diff --git a/TLA.xml b/TLA.xml index ca1cdb32..775bdb8b 100644 --- a/TLA.xml +++ b/TLA.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-10-29 08:19:15 (UTC) + 2025-10-29 16:18:19 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TLA.xml @@ -40,6 +40,21 @@ Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a wa Aang's Iceberg Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. +Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + W + Enchantment + Enchantment + 3 + 2W + + TLA + 1 + + + Aang's Iceberg + Flash +When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) W @@ -526,7 +541,7 @@ Whenever you tap a creature for mana, add an additional {G}. Boiling Rock Rioter - Firebending 1 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Tap an untapped Ally you control: Exile target card from a graveyard. Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature. @@ -901,6 +916,21 @@ If a source you control would deal damage to an opponent or a permanent an oppon TLA 1 + + Fated Firepower + Flash +This enchantment enters with X fire counters on it. +If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead. + + R + Enchantment + Enchantment + 3 + XRRR + + TLA + 1 + Fire Lord Azula Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) @@ -934,6 +964,21 @@ Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. Y Fire Lord Azula Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) +Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) + + BRU + Legendary Creature — Human Noble + Creature + 4 + 1UBR + 4/4 + + TLA + 2 + + + Fire Lord Azula + Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) BRU @@ -1138,6 +1183,20 @@ Each creature you control with power 4 or greater can't be blocked by more than TLA 2 + + Foggy Swamp Visions + As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens. + + B + Sorcery + Sorcery + 3 + 1BB + + TLA + 3 + Forest ({T}: Add {G}.) @@ -1865,6 +1924,22 @@ Ozai has flying and indestructible as long as you have six or more unspent mana. Ozai, the Phoenix King Trample, firebending 4, haste If you would lose unspent mana, that mana becomes red instead. +Ozai has flying and indestructible as long as you have six or more unspent mana. + + BR + Legendary Creature — Human Noble + Creature + 6 + 2BBRR + 7/7 + + TLA + 2 + + + Ozai, the Phoenix King + Trample, firebending 4, haste +If you would lose unspent mana, that mana becomes red instead. Ozai has flying and indestructible as long as you have six or more unspent mana. BR @@ -1938,6 +2013,19 @@ Enchanted creature can't attack or block. TLA 0 + + Planetarium of Wan Shi Tong + {1}, {T}: Scry 2. +Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.) + + Legendary Artifact + Artifact + 6 + 6 + + TLA + 1 + Pretending Poxbearers When this creature dies, create a 1/1 white Ally creature token. @@ -2144,6 +2232,21 @@ Exile Secret of Bloodbending. Secret of Bloodbending As an additional cost to cast this spell, you may waterbend {10}. You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) +Exile Secret of Bloodbending. + + U + Sorcery — Lesson + Sorcery + 4 + UUUU + + TLA + 3 + + + Secret of Bloodbending + As an additional cost to cast this spell, you may waterbend {10}. +You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) Exile Secret of Bloodbending. U @@ -2334,6 +2437,20 @@ Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your Sozin's Comet Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) +Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) + + R + Sorcery + Sorcery + 5 + 3RR + + TLA + 3 + + + Sozin's Comet + Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) R @@ -2523,7 +2640,7 @@ transformed under your control. 4 2UU - TLA + TLA 1 @@ -2536,7 +2653,7 @@ Exhaust — Waterbend {20}: Take an extra turn after this one. (While paying a w 4 4/3 - TLA + TLA 2 @@ -2996,6 +3113,19 @@ Other Allies you control get +1/+1. White Lotus Tile This artifact enters tapped. +{T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. + + Artifact + Artifact + 4 + 4 + + TLA + 1 + + + White Lotus Tile + This artifact enters tapped. {T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. Artifact @@ -3022,6 +3152,21 @@ Other Allies you control get +1/+1. Yue, the Moon Spirit Flying, vigilance +Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. + + U + Legendary Creature — Spirit