ({2}, Discard this card: Draw a card.) - - U - Creature — Shapeshifter - Creature - 4 - 3U - 0/0 - - DFT~ - 2 - - - Aatchik, Emerald Radian - When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. -Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life. - - BG - Legendary Creature — Insect Druid - Creature - 6 - 3BBG - 3/3 - - DFT~ - 2 - - - Aatchik, Emerald Radian - When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. -Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life. - - BG - Legendary Creature — Insect Druid - Creature - 6 - 3BBG - 3/3 - - DFT~ - 2 - - - Aatchik, Emerald Radian - When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. -Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life. - - BG - Legendary Creature — Insect Druid - Creature - 6 - 3BBG - 3/3 - - DFT~ - 2 - - - Aether Syphon - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{2}, {T}: Draw a card. -Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.) - - U - Artifact - Artifact - 3 - 1UU - - DFT~ - 1 - - - Aetherjacket - Flying, vigilance -{2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery. - - Artifact Creature — Thopter - Creature - 3 - 3 - 2/1 - - DFT~ - 2 - - - Afterburner Expert - Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) -Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield. - - G - Creature — Goblin Artificer - Creature - 3 - 2G - 4/2 - - DFT~ - 2 - - - Afterburner Expert - Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) -Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield. - - G - Creature — Goblin Artificer - Creature - 3 - 2G - 4/2 - - DFT~ - 2 - - - Afterburner Expert - Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) -Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield. - - G - Creature — Goblin Artificer - Creature - 3 - 2G - 4/2 - - DFT~ - 2 - - - Agonasaur Rex - Trample -Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. - - G - Creature — Dinosaur - Creature - 5 - 3GG - 8/8 - - DFT~ - 2 - - - Agonasaur Rex - Trample -Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. - - G - Creature — Dinosaur - Creature - 5 - 3GG - 8/8 - - DFT~ - 2 - - - Agonasaur Rex - Trample -Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. - - G - Creature — Dinosaur - Creature - 5 - 3GG - 8/8 - - DFT~ - 2 - - - Agonasaur Rex - Trample -Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. - - G - Creature — Dinosaur - Creature - 5 - 3GG - 8/8 - - DFT~ - 2 - - - Air Response Unit - Flying, vigilance -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - W - Artifact — Vehicle - Artifact - 3 - 2W - 3/3 - - DFT~ - 1 - - - Air Response Unit - Flying, vigilance -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - W - Artifact — Vehicle - Artifact - 3 - 2W - 3/3 - - DFT~ - 1 - - - Amonkhet Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {T}: Target creature gains haste until end of turn. - - Land - Land - 0 - - DFT~ - 0 - - - Amonkhet Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {T}: Target creature gains haste until end of turn. - - Land - Land - 0 - - DFT~ - 0 - - - Apocalypse Runner - {T}: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) - - BR - Artifact — Vehicle - Artifact - 4 - 2BR - 6/5 - - DFT~ - 1 - - - Apocalypse Runner - {T}: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) - - BR - Artifact — Vehicle - Artifact - 4 - 2BR - 6/5 - - DFT~ - 1 - - - Autarch Mammoth - When this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token. -Saddle 5 (Tap any number of other creatures you control with total power 5 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - G - Creature — Elephant Mount - Creature - 6 - 4GG - 5/5 - - DFT~ - 2 - - - Avishkar Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {3}, {T}, Discard a card: Draw a card. - - Land - Land - 0 - - DFT~ - 0 - - - Avishkar Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {3}, {T}, Discard a card: Draw a card. - - Land - Land - 0 - - DFT~ - 0 - - - Back on Track - Return target creature or Vehicle card from your graveyard to the battlefield. Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." - - B - Sorcery - Sorcery - 5 - 4B - - DFT~ - 3 - - - Basri, Tomorrow's Champion - {W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) -Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. - - W - Legendary Creature — Human Knight - Creature - 1 - W - 2/1 - - DFT~ - 2 - - - Basri, Tomorrow's Champion - {W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) -Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. - - W - Legendary Creature — Human Knight - Creature - 1 - W - 2/1 - - DFT~ - 2 - - - Basri, Tomorrow's Champion - {W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) -Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. - - W - Legendary Creature — Human Knight - Creature - 1 - W - 2/1 - - DFT~ - 2 - - - Beastrider Vanguard - {4}{G}: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. - - G - Creature — Human Knight - Creature - 2 - 1G - 2/2 - - DFT~ - 2 - - - Bestow Greatness - Target creature gets +4/+4 and gains trample until end of turn. - - G - Instant - Instant - 3 - 2G - - DFT~ - 3 - - - Bleachbone Verge - {T}: Add {B}. -{T}: Add {W}. Activate only if you control a Plains or a Swamp. - - Land - Land - 0 - - DFT~ - 0 - - - Bleachbone Verge - {T}: Add {B}. -{T}: Add {W}. Activate only if you control a Plains or a Swamp. - - Land - Land - 0 - - DFT~ - 0 - - - Bleachbone Verge - {T}: Add {B}. -{T}: Add {W}. Activate only if you control a Plains or a Swamp. - - Land - Land - 0 - - DFT~ - 0 - - - Bloodfell Caves - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {B} or {R}. - - Land - Land - 0 - - DFT~ - 0 - - - Bloodghast - Bloodghast can't block. -Bloodghast has haste as long as an opponent has 10 or less life. -Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. - - B - Creature — Vampire Spirit - Creature - 2 - BB - 2/1 - - DFT~ - 2 - - - Bloodghast - Bloodghast can't block. -Bloodghast has haste as long as an opponent has 10 or less life. -Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. - - B - Creature — Vampire Spirit - Creature - 2 - BB - 2/1 - - DFT~ - 2 - - - Bloodghast - Bloodghast can't block. -Bloodghast has haste as long as an opponent has 10 or less life. -Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. - - B - Creature — Vampire Spirit - Creature - 2 - BB - 2/1 - - DFT~ - 2 - - - Bloodghast - Bloodghast can't block. -Bloodghast has haste as long as an opponent has 10 or less life. -Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. - - B - Creature — Vampire Spirit - Creature - 2 - BB - 2/1 - - DFT~ - 2 - - - Blossoming Sands - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {G} or {W}. - - Land - Land - 0 - - DFT~ - 0 - - - Boom Scholar - Exhaust abilities of other permanents you control cost {2} less to activate. -Exhaust — {4}{R}{G}: Creatures and Vehicles you control gain trample until end of turn. Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) - - GR - Creature — Goblin Advisor - Creature - 3 - 1RG - 3/3 - - DFT~ - 2 - - - Boommobile - When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. -Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) -Crew 2 - - R - Artifact — Vehicle - Artifact - 4 - 2RR - 5/5 - - DFT~ - 1 - - - Boommobile - When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. -Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) -Crew 2 - - R - Artifact — Vehicle - Artifact - 4 - 2RR - 5/5 - - DFT~ - 1 - - - Boommobile - When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. -Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) -Crew 2 - - R - Artifact — Vehicle - Artifact - 4 - 2RR - 5/5 - - DFT~ - 1 - - - Boommobile - When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. -Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) -Crew 2 - - R - Artifact — Vehicle - Artifact - 4 - 2RR - 5/5 - - DFT~ - 1 - - - Boosted Sloop - Menace -Whenever you attack, draw a card, then discard a card. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - RU - Artifact — Vehicle - Artifact - 3 - 1UR - 3/3 - - DFT~ - 1 - - - Boosted Sloop - Menace -Whenever you attack, draw a card, then discard a card. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - RU - Artifact — Vehicle - Artifact - 3 - 1UR - 3/3 - - DFT~ - 1 - - - Bounce Off - Return target creature or Vehicle to its owner's hand. - - U - Instant - Instant - 1 - U - - DFT~ - 3 - - - Brightfield Glider - Vigilance -Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn. -Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Possum Mount - Creature - 1 - W - 1/1 - - DFT~ - 2 - - - Brightfield Mustang - Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it. -Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Horse Mount - Creature - 4 - 3W - 3/3 - - DFT~ - 2 - - - Brightglass Gearhulk - First strike, trample -When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. - - GW - Artifact Creature — Construct - Creature - 4 - GGWW - 4/4 - - DFT~ - 2 - - - Brightglass Gearhulk - First strike, trample -When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. - - GW - Artifact Creature — Construct - Creature - 4 - GGWW - 4/4 - - DFT~ - 2 - - - Brightglass Gearhulk - First strike, trample -When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. - - GW - Artifact Creature — Construct - Creature - 4 - GGWW - 4/4 - - DFT~ - 2 - - - Brightglass Gearhulk - First strike, trample -When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. - - GW - Artifact Creature — Construct - Creature - 4 - GGWW - 4/4 - - DFT~ - 2 - - - Bulwark Ox - Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. -Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. -Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Ox Mount - Creature - 2 - 1W - 2/2 - - DFT~ - 2 - - - Bulwark Ox - Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. -Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. -Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Ox Mount - Creature - 2 - 1W - 2/2 - - DFT~ - 2 - - - Bulwark Ox - Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. -Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. -Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Ox Mount - Creature - 2 - 1W - 2/2 - - DFT~ - 2 - - - Bulwark Ox - Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. -Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. -Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Ox Mount - Creature - 2 - 1W - 2/2 - - DFT~ - 2 - - - Burnout Bashtronaut - Menace -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{2}: This creature gets +1/+0 until end of turn. -Max speed — This creature has double strike. - - R - Creature — Goblin Warrior - Creature - 1 - R - 1/1 - - DFT~ - 2 - - - Burnout Bashtronaut - Menace -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{2}: This creature gets +1/+0 until end of turn. -Max speed — This creature has double strike. - - R - Creature — Goblin Warrior - Creature - 1 - R - 1/1 - - DFT~ - 2 - - - Burnout Bashtronaut - Menace -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{2}: This creature gets +1/+0 until end of turn. -Max speed — This creature has double strike. - - R - Creature — Goblin Warrior - Creature - 1 - R - 1/1 - - DFT~ - 2 - - - Burnout Bashtronaut - Menace -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{2}: This creature gets +1/+0 until end of turn. -Max speed — This creature has double strike. - - R - Creature — Goblin Warrior - Creature - 1 - R - 1/1 - - DFT~ - 2 - - - Caelorna, Coral Tyrant - - - U - Legendary Creature — Octopus - Creature - 2 - 1U - 0/8 - - DFT~ - 2 - - - Canyon Vaulter - Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn. - - W - Creature — Kor Pilot - Creature - 2 - 1W - 3/1 - - DFT~ - 2 - - - Captain Howler, Sea Scourge - Ward—{2}, Pay 2 life. -Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card. - - RU - Legendary Creature — Shark Pirate - Creature - 4 - 2UR - 5/4 - - DFT~ - 2 - - - Captain Howler, Sea Scourge - Ward—{2}, Pay 2 life. -Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card. - - RU - Legendary Creature — Shark Pirate - Creature - 4 - 2UR - 5/4 - - DFT~ - 2 - - - Captain Howler, Sea Scourge - Ward—{2}, Pay 2 life. -Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card. - - RU - Legendary Creature — Shark Pirate - Creature - 4 - 2UR - 5/4 - - DFT~ - 2 - - - Caradora, Heart of Alacria - When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. -If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/2 - - DFT~ - 2 - - - Caradora, Heart of Alacria - When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. -If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/2 - - DFT~ - 2 - - - Caradora, Heart of Alacria - When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. -If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/2 - - DFT~ - 2 - - - Carrion Cruiser - When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - B - Artifact — Vehicle - Artifact - 3 - 2B - 3/2 - - DFT~ - 1 - - - Carrion Cruiser - When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - B - Artifact — Vehicle - Artifact - 3 - 2B - 3/2 - - DFT~ - 1 - - - Chandra, Spark Hunter - At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. -+2: You may sacrifice an artifact or discard a card. If you do, draw a card. -+0: Create a 3/2 colorless Vehicle artifact token with crew 1. -−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." - - R - Legendary Planeswalker — Chandra - Planeswalker - 4 - 3R - 4 - - DFT~ - 1 - - - Chandra, Spark Hunter - At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. -+2: You may sacrifice an artifact or discard a card. If you do, draw a card. -+0: Create a 3/2 colorless Vehicle artifact token with crew 1. -−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." - - R - Legendary Planeswalker — Chandra - Planeswalker - 4 - 3R - 4 - - DFT~ - 1 - - - Chandra, Spark Hunter - At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. -+2: You may sacrifice an artifact or discard a card. If you do, draw a card. -+0: Create a 3/2 colorless Vehicle artifact token with crew 1. -−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." - - R - Legendary Planeswalker — Chandra - Planeswalker - 4 - 3R - 4 - - DFT~ - 1 - - - Chandra, Spark Hunter - At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. -+2: You may sacrifice an artifact or discard a card. If you do, draw a card. -+0: Create a 3/2 colorless Vehicle artifact token with crew 1. -−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." - - R - Legendary Planeswalker — Chandra - Planeswalker - 4 - 3R - 4 - - DFT~ - 1 - - - Clamorous Ironclad - Menace (This creature can't be blocked except by two or more creatures.) -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Veh becomes an artifact creature end of turn.) -Cycling {R} ({R}, Discard this card: Draw a card.) - - R - Artifact — Vehicle - Artifact - 4 - 3R - 6/3 - - DFT~ - 1 - - - Clamorous Ironclad - Menace (This creature can't be blocked except by two or more creatures.) -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Veh becomes an artifact creature end of turn.) -Cycling {R} ({R}, Discard this card: Draw a card.) - - R - Artifact — Vehicle - Artifact - 4 - 3R - 6/3 - - DFT~ - 1 - - - Cloudspire Captain - Mounts and Vehicles you control get +1/+1. -This creature saddles Mounts and crews Vehicles as though its power were 2 greater. - - W - Creature — Human Pilot - Creature - 3 - 2W - 2/3 - - DFT~ - 2 - - - Cloudspire Coordinator - When this creature enters, scry 2. -{T}: Create X 1/1 colorless Pilot creature tokens, where X is the number of Mounts and/or Vehicles that entered the battlefield under your control this turn. The tokens have "This token saddles Mounts and crews Vehicles as though its power were 2 greater." - - RW - Creature — Human Pilot - Creature - 2 - RW - 3/1 - - DFT~ - 2 - - - Cloudspire Skycycle - Flying -When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control. -Crew 1 - - RW - Artifact — Vehicle - Artifact - 4 - 2RW - 2/3 - - DFT~ - 1 - - - Cloudspire Skycycle - Flying -When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control. -Crew 1 - - RW - Artifact — Vehicle - Artifact - 4 - 2RW - 2/3 - - DFT~ - 1 - - - Collision Course - Choose one — -• Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles. -• Destroy target artifact. - - W - Sorcery - Sorcery - 2 - 1W - - DFT~ - 3 - - - Count on Luck - At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. - - R - Enchantment - Enchantment - 3 - RRR - - DFT~ - 1 - - - Count on Luck - At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. - - R - Enchantment - Enchantment - 3 - RRR - - DFT~ - 1 - - - Count on Luck - At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. - - R - Enchantment - Enchantment - 3 - RRR - - DFT~ - 1 - - - Country Roads - This land enters tapped unless you control a Mount or Vehicle. -{T}: Add {W}. -{1}{W}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. - - Land - Land - 0 - - DFT~ - 0 - - - Crash and Burn - Choose one — -• Destroy target Vehicle. -• Crash and Burn deals 6 damage to target creature or planeswalker. - - R - Instant - Instant - 4 - 3R - - DFT~ - 3 - - - Cryptcaller Chariot - Menace -Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. -Crew 2 - - B - Artifact — Vehicle - Artifact - 4 - 3B - 5/5 - - DFT~ - 1 - - - Cryptcaller Chariot - Menace -Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. -Crew 2 - - B - Artifact — Vehicle - Artifact - 4 - 3B - 5/5 - - DFT~ - 1 - - - Cryptcaller Chariot - Menace -Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. -Crew 2 - - B - Artifact — Vehicle - Artifact - 4 - 3B - 5/5 - - DFT~ - 1 - - - Cryptcaller Chariot - Menace -Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. -Crew 2 - - B - Artifact — Vehicle - Artifact - 4 - 3B - 5/5 - - DFT~ - 1 - - - Cursecloth Wrappings - Zombies you control get +1/+1. -{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) - - B - Artifact - Artifact - 4 - 2BB - - DFT~ - 1 - - - Cursecloth Wrappings - Zombies you control get +1/+1. -{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) - - B - Artifact - Artifact - 4 - 2BB - - DFT~ - 1 - - - Cursecloth Wrappings - Zombies you control get +1/+1. -{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) - - B - Artifact - Artifact - 4 - 2BB - - DFT~ - 1 - - - Cursecloth Wrappings - Zombies you control get +1/+1. -{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) - - B - Artifact - Artifact - 4 - 2BB - - DFT~ - 1 - - - Cursecloth Wrappings - Zombies you control get +1/+1. -{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) - - B - Artifact - Artifact - 4 - 2BB - - DFT~ - 1 - - - Daretti, Rocketeer Engineer - Daretti's power is equal to the greatest mana value among artifacts you control. -Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield. - - R - Legendary Creature — Goblin Artificer - Creature - 5 - 4R - */5 - - DFT~ - 2 - - - Daretti, Rocketeer Engineer - Daretti's power is equal to the greatest mana value among artifacts you control. -Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield. - - R - Legendary Creature — Goblin Artificer - Creature - 5 - 4R - */5 - - DFT~ - 2 - - - Daretti, Rocketeer Engineer - Daretti's power is equal to the greatest mana value among artifacts you control. -Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield. - - R - Legendary Creature — Goblin Artificer - Creature - 5 - 4R - */5 - - DFT~ - 2 - - - Daring Mechanic - {3}{W}: Put a +1/+1 counter on target Mount or Vehicle. - - W - Creature — Human Artificer - Creature - 3 - 2W - 3/3 - - DFT~ - 2 - - - Debris Beetle - Trample -When this Vehicle enters, each opponent loses 3 life and you gain 3 life. -Crew 2 - - BG - Artifact — Vehicle - Artifact - 4 - 2BG - 6/6 - - DFT~ - 1 - - - Debris Beetle - Trample -When this Vehicle enters, each opponent loses 3 life and you gain 3 life. -Crew 2 - - BG - Artifact — Vehicle - Artifact - 4 - 2BG - 6/6 - - DFT~ - 1 - - - Debris Beetle - Trample -When this Vehicle enters, each opponent loses 3 life and you gain 3 life. -Crew 2 - - BG - Artifact — Vehicle - Artifact - 4 - 2BG - 6/6 - - DFT~ - 1 - - - Debris Beetle - Trample -When this Vehicle enters, each opponent loses 3 life and you gain 3 life. -Crew 2 - - BG - Artifact — Vehicle - Artifact - 4 - 2BG - 6/6 - - DFT~ - 1 - - - Defend the Rider - Choose one — -• Target permanent you control gains hexproof and indestructible until end of turn. -• Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." - - G - Instant - Instant - 1 - G - - DFT~ - 3 - - - Demonic Junker - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. -Crew 2 - - B - Artifact — Vehicle - Artifact - 7 - 6B - 4/3 - - DFT~ - 1 - - - Demonic Junker - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. -Crew 2 - - B - Artifact — Vehicle - Artifact - 7 - 6B - 4/3 - - DFT~ - 1 - - - Demonic Junker - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. -Crew 2 - - B - Artifact — Vehicle - Artifact - 7 - 6B - 4/3 - - DFT~ - 1 - - - Demonic Junker - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. -Crew 2 - - B - Artifact — Vehicle - Artifact - 7 - 6B - 4/3 - - DFT~ - 1 - - - Detention Chariot - When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -Cycling {W} ({W}, Discard this card: Draw a card.) - - W - Artifact — Vehicle - Artifact - 6 - 4WW - 6/6 - - DFT~ - 1 - - - Detention Chariot - When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -Cycling {W} ({W}, Discard this card: Draw a card.) - - W - Artifact — Vehicle - Artifact - 6 - 4WW - 6/6 - - DFT~ - 1 - - - Dismal Backwater - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {U} or {B}. - - Land - Land - 0 - - DFT~ - 0 - - - District Mascot - This creature enters with a +1/+1 counter on it. -{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. -Whenever this creature attacks while saddled, put a +1/+1 counter on it. -Saddle 1 - - G - Creature — Dog Mount - Creature - 1 - G - 0/0 - - DFT~ - 2 - - - District Mascot - This creature enters with a +1/+1 counter on it. -{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. -Whenever this creature attacks while saddled, put a +1/+1 counter on it. -Saddle 1 - - G - Creature — Dog Mount - Creature - 1 - G - 0/0 - - DFT~ - 2 - - - District Mascot - This creature enters with a +1/+1 counter on it. -{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. -Whenever this creature attacks while saddled, put a +1/+1 counter on it. -Saddle 1 - - G - Creature — Dog Mount - Creature - 1 - G - 0/0 - - DFT~ - 2 - - - District Mascot - This creature enters with a +1/+1 counter on it. -{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. -Whenever this creature attacks while saddled, put a +1/+1 counter on it. -Saddle 1 - - G - Creature — Dog Mount - Creature - 1 - G - 0/0 - - DFT~ - 2 - - - Diversion Unit - Flying -{U}, Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {3}. - - U - Artifact Creature — Robot - Creature - 2 - 1U - 2/1 - - DFT~ - 2 - - - Draconautics Engineer - Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) -Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. - - R - Creature — Goblin Artificer - Creature - 2 - 1R - 2/2 - - DFT~ - 2 - - - Draconautics Engineer - Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) -Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. - - R - Creature — Goblin Artificer - Creature - 2 - 1R - 2/2 - - DFT~ - 2 - - - Draconautics Engineer - Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) -Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. - - R - Creature — Goblin Artificer - Creature - 2 - 1R - 2/2 - - DFT~ - 2 - - - Draconautics Engineer - Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) -Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. - - R - Creature — Goblin Artificer - Creature - 2 - 1R - 2/2 - - DFT~ - 2 - - - Dracosaur Auxiliary - Flying, haste -Whenever this creature attacks while saddled, it deals 2 damage to any target. -Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - R - Creature — Dinosaur Dragon Mount - Creature - 6 - 4RR - 4/4 - - DFT~ - 2 - - - Dredger's Insight - Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life. -When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) - - G - Enchantment - Enchantment - 2 - 1G - - DFT~ - 1 - - - Dune Drifter - When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - BW - Artifact — Vehicle - Artifact - 2 - XWB - 3/3 - - DFT~ - 1 - - - Dune Drifter - When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - BW - Artifact — Vehicle - Artifact - 2 - XWB - 3/3 - - DFT~ - 1 - - - Earthrumbler - Vigilance, trample -Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) - - G - Artifact — Vehicle - Artifact - 5 - 4G - 7/6 - - DFT~ - 1 - - - Earthrumbler - Vigilance, trample -Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) - - G - Artifact — Vehicle - Artifact - 5 - 4G - 7/6 - - DFT~ - 1 - - - Elvish Refueler - During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated. -Exhaust — {1}{G}: Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) - - G - Creature — Elf Druid - Creature - 3 - 2G - 2/3 - - DFT~ - 2 - - - Embalmed Ascendant - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -When this creature enters, create a 2/2 black Zombie creature token. -Max speed—Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. - - BW - Creature — Zombie - Creature - 3 - 1WB - 1/2 - - DFT~ - 2 - - - Endrider Catalyzer - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — {T}: Add {R}{R}. - - R - Creature — Human Warrior - Creature - 2 - 1R - 3/1 - - DFT~ - 2 - - - Explosive Getaway - Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -Explosive Getaway deals 4 damage to each creature. - - RW - Sorcery - Sorcery - 5 - 3RW - - DFT~ - 3 - - - Explosive Getaway - Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -Explosive Getaway deals 4 damage to each creature. - - RW - Sorcery - Sorcery - 5 - 3RW - - DFT~ - 3 - - - Explosive Getaway - Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -Explosive Getaway deals 4 damage to each creature. - - RW - Sorcery - Sorcery - 5 - 3RW - - DFT~ - 3 - - - Explosive Getaway - Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -Explosive Getaway deals 4 damage to each creature. - - RW - Sorcery - Sorcery - 5 - 3RW - - DFT~ - 3 - - - Explosive Getaway - Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -Explosive Getaway deals 4 damage to each creature. - - RW - Sorcery - Sorcery - 5 - 3RW - - DFT~ - 3 - - - Fang-Druid Summoner - Reach -When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle. - - G - Creature — Ape Druid - Creature - 4 - 3G - 2/4 - - DFT~ - 2 - - - Far Fortune, End Boss - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Whenever you attack, Far Fortune deals 1 damage to each opponent. -Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. - - BR - Legendary Creature — Human Mercenary - Creature - 4 - 2BR - 4/5 - - DFT~ - 2 - - - Far Fortune, End Boss - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Whenever you attack, Far Fortune deals 1 damage to each opponent. -Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. - - BR - Legendary Creature — Human Mercenary - Creature - 4 - 2BR - 4/5 - - DFT~ - 2 - - - Far Fortune, End Boss - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Whenever you attack, Far Fortune deals 1 damage to each opponent. -Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. - - BR - Legendary Creature — Human Mercenary - Creature - 4 - 2BR - 4/5 - - DFT~ - 2 - - - Fearless Swashbuckler - Haste -Vehicles you control have haste. -Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. - - RU - Creature — Fish Pirate - Creature - 3 - 1UR - 3/3 - - DFT~ - 2 - - - Fearless Swashbuckler - Haste -Vehicles you control have haste. -Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. - - RU - Creature — Fish Pirate - Creature - 3 - 1UR - 3/3 - - DFT~ - 2 - - - Fearless Swashbuckler - Haste -Vehicles you control have haste. -Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. - - RU - Creature — Fish Pirate - Creature - 3 - 1UR - 3/3 - - DFT~ - 2 - - - Fearless Swashbuckler - Haste -Vehicles you control have haste. -Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. - - RU - Creature — Fish Pirate - Creature - 3 - 1UR - 3/3 - - DFT~ - 2 - - - Flood the Engine - Enchant creature or Vehicle -When this Aura enters, tap enchanted permanent. -Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. - - U - Enchantment — Aura - Enchantment - 3 - 2U - - DFT~ - 1 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - DFT~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - DFT~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - DFT~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - DFT~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - DFT~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - DFT~ - 0 - - - Foul Roads - This land enters tapped unless you control a Mount or Vehicle. -{T}: Add {B}. -{1}{B}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. - - Land - Land - 0 - - DFT~ - 0 - - - Full Throttle - After this main phase, there are two additional combat phases. -At the beginning of each combat this turn, untap all creatures that attacked this turn. - - R - Sorcery - Sorcery - 6 - 4RR - - DFT~ - 3 - - - Full Throttle - After this main phase, there are two additional combat phases. -At the beginning of each combat this turn, untap all creatures that attacked this turn. - - R - Sorcery - Sorcery - 6 - 4RR - - DFT~ - 3 - - - Full Throttle - After this main phase, there are two additional combat phases. -At the beginning of each combat this turn, untap all creatures that attacked this turn. - - R - Sorcery - Sorcery - 6 - 4RR - - DFT~ - 3 - - - Gas Guzzler - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -This creature enters tapped. -Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. - - B - Creature — Vampire Rogue - Creature - 1 - B - 2/1 - - DFT~ - 2 - - - Gas Guzzler - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -This creature enters tapped. -Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. - - B - Creature — Vampire Rogue - Creature - 1 - B - 2/1 - - DFT~ - 2 - - - Gas Guzzler - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -This creature enters tapped. -Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. - - B - Creature — Vampire Rogue - Creature - 1 - B - 2/1 - - DFT~ - 2 - - - Gas Guzzler - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -This creature enters tapped. -Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. - - B - Creature — Vampire Rogue - Creature - 1 - B - 2/1 - - DFT~ - 2 - - - Gastal Blockbuster - When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls. - - R - Creature — Human Berserker - Creature - 3 - 2R - 3/2 - - DFT~ - 2 - - - Gastal Raider - Start your engines! -When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. -Max speed — This creature gets +1/+1 and has menace. - - B - Creature — Vampire Rogue - Creature - 3 - 2B - 2/1 - - DFT~ - 2 - - - Gastal Raider - Start your engines! -When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. -Max speed — This creature gets +1/+1 and has menace. - - B - Creature — Vampire Rogue - Creature - 3 - 2B - 2/1 - - DFT~ - 2 - - - Gilded Ghoda - Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") -Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - R - Creature — Horse Mount - Creature - 2 - 1R - 2/2 - - DFT~ - 2 - - - Gloryheath Lynx - Lifelink -Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Cat Mount - Creature - 2 - 1W - 2/3 - - DFT~ - 2 - - - Goblin Surveyor - Trample -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — {3}, Exile this card from your graveyard: Draw a card. - - R - Creature — Goblin Scout - Creature - 3 - 2R - 3/2 - - DFT~ - 2 - - - Gonti, Night Minister - Whenever a player casts a spell they don't own, that player creates a Treasure token. -Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way. - - B - Legendary Creature — Aetherborn Rogue - Creature - 4 - 2BB - 3/4 - - DFT~ - 2 - - - Gonti, Night Minister - Whenever a player casts a spell they don't own, that player creates a Treasure token. -Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way. - - B - Legendary Creature — Aetherborn Rogue - Creature - 4 - 2BB - 3/4 - - DFT~ - 2 - - - Gonti, Night Minister - Whenever a player casts a spell they don't own, that player creates a Treasure token. -Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way. - - B - Legendary Creature — Aetherborn Rogue - Creature - 4 - 2BB - 3/4 - - DFT~ - 2 - - - Greasewrench Goblin - Exhaust — {2}{R}: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) - - R - Creature — Goblin Artificer - Creature - 1 - R - 2/1 - - DFT~ - 2 - - - Greenbelt Guardian - {G}: Target creature gains trample until end of turn. -Exhaust — {3}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) - - G - Creature — Elf Ranger - Creature - 2 - 1G - 2/2 - - DFT~ - 2 - - - Guardian Sunmare - Ward {2} -Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. -Saddle 4 - - W - Creature — Horse Mount - Creature - 5 - 3WW - 5/5 - - DFT~ - 2 - - - Guardian Sunmare - Ward {2} -Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. -Saddle 4 - - W - Creature — Horse Mount - Creature - 5 - 3WW - 5/5 - - DFT~ - 2 - - - Guardian Sunmare - Ward {2} -Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. -Saddle 4 - - W - Creature — Horse Mount - Creature - 5 - 3WW - 5/5 - - DFT~ - 2 - - - Guardian Sunmare - Ward {2} -Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. -Saddle 4 - - W - Creature — Horse Mount - Creature - 5 - 3WW - 5/5 - - DFT~ - 2 - - - Guidelight Pathmaker - Vigilance -When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. Then shuffle. -Crew 2 - - UW - Artifact — Vehicle - Artifact - 6 - 4WU - 6/5 - - DFT~ - 1 - - - Guidelight Pathmaker - Vigilance -When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. Then shuffle. -Crew 2 - - UW - Artifact — Vehicle - Artifact - 6 - 4WU - 6/5 - - DFT~ - 1 - - - Haunt the Network - Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control. - - BU - Sorcery - Sorcery - 5 - 3UB - - DFT~ - 3 - - - Haunted Hellride - Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - BU - Artifact — Vehicle - Artifact - 3 - 1UB - 3/3 - - DFT~ - 1 - - - Haunted Hellride - Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - BU - Artifact — Vehicle - Artifact - 3 - 1UB - 3/3 - - DFT~ - 1 - - - Hazoret, Godseeker - Indestructible, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{1}, {T}: Target creature with power 2 or less can't be blocked this turn. -Hazoret can't attack or block unless you have max speed. - - R - Legendary Creature — God - Creature - 2 - 1R - 5/3 - - DFT~ - 2 - - - Hazoret, Godseeker - Indestructible, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{1}, {T}: Target creature with power 2 or less can't be blocked this turn. -Hazoret can't attack or block unless you have max speed. - - R - Legendary Creature — God - Creature - 2 - 1R - 5/3 - - DFT~ - 2 - - - Hazoret, Godseeker - Indestructible, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{1}, {T}: Target creature with power 2 or less can't be blocked this turn. -Hazoret can't attack or block unless you have max speed. - - R - Legendary Creature — God - Creature - 2 - 1R - 5/3 - - DFT~ - 2 - - - Hazoret, Godseeker - Indestructible, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{1}, {T}: Target creature with power 2 or less can't be blocked this turn. -Hazoret can't attack or block unless you have max speed. - - R - Legendary Creature — God - Creature - 2 - 1R - 5/3 - - DFT~ - 2 - - - Hour of Victory - Start your engines! -When this enchantment enters, create a 2/2 black Zombie creature token. -Max speed — {1}{B}, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. - - B - Enchantment - Enchantment - 3 - 2B - - DFT~ - 1 - - - Hulldrifter - Flying -When this Vehicle enters, draw two cards. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) - - U - Artifact — Vehicle - Artifact - 5 - 3UU - 3/2 - - DFT~ - 1 - - - Hulldrifter - Flying -When this Vehicle enters, draw two cards. -Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) - - U - Artifact — Vehicle - Artifact - 5 - 3UU - 3/2 - - DFT~ - 1 - - - Interface Ace - This creature saddles Mounts and crews Vehicles using its toughness rather than its power. -Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn. - - W - Artifact Creature — Robot Pilot - Creature - 2 - 1W - 0/4 - - DFT~ - 2 - - - Intimidation Tactics - Target opponent reveals their hand. You choose an artifact or creature card from it. Exile that card. -Cycling {3} ({3}, Discard this card: Draw a card.) - - B - Sorcery - Sorcery - 1 - B - - DFT~ - 3 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - DFT~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - DFT~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - DFT~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - DFT~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - DFT~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - DFT~ - 0 - - - Jungle Hollow - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {B} or {G}. - - Land - Land - 0 - - DFT~ - 0 - - - Kalakscion, Hunger Tyrant - - - B - Legendary Creature — Crocodile - Creature - 3 - 1BB - 7/2 - - DFT~ - 2 - - - Ketramose, the New Dawn - Menace, lifelink, indestructible -Ketramose can't attack or block unless there are seven or more cards in exile. -Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. - - BW - Legendary Creature — God - Creature - 3 - 1WB - 4/4 - - DFT~ - 2 - - - Ketramose, the New Dawn - Menace, lifelink, indestructible -Ketramose can't attack or block unless there are seven or more cards in exile. -Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. - - BW - Legendary Creature — God - Creature - 3 - 1WB - 4/4 - - DFT~ - 2 - - - Ketramose, the New Dawn - Menace, lifelink, indestructible -Ketramose can't attack or block unless there are seven or more cards in exile. -Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. - - BW - Legendary Creature — God - Creature - 3 - 1WB - 4/4 - - DFT~ - 2 - - - Ketramose, the New Dawn - Menace, lifelink, indestructible -Ketramose can't attack or block unless there are seven or more cards in exile. -Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. - - BW - Legendary Creature — God - Creature - 3 - 1WB - 4/4 - - DFT~ - 2 - - - Kolodin, Triumph Caster - Mounts and Vehicles you control have haste. -Whenever a Mount you control enters, it becomes saddled until end of turn. -Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn. - - RW - Legendary Creature — Human Pilot - Creature - 2 - RW - 2/3 - - DFT~ - 2 - - - Kolodin, Triumph Caster - Mounts and Vehicles you control have haste. -Whenever a Mount you control enters, it becomes saddled until end of turn. -Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn. - - RW - Legendary Creature — Human Pilot - Creature - 2 - RW - 2/3 - - DFT~ - 2 - - - Kolodin, Triumph Caster - Mounts and Vehicles you control have haste. -Whenever a Mount you control enters, it becomes saddled until end of turn. -Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn. - - RW - Legendary Creature — Human Pilot - Creature - 2 - RW - 2/3 - - DFT~ - 2 - - - Lagorin, Soul of Alacria - Flying -Whenever Lagorin attacks while saddled, put a +1/+1 counter on each of up to two target Mounts and/or Vehicles. -Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - GW - Legendary Creature — Beast Mount - Creature - 2 - GW - 1/1 - - DFT~ - 2 - - - Lifecraft Engine - As this Vehicle enters, choose a creature type. -Vehicle creatures you control are the chosen creature type in addition to their other types. -Each creature you control of the chosen type other than this Vehicle gets +1/+1. -Crew 3 - - Artifact — Vehicle - Artifact - 3 - 3 - 4/4 - - DFT~ - 1 - - - Lifecraft Engine - As this Vehicle enters, choose a creature type. -Vehicle creatures you control are the chosen creature type in addition to their other types. -Each creature you control of the chosen type other than this Vehicle gets +1/+1. -Crew 3 - - Artifact — Vehicle - Artifact - 3 - 3 - 4/4 - - DFT~ - 1 - - - Lifecraft Engine - As this Vehicle enters, choose a creature type. -Vehicle creatures you control are the chosen creature type in addition to their other types. -Each creature you control of the chosen type other than this Vehicle gets +1/+1. -Crew 3 - - Artifact — Vehicle - Artifact - 3 - 3 - 4/4 - - DFT~ - 1 - - - Lifecraft Engine - As this Vehicle enters, choose a creature type. -Vehicle creatures you control are the chosen creature type in addition to their other types. -Each creature you control of the chosen type other than this Vehicle gets +1/+1. -Crew 3 - - Artifact — Vehicle - Artifact - 3 - 3 - 4/4 - - DFT~ - 1 - - - Lightshield Parry - Target creature gets +2/+2 until end of turn. -Cycling {2} ({2}, Discard this card: Draw a card.) - - W - Instant - Instant - 1 - W - - DFT~ - 3 - - - Loot, the Pathfinder - Double strike, vigilance, haste -Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) -Exhaust — {U}, {T}: Draw three cards. -Exhaust — {R}, {T}: Loot deals 3 damage to any target. - - GRU - Legendary Creature — Beast Noble - Creature - 5 - 2GUR - 2/4 - - DFT~ - 2 - - - Loot, the Pathfinder - Double strike, vigilance, haste -Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) -Exhaust — {U}, {T}: Draw three cards. -Exhaust — {R}, {T}: Loot deals 3 damage to any target. - - GRU - Legendary Creature — Beast Noble - Creature - 5 - 2GUR - 2/4 - - DFT~ - 2 - - - Loot, the Pathfinder - Double strike, vigilance, haste -Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) -Exhaust — {U}, {T}: Draw three cards. -Exhaust — {R}, {T}: Loot deals 3 damage to any target. - - GRU - Legendary Creature — Beast Noble - Creature - 5 - 2GUR - 2/4 - - DFT~ - 2 - - - Loot, the Pathfinder - Double strike, vigilance, haste -Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) -Exhaust — {U}, {T}: Draw three cards. -Exhaust — {R}, {T}: Loot deals 3 damage to any target. - - GRU - Legendary Creature — Beast Noble - Creature - 5 - 2GUR - 2/4 - - DFT~ - 2 - - - Loot, the Pathfinder - Double strike, vigilance, haste -Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) -Exhaust — {U}, {T}: Draw three cards. -Exhaust — {R}, {T}: Loot deals 3 damage to any target. - - GRU - Legendary Creature — Beast Noble - Creature - 5 - 2GUR - 2/4 - - DFT~ - 2 - - - Loxodon Surveyor - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. -Max speed is 4.) -Max speed — {3}, Exile this card from your graveyard: Draw a card. - - G - Creature — Elephant Scout - Creature - 3 - 2G - 3/3 - - DFT~ - 2 - - - Lumbering Worldwagon - This Vehicle's power is equal to the number of lands you control. -Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -Crew 4 - - G - Artifact — Vehicle - Artifact - 3 - 2G - */4 - - DFT~ - 1 - - - Lumbering Worldwagon - This Vehicle's power is equal to the number of lands you control. -Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -Crew 4 - - G - Artifact — Vehicle - Artifact - 3 - 2G - */4 - - DFT~ - 1 - - - Lumbering Worldwagon - This Vehicle's power is equal to the number of lands you control. -Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -Crew 4 - - G - Artifact — Vehicle - Artifact - 3 - 2G - */4 - - DFT~ - 1 - - - Lumbering Worldwagon - This Vehicle's power is equal to the number of lands you control. -Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -Crew 4 - - G - Artifact — Vehicle - Artifact - 3 - 2G - */4 - - DFT~ - 1 - - - Lumbering Worldwagon - This Vehicle's power is equal to the number of lands you control. -Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -Crew 4 - - G - Artifact — Vehicle - Artifact - 3 - 2G - */4 - - DFT~ - 1 - - - Marauding Mako - Whenever you discard one or more cards, put that many +1/+1 counters on this creature. -Cycling {2} ({2}, Discard this card: Draw a card.) - - R - Creature — Shark Pirate - Creature - 1 - R - 1/1 - - DFT~ - 2 - - - Marauding Mako - Whenever you discard one or more cards, put that many +1/+1 counters on this creature. -Cycling {2} ({2}, Discard this card: Draw a card.) - - R - Creature — Shark Pirate - Creature - 1 - R - 1/1 - - DFT~ - 2 - - - March of the World Ooze - Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. -Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. - - G - Enchantment - Enchantment - 6 - 3GGG - - DFT~ - 1 - - - March of the World Ooze - Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. -Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. - - G - Enchantment - Enchantment - 6 - 3GGG - - DFT~ - 1 - - - March of the World Ooze - Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. -Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. - - G - Enchantment - Enchantment - 6 - 3GGG - - DFT~ - 1 - - - March of the World Ooze - Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. -Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. - - G - Enchantment - Enchantment - 6 - 3GGG - - DFT~ - 1 - - - March of the World Ooze - Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. -Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. - - G - Enchantment - Enchantment - 6 - 3GGG - - DFT~ - 1 - - - Marketback Walker - This creature enters with X +1/+1 counters on it. -{4}: Put a +1/+1 counter on this creature. -When this creature dies, draw a card for each +1/+1 counter on it. - - Artifact Creature — Construct - Creature - 0 - XX - 0/0 - - DFT~ - 2 - - - Marketback Walker - This creature enters with X +1/+1 counters on it. -{4}: Put a +1/+1 counter on this creature. -When this creature dies, draw a card for each +1/+1 counter on it. - - Artifact Creature — Construct - Creature - 0 - XX - 0/0 - - DFT~ - 2 - - - Marketback Walker - This creature enters with X +1/+1 counters on it. -{4}: Put a +1/+1 counter on this creature. -When this creature dies, draw a card for each +1/+1 counter on it. - - Artifact Creature — Construct - Creature - 0 - XX - 0/0 - - DFT~ - 2 - - - Marshals' Pathcruiser - When this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) -Crew 5 - - Artifact — Vehicle - Artifact - 3 - 3 - 6/5 - - DFT~ - 1 - - - Marshals' Pathcruiser - When this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) -Crew 5 - - Artifact — Vehicle - Artifact - 3 - 3 - 6/5 - - DFT~ - 1 - - - Maximum Overdrive - Put a +1/+1 counter on target creature. It gains deathtouch and indestructible until end of turn. - - B - Instant - Instant - 2 - 1B - - DFT~ - 3 - - - Mendicant Core, Guidelight - Mendicant Core's power is equal to the number of artifacts you control. -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.) - - UW - Legendary Artifact Creature — Robot - Creature - 2 - WU - */3 - - DFT~ - 2 - - - Mendicant Core, Guidelight - Mendicant Core's power is equal to the number of artifacts you control. -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.) - - UW - Legendary Artifact Creature — Robot - Creature - 2 - WU - */3 - - DFT~ - 2 - - - Mendicant Core, Guidelight - Mendicant Core's power is equal to the number of artifacts you control. -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.) - - UW - Legendary Artifact Creature — Robot - Creature - 2 - WU - */3 - - DFT~ - 2 - - - Midnight Mangler - During turns other than yours, this Vehicle is an artifact creature. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - U - Artifact — Vehicle - Artifact - 2 - 1U - 3/3 - - DFT~ - 1 - - - Midnight Mangler - During turns other than yours, this Vehicle is an artifact creature. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - U - Artifact — Vehicle - Artifact - 2 - 1U - 3/3 - - DFT~ - 1 - - - Mimeoplasm, Revered One - As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. -{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. - - BGU - Legendary Creature — Ooze - Creature - 3 - XBGU - 0/0 - - DFT~ - 2 - - - Mimeoplasm, Revered One - As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. -{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. - - BGU - Legendary Creature — Ooze - Creature - 3 - XBGU - 0/0 - - DFT~ - 2 - - - Mimeoplasm, Revered One - As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. -{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. - - BGU - Legendary Creature — Ooze - Creature - 3 - XBGU - 0/0 - - DFT~ - 2 - - - Mimeoplasm, Revered One - As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. -{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. - - BGU - Legendary Creature — Ooze - Creature - 3 - XBGU - 0/0 - - DFT~ - 2 - - - Mimeoplasm, Revered One - As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. -{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. - - BGU - Legendary Creature — Ooze - Creature - 3 - XBGU - 0/0 - - DFT~ - 2 - - - Mindspring Merfolk - Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) - - U - Creature — Merfolk Wizard - Creature - 1 - U - 1/1 - - DFT~ - 2 - - - Mindspring Merfolk - Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) - - U - Creature — Merfolk Wizard - Creature - 1 - U - 1/1 - - DFT~ - 2 - - - Mindspring Merfolk - Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) - - U - Creature — Merfolk Wizard - Creature - 1 - U - 1/1 - - DFT~ - 2 - - - Mindspring Merfolk - Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) - - U - Creature — Merfolk Wizard - Creature - 1 - U - 1/1 - - DFT~ - 2 - - - Molt Tender - {T}: Mill a card. (Put the top card of your library into your graveyard.) -{T}, Exile a card from your graveyard: Add one mana of any color. - - G - Creature — Insect Druid - Creature - 1 - G - 1/1 - - DFT~ - 2 - - - Momentum Breaker - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card. -{2}, Sacrifice this enchantment: You gain life equal to your speed. - - B - Enchantment - Enchantment - 2 - 1B - - DFT~ - 1 - - - Monument to Endurance - Whenever you discard a card, choose one that hasn't been chosen this turn— -• Draw a card. -• Create a Treasure token. -• Each opponent loses 3 life. - - Artifact - Artifact - 3 - 3 - - DFT~ - 1 - - - Monument to Endurance - Whenever you discard a card, choose one that hasn't been chosen this turn— -• Draw a card. -• Create a Treasure token. -• Each opponent loses 3 life. - - Artifact - Artifact - 3 - 3 - - DFT~ - 1 - - - Monument to Endurance - Whenever you discard a card, choose one that hasn't been chosen this turn— -• Draw a card. -• Create a Treasure token. -• Each opponent loses 3 life. - - Artifact - Artifact - 3 - 3 - - DFT~ - 1 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - DFT~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - DFT~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - DFT~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - DFT~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - DFT~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - DFT~ - 0 - - - Mu Yanling, Wind Rider - When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. -Vehicles you control have flying. -Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. - - U - Legendary Creature — Human Wizard Pilot - Creature - 4 - 2UU - 2/4 - - DFT~ - 2 - - - Mu Yanling, Wind Rider - When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. -Vehicles you control have flying. -Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. - - U - Legendary Creature — Human Wizard Pilot - Creature - 4 - 2UU - 2/4 - - DFT~ - 2 - - - Mu Yanling, Wind Rider - When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. -Vehicles you control have flying. -Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. - - U - Legendary Creature — Human Wizard Pilot - Creature - 4 - 2UU - 2/4 - - DFT~ - 2 - - - Mu Yanling, Wind Rider - When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. -Vehicles you control have flying. -Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. - - U - Legendary Creature — Human Wizard Pilot - Creature - 4 - 2UU - 2/4 - - DFT~ - 2 - - - Mu Yanling, Wind Rider - When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. -Vehicles you control have flying. -Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. - - U - Legendary Creature — Human Wizard Pilot - Creature - 4 - 2UU - 2/4 - - DFT~ - 2 - - - Muraganda Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {T}: Add {C}{C}. - - Land - Land - 0 - - DFT~ - 0 - - - Muraganda Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {T}: Add {C}{C}. - - Land - Land - 0 - - DFT~ - 0 - - - Muraganda Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {T}: Add {C}{C}. - - Land - Land - 0 - - DFT~ - 0 - - - Muraganda Raceway - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add {C}. -Max speed — {T}: Add {C}{C}. - - Land - Land - 0 - - DFT~ - 0 - - - Nesting Bot - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -When this creature dies, create a 1/1 colorless Servo artifact creature token. -Max speed — This creature gets +1/+0. - - W - Artifact Creature — Robot - Creature - 1 - W - 1/1 - - DFT~ - 2 - - - Night Market - This land enters tapped. As it enters, choose a color. -{T}: Add one mana of the chosen color. -Cycling {3} ({3}, Discard this card: Draw a card.) - - Land - Land - 0 - - DFT~ - 0 - - - Oildeep Gearhulk - Lifelink, ward {1} -When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. - - BU - Artifact Creature — Construct - Creature - 4 - UUBB - 4/4 - - DFT~ - 2 - - - Oildeep Gearhulk - Lifelink, ward {1} -When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. - - BU - Artifact Creature — Construct - Creature - 4 - UUBB - 4/4 - - DFT~ - 2 - - - Oildeep Gearhulk - Lifelink, ward {1} -When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. - - BU - Artifact Creature — Construct - Creature - 4 - UUBB - 4/4 - - DFT~ - 2 - - - Oildeep Gearhulk - Lifelink, ward {1} -When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. - - BU - Artifact Creature — Construct - Creature - 4 - UUBB - 4/4 - - DFT~ - 2 - - - Ooze Patrol - When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) - - G - Creature — Ooze - Creature - 4 - 3G - 2/2 - - DFT~ - 2 - - - Pacesetter Paragon - Exhaust — {2}{R}: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.) - - R - Creature — Human Pilot - Creature - 3 - 2R - 2/3 - - DFT~ - 2 - - - Pactdoll Terror - Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life. - - B - Artifact Creature — Toy - Creature - 4 - 3B - 3/4 - - DFT~ - 2 - - - Pedal to the Metal - Target creature gets +X/+0 and gains first strike until end of turn. - - R - Instant - Instant - 1 - XR - - DFT~ - 3 - - - Perilous Snare - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. -Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery. - - W - Artifact - Artifact - 3 - 2W - - DFT~ - 1 - - - Perilous Snare - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. -Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery. - - W - Artifact - Artifact - 3 - 2W - - DFT~ - 1 - - - Perilous Snare - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. -Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery. - - W - Artifact - Artifact - 3 - 2W - - DFT~ - 1 - - - Pit Automaton - Defender -{T}: Add {C}{C}. Spend this mana only to activate abilities. -{2}, {T}: When you next activate an exhaust ability this turn, copy it. You may choose new targets for the copy. - - Artifact Creature — Construct - Creature - 2 - 2 - 0/4 - - DFT~ - 2 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - DFT~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - DFT~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - DFT~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - DFT~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - DFT~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - DFT~ - 0 - - - Possession Engine - When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. -Crew 3 - - U - Artifact — Vehicle - Artifact - 5 - 3UU - 5/5 - - DFT~ - 1 - - - Possession Engine - When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. -Crew 3 - - U - Artifact — Vehicle - Artifact - 5 - 3UU - 5/5 - - DFT~ - 1 - - - Possession Engine - When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. -Crew 3 - - U - Artifact — Vehicle - Artifact - 5 - 3UU - 5/5 - - DFT~ - 1 - - - Possession Engine - When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. -Crew 3 - - U - Artifact — Vehicle - Artifact - 5 - 3UU - 5/5 - - DFT~ - 1 - - - Pride of the Road - Vigilance -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn. - - W - Creature — Zombie Cat Warrior - Creature - 4 - 3W - 2/5 - - DFT~ - 2 - - - Prowcatcher Specialist - Haste -Exhaust — {3}{R}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) - - R - Creature — Goblin Warrior - Creature - 2 - 1R - 2/1 - - DFT~ - 2 - - - Pyrewood Gearhulk - Vigilance, menace -When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. - - GR - Artifact Creature — Construct - Creature - 6 - 2RRGG - 7/7 - - DFT~ - 2 - - - Pyrewood Gearhulk - Vigilance, menace -When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. - - GR - Artifact Creature — Construct - Creature - 6 - 2RRGG - 7/7 - - DFT~ - 2 - - - Pyrewood Gearhulk - Vigilance, menace -When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. - - GR - Artifact Creature — Construct - Creature - 6 - 2RRGG - 7/7 - - DFT~ - 2 - - - Pyrewood Gearhulk - Vigilance, menace -When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. - - GR - Artifact Creature — Construct - Creature - 6 - 2RRGG - 7/7 - - DFT~ - 2 - - - Quag Feast - Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard. - - B - Sorcery - Sorcery - 2 - 1B - - DFT~ - 3 - - - Quag Feast - Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard. - - B - Sorcery - Sorcery - 2 - 1B - - DFT~ - 3 - - - Quag Feast - Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard. - - B - Sorcery - Sorcery - 2 - 1B - - DFT~ - 3 - - - Racers' Scoreboard - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -When this artifact enters, draw two cards, then discard a card. -Max speed — Spells you cast cost {1} less to cast. - - Artifact - Artifact - 4 - 4 - - DFT~ - 1 - - - Radiant Lotus - {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. - - Artifact - Artifact - 6 - 6 - - DFT~ - 1 - - - Radiant Lotus - {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. - - Artifact - Artifact - 6 - 6 - - DFT~ - 1 - - - Radiant Lotus - {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. - - Artifact - Artifact - 6 - 6 - - DFT~ - 1 - - - Radiant Lotus - {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. - - Artifact - Artifact - 6 - 6 - - DFT~ - 1 - - - Radiant Lotus - {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. - - Artifact - Artifact - 6 - 6 - - DFT~ - 1 - - - Rangers' Aetherhive - Vigilance -Whenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - GU - Artifact — Vehicle - Artifact - 3 - 1GU - 3/5 - - DFT~ - 1 - - - Rangers' Aetherhive - Vigilance -Whenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying. -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - GU - Artifact — Vehicle - Artifact - 3 - 1GU - 3/5 - - DFT~ - 1 - - - Rangers' Refueler - Whenever you activate an exhaust ability, draw a card. -Exhaust — {4}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) -Crew 2 - - U - Artifact — Vehicle - Artifact - 2 - 1U - 3/3 - - DFT~ - 1 - - - Rangers' Refueler - Whenever you activate an exhaust ability, draw a card. -Exhaust — {4}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) -Crew 2 - - U - Artifact — Vehicle - Artifact - 2 - 1U - 3/3 - - DFT~ - 1 - - - Reckless Velocitaur - Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn. - - R - Creature — Minotaur Pilot - Creature - 4 - 3R - 3/3 - - DFT~ - 2 - - - Redshift, Rocketeer Chief - Vigilance -{T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. -Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.) - - GR - Legendary Creature — Goblin Pilot - Creature - 2 - RG - 2/3 - - DFT~ - 2 - - - Redshift, Rocketeer Chief - Vigilance -{T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. -Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.) - - GR - Legendary Creature — Goblin Pilot - Creature - 2 - RG - 2/3 - - DFT~ - 2 - - - Redshift, Rocketeer Chief - Vigilance -{T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. -Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.) - - GR - Legendary Creature — Goblin Pilot - Creature - 2 - RG - 2/3 - - DFT~ - 2 - - - Reef Roads - This land enters tapped unless you control a Mount or Vehicle. -{T}: Add {U}. -{1}{U}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. - - Land - Land - 0 - - DFT~ - 0 - - - Regal Imperiosaur - Other Dinosaurs you control get +1/+1. - - G - Creature — Dinosaur - Creature - 3 - 1GG - 5/4 - - DFT~ - 2 - - - Regal Imperiosaur - Other Dinosaurs you control get +1/+1. - - G - Creature — Dinosaur - Creature - 3 - 1GG - 5/4 - - DFT~ - 2 - - - Regal Imperiosaur - Other Dinosaurs you control get +1/+1. - - G - Creature — Dinosaur - Creature - 3 - 1GG - 5/4 - - DFT~ - 2 - - - Repurposing Bay - {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. - - U - Artifact - Artifact - 3 - 2U - - DFT~ - 1 - - - Repurposing Bay - {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. - - U - Artifact - Artifact - 3 - 2U - - DFT~ - 1 - - - Repurposing Bay - {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. - - U - Artifact - Artifact - 3 - 2U - - DFT~ - 1 - - - Ride's End - This spell costs {3} less to cast if it targets a tapped permanent. -Exile target creature or Vehicle. - - W - Instant - Instant - 5 - 4W - - DFT~ - 3 - - - Ripclaw Wrangler - When this Vehicle enters, each opponent discards a card. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - B - Artifact — Vehicle - Artifact - 4 - 3B - 4/3 - - DFT~ - 1 - - - Ripclaw Wrangler - When this Vehicle enters, each opponent discards a card. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - B - Artifact — Vehicle - Artifact - 4 - 3B - 4/3 - - DFT~ - 1 - - - Riptide Gearhulk - Double strike -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. - - UW - Artifact Creature — Construct - Creature - 5 - 1WWUU - 2/5 - - DFT~ - 2 - - - Riptide Gearhulk - Double strike -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. - - UW - Artifact Creature — Construct - Creature - 5 - 1WWUU - 2/5 - - DFT~ - 2 - - - Riptide Gearhulk - Double strike -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. - - UW - Artifact Creature — Construct - Creature - 5 - 1WWUU - 2/5 - - DFT~ - 2 - - - Riptide Gearhulk - Double strike -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. - - UW - Artifact Creature — Construct - Creature - 5 - 1WWUU - 2/5 - - DFT~ - 2 - - - Rise from the Wreck - Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand. - - G - Sorcery - Sorcery - 3 - 2G - - DFT~ - 3 - - - Risen Necroregent - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — At the beginning of your end step, create a 2/2 black Zombie creature token. - - B - Creature — Zombie Cat Knight - Creature - 5 - 4B - 5/4 - - DFT~ - 2 - - - Riverchurn Monument - {1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) -Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.) - - U - Artifact - Artifact - 2 - 1U - - DFT~ - 1 - - - Riverchurn Monument - {1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) -Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.) - - U - Artifact - Artifact - 2 - 1U - - DFT~ - 1 - - - Riverchurn Monument - {1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) -Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.) - - U - Artifact - Artifact - 2 - 1U - - DFT~ - 1 - - - Riverpyre Verge - {T}: Add {R}. -{T}: Add {U}. Activate only if you control an Island or a Mountain. - - Land - Land - 0 - - DFT~ - 0 - - - Riverpyre Verge - {T}: Add {R}. -{T}: Add {U}. Activate only if you control an Island or a Mountain. - - Land - Land - 0 - - DFT~ - 0 - - - Riverpyre Verge - {T}: Add {R}. -{T}: Add {U}. Activate only if you control an Island or a Mountain. - - Land - Land - 0 - - DFT~ - 0 - - - Roadside Assistance - Enchant creature or Vehicle -When this Aura enters, create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." -Enchanted permanent gets +1/+1 and has lifelink. - - W - Enchantment — Aura - Enchantment - 3 - 2W - - DFT~ - 1 - - - Roadside Blowout - This spell costs {2} less to cast if it targets a permanent with mana value 1. -Return target creature or Vehicle an opponent controls to its owner's hand. -Draw a card. - - U - Sorcery - Sorcery - 3 - 2U - - DFT~ - 3 - - - Rocketeer Boostbuggy - Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") -Exhaust — {3}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) -Crew 1 - - GR - Artifact — Vehicle - Artifact - 2 - RG - 3/2 - - DFT~ - 1 - - - Rocketeer Boostbuggy - Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") -Exhaust — {3}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) -Crew 1 - - GR - Artifact — Vehicle - Artifact - 2 - RG - 3/2 - - DFT~ - 1 - - - Rocky Roads - This land enters tapped unless you control a Mount or Vehicle. -{T}: Add {R}. -{1}{R}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. - - Land - Land - 0 - - DFT~ - 0 - - - Rugged Highlands - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {R} or {G}. - - Land - Land - 0 - - DFT~ - 0 - - - Sab-Sunen, Luxa Embodied - Reach, trample, indestructible -Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) -At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. - - GU - Legendary Creature — God - Creature - 5 - 3GU - 6/6 - - DFT~ - 2 - - - Sab-Sunen, Luxa Embodied - Reach, trample, indestructible -Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) -At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. - - GU - Legendary Creature — God - Creature - 5 - 3GU - 6/6 - - DFT~ - 2 - - - Sab-Sunen, Luxa Embodied - Reach, trample, indestructible -Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) -At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. - - GU - Legendary Creature — God - Creature - 5 - 3GU - 6/6 - - DFT~ - 2 - - - Sab-Sunen, Luxa Embodied - Reach, trample, indestructible -Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) -At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. - - GU - Legendary Creature — God - Creature - 5 - 3GU - 6/6 - - DFT~ - 2 - - - Samut, the Driving Force - First strike, vigilance, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Other creatures you control get +X/+0, where X is your speed. -Noncreature spells you cast cost {X} less to cast, where X is your speed. - - GRW - Legendary Creature — Human Warrior Cleric - Creature - 6 - 3RGW - 4/5 - - DFT~ - 2 - - - Samut, the Driving Force - First strike, vigilance, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Other