From a6d9b896066169049190468b19e3f482ea7776b6 Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 21 Aug 2025 00:04:47 +0000 Subject: [PATCH] Deploy: 85e4bd093b3234b6fd72f295dfbd274f4bf453c4 --- EOC.xml | 2647 ---------- EOE.xml | 5770 ---------------------- PH23.xml | 41 + SPE.xml | 291 +- SPM.xml | 1412 ++++++ TLA.xml | 1608 ++++++- TLE.xml | 1394 ++++++ spoiler.xml | 13029 ++++++++++++++++++-------------------------------- 8 files changed, 9404 insertions(+), 16788 deletions(-) delete mode 100644 EOC.xml delete mode 100644 EOE.xml create mode 100644 PH23.xml create mode 100644 SPM.xml create mode 100644 TLE.xml diff --git a/EOC.xml b/EOC.xml deleted file mode 100644 index ecc94019..00000000 --- a/EOC.xml +++ /dev/null @@ -1,2647 +0,0 @@ - - - - - Cockatrice/Magic-Spoiler - 2025-07-20 01:20:06 (UTC) - https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/EOC.xml - - - - - EOC - Edge of Eternities Commander (Spoiler) - Commander - 2025-08-01 - 20 - - - - - Adarkar Wastes - {T}: Add {C}. -{T}: Add {W} or {U}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC - 0 - - - Aftermath Analyst - When this creature enters, mill three cards. -{3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped. - - G - Creature — Elf Detective - Creature - 2 - 1G - 1/3 - - EOC - 2 - - - Alibou, Ancient Witness - Other artifact creatures you control have haste. -Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. - - RW - Legendary Artifact Creature — Golem - Creature - 5 - 3RW - 4/5 - - EOC - 2 - - - Ancient Den - {T}: Add {W}. - - Artifact Land - Land - 0 - - EOC - 0 - - - Angel of the Ruins - Flying -When this creature enters, exile up to two target artifacts and/or enchantments. -Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) - - W - Artifact Creature — Angel - Creature - 7 - 5WW - 5/7 - - EOC - 2 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - EOC - 1 - - - Astral Cornucopia - This artifact enters with X charge counters on it. -{T}: Choose a color. Add one mana of that color for each charge counter on this artifact. - - Artifact - Artifact - 0 - XXX - - EOC - 1 - - - Augur of Autumn - You may look at the top card of your library any time. -You may play lands from the top of your library. -Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. - - G - Creature — Human Druid - Creature - 3 - 1GG - 2/3 - - EOC - 2 - - - Baloth Prime - This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature. -{4}, Sacrifice a land: You gain 2 life. - - G - Creature — Beast - Creature - 4 - 3G - 10/10 - - EOC - 2 - - - Baloth Prime - This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature. -{4}, Sacrifice a land: You gain 2 life. - - G - Creature — Beast - Creature - 4 - 3G - 10/10 - - EOC - 2 - - - Battlefield Forge - {T}: Add {C}. -{T}: Add {R} or {W}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC - 0 - - - Beast Within - Destroy target permanent. Its controller creates a 3/3 green Beast creature token. - - G - Instant - Instant - 3 - 2G - - EOC - 3 - - - Binding the Old Gods - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Destroy target nonland permanent an opponent controls. -II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. -III — Creatures you control gain deathtouch until end of turn. - - BG - Enchantment — Saga - Enchantment - 4 - 2BG - - EOC - 1 - - - Blasphemous Act - This spell costs {1} less to cast for each creature on the battlefield. -Blasphemous Act deals 13 damage to each creature. - - R - Sorcery - Sorcery - 9 - 8R - - EOC - 3 - - - Bojuka Bog - This land enters tapped. -When this land enters, exile target player's graveyard. -{T}: Add {B}. - - Land - Land - 0 - - EOC - 0 - - - Braids, Arisen Nightmare - At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. - - B - Legendary Creature — Nightmare - Creature - 3 - 1BB - 3/3 - - EOC - 2 - - - Buried Ruin - {T}: Add {C}. -{2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand. - - Land - Land - 0 - - EOC - 0 - - - Cabaretti Courtyard - When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. - - Land - Land - 0 - - EOC - 0 - - - Canyon Slough - ({T}: Add {B} or {R}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Swamp Mountain - Land - 0 - - EOC - 0 - - - Cascade Bluffs - {T}: Add {C}. -{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. - - Land - Land - 0 - - EOC - 0 - - - Centaur Vinecrasher - Trample -This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return this card from your graveyard to your hand. - - G - Creature — Plant Centaur - Creature - 4 - 3G - 1/1 - - EOC - 2 - - - Chain Reaction - Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. - - R - Sorcery - Sorcery - 4 - 2RR - - EOC - 3 - - - Chaos Warp - The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. - - R - Instant - Instant - 3 - 2R - - EOC - 3 - - - Chrome Host Seedshark - Flying -Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) - - U - Creature — Phyrexian Shark - Creature - 3 - 2U - 2/4 - - EOC - 2 - - - Cinder Glade - ({T}: Add {R} or {G}.) -This land enters tapped unless you control two or more basic lands. - - Land — Mountain Forest - Land - 0 - - EOC - 0 - - - Clifftop Retreat - This land enters tapped unless you control a Mountain or a Plains. -{T}: Add {R} or {W}. - - Land - Land - 0 - - EOC - 0 - - - Cloud Key - As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. -Spells you cast of the chosen type cost {1} less to cast. - - Artifact - Artifact - 3 - 3 - - EOC - 1 - - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - Land - 0 - - EOC - 0 - - - Coretapper - {T}: Put a charge counter on target artifact. -Sacrifice this creature: Put two charge counters on target artifact. - - Artifact Creature — Myr - Creature - 2 - 2 - 1/1 - - EOC - 2 - - - Crystalline Crawler - Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. -Remove a +1/+1 counter from this creature: Add one mana of any color. -{T}: Put a +1/+1 counter on this creature. - - Artifact Creature — Construct - Creature - 4 - 4 - 1/1 - - EOC - 2 - - - Cultivate - Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. - - G - Sorcery - Sorcery - 3 - 2G - - EOC - 3 - - - Cyberdrive Awakener - Flying -Other artifact creatures you control have flying. -When this creature enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. - - U - Artifact Creature — Construct - Creature - 6 - 5U - 4/4 - - EOC - 2 - - - Dakmor Salvage - This land enters tapped. -{T}: Add {B}. -Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) - - Land - Land - 0 - - EOC - 0 - - - Darksteel Reactor - Indestructible (Effects that say "destroy" don't destroy this artifact.) -At the beginning of your upkeep, you may put a charge counter on this artifact. -When this artifact has twenty or more charge counters on it, you win the game. - - Artifact - Artifact - 4 - 4 - - EOC - 1 - - - Deepglow Skate - When this creature enters, double the number of each kind of counter on any number of target permanents. - - U - Creature — Fish - Creature - 5 - 4U - 3/3 - - EOC - 2 - - - Depthshaker Titan - When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step. -Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) - - R - Artifact Creature — Robot - Creature - 7 - 5RR - 5/5 - - EOC - 2 - - - Depthshaker Titan - When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step. -Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) - - R - Artifact Creature — Robot - Creature - 7 - 5RR - 5/5 - - EOC - 2 - - - Dispatch - Tap target creature. -Metalcraft — If you control three or more artifacts, exile that creature. - - W - Instant - Instant - 1 - W - - EOC - 3 - - - Empowered Autogenerator - This artifact enters tapped. -{T}: Put a charge counter on this artifact. Add X mana of any one color, where X is the number of charge counters on this artifact. - - Artifact - Artifact - 4 - 4 - - EOC - 1 - - - Emry, Lurker of the Loch - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When Emry enters, mill four cards. -{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) - - U - Legendary Creature — Merfolk Wizard - Creature - 3 - 2U - 1/2 - - EOC - 2 - - - Enthusiastic Mechanaut - Flying -Artifact spells you cast cost {1} less to cast. - - RU - Artifact Creature — Goblin Artificer - Creature - 2 - UR - 2/2 - - EOC - 2 - - - Escape Tunnel - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -{T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn. - - Land - Land - 0 - - EOC - 0 - - - Escape to the Wilds - Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -You may play an additional land this turn. - - GR - Sorcery - Sorcery - 5 - 3RG - - EOC - 3 - - - Etched Oracle - Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -{1}, Remove four +1/+1 counters from this creature: Target player draws three cards. - - Artifact Creature — Wizard - Creature - 4 - 4 - 0/0 - - EOC - 2 - - - Etherium Sculptor - Artifact spells you cast cost {1} less to cast. - - U - Artifact Creature — Vedalken Artificer - Creature - 2 - 1U - 1/2 - - EOC - 2 - - - Eumidian Hatchery - {T}, Pay 1 life: Add {B}. Put a hatchling counter on this land. -When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying. - - Land - Land - 0 - - EOC - 0 - - - Eumidian Hatchery - {T}, Pay 1 life: Add {B}. Put a hatchling counter on this land. -When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying. - - Land - Land - 0 - - EOC - 0 - - - Eumidian Wastewaker - Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way. -Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) - - B - Creature — Insect Cleric - Creature - 4 - 2BB - 4/4 - - EOC - 2 - - - Eumidian Wastewaker - Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way. -Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) - - B - Creature — Insect Cleric - Creature - 4 - 2BB - 4/4 - - EOC - 2 - - - Evendo Brushrazer - Whenever you sacrifice a nontoken permanent, exile the top card of your library. -During your turn, as long as you've sacrificed a nontoken permanent this turn, you may play cards exiled with this creature. -{T}, Sacrifice a land: Add {R}{R}. - - R - Creature — Insect Warrior - Creature - 3 - 2R - 2/2 - - EOC - 2 - - - Evendo Brushrazer - Whenever you sacrifice a nontoken permanent, exile the top card of your library. -During your turn, as long as you've sacrificed a nontoken permanent this turn, you may play cards exiled with this creature. -{T}, Sacrifice a land: Add {R}{R}. - - R - Creature — Insect Warrior - Creature - 3 - 2R - 2/2 - - EOC - 2 - - - Everflowing Chalice - Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -This artifact enters with a charge counter on it for each time it was kicked. -{T}: Add {C} for each charge counter on this artifact. - - Artifact - Artifact - 0 - 0 - - EOC - 1 - - - Evolving Wilds - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - EOC - 0 - - - Exotic Orchard - {T}: Add one mana of any color that a land an opponent controls could produce. - - Land - Land - 0 - - EOC - 0 - - - Experimental Augury - Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - U - Instant - Instant - 2 - 1U - - EOC - 3 - - - Exploration Broodship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 3+ -You may play an additional land on each of your turns. -STATION 8+ -Flying -Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs. -4/4 - - G - Artifact — Spacecraft - Artifact - 1 - G - - EOC - 1 - - - Exploration Broodship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 3+ -You may play an additional land on each of your turns. -STATION 8+ -Flying -Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs. -4/4 - - G - Artifact — Spacecraft - Artifact - 1 - G - - EOC - 1 - - - Fabled Passage - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. - - Land - Land - 0 - - EOC - 0 - - - Farseek - Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. - - G - Sorcery - Sorcery - 2 - 1G - - EOC - 3 - - - Festering Thicket - ({T}: Add {B} or {G}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Swamp Forest - Land - 0 - - EOC - 0 - - - Festering Thicket - ({T}: Add {B} or {G}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Swamp Forest - Land - 0 - - EOC - 0 - - - Formless Genesis - Changeling (This card is every creature type.) -Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. -Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) - - G - Kindred Sorcery — Shapeshifter - Sorcery - 3 - 2G - - EOC - 3 - - - Fumigate - Destroy all creatures. You gain 1 life for each creature destroyed this way. - - W - Sorcery - Sorcery - 5 - 3WW - - EOC - 3 - - - Gavel of the Righteous - At the beginning of combat on your turn, put a charge counter on this Equipment. -Equipped creature gets +1/+1 for each counter on this Equipment. -As long as this Equipment has four or more counters on it, equipped creature has double strike. -Equip—Pay {3} or remove a counter from this Equipment. - - Artifact — Equipment - Artifact - 2 - 2 - - EOC - 1 - - - Gaze of Granite - Destroy each nonland permanent with mana value X or less. - - BG - Sorcery - Sorcery - 3 - XBBG - - EOC - 3 - - - Glacial Fortress - This land enters tapped unless you control a Plains or an Island. -{T}: Add {W} or {U}. - - Land - Land - 0 - - EOC - 0 - - - Glittering Massif - ({T}: Add {R} or {W}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Mountain Plains - Land - 0 - - EOC - 0 - - - Glittering Massif - ({T}: Add {R} or {W}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Mountain Plains - Land - 0 - - EOC - 0 - - - God-Eternal Bontu - Menace -When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. -When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. - - B - Legendary Creature — Zombie God - Creature - 5 - 3BB - 5/6 - - EOC - 2 - - - Golem Foundry - Whenever you cast an artifact spell, you may put a charge counter on this artifact. -Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token. - - Artifact - Artifact - 3 - 3 - - EOC - 1 - - - Great Furnace - {T}: Add {R}. - - Artifact Land - Land - 0 - - EOC - 0 - - - Groundskeeper - {1}{G}: Return target basic land card from your graveyard to your hand. - - G - Creature — Human Druid - Creature - 1 - G - 1/1 - - EOC - 2 - - - Hammer of Purphoros - Creatures you control have haste. -{2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token. - - R - Legendary Enchantment Artifact - Artifact - 3 - 1RR - - EOC - 1 - - - Hangarback Walker - This creature enters with X +1/+1 counters on it. -When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. -{1}, {T}: Put a +1/+1 counter on this creature. - - Artifact Creature — Construct - Creature - 0 - XX - 0/0 - - EOC - 2 - - - Harrow - As an additional cost to cast this spell, sacrifice a land. -Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. - - G - Instant - Instant - 3 - 2G - - EOC - 3 - - - Hearthhull, the Worldseed - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 2+ -{1}, {T}, Sacrifice a land: Draw two cards. You may play an additional land this turn. -STATION 8+ -Flying, vigilance, haste -Whenever you sacrifice a land, each opponent loses 2 life. -6/7 - - BGR - Legendary Artifact — Spacecraft - Artifact - 4 - 1BRG - - EOC - 1 - - - Horizon Explorer - Lands you control enter untapped. -Whenever you attack a player, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Creature — Insect Scout - Creature - 3 - 2G - 2/4 - - EOC - 2 - - - Horizon Explorer - Lands you control enter untapped. -Whenever you attack a player, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Creature — Insect Scout - Creature - 3 - 2G - 2/4 - - EOC - 2 - - - Infernal Grasp - Destroy target creature. You lose 2 life. - - B - Instant - Instant - 2 - 1B - - EOC - 3 - - - Insight Engine - {2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it. - - U - Artifact - Artifact - 3 - 2U - - EOC - 1 - - - Insight Engine - {2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it. - - U - Artifact - Artifact - 3 - 2U - - EOC - 1 - - - Inspirit, Flagship Vessel - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 1+ -At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact. -STATION 8+ -Flying -Other artifacts you control have hexproof and indestructible. -5/5 - - RUW - Legendary Artifact — Spacecraft - Artifact - 3 - URW - - EOC - 1 - - - Irrigated Farmland - ({T}: Add {W} or {U}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Plains Island - Land - 0 - - EOC - 0 - - - Jhoira, Weatherlight Captain - Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) - - RU - Legendary Creature — Human Artificer - Creature - 4 - 2UR - 3/3 - - EOC - 2 - - - Juri, Master of the Revue - Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. -When Juri dies, it deals damage equal to its power to any target. - - BR - Legendary Creature — Human Shaman - Creature - 2 - BR - 1/1 - - EOC - 2 - - - Kappa Cannoneer - Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -Ward {4} -Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature and it can't be blocked this turn. - - U - Artifact Creature — Turtle Warrior - Creature - 6 - 5U - 4/4 - - EOC - 2 - - - Karn's Bastion - {T}: Add {C}. -{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - Land - Land - 0 - - EOC - 0 - - - Karplusan Forest - {T}: Add {C}. -{T}: Add {R} or {G}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC - 0 - - - Kilo, Apogee Mind - Haste -Whenever Kilo becomes tapped, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - RUW - Legendary Artifact Creature — Robot Artificer - Creature - 3 - URW - 3/3 - - EOC - 2 - - - Korvold, Fae-Cursed King - Flying -Whenever Korvold enters or attacks, sacrifice another permanent. -Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. - - BGR - Legendary Creature — Dragon Noble - Creature - 5 - 2BRG - 4/4 - - EOC - 2 - - - Llanowar Wastes - {T}: Add {C}. -{T}: Add {B} or {G}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC - 0 - - - Loamcrafter Faun - When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. - - G - Creature — Satyr Druid - Creature - 3 - 2G - 3/3 - - EOC - 2 - - - Lonely Sandbar - This land enters tapped. -{T}: Add {U}. -Cycling {U} ({U}, Discard this card: Draw a card.) - - Land - Land - 0 - - EOC - 0 - - - Long-Range Sensor - Whenever you attack a player, put a charge counter on this artifact. -{1}, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - R - Artifact - Artifact - 3 - 2R - - EOC - 1 - - - Long-Range Sensor - Whenever you attack a player, put a charge counter on this artifact. -{1}, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - R - Artifact - Artifact - 3 - 2R - - EOC - 1 - - - Lux Artillery - Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.) -At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent. - - Artifact - Artifact - 4 - 4 - - EOC - 1 - - - Lux Cannon - {T}: Put a charge counter on this artifact. -{T}, Remove three charge counters from this artifact: Destroy target permanent. - - Artifact - Artifact - 4 - 4 - - EOC - 1 - - - Maestros Theater - When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life. - - Land - Land - 0 - - EOC - 0 - - - Mayhem Devil - Whenever a player sacrifices a permanent, this creature deals 1 damage to any target. - - BR - Creature — Devil - Creature - 3 - 1BR - 3/3 - - EOC - 2 - - - Mazirek, Kraul Death Priest - Flying -Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. - - BG - Legendary Creature — Insect Shaman - Creature - 5 - 3BG - 2/2 - - EOC - 2 - - - Mindless Automaton - This creature enters with two +1/+1 counters on it. -{1}, Discard a card: Put a +1/+1 counter on this creature. -Remove two +1/+1 counters from this creature: Draw a card. - - Artifact Creature — Construct - Creature - 4 - 4 - 0/0 - - EOC - 2 - - - Moraug, Fury of Akoum - Each creature you control gets +1/+0 for each time it has attacked this turn. -Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. - - R - Legendary Creature — Minotaur Warrior - Creature - 6 - 4RR - 6/6 - - EOC - 2 - - - Mountain Valley - This land enters tapped. -{T}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. - - Land - Land - 0 - - EOC - 0 - - - Moxite Refinery - {2}, {T}, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery. -• Put X charge counters on target artifact. -• Put X +1/+1 counters on target creature. - - Artifact - Artifact - 2 - 2 - - EOC - 1 - - - Moxite Refinery - {2}, {T}, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery. -• Put X charge counters on target artifact. -• Put X +1/+1 counters on target creature. - - Artifact - Artifact - 2 - 2 - - EOC - 1 - - - Multani, Yavimaya's Avatar - Reach, trample -Multani gets +1/+1 for each land you control and each land card in your graveyard. -{1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand. - - G - Legendary Creature — Elemental Avatar - Creature - 6 - 4GG - 0/0 - - EOC - 2 - - - Myriad Landscape - This land enters tapped. -{T}: Add {C}. -{2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - EOC - 0 - - - Mystic Monastery - This land enters tapped. -{T}: Add {U}, {R}, or {W}. - - Land - Land - 0 - - EOC - 0 - - - Nature's Lore - Search your library for a Forest card, put that card onto the battlefield, then shuffle. - - G - Sorcery - Sorcery - 2 - 1G - - EOC - 3 - - - Night's Whisper - You draw two cards and you lose 2 life. - - B - Sorcery - Sorcery - 2 - 1B - - EOC - 3 - - - Omnath, Locus of Rage - Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. -Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target. - - GR - Legendary Creature — Elemental - Creature - 7 - 3RRGG - 5/5 - - EOC - 2 - - - Oracle of Mul Daya - You may play an additional land on each of your turns. -Play with the top card of your library revealed. -You may play lands from the top of your library. - - G - Creature — Elf Shaman - Creature - 4 - 3G - 2/2 - - EOC - 2 - - - Organic Extinction - Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -Destroy all nonartifact creatures. - - W - Sorcery - Sorcery - 10 - 8WW - - EOC - 3 - - - Patrolling Peacemaker - This creature enters with two +1/+1 counters on it. -Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.) - - W - Artifact Creature — Robot Soldier - Creature - 3 - 2W - 0/0 - - EOC - 2 - - - Patrolling Peacemaker - This creature enters with two +1/+1 counters on it. -Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.) - - W - Artifact Creature — Robot Soldier - Creature - 3 - 2W - 0/0 - - EOC - 2 - - - Pentad Prism - Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -Remove a charge counter from this artifact: Add one mana of any color. - - Artifact - Artifact - 2 - 2 - - EOC - 1 - - - Pest Infestation - Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life." - - G - Sorcery - Sorcery - 1 - XXG - - EOC - 3 - - - Phyrexian Metamorph - ({U/P} can be paid with either {U} or 2 life.) -You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. - - U - Artifact Creature — Phyrexian Shapeshifter - Creature - 4 - 3U/P - 0/0 - - EOC - 2 - - - Planetary Annihilation - Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature. - - R - Sorcery - Sorcery - 5 - 3RR - - EOC - 3 - - - Planetary Annihilation - Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature. - - R - Sorcery - Sorcery - 5 - 3RR - - EOC - 3 - - - Pull from Tomorrow - Draw X cards, then discard a card. - - U - Instant - Instant - 2 - XUU - - EOC - 3 - - - Putrefy - Destroy target artifact or creature. It can't be regenerated. - - BG - Instant - Instant - 3 - 1BG - - EOC - 3 - - - Radiant Summit - ({T}: Add {R} or {W}.) -This land enters tapped unless you control two or more basic lands. - - Land — Mountain Plains - Land - 0 - - EOC - 0 - - - Radiant Summit - ({T}: Add {R} or {W}.) -This land enters tapped unless you control two or more basic lands. - - Land — Mountain Plains - Land - 0 - - EOC - 0 - - - Rakdos Charm - Choose one — -• Exile target player's graveyard. -• Destroy target artifact. -• Each creature deals 1 damage to its controller. - - BR - Instant - Instant - 2 - BR - - EOC - 3 - - - Rampaging Baloths - Trample -Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token. - - G - Creature — Beast - Creature - 6 - 4GG - 6/6 - - EOC - 2 - - - Razortide Bridge - This land enters tapped. -Indestructible -{T}: Add {W} or {U}. - - Artifact Land - Land - 0 - - EOC - 0 - - - Resourceful Defense - Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. -{4}{W}: Move any number of counters from target permanent you control to another target permanent you control. - - W - Enchantment - Enchantment - 3 - 2W - - EOC - 1 - - - Ripples of Potential - Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) - - U - Instant - Instant - 2 - 1U - - EOC - 3 - - - Riveteers Overlook - When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life. - - Land - Land - 0 - - EOC - 0 - - - Rocky Tar Pit - This land enters tapped. -{T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. - - Land - Land - 0 - - EOC - 0 - - - Roiling Regrowth - Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. - - G - Instant - Instant - 3 - 2G - - EOC - 3 - - - Rugged Prairie - {T}: Add {C}. -{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. - - Land - Land - 0 - - EOC - 0 - - - Rustvale Bridge - This land enters tapped. -Indestructible -{T}: Add {R} or {W}. - - Artifact Land - Land - 0 - - EOC - 0 - - - Satyr Wayfinder - When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. - - G - Creature — Satyr - Creature - 2 - 1G - 1/1 - - EOC - 2 - - - Scouring Swarm - Flying -Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying. - - BG - Creature — Insect - Creature - 3 - 1BG - 1/1 - - EOC - 2 - - - Scouring Swarm - Flying -Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying. - - BG - Creature — Insect - Creature - 3 - 1BG - 1/1 - - EOC - 2 - - - Seat of the Synod - {T}: Add {U}. - - Artifact Land - Land - 0 - - EOC - 0 - - - Secluded Steppe - This land enters tapped. -{T}: Add {W}. -Cycling {W} ({W}, Discard this card: Draw a card.) - - Land - Land - 0 - - EOC - 0 - - - Sheltered Thicket - ({T}: Add {R} or {G}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Mountain Forest - Land - 0 - - EOC - 0 - - - Shivan Reef - {T}: Add {C}. -{T}: Add {U} or {R}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC - 0 - - - Silverbluff Bridge - This land enters tapped. -Indestructible -{T}: Add {U} or {R}. - - Artifact Land - Land - 0 - - EOC - 0 - - - Skycloud Expanse - {1}, {T}: Add {W}{U}. - - Land - Land - 0 - - EOC - 0 - - - Skyshroud Claim - Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. - - G - Sorcery - Sorcery - 4 - 3G - - EOC - 3 - - - Smoldering Marsh - ({T}: Add {B} or {R}.) -This land enters tapped unless you control two or more basic lands. - - Land — Swamp Mountain - Land - 0 - - EOC - 0 - - - Sol Ring - {T}: Add {C}{C}. - - Artifact - Artifact - 1 - 1 - - EOC - 1 - - - Solar Array - {T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.) - - Artifact - Artifact - 3 - 3 - - EOC - 1 - - - Solar Array - {T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.) - - Artifact - Artifact - 3 - 3 - - EOC - 1 - - - Soul of Windgrace - Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. -{G}, Discard a land card: You gain 3 life. -{1}{R}, Discard a land card: Draw a card. -{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. - - BGR - Legendary Creature — Cat Avatar - Creature - 4 - 1BRG - 5/4 - - EOC - 2 - - - Soul-Guide Lantern - When this artifact enters, exile target card from a graveyard. -{T}, Sacrifice this artifact: Exile each opponent's graveyard. -{1}, {T}, Sacrifice this artifact: Draw a card. - - Artifact - Artifact - 1 - 1 - - EOC - 1 - - - Spire of Industry - {T}: Add {C}. -{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact. - - Land - Land - 0 - - EOC - 0 - - - Splendid Reclamation - Return all land cards from your graveyard to the battlefield tapped. - - G - Sorcery - Sorcery - 4 - 3G - - EOC - 3 - - - Springbloom Druid - When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. - - G - Creature — Elf Druid - Creature - 3 - 2G - 1/1 - - EOC - 2 - - - Sprouting Goblin - Kicker {G} (You may pay an additional {G} as you cast this spell.) -When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. -{R}, {T}, Sacrifice a land: Draw a card. - - R - Creature — Goblin Druid - Creature - 2 - 1R - 2/2 - - EOC - 2 - - - Steel Overseer - {T}: Put a +1/+1 counter on each artifact creature you control. - - Artifact Creature — Construct - Creature - 2 - 2 - 1/1 - - EOC - 2 - - - Sulfur Falls - This land enters tapped unless you control an Island or a Mountain. -{T}: Add {U} or {R}. - - Land - Land - 0 - - EOC - 0 - - - Sulfurous Springs - {T}: Add {C}. -{T}: Add {B} or {R}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC - 0 - - - Surge Conductor - Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - Artifact Creature — Robot - Creature - 3 - 3 - 3/2 - - EOC - 2 - - - Surge Conductor - Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - Artifact Creature — Robot - Creature - 3 - 3 - 3/2 - - EOC - 2 - - - Swan Song - Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying. - - U - Instant - Instant - 1 - U - - EOC - 3 - - - Swords to Plowshares - Exile target creature. Its controller gains life equal to its power. - - W - Instant - Instant - 1 - W - - EOC - 3 - - - Szarel, Genesis Shepherd - Flying -You may play lands from your graveyard. -Whenever you sacrifice another nontoken permanent during your turn, put a number of +1/+1 counters equal to Szarel's power on up to one other target creature. - - BGR - Legendary Creature — Insect Druid - Creature - 5 - 2BRG - 2/5 - - EOC - 2 - - - Tear Asunder - Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. - - G - Instant - Instant - 2 - 1G - - EOC - 3 - - - Tekuthal, Inquiry Dominus - Flying -If you would proliferate, proliferate twice instead. -{1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be paid with either {U} or 2 life.) - - U - Legendary Creature — Phyrexian Horror - Creature - 4 - 2UU - 3/5 - - EOC - 2 - - - Temple of Enlightenment - This land enters tapped. -When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) -{T}: Add {W} or {U}. - - Land - Land - 0 - - EOC - 0 - - - Temple of Epiphany - This land enters tapped. -When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) -{T}: Add {U} or {R}. - - Land - Land - 0 - - EOC - 0 - - - Temple of Triumph - This land enters tapped. -When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) -{T}: Add {R} or {W}. - - Land - Land - 0 - - EOC - 0 - - - Terramorphic Expanse - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - EOC - 0 - - - Tezzeret's Gambit - ({U/P} can be paid with either {U} or 2 life.) -Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - U - Sorcery - Sorcery - 4 - 3U/P - - EOC - 3 - - - The Gitrog Monster - Deathtouch -At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. -You may play an additional land on each of your turns. -Whenever one or more land cards are put into your graveyard from anywhere, draw a card. - - BG - Legendary Creature — Frog Horror - Creature - 5 - 3BG - 6/6 - - EOC - 2 - - - The Mycosynth Gardens - {T}: Add {C}. -{1}, {T}: Add one mana of any color. -{X}, {T}: This land becomes a copy of target nontoken artifact you control with mana value X. - - Land — Sphere - Land - 0 - - EOC - 0 - - - Thirst for Knowledge - Draw three cards. Then discard two cards unless you discard an artifact card. - - U - Instant - Instant - 3 - 2U - - EOC - 3 - - - Thought Monitor - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -Flying -When this creature enters, draw two cards. - - U - Artifact Creature — Construct - Creature - 7 - 6U - 2/2 - - EOC - 2 - - - Threefold Thunderhulk - This creature enters with three +1/+1 counters on it. -Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. -{2}, Sacrifice another artifact: Put a +1/+1 counter on this creature. - - Artifact Creature — Gnome - Creature - 7 - 7 - 0/0 - - EOC - 2 - - - Thrummingbird - Flying -Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - U - Creature — Phyrexian Bird Horror - Creature - 2 - 1U - 1/1 - - EOC - 2 - - - Tireless Tracker - Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") -Whenever you sacrifice a Clue, put a +1/+1 counter on this creature. - - G - Creature — Human Scout - Creature - 3 - 2G - 3/2 - - EOC - 2 - - - Titan Forge - {3}, {T}: Put a charge counter on this artifact. -{T}, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token. - - Artifact - Artifact - 3 - 3 - - EOC - 1 - - - Titania, Protector of Argoth - When Titania enters, return target land card from your graveyard to the battlefield. -Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. - - G - Legendary Creature — Elemental - Creature - 5 - 3GG - 5/3 - - EOC - 2 - - - Twilight Mire - {T}: Add {C}. -{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. - - Land - Land - 0 - - EOC - 0 - - - Universal Surveillance - Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -Draw X cards. - - U - Sorcery - Sorcery - 3 - XUUU - - EOC - 3 - - - Uthros Research Craft - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 3+ -Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft. -STATION 12+ -Flying -This Spacecraft gets +1/+0 for each artifact you control. -0/8 - - U - Artifact — Spacecraft - Artifact - 3 - 2U - - EOC - 1 - - - Uthros Research Craft - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 3+ -Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft. -STATION 12+ -Flying -This Spacecraft gets +1/+0 for each artifact you control. -0/8 - - U - Artifact — Spacecraft - Artifact - 3 - 2U - - EOC - 1 - - - Uurg, Spawn of Turg - Uurg's power is equal to the number of land cards in your graveyard. -At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -{B}{G}, Sacrifice a land: You gain 2 life. - - BG - Legendary Creature — Frog Beast - Creature - 3 - BBG - */5 - - EOC - 2 - - - Vernal Fen - ({T}: Add {B} or {G}.) -This land enters tapped unless you control two or more basic lands. - - Land — Swamp Forest - Land - 0 - - EOC - 0 - - - Vernal Fen - ({T}: Add {B} or {G}.) -This land enters tapped unless you control two or more basic lands. - - Land — Swamp Forest - Land - 0 - - EOC - 0 - - - Viridescent Bog - {1}, {T}: Add {B}{G}. - - Land - Land - 0 - - EOC - 0 - - - Wake the Past - Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. - - RW - Sorcery - Sorcery - 7 - 5RW - - EOC - 3 - - - Wastes - {T}: Add {C}. - - Basic Land - Land - 0 - - EOC - 0 - - - Windgrace's Judgment - For any number of opponents, destroy target nonland permanent that player controls. - - BG - Instant - Instant - 5 - 3BG - - EOC - 3 - - - World Breaker - Devoid (This card has no color.) -When you cast this spell, exile target artifact, enchantment, or land. -Reach -{2}{C}, Sacrifice a land: Return this card from your graveyard to your hand. ({C} represents colorless mana.) - - Creature — Eldrazi - Creature - 7 - 6G - 5/7 - - EOC - 2 - - - Worldsoul's Rage - Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped. - - GR - Sorcery - Sorcery - 2 - XRG - - EOC - 3 - - - diff --git a/EOE.xml b/EOE.xml deleted file mode 100644 index 1810a713..00000000 --- a/EOE.xml +++ /dev/null @@ -1,5770 +0,0 @@ - - - - - Cockatrice/Magic-Spoiler - 2025-07-23 08:20:39 (UTC) - https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/EOE.xml - - - - - EOE - Edge of Eternities (Spoiler) - Expansion - 2025-08-01 - 10 - - - - - Adagia, Windswept Bastion - This land enters tapped. -{T}: Add {W}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE - 0 - - - Adagia, Windswept Bastion - This land enters tapped. -{T}: Add {W}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE - 0 - - - Adagia, Windswept Bastion - This land enters tapped. -{T}: Add {W}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE - 0 - - - All-Fates Scroll - {T}: Add one mana of any color. -{7}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of differently named lands you control. - - Artifact - Artifact - 3 - 3 - - EOE - 1 - - - All-Fates Stalker - When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Drix Assassin - Creature - 4 - 3W - 2/3 - - EOE - 2 - - - Alpharael, Dreaming Acolyte - When Alpharael enters, draw two cards. Then discard two cards unless you discard an artifact card. -During your turn, Alpharael has deathtouch. - - BU - Legendary Creature — Human Cleric - Creature - 3 - 1UB - 2/3 - - EOE - 2 - - - Alpharael, Stonechosen - Ward—Discard a card at random. -Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up. - - B - Legendary Creature — Human Cleric - Creature - 5 - 3BB - 3/3 - - EOE - 2 - - - Alpharael, Stonechosen - Ward—Discard a card at random. -Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up. - - B - Legendary Creature — Human Cleric - Creature - 5 - 3BB - 3/3 - - EOE - 2 - - - Annul - Counter target artifact or enchantment spell. - - U - Instant - Instant - 1 - U - - EOE - 3 - - - Annul - Counter target artifact or enchantment spell. - - U - Instant - Instant - 1 - U - - EOE - 3 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE - 2 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE - 2 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE - 2 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE - 2 - - - Archenemy's Charm - Choose one — -• Exile target creature or planeswalker. -• Return one or two target creature and/or planeswalker cards from your graveyard to your hand. -• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn. - - B - Instant - Instant - 3 - BBB - - EOE - 3 - - - Archenemy's Charm - Choose one — -• Exile target creature or planeswalker. -• Return one or two target creature and/or planeswalker cards from your graveyard to your hand. -• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn. - - B - Instant - Instant - 3 - BBB - - EOE - 3 - - - Astelli Reclaimer - Flying -When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature. -Warp {2}{W} - - W - Creature — Angel Warrior - Creature - 5 - 3WW - 5/4 - - EOE - 2 - - - Astelli Reclaimer - Flying -When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature. -Warp {2}{W} - - W - Creature — Angel Warrior - Creature - 5 - 3WW - 5/4 - - EOE - 2 - - - Atmospheric Greenhouse - When this Spacecraft enters, put a +1/+1 counter on each creature you control. