From a98ed75c9d6aa55a2efa7bc80cd000239a8b29e2 Mon Sep 17 00:00:00 2001 From: github-actions Date: Fri, 12 Jun 2026 02:53:52 +0000 Subject: [PATCH] Deploy: 87225e405a5eaf18435d51d6740b03aa6e63516b --- MSC.xml | 2495 ++++++++++++++++++++++++++++++++++----------------- spoiler.xml | 2495 ++++++++++++++++++++++++++++++++++----------------- 2 files changed, 3338 insertions(+), 1652 deletions(-) diff --git a/MSC.xml b/MSC.xml index 50acb83c..b3f02d34 100644 --- a/MSC.xml +++ b/MSC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-06-11 12:04:33 (UTC) + 2026-06-12 02:53:48 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MSC.xml @@ -130,6 +130,21 @@ Sense the Good — At the beginning of your end step, each player gains control Alien Symbiosis Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. +You may cast this card from your graveyard by discarding a card in addition to paying its other costs. + + B + Enchantment — Aura + Enchantment + 2 + 1B + + MSC + 1 + + + Alien Symbiosis + Enchant creature +Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card in addition to paying its other costs. B @@ -156,6 +171,20 @@ Flying, vigilance MSC 2 + + Ancestral Communion + When you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy. +Return target permanent card from your graveyard to your hand. + + G + Sorcery + Sorcery + 2 + 1G + + MSC + 3 + Annie Joins Up When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. @@ -280,6 +309,18 @@ You draw a card at the beginning of the next turn's upkeep. MSC 1 + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + MSC + 1 + Archnemesis Enchant opponent @@ -295,21 +336,6 @@ Whenever a player attacks you, you may attach this Aura to that player. MSC 1 - - Armed Assailant - Deathtouch -As long as this creature is equipped, it gets +2/+0 and has menace. (It can't be blocked except by two or more creatures.) - - B - Creature — Human Villain - Creature - 3 - 2B - 1/3 - - MSC - 2 - Asgardian Inspiration Exile the top card of your library. You may play it this turn. @@ -339,20 +365,6 @@ Whenever Astonishing Spider-Man attacks, you may discard your hand. If you do, d MSC 2 - - Atlantean Skirmisher - Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) - - U - Creature — Merfolk Rogue - Creature - 2 - 1U - 1/2 - - MSC - 2 - Atlas, Sizable Stooge Reach (This creature can block creatures with flying.) @@ -382,6 +394,20 @@ Whenever Atlas attacks or blocks, you gain 1 life for each creature you control MSC 2 + + Aunt May + Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. + + W + Legendary Creature — Human Citizen + Creature + 1 + W + 0/2 + + MSC + 2 + Austere Command Choose two — @@ -430,6 +456,22 @@ Crew 3 MSC 1 + + Bast, Panther Goddess + Reach, trample, indestructible +Bast can't attack or block unless you control three or more creatures. +Whenever you attack, target attacking creature gets +X/+X until end of turn, where X is the number of creatures you control. + + GW + Legendary Creature — Cat God + Creature + 4 + 2GW + 4/4 + + MSC + 2 + Bastion Protector Commander creatures you control get +2/+2 and have indestructible. @@ -474,6 +516,19 @@ Target creature gets +2/+2 and gains trample until end of turn. Also put a +1/+1 MSC 3 + + Beast Within + Destroy target permanent. Its controller creates a 3/3 green Beast creature token. + + G + Instant + Instant + 3 + 2G + + MSC + 3 + Bedevil Destroy target artifact, creature, or planeswalker. @@ -506,6 +561,20 @@ Big Bertha enters with X +1/+1 counters on her. Big Score As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Instant + Instant + 4 + 3R + + MSC + 3 + + + Big Score + As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") R @@ -546,6 +615,21 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC 3 + + Birds of Paradise + Flying +{T}: Add one mana of any color. + + G + Creature — Bird + Creature + 1 + G + 0/1 + + MSC + 2 + Black Bolt, Inhuman King Flying @@ -653,21 +737,6 @@ Whenever Black Widow deals combat damage to a player, each opponent loses life e MSC 2 - - Black Widow, Deadly Hunter - Deathtouch -Whenever a creature you control with deathtouch deals combat damage to a player, you draw a card and lose 1 life. - - B - Legendary Creature — Human Assassin Hero - Creature - 3 - 2B - 3/3 - - MSC - 2 - Black Widow, Natasha Romanoff @@ -726,20 +795,6 @@ You may cast Hero spells as though they had flash. MSC 1 - - Bob, Reluctant HYDRA Agent - Whenever Bob attacks alone, return him to his owner's hand. If you do, each opponent loses 2 life and you gain 2 life. - - B - Legendary Creature — Human Coward Villain - Creature - 2 - 1B - 2/2 - - MSC - 2 - Boomerang, Blade Flinger Whenever Boomerang attacks, he deals 1 damage to each opponent and you gain 1 life. @@ -754,6 +809,18 @@ You may cast Hero spells as though they had flash. MSC 2 + + Bountiful Promenade + This land enters tapped unless you have two or more opponents. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC + 0 + Bovine Intervention Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. @@ -941,22 +1008,6 @@ Whenever you put one or more counters on another creature, if it's not a Kree, y MSC 2 - - Captain Marvel, Shooting Star - Flying -Whenever Captain Marvel enters or attacks, exile up to one target creature. That creature's controller gains life equal to its power. -Whenever a creature other than Captain Marvel is exiled from the battlefield, you gain life equal to its power. - - W - Legendary Creature — Human Kree Hero - Creature - 7 - 5WW - 6/6 - - MSC - 2 - Captain's Defense Target blocking creature gets +2/+2 until end of turn. @@ -1051,18 +1102,18 @@ This land enters tapped unless you control two or more basic lands. 0 - Citizen V, Helmut Zemo - Lifelink -Whenever you gain life, put a +1/+1 counter on each Villain you control. + City Pigeon + Flying +When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") - B - Legendary Creature — Human Noble Villain + W + Creature — Bird Creature - 3 - 2B - 2/2 + 1 + W + 1/1 - MSC + MSC 2 @@ -1151,20 +1202,6 @@ Choose one or more — MSC 3 - - Collector's Case - When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -{3}{U}, {T}: Tap target creature. - - U - Artifact - Artifact - 2 - 1U - - MSC - 1 - Colossal Collision Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. @@ -1227,6 +1264,31 @@ Other Mutants you control get +1/+1. MSC 0 + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + Land + 0 + + MSC + 0 + + + Common Crook + When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + B + Creature — Human Rogue Villain + Creature + 2 + 1B + 2/2 + + MSC + 2 + Common Crook When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") @@ -1254,6 +1316,19 @@ Other Mutants you control get +1/+1. MSC 3 + + Commune with Dinosaurs + Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. + + G + Sorcery + Sorcery + 1 + G + + MSC + 3 + Concentrated Fire Concentrated Fire deals 5 damage to target creature. @@ -1267,6 +1342,20 @@ Other Mutants you control get +1/+1. MSC 3 + + Conduit of Worlds + You may play lands from your graveyard. +{T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. + + G + Artifact + Artifact + 4 + 2GG + + MSC + 1 + Containment Construct Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. @@ -1313,6 +1402,21 @@ Whenever you cast a noncreature spell, you may copy it. You may choose new targe Costume Closet This artifact enters with two +1/+1 counters on it. {T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. +Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.) + + W + Artifact + Artifact + 2 + 1W + + MSC + 1 + + + Costume Closet + This artifact enters with two +1/+1 counters on it. +{T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.) W @@ -1340,19 +1444,18 @@ At the beginning of combat on your turn, if you've cast a noncreature spell this 2 - Count Nefaria - This spell costs {3} less to cast if you've sacrificed a permanent this turn. -Flying + Coveted Jewel + When this artifact enters, draw three cards. +{T}: Add three mana of any one color. +Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it. - B - Legendary Creature — Human Villain - Creature - 7 - 6B - 6/6 + Artifact + Artifact + 6 + 6 - MSC - 2 + MSC + 1 Criminal Enterprise @@ -1495,6 +1598,22 @@ Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, Daily Bugle Reporters When this creature enters, choose one — • Puff Piece — Put a +1/+1 counter on each of up to two target creatures. +• Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand. + + W + Creature — Human Citizen + Creature + 4 + 3W + 2/3 + + MSC + 2 + + + Daily Bugle Reporters + When this creature enters, choose one — +• Puff Piece — Put a +1/+1 counter on each of up to two target creatures. • Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand. W @@ -1566,6 +1685,19 @@ Whenever Daredevil attacks, exile the top card of your library. Daredevil deals MSC 3 + + Dark Ritual + Add {B}{B}{B}. + + B + Instant + Instant + 1 + B + + MSC + 3 + Darwin, Adaptive Mutant Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) @@ -1582,19 +1714,18 @@ Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn 2 - Daughter of the Deep - Whenever you draw your second card each turn, create a 1/1 blue Merfolk creature token. -{U}, {T}: Target Merfolk can't be blocked this turn. + Deadly Dispute + As an additional cost to cast this spell, sacrifice an artifact or creature. +Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") - U - Creature — Merfolk Noble - Creature + B + Instant + Instant 2 - 1U - 2/1 + 1B - MSC - 2 + MSC + 3 Deadly Dispute @@ -1685,19 +1816,32 @@ When you cycle this card, destroy all artifacts and enchantments. 3 - Dismissive Denial - Counter target spell. -Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) + Dispatch + Tap target creature. +Metalcraft — If you control three or more artifacts, exile that creature. - U + W Instant Instant - 4 - 2UU + 1 + W - MSC + MSC 3 + + Divine Visitation + If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. + + W + Enchantment + Enchantment + 5 + 3WW + + MSC + 1 + Doc Ock's Henchmen Flash @@ -1713,6 +1857,36 @@ Whenever this creature attacks, it connives. (Draw a card, then discard a card. MSC 2 + + Doc Ock's Henchmen + Flash +Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) + + U + Creature — Human Villain + Creature + 3 + 2U + 2/1 + + MSC + 2 + + + Doc Ock, Sinister Scientist + As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. +As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.) + + U + Legendary Creature — Human Scientist Villain + Creature + 5 + 4U + 4/5 + + MSC + 2 + Doc Ock, Sinister Scientist As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. @@ -1788,55 +1962,6 @@ When Doctor Jane Foster enters, return target creature card with mana value 3 or MSC 2 - - Doctor Spectrum - Flying -When Doctor Spectrum enters, choose one — -• Create a 0/4 colorless Wall creature token with defender. -• Put a +1/+1 counter on each other Hero you control. -• Destroy target enchantment. - - W - Legendary Creature — Human Hero - Creature - 5 - 3WW - 3/3 - - MSC - 2 - - - Doctor Strange, Surgeon - Lifelink -If you would gain life, you gain twice that much life instead. -At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn. - - W - Legendary Creature — Human Doctor Hero - Creature - 5 - 4W - 2/5 - - MSC - 2 - - - Donald Blake, Guise of Thor - Lifelink -Power-up — {4}{W}{W}: Put two +1/+1 counters and a flying counter on Donald Blake. He becomes a God Warrior Hero. (He loses all other creature types. Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) - - W - Legendary Creature — Human Doctor - Creature - 2 - 1W - 1/3 - - MSC - 2 - Doom Blade Destroy target nonblack creature. @@ -1907,6 +2032,34 @@ When this creature dies, you may exile this card. When you do, return target cre MSC 3 + + Doomfall + Choose one — +• Target opponent exiles a creature they control. +• Target opponent reveals their hand. You choose a nonland card from it. Exile that card. + + B + Sorcery + Sorcery + 3 + 2B + + MSC + 3 + + + Doomsday + Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. + + B + Sorcery + Sorcery + 3 + BBB + + MSC + 3 + Doomsday Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. @@ -1948,6 +2101,22 @@ Creatures you control of the chosen type get +1/+1 for each charge counter on th MSC 2 + + Dora Milaje Elite + First strike +When this creature enters, if an opponent controls more lands than you, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +Sacrifice this creature: Legendary permanents you control gain indestructible until end of turn. + + W + Creature — Human Warrior + Creature + 2 + 1W + 2/2 + + MSC + 2 + Dragon Man, Reformed Robot Flying @@ -1991,6 +2160,19 @@ You may cast this card from your graveyard by discarding a card in addition to p Eerie Gravestone When this artifact enters, draw a card. +{1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) + + Artifact + Artifact + 2 + 2 + + MSC + 1 + + + Eerie Gravestone + When this artifact enters, draw a card. {1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) Artifact @@ -2146,21 +2328,6 @@ Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 MSC 2 - - Falcon, Joaquin Torres - Flying, lifelink -Battalion — Whenever Falcon and at least two other creatures attack, put a +1/+1 counter on him and scry 1. (Look at the top card of your library. You may put that card on the bottom.) - - W - Legendary Creature — Bird Human Hero - Creature - 3 - 2W - 2/2 - - MSC - 2 - Fall to Earth Exile target creature. Each player gains 3 life. @@ -2175,21 +2342,6 @@ Basic landcycling {2} ({2}, Discard this card: Search your library for a basic l MSC 3 - - Fantastic Bounce - This spell costs {2} less to cast if it targets a tapped creature. -Return target nonland permanent to its owner's hand. -Draw a card. - - U - Sorcery - Sorcery - 4 - 3U - - MSC - 3 - Fantastic Elasticity Choose one — @@ -2232,6 +2384,19 @@ Rebound (If you cast this spell from your hand, exile it as it resolves. At the MSC 3 + + Farseek + Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + MSC + 3 + Fellwar Stone {T}: Add one mana of any color that a land an opponent controls could produce. @@ -2270,6 +2435,19 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC 0 + + Fight for the Throne + Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. When the creature an opponent controls dies this turn, if you control your commander, you become the monarch. + + G + Instant + Instant + 2 + 1G + + MSC + 3 + Firebird, Blazing Ranger Flying @@ -2331,6 +2509,23 @@ Rebound (If you cast this spell from your hand, exile it as it resolves. At the Flash When Flash Thompson enters, choose one or both — • Heckle — Tap target creature. +• Hero Worship — Untap target creature. + + W + Legendary Creature — Human Citizen + Creature + 2 + 1W + 2/2 + + MSC + 2 + + + Flash Thompson, Spider-Fan + Flash +When Flash Thompson enters, choose one or both — +• Heckle — Tap target creature. • Hero Worship — Untap target creature. W @@ -2357,6 +2552,21 @@ When Flash Thompson enters, choose one or both — MSC 2 + + Fleecemane Lion + {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) +As long as this creature is monstrous, it has hexproof and indestructible. + + GW + Creature — Cat + Creature + 2 + GW + 3/3 + + MSC + 2 + Flora Colossus Hexproof (This creature can't be the target of spells or abilities your opponents control.) @@ -2372,21 +2582,6 @@ Flora Colossus's power and toughness are each equal to the number of lands you c MSC 2 - - Flying Drone - Flying, vigilance -{1}{U}, {T}: Draw a card, then discard a card. This ability costs {1}{U} less to activate if another creature with