Ally + Creature + 4 + 3U + 3/3 + + TLA + 2 + + + Yue, the Moon Spirit + Flying, vigilance Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. U diff --git a/TLE.xml b/TLE.xml index d233b434..ccb7b05e 100644 --- a/TLE.xml +++ b/TLE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-10-29 08:19:15 (UTC) + 2025-10-29 16:18:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TLE.xml @@ -442,13 +442,13 @@ Whenever Fang attacks, another target legendary creature you control gets +X/+0 When Fang dies, if he wasn't a Spirit, return this card to the battlefield under your control. He's a Spirit in addition to his other types. R - Legendary Creature Dragon + Legendary Creature — Dragon Creature 5 3RR 4/4 - TLE + TLE 2 @@ -651,7 +651,7 @@ Counter target noncreature spell. If that spell is countered this way, exile it Hei Bai, Forest Guardian When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle. -{W}{U}{B{}R{}G{}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." +{W}{U}{B}{R}{G}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." G Legendary Creature — Bear Spirit @@ -660,7 +660,7 @@ Counter target noncreature spell. If that spell is countered this way, exile it 3G 4/4 - TLE + TLE 2 diff --git a/spoiler.xml b/spoiler.xml index 19de8a23..06f3bfb2 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,24 +1,17 @@ Cockatrice/Magic-Spoiler - 2025-10-29 08:19:15 (UTC) + 2025-10-29 16:18:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml - - TMC~ - Teenage Mutant Ninja Turtles Eternal (Spoiler) - Eternal - 2026-03-06 - 0 - TMT~ Teenage Mutant Ninja Turtles (Spoiler) @@ -26,6 +19,13 @@ 2026-03-06 10 + + TMC~ + Teenage Mutant Ninja Turtles Eternal (Spoiler) + Eternal + 2026-03-06 + 0 + ECL~ Lorwyn Eclipsed (Spoiler) @@ -49,190 +49,6 @@ - - Dark Ritual - Add {B}{B}{B}. - - B - Instant - Instant - 1 - B - - TMC~ - 3 - - - Donatello, Rad Scientist - Vigilance (Attacking doesn't cause this creature to tap.) -When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 5U - 5/6 - - TMC~ - 2 - - - Donatello, the Brains - If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead. -Partner—Character select (You can have two commanders if both have this ability.) - - U - Legendary Creature — Mutant Ninja Turtle - Creature - 3 - 2U - 2/4 - - TMC~ - 2 - - - Donnie & April, Adorkable Duo - When Donnie & April enter, choose one or both. Each mode must target a different player. -• Target player draws two cards. -• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand. - - U - Legendary Creature — Mutant Ninja Human Turtle - Creature - 5 - 4U - 3/3 - - TMC~ - 2 - - - Heroes in a Half Shell - Vigilance, menace, trample, haste -Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. - - BGRUW - Legendary Creature — Mutant Ninja Turtle - Creature - 5 - WUBRG - 5/5 - - TMC~ - 2 - - - Leonardo, Worldly Warrior - This spell costs {1} less to cast for each creature you control. -Double strike (This creature deals both first-strike and regular combat damage.) - - W - Legendary Creature — Mutant Ninja Turtle - Creature - 8 - 7W - 5/5 - - TMC~ - 2 - - - Leonardo, the Balance - Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. -{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. -Partner—Character select (You can have two commanders if both have this ability.) - - W - Legendary Creature — Mutant Ninja Turtle - Creature - 4 - 3W - 3/3 - - TMC~ - 2 - - - Michelangelo, On the Scene - Trample (This creature can deal excess combat damage to the player it's attacking.) -Michelangelo enters with a +1/+1 counter on him for each land you control. -When Michelangelo dies, return this card to your hand. - - G - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 4GG - 2/2 - - TMC~ - 2 - - - Michelangelo, the Heart - Trample -Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. -Partner—Character select (You can have two commanders if both have this ability.) - - G - Legendary Creature — Mutant Ninja Turtle - Creature - 2 - 1G - 2/1 - - TMC~ - 2 - - - Raphael, Tag Team Tough - Menace (This creature can't be blocked except by two or more creatures.) -Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase. - - R - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 4RR - 5/6 - - TMC~ - 2 - - - Raphael, the Muscle - Double all damage that creatures you control with counters on them