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying, trample -5/4 - - G - Artifact — Spacecraft - Artifact - 5 - 4G - - EOE - 1 - - - Atomic Microsizer - Equipped creature gets +1/+0. -Whenever equipped creature attacks, choose up to one target creature. That creature can't be blocked this turn and has base power and toughness 1/1 until end of turn. -Equip {2} - - U - Artifact — Equipment - Artifact - 1 - U - - EOE - 1 - - - Auxiliary Boosters - When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it. -Equipped creature gets +1/+2 and has flying. -Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) - - W - Artifact — Equipment - Artifact - 5 - 4W - - EOE - 1 - - - Banishing Light - When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. - - W - Enchantment - Enchantment - 3 - 2W - - EOE - 1 - - - Beamsaw Prospector - When this creature dies, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - B - Creature — Human Artificer - Creature - 2 - 1B - 2/1 - - EOE - 2 - - - Beyond the Quiet - Exile all creatures and Spacecraft. - - W - Sorcery - Sorcery - 5 - 3WW - - EOE - 3 - - - Beyond the Quiet - Exile all creatures and Spacecraft. - - W - Sorcery - Sorcery - 5 - 3WW - - EOE - 3 - - - Bioengineered Future - When this enchantment enters, create a Lander token. (It's an artifact with {2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn. - - G - Enchantment - Enchantment - 3 - 1GG - - EOE - 1 - - - Bioengineered Future - When this enchantment enters, create a Lander token. (It's an artifact with {2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn. - - G - Enchantment - Enchantment - 3 - 1GG - - EOE - 1 - - - Biomechan Engineer - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -{8}: Draw two cards and create a 2/2 colorless Robot artifact creature token. - - GU - Creature — Insect Artificer - Creature - 2 - GU - 2/2 - - EOE - 2 - - - Biosynthic Burst - Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.) - - G - Instant - Instant - 2 - 1G - - EOE - 3 - - - Biotech Specialist - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent. - - GR - Creature — Insect Scientist - Creature - 2 - RG - 1/3 - - EOE - 2 - - - Biotech Specialist - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent. - - GR - Creature — Insect Scientist - Creature - 2 - RG - 1/3 - - EOE - 2 - - - Blade of the Swarm - When this creature enters, choose one — -• Put two +1/+1 counters on this creature. -• Put target exiled card with warp on the bottom of its owner's library. - - B - Creature — Insect Assassin - Creature - 4 - 3B - 3/1 - - EOE - 2 - - - Blooming Stinger - Deathtouch -When this creature enters, another target creature you control gains deathtouch until end of turn. - - G - Creature — Plant Scorpion - Creature - 2 - 1G - 2/2 - - EOE - 2 - - - Bombard - Bombard deals 4 damage to target creature. - - R - Instant - Instant - 3 - 2R - - EOE - 3 - - - Breeding Pool - ({T}: Add {G} or {U}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Forest Island - Land - 0 - - EOE - 0 - - - Breeding Pool - ({T}: Add {G} or {U}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Forest Island - Land - 0 - - EOE - 0 - - - Breeding Pool - ({T}: Add {G} or {U}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Forest Island - Land - 0 - - EOE - 0 - - - Brightspear Zealot - Vigilance -This creature gets +2/+0 as long as you've cast two or more spells this turn. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/4 - - EOE - 2 - - - Broodguard Elite - This creature enters with X +1/+1 counters on it. -When this creature leaves the battlefield, put its counters on target creature you control. -Warp {X}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Insect Knight - Creature - 2 - XGG - 0/0 - - EOE - 2 - - - Bygone Colossus - Warp {3} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Artifact Creature — Robot Giant - Creature - 9 - 9 - 9/9 - - EOE - 2 - - - Cerebral Download - Surveil X, where X is the number of artifacts you control. Then draw three cards. (To surveil X, look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - - U - Instant - Instant - 5 - 4U - - EOE - 3 - - - Chorale of the Void - Enchant creature you control -Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. -Void — At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn. - - B - Enchantment — Aura - Enchantment - 4 - 3B - - EOE - 1 - - - Chorale of the Void - Enchant creature you control -Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. -Void — At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn. - - B - Enchantment — Aura - Enchantment - 4 - 3B - - EOE - 1 - - - Chrome Companion - Whenever this creature becomes tapped, you gain 1 life. -{2}, {T}: Put target card from a graveyard on the bottom of its owner's library. - - Artifact Creature — Dog - Creature - 2 - 2 - 2/1 - - EOE - 2 - - - Close Encounter - As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile. -Close Encounter deals damage equal to the power of the chosen creature or card to target creature. - - G - Instant - Instant - 2 - 1G - - EOE - 3 - - - Cloudsculpt Technician - Flying -As long as you control an artifact, this creature gets +1/+0. - - U - Creature — Jellyfish Artificer - Creature - 3 - 2U - 1/4 - - EOE - 2 - - - Codecracker Hound - When this creature enters, look at the top two cards of your library. Put one into your hand and the other into your graveyard. -Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Dog - Creature - 3 - 2U - 2/1 - - EOE - 2 - - - Comet Crawler - Lifelink -Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+0 until end of turn. - - B - Creature — Insect Horror - Creature - 3 - 2B - 2/3 - - EOE - 2 - - - Command Bridge - This land enters tapped. -When this land enters, sacrifice it unless you tap an untapped permanent you control. -{T}: Add one mana of any color. - - Land - Land - 0 - - EOE - 0 - - - Consult the Star Charts - Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order. - - U - Instant - Instant - 2 - 1U - - EOE - 3 - - - Consult the Star Charts - Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order. - - U - Instant - Instant - 2 - 1U - - EOE - 3 - - - Cosmogoyf - This creature's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1. - - BG - Creature — Elemental Lhurgoyf - Creature - 2 - BG - */1+* - - EOE - 2 - - - Cosmogoyf - This creature's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1. - - BG - Creature — Elemental Lhurgoyf - Creature - 2 - BG - */1+* - - EOE - 2 - - - Cosmogrand Zenith - Whenever you cast your second spell each turn, choose one — -• Create two 1/1 white Human Soldier creature tokens. -• Put a +1/+1 counter on each creature you control. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/4 - - EOE - 2 - - - Cosmogrand Zenith - Whenever you cast your second spell each turn, choose one — -• Create two 1/1 white Human Soldier creature tokens. -• Put a +1/+1 counter on each creature you control. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/4 - - EOE - 2 - - - Cryogen Relic - When this artifact enters or leaves the battlefield, draw a card. -{1}{U}, Sacrifice this artifact: Put a stun counter on up to one target tapped creature. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Artifact - Artifact - 2 - 1U - - EOE - 1 - - - Cryoshatter - Enchant creature -Enchanted creature gets -5/-0. -When enchanted creature becomes tapped or is dealt damage, destroy it. - - U - Enchantment — Aura - Enchantment - 1 - U - - EOE - 1 - - - Cut Propulsion - Target creature deals damage to itself equal to its power. If that creature has flying, it deals twice that much damage to itself instead. - - R - Instant - Instant - 3 - 2R - - EOE - 3 - - - Dark Endurance - This spell costs {1} less to cast if it targets a blocking creature. -Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) - - B - Instant - Instant - 2 - 1B - - EOE - 3 - - - Dauntless Scrapbot - When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - Artifact Creature — Robot - Creature - 3 - 3 - 3/1 - - EOE - 2 - - - Dawnsire, Sunstar Dreadnought - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.) -STATION 10+ -Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker. -STATION 20+ -Flying -20/20 - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE - 1 - - - Dawnsire, Sunstar Dreadnought - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.) -STATION 10+ -Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker. -STATION 20+ -Flying -20/20 - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE - 1 - - - Dawnstrike Vanguard - Lifelink -At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on each creature you control other than this creature. - - W - Creature — Human Knight - Creature - 6 - 5W - 4/5 - - EOE - 2 - - - Debris Field Crusher - When this Spacecraft enters, it deals 3 damage to any target. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying -{1}{R}: This Spacecraft gets +2/+0 until end of turn. -1/5 - - R - Artifact — Spacecraft - Artifact - 5 - 4R - - EOE - 1 - - - Decode Transmissions - You draw two cards and lose 2 life. -Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, instead you draw two cards and each opponent loses 2 life. - - B - Sorcery - Sorcery - 3 - 2B - - EOE - 3 - - - Depressurize - Target creature gets -3/-0 until end of turn. Then if that creature's power is 0 or less, destroy it. - - B - Instant - Instant - 2 - 1B - - EOE - 3 - - - Desculpting Blast - Return target nonland permanent to its owner's hand. If it was attacking, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." - - U - Instant - Instant - 2 - 1U - - EOE - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE - 3 - - - Diplomatic Relations - Target creature you control gets +1/+0 and gains vigilance until end of turn. It deals damage equal to its power to target creature an opponent controls. - - G - Instant - Instant - 3 - 2G - - EOE - 3 - - - Divert Disaster - Counter target spell unless its controller pays {2}. If they do, you create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - U - Instant - Instant - 2 - 1U - - EOE - 3 - - - Dockworker Drone - This creature enters with a +1/+1 counter on it. -When this creature dies, put its counters on target creature you control. - - W - Artifact Creature — Robot - Creature - 2 - 1W - 1/1 - - EOE - 2 - - - Drill Too Deep - Choose one — -• Put five charge counters on target Spacecraft or Planet you control. -• Destroy target artifact. - - R - Instant - Instant - 2 - 1R - - EOE - 3 - - - Drix Fatemaker - When this creature enters, put a +1/+1 counter on target creature. -Each creature you control with a +1/+1 counter on it has trample. -Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Drix Wizard - Creature - 4 - 3G - 3/2 - - EOE - 2 - - - Dual-Sun Adepts - Double strike -{5}: Creatures you control get +1/+1 until end of turn. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/2 - - EOE - 2 - - - Dual-Sun Technique - Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card. - - W - Instant - Instant - 2 - 1W - - EOE - 3 - - - Dubious Delicacy - Flash -When this artifact enters, up to one target creature gets -3/-3 until end of turn. -{2}, {T}, Sacrifice this artifact: You gain 3 life. -{2}, {T}, Sacrifice this artifact: Target opponent loses 3 life. - - B - Artifact — Food - Artifact - 3 - 2B - - EOE - 1 - - - Dyadrine, Synthesis Amalgam - Trample -Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token. - - GW - Legendary Artifact Creature — Construct - Creature - 2 - XGW - 0/1 - - EOE - 2 - - - Dyadrine, Synthesis Amalgam - Trample -Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token. - - GW - Legendary Artifact Creature — Construct - Creature - 2 - XGW - 0/1 - - EOE - 2 - - - Edge Rover - Reach -When this creature dies, each player creates a Lander token. (It's an artifact with "2,, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Artifact Creature — Robot Scout - Creature - 1 - G - 2/2 - - EOE - 2 - - - Elegy Acolyte - Lifelink -Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token. - - B - Creature — Human Cleric - Creature - 4 - 2BB - 4/4 - - EOE - 2 - - - Elegy Acolyte - Lifelink -Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token. - - B - Creature — Human Cleric - Creature - 4 - 2BB - 4/4 - - EOE - 2 - - - Embrace Oblivion - As an additional cost to cast this spell, sacrifice an artifact or creature. -Destroy target creature or Spacecraft. - - B - Sorcery - Sorcery - 1 - B - - EOE - 3 - - - Emergency Eject - Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - W - Instant - Instant - 3 - 2W - - EOE - 3 - - - Emissary Escort - This creature gets +X/+0, where X is the greatest mana value among other artifacts you control. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 0/4 - - EOE - 2 - - - Emissary Escort - This creature gets +X/+0, where X is the greatest mana value among other artifacts you control. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 0/4 - - EOE - 2 - - - Emissary Escort - This creature gets +X/+0, where X is the greatest mana value among other artifacts you control. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 0/4 - - EOE - 2 - - - Entropic Battlecruiser - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 1+ -Whenever an opponent discards a card, they lose 3 life. -STATION 8+ -Flying, deathtouch -Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who doesn't loses 3 life. -3/10 - - B - Artifact — Spacecraft - Artifact - 4 - 3B - - EOE - 1 - - - Entropic Battlecruiser - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 1+ -Whenever an opponent discards a card, they lose 3 life. -STATION 8+ -Flying, deathtouch -Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who doesn't loses 3 life. -3/10 - - B - Artifact — Spacecraft - Artifact - 4 - 3B - - EOE - 1 - - - Eumidian Terrabotanist - Landfall — Whenever a land you control enters, you gain 1 life. - - G - Creature — Insect Druid - Creature - 2 - 1G - 2/3 - - EOE - 2 - - - Eusocial Engineering - Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token. -Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Enchantment - Enchantment - 5 - 3GG - - EOE - 1 - - - Evendo, Waking Haven - This land enters tapped. -{T}: Add {G}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{G}, {T}: Add {G} for each creature you control. - - Land — Planet - Land - 0 - - EOE - 0 - - - Evendo, Waking Haven - This land enters tapped. -{T}: Add {G}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{G}, {T}: Add {G} for each creature you control. - - Land — Planet - Land - 0 - - EOE - 0 - - - Evendo, Waking Haven - This land enters tapped. -{T}: Add {G}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{G}, {T}: Add {G} for each creature you control. - - Land — Planet - Land - 0 - - EOE - 0 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE - 2 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE - 2 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE - 2 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE - 2 - - - Exosuit Savior - Flying -When this creature enters, return up to one other target permanent you control to its owner's hand. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/2 - - EOE - 2 - - - Extinguisher Battleship - When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.) -STATION 5+ -Flying, trample -10/10 - - Artifact — Spacecraft - Artifact - 8 - 8 - - EOE - 1 - - - Extinguisher Battleship - When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.) -STATION 5+ -Flying, trample -10/10 - - Artifact — Spacecraft - Artifact - 8 - 8 - - EOE - 1 - - - Faller's Faithful - When this creature enters, destroy up to one other target creature. If that creature wasn't dealt damage this turn, its controller draws two cards. - - B - Creature — Human Wizard - Creature - 3 - 2B - 3/1 - - EOE - 2 - - - Famished Worldsire - Ward {3} -Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.) -When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle. - - G - Creature — Leviathan - Creature - 8 - 5GGG - 0/0 - - EOE - 2 - - - Famished Worldsire - Ward {3} -Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.) -When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle. - - G - Creature — Leviathan - Creature - 8 - 5GGG - 0/0 - - EOE - 2 - - - Fell Gravship - When this Spacecraft enters, mill three cards, then return a creature or Spacecraft card from your graveyard to your hand. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying, lifelink -3/2 - - B - Artifact — Spacecraft - Artifact - 3 - 2B - - EOE - 1 - - - Flight-Deck Coordinator - At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life. - - W - Creature — Human Soldier - Creature - 3 - 2W - 3/3 - - EOE - 2 - - - Focus Fire - Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control. - - W - Instant - Instant - 1 - W - - EOE - 3 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE - 0 - - - Frenzied Baloth - This spell can't be countered. -Trample, haste -Creature spells you control can't be countered. -Combat damage can't be prevented. - - G - Creature — Beast - Creature - 2 - GG - 3/2 - - EOE - 2 - - - Frenzied Baloth - This spell can't be countered. -Trample, haste -Creature spells you control can't be countered. -Combat damage can't be prevented. - - G - Creature — Beast - Creature - 2 - GG - 3/2 - - EOE - 2 - - - Frontline War-Rager - At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on this creature. - - R - Creature — Kavu Soldier - Creature - 3 - 2R - 2/3 - - EOE - 2 - - - Full Bore - Target creature you control gets +3/+2 until end of turn. If that creature was cast for its warp cost, it also gains trample and haste until end of turn. - - R - Instant - Instant - 1 - R - - EOE - 3 - - - Fungal Colossus - This spell costs {X} less to cast, where X is the number of differently named lands you control. - - G - Creature — Fungus Beast - Creature - 7 - 6G - 5/5 - - EOE - 2 - - - Galactic Wayfarer - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Creature — Human Scout - Creature - 3 - 2G - 3/3 - - EOE - 2 - - - Galvanizing Sawship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 3+.) -STATION 3+ -Flying, haste -6/5 - - R - Artifact — Spacecraft - Artifact - 6 - 5R - - EOE - 1 - - - Gene Pollinator - {T}, Tap an untapped permanent you control: Add one mana of any color. - - G - Artifact Creature — Robot Insect - Creature - 1 - G - 1/2 - - EOE - 2 - - - Genemorph Imago - Flying -Landfall — Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead. - - GU - Creature — Insect Druid - Creature - 2 - GU - 1/3 - - EOE - 2 - - - Genemorph Imago - Flying -Landfall — Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead. - - GU - Creature — Insect Druid - Creature - 2 - GU - 1/3 - - EOE - 2 - - - Germinating Wurm - When this creature enters, you gain 2 life. -Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Plant Wurm - Creature - 5 - 4G - 5/5 - - EOE - 2 - - - Gigastorm Titan - This spell costs {3} less to cast if you've cast another spell this turn. - - U - Creature — Elemental - Creature - 5 - 4U - 4/4 - - EOE - 2 - - - Glacier Godmaw - Trample -When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Landfall — Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn. - - G - Creature — Leviathan - Creature - 7 - 5GG - 6/6 - - EOE - 2 - - - Godless Shrine - ({T}: Add {W} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Plains Swamp - Land - 0 - - EOE - 0 - - - Godless Shrine - ({T}: Add {W} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Plains Swamp - Land - 0 - - EOE - 0 - - - Godless Shrine - ({T}: Add {W} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Plains Swamp - Land - 0 - - EOE - 0 - - - Gravblade Heavy - As long as you control an artifact, this creature gets +1/+0 and has deathtouch. - - B - Creature — Human Soldier - Creature - 4 - 3B - 3/4 - - EOE - 2 - - - Gravkill - Exile target creature or Spacecraft. - - B - Instant - Instant - 4 - 3B - - EOE - 3 - - - Gravpack Monoist - Flying -When this creature dies, create a tapped 2/2 colorless Robot artifact creature token. - - B - Creature — Human Scout - Creature - 3 - 2B - 2/1 - - EOE - 2 - - - Haliya, Ascendant Cadet - Whenever Haliya enters or attacks, put a +1/+1 counter on target creature you control. -Whenever one or more creatures you control with +1/+1 counters on them deal combat damage to a player, draw a card. - - GW - Legendary Creature — Human Soldier - Creature - 5 - 2GWW - 3/3 - - EOE - 2 - - - Haliya, Guided by Light - Whenever Haliya or another creature or artifact you control enters, you gain 1 life. -At the beginning of your end step, draw a card if you've gained 3 or more life this turn. -Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Legendary Creature — Human Soldier - Creature - 3 - 2W - 3/3 - - EOE - 2 - - - Haliya, Guided by Light - Whenever Haliya or another creature or artifact you control enters, you gain 1 life. -At the beginning of your end step, draw a card if you've gained 3 or more life this turn. -Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Legendary Creature — Human Soldier - Creature - 3 - 2W - 3/3 - - EOE - 2 - - - Hardlight Containment - Enchant artifact you control -When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. -Enchanted permanent has ward {1}. - - W - Enchantment — Aura - Enchantment - 1 - W - - EOE - 1 - - - Hardlight Containment - Enchant artifact you control -When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. -Enchanted permanent has ward {1}. - - W - Enchantment — Aura - Enchantment - 1 - W - - EOE - 1 - - - Harmonious Grovestrider - Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -This creature's power and toughness are each equal to the number of lands you control. - - G - Creature — Beast - Creature - 5 - 3GG - */* - - EOE - 2 - - - Hemosymbic Mite - Whenever this creature becomes tapped, another target creature you control gets +X/+X until end of turn, where X is this creature's power. - - G - Creature — Mite - Creature - 1 - G - 1/1 - - EOE - 2 - - - Honor - Put a +1/+1 counter on target creature. -Draw a card. - - W - Sorcery - Sorcery - 1 - W - - EOE - 3 - - - Honored Knight-Captain - When this creature enters, create a 1/1 white Human Soldier creature token. -{4}{W}{W}, Sacrifice this creature: Search your library for an Equipment card, put it onto the battlefield, then shuffle. - - W - Creature — Human Advisor Knight - Creature - 2 - 1W - 1/1 - - EOE - 2 - - - Hullcarver - Deathtouch - - B - Artifact Creature — Robot Assassin - Creature - 1 - B - 1/1 - - EOE - 2 - - - Hylderblade - Equipped creature gets +3/+1. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, attach this Equipment to target creature you control. -Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) - - B - Artifact — Equipment - Artifact - 1 - B - - EOE - 1 - - - Hymn of the Faller - Surveil 1, then you draw a card and lose 1 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) -Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, draw another card. - - B - Sorcery - Sorcery - 2 - 1B - - EOE - 3 - - - Icecave Crasher - Trample -Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn. - - G - Creature — Beast - Creature - 4 - 3G - 4/4 - - EOE - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE - 2 - - - Illvoi Galeblade - Flash -Flying -{2}, Sacrifice this creature: Draw a card. - - U - Creature — Jellyfish Warrior - Creature - 1 - U - 1/1 - - EOE - 2 - - - Illvoi Infiltrator - This creature can't be blocked if you've cast two or more spells this turn. -Whenever this creature deals combat damage to a player, draw a card. - - U - Creature — Jellyfish Rogue - Creature - 3 - 2U - 1/3 - - EOE - 2 - - - Illvoi Light Jammer - Flash -When this Equipment enters, attach it to target creature you control. That creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -Equipped creature gets +1/+2. -Equip {3} - - U - Artifact — Equipment - Artifact - 2 - 1U - - EOE - 1 - - - Illvoi Operative - Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. - - U - Creature — Jellyfish Rogue - Creature - 2 - 1U - 2/1 - - EOE - 2 - - - Infinite Guideline Station - When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 12+ -Flying -Whenever Infinite Guideline Station attacks, draw a card for each multicolored permanent you control. -7/15 - - BGRUW - Legendary Artifact — Spacecraft - Artifact - 5 - WUBRG - - EOE - 1 - - - Infinite Guideline Station - When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 12+ -Flying -Whenever Infinite Guideline Station attacks, draw a card for each multicolored permanent you control. -7/15 - - BGRUW - Legendary Artifact — Spacecraft - Artifact - 5 - WUBRG - - EOE - 1 - - - Insatiable Skittermaw - Menace (This creature can't be blocked except by two or more creatures.) -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature. - - B - Creature — Insect Horror - Creature - 3 - 2B - 2/2 - - EOE - 2 - - - Interceptor Mechan - Flying -When this creature enters, return target artifact or creature card from your graveyard to your hand. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature. - - BR - Artifact Creature — Robot - Creature - 4 - 2BR - 2/2 - - EOE - 2 - - - Intrepid Tenderfoot - {3}: Put a +1/+1 counter on this creature. Activate only as a sorcery. - - G - Creature — Insect Citizen - Creature - 2 - 1G - 2/2 - - EOE - 2 - - - Invasive Maneuvers - Invasive Maneuvers deals 3 damage to target creature. It deals 5 damage instead if you control a Spacecraft. - - R - Instant - Instant - 2 - 1R - - EOE - 3 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE - 0 - - - Kav Landseeker - Menace (This creature can't be blocked except by two or more creatures.) -When this creature enters, create a Lander token. At the beginning of the end step on your next turn, sacrifice that token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Creature — Kavu Soldier - Creature - 4 - 3R - 4/3 - - EOE - 2 - - - Kavaron Harrier - Whenever this creature attacks, you may pay {2}. If you do, create a 2/2 colorless Robot artifact creature token that's tapped and attacking. Sacrifice that token at end of combat. - - R - Artifact Creature — Robot Soldier - Creature - 1 - R - 2/1 - - EOE - 2 - - - Kavaron Harrier - Whenever this creature attacks, you may pay {2}. If you do, create a 2/2 colorless Robot artifact creature token that's tapped and attacking. Sacrifice that token at end of combat. - - R - Artifact Creature — Robot Soldier - Creature - 1 - R - 2/1 - - EOE - 2 - - - Kavaron Skywarden - Reach -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature. - - R - Creature — Kavu Soldier - Creature - 5 - 4R - 4/5 - - EOE - 2 - - - Kavaron Turbodrone - {T}: Target creature you control gets +1/+1 and gains haste until end of turn. Activate only as a sorcery. - - R - Artifact Creature — Robot Scout - Creature - 3 - 2R - 2/3 - - EOE - 2 - - - Kavaron, Memorial World - This land enters tapped. -{T}: Add {R}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{R}, {T}, Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn. - - Land — Planet - Land - 0 - - EOE - 0 - - - Kavaron, Memorial World - This land enters tapped. -{T}: Add {R}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{R}, {T}, Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn. - - Land — Planet - Land - 0 - - EOE - 0 - - - Kavaron, Memorial World - This land enters tapped. -{T}: Add {R}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{R}, {T}, Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn. - - Land — Planet - Land - 0 - - EOE - 0 - - - Knight Luminary - When this creature enters, create a 1/1 white Human Soldier creature token. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Human Knight - Creature - 4 - 3W - 3/2 - - EOE - 2 - - - Larval Scoutlander - When this Spacecraft enters, you may sacrifice a land or a Lander. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -3/3 - - G - Artifact — Spacecraft - Artifact - 3 - 2G - - EOE - 1 - - - Lashwhip Predator - This spell costs {2} less to cast if your opponents control three or more creatures. -Reach - - G - Creature — Plant Beast - Creature - 6 - 4GG - 5/7 - - EOE - 2 - - - Lightless Evangel - Whenever you sacrifice another creature or artifact, put a +1/+1 counter on this creature. - - B - Creature — Vampire Cleric - Creature - 2 - 1B - 2/2 - - EOE - 2 - - - Lightstall Inquisitor - Vigilance -When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped. - - W - Creature — Angel Wizard - Creature - 1 - W - 2/1 - - EOE - 2 - - - Lightstall Inquisitor - Vigilance -When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped. - - W - Creature — Angel Wizard - Creature - 1 - W - 2/1 - - EOE - 2 - - - Lithobraking - Create a Lander token. Then you may sacrifice an artifact. When you do, Lithobraking deals 2 damage to each creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Instant - Instant - 3 - 2R - - EOE - 3 - - - Loading Zone - If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead. -Warp {G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Enchantment - Enchantment - 4 - 3G - - EOE - 1 - - - Loading Zone - If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead. -Warp {G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Enchantment - Enchantment - 4 - 3G - - EOE - 1 - - - Lost in Space - Target artifact or creature's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - U - Instant - Instant - 4 - 3U - - EOE - 3 - - - Lumen-Class Frigate - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 2+ -Other creatures you control get +1/+1. -STATION 12+ -Flying, lifelink -3/5 - - W - Artifact — Spacecraft - Artifact - 2 - 1W - - EOE - 1 - - - Lumen-Class Frigate - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 2+ -Other creatures you control get +1/+1. -STATION 12+ -Flying, lifelink -3/5 - - W - Artifact — Spacecraft - Artifact - 2 - 1W - - EOE - 1 - - - Luxknight Breacher - This creature enters with a +1/+1 counter on it for each other creature and/or artifact you control. - - W - Creature — Human Knight - Creature - 4 - 3W - 2/2 - - EOE - 2 - - - Mechan Assembler - Whenever another artifact you control enters, create a 2/2 colorless Robot artifact creature token. This ability triggers only once each turn. - - U - Artifact Creature — Robot Artificer - Creature - 5 - 4U - 4/4 - - EOE - 2 - - - Mechan Navigator - Whenever this creature becomes tapped, draw a card, then discard a card. - - U - Artifact Creature — Robot Pilot - Creature - 2 - 1U - 2/1 - - EOE - 2 - - - Mechan Shieldmate - Defender -As long as an artifact entered the battlefield under your control this turn, this creature can attack as though it didn't have defender. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 3/2 - - EOE - 2 - - - Mechanozoa - When this creature enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Artifact Creature — Robot Jellyfish - Creature - 6 - 4UU - 5/5 - - EOE - 2 - - - Melded Moxite - When this artifact enters, you may discard a card. If you do, draw two cards. -{3}, Sacrifice this artifact: Create a tapped 2/2 colorless Robot artifact creature token. - - R - Artifact - Artifact - 2 - 1R - - EOE - 1 - - - Meltstrider Eulogist - Whenever a creature you control with a +1/+1 counter on it dies, draw a card. - - G - Creature — Insect Soldier - Creature - 3 - 2G - 3/3 - - EOE - 2 - - - Meltstrider's Gear - When this Equipment enters, attach it to target creature you control. -Equipped creature gets +2/+1 and has reach. -Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) - - G - Artifact — Equipment - Artifact - 1 - G - - EOE - 1 - - - Meltstrider's Resolve - Enchant creature you control -When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) -Enchanted creature gets +0/+2 and can't be blocked by more than one creature. - - G - Enchantment — Aura - Enchantment - 1 - G - - EOE - 1 - - - Memorial Team Leader - During your turn, other creatures you control get +1/+0. -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Kavu Soldier - Creature - 4 - 3R - 4/3 - - EOE - 2 - - - Memorial Vault - {T}, Sacrifice another artifact: Exile the top X cards of your library, where X is one plus the mana value of the sacrificed artifact. You may play those cards this turn. - - R - Artifact - Artifact - 4 - 3R - - EOE - 1 - - - Memorial Vault - {T}, Sacrifice another artifact: Exile the top X cards of your library, where X is one plus the mana value of the sacrificed artifact. You may play those cards this turn. - - R - Artifact - Artifact - 4 - 3R - - EOE - 1 - - - Mental Modulation - This spell costs {1} less to cast during your turn. -Tap target artifact or creature. -Draw a card. - - U - Instant - Instant - 2 - 1U - - EOE - 3 - - - Mightform Harmonizer - Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn. -Warp {2}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Insect Druid - Creature - 4 - 2GG - 4/4 - - EOE - 2 - - - Mightform Harmonizer - Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn. -Warp {2}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Insect Druid - Creature - 4 - 2GG - 4/4 - - EOE - 2 - - - Mm'menon, Uthros Exile - Flying -Whenever an artifact you control enters, put a +1/+1 counter on target creature. - - RU - Legendary Creature — Jellyfish Advisor - Creature - 3 - 1UR - 1/3 - - EOE - 2 - - - Mm'menon, the Right Hand - Flying -You may look at the top card of your library any time. -You may cast artifact spells from the top of your library. -Artifacts you control have "{T}: Add {U}. Spend this mana only to cast a spell from anywhere other than your hand." - - U - Legendary Creature — Jellyfish Advisor - Creature - 5 - 3UU - 3/4 - - EOE - 2 - - - Mm'menon, the Right Hand - Flying -You may look at the top card of your library any time. -You may cast artifact spells from the top of your library. -Artifacts you control have "{T}: Add {U}. Spend this mana only to cast a spell from anywhere other than your hand." - - U - Legendary Creature — Jellyfish Advisor - Creature - 5 - 3UU - 3/4 - - EOE - 2 - - - Molecular Modifier - At the beginning of combat on your turn, target creature you control gets +1/+0 and gains first strike until end of turn. - - R - Creature — Kavu Artificer - Creature - 3 - 2R - 2/2 - - EOE - 2 - - - Monoist Circuit-Feeder - Flying -When this creature enters, until end of turn, target creature you control gets +X/+0 and target creature an opponent controls gets -0/-X, where X is the number of artifacts you control. - - B - Artifact Creature — Nautilus - Creature - 6 - 4BB - 4/4 - - EOE - 2 - - - Monoist Sentry - Defender - - B - Artifact Creature — Robot - Creature - 1 - B - 4/1 - - EOE - 2 - - - Moonlit Meditation - Enchant artifact or creature you control -The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent. - - U - Enchantment — Aura - Enchantment - 3 - 2U - - EOE - 1 - - - Moonlit Meditation - Enchant artifact or creature you control -The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent. - - U - Enchantment — Aura - Enchantment - 3 - 2U - - EOE - 1 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE - 0 - - - Mouth of the Storm - Flying -Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -When this creature enters, creatures your opponents control get -3/-0 until your next turn. - - U - Creature — Elemental - Creature - 7 - 6U - 6/6 - - EOE - 2 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE - 3 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE - 3 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE - 3 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE - 3 - - - Nanoform Sentinel - Whenever this creature becomes tapped, untap another target permanent. This ability triggers only once each turn. - - U - Artifact Creature — Robot - Creature - 3 - 2U - 3/2 - - EOE - 2 - - - Nebula Dragon - Flying -When this creature enters, it deals 3 damage to any target. - - R - Creature — Dragon - Creature - 7 - 6R - 4/4 - - EOE - 2 - - - Nova Hellkite - Flying, haste -When this creature enters, it deals 1 damage to target creature an opponent controls. -Warp {2}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Dragon - Creature - 5 - 3RR - 4/5 - - EOE - 2 - - - Nova Hellkite - Flying, haste -When this creature enters, it deals 1 damage to target creature an opponent controls. -Warp {2}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Dragon - Creature - 5 - 3RR - 4/5 - - EOE - 2 - - - Nutrient Block - Indestructible (Effects that say "destroy" don't destroy this artifact.) -{2}, {T}, Sacrifice this artifact: You gain 3 life. -When this artifact is put into a graveyard from the battlefield, draw a card. - - Artifact — Food - Artifact - 1 - 1 - - EOE - 1 - - - Orbital Plunge - Orbital Plunge deals 6 damage to target creature. If excess damage was dealt this way, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Sorcery - Sorcery - 4 - 3R - - EOE - 3 - - - Oreplate Pangolin - Whenever another artifact you control enters, you may pay {1}. If you do, put a +1/+1 counter on this creature. - - R - Artifact Creature — Robot Pangolin - Creature - 2 - 1R - 2/2 - - EOE - 2 - - - Ouroboroid - At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power. - - G - Creature — Plant Wurm - Creature - 4 - 2GG - 1/3 - - EOE - 2 - - - Ouroboroid - At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power. - - G - Creature — Plant Wurm - Creature - 4 - 2GG - 1/3 - - EOE - 2 - - - Pain for All - Enchant creature you control -When this Aura enters, enchanted creature deals damage equal to its power to any other target. -Whenever enchanted creature is dealt damage, it deals that much damage to each opponent. - - R - Enchantment — Aura - Enchantment - 3 - 2R - - EOE - 1 - - - Pain for All - Enchant creature you control -When this Aura enters, enchanted creature deals damage equal to its power to any other target. -Whenever enchanted creature is dealt damage, it deals that much damage to each opponent. - - R - Enchantment — Aura - Enchantment - 3 - 2R - - EOE - 1 - - - Perigee Beckoner - When this creature enters, until end of turn, another target creature you control gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." -Warp {1}{B} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - B - Creature — Horror - Creature - 5 - 4B - 4/5 - - EOE - 2 - - - Pinnacle Emissary - Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." -Warp {U/R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - RU - Artifact Creature — Robot - Creature - 3 - 1UR - 3/3 - - EOE - 2 - - - Pinnacle Emissary - Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." -Warp {U/R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - RU - Artifact Creature — Robot - Creature - 3 - 1UR - 3/3 - - EOE - 2 - - - Pinnacle Kill-Ship - When this Spacecraft enters, it deals 10 damage to up to one target creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -7/7 - - Artifact — Spacecraft - Artifact - 7 - 7 - - EOE - 1 - - - Pinnacle Starcage - When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. -{6}{W}{W}: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact. - - W - Artifact - Artifact - 3 - 1WW - - EOE - 1 - - - Pinnacle Starcage - When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. -{6}{W}{W}: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact. - - W - Artifact - Artifact - 3 - 1WW - - EOE - 1 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE - 0 - - - Plasma Bolt - Plasma Bolt deals 2 damage to any target. -Void — Plasma Bolt deals 3 damage instead if a nonland permanent left the battlefield this turn or a spell was warped this turn. - - R - Sorcery - Sorcery - 1 - R - - EOE - 3 - - - Possibility Technician - Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Kavu Artificer - Creature - 3 - 2R - 3/3 - - EOE - 2 - - - Possibility Technician - Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Kavu Artificer - Creature - 3 - 2R - 3/3 - - EOE - 2 - - - Pull Through the Weft - Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped. - - G - Sorcery - Sorcery - 5 - 3GG - - EOE - 3 - - - Pull Through the Weft - Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped. - - G - Sorcery - Sorcery - 5 - 3GG - - EOE - 3 - - - Pulsar Squadron Ace - When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature. - - W - Creature — Human Pilot - Creature - 2 - 1W - 1/2 - - EOE - 2 - - - Quantum Riddler - Flying -When this creature enters, draw a card. -As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. -Warp {1}{U} - - U - Creature — Sphinx - Creature - 5 - 3UU - 4/6 - - EOE - 2 - - - Quantum Riddler - Flying -When this creature enters, draw a card. -As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. -Warp {1}{U} - - U - Creature — Sphinx - Creature - 5 - 3UU - 4/6 - - EOE - 2 - - - Radiant Strike - Destroy target artifact or tapped creature. You gain 3 life. - - W - Instant - Instant - 4 - 3W - - EOE - 3 - - - Ragost, Deft Gastronaut - Artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." -{1}, {T}, Sacrifice a Food: Ragost deals 3 damage to each opponent. -At the beginning of each end step, if you gained life this turn, untap Ragost. - - RW - Legendary Creature — Lobster Citizen - Creature - 2 - RW - 2/2 - - EOE - 2 - - - Ragost, Deft Gastronaut - Artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." -{1}, {T}, Sacrifice a Food: Ragost deals 3 damage to each opponent. -At the beginning of each end step, if you gained life this turn, untap Ragost. - - RW - Legendary Creature — Lobster Citizen - Creature - 2 - RW - 2/2 - - EOE - 2 - - - Rayblade Trooper - When this creature enters, put a +1/+1 counter on target creature you control. -Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Human Soldier creature token. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/2 - - EOE - 2 - - - Red Tiger Mechan - Haste -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Artifact Creature — Robot Cat - Creature - 4 - 3R - 3/3 - - EOE - 2 - - - Remnant Elemental - Reach -Landfall — Whenever a land you control enters, this creature gets +2/+0 until end of turn. - - R - Creature — Elemental - Creature - 2 - 1R - 0/4 - - EOE - 2 - - - Requiem Monolith - {T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery. - - B - Artifact - Artifact - 3 - 2B - - EOE - 1 - - - Requiem Monolith - {T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery. - - B - Artifact - Artifact - 3 - 2B - - EOE - 1 - - - Reroute Systems - Choose one — -• Target artifact or creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -• Reroute Systems deals 2 damage to target tapped creature. - - W - Instant - Instant - 1 - W - - EOE - 3 - - - Rescue Skiff - When this Spacecraft enters, return target creature or enchantment card from your graveyard to the battlefield. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.) -STATION 10+ -Flying -5/6 - - W - Artifact — Spacecraft - Artifact - 6 - 5W - - EOE - 1 - - - Rig for War - Target creature gets +3/+0 and gains first strike and reach until end of turn. - - R - Instant - Instant - 2 - 1R - - EOE - 3 - - - Roving Actuator - Void — When this creature enters, if a nonland permanent left the battlefield this turn or a spell was warped this turn, exile up to one target instant or sorcery card with mana value 2 or less from your graveyard. Copy it. You may cast the copy without paying its mana cost. - - R - Artifact Creature — Robot - Creature - 4 - 3R - 3/4 - - EOE - 2 - - - Ruinous Rampage - Choose one — -• Ruinous Rampage deals 3 damage to each opponent. -• Exile all artifacts with mana value 3 or less. - - R - Sorcery - Sorcery - 3 - 1RR - - EOE - 3 - - - Rust Harvester - Menace -{2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target. - - R - Artifact Creature — Robot - Creature - 1 - R - 1/1 - - EOE - 2 - - - Rust Harvester - Menace -{2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target. - - R - Artifact Creature — Robot - Creature - 1 - R - 1/1 - - EOE - 2 - - - Sacred Foundry - ({T}: Add {R} or {W}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Plains - Land - 0 - - EOE - 0 - - - Sacred Foundry - ({T}: Add {R} or {W}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Plains - Land - 0 - - EOE - 0 - - - Sacred Foundry - ({T}: Add {R} or {W}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Plains - Land - 0 - - EOE - 0 - - - Sami's Curiosity - You gain 2 life. Create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Sorcery - Sorcery - 1 - G - - EOE - 3 - - - Sami, Ship's Engineer - At the beginning of your end step, if you control two or more tapped creatures, create a tapped 2/2 colorless Robot artifact creature token. - - RW - Legendary Creature — Human Artificer - Creature - 4 - 2RW - 2/4 - - EOE - 2 - - - Sami, Wildcat Captain - Double strike, vigilance -Spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) - - RW - Legendary Creature — Human Artificer Rogue - Creature - 6 - 4RW - 4/4 - - EOE - 2 - - - Sami, Wildcat Captain - Double strike, vigilance -Spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) - - RW - Legendary Creature — Human Artificer Rogue - Creature - 6 - 4RW - 4/4 - - EOE - 2 - - - Scour for Scrap - Choose one or both — -• Search your library for an artifact card, reveal it, put it into your hand, then shuffle. -• Return target artifact card from your graveyard to your hand. - - U - Instant - Instant - 4 - 3U - - EOE - 3 - - - Scout for Survivors - Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of them. - - W - Sorcery - Sorcery - 3 - 2W - - EOE - 3 - - - Scrounge for Eternity - As an additional cost to cast this spell, sacrifice an artifact or creature. -Return target creature or Spacecraft card with mana value 5 or less from your graveyard to the battlefield. Then create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - B - Sorcery - Sorcery - 3 - 2B - - EOE - 3 - - - Seam Rip - When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield. - - W - Enchantment - Enchantment - 1 - W - - EOE - 1 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE - 0 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE - 0 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE - 0 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE - 0 - - - Seedship Agrarian - Whenever this creature becomes tapped, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. - - G - Creature — Insect Scientist - Creature - 4 - 3G - 3/3 - - EOE - 2 - - - Seedship Broodtender - When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) -{3}{B}{G}, Sacrifice this creature: Return target creature or Spacecraft card from your graveyard to the battlefield. Activate only as a sorcery. - - BG - Creature — Insect Citizen - Creature - 2 - BG - 2/3 - - EOE - 2 - - - Seedship Impact - Destroy target artifact or enchantment. If its mana value was 2 or less, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Instant - Instant - 2 - 1G - - EOE - 3 - - - Selfcraft Mechan - When this creature enters, you may sacrifice an artifact. When you do, put a +1/+1 counter on target creature and draw a card. - - U - Artifact Creature — Robot Artificer - Creature - 4 - 3U - 3/4 - - EOE - 2 - - - Shattered Wings - Destroy target artifact, enchantment, or creature with flying. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - G - Sorcery - Sorcery - 3 - 2G - - EOE - 3 - - - Singularity Rupture - Destroy all creatures, then any number of target players each mill half their library, rounded down. - - BU - Sorcery - Sorcery - 6 - 3UBB - - EOE - 3 - - - Singularity Rupture - Destroy all creatures, then any number of target players each mill half their library, rounded down. - - BU - Sorcery - Sorcery - 6 - 3UBB - - EOE - 3 - - - Singularity Rupture - Destroy all creatures, then any number of target players each mill half their library, rounded down. - - BU - Sorcery - Sorcery - 6 - 3UBB - - EOE - 3 - - - Sinister Cryologist - When this creature enters, target creature an opponent controls gets -3/-0 until end of turn. -Warp {U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Jellyfish Wizard - Creature - 3 - 2U - 2/3 - - EOE - 2 - - - Skystinger - Reach -Whenever this creature blocks a creature with flying, this creature gets +5/+0 until end of turn. - - G - Creature — Insect Warrior - Creature - 3 - 2G - 3/3 - - EOE - 2 - - - Slagdrill Scrapper - {2}, {T}, Sacrifice another artifact or land: Draw a card. - - R - Artifact Creature — Robot Scout - Creature - 1 - R - 1/2 - - EOE - 2 - - - Sledge-Class Seedship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield. -4/5 - - G - Artifact — Spacecraft - Artifact - 3 - 2G - - EOE - 1 - - - Sledge-Class Seedship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield. -4/5 - - G - Artifact — Spacecraft - Artifact - 3 - 2G - - EOE - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE - 1 - - - Space-Time Anomaly - Target player mills cards equal to your life total. - - UW - Sorcery - Sorcery - 4 - 2WU - - EOE - 3 - - - Space-Time Anomaly - Target player mills cards equal to your life total. - - UW - Sorcery - Sorcery - 4 - 2WU - - EOE - 3 - - - Specimen Freighter - When this Spacecraft enters, return up to two target non-Spacecraft creatures to their owners' hands. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 9+ -Flying -Whenever this Spacecraft attacks, defending player mills four cards. -4/7 - - U - Artifact — Spacecraft - Artifact - 6 - 5U - - EOE - 1 - - - Squire's Lightblade - Flash -When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. -Equipped creature gets +1/+0. -Equip {3} - - W - Artifact — Equipment - Artifact - 1 - W - - EOE - 1 - - - Starbreach Whale - Flying -When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Whale - Creature - 5 - 4U - 3/5 - - EOE - 2 - - - Starfield Shepherd - Flying -When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel - Creature - 5 - 3WW - 3/2 - - EOE - 2 - - - Starfield Shepherd - Flying -When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel - Creature - 5 - 3WW - 3/2 - - EOE - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE - 2 - - - Starfighter Pilot - Whenever this creature becomes tapped, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - W - Creature — Human Pilot - Creature - 2 - 1W - 2/2 - - EOE - 2 - - - Starport Security - {3}{W}, {T}: Tap another target creature. This ability costs {2} less to activate if you control a creature with a +1/+1 counter on it. - - W - Artifact Creature — Robot Soldier - Creature - 1 - W - 1/1 - - EOE - 2 - - - Starwinder - Whenever a creature you control deals combat damage to a player, you may draw that many cards. -Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Leviathan - Creature - 7 - 5UU - 7/7 - - EOE - 2 - - - Starwinder - Whenever a creature you control deals combat damage to a player, you may draw that many cards. -Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Leviathan - Creature - 7 - 5UU - 7/7 - - EOE - 2 - - - Starwinder - Whenever a creature you control deals combat damage to a player, you may draw that many cards. -Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Leviathan - Creature - 7 - 5UU - 7/7 - - EOE - 2 - - - Station Monitor - Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." - - UW - Creature — Lizard Artificer - Creature - 2 - WU - 2/2 - - EOE - 2 - - - Steelswarm Operator - Flying -{T}: Add {U}. Spend this mana only to cast an artifact spell. -{T}: Add {U}{U}. Spend this mana only to activate abilities of artifact sources. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 1/1 - - EOE - 2 - - - Stomping Ground - ({T}: Add {R} or {G}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Forest - Land - 0 - - EOE - 0 - - - Stomping Ground - ({T}: Add {R} or {G}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Forest - Land - 0 - - EOE - 0 - - - Stomping Ground - ({T}: Add {R} or {G}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Forest - Land - 0 - - EOE - 0 - - - Sunset Saboteur - Menace -Ward—Discard a card. -Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls. - - B - Creature — Human Rogue - Creature - 2 - 1B - 4/1 - - EOE - 2 - - - Sunset Saboteur - Menace -Ward—Discard a card. -Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls. - - B - Creature — Human Rogue - Creature - 2 - 1B - 4/1 - - EOE - 2 - - - Sunstar Chaplain - At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on target creature you control. -{2}, Remove a +1/+1 counter from a creature you control: Tap target artifact or creature. - - W - Creature — Human Cleric - Creature - 2 - 1W - 3/2 - - EOE - 2 - - - Sunstar Chaplain - At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on target creature you control. -{2}, Remove a +1/+1 counter from a creature you control: Tap target artifact or creature. - - W - Creature — Human Cleric - Creature - 2 - 1W - 3/2 - - EOE - 2 - - - Sunstar Expansionist - When this creature enters, if an opponent controls more lands than you, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn. - - W - Creature — Human Knight - Creature - 2 - 1W - 2/3 - - EOE - 2 - - - Sunstar Lightsmith - Whenever you cast your second spell each turn, put a +1/+1 counter on this creature and draw a card. - - W - Creature — Human Artificer - Creature - 4 - 3W - 3/3 - - EOE - 2 - - - Survey Mechan - Flying -Hexproof (This creature can't be the target of spells or abilities your opponents control.) -{10}, Sacrifice this creature: It deals 3 damage to any target. Target player draws three cards and gains 3 life. This ability costs {X} less to activate, where X is the number of differently named lands you control. - - Artifact Creature — Robot - Creature - 4 - 4 - 1/3 - - EOE - 2 - - - Susur Secundi, Void Altar - This land enters tapped. -{T}: Add {B}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE - 0 - - - Susur Secundi, Void Altar - This land enters tapped. -{T}: Add {B}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE - 0 - - - Susur Secundi, Void Altar - This land enters tapped. -{T}: Add {B}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE - 0 - - - Susurian Dirgecraft - When this Spacecraft enters, each opponent sacrifices a nontoken creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -4/3 - - B - Artifact — Spacecraft - Artifact - 5 - 4B - - EOE - 1 - - - Susurian Voidborn - Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life. -Warp {B} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - B - Creature — Vampire Soldier - Creature - 3 - 2B - 2/2 - - EOE - 2 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE - 0 - - - Swarm Culler - Flying -Whenever this creature becomes tapped, you may sacrifice another creature or artifact. If you do, draw a card. - - B - Creature — Insect Warrior - Creature - 4 - 3B - 2/4 - - EOE - 2 - - - Synthesizer Labship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 2+ -At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn. -STATION 9+ -Flying, vigilance -4/4 - - U - Artifact — Spacecraft - Artifact - 1 - U - - EOE - 1 - - - Synthesizer Labship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 2+ -At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn. -STATION 9+ -Flying, vigilance -4/4 - - U - Artifact — Spacecraft - Artifact - 1 - U - - EOE - 1 - - - Syr Vondam, Sunstar Exemplar - Vigilance, menace -Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life. -When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent. - - BW - Legendary Creature — Human Knight - Creature - 2 - WB - 2/2 - - EOE - 2 - - - Syr Vondam, Sunstar Exemplar - Vigilance, menace -Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life. -When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent. - - BW - Legendary Creature — Human Knight - Creature - 2 - WB - 2/2 - - EOE - 2 - - - Syr Vondam, the Lucent - Deathtouch, lifelink -Whenever Syr Vondam enters or attacks, other creatures you control get +1/+0 and gain deathtouch until end of turn. - - BW - Legendary Creature — Human Knight - Creature - 5 - 2WBB - 4/4 - - EOE - 2 - - - Systems Override - Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step. - - R - Sorcery - Sorcery - 3 - 2R - - EOE - 3 - - - Tannuk, Memorial Ensign - Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card. - - GR - Legendary Creature — Kavu Pilot - Creature - 3 - 1RG - 2/4 - - EOE - 2 - - - Tannuk, Steadfast Second - Other creatures you control have haste. -Artifact cards and red creature cards in your hand have warp {2}{R}. (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Legendary Creature — Kavu Pilot - Creature - 4 - 2RR - 3/5 - - EOE - 2 - - - Tannuk, Steadfast Second - Other creatures you control have haste. -Artifact cards and red creature cards in your hand have warp {2}{R}. (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Legendary Creature — Kavu Pilot - Creature - 4 - 2RR - 3/5 - - EOE - 2 - - - Tapestry Warden - Vigilance -Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. -Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power. - - G - Artifact Creature — Robot Soldier - Creature - 4 - 3G - 3/4 - - EOE - 2 - - - Temporal Intervention - Void — This spell costs {2} less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn. -Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. - - B - Sorcery - Sorcery - 3 - 2B - - EOE - 3 - - - Terminal Velocity - You may put an artifact or creature card from your hand onto the battlefield. That permanent gains haste, "When this permanent leaves the battlefield, it deals damage equal to its mana value to each creature," and "At the beginning of your end step, sacrifice this permanent." - - R - Sorcery - Sorcery - 6 - 4RR - - EOE - 3 - - - Terminal Velocity - You may put an artifact or creature card from your hand onto the battlefield. That permanent gains haste, "When this permanent leaves the battlefield, it deals damage equal to its mana value to each creature," and "At the beginning of your end step, sacrifice this permanent." - - R - Sorcery - Sorcery - 6 - 4RR - - EOE - 3 - - - Terrapact Intimidator - When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Creature — Kavu Scout - Creature - 2 - 1R - 2/1 - - EOE - 2 - - - Terrasymbiosis - Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn. - - G - Enchantment - Enchantment - 3 - 2G - - EOE - 1 - - - Terrasymbiosis - Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn. - - G - Enchantment - Enchantment - 3 - 2G - - EOE - 1 - - - Territorial Bruntar - Reach -Landfall — Whenever a land you control enters, exile cards from the top of your library until you exile a nonland card. You may cast that card this turn. - - R - Creature — Beast - Creature - 6 - 4RR - 6/6 - - EOE - 2 - - - Tezzeret, Cruel Captain - Whenever an artifact you control enters, put a loyalty counter on Tezzeret. -0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it. -−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature." - - Legendary Planeswalker — Tezzeret - Planeswalker - 3 - 3 - 4 - - EOE - 1 - - - Tezzeret, Cruel Captain - Whenever an artifact you control enters, put a loyalty counter on Tezzeret. -0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it. -−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature." - - Legendary Planeswalker — Tezzeret - Planeswalker - 3 - 3 - 4 - - EOE - 1 - - - Thaumaton Torpedo - {6}, {T}, Sacrifice this artifact: Destroy target nonland permanent. This ability costs {3} less to activate if you attacked with a Spacecraft this turn. - - Artifact - Artifact - 1 - 1 - - EOE - 1 - - - Thawbringer - When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - G - Creature — Insect Scout - Creature - 3 - 2G - 4/2 - - EOE - 2 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE - 1 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE - 1 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE - 1 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE - 1 - - - The Eternity Elevator - {T}: Add {C}{C}{C}. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.) -STATION 20+ -{T}: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator. - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE - 1 - - - The Eternity Elevator - {T}: Add {C}{C}{C}. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.) -STATION 20+ -{T}: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator. - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE - 1 - - - The Seriema - When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Other tapped legendary creatures you control have indestructible. -5/5 - - W - Legendary Artifact — Spacecraft - Artifact - 3 - 1WW - - EOE - 1 - - - The Seriema - When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Other tapped legendary creatures you control have indestructible. -5/5 - - W - Legendary Artifact — Spacecraft - Artifact - 3 - 1WW - - EOE - 1 - - - Thrumming Hivepool - Affinity for Slivers (This spell costs {1} less to cast for each Sliver you control.) -Slivers you control have double strike and haste. -At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. - - Artifact - Artifact - 6 - 6 - - EOE - 1 - - - Thrumming Hivepool - Affinity for Slivers (This spell costs {1} less to cast for each Sliver you control.) -Slivers you control have double strike and haste. -At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. - - Artifact - Artifact - 6 - 6 - - EOE - 1 - - - Timeline Culler - Haste -You may cast this card from your graveyard using its warp ability. -Warp—{B}, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - B - Creature — Drix Warlock - Creature - 2 - BB - 2/2 - - EOE - 2 - - - Tractor Beam - Enchant creature or Spacecraft -When this Aura enters, tap enchanted permanent. -You control enchanted permanent. -Enchanted permanent doesn't untap during its controller's untap step. - - U - Enchantment — Aura - Enchantment - 4 - 2UU - - EOE - 1 - - - Tragic Trajectory - Target creature gets -2/-2 until end of turn. -Void — That creature gets -10/-10 until end of turn instead if a nonland permanent left the battlefield this turn or a spell was warped this turn. - - B - Sorcery - Sorcery - 1 - B - - EOE - 3 - - - Umbral Collar Zealot - Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - B - Creature — Human Cleric - Creature - 2 - 1B - 3/2 - - EOE - 2 - - - Umbral Collar Zealot - Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - B - Creature — Human Cleric - Creature - 2 - 1B - 3/2 - - EOE - 2 - - - Unravel - Counter target spell. If the amount of mana spent to cast that spell was less than its mana value, you draw a card. - - U - Instant - Instant - 3 - 1UU - - EOE - 3 - - - Uthros Psionicist - The second spell you cast each turn costs {2} less to cast. - - U - Creature — Jellyfish Scientist - Creature - 3 - 2U - 2/4 - - EOE - 2 - - - Uthros Scanship - When this Spacecraft enters, draw two cards, then discard a card. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying -4/4 - - U - Artifact — Spacecraft - Artifact - 4 - 3U - - EOE - 1 - - - Uthros, Titanic Godcore - This land enters tapped. -{T}: Add {U}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{U}, {T}: Add {U} for each artifact you control. - - Land — Planet - Land - 0 - - EOE - 0 - - - Uthros, Titanic Godcore - This land enters tapped. -{T}: Add {U}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{U}, {T}: Add {U} for each artifact you control. - - Land — Planet - Land - 0 - - EOE - 0 - - - Uthros, Titanic Godcore - This land enters tapped. -{T}: Add {U}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{U}, {T}: Add {U} for each artifact you control. - - Land — Planet - Land - 0 - - EOE - 0 - - - Vaultguard Trooper - At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards. - - R - Creature — Kavu Soldier - Creature - 5 - 4R - 5/5 - - EOE - 2 - - - Virulent Silencer - Whenever a nontoken artifact creature you control deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) - - Artifact Creature — Robot Assassin - Creature - 3 - 3 - 2/3 - - EOE - 2 - - - Virus Beetle - When this creature enters, each opponent discards a card. - - B - Artifact Creature — Insect - Creature - 2 - 1B - 1/1 - - EOE - 2 - - - Voidforged Titan - Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, you draw a card and lose 1 life. - - B - Artifact Creature — Robot Warrior - Creature - 5 - 4B - 5/4 - - EOE - 2 - - - Vote Out - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Destroy target creature. - - B - Sorcery - Sorcery - 4 - 3B - - EOE - 3 - - - Warmaker Gunship - When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) -STATION 6+ -Flying -4/3 - - R - Artifact — Spacecraft - Artifact - 3 - 2R - - EOE - 1 - - - Warmaker Gunship - When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) -STATION 6+ -Flying -4/3 - - R - Artifact — Spacecraft - Artifact - 3 - 2R - - EOE - 1 - - - Watery Grave - ({T}: Add {U} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Island Swamp - Land - 0 - - EOE - 0 - - - Watery Grave - ({T}: Add {U} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Island Swamp - Land - 0 - - EOE - 0 - - - Watery Grave - ({T}: Add {U} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Island Swamp - Land - 0 - - EOE - 0 - - - Weapons Manufacturing - Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target." - - R - Enchantment - Enchantment - 2 - 1R - - EOE - 1 - - - Weapons Manufacturing - Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target." - - R - Enchantment - Enchantment - 2 - 1R - - EOE - 1 - - - Wedgelight Rammer - When this Spacecraft enters, create a 2/2 colorless Robot artifact creature token. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 9+ -Flying, first strike -3/4 - - W - Artifact — Spacecraft - Artifact - 4 - 3W - - EOE - 1 - - - Weftblade Enhancer - When this creature enters, put a +1/+1 counter on each of up to two target creatures. -Warp {2}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Drix Artificer - Creature - 6 - 5W - 3/4 - - EOE - 2 - - - Weftstalker Ardent - Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent. -Warp {R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Drix Artificer - Creature - 3 - 2R - 2/3 - - EOE - 2 - - - Weftwalking - When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards. -The first spell each player casts during each of their turns may be cast without paying its mana cost. - - U - Enchantment - Enchantment - 6 - 4UU - - EOE - 1 - - - Weftwalking - When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards. -The first spell each player casts during each of their turns may be cast without paying its mana cost. - - U - Enchantment - Enchantment - 6 - 4UU - - EOE - 1 - - - Wurmwall Sweeper - When this Spacecraft enters, surveil 2. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.) -STATION 4+ -Flying -2/2 - - Artifact — Spacecraft - Artifact - 2 - 2 - - EOE - 1 - - - Xu-Ifit, Osteoharmonist - {T}: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery. - - B - Legendary Creature — Human Wizard - Creature - 3 - 1BB - 2/3 - - EOE - 2 - - - Xu-Ifit, Osteoharmonist - {T}: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery. - - B - Legendary Creature — Human Wizard - Creature - 3 - 1BB - 2/3 - - EOE - 2 - - - Zealous Display - Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures. - - W - Instant - Instant - 3 - 2W - - EOE - 3 - - - Zero Point Ballad - Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control. - - B - Sorcery - Sorcery - 1 - XB - - EOE - 3 - - - Zero Point Ballad - Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control. - - B - Sorcery - Sorcery - 1 - XB - - EOE - 3 - - - Zookeeper Mechan - {T}: Add {R}. -{6}{R}: Target creature you control gets +4/+0 until end of turn. Activate only as a sorcery. - - R - Artifact Creature — Robot - Creature - 2 - 1R - 1/3 - - EOE - 2 - - - diff --git a/PH23.xml b/PH23.xml new file mode 100644 index 00000000..e3c1edfe --- /dev/null +++ b/PH23.xml @@ -0,0 +1,41 @@ + + + + + Cockatrice/Magic-Spoiler + 2025-08-21 00:04:47 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PH23.xml + + + + + PH23 + 2023 Heroes of the Realm (Spoiler) + Funny + 2025-08-24 + 40 + + + + + Ormacar, Relic Wraith + Vigilance, menace, lifelink +Precious (You can have two commanders if the other one is a legendary noncreature artifact.) +As long as you control your Precious, Ormacar gets +X/+X, where X is the mana value of your Precious. + + BU + Legendary Creature — Elf Wraith + Creature + 3 + 1UB + 001/001 + + PH23 + 2 + + + diff --git a/SPE.xml b/SPE.xml index a89466a6..91d73a10 100644 --- a/SPE.xml +++ b/SPE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-04-11 01:03:11 (UTC) + 2025-08-21 00:04:44 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/SPE.xml @@ -21,6 +21,48 @@ + + Alchemax Slayer-Bots + When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Artifact Creature — Robot Villain + Creature + 3 + 2U + 2/2 + + SPE + 2 + + + Amateur Hero + When this creature enters, you gain 2 life. + + W + Creature — Human Hero + Creature + 3 + 2W + 3/3 + + SPE + 2 + + + Amazing Alliance + Creatures you control get +1/+1. +Whenever you attack with one or more legendary creatures, you gain that much life. + + W + Enchantment + Enchantment + 3 + 1WW + + SPE + 1 + Doc Ock, Evil Inventor At the beginning of combat on your turn, target noncreature artifact you control becomes an 8/8 Robot Villain artifact creature in addition to its other types. @@ -35,6 +77,49 @@ SPE 2 + + Double Trouble + Double the power of each creature you control until end of turn. + + R + Instant + Instant + 5 + 4R + + SPE + 3 + + + Future Flight + Enchant creature +When this Aura enters, draw two cards. +Enchanted creature gets +2/+0 and has flying. (It can't be blocked except by creatures with flying or reach.) + + U + Enchantment — Aura + Enchantment + 4 + 2UU + + SPE + 1 + + + Ghost-Spider, Gwen Stacy + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Ghost-Spider attacks, she deals X damage to defending player, where X is the number of attacking creatures. + + R + Legendary Creature — Spider Human Hero + Creature + 5 + 3RR + 4/4 + + SPE + 2 + Grasping Tentacles Target opponent mills eight cards. You may put an artifact card from that player's graveyard onto the battlefield under your control. @@ -64,6 +149,78 @@ Whenever you discard a land card, create a tapped Treasure token. SPE 2 + + Grendel, Spawn of Knull + Flying (This creature can't be blocked except by creatures with flying or reach.) +Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) + + B + Legendary Creature — Symbiote Dragon Villain + Creature + 4 + 3B + 3/3 + + SPE + 2 + + + Lethal Protection + Destroy target creature. Return up to one target creature card from your graveyard to your hand. + + B + Sorcery + Sorcery + 4 + 3B + + SPE + 3 + + + Lyla, Holographic Assistant + Whenever you draw a card, put a +1/+1 counter on target creature. + + U + Legendary Artifact Creature — Illusion Advisor + Creature + 4 + 3U + 2/2 + + SPE + 2 + + + MJ, Rising Star + Vigilance (Attacking doesn't cause this creature to tap.) +Whenever you gain life, put a +1/+1 counter on MJ. + + W + Legendary Creature — Human Performer + Creature + 3 + 2W + 2/3 + + SPE + 2 + + + Prowler, Misguided Mentor + Prowler can't be blocked by creatures with power 2 or less. +Whenever Prowler deals combat damage to a player, put a +1/+1 counter on another target creature you control. + + G + Legendary Creature — Human Rogue Villain + Creature + 3 + 2G + 3/3 + + SPE + 2 + Pumpkin Bombs {T}, Discard two cards: Draw three cards, then put a fuse counter on this artifact. It deals damage equal to the number of fuse counters on it to target opponent. They gain control of this artifact. @@ -77,6 +234,20 @@ Whenever you discard a land card, create a tapped Treasure token. SPE 1 + + Rampaging Classmate + Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking creature. + + R + Creature — Lizard Berserker + Creature + 3 + 2R + 3/2 + + SPE + 2 + Sensational Spider-Man Whenever Sensational Spider-Man attacks, tap target creature defending player controls and put a stun counter on it. Then you may remove up to three stun counters from among all permanents. Draw cards equal to the number of stun counters removed this way. @@ -91,6 +262,107 @@ Whenever you discard a land card, create a tapped Treasure token. SPE 2 + + Spider-Man 2099, Miguel O'Hara + When Spider-Man 2099 enters, return up to one target creature to its owner's hand. +Whenever one or more creatures you control deal combat damage to a player, draw a card. + + U + Legendary Creature — Spider Human Hero + Creature + 5 + 4U + 4/4 + + SPE + 2 + + + Spider-Man, Miles Morales + Vigilance, trample (Attacking doesn't cause this creature to tap. He can deal excess combat damage to the player he's attacking.) +Whenever Spider-Man enters or attacks, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn. + + G + Legendary Creature — Spider Human Hero + Creature + 6 + 4GG + 5/5 + + SPE + 2 + + + Spider-Man, Peter Parker + Flying (This creature can't be blocked except by creatures with flying or reach.) +Whenever you gain life, put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) + + W + Legendary Creature — Spider Human Hero + Creature + 5 + 3WW + 4/4 + + SPE + 2 + + + Symbiote Spawn + When this creature dies, each opponent loses 2 life and you gain 2 life. + + B + Creature — Symbiote Villain + Creature + 3 + 2B + 3/2 + + SPE + 2 + + + The Mary Janes + This spell costs {1} less to cast for each creature that attacked this turn. +Menace (This creature can't be blocked except by two or more creatures.) + + R + Legendary Creature — Human Bard Performer + Creature + 4 + 3R + 3/3 + + SPE + 2 + + + Twisted Spider-Clone + When this creature enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. + + G + Creature — Spider Human + Creature + 4 + 3G + 4/4 + + SPE + 2 + + + Venom Blast + Put two +1/+1 counters on target creature you control. It