creatures you control get +X/+0, where X is your speed. -Noncreature spells you cast cost {X} less to cast, where X is your speed. - - GRW - Legendary Creature — Human Warrior Cleric - Creature - 6 - 3RGW - 4/5 - - DFT~ - 2 - - - Samut, the Driving Force - First strike, vigilance, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Other creatures you control get +X/+0, where X is your speed. -Noncreature spells you cast cost {X} less to cast, where X is your speed. - - GRW - Legendary Creature — Human Warrior Cleric - Creature - 6 - 3RGW - 4/5 - - DFT~ - 2 - - - Scoured Barrens - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {W} or {B}. - - Land - Land - 0 - - DFT~ - 0 - - - Scrap Compactor - {3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. -{6}, {T}, Sacrifice this artifact: Destroy target creature or Vehicle. - - Artifact - Artifact - 1 - 1 - - DFT~ - 1 - - - Shefet Archfiend - Flying -When Shefet Archfiend enters, all other creatures get -2/-2 until end of turn. -Cycling {2} - - B - Creature — Demon - Creature - 7 - 5BB - 5/5 - - DFT~ - 2 - - - Sita Varma, Masked Racer - Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.) - - GU - Legendary Creature — Human Rogue - Creature - 2 - GU - 2/3 - - DFT~ - 2 - - - Sita Varma, Masked Racer - Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.) - - GU - Legendary Creature — Human Rogue - Creature - 2 - GU - 2/3 - - DFT~ - 2 - - - Sita Varma, Masked Racer - Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.) - - GU - Legendary Creature — Human Rogue - Creature - 2 - GU - 2/3 - - DFT~ - 2 - - - Skyseer's Chariot - Flying -As this Vehicle enters, choose a nonland card name. -Activated abilities of sources with the chosen name cost {2} more to activate. -Crew 2 - - W - Artifact — Vehicle - Artifact - 2 - 1W - 3/3 - - DFT~ - 1 - - - Skyseer's Chariot - Flying -As this Vehicle enters, choose a nonland card name. -Activated abilities of sources with the chosen name cost {2} more to activate. -Crew 2 - - W - Artifact — Vehicle - Artifact - 2 - 1W - 3/3 - - DFT~ - 1 - - - Skyseer's Chariot - Flying -As this Vehicle enters, choose a nonland card name. -Activated abilities of sources with the chosen name cost {2} more to activate. -Crew 2 - - W - Artifact — Vehicle - Artifact - 2 - 1W - 3/3 - - DFT~ - 1 - - - Skyseer's Chariot - Flying -As this Vehicle enters, choose a nonland card name. -Activated abilities of sources with the chosen name cost {2} more to activate. -Crew 2 - - W - Artifact — Vehicle - Artifact - 2 - 1W - 3/3 - - DFT~ - 1 - - - Skyserpent Seeker - Flying, deathtouch -Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) - - GU - Creature — Snake - Creature - 2 - GU - 1/1 - - DFT~ - 2 - - - Skyserpent Seeker - Flying, deathtouch -Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) - - GU - Creature — Snake - Creature - 2 - GU - 1/1 - - DFT~ - 2 - - - Slick Imitator - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — {1}, Sacrifice this creature: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) - - U - Creature — Ooze - Creature - 2 - 1U - 1/3 - - DFT~ - 2 - - - Spectacular Pileup - All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. -Cycling {2} ({2}, Discard this card: Draw a card.) - - W - Sorcery - Sorcery - 5 - 3WW - - DFT~ - 3 - - - Spectacular Pileup - All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. -Cycling {2} ({2}, Discard this card: Draw a card.) - - W - Sorcery - Sorcery - 5 - 3WW - - DFT~ - 3 - - - Spectacular Pileup - All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. -Cycling {2} ({2}, Discard this card: Draw a card.) - - W - Sorcery - Sorcery - 5 - 3WW - - DFT~ - 3 - - - Spectacular Pileup - All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. -Cycling {2} ({2}, Discard this card: Draw a card.) - - W - Sorcery - Sorcery - 5 - 3WW - - DFT~ - 3 - - - Spectacular Pileup - All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. -Cycling {2} ({2}, Discard this card: Draw a card.) - - W - Sorcery - Sorcery - 5 - 3WW - - DFT~ - 3 - - - Spikeshell Harrier - When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1. - - U - Artifact Creature — Robot Turtle - Creature - 5 - 4U - 4/4 - - DFT~ - 2 - - - Spire Mechcycle - Haste -Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) -Crew 2 - - R - Artifact — Vehicle - Artifact - 5 - 4R - 5/4 - - DFT~ - 1 - - - Spire Mechcycle - Haste -Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) -Crew 2 - - R - Artifact — Vehicle - Artifact - 5 - 4R - 5/4 - - DFT~ - 1 - - - Spotcycle Scouter - When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - W - Artifact — Vehicle - Artifact - 2 - 1W - 3/2 - - DFT~ - 1 - - - Spotcycle Scouter - When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - - W - Artifact — Vehicle - Artifact - 2 - 1W - 3/2 - - DFT~ - 1 - - - Stampeding Scurryfoot - Exhaust — {3}{G}: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.) - - G - Creature — Mouse - Creature - 1 - G - 1/1 - - DFT~ - 2 - - - Starting Column - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -{T}: Add one mana of any color. -Max speed — {T}, Sacrifice this artifact: Draw two cards, then discard a card. - - Artifact - Artifact - 3 - 3 - - DFT~ - 1 - - - Stock Up - Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. - - U - Sorcery - Sorcery - 3 - 2U - - DFT~ - 3 - - - Streaking Oilgorger - Flying, haste -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Max speed — This creature has lifelink. - - B - Creature — Vampire - Creature - 5 - 4B - 3/3 - - DFT~ - 2 - - - Sunbillow Verge - {T}: Add {W}. -{T}: Add {R}. Activate only if you control a Mountain or a Plains. - - Land - Land - 0 - - DFT~ - 0 - - - Sunbillow Verge - {T}: Add {W}. -{T}: Add {R}. Activate only if you control a Mountain or a Plains. - - Land - Land - 0 - - DFT~ - 0 - - - Sunbillow Verge - {T}: Add {W}. -{T}: Add {R}. Activate only if you control a Mountain or a Plains. - - Land - Land - 0 - - DFT~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - DFT~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - DFT~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - DFT~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - DFT~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - DFT~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - DFT~ - 0 - - - Swiftwater Cliffs - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {U} or {R}. - - Land - Land - 0 - - DFT~ - 0 - - - Terrian, World Tyrant - - - G - Legendary Creature — Dinosaur Ooze - Creature - 5 - 2GGG - 9/7 - - DFT~ - 2 - - - The Aetherspark - As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." -+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. -−5: Draw two cards. -−10: Add ten mana of any one color. - - Legendary Artifact Planeswalker — Equipment - Planeswalker - 4 - 4 - 4 - - DFT~ - 1 - - - The Aetherspark - As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." -+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. -−5: Draw two cards. -−10: Add ten mana of any one color. - - Legendary Artifact Planeswalker — Equipment - Planeswalker - 4 - 4 - 4 - - DFT~ - 1 - - - The Aetherspark - As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." -+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. -−5: Draw two cards. -−10: Add ten mana of any one color. - - Legendary Artifact Planeswalker — Equipment - Planeswalker - 4 - 4 - 4 - - DFT~ - 1 - - - The Last Ride - The Last Ride gets -X/-X, where X is your life total. -{2}{B}, Pay 2 life: Draw a card. -Crew 2 - - B - Legendary Artifact — Vehicle - Artifact - 1 - B - 13/13 - - DFT~ - 1 - - - The Last Ride - The Last Ride gets -X/-X, where X is your life total. -{2}{B}, Pay 2 life: Draw a card. -Crew 2 - - B - Legendary Artifact — Vehicle - Artifact - 1 - B - 13/13 - - DFT~ - 1 - - - The Last Ride - The Last Ride gets -X/-X, where X is your life total. -{2}{B}, Pay 2 life: Draw a card. -Crew 2 - - B - Legendary Artifact — Vehicle - Artifact - 1 - B - 13/13 - - DFT~ - 1 - - - The Last Ride - The Last Ride gets -X/-X, where X is your life total. -{2}{B}, Pay 2 life: Draw a card. -Crew 2 - - B - Legendary Artifact — Vehicle - Artifact - 1 - B - 13/13 - - DFT~ - 1 - - - The Speed Demon - Flying, trample -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -At the beginning of your end step, you draw X cards and lose X life, where X is your speed. - - B - Legendary Creature — Demon - Creature - 5 - 3BB - 5/5 - - DFT~ - 2 - - - The Speed Demon - Flying, trample -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -At the beginning of your end step, you draw X cards and lose X life, where X is your speed. - - B - Legendary Creature — Demon - Creature - 5 - 3BB - 5/5 - - DFT~ - 2 - - - The Speed Demon - Flying, trample -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -At the beginning of your end step, you draw X cards and lose X life, where X is your speed. - - B - Legendary Creature — Demon - Creature - 5 - 3BB - 5/5 - - DFT~ - 2 - - - The Speed Demon - Flying, trample -Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -At the beginning of your end step, you draw X cards and lose X life, where X is your speed. - - B - Legendary Creature — Demon - Creature - 5 - 3BB - 5/5 - - DFT~ - 2 - - - Thopter Fabricator - Flying -Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. -Crew 2 - - U - Artifact — Vehicle - Artifact - 3 - 2U - 4/4 - - DFT~ - 1 - - - Thopter Fabricator - Flying -Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. -Crew 2 - - U - Artifact — Vehicle - Artifact - 3 - 2U - 4/4 - - DFT~ - 1 - - - Thopter Fabricator - Flying -Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. -Crew 2 - - U - Artifact — Vehicle - Artifact - 3 - 2U - 4/4 - - DFT~ - 1 - - - Thopter Fabricator - Flying -Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. -Crew 2 - - U - Artifact — Vehicle - Artifact - 3 - 2U - 4/4 - - DFT~ - 1 - - - Thornwood Falls - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {G} or {U}. - - Land - Land - 0 - - DFT~ - 0 - - - Thundering Broodwagon - Menace, reach -When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. -Crew 3 -Cycling {2} ({2}, Discard this card: Draw a card.) - - BG - Artifact — Vehicle - Artifact - 6 - 2BBGG - 6/5 - - DFT~ - 1 - - - Thundering Broodwagon - Menace, reach -When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. -Crew 3 -Cycling {2} ({2}, Discard this card: Draw a card.) - - BG - Artifact — Vehicle - Artifact - 6 - 2BBGG - 6/5 - - DFT~ - 1 - - - Thunderous Velocipede - Trample -Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. -Crew 3 - - G - Artifact — Vehicle - Artifact - 3 - 1GG - 5/5 - - DFT~ - 1 - - - Thunderous Velocipede - Trample -Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. -Crew 3 - - G - Artifact — Vehicle - Artifact - 3 - 1GG - 5/5 - - DFT~ - 1 - - - Thunderous Velocipede - Trample -Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. -Crew 3 - - G - Artifact — Vehicle - Artifact - 3 - 1GG - 5/5 - - DFT~ - 1 - - - Thunderous Velocipede - Trample -Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. -Crew 3 - - G - Artifact — Vehicle - Artifact - 3 - 1GG - 5/5 - - DFT~ - 1 - - - Trade the Helm - Exchange control of target artifact or creature you control and target artifact or creature an opponent controls. -Cycling {2} ({2}, Discard this card: Draw a card.) - - U - Sorcery - Sorcery - 5 - 4U - - DFT~ - 3 - - - Tranquil Cove - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {W} or {U}. - - Land - Land - 0 - - DFT~ - 0 - - - Transit Mage - When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle. - - U - Creature — Human Wizard - Creature - 3 - 2U - 2/2 - - DFT~ - 2 - - - Tune Up - Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature. - - W - Sorcery - Sorcery - 4 - 3W - - DFT~ - 3 - - - Tune Up - Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature. - - W - Sorcery - Sorcery - 4 - 3W - - DFT~ - 3 - - - Tyrox, Saurid Tyrant - - - R - Legendary Creature — Dinosaur Warrior - Creature - 2 - 1R - 4/1 - - DFT~ - 2 - - - Unstoppable Plan - At the beginning of your end step, untap all nonland permanents you control. - - U - Enchantment - Enchantment - 3 - 2U - - DFT~ - 1 - - - Unstoppable Plan - At the beginning of your end step, untap all nonland permanents you control. - - U - Enchantment - Enchantment - 3 - 2U - - DFT~ - 1 - - - Unstoppable Plan - At the beginning of your end step, untap all nonland permanents you control. - - U - Enchantment - Enchantment - 3 - 2U - - DFT~ - 1 - - - Unswerving Sloth - Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control. -Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - W - Creature — Sloth Mount - Creature - 5 - 3WW - 5/5 - - DFT~ - 2 - - - Valor's Flagship - Flying, first strike, lifelink -Crew 3 -Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) -When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." - - W - Legendary Artifact — Vehicle - Artifact - 7 - 4WWW - 7/7 - - DFT~ - 1 - - - Valor's Flagship - Flying, first strike, lifelink -Crew 3 -Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) -When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." - - W - Legendary Artifact — Vehicle - Artifact - 7 - 4WWW - 7/7 - - DFT~ - 1 - - - Valor's Flagship - Flying, first strike, lifelink -Crew 3 -Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) -When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." - - W - Legendary Artifact — Vehicle - Artifact - 7 - 4WWW - 7/7 - - DFT~ - 1 - - - Valor's Flagship - Flying, first strike, lifelink -Crew 3 -Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) -When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." - - W - Legendary Artifact — Vehicle - Artifact - 7 - 4WWW - 7/7 - - DFT~ - 1 - - - Veloheart Bike - When this Vehicle enters, you gain 2 life. -{T}: Add one mana of any color. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - G - Artifact — Vehicle - Artifact - 3 - 2G - 4/2 - - DFT~ - 1 - - - Veloheart Bike - When this Vehicle enters, you gain 2 life. -{T}: Add one mana of any color. -Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - G - Artifact — Vehicle - Artifact - 3 - 2G - 4/2 - - DFT~ - 1 - - - Venomsac Lagac - Deathtouch -Whenever this creature attacks while saddled, it gets +0/+3 until end of turn. -Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - - G - Creature — Lizard Mount - Creature - 2 - 1G - 2/1 - - DFT~ - 2 - - - Veteran Beastrider - At the beginning of your end step, untap each creature you control. -{2}{G}{W}: Creatures you control get +1/+1 until end of turn. - - GW - Creature — Human Knight - Creature - 3 - 1GW - 3/4 - - DFT~ - 2 - - - Vnwxt, Verbose Host - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -You have no maximum hand size. -Max speed — If you would draw a card, draw two cards instead. - - U - Legendary Creature — Homunculus - Creature - 2 - 1U - 0/4 - - DFT~ - 2 - - - Vnwxt, Verbose Host - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -You have no maximum hand size. -Max speed — If you would draw a card, draw two cards instead. - - U - Legendary Creature — Homunculus - Creature - 2 - 1U - 0/4 - - DFT~ - 2 - - - Vnwxt, Verbose Host - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -You have no maximum hand size. -Max speed — If you would draw a card, draw two cards instead. - - U - Legendary Creature — Homunculus - Creature - 2 - 1U - 0/4 - - DFT~ - 2 - - - Voyage Home - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -You draw three cards and gain 3 life. - - UW - Sorcery - Sorcery - 7 - 5WU - - DFT~ - 3 - - - Voyage Home - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -You draw three cards and gain 3 life. - - UW - Sorcery - Sorcery - 7 - 5WU - - DFT~ - 3 - - - Voyager Glidecar - When this Vehicle enters, scry 1. -Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. -Crew 1 - - W - Artifact — Vehicle - Artifact - 1 - W - 2/3 - - DFT~ - 1 - - - Voyager Glidecar - When this Vehicle enters, scry 1. -Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. -Crew 1 - - W - Artifact — Vehicle - Artifact - 1 - W - 2/3 - - DFT~ - 1 - - - Voyager Glidecar - When this Vehicle enters, scry 1. -Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. -Crew 1 - - W - Artifact — Vehicle - Artifact - 1 - W - 2/3 - - DFT~ - 1 - - - Voyager Glidecar - When this Vehicle enters, scry 1. -Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. -Crew 1 - - W - Artifact — Vehicle - Artifact - 1 - W - 2/3 - - DFT~ - 1 - - - Wastewood Verge - {T}: Add {G}. -{T}: Add {B}. Activate only if you control a Swamp or a Forest. - - Land - Land - 0 - - DFT~ - 0 - - - Wastewood Verge - {T}: Add {G}. -{T}: Add {B}. Activate only if you control a Swamp or a Forest. - - Land - Land - 0 - - DFT~ - 0 - - - Wastewood Verge - {T}: Add {G}. -{T}: Add {B}. Activate only if you control a Swamp or a Forest. - - Land - Land - 0 - - DFT~ - 0 - - - Webstrike Elite - Reach -Cycling {X}{G}{G} ({X}{G}{G}, Discard this card: Draw a card.) -When you cycle this card, destroy up to one target artifact or enchantment with mana value X. - - G - Creature — Insect Archer - Creature - 2 - GG - 3/3 - - DFT~ - 2 - - - Wickerfolk Indomitable - You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs. - - B - Artifact Creature — Scarecrow - Creature - 4 - 3B - 4/3 - - DFT~ - 2 - - - Wild Roads - This land enters tapped unless you control a Mount or Vehicle. -{T}: Add {G}. -{1}{G}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. - - Land - Land - 0 - - DFT~ - 0 - - - Willowrush Verge - {T}: Add {U}. -{T}: Add {G}. Activate only if you control a Forest or an Island. - - Land - Land - 0 - - DFT~ - 0 - - - Willowrush Verge - {T}: Add {U}. -{T}: Add {G}. Activate only if you control a Forest or an Island. - - Land - Land - 0 - - DFT~ - 0 - - - Willowrush Verge - {T}: Add {U}. -{T}: Add {G}. Activate only if you control a Forest or an Island. - - Land - Land - 0 - - DFT~ - 0 - - - Wind-Scarred Crag - This land enters tapped. -When this land enters, you gain 1 life. -{T}: Add {R} or {W}. - - Land - Land - 0 - - DFT~ - 0 - - - Winter, Cursed Rider - Ward—Pay 2 life. -Artifacts you control have "Ward—Pay 2 life." -Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.) - - BU - Legendary Creature — Human Warlock - Creature - 2 - UB - 3/2 - - DFT~ - 2 - - - Winter, Cursed Rider - Ward—Pay 2 life. -Artifacts you control have "Ward—Pay 2 life." -Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.) - - BU - Legendary Creature — Human Warlock - Creature - 2 - UB - 3/2 - - DFT~ - 2 - - - Winter, Cursed Rider - Ward—Pay 2 life. -Artifacts you control have "Ward—Pay 2 life." -Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.) - - BU - Legendary Creature — Human Warlock - Creature - 2 - UB - 3/2 - - DFT~ - 2 - - - Wreck Remover - Whenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Artifact Creature — Construct - Creature - 4 - 4 - 3/4 - - DFT~ - 2 - - - Wretched Doll - {B}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) - - B - Artifact Creature — Toy - Creature - 2 - 1B - 3/1 - - DFT~ - 2 - - - Zahur, Glory's Past - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Sacrifice another creature: Surveil 1. Activate only once each turn. -Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token. - - BW - Legendary Creature — Zombie Cat Warrior - Creature - 2 - WB - 3/2 - - DFT~ - 2 - - - Zahur, Glory's Past - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Sacrifice another creature: Surveil 1. Activate only once each turn. -Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token. - - BW - Legendary Creature — Zombie Cat Warrior - Creature - 2 - WB - 3/2 - - DFT~ - 2 - - - Zahur, Glory's Past - Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) -Sacrifice another creature: Surveil 1. Activate only once each turn. -Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token. - - BW - Legendary Creature — Zombie Cat Warrior - Creature - 2 - WB - 3/2 - - DFT~ - 2 - Academy Ruins {T}: Add {C}. @@ -9262,5 +2584,6950 @@ Other Zombies have "{B}: Regenerate this permanent." DRC~ 2 + + "Adrenalinotaur" + Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them. +Whenever you activate an exhaust ability, put a +1/+1 counter on this creature. + + R + Creature — Minotaur Pilot + Creature + 3 + 2R + 3/3 + + DFT~ + 2 + + + "Coalheart Gearhulk" + Menace, deathtouch +When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. It gains menace, deathtouch, and haste. Exile that creature at the beginning of your next end step. + + BR + Artifact Creature — Gearhulk + Creature + 5 + 1BBRR + 5/4 + + DFT~ + 2 + + + "Coalheart Gearhulk" + Menace, deathtouch +When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. It gains menace, deathtouch, and haste. Exile that creature at the beginning of your next end step. + + BR + Artifact Creature — Gearhulk + Creature + 5 + 1BBRR + 5/4 + + DFT~ + 2 + + + "Cyclone" + Flash +You may have this creature enter as a copy of a creature or artifact you control. +Cycling {2} ({2}, Discard this card: Draw a card.) + + U + Creature — Shapeshifter + Creature + 4 + 3U + 0/0 + + DFT~ + 2 + + + "Cyclone" + Flash +You may have this creature enter as a copy of a creature or artifact you control. +Cycling {2} ({2}, Discard this card: Draw a card.) + + U + Creature — Shapeshifter + Creature + 4 + 3U + 0/0 + + DFT~ + 2 + + + Aatchik, Emerald Radian + When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. +Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life. + + BG + Legendary Creature — Insect Druid + Creature + 6 + 3BBG + 3/3 + + DFT~ + 2 + + + Aatchik, Emerald Radian + When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. +Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life. + + BG + Legendary Creature — Insect Druid + Creature + 6 + 3BBG + 3/3 + + DFT~ + 2 + + + Aatchik, Emerald Radian + When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. +Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life. + + BG + Legendary Creature — Insect Druid + Creature + 6 + 3BBG + 3/3 + + DFT~ + 2 + + + Aether Syphon + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{2}, {T}: Draw a card. +Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.) + + U + Artifact + Artifact + 3 + 1UU + + DFT~ + 1 + + + Aetherjacket + Flying, vigilance +{2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery. + + Artifact Creature — Thopter + Creature + 3 + 3 + 2/1 + + DFT~ + 2 + + + Afterburner Expert + Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) +Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield. + + G + Creature — Goblin Artificer + Creature + 3 + 2G + 4/2 + + DFT~ + 2 + + + Afterburner Expert + Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) +Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield. + + G + Creature — Goblin Artificer + Creature + 3 + 2G + 4/2 + + DFT~ + 2 + + + Afterburner Expert + Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) +Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield. + + G + Creature — Goblin Artificer + Creature + 3 + 2G + 4/2 + + DFT~ + 2 + + + Agonasaur Rex + Trample +Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) +When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. + + G + Creature — Dinosaur + Creature + 5 + 3GG + 8/8 + + DFT~ + 2 + + + Agonasaur Rex + Trample +Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) +When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. + + G + Creature — Dinosaur + Creature + 5 + 3GG + 8/8 + + DFT~ + 2 + + + Agonasaur Rex + Trample +Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) +When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. + + G + Creature — Dinosaur + Creature + 5 + 3GG + 8/8 + + DFT~ + 2 + + + Agonasaur Rex + Trample +Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) +When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. + + G + Creature — Dinosaur + Creature + 5 + 3GG + 8/8 + + DFT~ + 2 + + + Air Response Unit + Flying, vigilance +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + W + Artifact — Vehicle + Artifact + 3 + 2W + 3/3 + + DFT~ + 1 + + + Air Response Unit + Flying, vigilance +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + W + Artifact — Vehicle + Artifact + 3 + 2W + 3/3 + + DFT~ + 1 + + + Amonkhet Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {T}: Target creature gains haste until end of turn. + + Land + Land + 0 + + DFT~ + 0 + + + Amonkhet Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {T}: Target creature gains haste until end of turn. + + Land + Land + 0 + + DFT~ + 0 + + + Apocalypse Runner + {T}: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) + + BR + Artifact — Vehicle + Artifact + 4 + 2BR + 6/5 + + DFT~ + 1 + + + Apocalypse Runner + {T}: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) + + BR + Artifact — Vehicle + Artifact + 4 + 2BR + 6/5 + + DFT~ + 1 + + + Autarch Mammoth + When this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token. +Saddle 5 (Tap any number of other creatures you control with total power 5 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + G + Creature — Elephant Mount + Creature + 6 + 4GG + 5/5 + + DFT~ + 2 + + + Avishkar Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {3}, {T}, Discard a card: Draw a card. + + Land + Land + 0 + + DFT~ + 0 + + + Avishkar Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {3}, {T}, Discard a card: Draw a card. + + Land + Land + 0 + + DFT~ + 0 + + + Back on Track + Return target creature or Vehicle card from your graveyard to the battlefield. Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." + + B + Sorcery + Sorcery + 5 + 4B + + DFT~ + 3 + + + Basri, Tomorrow's Champion + {W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) +Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) +When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. + + W + Legendary Creature — Human Knight + Creature + 1 + W + 2/1 + + DFT~ + 2 + + + Basri, Tomorrow's Champion + {W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) +Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) +When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. + + W + Legendary Creature — Human Knight + Creature + 1 + W + 2/1 + + DFT~ + 2 + + + Basri, Tomorrow's Champion + {W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) +Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) +When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. + + W + Legendary Creature — Human Knight + Creature + 1 + W + 2/1 + + DFT~ + 2 + + + Beastrider Vanguard + {4}{G}: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. + + G + Creature — Human Knight + Creature + 2 + 1G + 2/2 + + DFT~ + 2 + + + Bestow Greatness + Target creature gets +4/+4 and gains trample until end of turn. + + G + Instant + Instant + 3 + 2G + + DFT~ + 3 + + + Bleachbone Verge + {T}: Add {B}. +{T}: Add {W}. Activate only if you control a Plains or a Swamp. + + Land + Land + 0 + + DFT~ + 0 + + + Bleachbone Verge + {T}: Add {B}. +{T}: Add {W}. Activate only if you control a Plains or a Swamp. + + Land + Land + 0 + + DFT~ + 0 + + + Bleachbone Verge + {T}: Add {B}. +{T}: Add {W}. Activate only if you control a Plains or a Swamp. + + Land + Land + 0 + + DFT~ + 0 + + + Bloodfell Caves + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {B} or {R}. + + Land + Land + 0 + + DFT~ + 0 + + + Bloodghast + Bloodghast can't block. +Bloodghast has haste as long as an opponent has 10 or less life. +Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. + + B + Creature — Vampire Spirit + Creature + 2 + BB + 2/1 + + DFT~ + 2 + + + Bloodghast + Bloodghast can't block. +Bloodghast has haste as long as an opponent has 10 or less life. +Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. + + B + Creature — Vampire Spirit + Creature + 2 + BB + 2/1 + + DFT~ + 2 + + + Bloodghast + Bloodghast can't block. +Bloodghast has haste as long as an opponent has 10 or less life. +Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. + + B + Creature — Vampire Spirit + Creature + 2 + BB + 2/1 + + DFT~ + 2 + + + Bloodghast + Bloodghast can't block. +Bloodghast has haste as long as an opponent has 10 or less life. +Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. + + B + Creature — Vampire Spirit + Creature + 2 + BB + 2/1 + + DFT~ + 2 + + + Blossoming Sands + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {G} or {W}. + + Land + Land + 0 + + DFT~ + 0 + + + Boom Scholar + Exhaust abilities of other permanents you control cost {2} less to activate. +Exhaust — {4}{R}{G}: Creatures and Vehicles you control gain trample until end of turn. Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) + + GR + Creature — Goblin Advisor + Creature + 3 + 1RG + 3/3 + + DFT~ + 2 + + + Boommobile + When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. +Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) +Crew 2 + + R + Artifact — Vehicle + Artifact + 4 + 2RR + 5/5 + + DFT~ + 1 + + + Boommobile + When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. +Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) +Crew 2 + + R + Artifact — Vehicle + Artifact + 4 + 2RR + 5/5 + + DFT~ + 1 + + + Boommobile + When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. +Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) +Crew 2 + + R + Artifact — Vehicle + Artifact + 4 + 2RR + 5/5 + + DFT~ + 1 + + + Boommobile + When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. +Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) +Crew 2 + + R + Artifact — Vehicle + Artifact + 4 + 2RR + 5/5 + + DFT~ + 1 + + + Boosted Sloop + Menace +Whenever you attack, draw a card, then discard a card. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + RU + Artifact — Vehicle + Artifact + 3 + 1UR + 3/3 + + DFT~ + 1 + + + Boosted Sloop + Menace +Whenever you attack, draw a card, then discard a card. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + RU + Artifact — Vehicle + Artifact + 3 + 1UR + 3/3 + + DFT~ + 1 + + + Bounce Off + Return target creature or Vehicle to its owner's hand. + + U + Instant + Instant + 1 + U + + DFT~ + 3 + + + Brightfield Glider + Vigilance +Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn. +Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Possum Mount + Creature + 1 + W + 1/1 + + DFT~ + 2 + + + Brightfield Mustang + Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it. +Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Horse Mount + Creature + 4 + 3W + 3/3 + + DFT~ + 2 + + + Brightglass Gearhulk + First strike, trample +When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. + + GW + Artifact Creature — Construct + Creature + 4 + GGWW + 4/4 + + DFT~ + 2 + + + Brightglass Gearhulk + First strike, trample +When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. + + GW + Artifact Creature — Construct + Creature + 4 + GGWW + 4/4 + + DFT~ + 2 + + + Brightglass Gearhulk + First strike, trample +When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. + + GW + Artifact Creature — Construct + Creature + 4 + GGWW + 4/4 + + DFT~ + 2 + + + Brightglass Gearhulk + First strike, trample +When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. + + GW + Artifact Creature — Construct + Creature + 4 + GGWW + 4/4 + + DFT~ + 2 + + + Broodheart Engine + At the beginning of your upkeep, surveil 1. +{2}{B}{G}, {T}, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery. + + BG + Artifact + Artifact + 2 + BG + + DFT~ + 1 + + + Bulwark Ox + Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. +Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. +Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Ox Mount + Creature + 2 + 1W + 2/2 + + DFT~ + 2 + + + Bulwark Ox + Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. +Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. +Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Ox Mount + Creature + 2 + 1W + 2/2 + + DFT~ + 2 + + + Bulwark Ox + Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. +Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. +Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Ox Mount + Creature + 2 + 1W + 2/2 + + DFT~ + 2 + + + Bulwark Ox + Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. +Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. +Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Ox Mount + Creature + 2 + 1W + 2/2 + + DFT~ + 2 + + + Burnout Bashtronaut + Menace +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{2}: This creature gets +1/+0 until end of turn. +Max speed — This creature has double strike. + + R + Creature — Goblin Warrior + Creature + 1 + R + 1/1 + + DFT~ + 2 + + + Burnout Bashtronaut + Menace +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{2}: This creature gets +1/+0 until end of turn. +Max speed — This creature has double strike. + + R + Creature — Goblin Warrior + Creature + 1 + R + 1/1 + + DFT~ + 2 + + + Burnout Bashtronaut + Menace +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{2}: This creature gets +1/+0 until end of turn. +Max speed — This creature has double strike. + + R + Creature — Goblin Warrior + Creature + 1 + R + 1/1 + + DFT~ + 2 + + + Burnout Bashtronaut + Menace +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{2}: This creature gets +1/+0 until end of turn. +Max speed — This creature has double strike. + + R + Creature — Goblin Warrior + Creature + 1 + R + 1/1 + + DFT~ + 2 + + + Caelorna, Coral Tyrant + + + U + Legendary Creature — Octopus + Creature + 2 + 1U + 0/8 + + DFT~ + 2 + + + Canyon Vaulter + Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn. + + W + Creature — Kor Pilot + Creature + 2 + 1W + 3/1 + + DFT~ + 2 + + + Captain Howler, Sea Scourge + Ward—{2}, Pay 2 life. +Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card. + + RU + Legendary Creature — Shark Pirate + Creature + 4 + 2UR + 5/4 + + DFT~ + 2 + + + Captain Howler, Sea Scourge + Ward—{2}, Pay 2 life. +Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card. + + RU + Legendary Creature — Shark Pirate + Creature + 4 + 2UR + 5/4 + + DFT~ + 2 + + + Captain Howler, Sea Scourge + Ward—{2}, Pay 2 life. +Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card. + + RU + Legendary Creature — Shark Pirate + Creature + 4 + 2UR + 5/4 + + DFT~ + 2 + + + Caradora, Heart of Alacria + When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. +If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/2 + + DFT~ + 2 + + + Caradora, Heart of Alacria + When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. +If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/2 + + DFT~ + 2 + + + Caradora, Heart of Alacria + When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. +If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/2 + + DFT~ + 2 + + + Carrion Cruiser + When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + B + Artifact — Vehicle + Artifact + 3 + 2B + 3/2 + + DFT~ + 1 + + + Carrion Cruiser + When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + B + Artifact — Vehicle + Artifact + 3 + 2B + 3/2 + + DFT~ + 1 + + + Chandra, Spark Hunter + At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. ++2: You may sacrifice an artifact or discard a card. If you do, draw a card. ++0: Create a 3/2 colorless Vehicle artifact token with crew 1. +−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." + + R + Legendary Planeswalker — Chandra + Planeswalker + 4 + 3R + 4 + + DFT~ + 1 + + + Chandra, Spark Hunter + At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. ++2: You may sacrifice an artifact or discard a card. If you do, draw a card. ++0: Create a 3/2 colorless Vehicle artifact token with crew 1. +−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." + + R + Legendary Planeswalker — Chandra + Planeswalker + 4 + 3R + 4 + + DFT~ + 1 + + + Chandra, Spark Hunter + At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. ++2: You may sacrifice an artifact or discard a card. If you do, draw a card. ++0: Create a 3/2 colorless Vehicle artifact token with crew 1. +−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." + + R + Legendary Planeswalker — Chandra + Planeswalker + 4 + 3R + 4 + + DFT~ + 1 + + + Chandra, Spark Hunter + At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. ++2: You may sacrifice an artifact or discard a card. If you do, draw a card. ++0: Create a 3/2 colorless Vehicle artifact token with crew 1. +−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." + + R + Legendary Planeswalker — Chandra + Planeswalker + 4 + 3R + 4 + + DFT~ + 1 + + + Clamorous Ironclad + Menace (This creature can't be blocked except by two or more creatures.) +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Veh becomes an artifact creature end of turn.) +Cycling {R} ({R}, Discard this card: Draw a card.) + + R + Artifact — Vehicle + Artifact + 4 + 3R + 6/3 + + DFT~ + 1 + + + Clamorous Ironclad + Menace (This creature can't be blocked except by two or more creatures.) +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Veh becomes an artifact creature end of turn.) +Cycling {R} ({R}, Discard this card: Draw a card.) + + R + Artifact — Vehicle + Artifact + 4 + 3R + 6/3 + + DFT~ + 1 + + + Cloudspire Captain + Mounts and Vehicles you control get +1/+1. +This creature saddles Mounts and crews Vehicles as though its power were 2 greater. + + W + Creature — Human Pilot + Creature + 3 + 2W + 2/3 + + DFT~ + 2 + + + Cloudspire Coordinator + When this creature enters, scry 2. +{T}: Create X 1/1 colorless Pilot creature tokens, where X is the number of Mounts and/or Vehicles that entered the battlefield under your control this turn. The tokens have "This token saddles Mounts and crews Vehicles as though its power were 2 greater." + + RW + Creature — Human Pilot + Creature + 2 + RW + 3/1 + + DFT~ + 2 + + + Cloudspire Skycycle + Flying +When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control. +Crew 1 + + RW + Artifact — Vehicle + Artifact + 4 + 2RW + 2/3 + + DFT~ + 1 + + + Cloudspire Skycycle + Flying +When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control. +Crew 1 + + RW + Artifact — Vehicle + Artifact + 4 + 2RW + 2/3 + + DFT~ + 1 + + + Collision Course + Choose one — +• Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles. +• Destroy target artifact. + + W + Sorcery + Sorcery + 2 + 1W + + DFT~ + 3 + + + Count on Luck + At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. + + R + Enchantment + Enchantment + 3 + RRR + + DFT~ + 1 + + + Count on Luck + At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. + + R + Enchantment + Enchantment + 3 + RRR + + DFT~ + 1 + + + Count on Luck + At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. + + R + Enchantment + Enchantment + 3 + RRR + + DFT~ + 1 + + + Country Roads + This land enters tapped unless you control a Mount or Vehicle. +{T}: Add {W}. +{1}{W}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. + + Land + Land + 0 + + DFT~ + 0 + + + Crash and Burn + Choose one — +• Destroy target Vehicle. +• Crash and Burn deals 6 damage to target creature or planeswalker. + + R + Instant + Instant + 4 + 3R + + DFT~ + 3 + + + Cryptcaller Chariot + Menace +Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. +Crew 2 + + B + Artifact — Vehicle + Artifact + 4 + 3B + 5/5 + + DFT~ + 1 + + + Cryptcaller Chariot + Menace +Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. +Crew 2 + + B + Artifact — Vehicle + Artifact + 4 + 3B + 5/5 + + DFT~ + 1 + + + Cryptcaller Chariot + Menace +Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. +Crew 2 + + B + Artifact — Vehicle + Artifact + 4 + 3B + 5/5 + + DFT~ + 1 + + + Cryptcaller Chariot + Menace +Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. +Crew 2 + + B + Artifact — Vehicle + Artifact + 4 + 3B + 5/5 + + DFT~ + 1 + + + Cursecloth Wrappings + Zombies you control get +1/+1. +{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) + + B + Artifact + Artifact + 4 + 2BB + + DFT~ + 1 + + + Cursecloth Wrappings + Zombies you control get +1/+1. +{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) + + B + Artifact + Artifact + 4 + 2BB + + DFT~ + 1 + + + Cursecloth Wrappings + Zombies you control get +1/+1. +{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) + + B + Artifact + Artifact + 4 + 2BB + + DFT~ + 1 + + + Cursecloth Wrappings + Zombies you control get +1/+1. +{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) + + B + Artifact + Artifact + 4 + 2BB + + DFT~ + 1 + + + Cursecloth Wrappings + Zombies you control get +1/+1. +{T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.) + + B + Artifact + Artifact + 4 + 2BB + + DFT~ + 1 + + + Daretti, Rocketeer Engineer + Daretti's power is equal to the greatest mana value among artifacts you control. +Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield. + + R + Legendary Creature — Goblin Artificer + Creature + 5 + 4R + */5 + + DFT~ + 2 + + + Daretti, Rocketeer Engineer + Daretti's power is equal to the greatest mana value among artifacts you control. +Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield. + + R + Legendary Creature — Goblin Artificer + Creature + 5 + 4R + */5 + + DFT~ + 2 + + + Daretti, Rocketeer Engineer + Daretti's power is equal to the greatest mana value among artifacts you control. +Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield. + + R + Legendary Creature — Goblin Artificer + Creature + 5 + 4R + */5 + + DFT~ + 2 + + + Daring Mechanic + {3}{W}: Put a +1/+1 counter on target Mount or Vehicle. + + W + Creature — Human Artificer + Creature + 3 + 2W + 3/3 + + DFT~ + 2 + + + Debris Beetle + Trample +When this Vehicle enters, each opponent loses 3 life and you gain 3 life. +Crew 2 + + BG + Artifact — Vehicle + Artifact + 4 + 2BG + 6/6 + + DFT~ + 1 + + + Debris Beetle + Trample +When this Vehicle enters, each opponent loses 3 life and you gain 3 life. +Crew 2 + + BG + Artifact — Vehicle + Artifact + 4 + 2BG + 6/6 + + DFT~ + 1 + + + Debris Beetle + Trample +When this Vehicle enters, each opponent loses 3 life and you gain 3 life. +Crew 2 + + BG + Artifact — Vehicle + Artifact + 4 + 2BG + 6/6 + + DFT~ + 1 + + + Debris Beetle + Trample +When this Vehicle enters, each opponent loses 3 life and you gain 3 life. +Crew 2 + + BG + Artifact — Vehicle + Artifact + 4 + 2BG + 6/6 + + DFT~ + 1 + + + Defend the Rider + Choose one — +• Target permanent you control gains hexproof and indestructible until end of turn. +• Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." + + G + Instant + Instant + 1 + G + + DFT~ + 3 + + + Demonic Junker + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. +Crew 2 + + B + Artifact — Vehicle + Artifact + 7 + 6B + 4/3 + + DFT~ + 1 + + + Demonic Junker + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. +Crew 2 + + B + Artifact — Vehicle + Artifact + 7 + 6B + 4/3 + + DFT~ + 1 + + + Demonic Junker + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. +Crew 2 + + B + Artifact — Vehicle + Artifact + 7 + 6B + 4/3 + + DFT~ + 1 + + + Demonic Junker + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. +Crew 2 + + B + Artifact — Vehicle + Artifact + 7 + 6B + 4/3 + + DFT~ + 1 + + + Detention Chariot + When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +Cycling {W} ({W}, Discard this card: Draw a card.) + + W + Artifact — Vehicle + Artifact + 6 + 4WW + 6/6 + + DFT~ + 1 + + + Detention Chariot + When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +Cycling {W} ({W}, Discard this card: Draw a card.) + + W + Artifact — Vehicle + Artifact + 6 + 4WW + 6/6 + + DFT~ + 1 + + + Dismal Backwater + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {U} or {B}. + + Land + Land + 0 + + DFT~ + 0 + + + District Mascot + This creature enters with a +1/+1 counter on it. +{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. +Whenever this creature attacks while saddled, put a +1/+1 counter on it. +Saddle 1 + + G + Creature — Dog Mount + Creature + 1 + G + 0/0 + + DFT~ + 2 + + + District Mascot + This creature enters with a +1/+1 counter on it. +{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. +Whenever this creature attacks while saddled, put a +1/+1 counter on it. +Saddle 1 + + G + Creature — Dog Mount + Creature + 1 + G + 0/0 + + DFT~ + 2 + + + District Mascot + This creature enters with a +1/+1 counter on it. +{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. +Whenever this creature attacks while saddled, put a +1/+1 counter on it. +Saddle 1 + + G + Creature — Dog Mount + Creature + 1 + G + 0/0 + + DFT~ + 2 + + + District Mascot + This creature enters with a +1/+1 counter on it. +{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. +Whenever this creature