would deal. -When Raphael enters, create a Mutagen token. -Partner—Character select (You can have two commanders if both have this ability.) - - R - Legendary Creature — Mutant Ninja Turtle - Creature - 5 - 4R - 4/4 - - TMC~ - 2 - - - Splinter, the Mentor - Menace -Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. -Partner—Character select (You can have two commanders if both have this ability.) - - B - Legendary Creature — Mutant Ninja Rat - Creature - 2 - 1B - 2/2 - - TMC~ - 2 - April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn. @@ -489,6 +305,190 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super TMT~ 3 + + Dark Ritual + Add {B}{B}{B}. + + B + Instant + Instant + 1 + B + + TMC~ + 3 + + + Donatello, Rad Scientist + Vigilance (Attacking doesn't cause this creature to tap.) +When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 5U + 5/6 + + TMC~ + 2 + + + Donatello, the Brains + If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead. +Partner—Character select (You can have two commanders if both have this ability.) + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2U + 2/4 + + TMC~ + 2 + + + Donnie & April, Adorkable Duo + When Donnie & April enter, choose one or both. Each mode must target a different player. +• Target player draws two cards. +• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand. + + U + Legendary Creature — Mutant Ninja Human Turtle + Creature + 5 + 4U + 3/3 + + TMC~ + 2 + + + Heroes in a Half Shell + Vigilance, menace, trample, haste +Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. + + BGRUW + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + WUBRG + 5/5 + + TMC~ + 2 + + + Leonardo, Worldly Warrior + This spell costs {1} less to cast for each creature you control. +Double strike (This creature deals both first-strike and regular combat damage.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 8 + 7W + 5/5 + + TMC~ + 2 + + + Leonardo, the Balance + Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. +{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. +Partner—Character select (You can have two commanders if both have this ability.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3W + 3/3 + + TMC~ + 2 + + + Michelangelo, On the Scene + Trample (This creature can deal excess combat damage to the player it's attacking.) +Michelangelo enters with a +1/+1 counter on him for each land you control. +When Michelangelo dies, return this card to your hand. + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 4GG + 2/2 + + TMC~ + 2 + + + Michelangelo, the Heart + Trample +Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. +Partner—Character select (You can have two commanders if both have this ability.) + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 2 + 1G + 2/1 + + TMC~ + 2 + + + Raphael, Tag Team Tough + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase. + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 4RR + 5/6 + + TMC~ + 2 + + + Raphael, the Muscle + Double all damage that creatures you control with counters on them would deal. +When Raphael enters, create a Mutagen token. +Partner—Character select (You can have two commanders if both have this ability.) + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + 4R + 4/4 + + TMC~ + 2 + + + Splinter, the Mentor + Menace +Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. +Partner—Character select (You can have two commanders if both have this ability.) + + B + Legendary Creature — Mutant Ninja Rat + Creature + 2 + 1B + 2/2 + + TMC~ + 2 + Ashling's Command Choose two — @@ -1078,6 +1078,21 @@ Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a wa Aang's Iceberg Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. +Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + W + Enchantment + Enchantment + 3 + 2W + + TLA~ + 1 + + + Aang's Iceberg + Flash +When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) W @@ -1564,7 +1579,7 @@ Whenever you tap a creature for mana, add an additional {G}. Boiling Rock Rioter - Firebending 1 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Tap an untapped Ally you control: Exile target card from a graveyard. Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature. @@ -1939,6 +1954,21 @@ If a source you control would deal damage to an opponent or a permanent an oppon TLA~ 1 + + Fated Firepower + Flash +This enchantment enters with X fire counters on it. +If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead. + + R + Enchantment + Enchantment + 3 + XRRR + + TLA~ + 1 + Fire Lord Azula Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) @@ -1972,6 +2002,21 @@ Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. Y Fire Lord Azula Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) +Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) + + BRU + Legendary Creature — Human Noble + Creature + 4 + 1UBR + 4/4 + + TLA~ + 2 + + + Fire Lord Azula + Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) BRU @@ -2176,6 +2221,20 @@ Each creature you control with power 4 or greater can't be blocked by more than TLA~ 2 + + Foggy Swamp Visions + As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens. + + B + Sorcery + Sorcery + 3 + 1BB + + TLA~ + 3 + Forest ({T}: Add {G}.) @@ -2903,6 +2962,22 @@ Ozai has flying and indestructible as long as you have six or more unspent mana. Ozai, the Phoenix King Trample, firebending 4, haste If you would lose unspent mana, that mana becomes red instead. +Ozai has flying and indestructible as long as you have six or more unspent mana. + + BR + Legendary Creature — Human Noble + Creature + 6 + 2BBRR + 7/7 + + TLA~ + 2 + + + Ozai, the Phoenix King + Trample, firebending 4, haste +If you would lose unspent mana, that mana becomes red instead. Ozai has flying and indestructible as long as you have six or more unspent mana. BR @@ -2976,6 +3051,19 @@ Enchanted creature can't attack or block. TLA~ 0 + + Planetarium of Wan Shi Tong + {1}, {T}: Scry 2. +Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.) + + Legendary Artifact + Artifact + 6 + 6 + + TLA~ + 1 + Pretending Poxbearers When this creature dies, create a 1/1 white Ally creature token. @@ -3182,6 +3270,21 @@ Exile Secret of Bloodbending. Secret of Bloodbending As an additional cost to cast this spell, you may waterbend {10}. You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) +Exile Secret of Bloodbending. + + U + Sorcery — Lesson + Sorcery + 4 + UUUU + + TLA~ + 3 + + + Secret of Bloodbending + As an additional cost to cast this spell, you may waterbend {10}. +You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) Exile Secret of Bloodbending. U @@ -3372,6 +3475,20 @@ Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your Sozin's Comet Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) +Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) + + R + Sorcery + Sorcery + 5 + 3RR + + TLA~ + 3 + + + Sozin's Comet + Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) R @@ -3561,7 +3678,7 @@ transformed under your control. 4 2UU - TLA~ + TLA~ 1 @@ -3574,7 +3691,7 @@ Exhaust — Waterbend {20}: Take an extra turn after this one. (While paying a w 4 4/3 - TLA~ + TLA~ 2 @@ -4034,6 +4151,19 @@ Other Allies you control get +1/+1. White Lotus Tile This artifact enters tapped. +{T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. + + Artifact + Artifact + 4 + 4 + + TLA~ + 1 + + + White Lotus Tile + This artifact enters tapped. {T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. Artifact @@ -4060,6 +4190,21 @@ Other Allies you control get +1/+1. Yue, the Moon Spirit Flying, vigilance +Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. + + U + Legendary Creature — Spirit Ally + Creature + 4 + 3U + 3/3 + + TLA~ + 2 + + + Yue, the Moon Spirit + Flying, vigilance Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. U @@ -4535,13 +4680,13 @@ Whenever Fang attacks, another target legendary creature you control gets +X/+0 When Fang dies, if he wasn't a Spirit, return this card to the battlefield under your control. He's a Spirit in addition to his other types. R - Legendary Creature Dragon + Legendary Creature — Dragon Creature 5 3RR 4/4 - TLE~ + TLE~ 2 @@ -4744,7 +4889,7 @@ Counter target noncreature spell. If that spell is countered this way, exile it Hei Bai, Forest Guardian When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle. -{W}{U}{B{}R{}G{}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." +{W}{U}{B}{R}{G}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." G Legendary Creature — Bear Spirit @@ -4753,7 +4898,7 @@ Counter target noncreature spell. If that spell is countered this way, exile it 3G 4/4 - TLE~ + TLE~ 2