deals damage equal to its power to up to one other target creature. + + G + Sorcery + Sorcery + 4 + 2GG + + SPE + 3 + Venom, Deadly Devourer Vigilance, menace @@ -106,5 +378,20 @@ Whenever you discard a land card, create a tapped Treasure token. SPE 2 + + Venom, Eddie Brock + Menace (This creature can't be blocked except by two or more creatures.) +Whenever another creature dies, put a +1/+1 counter on Venom. If that creature was a Villain, draw a card. + + B + Legendary Creature — Symbiote Villain + Creature + 6 + 4BB + 6/4 + + SPE + 2 + diff --git a/SPM.xml b/SPM.xml new file mode 100644 index 00000000..1a85fcf5 --- /dev/null +++ b/SPM.xml @@ -0,0 +1,1412 @@ + + + + + Cockatrice/Magic-Spoiler + 2025-08-21 00:04:42 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/SPM.xml + + + + + SPM + Marvel's Spider-Man (Spoiler) + Expansion + 2025-09-26 + 10 + + + + + Angry Rabble + Trample +Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent. +{5}{R}: Put two +1/+1 counters on this creature. Activate only as a sorcery. + + R + Creature — Human Citizen + Creature + 2 + 1R + 2/2 + + SPM + 2 + + + Anti-Venom, Horrifying Healer + When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield. +If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him. + + W + Legendary Creature — Symbiote Hero + Creature + 5 + WWWWW + 5/5 + + SPM + 2 + + + Anti-Venom, Horrifying Healer + When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield. +If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him. + + W + Legendary Creature — Symbiote Hero + Creature + 5 + WWWWW + 5/5 + + SPM + 2 + + + Aunt May + Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. + + W + Legendary Creature — Human Citizen + Creature + 1 + W + 0/2 + + SPM + 2 + + + Beetle, Legacy Criminal + Flying +{1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery. + + U + Legendary Creature — Human Rogue Villain + Creature + 4 + 3U + 3/3 + + SPM + 2 + + + Carnage, Crimson Chaos + Trample +When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it." +Mayhem {B}{R} + + BR + Legendary Creature — Symbiote Villain + Creature + 4 + 2BR + 4/3 + + SPM + 2 + + + Daily Bugle Reporters + When this creature enters, choose one — +• Puff Piece — Put a +1/+1 counter on each of up to two target creatures. +• Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand. + + W + Creature — Human Citizen + Creature + 4 + 3W + 2/3 + + SPM + 2 + + + Doc Ock's Henchmen + Flash +Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) + + U + Creature — Human Villain + Creature + 3 + 2U + 2/1 + + SPM + 2 + + + Doc Ock, Sinister Scientist + As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. +As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.) + + U + Legendary Creature — Human Scientist Villain + Creature + 5 + 4U + 4/5 + + SPM + 2 + + + Doctor Octopus, Master Planner + Other Villains you control get +2/+2. +Your maximum hand size is eight. +At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference. + + BU + Legendary Creature — Human Scientist Villain + Creature + 7 + 5UB + 4/8 + + SPM + 2 + + + Doctor Octopus, Master Planner + Other Villains you control get +2/+2. +Your maximum hand size is eight. +At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference. + + BU + Legendary Creature — Human Scientist Villain + Creature + 7 + 5UB + 4/8 + + SPM + 2 + + + Eerie Gravestone + When this artifact enters, draw a card. +{1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) + + Artifact + Artifact + 2 + 2 + + SPM + 1 + + + Electro's Bolt + Electro's Bolt deals 4 damage to target creature. +Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.) + + R + Sorcery + Sorcery + 3 + 2R + + SPM + 3 + + + Flying Octobot + Flying +Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn. + + U + Artifact Creature — Robot Villain + Creature + 2 + 1U + 1/1 + + SPM + 2 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + SPM + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + SPM + 0 + + + Green Goblin, Revenant + Flying, deathtouch +Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn. + + BR + Legendary Creature — Goblin Human Villain + Creature + 5 + 3BR + 3/3 + + SPM + 2 + + + Grow Extra Arms + This spell costs {1} less to cast if it targets a Spider. +Target creature gets +4/+4 until end of turn. + + G + Instant + Instant + 2 + 1G + + SPM + 3 + + + Guy in the Chair + {T}: Add one mana of any color. +Web Support — {2}{G}, {T}: Put a +1/+1 counter on target Spider. Activate only as a sorcery. + + G + Creature — Human Advisor + Creature + 3 + 2G + 2/3 + + SPM + 2 + + + Gwen Stacy // Ghost-Spider + + + Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Gwen Stacy // Ghost-Spider + + + Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Gwen Stacy // Ghost-Spider + + + Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Gwenom, Remorseless + Deathtouch, lifelink +Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. + + B + Legendary Creature — Symbiote Spider Hero + Creature + 5 + 3BB + 4/4 + + SPM + 2 + + + Iron Spider, Stark Upgrade + Vigilance +{T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control. +{2}, Remove two +1/+1 counters from among artifacts you control: Draw a card. + + Legendary Artifact Creature — Spider Hero + Creature + 3 + 3 + 2/3 + + SPM + 2 + + + Iron Spider, Stark Upgrade + Vigilance +{T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control. +{2}, Remove two +1/+1 counters from among artifacts you control: Draw a card. + + Legendary Artifact Creature — Spider Hero + Creature + 3 + 3 + 2/3 + + SPM + 2 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + SPM + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + SPM + 0 + + + Kapow! + Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) + + G + Sorcery + Sorcery + 3 + 2G + + SPM + 3 + + + Kraven's Cats + {2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. + + G + Creature — Cat Villain + Creature + 2 + 1G + 2/2 + + SPM + 2 + + + Kraven's Last Hunt + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. +II — Target creature you control gets +2/+2 until end of turn. +III — Return target creature card from your graveyard to your hand. + + G + Enchantment — Saga + Enchantment + 4 + 3G + + SPM + 1 + + + Kraven's Last Hunt + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. +II — Target creature you control gets +2/+2 until end of turn. +III — Return target creature card from your graveyard to your hand. + + G + Enchantment — Saga + Enchantment + 4 + 3G + + SPM + 1 + + + Lurking Lizards + Trample +Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature. + + G + Creature — Lizard Villain + Creature + 2 + 1G + 1/3 + + SPM + 2 + + + Masked Meower + Haste +Discard a card, Sacrifice this creature: Draw a card. + + R + Creature — Spider Cat Hero + Creature + 1 + R + 1/1 + + SPM + 2 + + + Mechanical Mobster + When this creature enters, exile up to one target card from a graveyard. Target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + Artifact Creature — Human Robot Villain + Creature + 3 + 3 + 2/1 + + SPM + 2 + + + Merciless Enforcers + Lifelink +{3}{B}: This creature deals 1 damage to each opponent. + + B + Creature — Human Mercenary Villain + Creature + 2 + 1B + 2/1 + + SPM + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + SPM + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + SPM + 0 + + + Multiversal Passage + As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. +This land is the chosen type. + + Land + Land + 0 + + SPM + 0 + + + Multiversal Passage + As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. +This land is the chosen type. + + Land + Land + 0 + + SPM + 0 + + + Origin of Spider-Man + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 2/1 green Spider creature token with reach. +II — Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types. +III — Target creature you control gains double strike until end of turn. + + W + Enchantment — Saga + Enchantment + 2 + 1W + + SPM + 1 + + + Origin of Spider-Man + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 2/1 green Spider creature token with reach. +II — Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types. +III — Target creature you control gains double strike until end of turn. + + W + Enchantment — Saga + Enchantment + 2 + 1W + + SPM + 1 + + + Oscorp Research Team + {6}{U}: Draw two cards. + + U + Creature — Human Scientist + Creature + 4 + 3U + 1/5 + + SPM + 2 + + + Peter Parker // Amazing Spider-Man + + + Legendary Creature — Human Scientist Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Peter Parker // Amazing Spider-Man + + + Legendary Creature — Human Scientist Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Peter Parker // Amazing Spider-Man + + + Legendary Creature — Human Scientist Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM + 2 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + SPM + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + SPM + 0 + + + Risky Research + Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Sorcery + Sorcery + 3 + 2B + + SPM + 3 + + + Romantic Rendezvous + Discard a card, then draw two cards. + + R + Sorcery + Sorcery + 2 + 1R + + SPM + 3 + + + SP//dr, Piloted by Peni + Vigilance +When SP//dr enters, put a +1/+1 counter on target creature. +Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.) + + UW + Legendary Artifact Creature — Spider Hero + Creature + 5 + 3WU + 4/4 + + SPM + 2 + + + Scorpion's Sting + Target creature gets -3/-3 until end of turn. + + B + Instant + Instant + 2 + 1B + + SPM + 3 + + + Scorpion, Seething Striker + Deathtouch +At the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + B + Legendary Creature — Scorpion Human Villain + Creature + 4 + 3B + 3/3 + + SPM + 2 + + + Scout the City + Choose one — +• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) +• Bring Down — Destroy target creature with flying. + + G + Sorcery + Sorcery + 2 + 1G + + SPM + 3 + + + Selfless Police Captain + This creature enters with a +1/+1 counter on it. +When this creature leaves the battlefield, put its +1/+1 counters on target creature you control. + + W + Creature — Human Detective + Creature + 2 + 1W + 1/1 + + SPM + 2 + + + Shock + Shock deals 2 damage to any target. + + R + Instant + Instant + 1 + R + + SPM + 3 + + + Shocker, Unshakable + During your turn, Shocker has first strike. +Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creature and 2 damage to that creature's controller. + + R + Legendary Creature — Human Rogue Villain + Creature + 6 + 4RR + 5/5 + + SPM + 2 + + + Spectacular Spider-Man + Flash +{1}: Spectacular Spider-Man gains flying until end of turn. +{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn. + + W + Legendary Creature — Spider Human Hero + Creature + 2 + 1W + 3/2 + + SPM + 2 + + + Spectacular Tactics + Choose one — +• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. +• Destroy target creature with power 4 or greater. + + W + Instant + Instant + 2 + 1W + + SPM + 3 + + + Spider-Bot + Reach +When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. + + Artifact Creature — Spider Robot Scout + Creature + 2 + 2 + 2/1 + + SPM + 2 + + + Spider-Byte, Web Warden + When Spider-Byte enters, return up to one target nonland permanent to its owner's hand. + + U + Legendary Creature — Spider Avatar Hero + Creature + 3 + 2U + 2/2 + + SPM + 2 + + + Spider-Gwen, Free Spirit + Reach +Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card. + + R + Legendary Creature — Spider Human Hero + Creature + 3 + 2R + 2/3 + + SPM + 2 + + + Spider-Ham, Peter Porker + When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1. + + G + Legendary Creature — Spider Boar Hero + Creature + 2 + 1G + 2/2 + + SPM + 2 + + + Spider-Ham, Peter Porker + When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1. + + G + Legendary Creature — Spider Boar Hero + Creature + 2 + 1G + 2/2 + + SPM + 2 + + + Spider-Islanders + Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.) + + R + Creature — Spider Horror Citizen + Creature + 4 + 3R + 4/3 + + SPM + 2 + + + Spider-Man 2099 + From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. +Double strike, vigilance +At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target. + + RU + Legendary Creature — Spider Human Hero + Creature + 2 + UR + 2/3 + + SPM + 2 + + + Spider-Man 2099 + From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. +Double strike, vigilance +At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target. + + RU + Legendary Creature — Spider Human Hero + Creature + 2 + UR + 2/3 + + SPM + 2 + + + Spider-Man 2099 + From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. +Double strike, vigilance +At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target. + + RU + Legendary Creature — Spider Human Hero + Creature + 2 + UR + 2/3 + + SPM + 2 + + + Spider-Man Noir + Menace +Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Legendary Creature — Spider Human Hero + Creature + 5 + 4B + 4/4 + + SPM + 2 + + + Spider-Man Noir + Menace +Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Legendary Creature — Spider Human Hero + Creature + 5 + 4B + 4/4 + + SPM + 2 + + + Spider-Man, Brooklyn Visionary + Web-slinging {2}{G} (You may cast this spell for {2}{G} if you also return a tapped creature you control to its owner's hand.) +When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + G + Legendary Creature — Spider Human Hero + Creature + 5 + 4G + 4/3 + + SPM + 2 + + + Spider-Man, Web-Slinger + Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.) + + W + Legendary Creature — Spider Human Hero + Creature + 3 + 2W + 3/3 + + SPM + 2 + + + Spider-Punk + Riot (This creature enters with your choice of a +1/+1 counter or haste.) +Other Spiders you control have riot. +Spells and abilities can't be countered. +Damage can't be prevented. + + R + Legendary Creature — Spider Human Hero + Creature + 2 + 1R + 2/1 + + SPM + 2 + + + Spider-Punk + Riot (This creature enters with your choice of a +1/+1 counter or haste.) +Other Spiders you control have riot. +Spells and abilities can't be countered. +Damage can't be prevented. + + R + Legendary Creature — Spider Human Hero + Creature + 2 + 1R + 2/1 + + SPM + 2 + + + Spider-Punk + Riot (This creature enters with your choice of a +1/+1 counter or haste.) +Other Spiders you control have riot. +Spells and abilities can't be countered. +Damage can't be prevented. + + R + Legendary Creature — Spider Human Hero + Creature + 2 + 1R + 2/1 + + SPM + 2 + + + Spider-Rex, Daring Dino + Reach, trample +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) + + G + Legendary Creature — Spider Dinosaur Hero + Creature + 6 + 4GG + 6/6 + + SPM + 2 + + + Starling, Aerial Ally + Flying +When Starling enters, another target creature you control gains flying until end of turn. + + W + Legendary Creature — Human Hero + Creature + 5 + 4W + 3/4 + + SPM + 2 + + + Stegron the Dinosaur Man + Menace (This creature can't be blocked except by two or more creatures.) +Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types. + + R + Legendary Creature — Dinosaur Villain + Creature + 5 + 4R + 5/4 + + SPM + 2 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + SPM + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + SPM + 0 + + + Symbiote Spider-Man + Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard. +Find New Host — {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. It gains this card's other abilities. Activate only as a sorcery. + + BU + Legendary Creature — Symbiote Spider Hero + Creature + 3 + 2U/B + 2/4 + + SPM + 2 + + + Symbiote Spider-Man + Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard. +Find New Host — {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. It gains this card's other abilities. Activate only as a sorcery. + + BU + Legendary Creature — Symbiote Spider Hero + Creature + 3 + 2U/B + 2/4 + + SPM + 2 + + + Taxi Driver + {1}, {T}: Target creature gains haste until end of turn. + + R + Creature — Human Pilot + Creature + 2 + 1R + 3/1 + + SPM + 2 + + + The Soul Stone + Indestructible +{T}: Add {B}. +{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) +∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. + + B + Legendary Artifact — Infinity Stone + Artifact + 2 + 1B + + SPM + 1 + + + The Soul Stone + Indestructible +{T}: Add {B}. +{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) +∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. + + B + Legendary Artifact — Infinity Stone + Artifact + 2 + 1B + + SPM + 1 + + + The Soul Stone + Indestructible +{T}: Add {B}. +{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) +∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. + + B + Legendary Artifact — Infinity Stone + Artifact + 2 + 1B + + SPM + 1 + + + Thwip! + Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. + + W + Instant + Instant + 1 + W + + SPM + 3 + + + Tombstone, Career Criminal + When Tombstone enters, return target Villain card from your graveyard to your hand. +Villain spells you cast cost {1} less to cast. + + B + Legendary Creature — Human Villain + Creature + 3 + 2B + 2/2 + + SPM + 2 + + + Unstable Experiment + Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + U + Instant + Instant + 2 + 1U + + SPM + 3 + + + Venom's Hunger + This spell costs {2} less to cast if you control a Villain. +Destroy target creature. You gain 2 life. + + B + Sorcery + Sorcery + 5 + 4B + + SPM + 3 + + + Venom, Evil Unleashed + Deathtouch +{2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery. + + B + Legendary Creature — Symbiote Villain + Creature + 5 + 4B + 4/5 + + SPM + 2 + + + Web Up + When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. + + W + Enchantment + Enchantment + 3 + 2W + + SPM + 1 + + + Web-Warriors + When this creature enters, put a +1/+1 counter on each other creature you control. + + GW + Creature — Spider Hero + Creature + 5 + 4G/W + 4/3 + + SPM + 2 + + + Web-Warriors + When this creature enters, put a +1/+1 counter on each other creature you control. + + GW + Creature — Spider Hero + Creature + 5 + 4G/W + 4/3 + + SPM + 2 + + + Whoosh! + Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) +Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. + + U + Instant + Instant + 2 + 1U + + SPM + 3 + + + Wild Pack Squad + At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn. + + W + Creature — Human Mercenary + Creature + 3 + 2W + 2/3 + + SPM + 2 + + + diff --git a/TLA.xml b/TLA.xml index 5cc2336c..000d6f23 100644 --- a/TLA.xml +++ b/TLA.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-06-25 16:18:04 (UTC) + 2025-08-21 00:04:39 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TLA.xml @@ -21,6 +21,127 @@ + + Aang's Iceberg + Flash +When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. +Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + W + Enchantment + Enchantment + 3 + 2W + + TLA + 1 + + + Aang's Iceberg + Flash +When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. +Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + W + Enchantment + Enchantment + 3 + 2W + + TLA + 1 + + + Aang's Journey + Kicker {2} (You may pay an additional {2} as you cast this spell.) +Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle. +You gain 2 life. + + Sorcery — Lesson + Sorcery + 2 + 2 + + TLA + 3 + + + Aang, the Last Airbender + Flying +When Aang enters, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever you cast a Lesson spell, Aang gains lifelink until end of turn. + + W + Legendary Creature — Human Avatar Ally + Creature + 4 + 3W + 3/2 + + TLA + 2 + + + Abandon Attachments + You may discard a card. If you do, draw two cards. + + RU + Instant — Lesson + Instant + 2 + 1U/R + + TLA + 3 + + + Airbending Lesson + Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Draw a card. + + W + Instant — Lesson + Instant + 3 + 2W + + TLA + 3 + + + Appa, Steadfast Guardian + Flash +Flying +When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever you cast a spell from exile, create a 1/1 white Ally creature token. + + W + Legendary Creature — Bison Ally + Creature + 4 + 2WW + 3/4 + + TLA + 2 + + + Appa, Steadfast Guardian + Flash +Flying +When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever you cast a spell from exile, create a 1/1 white Ally creature token. + + W + Legendary Creature — Bison Ally + Creature + 4 + 2WW + 3/4 + + TLA + 2 + Avatar Aang Flying, firebending 2 @@ -33,7 +154,7 @@ Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if yo RGWU 4/4 - TLA + TLA 2 @@ -47,7 +168,1486 @@ At the beginning of each upkeep, you may transform Aang, Master of Elements. If 4 6/6 - TLA + TLA + 2 + + + Avatar Aang + Flying, firebending 2 +Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang. + + GRUW + Legendary Creature — Human Avatar Ally + Creature + 4 + RGWU + 4/4 + + TLA + 2 + + + Aang, Master of Elements + Flying +Spells you cast cost {W}{U}{B}{R}{G} less to cast. +At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent. + + Legendary Creature — Avatar Ally + Creature + 4 + 6/6 + + TLA + 2 + + + Avatar Enthusiasts + Whenever another Ally you control enters, put a +1/+1 counter on this creature. + + W + Creature — Human Peasant Ally + Creature + 3 + 2W + 2/2 + + TLA + 2 + + + Azula Always Lies + Choose one or both — +• Target creature gets -1/-1 until end of turn. +• Put a +1/+1 counter on target creature. + + B + Instant — Lesson + Instant + 2 + 1B + + TLA + 3 + + + Badgermole + When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) +Creatures you control with +1/+1 counters on them have trample. + + G + Creature — Badger Mole + Creature + 5 + 4G + 4/4 + + TLA + 2 + + + Barrels of Blasting Jelly + {1}: Add one mana of any color. Activate only once each turn. +{5}, {T}, Sacrifice this artifact: It deals 5 damage to target creature. + + Artifact + Artifact + 1 + 1 + + TLA + 1 + + + Beetle-Headed Merchants + Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature. + + B + Creature — Human Citizen + Creature + 5 + 4B + 5/4 + + TLA + 2 + + + Bender's Waterskin + Untap this artifact during each other player's untap step. +{T}: Add one mana of any color. + + Artifact + Artifact + 3 + 3 + + TLA + 1 + + + Buzzard-Wasp Colony + Flying +When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card. +Whenever another creature you control dies, if it had counters on it, put its counters on this creature. + + B + Creature — Bird Insect + Creature + 4 + 3B + 2/2 + + TLA + 2 + + + Cat-Gator + Lifelink +When this creature enters, it deals damage equal to the number of Swamps you control to any target. + + B + Creature — Fish Crocodile + Creature + 7 + 6B + 3/2 + + TLA + 2 + + + Cat-Owl + Flying +Whenever this creature attacks, untap target artifact or creature. + + UW + Creature — Cat Bird + Creature + 4 + 3W/U + 3/3 + + TLA + 2 + + + Corrupt Court Official + When this creature enters, target opponent discards a card. + + B + Creature — Human Advisor + Creature + 2 + 1B + 1/1 + + TLA + 2 + + + Dai Li Indoctrination + Choose one — +• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card. +• Earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + B + Sorcery — Lesson + Sorcery + 2 + 1B + + TLA + 3 + + + Deserter's Disciple + {T}: Another target creature you control with power 2 or less can't be blocked this turn. + + R + Creature — Human Rebel Ally + Creature + 2 + 1R + 2/2 + + TLA + 2 + + + Earth Kingdom Soldier + Vigilance +When this creature enters, put a +1/+1 counter on each of up to two target creatures you control. + + GW + Creature — Human Soldier + Creature + 5 + 4G/W + 3/4 + + TLA + 2 + + + Earth Rumble + Earthbend 2. When you do, up to one target creature you control fights target creature an opponent controls. (To earthbend 2, target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Creatures that fight each deal damage equal to their power to the other.) + + G + Sorcery + Sorcery + 4 + 3G + + TLA + 3 + + + Earth Village Ruffians + When this creature dies, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + BG + Creature — Human Soldier Rogue + Creature + 3 + 2B/G + 3/1 + + TLA + 2 + + + Earthbending Lesson + Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + G + Sorcery — Lesson + Sorcery + 4 + 3G + + TLA + 3 + + + Epic Downfall + Exile target creature with mana value 3 or greater. + + B + Sorcery + Sorcery + 2 + 1B + + TLA + 3 + + + Fated Firepower + Flash +This enchantment enters with X fire counters on it. +If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead. + + R + Enchantment + Enchantment + 3 + XRRR + + TLA + 1 + + + Fated Firepower + Flash +This enchantment enters with X fire counters on it. +If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead. + + R + Enchantment + Enchantment + 3 + XRRR + + TLA + 1 + + + Fire Lord Zuko + Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) +Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. + + BRW + Legendary Creature — Human Noble Ally + Creature + 3 + RWB + 2/4 + + TLA + 2 + + + Fire Lord Zuko + Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) +Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. + + BRW + Legendary Creature — Human Noble Ally + Creature + 3 + RWB + 2/4 + + TLA + 2 + + + Fire Nation Attacks + Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.) +Flashback {8}{R} (You may may cast this card from your graveyard for its flashback cost. Then exile it.) + + R + Instant + Instant + 5 + 4R + + TLA + 3 + + + Fire Nation Engineer + Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control. + + B + Creature — Human Artificer + Creature + 3 + 2B + 2/3 + + TLA + 2 + + + Fire Sages + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +{1}{R}{R}: Put a +1/+1 counter on this creature. + + R + Creature — Human Cleric + Creature + 2 + 1R + 2/2 + + TLA + 2 + + + First-Time Flyer + Flying +This creature gets +1/+1 as long as there's a Lesson card in your graveyard. + + U + Creature — Human Pilot Ally + Creature + 2 + 1U + 1/2 + + TLA + 2 + + + Flexible Waterbender + Vigilance +Waterbend {3}: This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Creature — Human Warrior Ally + Creature + 4 + 3U + 2/5 + + TLA + 2 + + + Flopsie, Bumi's Buddy + When Flopsie enters, put a +1/+1 counter on each creature you control. +Each creature you control with power 4 or greater can't be blocked by more than one creature. + + G + Legendary Creature — Ape Goat + Creature + 6 + 4GG + 4/4 + + TLA + 2 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + TLA + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + TLA + 0 + + + Geyser Leaper + Flying +Waterbend {4}: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Creature — Human Warrior Ally + Creature + 5 + 4U + 4/3 + + TLA + 2 + + + Giant Koi + Waterbend {3}: This creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) + + U + Creature — Fish + Creature + 6 + 4UU + 5/7 + + TLA + 2 + + + Glider Kids + Flying +When this creature enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) + + W + Creature — Human Pilot Ally + Creature + 3 + 2W + 2/3 + + TLA + 2 + + + Hakoda, Selfless Commander + Vigilance +You may look at the top card of your library any time. +You may cast Ally spells from the top of your library. +Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn. + + W + Legendary Creature — Human Warrior Ally + Creature + 4 + 3W + 3/5 + + TLA + 2 + + + Haru, Hidden Talent + Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) + + G + Legendary Creature — Human Peasant Ally + Creature + 2 + 1G + 1/1 + + TLA + 2 + + + Heartless Act + Choose one — +• Destroy target creature with no counters on it. +• Remove up to three counters from target creature. + + B + Instant + Instant + 2 + 1B + + TLA + 3 + + + Hei Bai, Spirit of Balance + Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai. +When Hei Bai leaves the battlefield, put its counters on target creature you control. + + BW + Legendary Creature — Bear Spirit + Creature + 4 + 2W/BW/B + 3/3 + + TLA + 2 + + + Hog-Monkey + At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn. (It can't be blocked except by two or more creatures.) +Exhaust — {5}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) + + B + Creature — Boar Monkey + Creature + 3 + 2B + 3/2 + + TLA + 2 + + + How to Start a Riot + Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) +Creatures target player controls get +2/+0 until end of turn. + + R + Instant — Lesson + Instant + 3 + 2R + + TLA + 3 + + + Iguana Parrot + Flying, vigilance +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) + + U + Creature — Lizard Bird Pirate + Creature + 3 + 2U + 2/2 + + TLA + 2 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + TLA + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + TLA + 0 + + + It'll Quench Ya! + Counter target spell unless its controller pays {2}. + + U + Instant — Lesson + Instant + 2 + 1U + + TLA + 3 + + + Jeong Jeong's Deserters + When this creature enters, put a +1/+1 counter on target creature. + + W + Creature — Human Rebel Ally + Creature + 2 + 1W + 1/2 + + TLA + 2 + + + Katara, Bending Prodigy + At the beginning of your end step, if Katara is tapped, put a +1/+1 counter on her. +Waterbend {6}: Draw a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Legendary Creature — Human Warrior Ally + Creature + 3 + 2U + 2/3 + + TLA + 2 + + + Katara, Water Tribe's Hope + Vigilance +When Katara enters, create a 1/1 white Ally creature token. +Waterbend {X}: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + UW + Legendary Creature — Human Warrior Ally + Creature + 5 + 2WUU + 3/3 + + TLA + 2 + + + Katara, Water Tribe's Hope + Vigilance +When Katara enters, create a 1/1 white Ally creature token. +Waterbend {X}: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + UW + Legendary Creature — Human Warrior Ally + Creature + 5 + 2WUU + 3/3 + + TLA + 2 + + + Katara, the Fearless + If a triggered ability of an Ally you control triggers, that ability triggers an additional time. + + GUW + Legendary Creature — Human Warrior Ally + Creature + 3 + GWU + 3/3 + + TLA + 2 + + + Katara, the Fearless + If a triggered ability of an Ally you control triggers, that ability triggers an additional time. + + GUW + Legendary Creature — Human Warrior Ally + Creature + 3 + GWU + 3/3 + + TLA + 2 + + + Katara, the Fearless + If a triggered ability of an Ally you control triggers, that ability triggers an additional time. + + GUW + Legendary Creature — Human Warrior Ally + Creature + 3 + GWU + 3/3 + + TLA + 2 + + + Lightning Strike + Lightning Strike deals 3 damage to any target. + + R + Instant + Instant + 2 + 1R + + TLA + 3 + + + Long Feng, Grand Secretariat + Whenever another creature you control or a land you control is put into a graveyard from the battlefield, put a +1/+1 counter on target creature you control. + + BG + Legendary Creature — Human Advisor + Creature + 3 + 1B/GB/G + 2/3 + + TLA + 2 + + + Master Pakku + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 uni until end of turn.) +Whenever Master Pakku becomes tapped, target player mills X cards, where X is the number of Lesson cards in your graveyard. (They put the top X cards of their library into their graveyard.) + + U + Legendary Creature — Human Advisor Ally + Creature + 2 + 1U + 1/3 + + TLA + 2 + + + Master Piandao + First strike +Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Legendary Creature — Human Warrior Ally + Creature + 5 + 4W + 4/4 + + TLA + 2 + + + Merchant of Many Hats + {2}{B}: Return this card from your graveyard to your hand. + + B + Creature — Human Peasant Ally + Creature + 2 + 1B + 2/2 + + TLA + 2 + + + Momo, Friendly Flier + Flying +The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast. +Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn. + + W + Legendary Creature — Lemur Bat Ally + Creature + 1 + W + 1/1 + + TLA + 2 + + + Momo, Friendly Flier + Flying +The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast. +Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn. + + W + Legendary Creature — Lemur Bat Ally + Creature + 1 + W + 1/1 + + TLA + 2 + + + Mongoose Lizard + Menace (This creature can't be blocked except by two or more creatures.) +When this creature enters, it deals 1 damage to any target. +Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) + + R + Creature — Mongoose Lizard + Creature + 6 + 4RR + 5/6 + + TLA + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLA + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLA + 0 + + + Ostrich-Horse + When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.) + + G + Creature — Bird Horse + Creature + 3 + 2G + 3/1 + + TLA + 2 + + + Otter-Penguin + Whenever you draw your second card each turn, this creature gets +1/+2 until end of turn and can't be blocked this turn. + + U + Creature — Otter Bird + Creature + 2 + 1U + 2/1 + + TLA + 2 + + + Ozai's Cruelty + Ozai's Cruelty deals 2 damage to target player. That player discards two cards. + + B + Sorcery — Lesson + Sorcery + 3 + 2B + + TLA + 3 + + + Path to Redemption + Enchant creature +Enchanted creature can't attack or block. +{5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + TLA + 1 + + + Pillar Launch + Target creature gets +2/+2 and gains reach until end of turn. Untap it. + + G + Instant + Instant + 1 + G + + TLA + 3 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLA + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLA + 0 + + + Pretending Poxbearers + When this creature dies, create a 1/1 white Ally creature token. + + BW + Creature — Human Citizen Ally + Creature + 2 + 1W/B + 2/1 + + TLA + 2 + + + Rabaroo Troop + Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Creature — Rabbit Kangaroo + Creature + 5 + 3WW + 3/5 + + TLA + 2 + + + Raucous Audience + {T}: Add {G}. If you control a creature with power 4 or greater, add {G}{G} instead. + + G + Creature — Human Citizen + Creature + 2 + 1G + 2/1 + + TLA + 2 + + + Razor Rings + Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way. + + W + Instant + Instant + 2 + 1W + + TLA + 3 + + + Rebellious Captives + Exhaust — {6}: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.) + + G + Creature — Human Peasant Ally + Creature + 2 + 1G + 2/2 + + TLA + 2 + + + Redirect Lightning + As an additional cost to cast this spell, pay 5 life or pay {2}. +Change the target of target spell or ability with a single target. + + R + Instant — Lesson + Instant + 1 + R + + TLA + 3 + + + Redirect Lightning + As an additional cost to cast this spell, pay 5 life or pay {2}. +Change the target of target spell or ability with a single target. + + R + Instant — Lesson + Instant + 1 + R + + TLA + 3 + + + Rocky Rebuke + Target creature you control deals damage equal to its power to target creature an opponent controls. + + G + Instant + Instant + 2 + 1G + + TLA + 3 + + + Rough Rhino Cavalry + Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) +Exhaust — {8}: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.) + + R + Creature — Human Mercenary + Creature + 5 + 4R + 5/5 + + TLA + 2 + + + Rowdy Snowballers + When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Human Peasant Ally + Creature + 3 + 2U + 2/2 + + TLA + 2 + + + Saber-Tooth Moose-Lion + Reach +Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) + + G + Creature — Elk Cat + Creature + 6 + 4GG + 7/7 + + TLA + 2 + + + Serpent of the Pass + If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash. +This spell costs {1} less to cast for each noncreature, nonland card in your graveyard. + + U + Creature — Serpent + Creature + 7 + 5UU + 6/5 + + TLA + 2 + + + Sokka's Haiku + Counter target spell. +Draw a card, then mill three cards. +Untap target land. + + U + Instant — Lesson + Instant + 5 + 3UU + + TLA + 3 + + + Sokka, Bold Boomeranger + When Sokka enters, discard up to two cards, then draw that many cards. +Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka. + + RU + Legendary Creature — Human Warrior Ally + Creature + 2 + UR + 1/1 + + TLA + 2 + + + Sokka, Bold Boomeranger + When Sokka enters, discard up to two cards, then draw that many cards. +Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka. + + RU + Legendary Creature — Human Warrior Ally + Creature + 2 + UR + 1/1 + + TLA + 2 + + + Sokka, Lateral Strategist + Vigilance +Whenever Sokka and at least one other creature attack, draw a card. + + UW + Legendary Creature — Human Warrior Ally + Creature + 3 + 1W/UW/U + 2/4 + + TLA + 2 + + + Southern Air Temple + When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control. +Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control. + + W + Legendary Enchantment — Shrine + Enchantment + 4 + 3W + + TLA + 1 + + + Suki, Kyoshi Warrior + Suki's power is equal to the number of creatures you control. +Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking. + + GW + Legendary Creature — Human Warrior Ally + Creature + 4 + 2G/WG/W + */4 + + TLA + 2 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + TLA + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + TLA + 0 + + + The Rise of Sozin + (As this Saga enters and after your draw step, add a lore counter.) +I — Destroy all creatures. +II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles. +III — Exile this Saga, then return it to the battlefield transformed under your control. + + B + Enchantment — Saga + Enchantment + 6 + 4BB + + TLA + 1 + + + Fire Lord Sozin + Menace, firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) +Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control. + + B + Legendary Creature — Human Noble + Creature + 6 + 5/5 + + TLA + 2 + + + The Rise of Sozin + (As this Saga enters and after your draw step, add a lore counter.) +I — Destroy all creatures. +II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles. +III — Exile this Saga, then return it to the battlefield transformed under your control. + + B + Enchantment — Saga + Enchantment + 6 + 4BB + + TLA + 1 + + + Fire Lord Sozin + Menace, firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) +Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control. + + B + Legendary Creature — Human Noble + Creature + 6 + 5/5 + + TLA + 2 + + + Toph, the Blind Bandit + When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) +Toph's power is equal to the number of +1/+1 counters on lands you control. + + G + Legendary Creature — Human Warrior Ally + Creature + 3 + 2G + */3 + + TLA + 2 + + + Toph, the First Metalbender + Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.) +At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + GRW + Legendary Creature — Human Warrior Ally + Creature + 4 + 1RGW + 3/3 + + TLA + 2 + + + Toph, the First Metalbender + Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.) +At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + GRW + Legendary Creature — Human Warrior Ally + Creature + 4 + 1RGW + 3/3 + + TLA + 2 + + + Toph, the First Metalbender + Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.) +At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + GRW + Legendary Creature — Human Warrior Ally + Creature + 4 + 1RGW + 3/3 + + TLA + 2 + + + Turtle-Duck + {3}: Until end of turn, this creature has base power 4 and gains trample. + + G + Creature — Turtle Bird + Creature + 1 + G + 0/4 + + TLA + 2 + + + Vindictive Warden + Menace (This creature can't be blocked except by two or more creatures.) +Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +{3}: This creature deals 1 damage to each opponent. + + BR + Creature — Human Soldier + Creature + 3 + 2B/R + 2/3 + + TLA + 2 + + + Waterbending Lesson + Draw three cards. Then discard a card unless you waterbend {2}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Sorcery — Lesson + Sorcery + 4 + 3U + + TLA + 3 + + + Watery Grasp + Enchant creature +Enchanted creature doesn't untap during its controller's untap step. +Waterbend {5}: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Enchantment — Aura + Enchantment + 1 + U + + TLA + 1 + + + Yue, the Moon Spirit + Flying, vigilance +Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. + + U + Legendary Creature — Spirit Ally + Creature + 4 + 3U + 3/3 + + TLA + 2 + + + Yue, the Moon Spirit + Flying, vigilance +Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. + + U + Legendary Creature — Spirit Ally + Creature + 4 + 3U + 3/3 + + TLA + 2 + + + Yuyan Archers + Reach +When this creature enters, you may discard a card. If you do, draw a card. + + R + Creature — Human Archer + Creature + 2 + 1R + 3/1 + + TLA + 2 + + + Zuko, Exiled Prince + Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) +{3}: Exile the top card of your library. You may play that card this turn. + + R + Legendary Creature — Human Noble + Creature + 4 + 3R + 4/3 + + TLA 2 diff --git a/TLE.xml b/TLE.xml new file mode 100644 index 00000000..35562d7b --- /dev/null +++ b/TLE.xml @@ -0,0 +1,1394 @@ + + + + + Cockatrice/Magic-Spoiler + 2025-08-21 00:04:38 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TLE.xml + + + + + TLE + Avatar: The Last Airbender Eternal (Spoiler) + Expansion + 2025-11-21 + 10 + + + + + Aang's Defense + Target blocking creature you control gets +2/+2 until end of turn. +Draw a card. + + W + Instant + Instant + 1 + W + + TLE + 3 + + + Aang's Defense + Target blocking creature you control gets +2/+2 until end of turn. +Draw a card. + + W + Instant + Instant + 1 + W + + TLE + 3 + + + Aang, Air Nomad + Flying (This creature can't be blocked except by creatures with flying or reach.) +Vigilance (Attacking doesn't cause this creature to tap.) +Other creatures you control have vigilance. + + W + Legendary Creature — Human Avatar Ally + Creature + 5 + 3WW + 5/4 + + TLE + 2 + + + Aang, Air Nomad + Flying (This creature can't be blocked except by creatures with flying or reach.) +Vigilance (Attacking doesn't cause this creature to tap.) +Other creatures you control have vigilance. + + W + Legendary Creature — Human Avatar Ally + Creature + 5 + 3WW + 5/4 + + TLE + 2 + + + Aang, Airbending Master + When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. +At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have. + + W + Legendary Creature — Human Avatar Ally + Creature + 5 + 4W + 4/4 + + TLE + 2 + + + Aardvark Sloth + Lifelink (Damage dealt by this creature also causes you to gain that much life.) + + W + Creature — Sloth Beast + Creature + 4 + 3W + 3/3 + + TLE + 2 + + + Aardvark Sloth + Lifelink (Damage dealt by this creature also causes you to gain that much life.) + + W + Creature — Sloth Beast + Creature + 4 + 3W + 3/3 + + TLE + 2 + + + Allied Teamwork + When this enchantment enters, create a 1/1 white Ally creature token. +Allies you control get +1/+1. + + W + Enchantment + Enchantment + 3 + 2W + + TLE + 1 + + + Appa, Aang's Companion + Flying (This creature can't be blocked except by creatures with flying or reach.) +Whenever Appa attacks, another target attacking creature without flying gains flying until end of turn. + + W + Legendary Creature — Bison Ally + Creature + 4 + 3W + 2/4 + + TLE + 2 + + + Appa, Aang's Companion + Flying (This creature can't be blocked except by creatures with flying or reach.) +Whenever Appa attacks, another target attacking creature without flying gains flying until end of turn. + + W + Legendary Creature — Bison Ally + Creature + 4 + 3W + 2/4 + + TLE + 2 + + + Bumi, Eclectic Earthbender + When Bumi enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) +Whenever Bumi attacks, put two +1/+1 counters on each land creature you control. + + G + Legendary Creature — Human Noble Ally + Creature + 5 + 3GG + 4/4 + + TLE + 2 + + + Capital Guard + + + R + Creature — Human Soldier + Creature + 2 + 1R + 2/2 + + TLE + 2 + + + Capital Guard + + + R + Creature — Human Soldier + Creature + 2 + 1R + 2/2 + + TLE + 2 + + + Deny Entry + Counter target creature spell. Draw a card, then discard a card. + + U + Instant + Instant + 3 + 2U + + TLE + 3 + + + Dragon Moose + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Dragon Elk + Creature + 4 + 3R + 3/3 + + TLE + 2 + + + Dragon Moose + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Dragon Elk + Creature + 4 + 3R + 3/3 + + TLE + 2 + + + Earthbending Student + When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) +Land creatures you control have vigilance. (Attacking doesn't cause them to tap.) + + G + Creature — Human Warrior Ally + Creature + 3 + 2G + 1/3 + + TLE + 2 + + + Eel-Hounds + Trample (This creature can deal excess combat damage to the player it's attacking.) +Whenever this creature attacks, another target creature you control gets +2/+2 and gains trample until end of turn. + + G + Creature — Fish Dog + Creature + 4 + 3G + 4/2 + + TLE + 2 + + + Elephant-Rat + Menace (This creature can't be blocked except by two or more creatures.) + + B + Creature — Elephant Rat + Creature + 2 + 1B + 1/3 + + TLE + 2 + + + Explore + You may play an additional land this turn. +Draw a card. + + G + Sorcery + Sorcery + 2 + 1G + + TLE + 3 + + + Explosive Shot + Explosive Shot deals 4 damage to target creature. + + R + Sorcery + Sorcery + 2 + 1R + + TLE + 3 + + + Explosive Shot + Explosive Shot deals 4 damage to target creature. + + R + Sorcery + Sorcery + 2 + 1R + + TLE + 3 + + + Feed the Swarm + Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. + + B + Sorcery + Sorcery + 2 + 1B + + TLE + 3 + + + Fire Lord Ozai + Whenever Fire Lord Ozai attacks, you may sacrifice another creature. If you do, add an amount of {R} equal to the sacrificed creature's power. Until end of combat, you don't lose this mana as steps end. +{6}: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost. + + B + Legendary Creature — Human Noble + Creature + 4 + 3B + 4/4 + + TLE + 2 + + + Fire Nation Ambushers + Flash (You may cast this spell any time you could cast an instant.) + + B + Creature — Human Soldier + Creature + 3 + 2B + 3/2 + + TLE + 2 + + + Fire Nation Archers + Reach (This creature can block creatures with flying.) +{5}: This creature deals 2 damage to each opponent. Create a 2/2 red Soldier creature token. + + R + Creature — Human Archer + Creature + 4 + 3R + 3/4 + + TLE + 2 + + + Fire Nation Sentinels + Whenever a nontoken creature an opponent controls dies, put a +1/+1 counter on each creature you control. + + B + Creature — Human Soldier + Creature + 5 + 3BB + 4/4 + + TLE + 2 + + + Fire Nation Soldier + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Human Soldier + Creature + 3 + 2R + 3/2 + + TLE + 2 + + + Fire Nation Soldier + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Human Soldier + Creature + 3 + 2R + 3/2 + + TLE + 2 + + + Fire Nation's Conquest + Creatures you control get +1/+0. + + R + Enchantment + Enchantment + 3 + 2R + + TLE + 1 + + + Fire Nation's Conquest + Creatures you control get +1/+0. + + R + Enchantment + Enchantment + 3 + 2R + + TLE + 1 + + + Flying Dolphin-Fish + Flying (This creature can't be blocked except by creatures with flying or reach.) + + U + Creature — Whale Fish + Creature + 2 + 1U + 1/3 + + TLE + 2 + + + Force of Negation + If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. +Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. + + U + Instant + Instant + 3 + 1UU + + TLE + 3 + + + Frog-Squirrels + Reach (This creature can block creatures with flying.) + + G + Creature — Frog Squirrel + Creature + 2 + 1G + 2/2 + + TLE + 2 + + + Gilacorn + Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) + + B + Creature — Lizard + Creature + 1 + B + 1/1 + + TLE + 2 + + + Hippo-Cows + Trample (This creature can deal excess combat damage to the player it's attacking.) + + G + Creature — Hippo Ox + Creature + 5 + 4G + 5/4 + + TLE + 2 + + + Hog-Monkey Rampage + Choose target creature you control and target creature an opponent controls. Put a +1/+1 counter on the creature you control if it has power 4 or greater. Then those creatures fight each other. (Each deals damage equal to its power to the other.) + + GR + Instant + Instant + 2 + 1R/G + + TLE + 3 + + + Iroh, Firebending Instructor + Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn. + + R + Legendary Creature — Human Noble Ally + Creature + 3 + 2R + 2/2 + + TLE + 2 + + + Iroh, Firebending Instructor + Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn. + + R + Legendary Creature — Human Noble Ally + Creature + 3 + 2R + 2/2 + + TLE + 2 + + + Katara, Heroic Healer + Lifelink (Damage dealt by this creature also causes you to gain that much life.) +When Katara enters, put a +1/+1 counter on each other creature you control. + + W + Legendary Creature — Human Warrior Ally + Creature + 5 + 4W + 2/3 + + TLE + 2 + + + Katara, Heroic Healer + Lifelink (Damage dealt by this creature also causes you to gain that much life.) +When Katara enters, put a +1/+1 counter on each other creature you control. + + W + Legendary Creature — Human Warrior Ally + Creature + 5 + 4W + 2/3 + + TLE + 2 + + + Katara, Waterbending Master + Whenever you cast a spell during an opponent's turn, you get an experience counter. +Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card. + + U + Legendary Creature — Human Warrior Ally + Creature + 2 + 1U + 1/3 + + TLE + 2 + + + Komodo Rhino + Trample (This creature can deal excess combat damage to the player it's attacking.) + + R + Creature — Lizard Rhino + Creature + 4 + 3R + 5/2 + + TLE + 2 + + + Komodo Rhino + Trample (This creature can deal excess combat damage to the player it's attacking.) + + R + Creature — Lizard Rhino + Creature + 4 + 3R + 5/2 + + TLE + 2 + + + Kyoshi Warrior Guard + + + W + Creature — Human Warrior Ally + Creature + 2 + 1W + 2/3 + + TLE + 2 + + + Lion Vulture + Flying (This creature can't be blocked except by creatures with flying or reach.) +At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature and draw a card. (Damage causes loss of life.) + + B + Creature — Cat Bird + Creature + 4 + 3B + 2/2 + + TLE + 2 + + + Lost in the Spirit World + Return up to one target creature to its owner's hand. Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." + + U + Sorcery + Sorcery + 3 + 2U + + TLE + 3 + + + Loyal Fire Sage + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +{5}: Create a 1/1 white Ally creature token. + + R + Creature — Human Cleric Ally + Creature + 3 + 2R + 3/3 + + TLE + 2 + + + Match the Odds + Create a 1/1 white Ally creature token. Put a +1/+1 counter on it for each creature your opponents control. + + G + Sorcery — Lesson + Sorcery + 3 + 2G + + TLE + 3 + + + Mechanical Glider + When this Equipment enters, attach it to target creature you control. +Equipped creature has flying. (It can't be blocked except by creatures with flying or reach.) +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 1 + 1 + + TLE + 1 + + + Momo, Rambunctious Rascal + Flying (This creature can't be blocked except by creatures with flying or reach.) +When Momo enters, he deals 4 damage to target tapped creature an opponent controls. + + W + Legendary Creature — Lemur Bat Ally + Creature + 3 + 2W + 1/1 + + TLE + 2 + + + Momo, Rambunctious Rascal + Flying (This creature can't be blocked except by creatures with flying or reach.) +When Momo enters, he deals 4 damage to target tapped creature an opponent controls. + + W + Legendary Creature — Lemur Bat Ally + Creature + 3 + 2W + 1/1 + + TLE + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE + 0 + + + Path to Redemption + Enchant creature +Enchanted creature can't attack or block. +{5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + TLE + 1 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE + 0 + + + Purple Pentapus + When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Tap an untapped creature you control: Return this card from your graveyard to the battlefield tapped. + + B + Creature — Octopus Starfish + Creature + 1 + B + 1/1 + + TLE + 2 + + + Razor Rings + Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way. + + W + Instant + Instant + 2 + 1W + + TLE + 3 + + + Roku's Mastery + Roku's Mastery deals X damage to target creature. If X is 4 or greater, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) + + R + Instant + Instant + 2 + XRR + + TLE + 3 + + + Run Amok + Target attacking creature gets +3/+3 and gains trample until end of turn. + + R + Instant + Instant + 2 + 1R + + TLE + 3 + + + Run Amok + Target attacking creature gets +3/+3 and gains trample until end of turn. + + R + Instant + Instant + 2 + 1R + + TLE + 3 + + + Seismic Tutelage + Enchant creature +When this Aura enters, put a +1/+1 counter on enchanted creature. +Whenever enchanted creature attacks, double the number of +1/+1 counters on it. + + G + Enchantment — Aura + Enchantment + 4 + 3G + + TLE + 1 + + + Sledding Otter-Penguin + {3}: Put a +1/+1 counter on this creature. + + W + Creature — Otter Bird + Creature + 3 + 2W + 2/3 + + TLE + 2 + + + Sledding Otter-Penguin + {3}: Put a +1/+1 counter on this creature. + + W + Creature — Otter Bird + Creature + 3 + 2W + 2/3 + + TLE + 2 + + + Sokka, Wolf Cove's Protector + Vigilance (Attacking doesn't cause this creature to tap.) + + W + Legendary Creature — Human Warrior Ally + Creature + 3 + 2W + 3/3 + + TLE + 2 + + + Sokka, Wolf Cove's Protector + Vigilance (Attacking doesn't cause this creature to tap.) + + W + Legendary Creature — Human Warrior Ally + Creature + 3 + 2W + 3/3 + + TLE + 2 + + + The Cabbage Merchant + Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +Whenever a creature deals combat damage to you, sacrifice a Food token. +Tap two untapped Foods you control: Add one mana of any color. + + G + Legendary Creature — Human Citizen + Creature + 3 + 2G + 2/2 + + TLE + 2 + + + The Great Henge + This spell costs {X} less to cast, where X is the greatest power among creatures you control. +{T}: Add {G}{G}. You gain 2 life. +Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card. + + G + Legendary Artifact + Artifact + 9 + 7GG + + TLE + 1 + + + The Terror of Serpent's Pass + Hexproof (This creature can't be the target of spells or abilities your opponents control.) + + U + Legendary Creature — Serpent + Creature + 7 + 5UU + 8/8 + + TLE + 2 + + + Thriving Bluff + This land enters tapped. As it enters, choose a color other than red. +{T}: Add {R} or one mana of the chosen color. + + Land + Land + 0 + + TLE + 0 + + + Thriving Grove + This land enters tapped. As it enters, choose a color other than green. +{T}: Add {G} or one mana of the chosen color. + + Land + Land + 0 + + TLE + 0 + + + Thriving Heath + This land enters tapped. As it enters, choose a color other than white. +{T}: Add {W} or one mana of the chosen color. + + Land + Land + 0 + + TLE + 0 + + + Thriving Isle + This land enters tapped. As it enters, choose a color other than blue. +{T}: Add {U} or one mana of the chosen color. + + Land + Land + 0 + + TLE + 0 + + + Thriving Moor + This land enters tapped. As it enters, choose a color other than black. +{T}: Add {B} or one mana of the chosen color. + + Land + Land + 0 + + TLE + 0 + + + Tundra Wall + Defender (This creature can't attack.) + + W + Creature — Wall + Creature + 2 + 1W + 0/4 + + TLE + 2 + + + Tundra Wall + Defender (This creature can't attack.) + + W + Creature — Wall + Creature + 2 + 1W + 0/4 + + TLE + 2 + + + Turtle-Seals + Vigilance (Attacking doesn't cause this creature to tap.) + + U + Creature — Turtle Seal + Creature + 4 + 3U + 2/4 + + TLE + 2 + + + Warship Scout + + + R + Creature — Human Scout + Creature + 1 + R + 2/1 + + TLE + 2 + + + Warship Scout + + + R + Creature — Human Scout + Creature + 1 + R + 2/1 + + TLE + 2 + + + Water Whip + As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Return up to two target creatures to their owners' hands. Draw two cards. + + U + Sorcery — Lesson + Sorcery + 2 + UU + + TLE + 3 + + + Wolf Cove Villager + This creature enters tapped. + + W + Creature — Human Peasant + Creature + 1 + W + 2/2 + + TLE + 2 + + + Wolf Cove Villager + This creature enters tapped. + + W + Creature — Human Peasant + Creature + 1 + W + 2/2 + + TLE + 2 + + + Zhao, the Seething Flame + Menace (This creature can't be blocked except by two or more creatures.) + + R + Legendary Creature — Human Soldier + Creature + 5 + 4R + 5/5 + + TLE + 2 + + + Zhao, the Seething Flame + Menace (This creature can't be blocked except by two or more creatures.) + + R + Legendary Creature — Human Soldier + Creature + 5 + 4R + 5/5 + + TLE + 2 + + + Zuko's Offense + Zuko's Offense deals 2 damage to any target. + + R + Sorcery + Sorcery + 1 + R + + TLE + 3 + + + Zuko's Offense + Zuko's Offense deals 2 damage to any target. + + R + Sorcery + Sorcery + 1 + R + + TLE + 3 + + + Zuko, Avatar Hunter + Reach (This creature can block creatures with flying.) +Whenever you cast a red spell, create a 2/2 red Soldier creature token. + + R + Legendary Creature — Human Noble + Creature + 5 + 3RR + 4/5 + + TLE + 2 + + + Zuko, Avatar Hunter + Reach (This creature can block creatures with flying.) +Whenever you cast a red spell, create a 2/2 red Soldier creature token. + + R + Legendary Creature — Human Noble + Creature + 5 + 3RR + 4/5 + + TLE + 2 + + + diff --git a/spoiler.xml b/spoiler.xml index e1596794..fb93c9f7 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,17 +1,24 @@ Cockatrice/Magic-Spoiler - 2025-07-23 16:18:41 (UTC) + 2025-08-21 00:04:47 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml + + TLE~ + Avatar: The Last Airbender Eternal (Spoiler) + Expansion + 2025-11-21 + 10 + TLA~ Avatar: The Last Airbender (Spoiler) @@ -19,6 +26,13 @@ 2025-11-21 10 + + SPM~ + Marvel's Spider-Man (Spoiler) + Expansion + 2025-09-26 + 10 + SPE~ Marvel's Spider-Man Eternal (Spoiler) @@ -27,21 +41,1504 @@ 10 - EOE~ - Edge of Eternities (Spoiler) - Expansion - 2025-08-01 - 10 - - - EOC~ - Edge of Eternities Commander (Spoiler) - Commander - 2025-08-01 - 20 + PH23~ + 2023 Heroes of the Realm (Spoiler) + Funny + 2025-08-24 + 40 + + Aang's Defense + Target blocking creature you control gets +2/+2 until end of turn. +Draw a card. + + W + Instant + Instant + 1 + W + + TLE~ + 3 + + + Aang's Defense + Target blocking creature you control gets +2/+2 until end of turn. +Draw a card. + + W + Instant + Instant + 1 + W + + TLE~ + 3 + + + Aang, Air Nomad + Flying (This creature can't be blocked except by creatures with flying or reach.) +Vigilance (Attacking doesn't cause this creature to tap.) +Other creatures you control have vigilance. + + W + Legendary Creature — Human Avatar Ally + Creature + 5 + 3WW + 5/4 + + TLE~ + 2 + + + Aang, Air Nomad + Flying (This creature can't be blocked except by creatures with flying or reach.) +Vigilance (Attacking doesn't cause this creature to tap.) +Other creatures you control have vigilance. + + W + Legendary Creature — Human Avatar Ally + Creature + 5 + 3WW + 5/4 + + TLE~ + 2 + + + Aang, Airbending Master + When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. +At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have. + + W + Legendary Creature — Human Avatar Ally + Creature + 5 + 4W + 4/4 + + TLE~ + 2 + + + Aardvark Sloth + Lifelink (Damage dealt by this creature also causes you to gain that much life.) + + W + Creature — Sloth Beast + Creature + 4 + 3W + 3/3 + + TLE~ + 2 + + + Aardvark Sloth + Lifelink (Damage dealt by this creature also causes you to gain that much life.) + + W + Creature — Sloth Beast + Creature + 4 + 3W + 3/3 + + TLE~ + 2 + + + Allied Teamwork + When this enchantment enters, create a 1/1 white Ally creature token. +Allies you control get +1/+1. + + W + Enchantment + Enchantment + 3 + 2W + + TLE~ + 1 + + + Appa, Aang's Companion + Flying (This creature can't be blocked except by creatures with flying or reach.) +Whenever Appa attacks, another target attacking creature without flying gains flying until end of turn. + + W + Legendary Creature — Bison Ally + Creature + 4 + 3W + 2/4 + + TLE~ + 2 + + + Appa, Aang's Companion + Flying (This creature can't be blocked except by creatures with flying or reach.) +Whenever Appa attacks, another target attacking creature without flying gains flying until end of turn. + + W + Legendary Creature — Bison Ally + Creature + 4 + 3W + 2/4 + + TLE~ + 2 + + + Bumi, Eclectic Earthbender + When Bumi enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) +Whenever Bumi attacks, put two +1/+1 counters on each land creature you control. + + G + Legendary Creature — Human Noble Ally + Creature + 5 + 3GG + 4/4 + + TLE~ + 2 + + + Capital Guard + + + R + Creature — Human Soldier + Creature + 2 + 1R + 2/2 + + TLE~ + 2 + + + Capital Guard + + + R + Creature — Human Soldier + Creature + 2 + 1R + 2/2 + + TLE~ + 2 + + + Deny Entry + Counter target creature spell. Draw a card, then discard a card. + + U + Instant + Instant + 3 + 2U + + TLE~ + 3 + + + Dragon Moose + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Dragon Elk + Creature + 4 + 3R + 3/3 + + TLE~ + 2 + + + Dragon Moose + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Dragon Elk + Creature + 4 + 3R + 3/3 + + TLE~ + 2 + + + Earthbending Student + When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) +Land creatures you control have vigilance. (Attacking doesn't cause them to tap.) + + G + Creature — Human Warrior Ally + Creature + 3 + 2G + 1/3 + + TLE~ + 2 + + + Eel-Hounds + Trample (This creature can deal excess combat damage to the player it's attacking.) +Whenever this creature attacks, another target creature you control gets +2/+2 and gains trample until end of turn. + + G + Creature — Fish Dog + Creature + 4 + 3G + 4/2 + + TLE~ + 2 + + + Elephant-Rat + Menace (This creature can't be blocked except by two or more creatures.) + + B + Creature — Elephant Rat + Creature + 2 + 1B + 1/3 + + TLE~ + 2 + + + Explore + You may play an additional land this turn. +Draw a card. + + G + Sorcery + Sorcery + 2 + 1G + + TLE~ + 3 + + + Explosive Shot + Explosive Shot deals 4 damage to target creature. + + R + Sorcery + Sorcery + 2 + 1R + + TLE~ + 3 + + + Explosive Shot + Explosive Shot deals 4 damage to target creature. + + R + Sorcery + Sorcery + 2 + 1R + + TLE~ + 3 + + + Feed the Swarm + Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. + + B + Sorcery + Sorcery + 2 + 1B + + TLE~ + 3 + + + Fire Lord Ozai + Whenever Fire Lord Ozai attacks, you may sacrifice another creature. If you do, add an amount of {R} equal to the sacrificed creature's power. Until end of combat, you don't lose this mana as steps end. +{6}: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost. + + B + Legendary Creature — Human Noble + Creature + 4 + 3B + 4/4 + + TLE~ + 2 + + + Fire Nation Ambushers + Flash (You may cast this spell any time you could cast an instant.) + + B + Creature — Human Soldier + Creature + 3 + 2B + 3/2 + + TLE~ + 2 + + + Fire Nation Archers + Reach (This creature can block creatures with flying.) +{5}: This creature deals 2 damage to each opponent. Create a 2/2 red Soldier creature token. + + R + Creature — Human Archer + Creature + 4 + 3R + 3/4 + + TLE~ + 2 + + + Fire Nation Sentinels + Whenever a nontoken creature an opponent controls dies, put a +1/+1 counter on each creature you control. + + B + Creature — Human Soldier + Creature + 5 + 3BB + 4/4 + + TLE~ + 2 + + + Fire Nation Soldier + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Human Soldier + Creature + 3 + 2R + 3/2 + + TLE~ + 2 + + + Fire Nation Soldier + Haste (This creature can attack and {T} as soon as it comes under your control.) + + R + Creature — Human Soldier + Creature + 3 + 2R + 3/2 + + TLE~ + 2 + + + Fire Nation's Conquest + Creatures you control get +1/+0. + + R + Enchantment + Enchantment + 3 + 2R + + TLE~ + 1 + + + Fire Nation's Conquest + Creatures you control get +1/+0. + + R + Enchantment + Enchantment + 3 + 2R + + TLE~ + 1 + + + Flying Dolphin-Fish + Flying (This creature can't be blocked except by creatures with flying or reach.) + + U + Creature — Whale Fish + Creature + 2 + 1U + 1/3 + + TLE~ + 2 + + + Force of Negation + If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. +Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. + + U + Instant + Instant + 3 + 1UU + + TLE~ + 3 + + + Frog-Squirrels + Reach (This creature can block creatures with flying.) + + G + Creature — Frog Squirrel + Creature + 2 + 1G + 2/2 + + TLE~ + 2 + + + Gilacorn + Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) + + B + Creature — Lizard + Creature + 1 + B + 1/1 + + TLE~ + 2 + + + Hippo-Cows + Trample (This creature can deal excess combat damage to the player it's attacking.) + + G + Creature — Hippo Ox + Creature + 5 + 4G + 5/4 + + TLE~ + 2 + + + Hog-Monkey Rampage + Choose target creature you control and target creature an opponent controls. Put a +1/+1 counter on the creature you control if it has power 4 or greater. Then those creatures fight each other. (Each deals damage equal to its power to the other.) + + GR + Instant + Instant + 2 + 1R/G + + TLE~ + 3 + + + Iroh, Firebending Instructor + Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn. + + R + Legendary Creature — Human Noble Ally + Creature + 3 + 2R + 2/2 + + TLE~ + 2 + + + Iroh, Firebending Instructor + Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn. + + R + Legendary Creature — Human Noble Ally + Creature + 3 + 2R + 2/2 + + TLE~ + 2 + + + Katara, Heroic Healer + Lifelink (Damage dealt by this creature also causes you to gain that much life.) +When Katara enters, put a +1/+1 counter on each other creature you control. + + W + Legendary Creature — Human Warrior Ally + Creature + 5 + 4W + 2/3 + + TLE~ + 2 + + + Katara, Heroic Healer + Lifelink (Damage dealt by this creature also causes you to gain that much life.) +When Katara enters, put a +1/+1 counter on each other creature you control. + + W + Legendary Creature — Human Warrior Ally + Creature + 5 + 4W + 2/3 + + TLE~ + 2 + + + Katara, Waterbending Master + Whenever you cast a spell during an opponent's turn, you get an experience counter. +Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card. + + U + Legendary Creature — Human Warrior Ally + Creature + 2 + 1U + 1/3 + + TLE~ + 2 + + + Komodo Rhino + Trample (This creature can deal excess combat damage to the player it's attacking.) + + R + Creature — Lizard Rhino + Creature + 4 + 3R + 5/2 + + TLE~ + 2 + + + Komodo Rhino + Trample (This creature can deal excess combat damage to the player it's attacking.) + + R + Creature — Lizard Rhino + Creature + 4 + 3R + 5/2 + + TLE~ + 2 + + + Kyoshi Warrior Guard + + + W + Creature — Human Warrior Ally + Creature + 2 + 1W + 2/3 + + TLE~ + 2 + + + Lion Vulture + Flying (This creature can't be blocked except by creatures with flying or reach.) +At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature and draw a card. (Damage causes loss of life.) + + B + Creature — Cat Bird + Creature + 4 + 3B + 2/2 + + TLE~ + 2 + + + Lost in the Spirit World + Return up to one target creature to its owner's hand. Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." + + U + Sorcery + Sorcery + 3 + 2U + + TLE~ + 3 + + + Loyal Fire Sage + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +{5}: Create a 1/1 white Ally creature token. + + R + Creature — Human Cleric Ally + Creature + 3 + 2R + 3/3 + + TLE~ + 2 + + + Match the Odds + Create a 1/1 white Ally creature token. Put a +1/+1 counter on it for each creature your opponents control. + + G + Sorcery — Lesson + Sorcery + 3 + 2G + + TLE~ + 3 + + + Mechanical Glider + When this Equipment enters, attach it to target creature you control. +Equipped creature has flying. (It can't be blocked except by creatures with flying or reach.) +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 1 + 1 + + TLE~ + 1 + + + Momo, Rambunctious Rascal + Flying (This creature can't be blocked except by creatures with flying or reach.) +When Momo enters, he deals 4 damage to target tapped creature an opponent controls. + + W + Legendary Creature — Lemur Bat Ally + Creature + 3 + 2W + 1/1 + + TLE~ + 2 + + + Momo, Rambunctious Rascal + Flying (This creature can't be blocked except by creatures with flying or reach.) +When Momo enters, he deals 4 damage to target tapped creature an opponent controls. + + W + Legendary Creature — Lemur Bat Ally + Creature + 3 + 2W + 1/1 + + TLE~ + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLE~ + 0 + + + Path to Redemption + Enchant creature +Enchanted creature can't attack or block. +{5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + TLE~ + 1 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLE~ + 0 + + + Purple Pentapus + When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Tap an untapped creature you control: Return this card from your graveyard to the battlefield tapped. + + B + Creature — Octopus Starfish + Creature + 1 + B + 1/1 + + TLE~ + 2 + + + Razor Rings + Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way. + + W + Instant + Instant + 2 + 1W + + TLE~ + 3 + + + Roku's Mastery + Roku's Mastery deals X damage to target creature. If X is 4 or greater, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) + + R + Instant + Instant + 2 + XRR + + TLE~ + 3 + + + Run Amok + Target attacking creature gets +3/+3 and gains trample until end of turn. + + R + Instant + Instant + 2 + 1R + + TLE~ + 3 + + + Run Amok + Target attacking creature gets +3/+3 and gains trample until end of turn. + + R + Instant + Instant + 2 + 1R + + TLE~ + 3 + + + Seismic Tutelage + Enchant creature +When this Aura enters, put a +1/+1 counter on enchanted creature. +Whenever enchanted creature attacks, double the number of +1/+1 counters on it. + + G + Enchantment — Aura + Enchantment + 4 + 3G + + TLE~ + 1 + + + Sledding Otter-Penguin + {3}: Put a +1/+1 counter on this creature. + + W + Creature — Otter Bird + Creature + 3 + 2W + 2/3 + + TLE~ + 2 + + + Sledding Otter-Penguin + {3}: Put a +1/+1 counter on this creature. + + W + Creature — Otter Bird + Creature + 3 + 2W + 2/3 + + TLE~ + 2 + + + Sokka, Wolf Cove's Protector + Vigilance (Attacking doesn't cause this creature to tap.) + + W + Legendary Creature — Human Warrior Ally + Creature + 3 + 2W + 3/3 + + TLE~ + 2 + + + Sokka, Wolf Cove's Protector + Vigilance (Attacking doesn't cause this creature to tap.) + + W + Legendary Creature — Human Warrior Ally + Creature + 3 + 2W + 3/3 + + TLE~ + 2 + + + The Cabbage Merchant + Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +Whenever a creature deals combat damage to you, sacrifice a Food token. +Tap two untapped Foods you control: Add one mana of any color. + + G + Legendary Creature — Human Citizen + Creature + 3 + 2G + 2/2 + + TLE~ + 2 + + + The Great Henge + This spell costs {X} less to cast, where X is the greatest power among creatures you control. +{T}: Add {G}{G}. You gain 2 life. +Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card. + + G + Legendary Artifact + Artifact + 9 + 7GG + + TLE~ + 1 + + + The Terror of Serpent's Pass + Hexproof (This creature can't be the target of spells or abilities your opponents control.) + + U + Legendary Creature — Serpent + Creature + 7 + 5UU + 8/8 + + TLE~ + 2 + + + Thriving Bluff + This land enters tapped. As it enters, choose a color other than red. +{T}: Add {R} or one mana of the chosen color. + + Land + Land + 0 + + TLE~ + 0 + + + Thriving Grove + This land enters tapped. As it enters, choose a color other than green. +{T}: Add {G} or one mana of the chosen color. + + Land + Land + 0 + + TLE~ + 0 + + + Thriving Heath + This land enters tapped. As it enters, choose a color other than white. +{T}: Add {W} or one mana of the chosen color. + + Land + Land + 0 + + TLE~ + 0 + + + Thriving Isle + This land enters tapped. As it enters, choose a color other than blue. +{T}: Add {U} or one mana of the chosen color. + + Land + Land + 0 + + TLE~ + 0 + + + Thriving Moor + This land enters tapped. As it enters, choose a color other than black. +{T}: Add {B} or one mana of the chosen color. + + Land + Land + 0 + + TLE~ + 0 + + + Tundra Wall + Defender (This creature can't attack.) + + W + Creature — Wall + Creature + 2 + 1W + 0/4 + + TLE~ + 2 + + + Tundra Wall + Defender (This creature can't attack.) + + W + Creature — Wall + Creature + 2 + 1W + 0/4 + + TLE~ + 2 + + + Turtle-Seals + Vigilance (Attacking doesn't cause this creature to tap.) + + U + Creature — Turtle Seal + Creature + 4 + 3U + 2/4 + + TLE~ + 2 + + + Warship Scout + + + R + Creature — Human Scout + Creature + 1 + R + 2/1 + + TLE~ + 2 + + + Warship Scout + + + R + Creature — Human Scout + Creature + 1 + R + 2/1 + + TLE~ + 2 + + + Water Whip + As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Return up to two target creatures to their owners' hands. Draw two cards. + + U + Sorcery — Lesson + Sorcery + 2 + UU + + TLE~ + 3 + + + Wolf Cove Villager + This creature enters tapped. + + W + Creature — Human Peasant + Creature + 1 + W + 2/2 + + TLE~ + 2 + + + Wolf Cove Villager + This creature enters tapped. + + W + Creature — Human Peasant + Creature + 1 + W + 2/2 + + TLE~ + 2 + + + Zhao, the Seething Flame + Menace (This creature can't be blocked except by two or more creatures.) + + R + Legendary Creature — Human Soldier + Creature + 5 + 4R + 5/5 + + TLE~ + 2 + + + Zhao, the Seething Flame + Menace (This creature can't be blocked except by two or more creatures.) + + R + Legendary Creature — Human Soldier + Creature + 5 + 4R + 5/5 + + TLE~ + 2 + + + Zuko's Offense + Zuko's Offense deals 2 damage to any target. + + R + Sorcery + Sorcery + 1 + R + + TLE~ + 3 + + + Zuko's Offense + Zuko's Offense deals 2 damage to any target. + + R + Sorcery + Sorcery + 1 + R + + TLE~ + 3 + + + Zuko, Avatar Hunter + Reach (This creature can block creatures with flying.) +Whenever you cast a red spell, create a 2/2 red Soldier creature token. + + R + Legendary Creature — Human Noble + Creature + 5 + 3RR + 4/5 + + TLE~ + 2 + + + Zuko, Avatar Hunter + Reach (This creature can block creatures with flying.) +Whenever you cast a red spell, create a 2/2 red Soldier creature token. + + R + Legendary Creature — Human Noble + Creature + 5 + 3RR + 4/5 + + TLE~ + 2 + + + Aang's Iceberg + Flash +When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. +Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + W + Enchantment + Enchantment + 3 + 2W + + TLA~ + 1 + + + Aang's Iceberg + Flash +When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. +Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + W + Enchantment + Enchantment + 3 + 2W + + TLA~ + 1 + + + Aang's Journey + Kicker {2} (You may pay an additional {2} as you cast this spell.) +Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle. +You gain 2 life. + + Sorcery — Lesson + Sorcery + 2 + 2 + + TLA~ + 3 + + + Aang, the Last Airbender + Flying +When Aang enters, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever you cast a Lesson spell, Aang gains lifelink until end of turn. + + W + Legendary Creature — Human Avatar Ally + Creature + 4 + 3W + 3/2 + + TLA~ + 2 + + + Abandon Attachments + You may