flying entered under your control this turn. - - U - Artifact Creature — Robot Scout - Creature - 2 - 1U - 1/2 - - MSC - 2 - Flying Octobot Flying @@ -2403,18 +2598,18 @@ Whenever another Villain you control enters, put a +1/+1 counter on this creatur 2 - Foggy Nelson, On Retainer - Flash -When Foggy Nelson enters, put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) + Flying Octobot + Flying +Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn. - W - Legendary Creature — Human Advisor + U + Artifact Creature — Robot Villain Creature - 3 - 2W - 1/3 + 2 + 1U + 1/1 - MSC + MSC 2 @@ -2454,6 +2649,18 @@ When Foggy Nelson enters, put a +1/+1 counter on another target creature you con MSC 0 + + Fortified Village + As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC + 0 + Franklin Richards, Ascendant At the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6. (Exile cards from the top of your library until you exile a nonland card with mana value 6 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) @@ -2535,6 +2742,20 @@ Insatiable Hunger — Galactus attacks an opponent with the most life among your MSC 2 + + Gallant Citizen + When this creature enters, draw a card. + + GW + Creature — Human Citizen + Creature + 2 + G/WG/W + 1/1 + + MSC + 2 + Galvanic Iteration When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. @@ -2565,19 +2786,17 @@ Power-up — {4}{G}{G}: Put three +1/+1 counters on this creature. Then draw a c 2 - General Thunderbolt Ross - First strike -Battalion — Whenever General Thunderbolt Ross and at least two other creatures attack, attacking creatures get +1/+0 until end of turn. + Generous Gift + Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. W - Legendary Creature — Human Soldier - Creature - 1 - W - 1/1 + Instant + Instant + 3 + 2W - MSC - 2 + MSC + 3 Genesis Ultimatum @@ -2636,6 +2855,18 @@ When enchanted creature dies, return that card to the battlefield under its owne MSC 1 + + Gilded Lotus + {T}: Add three mana of any one color. + + Artifact + Artifact + 5 + 5 + + MSC + 1 + Glacial Fortress This land enters tapped unless you control a Plains or an Island. @@ -2704,6 +2935,35 @@ Power-up — {4}{G}: Put two +1/+1 counters on Goliath. Then draw a card for eac MSC 2 + + Goliath, Mass Manipulator + Reach (This creature can block creatures with flying.) +Power-up — {4}{G}: Put two +1/+1 counters on Goliath. Then draw a card for each creature you control with power 4 or greater. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) + + G + Legendary Creature — Human Scientist Hero + Creature + 2 + 1G + 2/2 + + MSC + 2 + + + Grapeshot + Grapeshot deals 1 damage to any target. +Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) + + R + Sorcery + Sorcery + 2 + 1R + + MSC + 3 + Grapeshot Grapeshot deals 1 damage to any target. @@ -2734,6 +2994,19 @@ Storm (When you cast this spell, copy it for each spell cast before it this turn MSC 2 + + Greater Good + Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. + + G + Enchantment + Enchantment + 4 + 2GG + + MSC + 1 + Green Goblin, Back for More Flying, menace @@ -2795,6 +3068,20 @@ Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) MSC 1 + + Hammer of Nazahn + Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. +Equipped creature gets +2/+0 and has indestructible. +Equip {4} + + Legendary Artifact — Equipment + Artifact + 4 + 4 + + MSC + 1 + Hammerhead, Maggia Boss Sacrifice another creature or artifact: Put a +1/+1 counter on Hammerhead. @@ -2809,21 +3096,6 @@ Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) MSC 2 - - Happy Hogan, Bodyguard - Vigilance -When Happy Hogan enters, the owner of target creature an opponent controls puts it into their library second from the top or on the bottom. - - U - Legendary Creature — Human Advisor - Creature - 6 - 5U - 3/3 - - MSC - 2 - Happy Hogan, Dauntless Driver @@ -2852,6 +3124,19 @@ When Happy Hogan enters, the owner of target creature an opponent controls puts MSC 2 + + Harmonize + Draw three cards. + + G + Sorcery + Sorcery + 4 + 2GG + + MSC + 3 + Hatut Zeraze Strike Force When you cast this spell, copy it for each time you've cast your commander from the command zone this game. @@ -2897,21 +3182,6 @@ Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it thi MSC 2 - - Hawkeye, Bowslinger - Reach, vigilance -Whenever you cast a spell that targets a creature, put a +1/+1 counter on Hawkeye. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) - - W - Legendary Creature — Human Archer Hero - Creature - 3 - 2W - 3/3 - - MSC - 2 - Hawkeye, Clint Barton Vigilance (Attacking doesn't cause this creature to tap.) @@ -2953,6 +3223,19 @@ Whenever you cast a spell that targets a creature, put a +1/+1 counter on Hawkey MSC 1 + + Helm of the Host + At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. +Equip {5} + + Legendary Artifact — Equipment + Artifact + 4 + 4 + + MSC + 1 + Helmut Zemo, Mastermind Whenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo. @@ -3042,6 +3325,21 @@ Sacrifice a Treasure: Exile the top card of your library. You may play it this t Heroes' Hangout Choose one — • Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. +• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn. + + R + Sorcery + Sorcery + 1 + R + + MSC + 3 + + + Heroes' Hangout + Choose one — +• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. • Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn. R @@ -3080,20 +3378,6 @@ Return target creature card from your graveyard to the battlefield. If a Hero en MSC 3 - - Heroic Teamwork - Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) -One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork, draw a card. - - W - Instant - Instant - 3 - 2W - - MSC - 3 - Hinterland Harbor This land enters tapped unless you control a Forest or an Island. @@ -3124,6 +3408,21 @@ Reach, vigilance, deathtouch, hexproof, haste Hobgoblin, Mantled Marauder Flying, haste +Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn. + + R + Legendary Creature — Goblin Human Villain + Creature + 2 + 1R + 1/2 + + MSC + 2 + + + Hobgoblin, Mantled Marauder + Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn. R @@ -3270,36 +3569,6 @@ Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of MSC 2 - - Hyperion's Atomic Vision - As an additional cost to cast this spell, you may behold a Hero. (You may choose a Hero you control or reveal a Hero card from your hand.) -Destroy target tapped creature. If a Hero was beheld, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) - - W - Instant - Instant - 2 - 1W - - MSC - 3 - - - Hyperion, Supreme Hero - Flash -Flying -If a source would deal damage to you or a Hero you control, prevent all but 1 of that damage. - - W - Legendary Creature — Eternal Hero - Creature - 7 - 4WWW - 7/7 - - MSC - 2 - Iceman and Firestar Flying @@ -3330,51 +3599,6 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) MSC 1 - - Immortus, Master of Eternity - {T}: Add {U} for each card you've drawn this turn. Spend this mana only to cast noncreature spells. -Power-up — {5}{U}{U}: Each player shuffles their hand and graveyard into their library, then draws seven cards. Put a +1/+1 counter on Immortus. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) - - U - Legendary Creature — Human Hero Villain - Creature - 4 - 2UU - 2/2 - - MSC - 2 - - - Imperial Cosmographer - Vigilance -Whenever another creature you control leaves the battlefield without dying, put two +1/+1 counters on this creature. - - U - Creature — Kree Scientist - Creature - 3 - 2U - 2/3 - - MSC - 2 - - - Impossible Man - Flying -{2}{U}: Impossible Man becomes a copy of another target permanent until end of turn, except his name is Impossible Man. - - U - Legendary Creature — Alien Shapeshifter - Creature - 3 - 2U - 1/4 - - MSC - 2 - Infernal Rebirth Return one or two target creature cards from your graveyard to your hand. @@ -3390,19 +3614,33 @@ Basic landcycling {2} ({2}, Discard this card: Search your library for a basic l 3 - Infinity Formula - When this Equipment enters, attach it to target creature you control. -Equipped creature gets +1/+2 and has "Whenever this creature attacks, you gain 2 life." -Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + Ingenious Smith + When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn. W - Artifact — Equipment - Artifact - 3 - 2W + Creature — Human Artificer + Creature + 2 + 1W + 1/1 - MSC - 1 + MSC + 2 + + + Inner Demons Gangsters + Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) + + B + Creature — Human Rogue Villain + Creature + 4 + 3B + 3/4 + + MSC + 2 Inner Demons Gangsters @@ -3551,21 +3789,6 @@ Whenever Iron Man attacks, other attacking modified creatures gain flying until MSC 2 - - Iron Man, Bleeding Edge - Flying -Whenever you cast an artifact spell, you may copy it, except the copy isn't legendary. Do this only once each turn. (The copy becomes a token.) - - U - Legendary Artifact Creature — Human Hero - Creature - 5 - 3UU - 3/5 - - MSC - 2 - Iron Man, Modern Marvel Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -3758,9 +3981,24 @@ Whenever Killmonger deals combat damage to a player, that player sacrifices an a 2R 3/3 - MSC + MSC 2 + + Kimoyo Beads + At the beginning of your end step, choose one that hasn't been chosen — +• AV Bead — Draw a card. +• Communication Bead — Create two 1/1 white Soldier creature tokens. +• Prime Bead — You gain 3 life. Exile this artifact, then return it to the battlefield under its owner's control. + + Artifact + Artifact + 4 + 4 + + MSC + 1 + Kindred Discovery As this enchantment enters, choose a creature type. @@ -3788,6 +4026,21 @@ Whenever a creature you control of the chosen type enters or attacks, draw a car MSC 3 + + King Solomon's Frogs + Flash +When King Solomon's Frogs enters, if you cast it, for each opponent, exile up to one target permanent that player controls with mana value 3 or greater. For each permanent exiled this way, its controller draws a card. +{3}, {T}, Exile King Solomon's Frogs: You become the monarch. + + W + Legendary Artifact + Artifact + 4 + 3W + + MSC + 1 + Kingpin, Wilson Fisk Menace @@ -3875,6 +4128,19 @@ Destroy target creature or planeswalker. Each creature that convoked this spell MSC 3 + + Lightning Bolt + Lightning Bolt deals 3 damage to any target. + + R + Instant + Instant + 1 + R + + MSC + 3 + Lightning Greaves Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) @@ -3904,18 +4170,19 @@ Whenever Living Laser attacks, for each card you've discarded this turn, create 2 - Living Lies of Loki - This creature gets +1/+0 for each other Illusion you control. -When this creature dies, draw a card. + Living Lightning, Charged Up + Flying (This creature can't be blocked except by creatures with flying or reach.) +Haste (This creature can attack and {T} as soon as he comes under your control.) +At the beginning of combat on your turn, another target creature you control gets +1/+0 and gains haste until end of turn. - U - Creature — Illusion Villain + R + Legendary Creature — Elemental Hero Creature - 2 - 1U - 1/3 + 5 + 4R + 3/3 - MSC + MSC 2 @@ -3963,20 +4230,6 @@ At the beginning of combat on your turn, if you've cast a noncreature spell this MSC 1 - - Loki, Lord of Misrule - {U}, {T}: Choose target creature you control. Each creature you control other than the chosen creature becomes a copy of that creature until end of turn, except it isn't legendary. Activate only as a sorcery. - - U - Legendary Creature — God Sorcerer Villain - Creature - 4 - 3U - 3/4 - - MSC - 2 - Loki, the Deceiver Whenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step. @@ -4005,6 +4258,35 @@ Whenever one or more Villains you control deal combat damage to a player, draw a MSC 1 + + Loyal Guardian + Trample +Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. + + G + Creature — Rhino + Creature + 5 + 4G + 4/4 + + MSC + 2 + + + Loyal Retainers + Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. + + W + Creature — Human Advisor + Creature + 3 + 2W + 1/1 + + MSC + 2 + Lucky the Pizza Dog Whenever you cast a Cat, Dog, or Hero spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") @@ -4038,6 +4320,21 @@ At the beginning of combat on your turn, create a Treasure token. (It's an artif Lurking Lizards Trample +Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature. + + G + Creature — Lizard Villain + Creature + 2 + 1G + 1/3 + + MSC + 2 + + + Lurking Lizards + Trample Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature. G @@ -4062,6 +4359,21 @@ Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on t MSC 0 + + M'Baku, Jabari Chieftain + At the beginning of your end step, if there is no monarch, target opponent becomes the monarch. +Whenever a creature attacks one of your opponents, if that player is the monarch, that creature gets +1/+1 and gains trample until end of turn. + + G + Legendary Creature — Human Noble Warrior + Creature + 3 + 1GG + 4/3 + + MSC + 2 + MACH-1, Swooping Scoundrel Flying @@ -4080,6 +4392,21 @@ When MACH-1 enters and whenever you gain life, surveil 1. This ability triggers MJ, Rising Star Vigilance (Attacking doesn't cause this creature to tap.) +Whenever you gain life, put a +1/+1 counter on MJ. + + W + Legendary Creature — Human Performer + Creature + 3 + 2W + 2/3 + + MSC + 2 + + + MJ, Rising Star + Vigilance (Attacking doesn't cause this creature to tap.) Whenever you gain life, put a +1/+1 counter on MJ. W @@ -4148,6 +4475,19 @@ Whenever Madame Hydra enters or attacks, mill two cards. (Put the top two cards MSC 2 + + Martial Coup + Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. + + W + Sorcery + Sorcery + 2 + XWW + + MSC + 3 + Marvel Boy, Noh-Varr Whenever another creature you control enters and whenever you activate a power-up ability, put a +1/+1 counter on Marvel Boy. @@ -4192,18 +4532,18 @@ Discard a card, Sacrifice this creature: Draw a card. 2 - Matt Murdock, Justice Seeker - At the beginning of combat on your turn, you may pay {1}. When you do, put a +1/+1 counter on target creature you control. -Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) + Masked Meower + Haste +Discard a card, Sacrifice this creature: Draw a card. - W - Legendary Creature — Human Advisor Hero + R + Creature — Spider Cat Hero Creature - 2 - 1W - 2/2 + 1 + R + 1/1 - MSC + MSC 2 @@ -4236,6 +4576,33 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC 2 + + Metalwork Colossus + This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. +Sacrifice two artifacts: Return this card from your graveyard to your hand. + + Artifact Creature — Construct + Creature + 11 + 11 + 10/10 + + MSC + 2 + + + Meteor Golem + When this creature enters, destroy target nonland permanent an opponent controls. + + Artifact Creature — Golem + Creature + 7 + 7 + 3/3 + + MSC + 2 + Methods of the Mighty Choose one or more — @@ -4252,6 +4619,21 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC 3 + + Midnight Angel Armor + When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. +Equipped creature gets +3/+3 and has flying and vigilance. +Equip {3} + + W + Artifact — Equipment + Artifact + 5 + 3WW + + MSC + 1 + Mind's Dilation Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. @@ -4265,6 +4647,18 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC 1 + + Mind's Eye + Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. + + Artifact + Artifact + 5 + 5 + + MSC + 1 + Minion Missile As an additional cost to cast this spell, sacrifice a creature or discard a card. @@ -4393,6 +4787,20 @@ Exile the top card of your library. Until the end of your next turn, you may pla MSC 2 + + Mob Lookout + When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + BU + Creature — Human Rogue Villain + Creature + 2 + 1U/B + 0/3 + + MSC + 2 + Mockingbird, Bobbi Morse Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.) @@ -4595,33 +5003,6 @@ Whenever a creature you control with power greater than its base power deals com MSC 2 - - Multiversal Recruitment - Create a token that's a copy of target creature you control, except it isn't legendary. -Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) - - U - Sorcery - Sorcery - 4 - 3U - - MSC - 3 - - - Mysterio's Mirage - At the beginning of your end step, if you discarded a card this turn, create a 3/3 blue Illusion Villain creature token. - - U - Enchantment - Enchantment - 3 - 2U - - MSC - 1 - Mystic Monastery This land enters tapped. @@ -4634,6 +5015,37 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac MSC 0 + + N'Yami-Class Mother Ship + Flying, vigilance, haste +Whenever this Vehicle deals combat damage to a player, look at the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. +Crew 3 + + Artifact — Vehicle + Artifact + 6 + 6 + 5/7 + + MSC + 1 + + + Nakia, Wakandan Operative + Reach +Whenever your commander enters, you become the monarch. +{2}, {T}: Put two +1/+1 counters on target creature or Vehicle. Activate only as a sorcery. + + G + Legendary Creature — Human Warrior Hero + Creature + 3 + 2G + 3/3 + + MSC + 2 + Namor, Atlantean King Flying @@ -4651,35 +5063,17 @@ Whenever Namor attacks a player who has more life than you, other creatures you 2 - Namor, Scourge of the Seas - Flying -Each other Merfolk you control with a +1/+1 counter on it has flying. -At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + Nature's Lore + Search your library for a Forest card, put that card onto the battlefield, then shuffle. - U - Legendary Creature — Mutant Merfolk Villain - Creature - 5 - 3UU - 4/4 + G + Sorcery + Sorcery + 2 + 1G - MSC - 2 - - - Namora, the Sea Queen - Flying -Power-up — {5}{U}: Put a +1/+1 counter on Namora. Create two 1/1 blue Merfolk creature tokens. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.) - - U - Legendary Creature — Mutant Merfolk Hero - Creature - 3 - 2U - 2/3 - - MSC - 2 + MSC + 3 Negative Zone Portal @@ -4694,21 +5088,6 @@ At the beginning of your upkeep, if there are four or more creature cards exiled MSC 1 - - Nick Fury, Spymaster - First strike -Whenever a creature you control attacks alone, draw a card. Then you may put a creature card with mana value 3 or less from your hand onto the battlefield. It enters tapped and attacking and gains indestructible until end of turn. - - W - Legendary Creature — Human Spy Hero - Creature - 5 - 4W - 4/4 - - MSC - 2 - Nico Minoru, Runaway Whenever you cast a spell from anywhere other than your hand, Nico Minoru deals 2 damage to each opponent. @@ -4737,21 +5116,6 @@ Whenever a creature you control attacks alone, draw a card. Then you may put a c MSC 3 - - Nighthawk, Dark Defender - Flying -Whenever Nighthawk or another Hero you control enters, target creature gets +1/+1 until end of turn. - - W - Legendary Creature — Human Hero - Creature - 2 - 1W - 2/1 - - MSC - 2 - Nova Flame Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature. @@ -4796,38 +5160,6 @@ III — Each opponent loses 1 life for each creature card in their graveyard.MSC 1 - - Origin of Captain America - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Put a +1/+1 counter on target creature you control. It gains first strike and vigilance until end of turn. -II — Create a colorless Equipment artifact token named Sturdy Shield with "Equipped creature gets +1/+2" and equip {2}. -III — Tap up to one target creature and put a stun counter on it. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - MSC - 1 - - - Origin of Iron Man - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Tap up to one target creature. It doesn't untap during its controller's untap step for as long as this Saga remains on the battlefield. -II — Draw two cards. -III — You may put an artifact card with mana value 5 or less from your hand onto the battlefield. - - U - Enchantment — Saga - Enchantment - 5 - 4U - - MSC - 1 - Origin of Thor (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -4860,6 +5192,19 @@ III — Target creature you control gets +3/+3 and gains trample until end of tu MSC 1 + + Overwhelming Stampede + Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. + + G + Sorcery + Sorcery + 5 + 3GG + + MSC + 3 + Pacifism Enchant creature @@ -4874,6 +5219,48 @@ Enchanted creature can't attack or block. MSC 1 + + Palace Jailer + When this creature enters, you become the monarch. +When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch. + + W + Creature — Human Soldier + Creature + 4 + 2WW + 2/2 + + MSC + 2 + + + Panther Habit + If equipped creature would be dealt damage, prevent that damage and put that many +1/+1 counters on it. +Equip {2} + + Artifact — Equipment + Artifact + 4 + 4 + + MSC + 1 + + + Panther Robot + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +Reach, trample + + Artifact Creature — Cat Robot + Creature + 10 + 10 + 8/8 + + MSC + 2 + Patchwork Banner As this artifact enters, choose a creature type. @@ -4955,36 +5342,6 @@ As long as Patriot is equipped, other creatures you control get +1/+0. MSC 2 - - Pharaoh Rama-Tut - Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -Whenever you cast a noncreature spell, Pharaoh Rama-Tut connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) - - U - Legendary Creature — Human Noble Villain - Creature - 5 - 4U - 4/4 - - MSC - 2 - - - Photon, Lady of Light - Flying -Whenever Photon attacks, exile up to one other target creature you control, then return that card to the battlefield under its owner's control. - - W - Legendary Creature — Human Hero - Creature - 4 - 3W - 3/3 - - MSC - 2 - Photon, Mighty Marvel Flying @@ -5241,6 +5598,20 @@ Whenever another Villain you control enters, Prowler connives. (Draw a card, the Pumpkin Bombardment As an additional cost to cast this spell, discard a card or pay {2}. +Pumpkin Bombardment deals 3 damage to target creature. + + BR + Sorcery + Sorcery + 1 + B/R + + MSC + 3 + + + Pumpkin Bombardment + As an additional cost to cast this spell, discard a card or pay {2}. Pumpkin Bombardment deals 3 damage to target creature. BR @@ -5267,20 +5638,6 @@ Whenever one or more goaded creatures deal combat damage to one of your opponent MSC 2 - - Quantum Entanglement - Flash -When this enchantment enters and at the beginning of your end step, you may pay {1}{W}. When you do, exile target creature you control, then return that card to the battlefield under its owner's control. - - W - Enchantment - Enchantment - 2 - 1W - - MSC - 1 - Quantum Misalignment Create a token that's a copy of target creature you control, except it isn't legendary. @@ -5296,20 +5653,19 @@ Rebound (If you cast this spell from your hand, exile it as it resolves. At the 3 - Quantum Reduction - Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) -You may cast this spell as though it had flash if it's cast using teamwork. -Enchant creature -Enchanted creature gets -5/-0 and loses all abilities. + Queen Mother Ramonda + When Queen Mother Ramonda enters, you become the monarch. +As long as you're the monarch, creatures with power 2 or less can't attack you. - U - Enchantment — Aura - Enchantment - 2 - 1U + W + Legendary Creature — Human Noble + Creature + 5 + 3WW + 3/5 - MSC - 1 + MSC + 2 Quicksilver, Pietro Maximoff @@ -5410,6 +5766,18 @@ Whenever Radioactive Man deals combat damage to a player, that player loses half MSC 3 + + Razorverge Thicket + This land enters tapped unless you control two or fewer other lands. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC + 0 + Reconnaissance Mission Whenever a creature you control deals combat damage to a player, you may draw a card. @@ -5454,22 +5822,6 @@ Whenever you draw your second card each turn, create a 3/3 red Ape Villain creat MSC 2 - - Reed Richards, Smartest Man - Reach -You have no maximum hand size. -The first time you would draw a card each turn except the first card you draw during each of your draw steps, you draw four cards instead. - - U - Legendary Creature — Human Scientist Hero - Creature - 6 - 5U - 2/4 - - MSC - 2 - Rejuvenating Springs This land enters tapped unless you have two or more opponents. @@ -5582,6 +5934,19 @@ When Rescue enters, return up to one other target artifact or creature you contr MSC 3 + + Rhino's Rampage + Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. + + GR + Sorcery + Sorcery + 1 + R/G + + MSC + 3 + Rhino, Terrible Trampler Trample @@ -5628,6 +5993,37 @@ Enchanted creature gets +2/+2. MSC 1 + + Robotics Mastery + Flash +Enchant creature +When this Aura enters, create two 1/1 colorless Robot artifact creature tokens with flying. +Enchanted creature gets +2/+2. + + U + Enchantment — Aura + Enchantment + 5 + 4U + + MSC + 1 + + + Rocket-Powered Goblin Glider + When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. +Equipped creature gets +2/+0 and has flying and haste. +Equip {2} +Mayhem {2} + + Artifact — Equipment + Artifact + 3 + 3 + + MSC + 1 + Rocket-Powered Goblin Glider When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. @@ -5656,6 +6052,19 @@ Mayhem {2} MSC 3 + + Romantic Rendezvous + Discard a card, then draw two cards. + + R + Sorcery + Sorcery + 2 + 1R + + MSC + 3 + Rootbound Crag This land enters tapped unless you control a Mountain or a Forest. @@ -5668,6 +6077,23 @@ Mayhem {2} MSC 0 + + Royal Talon Fighter Jet + Flying +This Vehicle enters with X +1/+1 counters on it. +Whenever this Vehicle enters or attacks, create a number of 1/1 white Soldier creature tokens equal to the number of +1/+1 counters on it. +Crew 2 + + W + Artifact — Vehicle + Artifact + 2 + XWW + 1/1 + + MSC + 1 + Sadistic Slash Target creature gets -5/-5 until end of turn. @@ -5740,6 +6166,19 @@ Whenever Scarlet Witch deals combat damage to a player, look at the top two card MSC 2 + + Scattered Groves + ({T}: Add {G} or {W}.) +This land enters tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Forest Plains + Land + 0 + + MSC + 0 + Scavenger Grounds {T}: Add {C}. @@ -5764,6 +6203,34 @@ This land enters tapped unless you control two or more basic lands. MSC 0 + + Scourglass + {T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep. + + W + Artifact + Artifact + 5 + 3WW + + MSC + 1 + + + Scout the City + Choose one — +• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) +• Bring Down — Destroy target creature with flying. + + G + Sorcery + Sorcery + 2 + 1G + + MSC + 3 + Scout the City Choose one — @@ -5792,21 +6259,6 @@ This land enters tapped unless you control two or more basic lands. MSC 0 - - Secure Detention - Enchant artifact or creature -When this Aura enters, create a 1/1 white Soldier creature token. -Enchanted permanent can't attack or block, and its activated abilities can't be activated. - - W - Enchantment — Aura - Enchantment - 4 - 3W - - MSC - 1 - Seize the Day Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. @@ -5824,6 +6276,21 @@ Flashback {2}{R} (You may cast this card from your graveyard for its flashback c Selfless Police Captain This creature enters with a +1/+1 counter on it. +When this creature leaves the battlefield, put its +1/+1 counters on target creature you control. + + W + Creature — Human Detective + Creature + 2 + 1W + 1/1 + + MSC + 2 + + + Selfless Police Captain + This creature enters with a +1/+1 counter on it. When this creature leaves the battlefield, put its +1/+1 counters on target creature you control. W @@ -5914,33 +6381,17 @@ Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero fo 2 - Shi'ar Soldier - Flying -{U}, {T}: Return another target permanent you control to its owner's hand. Activate only during your turn. + Shock + Shock deals 2 damage to any target. - U - Creature — Shi-Ar Soldier - Creature - 2 - 1U - 1/3 + R + Instant + Instant + 1 + R - MSC - 2 - - - Shipwreck Patrol - When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Creature — Merfolk Warrior - Creature - 4 - 3U - 3/3 - - MSC - 2 + MSC + 3 Shock @@ -5955,6 +6406,19 @@ Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero fo MSC 3 + + Shuri's Fabricator + When this artifact enters, create two tapped Vibranium tokens. (They're artifacts with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +{6}, {T}: Return target artifact card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a permanent with a finality counter on it would be put into a graveyard, exile it instead.) + + Artifact + Artifact + 4 + 4 + + MSC + 1 + Shuri, Vibranium Technologist Vigilance @@ -6002,19 +6466,17 @@ Whenever Shuri attacks, draw a card if you control three or more artifacts. Then 2 - Silver Surfer, Cosmic Voyager - Flash -Flying -When Silver Surfer enters, exile any number of other target permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. If a land enters this way, it enters tapped. + Sif's Spearmaster + {T}: This creature deals damage equal to its power to target opponent. - U - Legendary Creature — Alien Hero + R + Creature — God Warrior Hero Creature - 6 - 4UU - 5/5 + 3 + 2R + 1/4 - MSC + MSC 2 @@ -6148,6 +6610,18 @@ This land enters tapped unless you control two or more basic lands. MSC 1 + + Sol Ring + {T}: Add {C}{C}. + + Artifact + Artifact + 1 + 1 + + MSC + 1 + Soldier On Put two +1/+1 counters on target creature. Untap it. @@ -6161,6 +6635,20 @@ This land enters tapped unless you control two or more basic lands. MSC 3 + + Solemn Simulacrum + When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. +When this creature dies, you may draw a card. + + Artifact Creature — Golem + Creature + 4 + 4 + 2/2 + + MSC + 2 + Songbird, Sonic Screamer Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -6176,19 +6664,6 @@ Discard a card: Songbird gains flying until end of turn. (She can't be blocked e MSC 2 - - Spaceshift - Exile target artifact or creature, then return that card to the battlefield under its owner's control with a +1/+1 counter on it. - - U - Instant - Instant - 2 - 1U - - MSC - 3 - Spark Double You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. @@ -6207,6 +6682,21 @@ Discard a card: Songbird gains flying until end of turn. (She can't be blocked e Spectacular Tactics Choose one — • Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. +• Destroy target creature with power 4 or greater. + + W + Instant + Instant + 2 + 1W + + MSC + 3 + + + Spectacular Tactics + Choose one — +• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. • Destroy target creature with power 4 or greater. W @@ -6289,6 +6779,20 @@ Whenever you discard one or more cards, Spider-Man deals that much damage to any MSC 2 + + Spider-Man, Web-Slinger + Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.) + + W + Legendary Creature — Spider Human Hero + Creature + 3 + 2W + 3/3 + + MSC + 2 + Spider-Man, Web-Spinner Double strike (This creature deals both first-strike and regular combat damage.) @@ -6309,6 +6813,21 @@ Whenever Spider-Man attacks, target creature can't block this turn. Spider-Mobile Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. +Crew 2 + + Artifact — Vehicle + Artifact + 3 + 3 + 3/3 + + MSC + 1 + + + Spider-Mobile + Trample +Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2 Artifact — Vehicle @@ -6335,6 +6854,36 @@ Ward {2} (Whenever this creature becomes the target of a spell or ability an opp MSC 2 + + Spider-Rex, Daring Dino + Reach, trample +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) + + G + Legendary Creature — Spider Dinosaur Hero + Creature + 6 + 4GG + 6/6 + + MSC + 2 + + + Spider-UK + Web-slinging {2}{W} (You may cast this spell for {2}{W} if you also return a tapped creature you control to its owner's hand.) +At the beginning of your end step, if two or more creatures entered the battlefield under your control this turn, you draw a card and gain 2 life. + + W + Legendary Creature — Spider Human Hero + Creature + 4 + 3W + 3/4 + + MSC + 2 + Spider-UK Web-slinging {2}{W} (You may cast this spell for {2}{W} if you also return a tapped creature you control to its owner's hand.) @@ -6368,6 +6917,21 @@ Whenever you draw a card, put a +1/+1 counter on enchanted creature. Starling, Aerial Ally Flying +When Starling enters, another target creature you control gains flying until end of turn. + + W + Legendary Creature — Human Hero + Creature + 5 + 4W + 3/4 + + MSC + 2 + + + Starling, Aerial Ally + Flying When Starling enters, another target creature you control gains flying until end of turn. W @@ -6398,6 +6962,21 @@ Whenever you cast a noncreature spell, Stature has base power and toughness 4/4 Stegron the Dinosaur Man Menace (This creature can't be blocked except by two or more creatures.) +Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types. + + R + Legendary Creature — Dinosaur Villain + Creature + 5 + 4R + 5/4 + + MSC + 2 + + + Stegron the Dinosaur Man + Menace (This creature can't be blocked except by two or more creatures.) Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types. R @@ -6472,29 +7051,16 @@ When Storm enters, destroy up to one target artifact, enchantment, or creature w 2 - Strategic Intervention - Whenever a creature you control attacks alone, it gets +1/+1 until end of turn. Tap up to one target creature defending player controls. + Sudden Strike + Destroy target attacking or blocking creature. W - Enchantment - Enchantment + Instant + Instant 2 1W - MSC - 1 - - - Stunning Shot - Put two +1/+1 counters on up to one target creature you control. Tap up to one target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - W - Sorcery - Sorcery - 2 - 1W - - MSC + MSC 3 @@ -6522,6 +7088,17 @@ When Storm enters, destroy up to one target artifact, enchantment, or creature w MSC 0 + + Sungrass Prairie + {1}, {T}: Add {G}{W}. + + Land + Land + 0 + + MSC + 0 + Sunken Hollow ({T}: Add {U} or {B}.) @@ -6565,6 +7142,22 @@ Whenever you cast a spell with mana value 4 or greater, you may exile the top ca Swarm, Being of Bees Flash Flying +Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.) + + B + Legendary Creature — Insect Villain + Creature + 3 + 2B + 2/2 + + MSC + 2 + + + Swarm, Being of Bees + Flash +Flying Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.) B @@ -6590,6 +7183,20 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) MSC 1 + + Sword of the Animist + Equipped creature gets +1/+1. +Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + MSC + 1 + Swords to Plowshares Exile target creature. Its controller gains life equal to its power. @@ -6630,6 +7237,21 @@ Equip {3} MSC 3 + + T'Chaka, Venerable King + When T'Chaka enters, mill three cards, then you may put an artifact or land card from among the milled cards into your hand. +{3}, Exile this card from your graveyard: You become the monarch. Activate only if you control your commander. + + GW + Legendary Creature — Human Noble Hero + Creature + 2 + GW + 2/2 + + MSC + 2 + T'Challa, the Black Panther Whenever T'Challa enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") @@ -6766,6 +7388,20 @@ Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 MSC 2 + + Taxi Driver + {1}, {T}: Target creature gains haste until end of turn. + + R + Creature — Human Pilot + Creature + 2 + 1R + 3/1 + + MSC + 2 + Team Transmitter Whenever a Hero you control enters, you gain 1 life. @@ -6842,6 +7478,36 @@ One or two target creatures you control each get +1/+0 until end of turn. They e MSC 3 + + Terrific Team-Up + This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. +One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls. + + G + Instant + Instant + 4 + 3G + + MSC + 3 + + + The Clone Saga + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Surveil 3. +II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary. +III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. + + U + Enchantment — Saga + Enchantment + 4 + 3U + + MSC + 1 + The Clone Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -6936,18 +7602,17 @@ Whenever an opponent casts their first noncreature spell each turn, that player 2 - The Howling Commandos - {5}: Creatures you control get +1/+1 until end of turn. Soldiers you control gain vigilance until end of turn. + The Great Mound + {T}: Add {C}. +{3}, {T}: Create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +{6}, {T}: Draw a card. - W - Legendary Creature — Human Soldier Hero - Creature - 2 - 1W - 3/1 + Land + Land + 0 - MSC - 2 + MSC + 0 The Immortal Weapons @@ -6964,6 +7629,35 @@ Whenever you cast a noncreature spell, target creature gets +2/+0 and gains mena MSC 2 + + The Spear of Bashenga + When The Spear of Bashenga enters, if there is no monarch, you become the monarch. +Equipped creature gets +2/+2 and has vigilance. +Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls. +Equip {2} + + W + Legendary Artifact — Equipment + Artifact + 5 + 4W + + MSC + 1 + + + The Spot's Portal + Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain. + + B + Instant + Instant + 3 + 2B + + MSC + 3 + The Spot's Portal Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain. @@ -7119,6 +7813,20 @@ Target creature you control deals damage equal to twice its power to target crea Think Twice Draw a card. +Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Instant + Instant + 2 + 1U + + MSC + 3 + + + Think Twice + Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) U @@ -7173,6 +7881,18 @@ If another source you control would deal damage to an opponent or a permanent an MSC 1 + + Thran Dynamo + {T}: Add {C}{C}{C}. + + Artifact + Artifact + 4 + 4 + + MSC + 1 + Three Visits Search your library for a Forest card, put it onto the battlefield, then shuffle. @@ -7246,6 +7966,31 @@ If another source you control would deal damage to an opponent or a permanent an MSC 0 + + Throne of the High City + {T}: Add {C}. +{4}, {T}, Sacrifice this land: You become the monarch. + + Land + Land + 0 + + MSC + 0 + + + Thwip! + Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. + + W + Instant + Instant + 1 + W + + MSC + 3 + Thwip! Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. @@ -7288,17 +8033,16 @@ If another source you control would deal damage to an opponent or a permanent an 3 - Timeline Inquiry - Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) -Draw three cards. Then discard a card unless this spell was cast using teamwork. + Time Warp + Target player takes an extra turn after this one. U - Instant - Instant - 4 - 3U + Sorcery + Sorcery + 5 + 3UU - MSC + MSC 3 @@ -7422,6 +8166,21 @@ All creatures get -X/-X until end of turn. MSC 3 + + Trading Post + {1}, {T}, Discard a card: You gain 4 life. +{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. +{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. +{1}, {T}, Sacrifice an artifact: Draw a card. + + Artifact + Artifact + 4 + 4 + + MSC + 1 + Tragic Arrogance For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. @@ -7467,19 +8226,6 @@ Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It ga MSC 2 - - Ultimate Alliance - Ultimate Alliance deals damage equal to the number of creatures you control to target creature. - - W - Instant - Instant - 1 - W - - MSC - 3 - Ultimate Nullification As an additional cost to cast this spell, sacrifice a legendary creature. @@ -7599,6 +8345,33 @@ Whenever one or more creature cards leave your graveyard, each opponent loses 1 MSC 2 + + Unlucky Witness + When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. + + R + Creature — Human Citizen + Creature + 1 + R + 1/1 + + MSC + 2 + + + Unstable Experiment + Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + U + Instant + Instant + 2 + 1U + + MSC + 3 + Unstable Experiment Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) @@ -7671,6 +8444,21 @@ When this creature enters, you gain 4 life. MSC 2 + + Valorous Stance + Choose one — +• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +• Destroy target creature with toughness 4 or greater. + + W + Instant + Instant + 2 + 1W + + MSC + 3 + Vandalblast Destroy target artifact you don't control. @@ -7686,18 +8474,32 @@ Overload {4}{R} (You may cast this spell for its overload cost. If you do, chang 3 - Vault Guardsman - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -When this creature enters, exile target artifact or creature an opponent controls until this creature leaves the battlefield. + Vanquish the Horde + This spell costs {1} less to cast for each creature on the battlefield. +Destroy all creatures. W - Artifact Creature — Human Advisor - Creature - 6 - 5W - 3/4 + Sorcery + Sorcery + 8 + 6WW - MSC + MSC + 3 + + + Venom, Evil Unleashed + Deathtouch +{2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery. + + B + Legendary Creature — Symbiote Villain + Creature + 5 + 4B + 4/5 + + MSC 2 @@ -7730,6 +8532,52 @@ When this creature enters, mill two cards. (Put the top two cards of your librar MSC 2 + + Venomized Cat + Deathtouch +When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) + + B + Creature — Symbiote Cat Villain + Creature + 3 + 2B + 2/3 + + MSC + 2 + + + Vibranium Mining Mech + Trample +Whenever this Vehicle enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +{2}: This Vehicle gets +1/+0 until end of turn. +Crew 2 + + Artifact — Vehicle + Artifact + 4 + 4 + 6/6 + + MSC + 1 + + + Vibranium Strike Gauntlets + Flash +When this Equipment enters, attach it to target creature you control. +Equipped creature gets +3/+0 and has trample and "Whenever this creature deals combat damage to a player, draw a card." +Equip {3} + + Artifact — Equipment + Artifact + 4 + 4 + + MSC + 1 + Victor Mancha, Runaway When Victor Mancha enters, exile target card from your graveyard. You may play it for as long as you control Victor Mancha. @@ -7743,20 +8591,6 @@ When this creature enters, mill two cards. (Put the top two cards of your librar MSC 2 - - Victor Timely, Wily Tycoon - When Victor Timely enters, you may cast target artifact, instant, or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. - - U - Legendary Creature — Human Artificer Villain - Creature - 5 - 4U - 3/4 - - MSC - 2 - Villainous Syndication Tap an untapped Villain you control: Mill a card. Put a plan counter on this enchantment. Activate only as a sorcery. (To mill a card, put the top card of your library into your graveyard.) @@ -7786,21 +8620,6 @@ When the fourth plan counter is put on this enchantment, sacrifice it. When you MSC 2 - - Virtual Assistant - Defender -Whenever you cast a spell using teamwork, create a 1/1 colorless Robot Hero artifact creature token with flying. - - U - Artifact Creature — Illusion Advisor - Creature - 2 - 1U - 3/3 - - MSC - 2 - Virtuous Variant Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -7816,21 +8635,6 @@ When this creature enters, put a +1/+1 counter on target creature you control.MSC 2 - - Vision, Spectral Synthezoid - Flying -Once during each of your turns, you may cast a noncreature or Robot spell from your hand without paying its mana cost. - - U - Legendary Artifact Creature — Robot Hero - Creature - 8 - 6UU - 2/5 - - MSC - 2 - Vision, Synthezoid Avenger Flying @@ -7906,33 +8710,32 @@ Whenever one or more creature cards are put into your graveyard from anywhere, p 2 - Vulture, Feathered Fiend - Flying -Whenever one or more creatures you control with flying deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. + W'Kabi, Shield of the Nation + Vigilance +Whenever you attack with your commander, if you control an artifact with mana value 4 or greater, create a 4/4 green Rhino creature token with trample. - U - Legendary Creature — Human Artificer Villain + G + Legendary Creature — Human Warrior Hero Creature - 4 - 2UU - 2/4 + 2 + 1G + 2/3 - MSC + MSC 2 - Wakandan Shield Guard - When this creature enters, create a 1/1 white Soldier creature token. + Wakanda Forever! + Reveal the top six cards of your library. You may put a permanent card from among them onto the battlefield with an indestructible counter on it. You may put a permanent card from among them into your hand. Put the rest into your graveyard. - W - Creature — Human Soldier - Creature - 2 - 1W - 1/1 + G + Sorcery + Sorcery + 6 + 4GG - MSC - 2 + MSC + 3 Wakandan Tusker @@ -7948,20 +8751,6 @@ Whenever one or more creatures you control with flying deal combat damage to a p MSC 2 - - Wall Off - This spell costs {1} less to cast for each creature your opponents control. -Create a 0/4 colorless Wall creature token with defender. You gain 4 life. - - W - Instant - Instant - 4 - 3W - - MSC - 3 - Wanda's Vision Whenever you cast your second spell each turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. @@ -8019,21 +8808,6 @@ Whenever War Machine attacks, tap up to one target creature. MSC 2 - - Wasp, Shrinking Savior - Flying -Whenever Wasp attacks, up to one other target creature gets -3/-0 until your next turn. Then draw a card for each creature with power less than 0 on the battlefield. - - U - Legendary Creature — Human Hero - Creature - 3 - 2U - 1/3 - - MSC - 2 - West Coast Expansion Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost. @@ -8075,6 +8849,19 @@ Whenever one or more creatures you control that entered this turn attack a playe MSC 2 + + Whispersilk Cloak + Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + MSC + 1 + White Tiger, Amulet Keeper {3}{G}, Exile this card from your graveyard: Draw a card. You may put a land card from your hand onto the battlefield. @@ -8107,6 +8894,20 @@ Whenever a creature you control with deathtouch deals combat damage to a player, Whoosh! Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) +Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. + + U + Instant + Instant + 2 + 1U + + MSC + 3 + + + Whoosh! + Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. U @@ -8146,6 +8947,20 @@ Return target nonland permanent to its owner's hand. If this spell was kicked, d MSC 2 + + Wild Pack Squad + At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn. + + W + Creature — Human Mercenary + Creature + 3 + 2W + 2/3 + + MSC + 2 + Willie Lumpkin, Postman Willie Lumpkin can't be blocked. @@ -8202,6 +9017,19 @@ Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and MSC 3 + + Wisecrack + Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller. + + R + Instant + Instant + 3 + 2R + + MSC + 3 + Withering Torment Destroy target creature or enchantment. You lose 2 life. @@ -8218,6 +9046,21 @@ Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and Wolfsbane, Highland Hero Trample (This creature can deal excess combat damage to the player she's attacking.) +{2}{G}: Wolfsbane gets +2/+2 until end of turn. Activate only once each turn. + + G + Legendary Creature — Mutant Werewolf Hero + Creature + 2 + 1G + 2/2 + + MSC + 2 + + + Wolfsbane, Highland Hero + Trample (This creature can deal excess combat damage to the player she's attacking.) {2}{G}: Wolfsbane gets +2/+2 until end of turn. Activate only once each turn. G @@ -8273,18 +9116,18 @@ Whenever a Mutant you control attacks, double its power until end of turn.2 - Zarda, the Power Princess - Flying -Other Heroes you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) + Zuri, Warrior of Wakanda + Trample +Whenever you cast an artifact spell with mana value 4 or greater, put a +1/+1 counter on each creature you control. - W + G Legendary Creature — Human Warrior Hero Creature - 4 - 3W - 2/4 + 2 + 1G + 2/2 - MSC + MSC 2 diff --git a/spoiler.xml b/spoiler.xml index 26e0a89d..0ca03067 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-06-11 18:42:26 (UTC) + 2026-06-12 02:53:52 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -896,6 +896,21 @@ Sense the Good — At the beginning of your end step, each player gains control Alien Symbiosis Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. +You may cast this card from your graveyard by discarding a card in addition to paying its other costs. + + B + Enchantment — Aura + Enchantment + 2 + 1B + + MSC~ + 1 + + + Alien Symbiosis + Enchant creature +Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card in addition to paying its other costs. B @@ -922,6 +937,20 @@ Flying, vigilance MSC~ 2 + + Ancestral Communion + When you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy. +Return target permanent card from your graveyard to your hand. + + G + Sorcery + Sorcery + 2 + 1G + + MSC~ + 3 + Annie Joins Up When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. @@ -1046,6 +1075,18 @@ You draw a card at the beginning of the next turn's upkeep. MSC~ 1 + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + MSC~ + 1 + Archnemesis Enchant opponent @@ -1061,21 +1102,6 @@ Whenever a player attacks you, you may attach this Aura to that player. MSC~ 1 - - Armed Assailant - Deathtouch -As long as this creature is equipped, it gets +2/+0 and has menace. (It can't be blocked except by two or more creatures.) - - B - Creature — Human Villain - Creature - 3 - 2B - 1/3 - - MSC~ - 2 - Asgardian Inspiration Exile the top card of your library. You may play it this turn. @@ -1105,20 +1131,6 @@ Whenever Astonishing Spider-Man attacks, you may discard your hand. If you do, d MSC~ 2 - - Atlantean Skirmisher - Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) - - U - Creature — Merfolk Rogue - Creature - 2 - 1U - 1/2 - - MSC~ - 2 - Atlas, Sizable Stooge Reach (This creature can block creatures with flying.) @@ -1148,6 +1160,20 @@ Whenever Atlas attacks or blocks, you gain 1 life for each creature you control MSC~ 2 + + Aunt May + Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. + + W + Legendary Creature — Human Citizen + Creature + 1 + W + 0/2 + + MSC~ + 2 + Austere Command Choose two — @@ -1196,6 +1222,22 @@ Crew 3 MSC~ 1 + + Bast, Panther Goddess + Reach, trample, indestructible +Bast can't attack or block unless you control three or more creatures. +Whenever you attack, target attacking creature gets +X/+X until end of turn, where X is the number of creatures you control. + + GW + Legendary Creature — Cat God + Creature + 4 + 2GW + 4/4 + + MSC~ + 2 + Bastion Protector Commander creatures you control get +2/+2 and have indestructible. @@ -1240,6 +1282,19 @@ Target creature gets +2/+2 and gains trample until end of turn. Also put a +1/+1 MSC~ 3 + + Beast Within + Destroy target permanent. Its controller creates a 3/3 green Beast creature token. + + G + Instant + Instant + 3 + 2G + + MSC~ + 3 + Bedevil Destroy target artifact, creature, or planeswalker. @@ -1272,6 +1327,20 @@ Big Bertha enters with X +1/+1 counters on her. Big Score As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Instant + Instant + 4 + 3R + + MSC~ + 3 + + + Big Score + As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") R @@ -1312,6 +1381,21 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This MSC~ 3 + + Birds of Paradise + Flying +{T}: Add one mana of any color. + + G + Creature — Bird + Creature + 1 + G + 0/1 + + MSC~ + 2 + Black Bolt, Inhuman King Flying @@ -1419,21 +1503,6 @@ Whenever Black Widow deals combat damage to a player, each opponent loses life e MSC~ 2 - - Black Widow, Deadly Hunter - Deathtouch -Whenever a creature you control with deathtouch deals combat damage to a player, you draw a card and lose 1 life. - - B - Legendary Creature — Human Assassin Hero - Creature - 3 - 2B - 3/3 - - MSC~ - 2 - Black Widow, Natasha Romanoff @@ -1492,20 +1561,6 @@ You may cast Hero spells as though they had flash. MSC~ 1 - - Bob, Reluctant HYDRA Agent - Whenever Bob attacks alone, return him to his owner's hand. If you do, each opponent loses 2 life and you gain 2 life. - - B - Legendary Creature — Human Coward Villain - Creature - 2 - 1B - 2/2 - - MSC~ - 2 - Boomerang, Blade Flinger Whenever Boomerang attacks, he deals 1 damage to each opponent and you gain 1 life. @@ -1520,6 +1575,18 @@ You may cast Hero spells as though they had flash. MSC~ 2 + + Bountiful Promenade + This land enters tapped unless you have two or more opponents. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC~ + 0 + Bovine Intervention Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. @@ -1707,22 +1774,6 @@ Whenever you put one or more counters on another creature, if it's not a Kree, y MSC~ 2 - - Captain Marvel, Shooting Star - Flying -Whenever Captain Marvel enters or attacks, exile up to one target creature. That creature's controller gains life equal to its power. -Whenever a creature other than Captain Marvel is exiled from the battlefield, you gain life equal to its power. - - W - Legendary Creature — Human Kree Hero - Creature - 7 - 5WW - 6/6 - - MSC~ - 2 - Captain's Defense Target blocking creature gets +2/+2 until end of turn. @@ -1817,18 +1868,18 @@ This land enters tapped unless you control two or more basic lands. 0 - Citizen V, Helmut Zemo - Lifelink -Whenever you gain life, put a +1/+1 counter on each Villain you control. + City Pigeon + Flying +When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") - B - Legendary Creature — Human Noble Villain + W + Creature — Bird Creature - 3 - 2B - 2/2 + 1 + W + 1/1 - MSC~ + MSC~ 2 @@ -1917,20 +1968,6 @@ Choose one or more — MSC~ 3 - - Collector's Case - When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -{3}{U}, {T}: Tap target creature. - - U - Artifact - Artifact - 2 - 1U - - MSC~ - 1 - Colossal Collision Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. @@ -1993,6 +2030,31 @@ Other Mutants you control get +1/+1. MSC~ 0 + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + Land + 0 + + MSC~ + 0 + + + Common Crook + When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + B + Creature — Human Rogue Villain + Creature + 2 + 1B + 2/2 + + MSC~ + 2 + Common Crook When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") @@ -2020,6 +2082,19 @@ Other Mutants you control get +1/+1. MSC~ 3 + + Commune with Dinosaurs + Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. + + G + Sorcery + Sorcery + 1 + G + + MSC~ + 3 + Concentrated Fire Concentrated Fire deals 5 damage to target creature. @@ -2033,6 +2108,20 @@ Other Mutants you control get +1/+1. MSC~ 3 + + Conduit of Worlds + You may play lands from your graveyard. +{T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. + + G + Artifact + Artifact + 4 + 2GG + + MSC~ + 1 + Containment Construct Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. @@ -2079,6 +2168,21 @@ Whenever you cast a noncreature spell, you may copy it. You may choose new targe Costume Closet This artifact enters with two +1/+1 counters on it. {T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. +Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.) + + W + Artifact + Artifact + 2 + 1W + + MSC~ + 1 + + + Costume Closet + This artifact enters with two +1/+1 counters on it. +{T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.) W @@ -2106,19 +2210,18 @@ At the beginning of combat on your turn, if you've cast a noncreature spell this 2 - Count Nefaria - This spell costs {3} less to cast if you've sacrificed a permanent this turn. -Flying + Coveted Jewel + When this artifact enters, draw three cards. +{T}: Add three mana of any one color. +Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it. - B - Legendary Creature — Human Villain - Creature - 7 - 6B - 6/6 + Artifact + Artifact + 6 + 6 - MSC~ - 2 + MSC~ + 1 Criminal Enterprise @@ -2261,6 +2364,22 @@ Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, Daily Bugle Reporters When this creature enters, choose one — • Puff Piece — Put a +1/+1 counter on each of up to two target creatures. +• Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand. + + W + Creature — Human Citizen + Creature + 4 + 3W + 2/3 + + MSC~ + 2 + + + Daily Bugle Reporters + When this creature enters, choose one — +• Puff Piece — Put a +1/+1 counter on each of up to two target creatures. • Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand. W @@ -2332,6 +2451,19 @@ Whenever Daredevil attacks, exile the top card of your library. Daredevil deals MSC~ 3 + + Dark Ritual + Add {B}{B}{B}. + + B + Instant + Instant + 1 + B + + MSC~ + 3 + Darwin, Adaptive Mutant Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) @@ -2348,19 +2480,18 @@ Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn 2 - Daughter of the Deep - Whenever you draw your second card each turn, create a 1/1 blue Merfolk creature token. -{U}, {T}: Target Merfolk can't be blocked this turn. + Deadly Dispute + As an additional cost to cast this spell, sacrifice an artifact or creature. +Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") - U - Creature — Merfolk Noble - Creature + B + Instant + Instant 2 - 1U - 2/1 + 1B - MSC~ - 2 + MSC~ + 3 Deadly Dispute @@ -2451,19 +2582,32 @@ When you cycle this card, destroy all artifacts and enchantments. 3 - Dismissive Denial - Counter target spell. -Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) + Dispatch + Tap target creature. +Metalcraft — If you control three or more artifacts, exile that creature. - U + W Instant Instant - 4 - 2UU + 1 + W - MSC~ + MSC~ 3 + + Divine Visitation + If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. + + W + Enchantment + Enchantment + 5 + 3WW + + MSC~ + 1 + Doc Ock's Henchmen Flash @@ -2479,6 +2623,36 @@ Whenever this creature attacks, it connives. (Draw a card, then discard a card. MSC~ 2 + + Doc Ock's Henchmen + Flash +Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) + + U + Creature — Human Villain + Creature + 3 + 2U + 2/1 + + MSC~ + 2 + + + Doc Ock, Sinister Scientist + As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. +As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.) + + U + Legendary Creature — Human Scientist Villain + Creature + 5 + 4U + 4/5 + + MSC~ + 2 + Doc Ock, Sinister Scientist As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. @@ -2554,55 +2728,6 @@ When Doctor Jane Foster enters, return target creature card with mana value 3 or MSC~ 2 - - Doctor Spectrum - Flying -When Doctor Spectrum enters, choose one — -• Create a 0/4 colorless Wall creature token with defender. -• Put a +1/+1 counter on each other Hero you control. -• Destroy target enchantment. - - W - Legendary Creature — Human Hero - Creature - 5 - 3WW - 3/3 - - MSC~ - 2 - - - Doctor Strange, Surgeon - Lifelink -If you would gain life, you gain twice that much life instead. -At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn. - - W - Legendary Creature — Human Doctor Hero - Creature - 5 - 4W - 2/5 - - MSC~ - 2 - - - Donald Blake, Guise of Thor - Lifelink -Power-up — {4}{W}{W}: Put two +1/+1 counters and a flying counter on Donald Blake. He becomes a God Warrior Hero. (He loses all other creature types. Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) - - W - Legendary Creature — Human Doctor - Creature - 2 - 1W - 1/3 - - MSC~ - 2 - Doom Blade Destroy target nonblack creature. @@ -2673,6 +2798,34 @@ When this creature dies, you may exile this card. When you do, return target cre MSC~ 3 + + Doomfall + Choose one — +• Target opponent exiles a creature they control. +• Target opponent reveals their hand. You choose a nonland card from it. Exile that card. + + B + Sorcery + Sorcery + 3 + 2B + + MSC~ + 3 + + + Doomsday + Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. + + B + Sorcery + Sorcery + 3 + BBB + + MSC~ + 3 + Doomsday Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. @@ -2714,6 +2867,22 @@ Creatures you control of the chosen type get +1/+1 for each charge counter on th MSC~ 2 + + Dora Milaje Elite + First strike +When this creature enters, if an opponent controls more lands than you, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +Sacrifice this creature: Legendary permanents you control gain indestructible until end of turn. + + W + Creature — Human Warrior + Creature + 2 + 1W + 2/2 + + MSC~ + 2 + Dragon Man, Reformed Robot Flying @@ -2757,6 +2926,19 @@ You may cast this card from your graveyard by discarding a card in addition to p Eerie Gravestone When this artifact enters, draw a card. +{1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) + + Artifact + Artifact + 2 + 2 + + MSC~ + 1 + + + Eerie Gravestone + When this artifact enters, draw a card. {1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) Artifact @@ -2912,21 +3094,6 @@ Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 MSC~ 2 - - Falcon, Joaquin Torres - Flying, lifelink -Battalion — Whenever Falcon and at least two other creatures attack, put a +1/+1 counter on him and scry 1. (Look at the top card of your library. You may put that card on the bottom.) - - W - Legendary Creature — Bird Human Hero - Creature - 3 - 2W - 2/2 - - MSC~ - 2 - Fall to Earth Exile target creature. Each player gains 3 life. @@ -2941,21 +3108,6 @@ Basic landcycling {2} ({2}, Discard this card: Search your library for a basic l MSC~ 3 - - Fantastic Bounce - This spell costs {2} less to cast if it targets a tapped creature. -Return target nonland permanent to its owner's hand. -Draw a card. - - U - Sorcery - Sorcery - 4 - 3U - - MSC~ - 3 - Fantastic Elasticity Choose one — @@ -2998,6 +3150,19 @@ Rebound (If you cast this spell from your hand, exile it as it resolves. At the MSC~ 3 + + Farseek + Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + MSC~ + 3 + Fellwar Stone {T}: Add one mana of any color that a land an opponent controls could produce. @@ -3036,6 +3201,19 @@ Cycling {2} ({2}, Discard this card: Draw a card.) MSC~ 0 + + Fight for the Throne + Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. When the creature an opponent controls dies this turn, if you control your commander, you become the monarch. + + G + Instant + Instant + 2 + 1G + + MSC~ + 3 + Firebird, Blazing Ranger Flying @@ -3097,6 +3275,23 @@ Rebound (If you cast this spell from your hand, exile it as it resolves. At the Flash When Flash Thompson enters, choose one or both — • Heckle — Tap target creature. +• Hero Worship — Untap target creature. + + W + Legendary Creature — Human Citizen + Creature + 2 + 1W + 2/2 + + MSC~ + 2 + + + Flash Thompson, Spider-Fan + Flash +When Flash Thompson enters, choose one or both — +• Heckle — Tap target creature. • Hero Worship — Untap target creature. W @@ -3123,6 +3318,21 @@ When Flash Thompson enters, choose one or both — MSC~ 2 + + Fleecemane Lion + {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) +As long as this creature is monstrous, it has hexproof and indestructible. + + GW + Creature — Cat + Creature + 2 + GW + 3/3 + + MSC~ + 2 + Flora Colossus Hexproof (This creature can't be the target of spells or abilities your opponents control.) @@ -3138,21 +3348,6 @@ Flora Colossus's power and toughness are each equal to the number of lands you c MSC~ 2 - - Flying Drone - Flying, vigilance -{1}{U}, {T}: Draw a card, then discard a card. This ability costs {1}{U} less to activate if another creature with flying entered under your control this turn. - - U - Artifact Creature — Robot Scout - Creature - 2 - 1U - 1/2 - - MSC~ - 2 - Flying Octobot Flying @@ -3169,18 +3364,18 @@ Whenever another Villain you control enters, put a +1/+1 counter on this creatur 2 - Foggy Nelson, On Retainer - Flash -When Foggy Nelson enters, put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) + Flying Octobot + Flying +Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn. - W - Legendary Creature — Human Advisor + U + Artifact Creature — Robot Villain Creature - 3 - 2W - 1/3 + 2 + 1U + 1/1 - MSC~ + MSC~ 2 @@ -3220,6 +3415,18 @@ When Foggy Nelson enters, put a +1/+1 counter on another target creature you con MSC~ 0 + + Fortified Village + As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC~ + 0 + Franklin Richards, Ascendant At the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6. (Exile cards from the top of your library until you exile a nonland card with mana value 6 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) @@ -3301,6 +3508,20 @@ Insatiable Hunger — Galactus attacks an opponent with the most life among your MSC~ 2 + + Gallant Citizen + When this creature enters, draw a card. + + GW + Creature — Human Citizen + Creature + 2 + G/WG/W + 1/1 + + MSC~ + 2 + Galvanic Iteration When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. @@ -3331,19 +3552,17 @@ Power-up — {4}{G}{G}: Put three +1/+1 counters on this creature. Then draw a c 2 - General Thunderbolt Ross - First strike -Battalion — Whenever General Thunderbolt Ross and at least two other creatures attack, attacking creatures get +1/+0 until end of turn. + Generous Gift + Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. W - Legendary Creature — Human Soldier - Creature - 1 - W - 1/1 + Instant + Instant + 3 + 2W - MSC~ - 2 + MSC~ + 3 Genesis Ultimatum @@ -3402,6 +3621,18 @@ When enchanted creature dies, return that card to the battlefield under its owne MSC~ 1 + + Gilded Lotus + {T}: Add three mana of any one color. + + Artifact + Artifact + 5 + 5 + + MSC~ + 1 + Glacial Fortress This land enters tapped unless you control a Plains or an Island. @@ -3470,6 +3701,35 @@ Power-up — {4}{G}: Put two +1/+1 counters on Goliath. Then draw a card for eac MSC~ 2 + + Goliath, Mass Manipulator + Reach (This creature can block creatures with flying.) +Power-up — {4}{G}: Put two +1/+1 counters on Goliath. Then draw a card for each creature you control with power 4 or greater. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) + + G + Legendary Creature — Human Scientist Hero + Creature + 2 + 1G + 2/2 + + MSC~ + 2 + + + Grapeshot + Grapeshot deals 1 damage to any target. +Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) + + R + Sorcery + Sorcery + 2 + 1R + + MSC~ + 3 + Grapeshot Grapeshot deals 1 damage to any target. @@ -3500,6 +3760,19 @@ Storm (When you cast this spell, copy it for each spell cast before it this turn MSC~ 2 + + Greater Good + Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. + + G + Enchantment + Enchantment + 4 + 2GG + + MSC~ + 1 + Green Goblin, Back for More Flying, menace @@ -3561,6 +3834,20 @@ Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) MSC~ 1 + + Hammer of Nazahn + Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. +Equipped creature gets +2/+0 and has indestructible. +Equip {4} + + Legendary Artifact — Equipment + Artifact + 4 + 4 + + MSC~ + 1 + Hammerhead, Maggia Boss Sacrifice another creature or artifact: Put a +1/+1 counter on Hammerhead. @@ -3575,21 +3862,6 @@ Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) MSC~ 2 - - Happy Hogan, Bodyguard - Vigilance -When Happy Hogan enters, the owner of target creature an opponent controls puts it into their library second from the top or on the bottom. - - U - Legendary Creature — Human Advisor - Creature - 6 - 5U - 3/3 - - MSC~ - 2 - Happy Hogan, Dauntless Driver @@ -3618,6 +3890,19 @@ When Happy Hogan enters, the owner of target creature an opponent controls puts MSC~ 2 + + Harmonize + Draw three cards. + + G + Sorcery + Sorcery + 4 + 2GG + + MSC~ + 3 + Hatut Zeraze Strike Force When you cast this spell, copy it for each time you've cast your commander from the command zone this game. @@ -3663,21 +3948,6 @@ Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it thi MSC~ 2 - - Hawkeye, Bowslinger - Reach, vigilance -Whenever you cast a spell that targets a creature, put a +1/+1 counter on Hawkeye. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) - - W - Legendary Creature — Human Archer Hero - Creature - 3 - 2W - 3/3 - - MSC~ - 2 - Hawkeye, Clint Barton Vigilance (Attacking doesn't cause this creature to tap.) @@ -3719,6 +3989,19 @@ Whenever you cast a spell that targets a creature, put a +1/+1 counter on Hawkey MSC~ 1 + + Helm of the Host + At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. +Equip {5} + + Legendary Artifact — Equipment + Artifact + 4 + 4 + + MSC~ + 1 + Helmut Zemo, Mastermind Whenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo. @@ -3808,6 +4091,21 @@ Sacrifice a Treasure: Exile the top card of your library. You may play it this t Heroes' Hangout Choose one — • Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. +• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn. + + R + Sorcery + Sorcery + 1 + R + + MSC~ + 3 + + + Heroes' Hangout + Choose one — +• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. • Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn. R @@ -3846,20 +4144,6 @@ Return target creature card from your graveyard to the battlefield. If a Hero en MSC~ 3 - - Heroic Teamwork - Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) -One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork, draw a card. - - W - Instant - Instant - 3 - 2W - - MSC~ - 3 - Hinterland Harbor This land enters tapped unless you control a Forest or an Island. @@ -3890,6 +4174,21 @@ Reach, vigilance, deathtouch, hexproof, haste Hobgoblin, Mantled Marauder Flying, haste +Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn. + + R + Legendary Creature — Goblin Human Villain + Creature + 2 + 1R + 1/2 + + MSC~ + 2 + + + Hobgoblin, Mantled Marauder + Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn. R @@ -4036,36 +4335,6 @@ Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of MSC~ 2 - - Hyperion's Atomic Vision - As an additional cost to cast this spell, you may behold a Hero. (You may choose a Hero you control or reveal a Hero card from your hand.) -Destroy target tapped creature. If a Hero was beheld, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) - - W - Instant - Instant - 2 - 1W - - MSC~ - 3 - - - Hyperion, Supreme Hero - Flash -Flying -If a source would deal damage to you or a Hero you control, prevent all but 1 of that damage. - - W - Legendary Creature — Eternal Hero - Creature - 7 - 4WWW - 7/7 - - MSC~ - 2 - Iceman and Firestar Flying @@ -4096,51 +4365,6 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) MSC~ 1 - - Immortus, Master of Eternity - {T}: Add {U} for each card you've drawn this turn. Spend this mana only to cast noncreature spells. -Power-up — {5}{U}{U}: Each player shuffles their hand and graveyard into their library, then draws seven cards. Put a +1/+1 counter on Immortus. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) - - U - Legendary Creature — Human Hero Villain - Creature - 4 - 2UU - 2/2 - - MSC~ - 2 - - - Imperial Cosmographer - Vigilance -Whenever another creature you control leaves the battlefield without dying, put two +1/+1 counters on this creature. - - U - Creature — Kree Scientist - Creature - 3 - 2U - 2/3 - - MSC~ - 2 - - - Impossible Man - Flying -{2}{U}: Impossible Man becomes a copy of another target permanent until end of turn, except his name is Impossible Man. - - U - Legendary Creature — Alien Shapeshifter - Creature - 3 - 2U - 1/4 - - MSC~ - 2 - Infernal Rebirth Return one or two target creature cards from your graveyard to your hand. @@ -4156,19 +4380,33 @@ Basic landcycling {2} ({2}, Discard this card: Search your library for a basic l 3 - Infinity Formula - When this Equipment enters, attach it to target creature you control. -Equipped creature gets +1/+2 and has "Whenever this creature attacks, you gain 2 life." -Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + Ingenious Smith + When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn. W - Artifact — Equipment - Artifact - 3 - 2W + Creature — Human Artificer + Creature + 2 + 1W + 1/1 - MSC~ - 1 + MSC~ + 2 + + + Inner Demons Gangsters + Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) + + B + Creature — Human Rogue Villain + Creature + 4 + 3B + 3/4 + + MSC~ + 2 Inner Demons Gangsters @@ -4317,21 +4555,6 @@ Whenever Iron Man attacks, other attacking modified creatures gain flying until MSC~ 2 - - Iron Man, Bleeding Edge - Flying -Whenever you cast an artifact spell, you may copy it, except the copy isn't legendary. Do this only once each turn. (The copy becomes a token.) - - U - Legendary Artifact Creature — Human Hero - Creature - 5 - 3UU - 3/5 - - MSC~ - 2 - Iron Man, Modern Marvel Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -4524,9 +4747,24 @@ Whenever Killmonger deals combat damage to a player, that player sacrifices an a 2R 3/3 - MSC~ + MSC~ 2 + + Kimoyo Beads + At the beginning of your end step, choose one that hasn't been chosen — +• AV Bead — Draw a card. +• Communication Bead — Create two 1/1 white Soldier creature tokens. +• Prime Bead — You gain 3 life. Exile this artifact, then return it to the battlefield under its owner's control. + + Artifact + Artifact + 4 + 4 + + MSC~ + 1 + Kindred Discovery As this enchantment enters, choose a creature type. @@ -4554,6 +4792,21 @@ Whenever a creature you control of the chosen type enters or attacks, draw a car MSC~ 3 + + King Solomon's Frogs + Flash +When King Solomon's Frogs enters, if you cast it, for each opponent, exile up to one target permanent that player controls with mana value 3 or greater. For each permanent exiled this way, its controller draws a card. +{3}, {T}, Exile King Solomon's Frogs: You become the monarch. + + W + Legendary Artifact + Artifact + 4 + 3W + + MSC~ + 1 + Kingpin, Wilson Fisk Menace @@ -4641,6 +4894,19 @@ Destroy target creature or planeswalker. Each creature that convoked this spell MSC~ 3 + + Lightning Bolt + Lightning Bolt deals 3 damage to any target. + + R + Instant + Instant + 1 + R + + MSC~ + 3 + Lightning Greaves Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) @@ -4670,18 +4936,19 @@ Whenever Living Laser attacks, for each card you've discarded this turn, create 2 - Living Lies of Loki - This creature gets +1/+0 for each other Illusion you control. -When this creature dies, draw a card. + Living Lightning, Charged Up + Flying (This creature can't be blocked except by creatures with flying or reach.) +Haste (This creature can attack and {T} as soon as he comes under your control.) +At the beginning of combat on your turn, another target creature you control gets +1/+0 and gains haste until end of turn. - U - Creature — Illusion Villain + R + Legendary Creature — Elemental Hero Creature - 2 - 1U - 1/3 + 5 + 4R + 3/3 - MSC~ + MSC~ 2 @@ -4729,20 +4996,6 @@ At the beginning of combat on your turn, if you've cast a noncreature spell this MSC~ 1 - - Loki, Lord of Misrule - {U}, {T}: Choose target creature you control. Each creature you control other than the chosen creature becomes a copy of that creature until end of turn, except it isn't legendary. Activate only as a sorcery. - - U - Legendary Creature — God Sorcerer Villain - Creature - 4 - 3U - 3/4 - - MSC~ - 2 - Loki, the Deceiver Whenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step. @@ -4771,6 +5024,35 @@ Whenever one or more Villains you control deal combat damage to a player, draw a MSC~ 1 + + Loyal Guardian + Trample +Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. + + G + Creature — Rhino + Creature + 5 + 4G + 4/4 + + MSC~ + 2 + + + Loyal Retainers + Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. + + W + Creature — Human Advisor + Creature + 3 + 2W + 1/1 + + MSC~ + 2 + Lucky the Pizza Dog Whenever you cast a Cat, Dog, or Hero spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") @@ -4804,6 +5086,21 @@ At the beginning of combat on your turn, create a Treasure token. (It's an artif Lurking Lizards Trample +Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature. + + G + Creature — Lizard Villain + Creature + 2 + 1G + 1/3 + + MSC~ + 2 + + + Lurking Lizards + Trample Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature. G @@ -4828,6 +5125,21 @@ Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on t MSC~ 0 + + M'Baku, Jabari Chieftain + At the beginning of your end step, if there is no monarch, target opponent becomes the monarch. +Whenever a creature attacks one of your opponents, if that player is the monarch, that creature gets +1/+1 and gains trample until end of turn. + + G + Legendary Creature — Human Noble Warrior + Creature + 3 + 1GG + 4/3 + + MSC~ + 2 + MACH-1, Swooping Scoundrel Flying @@ -4846,6 +5158,21 @@ When MACH-1 enters and whenever you gain life, surveil 1. This ability triggers MJ, Rising Star Vigilance (Attacking doesn't cause this creature to tap.) +Whenever you gain life, put a +1/+1 counter on MJ. + + W + Legendary Creature — Human Performer + Creature + 3 + 2W + 2/3 + + MSC~ + 2 + + + MJ, Rising Star + Vigilance (Attacking doesn't cause this creature to tap.) Whenever you gain life, put a +1/+1 counter on MJ. W @@ -4914,6 +5241,19 @@ Whenever Madame Hydra enters or attacks, mill two cards. (Put the top two cards MSC~ 2 + + Martial Coup + Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. + + W + Sorcery + Sorcery + 2 + XWW + + MSC~ + 3 + Marvel Boy, Noh-Varr Whenever another creature you control enters and whenever you activate a power-up ability, put a +1/+1 counter on Marvel Boy. @@ -4958,18 +5298,18 @@ Discard a card, Sacrifice this creature: Draw a card. 2 - Matt Murdock, Justice Seeker - At the beginning of combat on your turn, you may pay {1}. When you do, put a +1/+1 counter on target creature you control. -Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) + Masked Meower + Haste +Discard a card, Sacrifice this creature: Draw a card. - W - Legendary Creature — Human Advisor Hero + R + Creature — Spider Cat Hero Creature - 2 - 1W - 2/2 + 1 + R + 1/1 - MSC~ + MSC~ 2 @@ -5002,6 +5342,33 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC~ 2 + + Metalwork Colossus + This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. +Sacrifice two artifacts: Return this card from your graveyard to your hand. + + Artifact Creature — Construct + Creature + 11 + 11 + 10/10 + + MSC~ + 2 + + + Meteor Golem + When this creature enters, destroy target nonland permanent an opponent controls. + + Artifact Creature — Golem + Creature + 7 + 7 + 3/3 + + MSC~ + 2 + Methods of the Mighty Choose one or more — @@ -5018,6 +5385,21 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC~ 3 + + Midnight Angel Armor + When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. +Equipped creature gets +3/+3 and has flying and vigilance. +Equip {3} + + W + Artifact — Equipment + Artifact + 5 + 3WW + + MSC~ + 1 + Mind's Dilation Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. @@ -5031,6 +5413,18 @@ Each other creature you control of the chosen type enters with an additional +1/ MSC~ 1 + + Mind's Eye + Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. + + Artifact + Artifact + 5 + 5 + + MSC~ + 1 + Minion Missile As an additional cost to cast this spell, sacrifice a creature or discard a card. @@ -5159,6 +5553,20 @@ Exile the top card of your library. Until the end of your next turn, you may pla MSC~ 2 + + Mob Lookout + When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + BU + Creature — Human Rogue Villain + Creature + 2 + 1U/B + 0/3 + + MSC~ + 2 + Mockingbird, Bobbi Morse Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.) @@ -5361,33 +5769,6 @@ Whenever a creature you control with power greater than its base power deals com MSC~ 2 - - Multiversal Recruitment - Create a token that's a copy of target creature you control, except it isn't legendary. -Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) - - U - Sorcery - Sorcery - 4 - 3U - - MSC~ - 3 - - - Mysterio's Mirage - At the beginning of your end step, if you discarded a card this turn, create a 3/3 blue Illusion Villain creature token. - - U - Enchantment - Enchantment - 3 - 2U - - MSC~ - 1 - Mystic Monastery This land enters tapped. @@ -5400,6 +5781,37 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac MSC~ 0 + + N'Yami-Class Mother Ship + Flying, vigilance, haste +Whenever this Vehicle deals combat damage to a player, look at the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. +Crew 3 + + Artifact — Vehicle + Artifact + 6 + 6 + 5/7 + + MSC~ + 1 + + + Nakia, Wakandan Operative + Reach +Whenever your commander enters, you become the monarch. +{2}, {T}: Put two +1/+1 counters on target creature or Vehicle. Activate only as a sorcery. + + G + Legendary Creature — Human Warrior Hero + Creature + 3 + 2G + 3/3 + + MSC~ + 2 + Namor, Atlantean King Flying @@ -5417,35 +5829,17 @@ Whenever Namor attacks a player who has more life than you, other creatures you 2 - Namor, Scourge of the Seas - Flying -Each other Merfolk you control with a +1/+1 counter on it has flying. -At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + Nature's Lore + Search your library for a Forest card, put that card onto the battlefield, then shuffle. - U - Legendary Creature — Mutant Merfolk Villain - Creature - 5 - 3UU - 4/4 + G + Sorcery + Sorcery + 2 + 1G - MSC~ - 2 - - - Namora, the Sea Queen - Flying -Power-up — {5}{U}: Put a +1/+1 counter on Namora. Create two 1/1 blue Merfolk creature tokens. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.) - - U - Legendary Creature — Mutant Merfolk Hero - Creature - 3 - 2U - 2/3 - - MSC~ - 2 + MSC~ + 3 Negative Zone Portal @@ -5460,21 +5854,6 @@ At the beginning of your upkeep, if there are four or more creature cards exiled MSC~ 1 - - Nick Fury, Spymaster - First strike -Whenever a creature you control attacks alone, draw a card. Then you may put a creature card with mana value 3 or less from your hand onto the battlefield. It enters tapped and attacking and gains indestructible until end of turn. - - W - Legendary Creature — Human Spy Hero - Creature - 5 - 4W - 4/4 - - MSC~ - 2 - Nico Minoru, Runaway Whenever you cast a spell from anywhere other than your hand, Nico Minoru deals 2 damage to each opponent. @@ -5503,21 +5882,6 @@ Whenever a creature you control attacks alone, draw a card. Then you may put a c MSC~ 3 - - Nighthawk, Dark Defender - Flying -Whenever Nighthawk or another Hero you control enters, target creature gets +1/+1 until end of turn. - - W - Legendary Creature — Human Hero - Creature - 2 - 1W - 2/1 - - MSC~ - 2 - Nova Flame Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature. @@ -5562,38 +5926,6 @@ III — Each opponent loses 1 life for each creature card in their graveyard.MSC~ 1 - - Origin of Captain America - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Put a +1/+1 counter on target creature you control. It gains first strike and vigilance until end of turn. -II — Create a colorless Equipment artifact token named Sturdy Shield with "Equipped creature gets +1/+2" and equip {2}. -III — Tap up to one target creature and put a stun counter on it. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - MSC~ - 1 - - - Origin of Iron Man - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Tap up to one target creature. It doesn't untap during its controller's untap step for as long as this Saga remains on the battlefield. -II — Draw two cards. -III — You may put an artifact card with mana value 5 or less from your hand onto the battlefield. - - U - Enchantment — Saga - Enchantment - 5 - 4U - - MSC~ - 1 - Origin of Thor (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -5626,6 +5958,19 @@ III — Target creature you control gets +3/+3 and gains trample until end of tu MSC~ 1 + + Overwhelming Stampede + Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. + + G + Sorcery + Sorcery + 5 + 3GG + + MSC~ + 3 + Pacifism Enchant creature @@ -5640,6 +5985,48 @@ Enchanted creature can't attack or block. MSC~ 1 + + Palace Jailer + When this creature enters, you become the monarch. +When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch. + + W + Creature — Human Soldier + Creature + 4 + 2WW + 2/2 + + MSC~ + 2 + + + Panther Habit + If equipped creature would be dealt damage, prevent that damage and put that many +1/+1 counters on it. +Equip {2} + + Artifact — Equipment + Artifact + 4 + 4 + + MSC~ + 1 + + + Panther Robot + Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +Reach, trample + + Artifact Creature — Cat Robot + Creature + 10 + 10 + 8/8 + + MSC~ + 2 + Patchwork Banner As this artifact enters, choose a creature type. @@ -5721,36 +6108,6 @@ As long as Patriot is equipped, other creatures you control get +1/+0. MSC~ 2 - - Pharaoh Rama-Tut - Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -Whenever you cast a noncreature spell, Pharaoh Rama-Tut connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) - - U - Legendary Creature — Human Noble Villain - Creature - 5 - 4U - 4/4 - - MSC~ - 2 - - - Photon, Lady of Light - Flying -Whenever Photon attacks, exile up to one other target creature you control, then return that card to the battlefield under its owner's control. - - W - Legendary Creature — Human Hero - Creature - 4 - 3W - 3/3 - - MSC~ - 2 - Photon, Mighty Marvel Flying @@ -6007,6 +6364,20 @@ Whenever another Villain you control enters, Prowler connives. (Draw a card, the Pumpkin Bombardment As an additional cost to cast this spell, discard a card or pay {2}. +Pumpkin Bombardment deals 3 damage to target creature. + + BR + Sorcery + Sorcery + 1 + B/R + + MSC~ + 3 + + + Pumpkin Bombardment + As an additional cost to cast this spell, discard a card or pay {2}. Pumpkin Bombardment deals 3 damage to target creature. BR @@ -6033,20 +6404,6 @@ Whenever one or more goaded creatures deal combat damage to one of your opponent MSC~ 2 - - Quantum Entanglement - Flash -When this enchantment enters and at the beginning of your end step, you may pay {1}{W}. When you do, exile target creature you control, then return that card to the battlefield under its owner's control. - - W - Enchantment - Enchantment - 2 - 1W - - MSC~ - 1 - Quantum Misalignment Create a token that's a copy of target creature you control, except it isn't legendary. @@ -6062,20 +6419,19 @@ Rebound (If you cast this spell from your hand, exile it as it resolves. At the 3 - Quantum Reduction - Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) -You may cast this spell as though it had flash if it's cast using teamwork. -Enchant creature -Enchanted creature gets -5/-0 and loses all abilities. + Queen Mother Ramonda + When Queen Mother Ramonda enters, you become the monarch. +As long as you're the monarch, creatures with power 2 or less can't attack you. - U - Enchantment — Aura - Enchantment - 2 - 1U + W + Legendary Creature — Human Noble + Creature + 5 + 3WW + 3/5 - MSC~ - 1 + MSC~ + 2 Quicksilver, Pietro Maximoff @@ -6176,6 +6532,18 @@ Whenever Radioactive Man deals combat damage to a player, that player loses half MSC~ 3 + + Razorverge Thicket + This land enters tapped unless you control two or fewer other lands. +{T}: Add {G} or {W}. + + Land + Land + 0 + + MSC~ + 0 + Reconnaissance Mission Whenever a creature you control deals combat damage to a player, you may draw a card. @@ -6220,22 +6588,6 @@ Whenever you draw your second card each turn, create a 3/3 red Ape Villain creat MSC~ 2 - - Reed Richards, Smartest Man - Reach -You have no maximum hand size. -The first time you would draw a card each turn except the first card you draw during each of your draw steps, you draw four cards instead. - - U - Legendary Creature — Human Scientist Hero - Creature - 6 - 5U - 2/4 - - MSC~ - 2 - Rejuvenating Springs This land enters tapped unless you have two or more opponents. @@ -6348,6 +6700,19 @@ When Rescue enters, return up to one other target artifact or creature you contr MSC~ 3 + + Rhino's Rampage + Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. + + GR + Sorcery + Sorcery + 1 + R/G + + MSC~ + 3 + Rhino, Terrible Trampler Trample @@ -6394,6 +6759,37 @@ Enchanted creature gets +2/+2. MSC~ 1 + + Robotics Mastery + Flash +Enchant creature +When this Aura enters, create two 1/1 colorless Robot artifact creature tokens with flying. +Enchanted creature gets +2/+2. + + U + Enchantment — Aura + Enchantment + 5 + 4U + + MSC~ + 1 + + + Rocket-Powered Goblin Glider + When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. +Equipped creature gets +2/+0 and has flying and haste. +Equip {2} +Mayhem {2} + + Artifact — Equipment + Artifact + 3 + 3 + + MSC~ + 1 + Rocket-Powered Goblin Glider When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. @@ -6422,6 +6818,19 @@ Mayhem {2} MSC~ 3 + + Romantic Rendezvous + Discard a card, then draw two cards. + + R + Sorcery + Sorcery + 2 + 1R + + MSC~ + 3 + Rootbound Crag This land enters tapped unless you control a Mountain or a Forest. @@ -6434,6 +6843,23 @@ Mayhem {2} MSC~ 0 + + Royal Talon Fighter Jet + Flying +This Vehicle enters with X +1/+1 counters on it. +Whenever this Vehicle enters or attacks, create a number of 1/1 white Soldier creature tokens equal to the number of +1/+1 counters on it. +Crew 2 + + W + Artifact — Vehicle + Artifact + 2 + XWW + 1/1 + + MSC~ + 1 + Sadistic Slash Target creature gets -5/-5 until end of turn. @@ -6506,6 +6932,19 @@ Whenever Scarlet Witch deals combat damage to a player, look at the top two card MSC~ 2 + + Scattered Groves + ({T}: Add {G} or {W}.) +This land enters tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Forest Plains + Land + 0 + + MSC~ + 0 + Scavenger Grounds {T}: Add {C}. @@ -6530,6 +6969,34 @@ This land enters tapped unless you control two or more basic lands. MSC~ 0 + + Scourglass + {T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep. + + W + Artifact + Artifact + 5 + 3WW + + MSC~ + 1 + + + Scout the City + Choose one — +• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) +• Bring Down — Destroy target creature with flying. + + G + Sorcery + Sorcery + 2 + 1G + + MSC~ + 3 + Scout the City Choose one — @@ -6558,21 +7025,6 @@ This land enters tapped unless you control two or more basic lands. MSC~ 0 - - Secure Detention - Enchant artifact or creature -When this Aura enters, create a 1/1 white Soldier creature token. -Enchanted permanent can't attack or block, and its activated abilities can't be activated. - - W - Enchantment — Aura - Enchantment - 4 - 3W - - MSC~ - 1 - Seize the Day Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. @@ -6590,6 +7042,21 @@ Flashback {2}{R} (You may cast this card from your graveyard for its flashback c Selfless Police Captain This creature enters with a +1/+1 counter on it. +When this creature leaves the battlefield, put its +1/+1 counters on target creature you control. + + W + Creature — Human Detective + Creature + 2 + 1W + 1/1 + + MSC~ + 2 + + + Selfless Police Captain + This creature enters with a +1/+1 counter on it. When this creature leaves the battlefield, put its +1/+1 counters on target creature you control. W @@ -6680,33 +7147,17 @@ Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero fo 2 - Shi'ar Soldier - Flying -{U}, {T}: Return another target permanent you control to its owner's hand. Activate only during your turn. + Shock + Shock deals 2 damage to any target. - U - Creature — Shi-Ar Soldier - Creature - 2 - 1U - 1/3 + R + Instant + Instant + 1 + R - MSC~ - 2 - - - Shipwreck Patrol - When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Creature — Merfolk Warrior - Creature - 4 - 3U - 3/3 - - MSC~ - 2 + MSC~ + 3 Shock @@ -6721,6 +7172,19 @@ Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero fo MSC~ 3 + + Shuri's Fabricator + When this artifact enters, create two tapped Vibranium tokens. (They're artifacts with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +{6}, {T}: Return target artifact card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a permanent with a finality counter on it would be put into a graveyard, exile it instead.) + + Artifact + Artifact + 4 + 4 + + MSC~ + 1 + Shuri, Vibranium Technologist Vigilance @@ -6768,19 +7232,17 @@ Whenever Shuri attacks, draw a card if you control three or more artifacts. Then 2 - Silver Surfer, Cosmic Voyager - Flash -Flying -When Silver Surfer enters, exile any number of other target permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. If a land enters this way, it enters tapped. + Sif's Spearmaster + {T}: This creature deals damage equal to its power to target opponent. - U - Legendary Creature — Alien Hero + R + Creature — God Warrior Hero Creature - 6 - 4UU - 5/5 + 3 + 2R + 1/4 - MSC~ + MSC~ 2 @@ -6914,6 +7376,18 @@ This land enters tapped unless you control two or more basic lands. MSC~ 1 + + Sol Ring + {T}: Add {C}{C}. + + Artifact + Artifact + 1 + 1 + + MSC~ + 1 + Soldier On Put two +1/+1 counters on target creature. Untap it. @@ -6927,6 +7401,20 @@ This land enters tapped unless you control two or more basic lands. MSC~ 3 + + Solemn Simulacrum + When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. +When this creature dies, you may draw a card. + + Artifact Creature — Golem + Creature + 4 + 4 + 2/2 + + MSC~ + 2 + Songbird, Sonic Screamer Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -6942,19 +7430,6 @@ Discard a card: Songbird gains flying until end of turn. (She can't be blocked e MSC~ 2 - - Spaceshift - Exile target artifact or creature, then return that card to the battlefield under its owner's control with a +1/+1 counter on it. - - U - Instant - Instant - 2 - 1U - - MSC~ - 3 - Spark Double You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. @@ -6973,6 +7448,21 @@ Discard a card: Songbird gains flying until end of turn. (She can't be blocked e Spectacular Tactics Choose one — • Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. +• Destroy target creature with power 4 or greater. + + W + Instant + Instant + 2 + 1W + + MSC~ + 3 + + + Spectacular Tactics + Choose one — +• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. • Destroy target creature with power 4 or greater. W @@ -7055,6 +7545,20 @@ Whenever you discard one or more cards, Spider-Man deals that much damage to any MSC~ 2 + + Spider-Man, Web-Slinger + Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.) + + W + Legendary Creature — Spider Human Hero + Creature + 3 + 2W + 3/3 + + MSC~ + 2 + Spider-Man, Web-Spinner Double strike (This creature deals both first-strike and regular combat damage.) @@ -7075,6 +7579,21 @@ Whenever Spider-Man attacks, target creature can't block this turn. Spider-Mobile Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. +Crew 2 + + Artifact — Vehicle + Artifact + 3 + 3 + 3/3 + + MSC~ + 1 + + + Spider-Mobile + Trample +Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2 Artifact — Vehicle @@ -7101,6 +7620,36 @@ Ward {2} (Whenever this creature becomes the target of a spell or ability an opp MSC~ 2 + + Spider-Rex, Daring Dino + Reach, trample +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) + + G + Legendary Creature — Spider Dinosaur Hero + Creature + 6 + 4GG + 6/6 + + MSC~ + 2 + + + Spider-UK + Web-slinging {2}{W} (You may cast this spell for {2}{W} if you also return a tapped creature you control to its owner's hand.) +At the beginning of your end step, if two or more creatures entered the battlefield under your control this turn, you draw a card and gain 2 life. + + W + Legendary Creature — Spider Human Hero + Creature + 4 + 3W + 3/4 + + MSC~ + 2 + Spider-UK Web-slinging {2}{W} (You may cast this spell for {2}{W} if you also return a tapped creature you control to its owner's hand.) @@ -7134,6 +7683,21 @@ Whenever you draw a card, put a +1/+1 counter on enchanted creature. Starling, Aerial Ally Flying +When Starling enters, another target creature you control gains flying until end of turn. + + W + Legendary Creature — Human Hero + Creature + 5 + 4W + 3/4 + + MSC~ + 2 + + + Starling, Aerial Ally + Flying When Starling enters, another target creature you control gains flying until end of turn. W @@ -7164,6 +7728,21 @@ Whenever you cast a noncreature spell, Stature has base power and toughness 4/4 Stegron the Dinosaur Man Menace (This creature can't be blocked except by two or more creatures.) +Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types. + + R + Legendary Creature — Dinosaur Villain + Creature + 5 + 4R + 5/4 + + MSC~ + 2 + + + Stegron the Dinosaur Man + Menace (This creature can't be blocked except by two or more creatures.) Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types. R @@ -7238,29 +7817,16 @@ When Storm enters, destroy up to one target artifact, enchantment, or creature w 2 - Strategic Intervention - Whenever a creature you control attacks alone, it gets +1/+1 until end of turn. Tap up to one target creature defending player controls. + Sudden Strike + Destroy target attacking or blocking creature. W - Enchantment - Enchantment + Instant + Instant 2 1W - MSC~ - 1 - - - Stunning Shot - Put two +1/+1 counters on up to one target creature you control. Tap up to one target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - W - Sorcery - Sorcery - 2 - 1W - - MSC~ + MSC~ 3 @@ -7288,6 +7854,17 @@ When Storm enters, destroy up to one target artifact, enchantment, or creature w MSC~ 0 + + Sungrass Prairie + {1}, {T}: Add {G}{W}. + + Land + Land + 0 + + MSC~ + 0 + Sunken Hollow ({T}: Add {U} or {B}.) @@ -7331,6 +7908,22 @@ Whenever you cast a spell with mana value 4 or greater, you may exile the top ca Swarm, Being of Bees Flash Flying +Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.) + + B + Legendary Creature — Insect Villain + Creature + 3 + 2B + 2/2 + + MSC~ + 2 + + + Swarm, Being of Bees + Flash +Flying Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.) B @@ -7356,6 +7949,20 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) MSC~ 1 + + Sword of the Animist + Equipped creature gets +1/+1. +Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + MSC~ + 1 + Swords to Plowshares Exile target creature. Its controller gains life equal to its power. @@ -7396,6 +8003,21 @@ Equip {3} MSC~ 3 + + T'Chaka, Venerable King + When T'Chaka enters, mill three cards, then you may put an artifact or land card from among the milled cards into your hand. +{3}, Exile this card from your graveyard: You become the monarch. Activate only if you control your commander. + + GW + Legendary Creature — Human Noble Hero + Creature + 2 + GW + 2/2 + + MSC~ + 2 + T'Challa, the Black Panther Whenever T'Challa enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") @@ -7532,6 +8154,20 @@ Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 MSC~ 2 + + Taxi Driver + {1}, {T}: Target creature gains haste until end of turn. + + R + Creature — Human Pilot + Creature + 2 + 1R + 3/1 + + MSC~ + 2 + Team Transmitter Whenever a Hero you control enters, you gain 1 life. @@ -7608,6 +8244,36 @@ One or two target creatures you control each get +1/+0 until end of turn. They e MSC~ 3 + + Terrific Team-Up + This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. +One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls. + + G + Instant + Instant + 4 + 3G + + MSC~ + 3 + + + The Clone Saga + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Surveil 3. +II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary. +III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. + + U + Enchantment — Saga + Enchantment + 4 + 3U + + MSC~ + 1 + The Clone Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -7702,18 +8368,17 @@ Whenever an opponent casts their first noncreature spell each turn, that player 2 - The Howling Commandos - {5}: Creatures you control get +1/+1 until end of turn. Soldiers you control gain vigilance until end of turn. + The Great Mound + {T}: Add {C}. +{3}, {T}: Create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +{6}, {T}: Draw a card. - W - Legendary Creature — Human Soldier Hero - Creature - 2 - 1W - 3/1 + Land + Land + 0 - MSC~ - 2 + MSC~ + 0 The Immortal Weapons @@ -7730,6 +8395,35 @@ Whenever you cast a noncreature spell, target creature gets +2/+0 and gains mena MSC~ 2 + + The Spear of Bashenga + When The Spear of Bashenga enters, if there is no monarch, you become the monarch. +Equipped creature gets +2/+2 and has vigilance. +Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls. +Equip {2} + + W + Legendary Artifact — Equipment + Artifact + 5 + 4W + + MSC~ + 1 + + + The Spot's Portal + Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain. + + B + Instant + Instant + 3 + 2B + + MSC~ + 3 + The Spot's Portal Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain. @@ -7885,6 +8579,20 @@ Target creature you control deals damage equal to twice its power to target crea Think Twice Draw a card. +Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Instant + Instant + 2 + 1U + + MSC~ + 3 + + + Think Twice + Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) U @@ -7939,6 +8647,18 @@ If another source you control would deal damage to an opponent or a permanent an MSC~ 1 + + Thran Dynamo + {T}: Add {C}{C}{C}. + + Artifact + Artifact + 4 + 4 + + MSC~ + 1 + Three Visits Search your library for a Forest card, put it onto the battlefield, then shuffle. @@ -8012,6 +8732,31 @@ If another source you control would deal damage to an opponent or a permanent an MSC~ 0 + + Throne of the High City + {T}: Add {C}. +{4}, {T}, Sacrifice this land: You become the monarch. + + Land + Land + 0 + + MSC~ + 0 + + + Thwip! + Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. + + W + Instant + Instant + 1 + W + + MSC~ + 3 + Thwip! Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. @@ -8054,17 +8799,16 @@ If another source you control would deal damage to an opponent or a permanent an 3 - Timeline Inquiry - Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) -Draw three cards. Then discard a card unless this spell was cast using teamwork. + Time Warp + Target player takes an extra turn after this one. U - Instant - Instant - 4 - 3U + Sorcery + Sorcery + 5 + 3UU - MSC~ + MSC~ 3 @@ -8188,6 +8932,21 @@ All creatures get -X/-X until end of turn. MSC~ 3 + + Trading Post + {1}, {T}, Discard a card: You gain 4 life. +{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. +{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. +{1}, {T}, Sacrifice an artifact: Draw a card. + + Artifact + Artifact + 4 + 4 + + MSC~ + 1 + Tragic Arrogance For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. @@ -8233,19 +8992,6 @@ Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It ga MSC~ 2 - - Ultimate Alliance - Ultimate Alliance deals damage equal to the number of creatures you control to target creature. - - W - Instant - Instant - 1 - W - - MSC~ - 3 - Ultimate Nullification As an additional cost to cast this spell, sacrifice a legendary creature. @@ -8365,6 +9111,33 @@ Whenever one or more creature cards leave your graveyard, each opponent loses 1 MSC~ 2 + + Unlucky Witness + When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. + + R + Creature — Human Citizen + Creature + 1 + R + 1/1 + + MSC~ + 2 + + + Unstable Experiment + Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + U + Instant + Instant + 2 + 1U + + MSC~ + 3 + Unstable Experiment Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) @@ -8437,6 +9210,21 @@ When this creature enters, you gain 4 life. MSC~ 2 + + Valorous Stance + Choose one — +• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +• Destroy target creature with toughness 4 or greater. + + W + Instant + Instant + 2 + 1W + + MSC~ + 3 + Vandalblast Destroy target artifact you don't control. @@ -8452,18 +9240,32 @@ Overload {4}{R} (You may cast this spell for its overload cost. If you do, chang 3 - Vault Guardsman - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -When this creature enters, exile target artifact or creature an opponent controls until this creature leaves the battlefield. + Vanquish the Horde + This spell costs {1} less to cast for each creature on the battlefield. +Destroy all creatures. W - Artifact Creature — Human Advisor - Creature - 6 - 5W - 3/4 + Sorcery + Sorcery + 8 + 6WW - MSC~ + MSC~ + 3 + + + Venom, Evil Unleashed + Deathtouch +{2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery. + + B + Legendary Creature — Symbiote Villain + Creature + 5 + 4B + 4/5 + + MSC~ 2 @@ -8496,6 +9298,52 @@ When this creature enters, mill two cards. (Put the top two cards of your librar MSC~ 2 + + Venomized Cat + Deathtouch +When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) + + B + Creature — Symbiote Cat Villain + Creature + 3 + 2B + 2/3 + + MSC~ + 2 + + + Vibranium Mining Mech + Trample +Whenever this Vehicle enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +{2}: This Vehicle gets +1/+0 until end of turn. +Crew 2 + + Artifact — Vehicle + Artifact + 4 + 4 + 6/6 + + MSC~ + 1 + + + Vibranium Strike Gauntlets + Flash +When this Equipment enters, attach it to target creature you control. +Equipped creature gets +3/+0 and has trample and "Whenever this creature deals combat damage to a player, draw a card." +Equip {3} + + Artifact — Equipment + Artifact + 4 + 4 + + MSC~ + 1 + Victor Mancha, Runaway When Victor Mancha enters, exile target card from your graveyard. You may play it for as long as you control Victor Mancha. @@ -8509,20 +9357,6 @@ When this creature enters, mill two cards. (Put the top two cards of your librar MSC~ 2 - - Victor Timely, Wily Tycoon - When Victor Timely enters, you may cast target artifact, instant, or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. - - U - Legendary Creature — Human Artificer Villain - Creature - 5 - 4U - 3/4 - - MSC~ - 2 - Villainous Syndication Tap an untapped Villain you control: Mill a card. Put a plan counter on this enchantment. Activate only as a sorcery. (To mill a card, put the top card of your library into your graveyard.) @@ -8552,21 +9386,6 @@ When the fourth plan counter is put on this enchantment, sacrifice it. When you MSC~ 2 - - Virtual Assistant - Defender -Whenever you cast a spell using teamwork, create a 1/1 colorless Robot Hero artifact creature token with flying. - - U - Artifact Creature — Illusion Advisor - Creature - 2 - 1U - 3/3 - - MSC~ - 2 - Virtuous Variant Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -8582,21 +9401,6 @@ When this creature enters, put a +1/+1 counter on target creature you control.MSC~ 2 - - Vision, Spectral Synthezoid - Flying -Once during each of your turns, you may cast a noncreature or Robot spell from your hand without paying its mana cost. - - U - Legendary Artifact Creature — Robot Hero - Creature - 8 - 6UU - 2/5 - - MSC~ - 2 - Vision, Synthezoid Avenger Flying @@ -8672,33 +9476,32 @@ Whenever one or more creature cards are put into your graveyard from anywhere, p 2 - Vulture, Feathered Fiend - Flying -Whenever one or more creatures you control with flying deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. + W'Kabi, Shield of the Nation + Vigilance +Whenever you attack with your commander, if you control an artifact with mana value 4 or greater, create a 4/4 green Rhino creature token with trample. - U - Legendary Creature — Human Artificer Villain + G + Legendary Creature — Human Warrior Hero Creature - 4 - 2UU - 2/4 + 2 + 1G + 2/3 - MSC~ + MSC~ 2 - Wakandan Shield Guard - When this creature enters, create a 1/1 white Soldier creature token. + Wakanda Forever! + Reveal the top six cards of your library. You may put a permanent card from among them onto the battlefield with an indestructible counter on it. You may put a permanent card from among them into your hand. Put the rest into your graveyard. - W - Creature — Human Soldier - Creature - 2 - 1W - 1/1 + G + Sorcery + Sorcery + 6 + 4GG - MSC~ - 2 + MSC~ + 3 Wakandan Tusker @@ -8714,20 +9517,6 @@ Whenever one or more creatures you control with flying deal combat damage to a p MSC~ 2 - - Wall Off - This spell costs {1} less to cast for each creature your opponents control. -Create a 0/4 colorless Wall creature token with defender. You gain 4 life. - - W - Instant - Instant - 4 - 3W - - MSC~ - 3 - Wanda's Vision Whenever you cast your second spell each turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. @@ -8785,21 +9574,6 @@ Whenever War Machine attacks, tap up to one target creature. MSC~ 2 - - Wasp, Shrinking Savior - Flying -Whenever Wasp attacks, up to one other target creature gets -3/-0 until your next turn. Then draw a card for each creature with power less than 0 on the battlefield. - - U - Legendary Creature — Human Hero - Creature - 3 - 2U - 1/3 - - MSC~ - 2 - West Coast Expansion Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost. @@ -8841,6 +9615,19 @@ Whenever one or more creatures you control that entered this turn attack a playe MSC~ 2 + + Whispersilk Cloak + Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + MSC~ + 1 + White Tiger, Amulet Keeper {3}{G}, Exile this card from your graveyard: Draw a card. You may put a land card from your hand onto the battlefield. @@ -8873,6 +9660,20 @@ Whenever a creature you control with deathtouch deals combat damage to a player, Whoosh! Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) +Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. + + U + Instant + Instant + 2 + 1U + + MSC~ + 3 + + + Whoosh! + Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. U @@ -8912,6 +9713,20 @@ Return target nonland permanent to its owner's hand. If this spell was kicked, d MSC~ 2 + + Wild Pack Squad + At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn. + + W + Creature — Human Mercenary + Creature + 3 + 2W + 2/3 + + MSC~ + 2 + Willie Lumpkin, Postman Willie Lumpkin can't be blocked. @@ -8968,6 +9783,19 @@ Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and MSC~ 3 + + Wisecrack + Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller. + + R + Instant + Instant + 3 + 2R + + MSC~ + 3 + Withering Torment Destroy target creature or enchantment. You lose 2 life. @@ -8984,6 +9812,21 @@ Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and Wolfsbane, Highland Hero Trample (This creature can deal excess combat damage to the player she's attacking.) +{2}{G}: Wolfsbane gets +2/+2 until end of turn. Activate only once each turn. + + G + Legendary Creature — Mutant Werewolf Hero + Creature + 2 + 1G + 2/2 + + MSC~ + 2 + + + Wolfsbane, Highland Hero + Trample (This creature can deal excess combat damage to the player she's attacking.) {2}{G}: Wolfsbane gets +2/+2 until end of turn. Activate only once each turn. G @@ -9039,18 +9882,18 @@ Whenever a Mutant you control attacks, double its power until end of turn.2 - Zarda, the Power Princess - Flying -Other Heroes you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) + Zuri, Warrior of Wakanda + Trample +Whenever you cast an artifact spell with mana value 4 or greater, put a +1/+1 counter on each creature you control. - W + G Legendary Creature — Human Warrior Hero Creature - 4 - 3W - 2/4 + 2 + 1G + 2/2 - MSC~ + MSC~ 2