attacks while saddled, put a +1/+1 counter on it. +Saddle 1 + + G + Creature — Dog Mount + Creature + 1 + G + 0/0 + + DFT~ + 2 + + + Diversion Unit + Flying +{U}, Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {3}. + + U + Artifact Creature — Robot + Creature + 2 + 1U + 2/1 + + DFT~ + 2 + + + Draconautics Engineer + Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) +Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. + + R + Creature — Goblin Artificer + Creature + 2 + 1R + 2/2 + + DFT~ + 2 + + + Draconautics Engineer + Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) +Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. + + R + Creature — Goblin Artificer + Creature + 2 + 1R + 2/2 + + DFT~ + 2 + + + Draconautics Engineer + Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) +Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. + + R + Creature — Goblin Artificer + Creature + 2 + 1R + 2/2 + + DFT~ + 2 + + + Draconautics Engineer + Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) +Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. + + R + Creature — Goblin Artificer + Creature + 2 + 1R + 2/2 + + DFT~ + 2 + + + Dracosaur Auxiliary + Flying, haste +Whenever this creature attacks while saddled, it deals 2 damage to any target. +Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + R + Creature — Dinosaur Dragon Mount + Creature + 6 + 4RR + 4/4 + + DFT~ + 2 + + + Dredger's Insight + Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life. +When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) + + G + Enchantment + Enchantment + 2 + 1G + + DFT~ + 1 + + + Dune Drifter + When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + BW + Artifact — Vehicle + Artifact + 2 + XWB + 3/3 + + DFT~ + 1 + + + Dune Drifter + When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + BW + Artifact — Vehicle + Artifact + 2 + XWB + 3/3 + + DFT~ + 1 + + + Earthrumbler + Vigilance, trample +Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) + + G + Artifact — Vehicle + Artifact + 5 + 4G + 7/6 + + DFT~ + 1 + + + Earthrumbler + Vigilance, trample +Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) + + G + Artifact — Vehicle + Artifact + 5 + 4G + 7/6 + + DFT~ + 1 + + + Elvish Refueler + During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated. +Exhaust — {1}{G}: Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) + + G + Creature — Elf Druid + Creature + 3 + 2G + 2/3 + + DFT~ + 2 + + + Embalmed Ascendant + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +When this creature enters, create a 2/2 black Zombie creature token. +Max speed—Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. + + BW + Creature — Zombie + Creature + 3 + 1WB + 1/2 + + DFT~ + 2 + + + Endrider Catalyzer + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — {T}: Add {R}{R}. + + R + Creature — Human Warrior + Creature + 2 + 1R + 3/1 + + DFT~ + 2 + + + Explosive Getaway + Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. +Explosive Getaway deals 4 damage to each creature. + + RW + Sorcery + Sorcery + 5 + 3RW + + DFT~ + 3 + + + Explosive Getaway + Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. +Explosive Getaway deals 4 damage to each creature. + + RW + Sorcery + Sorcery + 5 + 3RW + + DFT~ + 3 + + + Explosive Getaway + Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. +Explosive Getaway deals 4 damage to each creature. + + RW + Sorcery + Sorcery + 5 + 3RW + + DFT~ + 3 + + + Explosive Getaway + Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. +Explosive Getaway deals 4 damage to each creature. + + RW + Sorcery + Sorcery + 5 + 3RW + + DFT~ + 3 + + + Explosive Getaway + Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. +Explosive Getaway deals 4 damage to each creature. + + RW + Sorcery + Sorcery + 5 + 3RW + + DFT~ + 3 + + + Fang-Druid Summoner + Reach +When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle. + + G + Creature — Ape Druid + Creature + 4 + 3G + 2/4 + + DFT~ + 2 + + + Far Fortune, End Boss + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Whenever you attack, Far Fortune deals 1 damage to each opponent. +Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. + + BR + Legendary Creature — Human Mercenary + Creature + 4 + 2BR + 4/5 + + DFT~ + 2 + + + Far Fortune, End Boss + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Whenever you attack, Far Fortune deals 1 damage to each opponent. +Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. + + BR + Legendary Creature — Human Mercenary + Creature + 4 + 2BR + 4/5 + + DFT~ + 2 + + + Far Fortune, End Boss + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Whenever you attack, Far Fortune deals 1 damage to each opponent. +Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. + + BR + Legendary Creature — Human Mercenary + Creature + 4 + 2BR + 4/5 + + DFT~ + 2 + + + Fearless Swashbuckler + Haste +Vehicles you control have haste. +Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. + + RU + Creature — Fish Pirate + Creature + 3 + 1UR + 3/3 + + DFT~ + 2 + + + Fearless Swashbuckler + Haste +Vehicles you control have haste. +Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. + + RU + Creature — Fish Pirate + Creature + 3 + 1UR + 3/3 + + DFT~ + 2 + + + Fearless Swashbuckler + Haste +Vehicles you control have haste. +Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. + + RU + Creature — Fish Pirate + Creature + 3 + 1UR + 3/3 + + DFT~ + 2 + + + Fearless Swashbuckler + Haste +Vehicles you control have haste. +Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards. + + RU + Creature — Fish Pirate + Creature + 3 + 1UR + 3/3 + + DFT~ + 2 + + + Flood the Engine + Enchant creature or Vehicle +When this Aura enters, tap enchanted permanent. +Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. + + U + Enchantment — Aura + Enchantment + 3 + 2U + + DFT~ + 1 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DFT~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DFT~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DFT~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DFT~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DFT~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DFT~ + 0 + + + Foul Roads + This land enters tapped unless you control a Mount or Vehicle. +{T}: Add {B}. +{1}{B}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. + + Land + Land + 0 + + DFT~ + 0 + + + Fuel the Flames + Fuel the Flames deals 2 damage to each creature. +Cycling {2} ({2}, Discard this card: Draw a card.) + + R + Instant + Instant + 3 + 2R + + DFT~ + 3 + + + Full Throttle + After this main phase, there are two additional combat phases. +At the beginning of each combat this turn, untap all creatures that attacked this turn. + + R + Sorcery + Sorcery + 6 + 4RR + + DFT~ + 3 + + + Full Throttle + After this main phase, there are two additional combat phases. +At the beginning of each combat this turn, untap all creatures that attacked this turn. + + R + Sorcery + Sorcery + 6 + 4RR + + DFT~ + 3 + + + Full Throttle + After this main phase, there are two additional combat phases. +At the beginning of each combat this turn, untap all creatures that attacked this turn. + + R + Sorcery + Sorcery + 6 + 4RR + + DFT~ + 3 + + + Gas Guzzler + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +This creature enters tapped. +Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. + + B + Creature — Vampire Rogue + Creature + 1 + B + 2/1 + + DFT~ + 2 + + + Gas Guzzler + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +This creature enters tapped. +Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. + + B + Creature — Vampire Rogue + Creature + 1 + B + 2/1 + + DFT~ + 2 + + + Gas Guzzler + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +This creature enters tapped. +Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. + + B + Creature — Vampire Rogue + Creature + 1 + B + 2/1 + + DFT~ + 2 + + + Gas Guzzler + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +This creature enters tapped. +Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card. + + B + Creature — Vampire Rogue + Creature + 1 + B + 2/1 + + DFT~ + 2 + + + Gastal Blockbuster + When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls. + + R + Creature — Human Berserker + Creature + 3 + 2R + 3/2 + + DFT~ + 2 + + + Gastal Raider + Start your engines! +When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. +Max speed — This creature gets +1/+1 and has menace. + + B + Creature — Vampire Rogue + Creature + 3 + 2B + 2/1 + + DFT~ + 2 + + + Gastal Raider + Start your engines! +When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. +Max speed — This creature gets +1/+1 and has menace. + + B + Creature — Vampire Rogue + Creature + 3 + 2B + 2/1 + + DFT~ + 2 + + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT~ + 1 + + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT~ + 1 + + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT~ + 1 + + + Gastal Thrillroller + Trample, haste +When this Vehicle enters, it becomes an artifact creature until end of turn. +Crew 2 +{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. + + R + Artifact — Vehicle + Artifact + 3 + 2R + 4/2 + + DFT~ + 1 + + + Gilded Ghoda + Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") +Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + R + Creature — Horse Mount + Creature + 2 + 1R + 2/2 + + DFT~ + 2 + + + Gloryheath Lynx + Lifelink +Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. +Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Cat Mount + Creature + 2 + 1W + 2/3 + + DFT~ + 2 + + + Goblin Surveyor + Trample +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — {3}, Exile this card from your graveyard: Draw a card. + + R + Creature — Goblin Scout + Creature + 3 + 2R + 3/2 + + DFT~ + 2 + + + Gonti, Night Minister + Whenever a player casts a spell they don't own, that player creates a Treasure token. +Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way. + + B + Legendary Creature — Aetherborn Rogue + Creature + 4 + 2BB + 3/4 + + DFT~ + 2 + + + Gonti, Night Minister + Whenever a player casts a spell they don't own, that player creates a Treasure token. +Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way. + + B + Legendary Creature — Aetherborn Rogue + Creature + 4 + 2BB + 3/4 + + DFT~ + 2 + + + Gonti, Night Minister + Whenever a player casts a spell they don't own, that player creates a Treasure token. +Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way. + + B + Legendary Creature — Aetherborn Rogue + Creature + 4 + 2BB + 3/4 + + DFT~ + 2 + + + Greasewrench Goblin + Exhaust — {2}{R}: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) + + R + Creature — Goblin Artificer + Creature + 1 + R + 2/1 + + DFT~ + 2 + + + Greenbelt Guardian + {G}: Target creature gains trample until end of turn. +Exhaust — {3}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) + + G + Creature — Elf Ranger + Creature + 2 + 1G + 2/2 + + DFT~ + 2 + + + Guardian Sunmare + Ward {2} +Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. +Saddle 4 + + W + Creature — Horse Mount + Creature + 5 + 3WW + 5/5 + + DFT~ + 2 + + + Guardian Sunmare + Ward {2} +Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. +Saddle 4 + + W + Creature — Horse Mount + Creature + 5 + 3WW + 5/5 + + DFT~ + 2 + + + Guardian Sunmare + Ward {2} +Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. +Saddle 4 + + W + Creature — Horse Mount + Creature + 5 + 3WW + 5/5 + + DFT~ + 2 + + + Guardian Sunmare + Ward {2} +Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. +Saddle 4 + + W + Creature — Horse Mount + Creature + 5 + 3WW + 5/5 + + DFT~ + 2 + + + Guidelight Pathmaker + Vigilance +When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. Then shuffle. +Crew 2 + + UW + Artifact — Vehicle + Artifact + 6 + 4WU + 6/5 + + DFT~ + 1 + + + Guidelight Pathmaker + Vigilance +When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. Then shuffle. +Crew 2 + + UW + Artifact — Vehicle + Artifact + 6 + 4WU + 6/5 + + DFT~ + 1 + + + Haunt the Network + Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control. + + BU + Sorcery + Sorcery + 5 + 3UB + + DFT~ + 3 + + + Haunted Hellride + Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + BU + Artifact — Vehicle + Artifact + 3 + 1UB + 3/3 + + DFT~ + 1 + + + Haunted Hellride + Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + BU + Artifact — Vehicle + Artifact + 3 + 1UB + 3/3 + + DFT~ + 1 + + + Hazoret, Godseeker + Indestructible, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{1}, {T}: Target creature with power 2 or less can't be blocked this turn. +Hazoret can't attack or block unless you have max speed. + + R + Legendary Creature — God + Creature + 2 + 1R + 5/3 + + DFT~ + 2 + + + Hazoret, Godseeker + Indestructible, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{1}, {T}: Target creature with power 2 or less can't be blocked this turn. +Hazoret can't attack or block unless you have max speed. + + R + Legendary Creature — God + Creature + 2 + 1R + 5/3 + + DFT~ + 2 + + + Hazoret, Godseeker + Indestructible, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{1}, {T}: Target creature with power 2 or less can't be blocked this turn. +Hazoret can't attack or block unless you have max speed. + + R + Legendary Creature — God + Creature + 2 + 1R + 5/3 + + DFT~ + 2 + + + Hazoret, Godseeker + Indestructible, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{1}, {T}: Target creature with power 2 or less can't be blocked this turn. +Hazoret can't attack or block unless you have max speed. + + R + Legendary Creature — God + Creature + 2 + 1R + 5/3 + + DFT~ + 2 + + + Hour of Victory + Start your engines! +When this enchantment enters, create a 2/2 black Zombie creature token. +Max speed — {1}{B}, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. + + B + Enchantment + Enchantment + 3 + 2B + + DFT~ + 1 + + + Howlsquad Heavy + Start your engines! +Other Goblins you control have haste. +At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. +Max Speed — {T}: Add {R} for each Goblin you control. + + R + Creature — Goblin Mercenary + Creature + 3 + 2R + 2/3 + + DFT~ + 2 + + + Howlsquad Heavy + Start your engines! +Other Goblins you control have haste. +At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. +Max Speed — {T}: Add {R} for each Goblin you control. + + R + Creature — Goblin Mercenary + Creature + 3 + 2R + 2/3 + + DFT~ + 2 + + + Hulldrifter + Flying +When this Vehicle enters, draw two cards. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) + + U + Artifact — Vehicle + Artifact + 5 + 3UU + 3/2 + + DFT~ + 1 + + + Hulldrifter + Flying +When this Vehicle enters, draw two cards. +Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) + + U + Artifact — Vehicle + Artifact + 5 + 3UU + 3/2 + + DFT~ + 1 + + + Interface Ace + This creature saddles Mounts and crews Vehicles using its toughness rather than its power. +Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn. + + W + Artifact Creature — Robot Pilot + Creature + 2 + 1W + 0/4 + + DFT~ + 2 + + + Intimidation Tactics + Target opponent reveals their hand. You choose an artifact or creature card from it. Exile that card. +Cycling {3} ({3}, Discard this card: Draw a card.) + + B + Sorcery + Sorcery + 1 + B + + DFT~ + 3 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DFT~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DFT~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DFT~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DFT~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DFT~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DFT~ + 0 + + + Jungle Hollow + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {B} or {G}. + + Land + Land + 0 + + DFT~ + 0 + + + Kalakscion, Hunger Tyrant + + + B + Legendary Creature — Crocodile + Creature + 3 + 1BB + 7/2 + + DFT~ + 2 + + + Ketramose, the New Dawn + Menace, lifelink, indestructible +Ketramose can't attack or block unless there are seven or more cards in exile. +Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. + + BW + Legendary Creature — God + Creature + 3 + 1WB + 4/4 + + DFT~ + 2 + + + Ketramose, the New Dawn + Menace, lifelink, indestructible +Ketramose can't attack or block unless there are seven or more cards in exile. +Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. + + BW + Legendary Creature — God + Creature + 3 + 1WB + 4/4 + + DFT~ + 2 + + + Ketramose, the New Dawn + Menace, lifelink, indestructible +Ketramose can't attack or block unless there are seven or more cards in exile. +Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. + + BW + Legendary Creature — God + Creature + 3 + 1WB + 4/4 + + DFT~ + 2 + + + Ketramose, the New Dawn + Menace, lifelink, indestructible +Ketramose can't attack or block unless there are seven or more cards in exile. +Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. + + BW + Legendary Creature — God + Creature + 3 + 1WB + 4/4 + + DFT~ + 2 + + + Kolodin, Triumph Caster + Mounts and Vehicles you control have haste. +Whenever a Mount you control enters, it becomes saddled until end of turn. +Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn. + + RW + Legendary Creature — Human Pilot + Creature + 2 + RW + 2/3 + + DFT~ + 2 + + + Kolodin, Triumph Caster + Mounts and Vehicles you control have haste. +Whenever a Mount you control enters, it becomes saddled until end of turn. +Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn. + + RW + Legendary Creature — Human Pilot + Creature + 2 + RW + 2/3 + + DFT~ + 2 + + + Kolodin, Triumph Caster + Mounts and Vehicles you control have haste. +Whenever a Mount you control enters, it becomes saddled until end of turn. +Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn. + + RW + Legendary Creature — Human Pilot + Creature + 2 + RW + 2/3 + + DFT~ + 2 + + + Lagorin, Soul of Alacria + Flying +Whenever Lagorin attacks while saddled, put a +1/+1 counter on each of up to two target Mounts and/or Vehicles. +Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + GW + Legendary Creature — Beast Mount + Creature + 2 + GW + 1/1 + + DFT~ + 2 + + + Lifecraft Engine + As this Vehicle enters, choose a creature type. +Vehicle creatures you control are the chosen creature type in addition to their other types. +Each creature you control of the chosen type other than this Vehicle gets +1/+1. +Crew 3 + + Artifact — Vehicle + Artifact + 3 + 3 + 4/4 + + DFT~ + 1 + + + Lifecraft Engine + As this Vehicle enters, choose a creature type. +Vehicle creatures you control are the chosen creature type in addition to their other types. +Each creature you control of the chosen type other than this Vehicle gets +1/+1. +Crew 3 + + Artifact — Vehicle + Artifact + 3 + 3 + 4/4 + + DFT~ + 1 + + + Lifecraft Engine + As this Vehicle enters, choose a creature type. +Vehicle creatures you control are the chosen creature type in addition to their other types. +Each creature you control of the chosen type other than this Vehicle gets +1/+1. +Crew 3 + + Artifact — Vehicle + Artifact + 3 + 3 + 4/4 + + DFT~ + 1 + + + Lifecraft Engine + As this Vehicle enters, choose a creature type. +Vehicle creatures you control are the chosen creature type in addition to their other types. +Each creature you control of the chosen type other than this Vehicle gets +1/+1. +Crew 3 + + Artifact — Vehicle + Artifact + 3 + 3 + 4/4 + + DFT~ + 1 + + + Lightshield Parry + Target creature gets +2/+2 until end of turn. +Cycling {2} ({2}, Discard this card: Draw a card.) + + W + Instant + Instant + 1 + W + + DFT~ + 3 + + + Loot, the Pathfinder + Double strike, vigilance, haste +Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) +Exhaust — {U}, {T}: Draw three cards. +Exhaust — {R}, {T}: Loot deals 3 damage to any target. + + GRU + Legendary Creature — Beast Noble + Creature + 5 + 2GUR + 2/4 + + DFT~ + 2 + + + Loot, the Pathfinder + Double strike, vigilance, haste +Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) +Exhaust — {U}, {T}: Draw three cards. +Exhaust — {R}, {T}: Loot deals 3 damage to any target. + + GRU + Legendary Creature — Beast Noble + Creature + 5 + 2GUR + 2/4 + + DFT~ + 2 + + + Loot, the Pathfinder + Double strike, vigilance, haste +Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) +Exhaust — {U}, {T}: Draw three cards. +Exhaust — {R}, {T}: Loot deals 3 damage to any target. + + GRU + Legendary Creature — Beast Noble + Creature + 5 + 2GUR + 2/4 + + DFT~ + 2 + + + Loot, the Pathfinder + Double strike, vigilance, haste +Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) +Exhaust — {U}, {T}: Draw three cards. +Exhaust — {R}, {T}: Loot deals 3 damage to any target. + + GRU + Legendary Creature — Beast Noble + Creature + 5 + 2GUR + 2/4 + + DFT~ + 2 + + + Loot, the Pathfinder + Double strike, vigilance, haste +Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) +Exhaust — {U}, {T}: Draw three cards. +Exhaust — {R}, {T}: Loot deals 3 damage to any target. + + GRU + Legendary Creature — Beast Noble + Creature + 5 + 2GUR + 2/4 + + DFT~ + 2 + + + Loxodon Surveyor + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. +Max speed is 4.) +Max speed — {3}, Exile this card from your graveyard: Draw a card. + + G + Creature — Elephant Scout + Creature + 3 + 2G + 3/3 + + DFT~ + 2 + + + Lumbering Worldwagon + This Vehicle's power is equal to the number of lands you control. +Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Crew 4 + + G + Artifact — Vehicle + Artifact + 3 + 2G + */4 + + DFT~ + 1 + + + Lumbering Worldwagon + This Vehicle's power is equal to the number of lands you control. +Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Crew 4 + + G + Artifact — Vehicle + Artifact + 3 + 2G + */4 + + DFT~ + 1 + + + Lumbering Worldwagon + This Vehicle's power is equal to the number of lands you control. +Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Crew 4 + + G + Artifact — Vehicle + Artifact + 3 + 2G + */4 + + DFT~ + 1 + + + Lumbering Worldwagon + This Vehicle's power is equal to the number of lands you control. +Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Crew 4 + + G + Artifact — Vehicle + Artifact + 3 + 2G + */4 + + DFT~ + 1 + + + Lumbering Worldwagon + This Vehicle's power is equal to the number of lands you