From a8d954f3d769f260ae7daa28f1bb58aa8d985c61 Mon Sep 17 00:00:00 2001 From: github-actions Date: Wed, 7 Jan 2026 07:15:23 +0000 Subject: [PATCH] Deploy: 4cef743e46ccd2ea44296e0c6e7408885059575c --- ECC.xml | 38 ++++- ECL.xml | 8 +- spoiler.xml | 426 ++++++++++++++++++++++++++++------------------------ 3 files changed, 266 insertions(+), 206 deletions(-) diff --git a/ECC.xml b/ECC.xml index 5ae32f25..741b5461 100644 --- a/ECC.xml +++ b/ECC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-01-06 08:22:01 (UTC) + 2026-01-07 07:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/ECC.xml @@ -33,7 +33,7 @@ Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. 2R 2/3 - ECC + ECC 2 @@ -48,7 +48,37 @@ Whenever one or more -1/-1 counters are put on a creature, draw a card if you co 1BRG 4/4 - ECC + ECC + 2 + + + Mass of Mysteries + First strike, vigilance, trample +At the beginning of combat on your turn, another target Elemental you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token coру that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) + + BGRUW + Legendary Creature — Elemental + Creature + 5 + WUBRG + 5/5 + + ECC + 2 + + + The Reaper, King No More + When The Reaper enters, put a -1/-1 counter on each of up to two target creatures. +Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may put that card onto the battlefield under your control. Do this only once each turn. + + BGR + Legendary Artifact Creature — Scarecrow + Creature + 6 + 2/B2/R2/G + 3/3 + + ECC 2 diff --git a/ECL.xml b/ECL.xml index 9d22994a..af36c356 100644 --- a/ECL.xml +++ b/ECL.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-01-06 16:19:49 (UTC) + 2026-01-07 07:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/ECL.xml @@ -893,7 +893,7 @@ When this creature enters, return up to one other target creature you control to Land 0 - ECL + ECL 0 @@ -1738,7 +1738,7 @@ As this land enters, you may pay 2 life. If you don't, it enters tapped. Land 0 - ECL + ECL 0 diff --git a/spoiler.xml b/spoiler.xml index 71c7ac76..e173a980 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-01-06 16:19:49 (UTC) + 2026-01-07 07:15:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -26,13 +26,6 @@ 2026-06-26 20 - - TMT~ - Teenage Mutant Ninja Turtles (Spoiler) - Expansion - 2026-03-06 - 10 - TMC~ Teenage Mutant Ninja Turtles Eternal (Spoiler) @@ -41,10 +34,10 @@ 0 - ECL~ - Lorwyn Eclipsed (Spoiler) + TMT~ + Teenage Mutant Ninja Turtles (Spoiler) Expansion - 2026-01-23 + 2026-03-06 10 @@ -54,6 +47,13 @@ 2026-01-23 20 + + ECL~ + Lorwyn Eclipsed (Spoiler) + Expansion + 2026-01-23 + 10 + @@ -422,6 +422,190 @@ Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the nu MSC~ 2 + + Dark Ritual + Add {B}{B}{B}. + + B + Instant + Instant + 1 + B + + TMC~ + 3 + + + Donatello, Rad Scientist + Vigilance (Attacking doesn't cause this creature to tap.) +When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 5U + 5/6 + + TMC~ + 2 + + + Donatello, the Brains + If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead. +Partner—Character select (You can have two commanders if both have this ability.) + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2U + 2/4 + + TMC~ + 2 + + + Donnie & April, Adorkable Duo + When Donnie & April enter, choose one or both. Each mode must target a different player. +• Target player draws two cards. +• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand. + + U + Legendary Creature — Mutant Ninja Human Turtle + Creature + 5 + 4U + 3/3 + + TMC~ + 2 + + + Heroes in a Half Shell + Vigilance, menace, trample, haste +Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. + + BGRUW + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + WUBRG + 5/5 + + TMC~ + 2 + + + Leonardo, Worldly Warrior + This spell costs {1} less to cast for each creature you control. +Double strike (This creature deals both first-strike and regular combat damage.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 8 + 7W + 5/5 + + TMC~ + 2 + + + Leonardo, the Balance + Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. +{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. +Partner—Character select (You can have two commanders if both have this ability.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3W + 3/3 + + TMC~ + 2 + + + Michelangelo, On the Scene + Trample (This creature can deal excess combat damage to the player it's attacking.) +Michelangelo enters with a +1/+1 counter on him for each land you control. +When Michelangelo dies, return this card to your hand. + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 4GG + 2/2 + + TMC~ + 2 + + + Michelangelo, the Heart + Trample +Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. +Partner—Character select (You can have two commanders if both have this ability.) + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 2 + 1G + 2/1 + + TMC~ + 2 + + + Raphael, Tag Team Tough + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase. + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 4RR + 5/6 + + TMC~ + 2 + + + Raphael, the Muscle + Double all damage that creatures you control with counters on them would deal. +When Raphael enters, create a Mutagen token. +Partner—Character select (You can have two commanders if both have this ability.) + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + 4R + 4/4 + + TMC~ + 2 + + + Splinter, the Mentor + Menace +Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. +Partner—Character select (You can have two commanders if both have this ability.) + + B + Legendary Creature — Mutant Ninja Rat + Creature + 2 + 1B + 2/2 + + TMC~ + 2 + April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn. @@ -679,187 +863,63 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super 3 - Dark Ritual - Add {B}{B}{B}. + Ashling, the Limitless + Elemental spells you cast from your hand have evoke {4}. (If you cast a spell for its evoke cost, it's sacrificed when it enters.) +Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay {W}{U}{B}{R}{G}. - B - Instant - Instant - 1 - B - - TMC~ - 3 - - - Donatello, Rad Scientist - Vigilance (Attacking doesn't cause this creature to tap.) -When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 5U - 5/6 - - TMC~ - 2 - - - Donatello, the Brains - If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead. -Partner—Character select (You can have two commanders if both have this ability.) - - U - Legendary Creature — Mutant Ninja Turtle + R + Legendary Creature — Elemental Sorcerer Creature 3 - 2U - 2/4 + 2R + 2/3 - TMC~ + ECC~ 2 - Donnie & April, Adorkable Duo - When Donnie & April enter, choose one or both. Each mode must target a different player. -• Target player draws two cards. -• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand. + Auntie Ool, Cursewretch + Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.) +Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life. - U - Legendary Creature — Mutant Ninja Human Turtle + BGR + Legendary Creature — Goblin Warlock Creature - 5 - 4U - 3/3 + 4 + 1BRG + 4/4 - TMC~ + ECC~ 2 - Heroes in a Half Shell - Vigilance, menace, trample, haste -Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. + Mass of Mysteries + First strike, vigilance, trample +At the beginning of combat on your turn, another target Elemental you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token coру that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) BGRUW - Legendary Creature — Mutant Ninja Turtle + Legendary Creature — Elemental Creature 5 WUBRG 5/5 - TMC~ + ECC~ 2 - Leonardo, Worldly Warrior - This spell costs {1} less to cast for each creature you control. -Double strike (This creature deals both first-strike and regular combat damage.) + The Reaper, King No More + When The Reaper enters, put a -1/-1 counter on each of up to two target creatures. +Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may put that card onto the battlefield under your control. Do this only once each turn. - W - Legendary Creature — Mutant Ninja Turtle + BGR + Legendary Artifact Creature — Scarecrow Creature - 8 - 7W - 5/5 - - TMC~ - 2 - - - Leonardo, the Balance - Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. -{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. -Partner—Character select (You can have two commanders if both have this ability.) - - W - Legendary Creature — Mutant Ninja Turtle - Creature - 4 - 3W + 6 + 2/B2/R2/G 3/3 - TMC~ - 2 - - - Michelangelo, On the Scene - Trample (This creature can deal excess combat damage to the player it's attacking.) -Michelangelo enters with a +1/+1 counter on him for each land you control. -When Michelangelo dies, return this card to your hand. - - G - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 4GG - 2/2 - - TMC~ - 2 - - - Michelangelo, the Heart - Trample -Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. -Partner—Character select (You can have two commanders if both have this ability.) - - G - Legendary Creature — Mutant Ninja Turtle - Creature - 2 - 1G - 2/1 - - TMC~ - 2 - - - Raphael, Tag Team Tough - Menace (This creature can't be blocked except by two or more creatures.) -Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase. - - R - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 4RR - 5/6 - - TMC~ - 2 - - - Raphael, the Muscle - Double all damage that creatures you control with counters on them would deal. -When Raphael enters, create a Mutagen token. -Partner—Character select (You can have two commanders if both have this ability.) - - R - Legendary Creature — Mutant Ninja Turtle - Creature - 5 - 4R - 4/4 - - TMC~ - 2 - - - Splinter, the Mentor - Menace -Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. -Partner—Character select (You can have two commanders if both have this ability.) - - B - Legendary Creature — Mutant Ninja Rat - Creature - 2 - 1B - 2/2 - - TMC~ + ECC~ 2 @@ -1734,7 +1794,7 @@ When this creature enters, return up to one other target creature you control to Land 0 - ECL~ + ECL~ 0 @@ -2579,7 +2639,7 @@ As this land enters, you may pay 2 life. If you don't, it enters tapped. Land 0 - ECL~ + ECL~ 0 @@ -3225,35 +3285,5 @@ For each player, you choose a creature that player controls. Then each player sa ECL~ 3 - - Ashling, the Limitless - Elemental spells you cast from your hand have evoke {4}. (If you cast a spell for its evoke cost, it's sacrificed when it enters.) -Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay {W}{U}{B}{R}{G}. - - R - Legendary Creature — Elemental Sorcerer - Creature - 3 - 2R - 2/3 - - ECC~ - 2 - - - Auntie Ool, Cursewretch - Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.) -Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life. - - BGR - Legendary Creature — Goblin Warlock - Creature - 4 - 1BRG - 4/4 - - ECC~ - 2 -