control. +Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Crew 4 + + G + Artifact — Vehicle + Artifact + 3 + 2G + */4 + + DFT~ + 1 + + + Marauding Mako + Whenever you discard one or more cards, put that many +1/+1 counters on this creature. +Cycling {2} ({2}, Discard this card: Draw a card.) + + R + Creature — Shark Pirate + Creature + 1 + R + 1/1 + + DFT~ + 2 + + + Marauding Mako + Whenever you discard one or more cards, put that many +1/+1 counters on this creature. +Cycling {2} ({2}, Discard this card: Draw a card.) + + R + Creature — Shark Pirate + Creature + 1 + R + 1/1 + + DFT~ + 2 + + + March of the World Ooze + Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. +Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. + + G + Enchantment + Enchantment + 6 + 3GGG + + DFT~ + 1 + + + March of the World Ooze + Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. +Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. + + G + Enchantment + Enchantment + 6 + 3GGG + + DFT~ + 1 + + + March of the World Ooze + Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. +Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. + + G + Enchantment + Enchantment + 6 + 3GGG + + DFT~ + 1 + + + March of the World Ooze + Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. +Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. + + G + Enchantment + Enchantment + 6 + 3GGG + + DFT~ + 1 + + + March of the World Ooze + Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. +Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. + + G + Enchantment + Enchantment + 6 + 3GGG + + DFT~ + 1 + + + Marketback Walker + This creature enters with X +1/+1 counters on it. +{4}: Put a +1/+1 counter on this creature. +When this creature dies, draw a card for each +1/+1 counter on it. + + Artifact Creature — Construct + Creature + 0 + XX + 0/0 + + DFT~ + 2 + + + Marketback Walker + This creature enters with X +1/+1 counters on it. +{4}: Put a +1/+1 counter on this creature. +When this creature dies, draw a card for each +1/+1 counter on it. + + Artifact Creature — Construct + Creature + 0 + XX + 0/0 + + DFT~ + 2 + + + Marketback Walker + This creature enters with X +1/+1 counters on it. +{4}: Put a +1/+1 counter on this creature. +When this creature dies, draw a card for each +1/+1 counter on it. + + Artifact Creature — Construct + Creature + 0 + XX + 0/0 + + DFT~ + 2 + + + Marshals' Pathcruiser + When this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. +Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) +Crew 5 + + Artifact — Vehicle + Artifact + 3 + 3 + 6/5 + + DFT~ + 1 + + + Marshals' Pathcruiser + When this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. +Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) +Crew 5 + + Artifact — Vehicle + Artifact + 3 + 3 + 6/5 + + DFT~ + 1 + + + Maximum Overdrive + Put a +1/+1 counter on target creature. It gains deathtouch and indestructible until end of turn. + + B + Instant + Instant + 2 + 1B + + DFT~ + 3 + + + Mendicant Core, Guidelight + Mendicant Core's power is equal to the number of artifacts you control. +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.) + + UW + Legendary Artifact Creature — Robot + Creature + 2 + WU + */3 + + DFT~ + 2 + + + Mendicant Core, Guidelight + Mendicant Core's power is equal to the number of artifacts you control. +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.) + + UW + Legendary Artifact Creature — Robot + Creature + 2 + WU + */3 + + DFT~ + 2 + + + Mendicant Core, Guidelight + Mendicant Core's power is equal to the number of artifacts you control. +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.) + + UW + Legendary Artifact Creature — Robot + Creature + 2 + WU + */3 + + DFT~ + 2 + + + Midnight Mangler + During turns other than yours, this Vehicle is an artifact creature. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + U + Artifact — Vehicle + Artifact + 2 + 1U + 3/3 + + DFT~ + 1 + + + Midnight Mangler + During turns other than yours, this Vehicle is an artifact creature. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + U + Artifact — Vehicle + Artifact + 2 + 1U + 3/3 + + DFT~ + 1 + + + Mimeoplasm, Revered One + As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. +{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. + + BGU + Legendary Creature — Ooze + Creature + 3 + XBGU + 0/0 + + DFT~ + 2 + + + Mimeoplasm, Revered One + As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. +{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. + + BGU + Legendary Creature — Ooze + Creature + 3 + XBGU + 0/0 + + DFT~ + 2 + + + Mimeoplasm, Revered One + As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. +{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. + + BGU + Legendary Creature — Ooze + Creature + 3 + XBGU + 0/0 + + DFT~ + 2 + + + Mimeoplasm, Revered One + As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. +{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. + + BGU + Legendary Creature — Ooze + Creature + 3 + XBGU + 0/0 + + DFT~ + 2 + + + Mimeoplasm, Revered One + As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. +{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. + + BGU + Legendary Creature — Ooze + Creature + 3 + XBGU + 0/0 + + DFT~ + 2 + + + Mindspring Merfolk + Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) + + U + Creature — Merfolk Wizard + Creature + 1 + U + 1/1 + + DFT~ + 2 + + + Mindspring Merfolk + Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) + + U + Creature — Merfolk Wizard + Creature + 1 + U + 1/1 + + DFT~ + 2 + + + Mindspring Merfolk + Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) + + U + Creature — Merfolk Wizard + Creature + 1 + U + 1/1 + + DFT~ + 2 + + + Mindspring Merfolk + Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) + + U + Creature — Merfolk Wizard + Creature + 1 + U + 1/1 + + DFT~ + 2 + + + Molt Tender + {T}: Mill a card. (Put the top card of your library into your graveyard.) +{T}, Exile a card from your graveyard: Add one mana of any color. + + G + Creature — Insect Druid + Creature + 1 + G + 1/1 + + DFT~ + 2 + + + Momentum Breaker + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card. +{2}, Sacrifice this enchantment: You gain life equal to your speed. + + B + Enchantment + Enchantment + 2 + 1B + + DFT~ + 1 + + + Monument to Endurance + Whenever you discard a card, choose one that hasn't been chosen this turn— +• Draw a card. +• Create a Treasure token. +• Each opponent loses 3 life. + + Artifact + Artifact + 3 + 3 + + DFT~ + 1 + + + Monument to Endurance + Whenever you discard a card, choose one that hasn't been chosen this turn— +• Draw a card. +• Create a Treasure token. +• Each opponent loses 3 life. + + Artifact + Artifact + 3 + 3 + + DFT~ + 1 + + + Monument to Endurance + Whenever you discard a card, choose one that hasn't been chosen this turn— +• Draw a card. +• Create a Treasure token. +• Each opponent loses 3 life. + + Artifact + Artifact + 3 + 3 + + DFT~ + 1 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DFT~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DFT~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DFT~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DFT~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DFT~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DFT~ + 0 + + + Mu Yanling, Wind Rider + When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. +Vehicles you control have flying. +Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. + + U + Legendary Creature — Human Wizard Pilot + Creature + 4 + 2UU + 2/4 + + DFT~ + 2 + + + Mu Yanling, Wind Rider + When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. +Vehicles you control have flying. +Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. + + U + Legendary Creature — Human Wizard Pilot + Creature + 4 + 2UU + 2/4 + + DFT~ + 2 + + + Mu Yanling, Wind Rider + When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. +Vehicles you control have flying. +Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. + + U + Legendary Creature — Human Wizard Pilot + Creature + 4 + 2UU + 2/4 + + DFT~ + 2 + + + Mu Yanling, Wind Rider + When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. +Vehicles you control have flying. +Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. + + U + Legendary Creature — Human Wizard Pilot + Creature + 4 + 2UU + 2/4 + + DFT~ + 2 + + + Mu Yanling, Wind Rider + When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. +Vehicles you control have flying. +Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. + + U + Legendary Creature — Human Wizard Pilot + Creature + 4 + 2UU + 2/4 + + DFT~ + 2 + + + Muraganda Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {T}: Add {C}{C}. + + Land + Land + 0 + + DFT~ + 0 + + + Muraganda Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {T}: Add {C}{C}. + + Land + Land + 0 + + DFT~ + 0 + + + Muraganda Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {T}: Add {C}{C}. + + Land + Land + 0 + + DFT~ + 0 + + + Muraganda Raceway + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add {C}. +Max speed — {T}: Add {C}{C}. + + Land + Land + 0 + + DFT~ + 0 + + + Nesting Bot + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +When this creature dies, create a 1/1 colorless Servo artifact creature token. +Max speed — This creature gets +1/+0. + + W + Artifact Creature — Robot + Creature + 1 + W + 1/1 + + DFT~ + 2 + + + Night Market + This land enters tapped. As it enters, choose a color. +{T}: Add one mana of the chosen color. +Cycling {3} ({3}, Discard this card: Draw a card.) + + Land + Land + 0 + + DFT~ + 0 + + + Oildeep Gearhulk + Lifelink, ward {1} +When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. + + BU + Artifact Creature — Construct + Creature + 4 + UUBB + 4/4 + + DFT~ + 2 + + + Oildeep Gearhulk + Lifelink, ward {1} +When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. + + BU + Artifact Creature — Construct + Creature + 4 + UUBB + 4/4 + + DFT~ + 2 + + + Oildeep Gearhulk + Lifelink, ward {1} +When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. + + BU + Artifact Creature — Construct + Creature + 4 + UUBB + 4/4 + + DFT~ + 2 + + + Oildeep Gearhulk + Lifelink, ward {1} +When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card. + + BU + Artifact Creature — Construct + Creature + 4 + UUBB + 4/4 + + DFT~ + 2 + + + Ooze Patrol + When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) + + G + Creature — Ooze + Creature + 4 + 3G + 2/2 + + DFT~ + 2 + + + Oviya, Automech Artisan + Each creature that's attacking one of your opponents has trample. +{G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. + + G + Legendary Creature — Human Artificer + Creature + 4 + 3G + 1/2 + + DFT~ + 2 + + + Oviya, Automech Artisan + Each creature that's attacking one of your opponents has trample. +{G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. + + G + Legendary Creature — Human Artificer + Creature + 4 + 3G + 1/2 + + DFT~ + 2 + + + Oviya, Automech Artisan + Each creature that's attacking one of your opponents has trample. +{G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. + + G + Legendary Creature — Human Artificer + Creature + 4 + 3G + 1/2 + + DFT~ + 2 + + + Pacesetter Paragon + Exhaust — {2}{R}: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.) + + R + Creature — Human Pilot + Creature + 3 + 2R + 2/3 + + DFT~ + 2 + + + Pactdoll Terror + Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life. + + B + Artifact Creature — Toy + Creature + 4 + 3B + 3/4 + + DFT~ + 2 + + + Pedal to the Metal + Target creature gets +X/+0 and gains first strike until end of turn. + + R + Instant + Instant + 1 + XR + + DFT~ + 3 + + + Perilous Snare + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. +Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery. + + W + Artifact + Artifact + 3 + 2W + + DFT~ + 1 + + + Perilous Snare + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. +Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery. + + W + Artifact + Artifact + 3 + 2W + + DFT~ + 1 + + + Perilous Snare + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. +Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery. + + W + Artifact + Artifact + 3 + 2W + + DFT~ + 1 + + + Pit Automaton + Defender +{T}: Add {C}{C}. Spend this mana only to activate abilities. +{2}, {T}: When you next activate an exhaust ability this turn, copy it. You may choose new targets for the copy. + + Artifact Creature — Construct + Creature + 2 + 2 + 0/4 + + DFT~ + 2 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DFT~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DFT~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DFT~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DFT~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DFT~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DFT~ + 0 + + + Point the Way + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{3}{G}, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle. + + G + Enchantment + Enchantment + 1 + G + + DFT~ + 1 + + + Possession Engine + When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. +Crew 3 + + U + Artifact — Vehicle + Artifact + 5 + 3UU + 5/5 + + DFT~ + 1 + + + Possession Engine + When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. +Crew 3 + + U + Artifact — Vehicle + Artifact + 5 + 3UU + 5/5 + + DFT~ + 1 + + + Possession Engine + When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. +Crew 3 + + U + Artifact — Vehicle + Artifact + 5 + 3UU + 5/5 + + DFT~ + 1 + + + Possession Engine + When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. +Crew 3 + + U + Artifact — Vehicle + Artifact + 5 + 3UU + 5/5 + + DFT~ + 1 + + + Pride of the Road + Vigilance +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn. + + W + Creature — Zombie Cat Warrior + Creature + 4 + 3W + 2/5 + + DFT~ + 2 + + + Prowcatcher Specialist + Haste +Exhaust — {3}{R}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) + + R + Creature — Goblin Warrior + Creature + 2 + 1R + 2/1 + + DFT~ + 2 + + + Pyrewood Gearhulk + Vigilance, menace +When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. + + GR + Artifact Creature — Construct + Creature + 6 + 2RRGG + 7/7 + + DFT~ + 2 + + + Pyrewood Gearhulk + Vigilance, menace +When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. + + GR + Artifact Creature — Construct + Creature + 6 + 2RRGG + 7/7 + + DFT~ + 2 + + + Pyrewood Gearhulk + Vigilance, menace +When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. + + GR + Artifact Creature — Construct + Creature + 6 + 2RRGG + 7/7 + + DFT~ + 2 + + + Pyrewood Gearhulk + Vigilance, menace +When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. + + GR + Artifact Creature — Construct + Creature + 6 + 2RRGG + 7/7 + + DFT~ + 2 + + + Quag Feast + Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard. + + B + Sorcery + Sorcery + 2 + 1B + + DFT~ + 3 + + + Quag Feast + Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard. + + B + Sorcery + Sorcery + 2 + 1B + + DFT~ + 3 + + + Quag Feast + Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard. + + B + Sorcery + Sorcery + 2 + 1B + + DFT~ + 3 + + + Racers' Scoreboard + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +When this artifact enters, draw two cards, then discard a card. +Max speed — Spells you cast cost {1} less to cast. + + Artifact + Artifact + 4 + 4 + + DFT~ + 1 + + + Radiant Lotus + {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. + + Artifact + Artifact + 6 + 6 + + DFT~ + 1 + + + Radiant Lotus + {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. + + Artifact + Artifact + 6 + 6 + + DFT~ + 1 + + + Radiant Lotus + {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. + + Artifact + Artifact + 6 + 6 + + DFT~ + 1 + + + Radiant Lotus + {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. + + Artifact + Artifact + 6 + 6 + + DFT~ + 1 + + + Radiant Lotus + {T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way. + + Artifact + Artifact + 6 + 6 + + DFT~ + 1 + + + Rangers' Aetherhive + Vigilance +Whenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + GU + Artifact — Vehicle + Artifact + 3 + 1GU + 3/5 + + DFT~ + 1 + + + Rangers' Aetherhive + Vigilance +Whenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + GU + Artifact — Vehicle + Artifact + 3 + 1GU + 3/5 + + DFT~ + 1 + + + Rangers' Refueler + Whenever you activate an exhaust ability, draw a card. +Exhaust — {4}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) +Crew 2 + + U + Artifact — Vehicle + Artifact + 2 + 1U + 3/3 + + DFT~ + 1 + + + Rangers' Refueler + Whenever you activate an exhaust ability, draw a card. +Exhaust — {4}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) +Crew 2 + + U + Artifact — Vehicle + Artifact + 2 + 1U + 3/3 + + DFT~ + 1 + + + Reckless Velocitaur + Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn. + + R + Creature — Minotaur Pilot + Creature + 4 + 3R + 3/3 + + DFT~ + 2 + + + Redshift, Rocketeer Chief + Vigilance +{T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. +Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.) + + GR + Legendary Creature — Goblin Pilot + Creature + 2 + RG + 2/3 + + DFT~ + 2 + + + Redshift, Rocketeer Chief + Vigilance +{T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. +Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.) + + GR + Legendary Creature — Goblin Pilot + Creature + 2 + RG + 2/3 + + DFT~ + 2 + + + Redshift, Rocketeer Chief + Vigilance +{T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. +Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.) + + GR + Legendary Creature — Goblin Pilot + Creature + 2 + RG + 2/3 + + DFT~ + 2 + + + Reef Roads + This land enters tapped unless you control a Mount or Vehicle. +{T}: Add {U}. +{1}{U}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. + + Land + Land + 0 + + DFT~ + 0 + + + Regal Imperiosaur + Other Dinosaurs you control get +1/+1. + + G + Creature — Dinosaur + Creature + 3 + 1GG + 5/4 + + DFT~ + 2 + + + Regal Imperiosaur + Other Dinosaurs you control get +1/+1. + + G + Creature — Dinosaur + Creature + 3 + 1GG + 5/4 + + DFT~ + 2 + + + Regal Imperiosaur + Other Dinosaurs you control get +1/+1. + + G + Creature — Dinosaur + Creature + 3 + 1GG + 5/4 + + DFT~ + 2 + + + Repurposing Bay + {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. + + U + Artifact + Artifact + 3 + 2U + + DFT~ + 1 + + + Repurposing Bay + {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. + + U + Artifact + Artifact + 3 + 2U + + DFT~ + 1 + + + Repurposing Bay + {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. + + U + Artifact + Artifact + 3 + 2U + + DFT~ + 1 + + + Ride's End + This spell costs {3} less to cast if it targets a tapped permanent. +Exile target creature or Vehicle. + + W + Instant + Instant + 5 + 4W + + DFT~ + 3 + + + Ripclaw Wrangler + When this Vehicle enters, each opponent discards a card. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + B + Artifact — Vehicle + Artifact + 4 + 3B + 4/3 + + DFT~ + 1 + + + Ripclaw Wrangler + When this Vehicle enters, each opponent discards a card. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + B + Artifact — Vehicle + Artifact + 4 + 3B + 4/3 + + DFT~ + 1 + + + Riptide Gearhulk + Double strike +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. + + UW + Artifact Creature — Construct + Creature + 5 + 1WWUU + 2/5 + + DFT~ + 2 + + + Riptide Gearhulk + Double strike +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. + + UW + Artifact Creature — Construct + Creature + 5 + 1WWUU + 2/5 + + DFT~ + 2 + + + Riptide Gearhulk + Double strike +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. + + UW + Artifact Creature — Construct + Creature + 5 + 1WWUU + 2/5 + + DFT~ + 2 + + + Riptide Gearhulk + Double strike +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. + + UW + Artifact Creature — Construct + Creature + 5 + 1WWUU + 2/5 + + DFT~ + 2 + + + Rise from the Wreck + Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand. + + G + Sorcery + Sorcery + 3 + 2G + + DFT~ + 3 + + + Risen Necroregent + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — At the beginning of your end step, create a 2/2 black Zombie creature token. + + B + Creature — Zombie Cat Knight + Creature + 5 + 4B + 5/4 + + DFT~ + 2 + + + Riverchurn Monument + {1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) +Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.) + + U + Artifact + Artifact + 2 + 1U + + DFT~ + 1 + + + Riverchurn Monument + {1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) +Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.) + + U + Artifact + Artifact + 2 + 1U + + DFT~ + 1 + + + Riverchurn Monument + {1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) +Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.) + + U + Artifact + Artifact + 2 + 1U + + DFT~ + 1 + + + Riverpyre Verge + {T}: Add {R}. +{T}: Add {U}. Activate only if you control an Island or a Mountain. + + Land + Land + 0 + + DFT~ + 0 + + + Riverpyre Verge + {T}: Add {R}. +{T}: Add {U}. Activate only if you control an Island or a Mountain. + + Land + Land + 0 + + DFT~ + 0 + + + Riverpyre Verge + {T}: Add {R}. +{T}: Add {U}. Activate only if you control an Island or a Mountain. + + Land + Land + 0 + + DFT~ + 0 + + + Roadside Assistance + Enchant creature or Vehicle +When this Aura enters, create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." +Enchanted permanent gets +1/+1 and has lifelink. + + W + Enchantment — Aura + Enchantment + 3 + 2W + + DFT~ + 1 + + + Roadside Blowout + This spell costs {2} less to cast if it targets a permanent with mana value 1. +Return target creature or Vehicle an opponent controls to its owner's hand. +Draw a card. + + U + Sorcery + Sorcery + 3 + 2U + + DFT~ + 3 + + + Rocketeer Boostbuggy + Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") +Exhaust — {3}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) +Crew 1 + + GR + Artifact — Vehicle + Artifact + 2 + RG + 3/2 + + DFT~ + 1 + + + Rocketeer Boostbuggy + Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") +Exhaust — {3}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) +Crew 1 + + GR + Artifact — Vehicle + Artifact + 2 + RG + 3/2 + + DFT~ + 1 + + + Rocky Roads + This land enters tapped unless you control a Mount or Vehicle. +{T}: Add {R}. +{1}{R}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. + + Land + Land + 0 + + DFT~ + 0 + + + Rover Blades + Double strike +Equipped creature has double strike. +Equip {4} +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.) + + Artifact — Equipment Vehicle + Artifact + 3 + 3 + 2/2 + + DFT~ + 1 + + + Rover Blades + Double strike +Equipped creature has double strike. +Equip {4} +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.) + + Artifact — Equipment Vehicle + Artifact + 3 + 3 + 2/2 + + DFT~ + 1 + + + Rugged Highlands + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {R} or {G}. + + Land + Land + 0 + + DFT~ + 0 + + + Sab-Sunen, Luxa Embodied + Reach, trample, indestructible +Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) +At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. + + GU + Legendary Creature — God + Creature + 5 + 3GU + 6/6 + + DFT~ + 2 + + + Sab-Sunen, Luxa Embodied + Reach, trample, indestructible +Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) +At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. + + GU + Legendary Creature — God + Creature + 5 + 3GU + 6/6 + + DFT~ + 2 + + + Sab-Sunen, Luxa Embodied + Reach, trample, indestructible +Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) +At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. + + GU + Legendary Creature — God + Creature + 5 + 3GU + 6/6 + + DFT~ + 2 + + + Sab-Sunen, Luxa Embodied + Reach, trample, indestructible +Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) +At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. + + GU + Legendary Creature — God + Creature + 5 + 3GU + 6/6 + + DFT~ + 2 + + + Salvation Engine + Other artifact creatures you control get +2/+2. +Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield. +Crew 6 + + W + Artifact — Vehicle + Artifact + 5 + 4W + 6/10 + + DFT~ + 1 + + + Samut, the Driving Force + First strike, vigilance, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Other creatures you control get +X/+0, where X is your speed. +Noncreature spells you cast cost {X} less to cast, where X is your speed. + + GRW + Legendary Creature — Human Warrior Cleric + Creature + 6 + 3RGW + 4/5 + + DFT~ + 2 + + + Samut, the Driving Force + First strike, vigilance, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Other creatures you control get +X/+0, where X is your speed. +Noncreature spells you cast cost {X} less to cast, where X is your speed. + + GRW + Legendary Creature — Human Warrior Cleric + Creature + 6 + 3RGW + 4/5 + + DFT~ + 2 + + + Samut, the Driving Force + First strike, vigilance, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Other creatures you control get +X/+0, where X is your speed. +Noncreature spells you cast cost {X} less to cast, where X is your speed. + + GRW + Legendary Creature — Human Warrior Cleric + Creature + 6 + 3RGW + 4/5 + + DFT~ + 2 + + + Scoured Barrens + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {W} or {B}. + + Land + Land + 0 + + DFT~ + 0 + + + Scrap Compactor + {3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. +{6}, {T}, Sacrifice this artifact: Destroy target creature or Vehicle. + + Artifact + Artifact + 1 + 1 + + DFT~ + 1 + + + Shefet Archfiend + Flying +When Shefet Archfiend enters, all other creatures get -2/-2 until end of turn. +Cycling {2} + + B + Creature — Demon + Creature + 7 + 5BB + 5/5 + + DFT~ + 2 + + + Sita Varma, Masked Racer + Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.) + + GU + Legendary Creature — Human Rogue + Creature + 2 + GU + 2/3 + + DFT~ + 2 + + + Sita Varma, Masked Racer + Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.) + + GU + Legendary Creature — Human Rogue + Creature + 2 + GU + 2/3 + + DFT~ + 2 + + + Sita Varma, Masked Racer + Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.) + + GU + Legendary Creature — Human Rogue + Creature + 2 + GU + 2/3 + + DFT~ + 2 + + + Skyseer's Chariot + Flying +As this Vehicle enters, choose a nonland card name. +Activated abilities of sources with the chosen name cost {2} more to activate. +Crew 2 + + W + Artifact — Vehicle + Artifact + 2 + 1W + 3/3 + + DFT~ + 1 + + + Skyseer's Chariot + Flying +As this Vehicle enters, choose a nonland card name. +Activated abilities of sources with the chosen name cost {2} more to activate. +Crew 2 + + W + Artifact — Vehicle + Artifact + 2 + 1W + 3/3 + + DFT~ + 1 + + + Skyseer's Chariot + Flying +As this Vehicle enters, choose a nonland card name. +Activated abilities of sources with the chosen name cost {2} more to activate. +Crew 2 + + W + Artifact — Vehicle + Artifact + 2 + 1W + 3/3 + + DFT~ + 1 + + + Skyseer's Chariot + Flying +As this Vehicle enters, choose a nonland card name. +Activated abilities of sources with the chosen name cost {2} more to activate. +Crew 2 + + W + Artifact — Vehicle + Artifact + 2 + 1W + 3/3 + + DFT~ + 1 + + + Skyserpent Seeker + Flying, deathtouch +Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) + + GU + Creature — Snake + Creature + 2 + GU + 1/1 + + DFT~ + 2 + + + Skyserpent Seeker + Flying, deathtouch +Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) + + GU + Creature — Snake + Creature + 2 + GU + 1/1 + + DFT~ + 2 + + + Slick Imitator + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — {1}, Sacrifice this creature: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) + + U + Creature — Ooze + Creature + 2 + 1U + 1/3 + + DFT~ + 2 + + + Spectacular Pileup + All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. +Cycling {2} ({2}, Discard this card: Draw a card.) + + W + Sorcery + Sorcery + 5 + 3WW + + DFT~ + 3 + + + Spectacular Pileup + All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. +Cycling {2} ({2}, Discard this card: Draw a card.) + + W + Sorcery + Sorcery + 5 + 3WW + + DFT~ + 3 + + + Spectacular Pileup + All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. +Cycling {2} ({2}, Discard this card: Draw a card.) + + W + Sorcery + Sorcery + 5 + 3WW + + DFT~ + 3 + + + Spectacular Pileup + All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. +Cycling {2} ({2}, Discard this card: Draw a card.) + + W + Sorcery + Sorcery + 5 + 3WW + + DFT~ + 3 + + + Spectacular Pileup + All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. +Cycling {2} ({2}, Discard this card: Draw a card.) + + W + Sorcery + Sorcery + 5 + 3WW + + DFT~ + 3 + + + Spikeshell Harrier + When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1. + + U + Artifact Creature — Robot Turtle + Creature + 5 + 4U + 4/4 + + DFT~ + 2 + + + Spire Mechcycle + Haste +Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) +Crew 2 + + R + Artifact — Vehicle + Artifact + 5 + 4R + 5/4 + + DFT~ + 1 + + + Spire Mechcycle + Haste +Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) +Crew 2 + + R + Artifact — Vehicle + Artifact + 5 + 4R + 5/4 + + DFT~ + 1 + + + Spotcycle Scouter + When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + W + Artifact — Vehicle + Artifact + 2 + 1W + 3/2 + + DFT~ + 1 + + + Spotcycle Scouter + When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + W + Artifact — Vehicle + Artifact + 2 + 1W + 3/2 + + DFT~ + 1 + + + Stampeding Scurryfoot + Exhaust — {3}{G}: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.) + + G + Creature — Mouse + Creature + 1 + G + 1/1 + + DFT~ + 2 + + + Starting Column + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +{T}: Add one mana of any color. +Max speed — {T}, Sacrifice this artifact: Draw two cards, then discard a card. + + Artifact + Artifact + 3 + 3 + + DFT~ + 1 + + + Stock Up + Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. + + U + Sorcery + Sorcery + 3 + 2U + + DFT~ + 3 + + + Streaking Oilgorger + Flying, haste +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Max speed — This creature has lifelink. + + B + Creature — Vampire + Creature + 5 + 4B + 3/3 + + DFT~ + 2 + + + Sunbillow Verge + {T}: Add {W}. +{T}: Add {R}. Activate only if you control a Mountain or a Plains. + + Land + Land + 0 + + DFT~ + 0 + + + Sunbillow Verge + {T}: Add {W}. +{T}: Add {R}. Activate only if you control a Mountain or a Plains. + + Land + Land + 0 + + DFT~ + 0 + + + Sunbillow Verge + {T}: Add {W}. +{T}: Add {R}. Activate only if you control a Mountain or a Plains. + + Land + Land + 0 + + DFT~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DFT~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DFT~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DFT~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DFT~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DFT~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DFT~ + 0 + + + Swiftwater Cliffs + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {U} or {R}. + + Land + Land + 0 + + DFT~ + 0 + + + Terrian, World Tyrant + + + G + Legendary Creature — Dinosaur Ooze + Creature + 5 + 2GGG + 9/7 + + DFT~ + 2 + + + The Aetherspark + As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." ++1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. +−5: Draw two cards. +−10: Add ten mana of any one color. + + Legendary Artifact Planeswalker — Equipment + Planeswalker + 4 + 4 + 4 + + DFT~ + 1 + + + The Aetherspark + As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." ++1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. +−5: Draw two cards. +−10: Add ten mana of any one color. + + Legendary Artifact Planeswalker — Equipment + Planeswalker + 4 + 4 + 4 + + DFT~ + 1 + + + The Aetherspark + As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." ++1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. +−5: Draw two cards. +−10: Add ten mana of any one color. + + Legendary Artifact Planeswalker — Equipment + Planeswalker + 4 + 4 + 4 + + DFT~ + 1 + + + The Last Ride + The Last Ride gets -X/-X, where X is your life total. +{2}{B}, Pay 2 life: Draw a card. +Crew 2 + + B + Legendary Artifact — Vehicle + Artifact + 1 + B + 13/13 + + DFT~ + 1 + + + The Last Ride + The Last Ride gets -X/-X, where X is your life total. +{2}{B}, Pay 2 life: Draw a card. +Crew 2 + + B + Legendary Artifact — Vehicle + Artifact + 1 + B + 13/13 + + DFT~ + 1 + + + The Last Ride + The Last Ride gets -X/-X, where X is your life total. +{2}{B}, Pay 2 life: Draw a card. +Crew 2 + + B + Legendary Artifact — Vehicle + Artifact + 1 + B + 13/13 + + DFT~ + 1 + + + The Last Ride + The Last Ride gets -X/-X, where X is your life total. +{2}{B}, Pay 2 life: Draw a card. +Crew 2 + + B + Legendary Artifact — Vehicle + Artifact + 1 + B + 13/13 + + DFT~ + 1 + + + The Speed Demon + Flying, trample +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +At the beginning of your end step, you draw X cards and lose X life, where X is your speed. + + B + Legendary Creature — Demon + Creature + 5 + 3BB + 5/5 + + DFT~ + 2 + + + The Speed Demon + Flying, trample +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +At the beginning of your end step, you draw X cards and lose X life, where X is your speed. + + B + Legendary Creature — Demon + Creature + 5 + 3BB + 5/5 + + DFT~ + 2 + + + The Speed Demon + Flying, trample +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +At the beginning of your end step, you draw X cards and lose X life, where X is your speed. + + B + Legendary Creature — Demon + Creature + 5 + 3BB + 5/5 + + DFT~ + 2 + + + The Speed Demon + Flying, trample +Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +At the beginning of your end step, you draw X cards and lose X life, where X is your speed. + + B + Legendary Creature — Demon + Creature + 5 + 3BB + 5/5 + + DFT~ + 2 + + + Thopter Fabricator + Flying +Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. +Crew 2 + + U + Artifact — Vehicle + Artifact + 3 + 2U + 4/4 + + DFT~ + 1 + + + Thopter Fabricator + Flying +Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. +Crew 2 + + U + Artifact — Vehicle + Artifact + 3 + 2U + 4/4 + + DFT~ + 1 + + + Thopter Fabricator + Flying +Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. +Crew 2 + + U + Artifact — Vehicle + Artifact + 3 + 2U + 4/4 + + DFT~ + 1 + + + Thopter Fabricator + Flying +Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. +Crew 2 + + U + Artifact — Vehicle + Artifact + 3 + 2U + 4/4 + + DFT~ + 1 + + + Thornwood Falls + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {G} or {U}. + + Land + Land + 0 + + DFT~ + 0 + + + Thundering Broodwagon + Menace, reach +When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. +Crew 3 +Cycling {2} ({2}, Discard this card: Draw a card.) + + BG + Artifact — Vehicle + Artifact + 6 + 2BBGG + 6/5 + + DFT~ + 1 + + + Thundering Broodwagon + Menace, reach +When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. +Crew 3 +Cycling {2} ({2}, Discard this card: Draw a card.) + + BG + Artifact — Vehicle + Artifact + 6 + 2BBGG + 6/5 + + DFT~ + 1 + + + Thunderous Velocipede + Trample +Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. +Crew 3 + + G + Artifact — Vehicle + Artifact + 3 + 1GG + 5/5 + + DFT~ + 1 + + + Thunderous Velocipede + Trample +Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. +Crew 3 + + G + Artifact — Vehicle + Artifact + 3 + 1GG + 5/5 + + DFT~ + 1 + + + Thunderous Velocipede + Trample +Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. +Crew 3 + + G + Artifact — Vehicle + Artifact + 3 + 1GG + 5/5 + + DFT~ + 1 + + + Thunderous Velocipede + Trample +Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. +Crew 3 + + G + Artifact — Vehicle + Artifact + 3 + 1GG + 5/5 + + DFT~ + 1 + + + Trade the Helm + Exchange control of target artifact or creature you control and target artifact or creature an opponent controls. +Cycling {2} ({2}, Discard this card: Draw a card.) + + U + Sorcery + Sorcery + 5 + 4U + + DFT~ + 3 + + + Tranquil Cove + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {W} or {U}. + + Land + Land + 0 + + DFT~ + 0 + + + Transit Mage + When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle. + + U + Creature — Human Wizard + Creature + 3 + 2U + 2/2 + + DFT~ + 2 + + + Tune Up + Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature. + + W + Sorcery + Sorcery + 4 + 3W + + DFT~ + 3 + + + Tune Up + Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature. + + W + Sorcery + Sorcery + 4 + 3W + + DFT~ + 3 + + + Tyrox, Saurid Tyrant + + + R + Legendary Creature — Dinosaur Warrior + Creature + 2 + 1R + 4/1 + + DFT~ + 2 + + + Unstoppable Plan + At the beginning of your end step, untap all nonland permanents you control. + + U + Enchantment + Enchantment + 3 + 2U + + DFT~ + 1 + + + Unstoppable Plan + At the beginning of your end step, untap all nonland permanents you control. + + U + Enchantment + Enchantment + 3 + 2U + + DFT~ + 1 + + + Unstoppable Plan + At the beginning of your end step, untap all nonland permanents you control. + + U + Enchantment + Enchantment + 3 + 2U + + DFT~ + 1 + + + Unswerving Sloth + Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control. +Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Sloth Mount + Creature + 5 + 3WW + 5/5 + + DFT~ + 2 + + + Valor's Flagship + Flying, first strike, lifelink +Crew 3 +Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) +When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." + + W + Legendary Artifact — Vehicle + Artifact + 7 + 4WWW + 7/7 + + DFT~ + 1 + + + Valor's Flagship + Flying, first strike, lifelink +Crew 3 +Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) +When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." + + W + Legendary Artifact — Vehicle + Artifact + 7 + 4WWW + 7/7 + + DFT~ + 1 + + + Valor's Flagship + Flying, first strike, lifelink +Crew 3 +Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) +When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." + + W + Legendary Artifact — Vehicle + Artifact + 7 + 4WWW + 7/7 + + DFT~ + 1 + + + Valor's Flagship + Flying, first strike, lifelink +Crew 3 +Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) +When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." + + W + Legendary Artifact — Vehicle + Artifact + 7 + 4WWW + 7/7 + + DFT~ + 1 + + + Veloheart Bike + When this Vehicle enters, you gain 2 life. +{T}: Add one mana of any color. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + G + Artifact — Vehicle + Artifact + 3 + 2G + 4/2 + + DFT~ + 1 + + + Veloheart Bike + When this Vehicle enters, you gain 2 life. +{T}: Add one mana of any color. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + G + Artifact — Vehicle + Artifact + 3 + 2G + 4/2 + + DFT~ + 1 + + + Venomsac Lagac + Deathtouch +Whenever this creature attacks while saddled, it gets +0/+3 until end of turn. +Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + G + Creature — Lizard Mount + Creature + 2 + 1G + 2/1 + + DFT~ + 2 + + + Veteran Beastrider + At the beginning of your end step, untap each creature you control. +{2}{G}{W}: Creatures you control get +1/+1 until end of turn. + + GW + Creature — Human Knight + Creature + 3 + 1GW + 3/4 + + DFT~ + 2 + + + Vnwxt, Verbose Host + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +You have no maximum hand size. +Max speed — If you would draw a card, draw two cards instead. + + U + Legendary Creature — Homunculus + Creature + 2 + 1U + 0/4 + + DFT~ + 2 + + + Vnwxt, Verbose Host + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +You have no maximum hand size. +Max speed — If you would draw a card, draw two cards instead. + + U + Legendary Creature — Homunculus + Creature + 2 + 1U + 0/4 + + DFT~ + 2 + + + Vnwxt, Verbose Host + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +You have no maximum hand size. +Max speed — If you would draw a card, draw two cards instead. + + U + Legendary Creature — Homunculus + Creature + 2 + 1U + 0/4 + + DFT~ + 2 + + + Voyage Home + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +You draw three cards and gain 3 life. + + UW + Sorcery + Sorcery + 7 + 5WU + + DFT~ + 3 + + + Voyage Home + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +You draw three cards and gain 3 life. + + UW + Sorcery + Sorcery + 7 + 5WU + + DFT~ + 3 + + + Voyager Glidecar + When this Vehicle enters, scry 1. +Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. +Crew 1 + + W + Artifact — Vehicle + Artifact + 1 + W + 2/3 + + DFT~ + 1 + + + Voyager Glidecar + When this Vehicle enters, scry 1. +Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. +Crew 1 + + W + Artifact — Vehicle + Artifact + 1 + W + 2/3 + + DFT~ + 1 + + + Voyager Glidecar + When this Vehicle enters, scry 1. +Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. +Crew 1 + + W + Artifact — Vehicle + Artifact + 1 + W + 2/3 + + DFT~ + 1 + + + Voyager Glidecar + When this Vehicle enters, scry 1. +Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. +Crew 1 + + W + Artifact — Vehicle + Artifact + 1 + W + 2/3 + + DFT~ + 1 + + + Wastewood Verge + {T}: Add {G}. +{T}: Add {B}. Activate only if you control a Swamp or a Forest. + + Land + Land + 0 + + DFT~ + 0 + + + Wastewood Verge + {T}: Add {G}. +{T}: Add {B}. Activate only if you control a Swamp or a Forest. + + Land + Land + 0 + + DFT~ + 0 + + + Wastewood Verge + {T}: Add {G}. +{T}: Add {B}. Activate only if you control a Swamp or a Forest. + + Land + Land + 0 + + DFT~ + 0 + + + Webstrike Elite + Reach +Cycling {X}{G}{G} ({X}{G}{G}, Discard this card: Draw a card.) +When you cycle this card, destroy up to one target artifact or enchantment with mana value X. + + G + Creature — Insect Archer + Creature + 2 + GG + 3/3 + + DFT~ + 2 + + + Wickerfolk Indomitable + You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs. + + B + Artifact Creature — Scarecrow + Creature + 4 + 3B + 4/3 + + DFT~ + 2 + + + Wild Roads + This land enters tapped unless you control a Mount or Vehicle. +{T}: Add {G}. +{1}{G}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery. + + Land + Land + 0 + + DFT~ + 0 + + + Willowrush Verge + {T}: Add {U}. +{T}: Add {G}. Activate only if you control a Forest or an Island. + + Land + Land + 0 + + DFT~ + 0 + + + Willowrush Verge + {T}: Add {U}. +{T}: Add {G}. Activate only if you control a Forest or an Island. + + Land + Land + 0 + + DFT~ + 0 + + + Willowrush Verge + {T}: Add {U}. +{T}: Add {G}. Activate only if you control a Forest or an Island. + + Land + Land + 0 + + DFT~ + 0 + + + Wind-Scarred Crag + This land enters tapped. +When this land enters, you gain 1 life. +{T}: Add {R} or {W}. + + Land + Land + 0 + + DFT~ + 0 + + + Winter, Cursed Rider + Ward—Pay 2 life. +Artifacts you control have "Ward—Pay 2 life." +Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.) + + BU + Legendary Creature — Human Warlock + Creature + 2 + UB + 3/2 + + DFT~ + 2 + + + Winter, Cursed Rider + Ward—Pay 2 life. +Artifacts you control have "Ward—Pay 2 life." +Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.) + + BU + Legendary Creature — Human Warlock + Creature + 2 + UB + 3/2 + + DFT~ + 2 + + + Winter, Cursed Rider + Ward—Pay 2 life. +Artifacts you control have "Ward—Pay 2 life." +Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.) + + BU + Legendary Creature — Human Warlock + Creature + 2 + UB + 3/2 + + DFT~ + 2 + + + Wreck Remover + Whenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Artifact Creature — Construct + Creature + 4 + 4 + 3/4 + + DFT~ + 2 + + + Wretched Doll + {B}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) + + B + Artifact Creature — Toy + Creature + 2 + 1B + 3/1 + + DFT~ + 2 + + + Zahur, Glory's Past + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Sacrifice another creature: Surveil 1. Activate only once each turn. +Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token. + + BW + Legendary Creature — Zombie Cat Warrior + Creature + 2 + WB + 3/2 + + DFT~ + 2 + + + Zahur, Glory's Past + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Sacrifice another creature: Surveil 1. Activate only once each turn. +Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token. + + BW + Legendary Creature — Zombie Cat Warrior + Creature + 2 + WB + 3/2 + + DFT~ + 2 + + + Zahur, Glory's Past + Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) +Sacrifice another creature: Surveil 1. Activate only once each turn. +Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token. + + BW + Legendary Creature — Zombie Cat Warrior + Creature + 2 + WB + 3/2 + + DFT~ + 2 +