discard a card. If you do, draw two cards. + + RU + Instant — Lesson + Instant + 2 + 1U/R + + TLA~ + 3 + + + Airbending Lesson + Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Draw a card. + + W + Instant — Lesson + Instant + 3 + 2W + + TLA~ + 3 + + + Appa, Steadfast Guardian + Flash +Flying +When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever you cast a spell from exile, create a 1/1 white Ally creature token. + + W + Legendary Creature — Bison Ally + Creature + 4 + 2WW + 3/4 + + TLA~ + 2 + + + Appa, Steadfast Guardian + Flash +Flying +When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) +Whenever you cast a spell from exile, create a 1/1 white Ally creature token. + + W + Legendary Creature — Bison Ally + Creature + 4 + 2WW + 3/4 + + TLA~ + 2 + Avatar Aang Flying, firebending 2 @@ -54,7 +1551,7 @@ Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if yo RGWU 4/4 - TLA~ + TLA~ 2 @@ -68,9 +1565,2917 @@ At the beginning of each upkeep, you may transform Aang, Master of Elements. If 4 6/6 - TLA~ + TLA~ 2 + + Avatar Aang + Flying, firebending 2 +Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang. + + GRUW + Legendary Creature — Human Avatar Ally + Creature + 4 + RGWU + 4/4 + + TLA~ + 2 + + + Aang, Master of Elements + Flying +Spells you cast cost {W}{U}{B}{R}{G} less to cast. +At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent. + + Legendary Creature — Avatar Ally + Creature + 4 + 6/6 + + TLA~ + 2 + + + Avatar Enthusiasts + Whenever another Ally you control enters, put a +1/+1 counter on this creature. + + W + Creature — Human Peasant Ally + Creature + 3 + 2W + 2/2 + + TLA~ + 2 + + + Azula Always Lies + Choose one or both — +• Target creature gets -1/-1 until end of turn. +• Put a +1/+1 counter on target creature. + + B + Instant — Lesson + Instant + 2 + 1B + + TLA~ + 3 + + + Badgermole + When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) +Creatures you control with +1/+1 counters on them have trample. + + G + Creature — Badger Mole + Creature + 5 + 4G + 4/4 + + TLA~ + 2 + + + Barrels of Blasting Jelly + {1}: Add one mana of any color. Activate only once each turn. +{5}, {T}, Sacrifice this artifact: It deals 5 damage to target creature. + + Artifact + Artifact + 1 + 1 + + TLA~ + 1 + + + Beetle-Headed Merchants + Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature. + + B + Creature — Human Citizen + Creature + 5 + 4B + 5/4 + + TLA~ + 2 + + + Bender's Waterskin + Untap this artifact during each other player's untap step. +{T}: Add one mana of any color. + + Artifact + Artifact + 3 + 3 + + TLA~ + 1 + + + Buzzard-Wasp Colony + Flying +When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card. +Whenever another creature you control dies, if it had counters on it, put its counters on this creature. + + B + Creature — Bird Insect + Creature + 4 + 3B + 2/2 + + TLA~ + 2 + + + Cat-Gator + Lifelink +When this creature enters, it deals damage equal to the number of Swamps you control to any target. + + B + Creature — Fish Crocodile + Creature + 7 + 6B + 3/2 + + TLA~ + 2 + + + Cat-Owl + Flying +Whenever this creature attacks, untap target artifact or creature. + + UW + Creature — Cat Bird + Creature + 4 + 3W/U + 3/3 + + TLA~ + 2 + + + Corrupt Court Official + When this creature enters, target opponent discards a card. + + B + Creature — Human Advisor + Creature + 2 + 1B + 1/1 + + TLA~ + 2 + + + Dai Li Indoctrination + Choose one — +• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card. +• Earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + B + Sorcery — Lesson + Sorcery + 2 + 1B + + TLA~ + 3 + + + Deserter's Disciple + {T}: Another target creature you control with power 2 or less can't be blocked this turn. + + R + Creature — Human Rebel Ally + Creature + 2 + 1R + 2/2 + + TLA~ + 2 + + + Earth Kingdom Soldier + Vigilance +When this creature enters, put a +1/+1 counter on each of up to two target creatures you control. + + GW + Creature — Human Soldier + Creature + 5 + 4G/W + 3/4 + + TLA~ + 2 + + + Earth Rumble + Earthbend 2. When you do, up to one target creature you control fights target creature an opponent controls. (To earthbend 2, target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Creatures that fight each deal damage equal to their power to the other.) + + G + Sorcery + Sorcery + 4 + 3G + + TLA~ + 3 + + + Earth Village Ruffians + When this creature dies, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + BG + Creature — Human Soldier Rogue + Creature + 3 + 2B/G + 3/1 + + TLA~ + 2 + + + Earthbending Lesson + Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + G + Sorcery — Lesson + Sorcery + 4 + 3G + + TLA~ + 3 + + + Epic Downfall + Exile target creature with mana value 3 or greater. + + B + Sorcery + Sorcery + 2 + 1B + + TLA~ + 3 + + + Fated Firepower + Flash +This enchantment enters with X fire counters on it. +If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead. + + R + Enchantment + Enchantment + 3 + XRRR + + TLA~ + 1 + + + Fated Firepower + Flash +This enchantment enters with X fire counters on it. +If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead. + + R + Enchantment + Enchantment + 3 + XRRR + + TLA~ + 1 + + + Fire Lord Zuko + Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) +Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. + + BRW + Legendary Creature — Human Noble Ally + Creature + 3 + RWB + 2/4 + + TLA~ + 2 + + + Fire Lord Zuko + Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) +Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. + + BRW + Legendary Creature — Human Noble Ally + Creature + 3 + RWB + 2/4 + + TLA~ + 2 + + + Fire Nation Attacks + Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.) +Flashback {8}{R} (You may may cast this card from your graveyard for its flashback cost. Then exile it.) + + R + Instant + Instant + 5 + 4R + + TLA~ + 3 + + + Fire Nation Engineer + Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control. + + B + Creature — Human Artificer + Creature + 3 + 2B + 2/3 + + TLA~ + 2 + + + Fire Sages + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +{1}{R}{R}: Put a +1/+1 counter on this creature. + + R + Creature — Human Cleric + Creature + 2 + 1R + 2/2 + + TLA~ + 2 + + + First-Time Flyer + Flying +This creature gets +1/+1 as long as there's a Lesson card in your graveyard. + + U + Creature — Human Pilot Ally + Creature + 2 + 1U + 1/2 + + TLA~ + 2 + + + Flexible Waterbender + Vigilance +Waterbend {3}: This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Creature — Human Warrior Ally + Creature + 4 + 3U + 2/5 + + TLA~ + 2 + + + Flopsie, Bumi's Buddy + When Flopsie enters, put a +1/+1 counter on each creature you control. +Each creature you control with power 4 or greater can't be blocked by more than one creature. + + G + Legendary Creature — Ape Goat + Creature + 6 + 4GG + 4/4 + + TLA~ + 2 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + TLA~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + TLA~ + 0 + + + Geyser Leaper + Flying +Waterbend {4}: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Creature — Human Warrior Ally + Creature + 5 + 4U + 4/3 + + TLA~ + 2 + + + Giant Koi + Waterbend {3}: This creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) + + U + Creature — Fish + Creature + 6 + 4UU + 5/7 + + TLA~ + 2 + + + Glider Kids + Flying +When this creature enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) + + W + Creature — Human Pilot Ally + Creature + 3 + 2W + 2/3 + + TLA~ + 2 + + + Hakoda, Selfless Commander + Vigilance +You may look at the top card of your library any time. +You may cast Ally spells from the top of your library. +Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn. + + W + Legendary Creature — Human Warrior Ally + Creature + 4 + 3W + 3/5 + + TLA~ + 2 + + + Haru, Hidden Talent + Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) + + G + Legendary Creature — Human Peasant Ally + Creature + 2 + 1G + 1/1 + + TLA~ + 2 + + + Heartless Act + Choose one — +• Destroy target creature with no counters on it. +• Remove up to three counters from target creature. + + B + Instant + Instant + 2 + 1B + + TLA~ + 3 + + + Hei Bai, Spirit of Balance + Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai. +When Hei Bai leaves the battlefield, put its counters on target creature you control. + + BW + Legendary Creature — Bear Spirit + Creature + 4 + 2W/BW/B + 3/3 + + TLA~ + 2 + + + Hog-Monkey + At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn. (It can't be blocked except by two or more creatures.) +Exhaust — {5}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) + + B + Creature — Boar Monkey + Creature + 3 + 2B + 3/2 + + TLA~ + 2 + + + How to Start a Riot + Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) +Creatures target player controls get +2/+0 until end of turn. + + R + Instant — Lesson + Instant + 3 + 2R + + TLA~ + 3 + + + Iguana Parrot + Flying, vigilance +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) + + U + Creature — Lizard Bird Pirate + Creature + 3 + 2U + 2/2 + + TLA~ + 2 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + TLA~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + TLA~ + 0 + + + It'll Quench Ya! + Counter target spell unless its controller pays {2}. + + U + Instant — Lesson + Instant + 2 + 1U + + TLA~ + 3 + + + Jeong Jeong's Deserters + When this creature enters, put a +1/+1 counter on target creature. + + W + Creature — Human Rebel Ally + Creature + 2 + 1W + 1/2 + + TLA~ + 2 + + + Katara, Bending Prodigy + At the beginning of your end step, if Katara is tapped, put a +1/+1 counter on her. +Waterbend {6}: Draw a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Legendary Creature — Human Warrior Ally + Creature + 3 + 2U + 2/3 + + TLA~ + 2 + + + Katara, Water Tribe's Hope + Vigilance +When Katara enters, create a 1/1 white Ally creature token. +Waterbend {X}: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + UW + Legendary Creature — Human Warrior Ally + Creature + 5 + 2WUU + 3/3 + + TLA~ + 2 + + + Katara, Water Tribe's Hope + Vigilance +When Katara enters, create a 1/1 white Ally creature token. +Waterbend {X}: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + UW + Legendary Creature — Human Warrior Ally + Creature + 5 + 2WUU + 3/3 + + TLA~ + 2 + + + Katara, the Fearless + If a triggered ability of an Ally you control triggers, that ability triggers an additional time. + + GUW + Legendary Creature — Human Warrior Ally + Creature + 3 + GWU + 3/3 + + TLA~ + 2 + + + Katara, the Fearless + If a triggered ability of an Ally you control triggers, that ability triggers an additional time. + + GUW + Legendary Creature — Human Warrior Ally + Creature + 3 + GWU + 3/3 + + TLA~ + 2 + + + Katara, the Fearless + If a triggered ability of an Ally you control triggers, that ability triggers an additional time. + + GUW + Legendary Creature — Human Warrior Ally + Creature + 3 + GWU + 3/3 + + TLA~ + 2 + + + Lightning Strike + Lightning Strike deals 3 damage to any target. + + R + Instant + Instant + 2 + 1R + + TLA~ + 3 + + + Long Feng, Grand Secretariat + Whenever another creature you control or a land you control is put into a graveyard from the battlefield, put a +1/+1 counter on target creature you control. + + BG + Legendary Creature — Human Advisor + Creature + 3 + 1B/GB/G + 2/3 + + TLA~ + 2 + + + Master Pakku + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 uni until end of turn.) +Whenever Master Pakku becomes tapped, target player mills X cards, where X is the number of Lesson cards in your graveyard. (They put the top X cards of their library into their graveyard.) + + U + Legendary Creature — Human Advisor Ally + Creature + 2 + 1U + 1/3 + + TLA~ + 2 + + + Master Piandao + First strike +Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Legendary Creature — Human Warrior Ally + Creature + 5 + 4W + 4/4 + + TLA~ + 2 + + + Merchant of Many Hats + {2}{B}: Return this card from your graveyard to your hand. + + B + Creature — Human Peasant Ally + Creature + 2 + 1B + 2/2 + + TLA~ + 2 + + + Momo, Friendly Flier + Flying +The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast. +Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn. + + W + Legendary Creature — Lemur Bat Ally + Creature + 1 + W + 1/1 + + TLA~ + 2 + + + Momo, Friendly Flier + Flying +The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast. +Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn. + + W + Legendary Creature — Lemur Bat Ally + Creature + 1 + W + 1/1 + + TLA~ + 2 + + + Mongoose Lizard + Menace (This creature can't be blocked except by two or more creatures.) +When this creature enters, it deals 1 damage to any target. +Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) + + R + Creature — Mongoose Lizard + Creature + 6 + 4RR + 5/6 + + TLA~ + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLA~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + TLA~ + 0 + + + Ostrich-Horse + When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.) + + G + Creature — Bird Horse + Creature + 3 + 2G + 3/1 + + TLA~ + 2 + + + Otter-Penguin + Whenever you draw your second card each turn, this creature gets +1/+2 until end of turn and can't be blocked this turn. + + U + Creature — Otter Bird + Creature + 2 + 1U + 2/1 + + TLA~ + 2 + + + Ozai's Cruelty + Ozai's Cruelty deals 2 damage to target player. That player discards two cards. + + B + Sorcery — Lesson + Sorcery + 3 + 2B + + TLA~ + 3 + + + Path to Redemption + Enchant creature +Enchanted creature can't attack or block. +{5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + TLA~ + 1 + + + Pillar Launch + Target creature gets +2/+2 and gains reach until end of turn. Untap it. + + G + Instant + Instant + 1 + G + + TLA~ + 3 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLA~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + TLA~ + 0 + + + Pretending Poxbearers + When this creature dies, create a 1/1 white Ally creature token. + + BW + Creature — Human Citizen Ally + Creature + 2 + 1W/B + 2/1 + + TLA~ + 2 + + + Rabaroo Troop + Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Creature — Rabbit Kangaroo + Creature + 5 + 3WW + 3/5 + + TLA~ + 2 + + + Raucous Audience + {T}: Add {G}. If you control a creature with power 4 or greater, add {G}{G} instead. + + G + Creature — Human Citizen + Creature + 2 + 1G + 2/1 + + TLA~ + 2 + + + Razor Rings + Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way. + + W + Instant + Instant + 2 + 1W + + TLA~ + 3 + + + Rebellious Captives + Exhaust — {6}: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.) + + G + Creature — Human Peasant Ally + Creature + 2 + 1G + 2/2 + + TLA~ + 2 + + + Redirect Lightning + As an additional cost to cast this spell, pay 5 life or pay {2}. +Change the target of target spell or ability with a single target. + + R + Instant — Lesson + Instant + 1 + R + + TLA~ + 3 + + + Redirect Lightning + As an additional cost to cast this spell, pay 5 life or pay {2}. +Change the target of target spell or ability with a single target. + + R + Instant — Lesson + Instant + 1 + R + + TLA~ + 3 + + + Rocky Rebuke + Target creature you control deals damage equal to its power to target creature an opponent controls. + + G + Instant + Instant + 2 + 1G + + TLA~ + 3 + + + Rough Rhino Cavalry + Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) +Exhaust — {8}: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.) + + R + Creature — Human Mercenary + Creature + 5 + 4R + 5/5 + + TLA~ + 2 + + + Rowdy Snowballers + When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Human Peasant Ally + Creature + 3 + 2U + 2/2 + + TLA~ + 2 + + + Saber-Tooth Moose-Lion + Reach +Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) + + G + Creature — Elk Cat + Creature + 6 + 4GG + 7/7 + + TLA~ + 2 + + + Serpent of the Pass + If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash. +This spell costs {1} less to cast for each noncreature, nonland card in your graveyard. + + U + Creature — Serpent + Creature + 7 + 5UU + 6/5 + + TLA~ + 2 + + + Sokka's Haiku + Counter target spell. +Draw a card, then mill three cards. +Untap target land. + + U + Instant — Lesson + Instant + 5 + 3UU + + TLA~ + 3 + + + Sokka, Bold Boomeranger + When Sokka enters, discard up to two cards, then draw that many cards. +Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka. + + RU + Legendary Creature — Human Warrior Ally + Creature + 2 + UR + 1/1 + + TLA~ + 2 + + + Sokka, Bold Boomeranger + When Sokka enters, discard up to two cards, then draw that many cards. +Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka. + + RU + Legendary Creature — Human Warrior Ally + Creature + 2 + UR + 1/1 + + TLA~ + 2 + + + Sokka, Lateral Strategist + Vigilance +Whenever Sokka and at least one other creature attack, draw a card. + + UW + Legendary Creature — Human Warrior Ally + Creature + 3 + 1W/UW/U + 2/4 + + TLA~ + 2 + + + Southern Air Temple + When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control. +Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control. + + W + Legendary Enchantment — Shrine + Enchantment + 4 + 3W + + TLA~ + 1 + + + Suki, Kyoshi Warrior + Suki's power is equal to the number of creatures you control. +Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking. + + GW + Legendary Creature — Human Warrior Ally + Creature + 4 + 2G/WG/W + */4 + + TLA~ + 2 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + TLA~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + TLA~ + 0 + + + The Rise of Sozin + (As this Saga enters and after your draw step, add a lore counter.) +I — Destroy all creatures. +II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles. +III — Exile this Saga, then return it to the battlefield transformed under your control. + + B + Enchantment — Saga + Enchantment + 6 + 4BB + + TLA~ + 1 + + + Fire Lord Sozin + Menace, firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) +Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control. + + B + Legendary Creature — Human Noble + Creature + 6 + 5/5 + + TLA~ + 2 + + + The Rise of Sozin + (As this Saga enters and after your draw step, add a lore counter.) +I — Destroy all creatures. +II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles. +III — Exile this Saga, then return it to the battlefield transformed under your control. + + B + Enchantment — Saga + Enchantment + 6 + 4BB + + TLA~ + 1 + + + Fire Lord Sozin + Menace, firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) +Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control. + + B + Legendary Creature — Human Noble + Creature + 6 + 5/5 + + TLA~ + 2 + + + Toph, the Blind Bandit + When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) +Toph's power is equal to the number of +1/+1 counters on lands you control. + + G + Legendary Creature — Human Warrior Ally + Creature + 3 + 2G + */3 + + TLA~ + 2 + + + Toph, the First Metalbender + Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.) +At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + GRW + Legendary Creature — Human Warrior Ally + Creature + 4 + 1RGW + 3/3 + + TLA~ + 2 + + + Toph, the First Metalbender + Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.) +At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + GRW + Legendary Creature — Human Warrior Ally + Creature + 4 + 1RGW + 3/3 + + TLA~ + 2 + + + Toph, the First Metalbender + Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.) +At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) + + GRW + Legendary Creature — Human Warrior Ally + Creature + 4 + 1RGW + 3/3 + + TLA~ + 2 + + + Turtle-Duck + {3}: Until end of turn, this creature has base power 4 and gains trample. + + G + Creature — Turtle Bird + Creature + 1 + G + 0/4 + + TLA~ + 2 + + + Vindictive Warden + Menace (This creature can't be blocked except by two or more creatures.) +Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +{3}: This creature deals 1 damage to each opponent. + + BR + Creature — Human Soldier + Creature + 3 + 2B/R + 2/3 + + TLA~ + 2 + + + Waterbending Lesson + Draw three cards. Then discard a card unless you waterbend {2}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Sorcery — Lesson + Sorcery + 4 + 3U + + TLA~ + 3 + + + Watery Grasp + Enchant creature +Enchanted creature doesn't untap during its controller's untap step. +Waterbend {5}: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) + + U + Enchantment — Aura + Enchantment + 1 + U + + TLA~ + 1 + + + Yue, the Moon Spirit + Flying, vigilance +Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. + + U + Legendary Creature — Spirit Ally + Creature + 4 + 3U + 3/3 + + TLA~ + 2 + + + Yue, the Moon Spirit + Flying, vigilance +Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. + + U + Legendary Creature — Spirit Ally + Creature + 4 + 3U + 3/3 + + TLA~ + 2 + + + Yuyan Archers + Reach +When this creature enters, you may discard a card. If you do, draw a card. + + R + Creature — Human Archer + Creature + 2 + 1R + 3/1 + + TLA~ + 2 + + + Zuko, Exiled Prince + Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) +{3}: Exile the top card of your library. You may play that card this turn. + + R + Legendary Creature — Human Noble + Creature + 4 + 3R + 4/3 + + TLA~ + 2 + + + Angry Rabble + Trample +Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent. +{5}{R}: Put two +1/+1 counters on this creature. Activate only as a sorcery. + + R + Creature — Human Citizen + Creature + 2 + 1R + 2/2 + + SPM~ + 2 + + + Anti-Venom, Horrifying Healer + When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield. +If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him. + + W + Legendary Creature — Symbiote Hero + Creature + 5 + WWWWW + 5/5 + + SPM~ + 2 + + + Anti-Venom, Horrifying Healer + When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield. +If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him. + + W + Legendary Creature — Symbiote Hero + Creature + 5 + WWWWW + 5/5 + + SPM~ + 2 + + + Aunt May + Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. + + W + Legendary Creature — Human Citizen + Creature + 1 + W + 0/2 + + SPM~ + 2 + + + Beetle, Legacy Criminal + Flying +{1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery. + + U + Legendary Creature — Human Rogue Villain + Creature + 4 + 3U + 3/3 + + SPM~ + 2 + + + Carnage, Crimson Chaos + Trample +When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it." +Mayhem {B}{R} + + BR + Legendary Creature — Symbiote Villain + Creature + 4 + 2BR + 4/3 + + SPM~ + 2 + + + Daily Bugle Reporters + When this creature enters, choose one — +• Puff Piece — Put a +1/+1 counter on each of up to two target creatures. +• Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand. + + W + Creature — Human Citizen + Creature + 4 + 3W + 2/3 + + SPM~ + 2 + + + Doc Ock's Henchmen + Flash +Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) + + U + Creature — Human Villain + Creature + 3 + 2U + 2/1 + + SPM~ + 2 + + + Doc Ock, Sinister Scientist + As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. +As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.) + + U + Legendary Creature — Human Scientist Villain + Creature + 5 + 4U + 4/5 + + SPM~ + 2 + + + Doctor Octopus, Master Planner + Other Villains you control get +2/+2. +Your maximum hand size is eight. +At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference. + + BU + Legendary Creature — Human Scientist Villain + Creature + 7 + 5UB + 4/8 + + SPM~ + 2 + + + Doctor Octopus, Master Planner + Other Villains you control get +2/+2. +Your maximum hand size is eight. +At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference. + + BU + Legendary Creature — Human Scientist Villain + Creature + 7 + 5UB + 4/8 + + SPM~ + 2 + + + Eerie Gravestone + When this artifact enters, draw a card. +{1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) + + Artifact + Artifact + 2 + 2 + + SPM~ + 1 + + + Electro's Bolt + Electro's Bolt deals 4 damage to target creature. +Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.) + + R + Sorcery + Sorcery + 3 + 2R + + SPM~ + 3 + + + Flying Octobot + Flying +Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn. + + U + Artifact Creature — Robot Villain + Creature + 2 + 1U + 1/1 + + SPM~ + 2 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + SPM~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + SPM~ + 0 + + + Green Goblin, Revenant + Flying, deathtouch +Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn. + + BR + Legendary Creature — Goblin Human Villain + Creature + 5 + 3BR + 3/3 + + SPM~ + 2 + + + Grow Extra Arms + This spell costs {1} less to cast if it targets a Spider. +Target creature gets +4/+4 until end of turn. + + G + Instant + Instant + 2 + 1G + + SPM~ + 3 + + + Guy in the Chair + {T}: Add one mana of any color. +Web Support — {2}{G}, {T}: Put a +1/+1 counter on target Spider. Activate only as a sorcery. + + G + Creature — Human Advisor + Creature + 3 + 2G + 2/3 + + SPM~ + 2 + + + Gwen Stacy // Ghost-Spider + + + Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Gwen Stacy // Ghost-Spider + + + Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Gwen Stacy // Ghost-Spider + + + Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Gwenom, Remorseless + Deathtouch, lifelink +Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. + + B + Legendary Creature — Symbiote Spider Hero + Creature + 5 + 3BB + 4/4 + + SPM~ + 2 + + + Iron Spider, Stark Upgrade + Vigilance +{T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control. +{2}, Remove two +1/+1 counters from among artifacts you control: Draw a card. + + Legendary Artifact Creature — Spider Hero + Creature + 3 + 3 + 2/3 + + SPM~ + 2 + + + Iron Spider, Stark Upgrade + Vigilance +{T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control. +{2}, Remove two +1/+1 counters from among artifacts you control: Draw a card. + + Legendary Artifact Creature — Spider Hero + Creature + 3 + 3 + 2/3 + + SPM~ + 2 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + SPM~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + SPM~ + 0 + + + Kapow! + Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) + + G + Sorcery + Sorcery + 3 + 2G + + SPM~ + 3 + + + Kraven's Cats + {2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. + + G + Creature — Cat Villain + Creature + 2 + 1G + 2/2 + + SPM~ + 2 + + + Kraven's Last Hunt + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. +II — Target creature you control gets +2/+2 until end of turn. +III — Return target creature card from your graveyard to your hand. + + G + Enchantment — Saga + Enchantment + 4 + 3G + + SPM~ + 1 + + + Kraven's Last Hunt + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. +II — Target creature you control gets +2/+2 until end of turn. +III — Return target creature card from your graveyard to your hand. + + G + Enchantment — Saga + Enchantment + 4 + 3G + + SPM~ + 1 + + + Lurking Lizards + Trample +Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature. + + G + Creature — Lizard Villain + Creature + 2 + 1G + 1/3 + + SPM~ + 2 + + + Masked Meower + Haste +Discard a card, Sacrifice this creature: Draw a card. + + R + Creature — Spider Cat Hero + Creature + 1 + R + 1/1 + + SPM~ + 2 + + + Mechanical Mobster + When this creature enters, exile up to one target card from a graveyard. Target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + Artifact Creature — Human Robot Villain + Creature + 3 + 3 + 2/1 + + SPM~ + 2 + + + Merciless Enforcers + Lifelink +{3}{B}: This creature deals 1 damage to each opponent. + + B + Creature — Human Mercenary Villain + Creature + 2 + 1B + 2/1 + + SPM~ + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Miles Morales // Ultimate Spider-Man + + + Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + SPM~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + SPM~ + 0 + + + Multiversal Passage + As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. +This land is the chosen type. + + Land + Land + 0 + + SPM~ + 0 + + + Multiversal Passage + As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. +This land is the chosen type. + + Land + Land + 0 + + SPM~ + 0 + + + Origin of Spider-Man + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 2/1 green Spider creature token with reach. +II — Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types. +III — Target creature you control gains double strike until end of turn. + + W + Enchantment — Saga + Enchantment + 2 + 1W + + SPM~ + 1 + + + Origin of Spider-Man + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 2/1 green Spider creature token with reach. +II — Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types. +III — Target creature you control gains double strike until end of turn. + + W + Enchantment — Saga + Enchantment + 2 + 1W + + SPM~ + 1 + + + Oscorp Research Team + {6}{U}: Draw two cards. + + U + Creature — Human Scientist + Creature + 4 + 3U + 1/5 + + SPM~ + 2 + + + Peter Parker // Amazing Spider-Man + + + Legendary Creature — Human Scientist Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Peter Parker // Amazing Spider-Man + + + Legendary Creature — Human Scientist Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Peter Parker // Amazing Spider-Man + + + Legendary Creature — Human Scientist Hero // Legendary Creature — Spider Human Hero + Creature + 2 + + SPM~ + 2 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + SPM~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + SPM~ + 0 + + + Risky Research + Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Sorcery + Sorcery + 3 + 2B + + SPM~ + 3 + + + Romantic Rendezvous + Discard a card, then draw two cards. + + R + Sorcery + Sorcery + 2 + 1R + + SPM~ + 3 + + + SP//dr, Piloted by Peni + Vigilance +When SP//dr enters, put a +1/+1 counter on target creature. +Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.) + + UW + Legendary Artifact Creature — Spider Hero + Creature + 5 + 3WU + 4/4 + + SPM~ + 2 + + + Scorpion's Sting + Target creature gets -3/-3 until end of turn. + + B + Instant + Instant + 2 + 1B + + SPM~ + 3 + + + Scorpion, Seething Striker + Deathtouch +At the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + B + Legendary Creature — Scorpion Human Villain + Creature + 4 + 3B + 3/3 + + SPM~ + 2 + + + Scout the City + Choose one — +• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) +• Bring Down — Destroy target creature with flying. + + G + Sorcery + Sorcery + 2 + 1G + + SPM~ + 3 + + + Selfless Police Captain + This creature enters with a +1/+1 counter on it. +When this creature leaves the battlefield, put its +1/+1 counters on target creature you control. + + W + Creature — Human Detective + Creature + 2 + 1W + 1/1 + + SPM~ + 2 + + + Shock + Shock deals 2 damage to any target. + + R + Instant + Instant + 1 + R + + SPM~ + 3 + + + Shocker, Unshakable + During your turn, Shocker has first strike. +Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creature and 2 damage to that creature's controller. + + R + Legendary Creature — Human Rogue Villain + Creature + 6 + 4RR + 5/5 + + SPM~ + 2 + + + Spectacular Spider-Man + Flash +{1}: Spectacular Spider-Man gains flying until end of turn. +{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn. + + W + Legendary Creature — Spider Human Hero + Creature + 2 + 1W + 3/2 + + SPM~ + 2 + + + Spectacular Tactics + Choose one — +• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. +• Destroy target creature with power 4 or greater. + + W + Instant + Instant + 2 + 1W + + SPM~ + 3 + + + Spider-Bot + Reach +When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. + + Artifact Creature — Spider Robot Scout + Creature + 2 + 2 + 2/1 + + SPM~ + 2 + + + Spider-Byte, Web Warden + When Spider-Byte enters, return up to one target nonland permanent to its owner's hand. + + U + Legendary Creature — Spider Avatar Hero + Creature + 3 + 2U + 2/2 + + SPM~ + 2 + + + Spider-Gwen, Free Spirit + Reach +Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card. + + R + Legendary Creature — Spider Human Hero + Creature + 3 + 2R + 2/3 + + SPM~ + 2 + + + Spider-Ham, Peter Porker + When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1. + + G + Legendary Creature — Spider Boar Hero + Creature + 2 + 1G + 2/2 + + SPM~ + 2 + + + Spider-Ham, Peter Porker + When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1. + + G + Legendary Creature — Spider Boar Hero + Creature + 2 + 1G + 2/2 + + SPM~ + 2 + + + Spider-Islanders + Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.) + + R + Creature — Spider Horror Citizen + Creature + 4 + 3R + 4/3 + + SPM~ + 2 + + + Spider-Man 2099 + From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. +Double strike, vigilance +At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target. + + RU + Legendary Creature — Spider Human Hero + Creature + 2 + UR + 2/3 + + SPM~ + 2 + + + Spider-Man 2099 + From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. +Double strike, vigilance +At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target. + + RU + Legendary Creature — Spider Human Hero + Creature + 2 + UR + 2/3 + + SPM~ + 2 + + + Spider-Man 2099 + From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. +Double strike, vigilance +At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target. + + RU + Legendary Creature — Spider Human Hero + Creature + 2 + UR + 2/3 + + SPM~ + 2 + + + Spider-Man Noir + Menace +Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Legendary Creature — Spider Human Hero + Creature + 5 + 4B + 4/4 + + SPM~ + 2 + + + Spider-Man Noir + Menace +Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Legendary Creature — Spider Human Hero + Creature + 5 + 4B + 4/4 + + SPM~ + 2 + + + Spider-Man, Brooklyn Visionary + Web-slinging {2}{G} (You may cast this spell for {2}{G} if you also return a tapped creature you control to its owner's hand.) +When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + G + Legendary Creature — Spider Human Hero + Creature + 5 + 4G + 4/3 + + SPM~ + 2 + + + Spider-Man, Web-Slinger + Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.) + + W + Legendary Creature — Spider Human Hero + Creature + 3 + 2W + 3/3 + + SPM~ + 2 + + + Spider-Punk + Riot (This creature enters with your choice of a +1/+1 counter or haste.) +Other Spiders you control have riot. +Spells and abilities can't be countered. +Damage can't be prevented. + + R + Legendary Creature — Spider Human Hero + Creature + 2 + 1R + 2/1 + + SPM~ + 2 + + + Spider-Punk + Riot (This creature enters with your choice of a +1/+1 counter or haste.) +Other Spiders you control have riot. +Spells and abilities can't be countered. +Damage can't be prevented. + + R + Legendary Creature — Spider Human Hero + Creature + 2 + 1R + 2/1 + + SPM~ + 2 + + + Spider-Punk + Riot (This creature enters with your choice of a +1/+1 counter or haste.) +Other Spiders you control have riot. +Spells and abilities can't be countered. +Damage can't be prevented. + + R + Legendary Creature — Spider Human Hero + Creature + 2 + 1R + 2/1 + + SPM~ + 2 + + + Spider-Rex, Daring Dino + Reach, trample +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) + + G + Legendary Creature — Spider Dinosaur Hero + Creature + 6 + 4GG + 6/6 + + SPM~ + 2 + + + Starling, Aerial Ally + Flying +When Starling enters, another target creature you control gains flying until end of turn. + + W + Legendary Creature — Human Hero + Creature + 5 + 4W + 3/4 + + SPM~ + 2 + + + Stegron the Dinosaur Man + Menace (This creature can't be blocked except by two or more creatures.) +Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types. + + R + Legendary Creature — Dinosaur Villain + Creature + 5 + 4R + 5/4 + + SPM~ + 2 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + SPM~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + SPM~ + 0 + + + Symbiote Spider-Man + Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard. +Find New Host — {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. It gains this card's other abilities. Activate only as a sorcery. + + BU + Legendary Creature — Symbiote Spider Hero + Creature + 3 + 2U/B + 2/4 + + SPM~ + 2 + + + Symbiote Spider-Man + Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard. +Find New Host — {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. It gains this card's other abilities. Activate only as a sorcery. + + BU + Legendary Creature — Symbiote Spider Hero + Creature + 3 + 2U/B + 2/4 + + SPM~ + 2 + + + Taxi Driver + {1}, {T}: Target creature gains haste until end of turn. + + R + Creature — Human Pilot + Creature + 2 + 1R + 3/1 + + SPM~ + 2 + + + The Soul Stone + Indestructible +{T}: Add {B}. +{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) +∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. + + B + Legendary Artifact — Infinity Stone + Artifact + 2 + 1B + + SPM~ + 1 + + + The Soul Stone + Indestructible +{T}: Add {B}. +{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) +∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. + + B + Legendary Artifact — Infinity Stone + Artifact + 2 + 1B + + SPM~ + 1 + + + The Soul Stone + Indestructible +{T}: Add {B}. +{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) +∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. + + B + Legendary Artifact — Infinity Stone + Artifact + 2 + 1B + + SPM~ + 1 + + + Thwip! + Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. + + W + Instant + Instant + 1 + W + + SPM~ + 3 + + + Tombstone, Career Criminal + When Tombstone enters, return target Villain card from your graveyard to your hand. +Villain spells you cast cost {1} less to cast. + + B + Legendary Creature — Human Villain + Creature + 3 + 2B + 2/2 + + SPM~ + 2 + + + Unstable Experiment + Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + U + Instant + Instant + 2 + 1U + + SPM~ + 3 + + + Venom's Hunger + This spell costs {2} less to cast if you control a Villain. +Destroy target creature. You gain 2 life. + + B + Sorcery + Sorcery + 5 + 4B + + SPM~ + 3 + + + Venom, Evil Unleashed + Deathtouch +{2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery. + + B + Legendary Creature — Symbiote Villain + Creature + 5 + 4B + 4/5 + + SPM~ + 2 + + + Web Up + When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. + + W + Enchantment + Enchantment + 3 + 2W + + SPM~ + 1 + + + Web-Warriors + When this creature enters, put a +1/+1 counter on each other creature you control. + + GW + Creature — Spider Hero + Creature + 5 + 4G/W + 4/3 + + SPM~ + 2 + + + Web-Warriors + When this creature enters, put a +1/+1 counter on each other creature you control. + + GW + Creature — Spider Hero + Creature + 5 + 4G/W + 4/3 + + SPM~ + 2 + + + Whoosh! + Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) +Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. + + U + Instant + Instant + 2 + 1U + + SPM~ + 3 + + + Wild Pack Squad + At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn. + + W + Creature — Human Mercenary + Creature + 3 + 2W + 2/3 + + SPM~ + 2 + + + Alchemax Slayer-Bots + When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Artifact Creature — Robot Villain + Creature + 3 + 2U + 2/2 + + SPE~ + 2 + + + Amateur Hero + When this creature enters, you gain 2 life. + + W + Creature — Human Hero + Creature + 3 + 2W + 3/3 + + SPE~ + 2 + + + Amazing Alliance + Creatures you control get +1/+1. +Whenever you attack with one or more legendary creatures, you gain that much life. + + W + Enchantment + Enchantment + 3 + 1WW + + SPE~ + 1 + Doc Ock, Evil Inventor At the beginning of combat on your turn, target noncreature artifact you control becomes an 8/8 Robot Villain artifact creature in addition to its other types. @@ -85,6 +4490,49 @@ At the beginning of each upkeep, you may transform Aang, Master of Elements. If SPE~ 2 + + Double Trouble + Double the power of each creature you control until end of turn. + + R + Instant + Instant + 5 + 4R + + SPE~ + 3 + + + Future Flight + Enchant creature +When this Aura enters, draw two cards. +Enchanted creature gets +2/+0 and has flying. (It can't be blocked except by creatures with flying or reach.) + + U + Enchantment — Aura + Enchantment + 4 + 2UU + + SPE~ + 1 + + + Ghost-Spider, Gwen Stacy + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Ghost-Spider attacks, she deals X damage to defending player, where X is the number of attacking creatures. + + R + Legendary Creature — Spider Human Hero + Creature + 5 + 3RR + 4/4 + + SPE~ + 2 + Grasping Tentacles Target opponent mills eight cards. You may put an artifact card from that player's graveyard onto the battlefield under your control. @@ -114,6 +4562,78 @@ Whenever you discard a land card, create a tapped Treasure token. SPE~ 2 + + Grendel, Spawn of Knull + Flying (This creature can't be blocked except by creatures with flying or reach.) +Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) + + B + Legendary Creature — Symbiote Dragon Villain + Creature + 4 + 3B + 3/3 + + SPE~ + 2 + + + Lethal Protection + Destroy target creature. Return up to one target creature card from your graveyard to your hand. + + B + Sorcery + Sorcery + 4 + 3B + + SPE~ + 3 + + + Lyla, Holographic Assistant + Whenever you draw a card, put a +1/+1 counter on target creature. + + U + Legendary Artifact Creature — Illusion Advisor + Creature + 4 + 3U + 2/2 + + SPE~ + 2 + + + MJ, Rising Star + Vigilance (Attacking doesn't cause this creature to tap.) +Whenever you gain life, put a +1/+1 counter on MJ. + + W + Legendary Creature — Human Performer + Creature + 3 + 2W + 2/3 + + SPE~ + 2 + + + Prowler, Misguided Mentor + Prowler can't be blocked by creatures with power 2 or less. +Whenever Prowler deals combat damage to a player, put a +1/+1 counter on another target creature you control. + + G + Legendary Creature — Human Rogue Villain + Creature + 3 + 2G + 3/3 + + SPE~ + 2 + Pumpkin Bombs {T}, Discard two cards: Draw three cards, then put a fuse counter on this artifact. It deals damage equal to the number of fuse counters on it to target opponent. They gain control of this artifact. @@ -127,6 +4647,20 @@ Whenever you discard a land card, create a tapped Treasure token. SPE~ 1 + + Rampaging Classmate + Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking creature. + + R + Creature — Lizard Berserker + Creature + 3 + 2R + 3/2 + + SPE~ + 2 + Sensational Spider-Man Whenever Sensational Spider-Man attacks, tap target creature defending player controls and put a stun counter on it. Then you may remove up to three stun counters from among all permanents. Draw cards equal to the number of stun counters removed this way. @@ -141,6 +4675,107 @@ Whenever you discard a land card, create a tapped Treasure token. SPE~ 2 + + Spider-Man 2099, Miguel O'Hara + When Spider-Man 2099 enters, return up to one target creature to its owner's hand. +Whenever one or more creatures you control deal combat damage to a player, draw a card. + + U + Legendary Creature — Spider Human Hero + Creature + 5 + 4U + 4/4 + + SPE~ + 2 + + + Spider-Man, Miles Morales + Vigilance, trample (Attacking doesn't cause this creature to tap. He can deal excess combat damage to the player he's attacking.) +Whenever Spider-Man enters or attacks, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn. + + G + Legendary Creature — Spider Human Hero + Creature + 6 + 4GG + 5/5 + + SPE~ + 2 + + + Spider-Man, Peter Parker + Flying (This creature can't be blocked except by creatures with flying or reach.) +Whenever you gain life, put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) + + W + Legendary Creature — Spider Human Hero + Creature + 5 + 3WW + 4/4 + + SPE~ + 2 + + + Symbiote Spawn + When this creature dies, each opponent loses 2 life and you gain 2 life. + + B + Creature — Symbiote Villain + Creature + 3 + 2B + 3/2 + + SPE~ + 2 + + + The Mary Janes + This spell costs {1} less to cast for each creature that attacked this turn. +Menace (This creature can't be blocked except by two or more creatures.) + + R + Legendary Creature — Human Bard Performer + Creature + 4 + 3R + 3/3 + + SPE~ + 2 + + + Twisted Spider-Clone + When this creature enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. + + G + Creature — Spider Human + Creature + 4 + 3G + 4/4 + + SPE~ + 2 + + + Venom Blast + Put two +1/+1 counters on target creature you control. It deals damage equal to its power to up to one other target creature. + + G + Sorcery + Sorcery + 4 + 2GG + + SPE~ + 3 + Venom, Deadly Devourer Vigilance, menace @@ -157,8371 +4792,35 @@ Whenever you discard a land card, create a tapped Treasure token. 2 - Adagia, Windswept Bastion - This land enters tapped. -{T}: Add {W}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Adagia, Windswept Bastion - This land enters tapped. -{T}: Add {W}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Adagia, Windswept Bastion - This land enters tapped. -{T}: Add {W}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - All-Fates Scroll - {T}: Add one mana of any color. -{7}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of differently named lands you control. - - Artifact - Artifact - 3 - 3 - - EOE~ - 1 - - - All-Fates Stalker - When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Drix Assassin - Creature - 4 - 3W - 2/3 - - EOE~ - 2 - - - Alpharael, Dreaming Acolyte - When Alpharael enters, draw two cards. Then discard two cards unless you discard an artifact card. -During your turn, Alpharael has deathtouch. - - BU - Legendary Creature — Human Cleric - Creature - 3 - 1UB - 2/3 - - EOE~ - 2 - - - Alpharael, Stonechosen - Ward—Discard a card at random. -Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up. - - B - Legendary Creature — Human Cleric - Creature - 5 - 3BB - 3/3 - - EOE~ - 2 - - - Alpharael, Stonechosen - Ward—Discard a card at random. -Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up. - - B - Legendary Creature — Human Cleric - Creature - 5 - 3BB - 3/3 - - EOE~ - 2 - - - Annul - Counter target artifact or enchantment spell. - - U - Instant - Instant - 1 - U - - EOE~ - 3 - - - Annul - Counter target artifact or enchantment spell. - - U - Instant - Instant - 1 - U - - EOE~ - 3 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE~ - 2 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE~ - 2 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE~ - 2 - - - Anticausal Vestige - When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. -Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Creature — Eldrazi - Creature - 6 - 6 - 7/5 - - EOE~ - 2 - - - Archenemy's Charm - Choose one — -• Exile target creature or planeswalker. -• Return one or two target creature and/or planeswalker cards from your graveyard to your hand. -• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn. - - B - Instant - Instant - 3 - BBB - - EOE~ - 3 - - - Archenemy's Charm - Choose one — -• Exile target creature or planeswalker. -• Return one or two target creature and/or planeswalker cards from your graveyard to your hand. -• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn. - - B - Instant - Instant - 3 - BBB - - EOE~ - 3 - - - Astelli Reclaimer - Flying -When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature. -Warp {2}{W} - - W - Creature — Angel Warrior - Creature - 5 - 3WW - 5/4 - - EOE~ - 2 - - - Astelli Reclaimer - Flying -When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature. -Warp {2}{W} - - W - Creature — Angel Warrior - Creature - 5 - 3WW - 5/4 - - EOE~ - 2 - - - Atmospheric Greenhouse - When this Spacecraft enters, put a +1/+1 counter on each creature you control. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying, trample -5/4 - - G - Artifact — Spacecraft - Artifact - 5 - 4G - - EOE~ - 1 - - - Atomic Microsizer - Equipped creature gets +1/+0. -Whenever equipped creature attacks, choose up to one target creature. That creature can't be blocked this turn and has base power and toughness 1/1 until end of turn. -Equip {2} - - U - Artifact — Equipment - Artifact - 1 - U - - EOE~ - 1 - - - Auxiliary Boosters - When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it. -Equipped creature gets +1/+2 and has flying. -Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) - - W - Artifact — Equipment - Artifact - 5 - 4W - - EOE~ - 1 - - - Banishing Light - When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. - - W - Enchantment - Enchantment - 3 - 2W - - EOE~ - 1 - - - Beamsaw Prospector - When this creature dies, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - B - Creature — Human Artificer - Creature - 2 - 1B - 2/1 - - EOE~ - 2 - - - Beyond the Quiet - Exile all creatures and Spacecraft. - - W - Sorcery - Sorcery - 5 - 3WW - - EOE~ - 3 - - - Beyond the Quiet - Exile all creatures and Spacecraft. - - W - Sorcery - Sorcery - 5 - 3WW - - EOE~ - 3 - - - Bioengineered Future - When this enchantment enters, create a Lander token. (It's an artifact with {2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn. - - G - Enchantment - Enchantment - 3 - 1GG - - EOE~ - 1 - - - Bioengineered Future - When this enchantment enters, create a Lander token. (It's an artifact with {2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn. - - G - Enchantment - Enchantment - 3 - 1GG - - EOE~ - 1 - - - Biomechan Engineer - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -{8}: Draw two cards and create a 2/2 colorless Robot artifact creature token. - - GU - Creature — Insect Artificer - Creature - 2 - GU - 2/2 - - EOE~ - 2 - - - Biosynthic Burst - Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.) - - G - Instant - Instant - 2 - 1G - - EOE~ - 3 - - - Biotech Specialist - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent. - - GR - Creature — Insect Scientist - Creature - 2 - RG - 1/3 - - EOE~ - 2 - - - Biotech Specialist - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent. - - GR - Creature — Insect Scientist - Creature - 2 - RG - 1/3 - - EOE~ - 2 - - - Blade of the Swarm - When this creature enters, choose one — -• Put two +1/+1 counters on this creature. -• Put target exiled card with warp on the bottom of its owner's library. - - B - Creature — Insect Assassin - Creature - 4 - 3B - 3/1 - - EOE~ - 2 - - - Blooming Stinger - Deathtouch -When this creature enters, another target creature you control gains deathtouch until end of turn. - - G - Creature — Plant Scorpion - Creature - 2 - 1G - 2/2 - - EOE~ - 2 - - - Bombard - Bombard deals 4 damage to target creature. - - R - Instant - Instant - 3 - 2R - - EOE~ - 3 - - - Breeding Pool - ({T}: Add {G} or {U}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Forest Island - Land - 0 - - EOE~ - 0 - - - Breeding Pool - ({T}: Add {G} or {U}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Forest Island - Land - 0 - - EOE~ - 0 - - - Breeding Pool - ({T}: Add {G} or {U}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Forest Island - Land - 0 - - EOE~ - 0 - - - Brightspear Zealot - Vigilance -This creature gets +2/+0 as long as you've cast two or more spells this turn. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/4 - - EOE~ - 2 - - - Broodguard Elite - This creature enters with X +1/+1 counters on it. -When this creature leaves the battlefield, put its counters on target creature you control. -Warp {X}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Insect Knight - Creature - 2 - XGG - 0/0 - - EOE~ - 2 - - - Bygone Colossus - Warp {3} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - Artifact Creature — Robot Giant - Creature - 9 - 9 - 9/9 - - EOE~ - 2 - - - Cerebral Download - Surveil X, where X is the number of artifacts you control. Then draw three cards. (To surveil X, look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - - U - Instant - Instant - 5 - 4U - - EOE~ - 3 - - - Chorale of the Void - Enchant creature you control -Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. -Void — At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn. - - B - Enchantment — Aura - Enchantment - 4 - 3B - - EOE~ - 1 - - - Chorale of the Void - Enchant creature you control -Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. -Void — At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn. - - B - Enchantment — Aura - Enchantment - 4 - 3B - - EOE~ - 1 - - - Chrome Companion - Whenever this creature becomes tapped, you gain 1 life. -{2}, {T}: Put target card from a graveyard on the bottom of its owner's library. - - Artifact Creature — Dog - Creature - 2 - 2 - 2/1 - - EOE~ - 2 - - - Close Encounter - As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile. -Close Encounter deals damage equal to the power of the chosen creature or card to target creature. - - G - Instant - Instant - 2 - 1G - - EOE~ - 3 - - - Cloudsculpt Technician - Flying -As long as you control an artifact, this creature gets +1/+0. - - U - Creature — Jellyfish Artificer - Creature - 3 - 2U - 1/4 - - EOE~ - 2 - - - Codecracker Hound - When this creature enters, look at the top two cards of your library. Put one into your hand and the other into your graveyard. -Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Dog - Creature - 3 - 2U - 2/1 - - EOE~ - 2 - - - Comet Crawler - Lifelink -Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+0 until end of turn. - - B - Creature — Insect Horror - Creature - 3 - 2B - 2/3 - - EOE~ - 2 - - - Command Bridge - This land enters tapped. -When this land enters, sacrifice it unless you tap an untapped permanent you control. -{T}: Add one mana of any color. - - Land - Land - 0 - - EOE~ - 0 - - - Consult the Star Charts - Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order. - - U - Instant - Instant - 2 - 1U - - EOE~ - 3 - - - Consult the Star Charts - Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order. - - U - Instant - Instant - 2 - 1U - - EOE~ - 3 - - - Cosmogoyf - This creature's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1. - - BG - Creature — Elemental Lhurgoyf - Creature - 2 - BG - */1+* - - EOE~ - 2 - - - Cosmogoyf - This creature's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1. - - BG - Creature — Elemental Lhurgoyf - Creature - 2 - BG - */1+* - - EOE~ - 2 - - - Cosmogrand Zenith - Whenever you cast your second spell each turn, choose one — -• Create two 1/1 white Human Soldier creature tokens. -• Put a +1/+1 counter on each creature you control. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/4 - - EOE~ - 2 - - - Cosmogrand Zenith - Whenever you cast your second spell each turn, choose one — -• Create two 1/1 white Human Soldier creature tokens. -• Put a +1/+1 counter on each creature you control. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/4 - - EOE~ - 2 - - - Cryogen Relic - When this artifact enters or leaves the battlefield, draw a card. -{1}{U}, Sacrifice this artifact: Put a stun counter on up to one target tapped creature. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Artifact - Artifact - 2 - 1U - - EOE~ - 1 - - - Cryoshatter - Enchant creature -Enchanted creature gets -5/-0. -When enchanted creature becomes tapped or is dealt damage, destroy it. - - U - Enchantment — Aura - Enchantment - 1 - U - - EOE~ - 1 - - - Cut Propulsion - Target creature deals damage to itself equal to its power. If that creature has flying, it deals twice that much damage to itself instead. - - R - Instant - Instant - 3 - 2R - - EOE~ - 3 - - - Dark Endurance - This spell costs {1} less to cast if it targets a blocking creature. -Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) - - B - Instant - Instant - 2 - 1B - - EOE~ - 3 - - - Dauntless Scrapbot - When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - Artifact Creature — Robot - Creature - 3 - 3 - 3/1 - - EOE~ - 2 - - - Dawnsire, Sunstar Dreadnought - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.) -STATION 10+ -Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker. -STATION 20+ -Flying -20/20 - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE~ - 1 - - - Dawnsire, Sunstar Dreadnought - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.) -STATION 10+ -Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker. -STATION 20+ -Flying -20/20 - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE~ - 1 - - - Dawnstrike Vanguard - Lifelink -At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on each creature you control other than this creature. - - W - Creature — Human Knight - Creature - 6 - 5W - 4/5 - - EOE~ - 2 - - - Debris Field Crusher - When this Spacecraft enters, it deals 3 damage to any target. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying -{1}{R}: This Spacecraft gets +2/+0 until end of turn. -1/5 - - R - Artifact — Spacecraft - Artifact - 5 - 4R - - EOE~ - 1 - - - Decode Transmissions - You draw two cards and lose 2 life. -Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, instead you draw two cards and each opponent loses 2 life. - - B - Sorcery - Sorcery - 3 - 2B - - EOE~ - 3 - - - Depressurize - Target creature gets -3/-0 until end of turn. Then if that creature's power is 0 or less, destroy it. - - B - Instant - Instant - 2 - 1B - - EOE~ - 3 - - - Desculpting Blast - Return target nonland permanent to its owner's hand. If it was attacking, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." - - U - Instant - Instant - 2 - 1U - - EOE~ - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE~ - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE~ - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE~ - 3 - - - Devastating Onslaught - Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step. - - R - Sorcery - Sorcery - 1 - XXR - - EOE~ - 3 - - - Diplomatic Relations - Target creature you control gets +1/+0 and gains vigilance until end of turn. It deals damage equal to its power to target creature an opponent controls. - - G - Instant - Instant - 3 - 2G - - EOE~ - 3 - - - Divert Disaster - Counter target spell unless its controller pays {2}. If they do, you create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - U - Instant - Instant - 2 - 1U - - EOE~ - 3 - - - Dockworker Drone - This creature enters with a +1/+1 counter on it. -When this creature dies, put its counters on target creature you control. - - W - Artifact Creature — Robot - Creature - 2 - 1W - 1/1 - - EOE~ - 2 - - - Drill Too Deep - Choose one — -• Put five charge counters on target Spacecraft or Planet you control. -• Destroy target artifact. - - R - Instant - Instant - 2 - 1R - - EOE~ - 3 - - - Drix Fatemaker - When this creature enters, put a +1/+1 counter on target creature. -Each creature you control with a +1/+1 counter on it has trample. -Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Drix Wizard - Creature - 4 - 3G - 3/2 - - EOE~ - 2 - - - Dual-Sun Adepts - Double strike -{5}: Creatures you control get +1/+1 until end of turn. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/2 - - EOE~ - 2 - - - Dual-Sun Technique - Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card. - - W - Instant - Instant - 2 - 1W - - EOE~ - 3 - - - Dubious Delicacy - Flash -When this artifact enters, up to one target creature gets -3/-3 until end of turn. -{2}, {T}, Sacrifice this artifact: You gain 3 life. -{2}, {T}, Sacrifice this artifact: Target opponent loses 3 life. - - B - Artifact — Food - Artifact - 3 - 2B - - EOE~ - 1 - - - Dyadrine, Synthesis Amalgam - Trample -Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token. - - GW - Legendary Artifact Creature — Construct - Creature - 2 - XGW - 0/1 - - EOE~ - 2 - - - Dyadrine, Synthesis Amalgam - Trample -Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token. - - GW - Legendary Artifact Creature — Construct - Creature - 2 - XGW - 0/1 - - EOE~ - 2 - - - Edge Rover - Reach -When this creature dies, each player creates a Lander token. (It's an artifact with "2,, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Artifact Creature — Robot Scout - Creature - 1 - G - 2/2 - - EOE~ - 2 - - - Elegy Acolyte - Lifelink -Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token. - - B - Creature — Human Cleric - Creature - 4 - 2BB - 4/4 - - EOE~ - 2 - - - Elegy Acolyte - Lifelink -Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token. - - B - Creature — Human Cleric - Creature - 4 - 2BB - 4/4 - - EOE~ - 2 - - - Embrace Oblivion - As an additional cost to cast this spell, sacrifice an artifact or creature. -Destroy target creature or Spacecraft. - - B - Sorcery - Sorcery - 1 - B - - EOE~ - 3 - - - Emergency Eject - Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - W - Instant - Instant - 3 - 2W - - EOE~ - 3 - - - Emissary Escort - This creature gets +X/+0, where X is the greatest mana value among other artifacts you control. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 0/4 - - EOE~ - 2 - - - Emissary Escort - This creature gets +X/+0, where X is the greatest mana value among other artifacts you control. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 0/4 - - EOE~ - 2 - - - Emissary Escort - This creature gets +X/+0, where X is the greatest mana value among other artifacts you control. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 0/4 - - EOE~ - 2 - - - Entropic Battlecruiser - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 1+ -Whenever an opponent discards a card, they lose 3 life. -STATION 8+ -Flying, deathtouch -Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who doesn't loses 3 life. -3/10 - - B - Artifact — Spacecraft - Artifact - 4 - 3B - - EOE~ - 1 - - - Entropic Battlecruiser - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 1+ -Whenever an opponent discards a card, they lose 3 life. -STATION 8+ -Flying, deathtouch -Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who doesn't loses 3 life. -3/10 - - B - Artifact — Spacecraft - Artifact - 4 - 3B - - EOE~ - 1 - - - Eumidian Terrabotanist - Landfall — Whenever a land you control enters, you gain 1 life. - - G - Creature — Insect Druid - Creature - 2 - 1G - 2/3 - - EOE~ - 2 - - - Eusocial Engineering - Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token. -Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Enchantment - Enchantment - 5 - 3GG - - EOE~ - 1 - - - Evendo, Waking Haven - This land enters tapped. -{T}: Add {G}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{G}, {T}: Add {G} for each creature you control. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Evendo, Waking Haven - This land enters tapped. -{T}: Add {G}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{G}, {T}: Add {G} for each creature you control. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Evendo, Waking Haven - This land enters tapped. -{T}: Add {G}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{G}, {T}: Add {G} for each creature you control. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE~ - 2 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE~ - 2 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE~ - 2 - - - Exalted Sunborn - Flying, lifelink -If one or more tokens would be created under your control, twice that many of those tokens are created instead. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel Wizard - Creature - 5 - 3WW - 4/5 - - EOE~ - 2 - - - Exosuit Savior - Flying -When this creature enters, return up to one other target permanent you control to its owner's hand. - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/2 - - EOE~ - 2 - - - Extinguisher Battleship - When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.) -STATION 5+ -Flying, trample -10/10 - - Artifact — Spacecraft - Artifact - 8 - 8 - - EOE~ - 1 - - - Extinguisher Battleship - When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.) -STATION 5+ -Flying, trample -10/10 - - Artifact — Spacecraft - Artifact - 8 - 8 - - EOE~ - 1 - - - Faller's Faithful - When this creature enters, destroy up to one other target creature. If that creature wasn't dealt damage this turn, its controller draws two cards. - - B - Creature — Human Wizard - Creature - 3 - 2B - 3/1 - - EOE~ - 2 - - - Famished Worldsire - Ward {3} -Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.) -When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle. - - G - Creature — Leviathan - Creature - 8 - 5GGG - 0/0 - - EOE~ - 2 - - - Famished Worldsire - Ward {3} -Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.) -When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle. - - G - Creature — Leviathan - Creature - 8 - 5GGG - 0/0 - - EOE~ - 2 - - - Fell Gravship - When this Spacecraft enters, mill three cards, then return a creature or Spacecraft card from your graveyard to your hand. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying, lifelink -3/2 - - B - Artifact — Spacecraft - Artifact - 3 - 2B - - EOE~ - 1 - - - Flight-Deck Coordinator - At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life. - - W - Creature — Human Soldier - Creature - 3 - 2W - 3/3 - - EOE~ - 2 - - - Focus Fire - Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control. - - W - Instant - Instant - 1 - W - - EOE~ - 3 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - EOE~ - 0 - - - Frenzied Baloth - This spell can't be countered. -Trample, haste -Creature spells you control can't be countered. -Combat damage can't be prevented. - - G - Creature — Beast - Creature - 2 - GG - 3/2 - - EOE~ - 2 - - - Frenzied Baloth - This spell can't be countered. -Trample, haste -Creature spells you control can't be countered. -Combat damage can't be prevented. - - G - Creature — Beast - Creature - 2 - GG - 3/2 - - EOE~ - 2 - - - Frontline War-Rager - At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on this creature. - - R - Creature — Kavu Soldier - Creature - 3 - 2R - 2/3 - - EOE~ - 2 - - - Full Bore - Target creature you control gets +3/+2 until end of turn. If that creature was cast for its warp cost, it also gains trample and haste until end of turn. - - R - Instant - Instant - 1 - R - - EOE~ - 3 - - - Fungal Colossus - This spell costs {X} less to cast, where X is the number of differently named lands you control. - - G - Creature — Fungus Beast - Creature - 7 - 6G - 5/5 - - EOE~ - 2 - - - Galactic Wayfarer - When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Creature — Human Scout - Creature - 3 - 2G - 3/3 - - EOE~ - 2 - - - Galvanizing Sawship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 3+.) -STATION 3+ -Flying, haste -6/5 - - R - Artifact — Spacecraft - Artifact - 6 - 5R - - EOE~ - 1 - - - Gene Pollinator - {T}, Tap an untapped permanent you control: Add one mana of any color. - - G - Artifact Creature — Robot Insect - Creature - 1 - G - 1/2 - - EOE~ - 2 - - - Genemorph Imago - Flying -Landfall — Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead. - - GU - Creature — Insect Druid - Creature - 2 - GU - 1/3 - - EOE~ - 2 - - - Genemorph Imago - Flying -Landfall — Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead. - - GU - Creature — Insect Druid - Creature - 2 - GU - 1/3 - - EOE~ - 2 - - - Germinating Wurm - When this creature enters, you gain 2 life. -Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Plant Wurm - Creature - 5 - 4G - 5/5 - - EOE~ - 2 - - - Gigastorm Titan - This spell costs {3} less to cast if you've cast another spell this turn. - - U - Creature — Elemental - Creature - 5 - 4U - 4/4 - - EOE~ - 2 - - - Glacier Godmaw - Trample -When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Landfall — Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn. - - G - Creature — Leviathan - Creature - 7 - 5GG - 6/6 - - EOE~ - 2 - - - Godless Shrine - ({T}: Add {W} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Plains Swamp - Land - 0 - - EOE~ - 0 - - - Godless Shrine - ({T}: Add {W} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Plains Swamp - Land - 0 - - EOE~ - 0 - - - Godless Shrine - ({T}: Add {W} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Plains Swamp - Land - 0 - - EOE~ - 0 - - - Gravblade Heavy - As long as you control an artifact, this creature gets +1/+0 and has deathtouch. - - B - Creature — Human Soldier - Creature - 4 - 3B - 3/4 - - EOE~ - 2 - - - Gravkill - Exile target creature or Spacecraft. - - B - Instant - Instant - 4 - 3B - - EOE~ - 3 - - - Gravpack Monoist - Flying -When this creature dies, create a tapped 2/2 colorless Robot artifact creature token. - - B - Creature — Human Scout - Creature - 3 - 2B - 2/1 - - EOE~ - 2 - - - Haliya, Ascendant Cadet - Whenever Haliya enters or attacks, put a +1/+1 counter on target creature you control. -Whenever one or more creatures you control with +1/+1 counters on them deal combat damage to a player, draw a card. - - GW - Legendary Creature — Human Soldier - Creature - 5 - 2GWW - 3/3 - - EOE~ - 2 - - - Haliya, Guided by Light - Whenever Haliya or another creature or artifact you control enters, you gain 1 life. -At the beginning of your end step, draw a card if you've gained 3 or more life this turn. -Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Legendary Creature — Human Soldier - Creature - 3 - 2W - 3/3 - - EOE~ - 2 - - - Haliya, Guided by Light - Whenever Haliya or another creature or artifact you control enters, you gain 1 life. -At the beginning of your end step, draw a card if you've gained 3 or more life this turn. -Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Legendary Creature — Human Soldier - Creature - 3 - 2W - 3/3 - - EOE~ - 2 - - - Hardlight Containment - Enchant artifact you control -When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. -Enchanted permanent has ward {1}. - - W - Enchantment — Aura - Enchantment - 1 - W - - EOE~ - 1 - - - Hardlight Containment - Enchant artifact you control -When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. -Enchanted permanent has ward {1}. - - W - Enchantment — Aura - Enchantment - 1 - W - - EOE~ - 1 - - - Harmonious Grovestrider - Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -This creature's power and toughness are each equal to the number of lands you control. - - G - Creature — Beast - Creature - 5 - 3GG - */* - - EOE~ - 2 - - - Hemosymbic Mite - Whenever this creature becomes tapped, another target creature you control gets +X/+X until end of turn, where X is this creature's power. - - G - Creature — Mite - Creature - 1 - G - 1/1 - - EOE~ - 2 - - - Honor - Put a +1/+1 counter on target creature. -Draw a card. - - W - Sorcery - Sorcery - 1 - W - - EOE~ - 3 - - - Honored Knight-Captain - When this creature enters, create a 1/1 white Human Soldier creature token. -{4}{W}{W}, Sacrifice this creature: Search your library for an Equipment card, put it onto the battlefield, then shuffle. - - W - Creature — Human Advisor Knight - Creature - 2 - 1W - 1/1 - - EOE~ - 2 - - - Hullcarver - Deathtouch - - B - Artifact Creature — Robot Assassin - Creature - 1 - B - 1/1 - - EOE~ - 2 - - - Hylderblade - Equipped creature gets +3/+1. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, attach this Equipment to target creature you control. -Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) - - B - Artifact — Equipment - Artifact - 1 - B - - EOE~ - 1 - - - Hymn of the Faller - Surveil 1, then you draw a card and lose 1 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) -Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, draw another card. - - B - Sorcery - Sorcery - 2 - 1B - - EOE~ - 3 - - - Icecave Crasher - Trample -Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn. - - G - Creature — Beast - Creature - 4 - 3G - 4/4 - - EOE~ - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE~ - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE~ - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE~ - 2 - - - Icetill Explorer - You may play an additional land on each of your turns. -You may play lands from your graveyard. -Landfall — Whenever a land you control enters, mill a card. - - G - Creature — Insect Scout - Creature - 4 - 2GG - 2/4 - - EOE~ - 2 - - - Illvoi Galeblade - Flash -Flying -{2}, Sacrifice this creature: Draw a card. - - U - Creature — Jellyfish Warrior - Creature - 1 - U - 1/1 - - EOE~ - 2 - - - Illvoi Infiltrator - This creature can't be blocked if you've cast two or more spells this turn. -Whenever this creature deals combat damage to a player, draw a card. - - U - Creature — Jellyfish Rogue - Creature - 3 - 2U - 1/3 - - EOE~ - 2 - - - Illvoi Light Jammer - Flash -When this Equipment enters, attach it to target creature you control. That creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -Equipped creature gets +1/+2. -Equip {3} - - U - Artifact — Equipment - Artifact - 2 - 1U - - EOE~ - 1 - - - Illvoi Operative - Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. - - U - Creature — Jellyfish Rogue - Creature - 2 - 1U - 2/1 - - EOE~ - 2 - - - Infinite Guideline Station - When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 12+ -Flying -Whenever Infinite Guideline Station attacks, draw a card for each multicolored permanent you control. -7/15 - - BGRUW - Legendary Artifact — Spacecraft - Artifact - 5 - WUBRG - - EOE~ - 1 - - - Infinite Guideline Station - When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 12+ -Flying -Whenever Infinite Guideline Station attacks, draw a card for each multicolored permanent you control. -7/15 - - BGRUW - Legendary Artifact — Spacecraft - Artifact - 5 - WUBRG - - EOE~ - 1 - - - Insatiable Skittermaw + Venom, Eddie Brock Menace (This creature can't be blocked except by two or more creatures.) -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature. +Whenever another creature dies, put a +1/+1 counter on Venom. If that creature was a Villain, draw a card. B - Creature — Insect Horror - Creature - 3 - 2B - 2/2 - - EOE~ - 2 - - - Interceptor Mechan - Flying -When this creature enters, return target artifact or creature card from your graveyard to your hand. -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature. - - BR - Artifact Creature — Robot - Creature - 4 - 2BR - 2/2 - - EOE~ - 2 - - - Intrepid Tenderfoot - {3}: Put a +1/+1 counter on this creature. Activate only as a sorcery. - - G - Creature — Insect Citizen - Creature - 2 - 1G - 2/2 - - EOE~ - 2 - - - Invasive Maneuvers - Invasive Maneuvers deals 3 damage to target creature. It deals 5 damage instead if you control a Spacecraft. - - R - Instant - Instant - 2 - 1R - - EOE~ - 3 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - EOE~ - 0 - - - Kav Landseeker - Menace (This creature can't be blocked except by two or more creatures.) -When this creature enters, create a Lander token. At the beginning of the end step on your next turn, sacrifice that token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Creature — Kavu Soldier - Creature - 4 - 3R - 4/3 - - EOE~ - 2 - - - Kavaron Harrier - Whenever this creature attacks, you may pay {2}. If you do, create a 2/2 colorless Robot artifact creature token that's tapped and attacking. Sacrifice that token at end of combat. - - R - Artifact Creature — Robot Soldier - Creature - 1 - R - 2/1 - - EOE~ - 2 - - - Kavaron Harrier - Whenever this creature attacks, you may pay {2}. If you do, create a 2/2 colorless Robot artifact creature token that's tapped and attacking. Sacrifice that token at end of combat. - - R - Artifact Creature — Robot Soldier - Creature - 1 - R - 2/1 - - EOE~ - 2 - - - Kavaron Skywarden - Reach -Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature. - - R - Creature — Kavu Soldier - Creature - 5 - 4R - 4/5 - - EOE~ - 2 - - - Kavaron Turbodrone - {T}: Target creature you control gets +1/+1 and gains haste until end of turn. Activate only as a sorcery. - - R - Artifact Creature — Robot Scout - Creature - 3 - 2R - 2/3 - - EOE~ - 2 - - - Kavaron, Memorial World - This land enters tapped. -{T}: Add {R}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{R}, {T}, Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Kavaron, Memorial World - This land enters tapped. -{T}: Add {R}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{R}, {T}, Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Kavaron, Memorial World - This land enters tapped. -{T}: Add {R}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{R}, {T}, Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Knight Luminary - When this creature enters, create a 1/1 white Human Soldier creature token. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Human Knight - Creature - 4 - 3W - 3/2 - - EOE~ - 2 - - - Larval Scoutlander - When this Spacecraft enters, you may sacrifice a land or a Lander. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -3/3 - - G - Artifact — Spacecraft - Artifact - 3 - 2G - - EOE~ - 1 - - - Lashwhip Predator - This spell costs {2} less to cast if your opponents control three or more creatures. -Reach - - G - Creature — Plant Beast - Creature - 6 - 4GG - 5/7 - - EOE~ - 2 - - - Lightless Evangel - Whenever you sacrifice another creature or artifact, put a +1/+1 counter on this creature. - - B - Creature — Vampire Cleric - Creature - 2 - 1B - 2/2 - - EOE~ - 2 - - - Lightstall Inquisitor - Vigilance -When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped. - - W - Creature — Angel Wizard - Creature - 1 - W - 2/1 - - EOE~ - 2 - - - Lightstall Inquisitor - Vigilance -When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped. - - W - Creature — Angel Wizard - Creature - 1 - W - 2/1 - - EOE~ - 2 - - - Lithobraking - Create a Lander token. Then you may sacrifice an artifact. When you do, Lithobraking deals 2 damage to each creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Instant - Instant - 3 - 2R - - EOE~ - 3 - - - Loading Zone - If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead. -Warp {G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Enchantment - Enchantment - 4 - 3G - - EOE~ - 1 - - - Loading Zone - If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead. -Warp {G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Enchantment - Enchantment - 4 - 3G - - EOE~ - 1 - - - Lost in Space - Target artifact or creature's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - U - Instant - Instant - 4 - 3U - - EOE~ - 3 - - - Lumen-Class Frigate - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 2+ -Other creatures you control get +1/+1. -STATION 12+ -Flying, lifelink -3/5 - - W - Artifact — Spacecraft - Artifact - 2 - 1W - - EOE~ - 1 - - - Lumen-Class Frigate - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 2+ -Other creatures you control get +1/+1. -STATION 12+ -Flying, lifelink -3/5 - - W - Artifact — Spacecraft - Artifact - 2 - 1W - - EOE~ - 1 - - - Luxknight Breacher - This creature enters with a +1/+1 counter on it for each other creature and/or artifact you control. - - W - Creature — Human Knight - Creature - 4 - 3W - 2/2 - - EOE~ - 2 - - - Mechan Assembler - Whenever another artifact you control enters, create a 2/2 colorless Robot artifact creature token. This ability triggers only once each turn. - - U - Artifact Creature — Robot Artificer - Creature - 5 - 4U - 4/4 - - EOE~ - 2 - - - Mechan Navigator - Whenever this creature becomes tapped, draw a card, then discard a card. - - U - Artifact Creature — Robot Pilot - Creature - 2 - 1U - 2/1 - - EOE~ - 2 - - - Mechan Shieldmate - Defender -As long as an artifact entered the battlefield under your control this turn, this creature can attack as though it didn't have defender. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 3/2 - - EOE~ - 2 - - - Mechanozoa - When this creature enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Artifact Creature — Robot Jellyfish - Creature - 6 - 4UU - 5/5 - - EOE~ - 2 - - - Melded Moxite - When this artifact enters, you may discard a card. If you do, draw two cards. -{3}, Sacrifice this artifact: Create a tapped 2/2 colorless Robot artifact creature token. - - R - Artifact - Artifact - 2 - 1R - - EOE~ - 1 - - - Meltstrider Eulogist - Whenever a creature you control with a +1/+1 counter on it dies, draw a card. - - G - Creature — Insect Soldier - Creature - 3 - 2G - 3/3 - - EOE~ - 2 - - - Meltstrider's Gear - When this Equipment enters, attach it to target creature you control. -Equipped creature gets +2/+1 and has reach. -Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) - - G - Artifact — Equipment - Artifact - 1 - G - - EOE~ - 1 - - - Meltstrider's Resolve - Enchant creature you control -When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) -Enchanted creature gets +0/+2 and can't be blocked by more than one creature. - - G - Enchantment — Aura - Enchantment - 1 - G - - EOE~ - 1 - - - Memorial Team Leader - During your turn, other creatures you control get +1/+0. -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Kavu Soldier - Creature - 4 - 3R - 4/3 - - EOE~ - 2 - - - Memorial Vault - {T}, Sacrifice another artifact: Exile the top X cards of your library, where X is one plus the mana value of the sacrificed artifact. You may play those cards this turn. - - R - Artifact - Artifact - 4 - 3R - - EOE~ - 1 - - - Memorial Vault - {T}, Sacrifice another artifact: Exile the top X cards of your library, where X is one plus the mana value of the sacrificed artifact. You may play those cards this turn. - - R - Artifact - Artifact - 4 - 3R - - EOE~ - 1 - - - Mental Modulation - This spell costs {1} less to cast during your turn. -Tap target artifact or creature. -Draw a card. - - U - Instant - Instant - 2 - 1U - - EOE~ - 3 - - - Mightform Harmonizer - Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn. -Warp {2}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Insect Druid - Creature - 4 - 2GG - 4/4 - - EOE~ - 2 - - - Mightform Harmonizer - Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn. -Warp {2}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - G - Creature — Insect Druid - Creature - 4 - 2GG - 4/4 - - EOE~ - 2 - - - Mm'menon, Uthros Exile - Flying -Whenever an artifact you control enters, put a +1/+1 counter on target creature. - - RU - Legendary Creature — Jellyfish Advisor - Creature - 3 - 1UR - 1/3 - - EOE~ - 2 - - - Mm'menon, the Right Hand - Flying -You may look at the top card of your library any time. -You may cast artifact spells from the top of your library. -Artifacts you control have "{T}: Add {U}. Spend this mana only to cast a spell from anywhere other than your hand." - - U - Legendary Creature — Jellyfish Advisor - Creature - 5 - 3UU - 3/4 - - EOE~ - 2 - - - Mm'menon, the Right Hand - Flying -You may look at the top card of your library any time. -You may cast artifact spells from the top of your library. -Artifacts you control have "{T}: Add {U}. Spend this mana only to cast a spell from anywhere other than your hand." - - U - Legendary Creature — Jellyfish Advisor - Creature - 5 - 3UU - 3/4 - - EOE~ - 2 - - - Molecular Modifier - At the beginning of combat on your turn, target creature you control gets +1/+0 and gains first strike until end of turn. - - R - Creature — Kavu Artificer - Creature - 3 - 2R - 2/2 - - EOE~ - 2 - - - Monoist Circuit-Feeder - Flying -When this creature enters, until end of turn, target creature you control gets +X/+0 and target creature an opponent controls gets -0/-X, where X is the number of artifacts you control. - - B - Artifact Creature — Nautilus + Legendary Creature — Symbiote Villain Creature 6 4BB - 4/4 + 6/4 - EOE~ + SPE~ 2 - Monoist Sentry - Defender - - B - Artifact Creature — Robot - Creature - 1 - B - 4/1 - - EOE~ - 2 - - - Moonlit Meditation - Enchant artifact or creature you control -The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent. - - U - Enchantment — Aura - Enchantment - 3 - 2U - - EOE~ - 1 - - - Moonlit Meditation - Enchant artifact or creature you control -The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent. - - U - Enchantment — Aura - Enchantment - 3 - 2U - - EOE~ - 1 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - EOE~ - 0 - - - Mouth of the Storm - Flying -Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -When this creature enters, creatures your opponents control get -3/-0 until your next turn. - - U - Creature — Elemental - Creature - 7 - 6U - 6/6 - - EOE~ - 2 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE~ - 3 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE~ - 3 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE~ - 3 - - - Mutinous Massacre - Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.) - - BR - Sorcery - Sorcery - 7 - 3BBRR - - EOE~ - 3 - - - Nanoform Sentinel - Whenever this creature becomes tapped, untap another target permanent. This ability triggers only once each turn. - - U - Artifact Creature — Robot - Creature - 3 - 2U - 3/2 - - EOE~ - 2 - - - Nebula Dragon - Flying -When this creature enters, it deals 3 damage to any target. - - R - Creature — Dragon - Creature - 7 - 6R - 4/4 - - EOE~ - 2 - - - Nova Hellkite - Flying, haste -When this creature enters, it deals 1 damage to target creature an opponent controls. -Warp {2}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Dragon - Creature - 5 - 3RR - 4/5 - - EOE~ - 2 - - - Nova Hellkite - Flying, haste -When this creature enters, it deals 1 damage to target creature an opponent controls. -Warp {2}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Dragon - Creature - 5 - 3RR - 4/5 - - EOE~ - 2 - - - Nutrient Block - Indestructible (Effects that say "destroy" don't destroy this artifact.) -{2}, {T}, Sacrifice this artifact: You gain 3 life. -When this artifact is put into a graveyard from the battlefield, draw a card. - - Artifact — Food - Artifact - 1 - 1 - - EOE~ - 1 - - - Orbital Plunge - Orbital Plunge deals 6 damage to target creature. If excess damage was dealt this way, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Sorcery - Sorcery - 4 - 3R - - EOE~ - 3 - - - Oreplate Pangolin - Whenever another artifact you control enters, you may pay {1}. If you do, put a +1/+1 counter on this creature. - - R - Artifact Creature — Robot Pangolin - Creature - 2 - 1R - 2/2 - - EOE~ - 2 - - - Ouroboroid - At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power. - - G - Creature — Plant Wurm - Creature - 4 - 2GG - 1/3 - - EOE~ - 2 - - - Ouroboroid - At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power. - - G - Creature — Plant Wurm - Creature - 4 - 2GG - 1/3 - - EOE~ - 2 - - - Pain for All - Enchant creature you control -When this Aura enters, enchanted creature deals damage equal to its power to any other target. -Whenever enchanted creature is dealt damage, it deals that much damage to each opponent. - - R - Enchantment — Aura - Enchantment - 3 - 2R - - EOE~ - 1 - - - Pain for All - Enchant creature you control -When this Aura enters, enchanted creature deals damage equal to its power to any other target. -Whenever enchanted creature is dealt damage, it deals that much damage to each opponent. - - R - Enchantment — Aura - Enchantment - 3 - 2R - - EOE~ - 1 - - - Perigee Beckoner - When this creature enters, until end of turn, another target creature you control gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." -Warp {1}{B} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - B - Creature — Horror - Creature - 5 - 4B - 4/5 - - EOE~ - 2 - - - Pinnacle Emissary - Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." -Warp {U/R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - RU - Artifact Creature — Robot - Creature - 3 - 1UR - 3/3 - - EOE~ - 2 - - - Pinnacle Emissary - Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." -Warp {U/R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - RU - Artifact Creature — Robot - Creature - 3 - 1UR - 3/3 - - EOE~ - 2 - - - Pinnacle Kill-Ship - When this Spacecraft enters, it deals 10 damage to up to one target creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -7/7 - - Artifact — Spacecraft - Artifact - 7 - 7 - - EOE~ - 1 - - - Pinnacle Starcage - When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. -{6}{W}{W}: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact. - - W - Artifact - Artifact - 3 - 1WW - - EOE~ - 1 - - - Pinnacle Starcage - When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. -{6}{W}{W}: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact. - - W - Artifact - Artifact - 3 - 1WW - - EOE~ - 1 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - EOE~ - 0 - - - Plasma Bolt - Plasma Bolt deals 2 damage to any target. -Void — Plasma Bolt deals 3 damage instead if a nonland permanent left the battlefield this turn or a spell was warped this turn. - - R - Sorcery - Sorcery - 1 - R - - EOE~ - 3 - - - Possibility Technician - Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Kavu Artificer - Creature - 3 - 2R - 3/3 - - EOE~ - 2 - - - Possibility Technician - Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Kavu Artificer - Creature - 3 - 2R - 3/3 - - EOE~ - 2 - - - Pull Through the Weft - Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped. - - G - Sorcery - Sorcery - 5 - 3GG - - EOE~ - 3 - - - Pull Through the Weft - Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped. - - G - Sorcery - Sorcery - 5 - 3GG - - EOE~ - 3 - - - Pulsar Squadron Ace - When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature. - - W - Creature — Human Pilot - Creature - 2 - 1W - 1/2 - - EOE~ - 2 - - - Quantum Riddler - Flying -When this creature enters, draw a card. -As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. -Warp {1}{U} - - U - Creature — Sphinx - Creature - 5 - 3UU - 4/6 - - EOE~ - 2 - - - Quantum Riddler - Flying -When this creature enters, draw a card. -As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. -Warp {1}{U} - - U - Creature — Sphinx - Creature - 5 - 3UU - 4/6 - - EOE~ - 2 - - - Radiant Strike - Destroy target artifact or tapped creature. You gain 3 life. - - W - Instant - Instant - 4 - 3W - - EOE~ - 3 - - - Ragost, Deft Gastronaut - Artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." -{1}, {T}, Sacrifice a Food: Ragost deals 3 damage to each opponent. -At the beginning of each end step, if you gained life this turn, untap Ragost. - - RW - Legendary Creature — Lobster Citizen - Creature - 2 - RW - 2/2 - - EOE~ - 2 - - - Ragost, Deft Gastronaut - Artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." -{1}, {T}, Sacrifice a Food: Ragost deals 3 damage to each opponent. -At the beginning of each end step, if you gained life this turn, untap Ragost. - - RW - Legendary Creature — Lobster Citizen - Creature - 2 - RW - 2/2 - - EOE~ - 2 - - - Rayblade Trooper - When this creature enters, put a +1/+1 counter on target creature you control. -Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Human Soldier creature token. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Human Soldier - Creature - 3 - 2W - 2/2 - - EOE~ - 2 - - - Red Tiger Mechan - Haste -Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Artifact Creature — Robot Cat - Creature - 4 - 3R - 3/3 - - EOE~ - 2 - - - Remnant Elemental - Reach -Landfall — Whenever a land you control enters, this creature gets +2/+0 until end of turn. - - R - Creature — Elemental - Creature - 2 - 1R - 0/4 - - EOE~ - 2 - - - Requiem Monolith - {T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery. - - B - Artifact - Artifact - 3 - 2B - - EOE~ - 1 - - - Requiem Monolith - {T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery. - - B - Artifact - Artifact - 3 - 2B - - EOE~ - 1 - - - Reroute Systems - Choose one — -• Target artifact or creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -• Reroute Systems deals 2 damage to target tapped creature. - - W - Instant - Instant - 1 - W - - EOE~ - 3 - - - Rescue Skiff - When this Spacecraft enters, return target creature or enchantment card from your graveyard to the battlefield. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.) -STATION 10+ -Flying -5/6 - - W - Artifact — Spacecraft - Artifact - 6 - 5W - - EOE~ - 1 - - - Rig for War - Target creature gets +3/+0 and gains first strike and reach until end of turn. - - R - Instant - Instant - 2 - 1R - - EOE~ - 3 - - - Roving Actuator - Void — When this creature enters, if a nonland permanent left the battlefield this turn or a spell was warped this turn, exile up to one target instant or sorcery card with mana value 2 or less from your graveyard. Copy it. You may cast the copy without paying its mana cost. - - R - Artifact Creature — Robot - Creature - 4 - 3R - 3/4 - - EOE~ - 2 - - - Ruinous Rampage - Choose one — -• Ruinous Rampage deals 3 damage to each opponent. -• Exile all artifacts with mana value 3 or less. - - R - Sorcery - Sorcery - 3 - 1RR - - EOE~ - 3 - - - Rust Harvester - Menace -{2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target. - - R - Artifact Creature — Robot - Creature - 1 - R - 1/1 - - EOE~ - 2 - - - Rust Harvester - Menace -{2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target. - - R - Artifact Creature — Robot - Creature - 1 - R - 1/1 - - EOE~ - 2 - - - Sacred Foundry - ({T}: Add {R} or {W}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Plains - Land - 0 - - EOE~ - 0 - - - Sacred Foundry - ({T}: Add {R} or {W}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Plains - Land - 0 - - EOE~ - 0 - - - Sacred Foundry - ({T}: Add {R} or {W}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Plains - Land - 0 - - EOE~ - 0 - - - Sami's Curiosity - You gain 2 life. Create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Sorcery - Sorcery - 1 - G - - EOE~ - 3 - - - Sami, Ship's Engineer - At the beginning of your end step, if you control two or more tapped creatures, create a tapped 2/2 colorless Robot artifact creature token. - - RW - Legendary Creature — Human Artificer - Creature - 4 - 2RW - 2/4 - - EOE~ - 2 - - - Sami, Wildcat Captain - Double strike, vigilance -Spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) - - RW - Legendary Creature — Human Artificer Rogue - Creature - 6 - 4RW - 4/4 - - EOE~ - 2 - - - Sami, Wildcat Captain - Double strike, vigilance -Spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) - - RW - Legendary Creature — Human Artificer Rogue - Creature - 6 - 4RW - 4/4 - - EOE~ - 2 - - - Scour for Scrap - Choose one or both — -• Search your library for an artifact card, reveal it, put it into your hand, then shuffle. -• Return target artifact card from your graveyard to your hand. - - U - Instant - Instant - 4 - 3U - - EOE~ - 3 - - - Scout for Survivors - Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of them. - - W - Sorcery - Sorcery - 3 - 2W - - EOE~ - 3 - - - Scrounge for Eternity - As an additional cost to cast this spell, sacrifice an artifact or creature. -Return target creature or Spacecraft card with mana value 5 or less from your graveyard to the battlefield. Then create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - B - Sorcery - Sorcery - 3 - 2B - - EOE~ - 3 - - - Seam Rip - When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield. - - W - Enchantment - Enchantment - 1 - W - - EOE~ - 1 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE~ - 0 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE~ - 0 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE~ - 0 - - - Secluded Starforge - {T}: Add {C}. -{2}, {T}, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery. -{5}, {T}: Create a 2/2 colorless Robot artifact creature token. - - Land - Land - 0 - - EOE~ - 0 - - - Seedship Agrarian - Whenever this creature becomes tapped, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. - - G - Creature — Insect Scientist - Creature - 4 - 3G - 3/3 - - EOE~ - 2 - - - Seedship Broodtender - When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) -{3}{B}{G}, Sacrifice this creature: Return target creature or Spacecraft card from your graveyard to the battlefield. Activate only as a sorcery. - - BG - Creature — Insect Citizen - Creature - 2 - BG - 2/3 - - EOE~ - 2 - - - Seedship Impact - Destroy target artifact or enchantment. If its mana value was 2 or less, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Instant - Instant - 2 - 1G - - EOE~ - 3 - - - Selfcraft Mechan - When this creature enters, you may sacrifice an artifact. When you do, put a +1/+1 counter on target creature and draw a card. - - U - Artifact Creature — Robot Artificer - Creature - 4 - 3U - 3/4 - - EOE~ - 2 - - - Shattered Wings - Destroy target artifact, enchantment, or creature with flying. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - G - Sorcery - Sorcery - 3 - 2G - - EOE~ - 3 - - - Singularity Rupture - Destroy all creatures, then any number of target players each mill half their library, rounded down. + Ormacar, Relic Wraith + Vigilance, menace, lifelink +Precious (You can have two commanders if the other one is a legendary noncreature artifact.) +As long as you control your Precious, Ormacar gets +X/+X, where X is the mana value of your Precious. BU - Sorcery - Sorcery - 6 - 3UBB - - EOE~ - 3 - - - Singularity Rupture - Destroy all creatures, then any number of target players each mill half their library, rounded down. - - BU - Sorcery - Sorcery - 6 - 3UBB - - EOE~ - 3 - - - Singularity Rupture - Destroy all creatures, then any number of target players each mill half their library, rounded down. - - BU - Sorcery - Sorcery - 6 - 3UBB - - EOE~ - 3 - - - Sinister Cryologist - When this creature enters, target creature an opponent controls gets -3/-0 until end of turn. -Warp {U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Jellyfish Wizard - Creature - 3 - 2U - 2/3 - - EOE~ - 2 - - - Skystinger - Reach -Whenever this creature blocks a creature with flying, this creature gets +5/+0 until end of turn. - - G - Creature — Insect Warrior - Creature - 3 - 2G - 3/3 - - EOE~ - 2 - - - Slagdrill Scrapper - {2}, {T}, Sacrifice another artifact or land: Draw a card. - - R - Artifact Creature — Robot Scout - Creature - 1 - R - 1/2 - - EOE~ - 2 - - - Sledge-Class Seedship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield. -4/5 - - G - Artifact — Spacecraft - Artifact - 3 - 2G - - EOE~ - 1 - - - Sledge-Class Seedship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield. -4/5 - - G - Artifact — Spacecraft - Artifact - 3 - 2G - - EOE~ - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE~ - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE~ - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE~ - 1 - - - Sothera, the Supervoid - Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. -At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it. - - B - Legendary Enchantment - Enchantment - 4 - 2BB - - EOE~ - 1 - - - Space-Time Anomaly - Target player mills cards equal to your life total. - - UW - Sorcery - Sorcery - 4 - 2WU - - EOE~ - 3 - - - Space-Time Anomaly - Target player mills cards equal to your life total. - - UW - Sorcery - Sorcery - 4 - 2WU - - EOE~ - 3 - - - Specimen Freighter - When this Spacecraft enters, return up to two target non-Spacecraft creatures to their owners' hands. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 9+ -Flying -Whenever this Spacecraft attacks, defending player mills four cards. -4/7 - - U - Artifact — Spacecraft - Artifact - 6 - 5U - - EOE~ - 1 - - - Squire's Lightblade - Flash -When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. -Equipped creature gets +1/+0. -Equip {3} - - W - Artifact — Equipment - Artifact - 1 - W - - EOE~ - 1 - - - Starbreach Whale - Flying -When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Whale - Creature - 5 - 4U - 3/5 - - EOE~ - 2 - - - Starfield Shepherd - Flying -When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel - Creature - 5 - 3WW - 3/2 - - EOE~ - 2 - - - Starfield Shepherd - Flying -When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Angel - Creature - 5 - 3WW - 3/2 - - EOE~ - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE~ - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE~ - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE~ - 2 - - - Starfield Vocalist - If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Human Bard - Creature - 4 - 3U - 3/4 - - EOE~ - 2 - - - Starfighter Pilot - Whenever this creature becomes tapped, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - W - Creature — Human Pilot - Creature - 2 - 1W - 2/2 - - EOE~ - 2 - - - Starport Security - {3}{W}, {T}: Tap another target creature. This ability costs {2} less to activate if you control a creature with a +1/+1 counter on it. - - W - Artifact Creature — Robot Soldier - Creature - 1 - W - 1/1 - - EOE~ - 2 - - - Starwinder - Whenever a creature you control deals combat damage to a player, you may draw that many cards. -Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Leviathan - Creature - 7 - 5UU - 7/7 - - EOE~ - 2 - - - Starwinder - Whenever a creature you control deals combat damage to a player, you may draw that many cards. -Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Leviathan - Creature - 7 - 5UU - 7/7 - - EOE~ - 2 - - - Starwinder - Whenever a creature you control deals combat damage to a player, you may draw that many cards. -Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - U - Creature — Leviathan - Creature - 7 - 5UU - 7/7 - - EOE~ - 2 - - - Station Monitor - Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." - - UW - Creature — Lizard Artificer - Creature - 2 - WU - 2/2 - - EOE~ - 2 - - - Steelswarm Operator - Flying -{T}: Add {U}. Spend this mana only to cast an artifact spell. -{T}: Add {U}{U}. Spend this mana only to activate abilities of artifact sources. - - U - Artifact Creature — Robot Soldier - Creature - 2 - 1U - 1/1 - - EOE~ - 2 - - - Stomping Ground - ({T}: Add {R} or {G}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Forest - Land - 0 - - EOE~ - 0 - - - Stomping Ground - ({T}: Add {R} or {G}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Forest - Land - 0 - - EOE~ - 0 - - - Stomping Ground - ({T}: Add {R} or {G}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Mountain Forest - Land - 0 - - EOE~ - 0 - - - Sunset Saboteur - Menace -Ward—Discard a card. -Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls. - - B - Creature — Human Rogue - Creature - 2 - 1B - 4/1 - - EOE~ - 2 - - - Sunset Saboteur - Menace -Ward—Discard a card. -Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls. - - B - Creature — Human Rogue - Creature - 2 - 1B - 4/1 - - EOE~ - 2 - - - Sunstar Chaplain - At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on target creature you control. -{2}, Remove a +1/+1 counter from a creature you control: Tap target artifact or creature. - - W - Creature — Human Cleric - Creature - 2 - 1W - 3/2 - - EOE~ - 2 - - - Sunstar Chaplain - At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on target creature you control. -{2}, Remove a +1/+1 counter from a creature you control: Tap target artifact or creature. - - W - Creature — Human Cleric - Creature - 2 - 1W - 3/2 - - EOE~ - 2 - - - Sunstar Expansionist - When this creature enters, if an opponent controls more lands than you, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") -Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn. - - W - Creature — Human Knight - Creature - 2 - 1W - 2/3 - - EOE~ - 2 - - - Sunstar Lightsmith - Whenever you cast your second spell each turn, put a +1/+1 counter on this creature and draw a card. - - W - Creature — Human Artificer - Creature - 4 - 3W - 3/3 - - EOE~ - 2 - - - Survey Mechan - Flying -Hexproof (This creature can't be the target of spells or abilities your opponents control.) -{10}, Sacrifice this creature: It deals 3 damage to any target. Target player draws three cards and gains 3 life. This ability costs {X} less to activate, where X is the number of differently named lands you control. - - Artifact Creature — Robot - Creature - 4 - 4 - 1/3 - - EOE~ - 2 - - - Susur Secundi, Void Altar - This land enters tapped. -{T}: Add {B}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Susur Secundi, Void Altar - This land enters tapped. -{T}: Add {B}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Susur Secundi, Void Altar - This land enters tapped. -{T}: Add {B}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Susurian Dirgecraft - When this Spacecraft enters, each opponent sacrifices a nontoken creature. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -4/3 - - B - Artifact — Spacecraft - Artifact - 5 - 4B - - EOE~ - 1 - - - Susurian Voidborn - Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life. -Warp {B} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - B - Creature — Vampire Soldier - Creature - 3 - 2B - 2/2 - - EOE~ - 2 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - EOE~ - 0 - - - Swarm Culler - Flying -Whenever this creature becomes tapped, you may sacrifice another creature or artifact. If you do, draw a card. - - B - Creature — Insect Warrior - Creature - 4 - 3B - 2/4 - - EOE~ - 2 - - - Synthesizer Labship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 2+ -At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn. -STATION 9+ -Flying, vigilance -4/4 - - U - Artifact — Spacecraft - Artifact - 1 - U - - EOE~ - 1 - - - Synthesizer Labship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 2+ -At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn. -STATION 9+ -Flying, vigilance -4/4 - - U - Artifact — Spacecraft - Artifact - 1 - U - - EOE~ - 1 - - - Syr Vondam, Sunstar Exemplar - Vigilance, menace -Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life. -When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent. - - BW - Legendary Creature — Human Knight - Creature - 2 - WB - 2/2 - - EOE~ - 2 - - - Syr Vondam, Sunstar Exemplar - Vigilance, menace -Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life. -When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent. - - BW - Legendary Creature — Human Knight - Creature - 2 - WB - 2/2 - - EOE~ - 2 - - - Syr Vondam, the Lucent - Deathtouch, lifelink -Whenever Syr Vondam enters or attacks, other creatures you control get +1/+0 and gain deathtouch until end of turn. - - BW - Legendary Creature — Human Knight - Creature - 5 - 2WBB - 4/4 - - EOE~ - 2 - - - Systems Override - Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step. - - R - Sorcery - Sorcery - 3 - 2R - - EOE~ - 3 - - - Tannuk, Memorial Ensign - Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card. - - GR - Legendary Creature — Kavu Pilot - Creature - 3 - 1RG - 2/4 - - EOE~ - 2 - - - Tannuk, Steadfast Second - Other creatures you control have haste. -Artifact cards and red creature cards in your hand have warp {2}{R}. (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Legendary Creature — Kavu Pilot - Creature - 4 - 2RR - 3/5 - - EOE~ - 2 - - - Tannuk, Steadfast Second - Other creatures you control have haste. -Artifact cards and red creature cards in your hand have warp {2}{R}. (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Legendary Creature — Kavu Pilot - Creature - 4 - 2RR - 3/5 - - EOE~ - 2 - - - Tapestry Warden - Vigilance -Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. -Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power. - - G - Artifact Creature — Robot Soldier - Creature - 4 - 3G - 3/4 - - EOE~ - 2 - - - Temporal Intervention - Void — This spell costs {2} less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn. -Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. - - B - Sorcery - Sorcery - 3 - 2B - - EOE~ - 3 - - - Terminal Velocity - You may put an artifact or creature card from your hand onto the battlefield. That permanent gains haste, "When this permanent leaves the battlefield, it deals damage equal to its mana value to each creature," and "At the beginning of your end step, sacrifice this permanent." - - R - Sorcery - Sorcery - 6 - 4RR - - EOE~ - 3 - - - Terminal Velocity - You may put an artifact or creature card from your hand onto the battlefield. That permanent gains haste, "When this permanent leaves the battlefield, it deals damage equal to its mana value to each creature," and "At the beginning of your end step, sacrifice this permanent." - - R - Sorcery - Sorcery - 6 - 4RR - - EOE~ - 3 - - - Terrapact Intimidator - When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - R - Creature — Kavu Scout - Creature - 2 - 1R - 2/1 - - EOE~ - 2 - - - Terrasymbiosis - Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn. - - G - Enchantment - Enchantment - 3 - 2G - - EOE~ - 1 - - - Terrasymbiosis - Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn. - - G - Enchantment - Enchantment - 3 - 2G - - EOE~ - 1 - - - Territorial Bruntar - Reach -Landfall — Whenever a land you control enters, exile cards from the top of your library until you exile a nonland card. You may cast that card this turn. - - R - Creature — Beast - Creature - 6 - 4RR - 6/6 - - EOE~ - 2 - - - Tezzeret, Cruel Captain - Whenever an artifact you control enters, put a loyalty counter on Tezzeret. -0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it. -−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature." - - Legendary Planeswalker — Tezzeret - Planeswalker - 3 - 3 - 4 - - EOE~ - 1 - - - Tezzeret, Cruel Captain - Whenever an artifact you control enters, put a loyalty counter on Tezzeret. -0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it. -−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature." - - Legendary Planeswalker — Tezzeret - Planeswalker - 3 - 3 - 4 - - EOE~ - 1 - - - Thaumaton Torpedo - {6}, {T}, Sacrifice this artifact: Destroy target nonland permanent. This ability costs {3} less to activate if you attacked with a Spacecraft this turn. - - Artifact - Artifact - 1 - 1 - - EOE~ - 1 - - - Thawbringer - When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - G - Creature — Insect Scout - Creature - 3 - 2G - 4/2 - - EOE~ - 2 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE~ - 1 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE~ - 1 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE~ - 1 - - - The Dominion Bracelet - Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) -Equip {1} - - Legendary Artifact — Equipment - Artifact - 2 - 2 - - EOE~ - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE~ - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE~ - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE~ - 1 - - - The Endstone - Whenever you play a land or cast a spell, draw a card. -At the beginning of your end step, your life total becomes half your starting life total, rounded up. - - Legendary Artifact - Artifact - 7 - 7 - - EOE~ - 1 - - - The Eternity Elevator - {T}: Add {C}{C}{C}. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.) -STATION 20+ -{T}: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator. - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE~ - 1 - - - The Eternity Elevator - {T}: Add {C}{C}{C}. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.) -STATION 20+ -{T}: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator. - - Legendary Artifact — Spacecraft - Artifact - 5 - 5 - - EOE~ - 1 - - - The Seriema - When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Other tapped legendary creatures you control have indestructible. -5/5 - - W - Legendary Artifact — Spacecraft - Artifact - 3 - 1WW - - EOE~ - 1 - - - The Seriema - When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) -STATION 7+ -Flying -Other tapped legendary creatures you control have indestructible. -5/5 - - W - Legendary Artifact — Spacecraft - Artifact - 3 - 1WW - - EOE~ - 1 - - - Thrumming Hivepool - Affinity for Slivers (This spell costs {1} less to cast for each Sliver you control.) -Slivers you control have double strike and haste. -At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. - - Artifact - Artifact - 6 - 6 - - EOE~ - 1 - - - Thrumming Hivepool - Affinity for Slivers (This spell costs {1} less to cast for each Sliver you control.) -Slivers you control have double strike and haste. -At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. - - Artifact - Artifact - 6 - 6 - - EOE~ - 1 - - - Timeline Culler - Haste -You may cast this card from your graveyard using its warp ability. -Warp—{B}, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - B - Creature — Drix Warlock - Creature - 2 - BB - 2/2 - - EOE~ - 2 - - - Tractor Beam - Enchant creature or Spacecraft -When this Aura enters, tap enchanted permanent. -You control enchanted permanent. -Enchanted permanent doesn't untap during its controller's untap step. - - U - Enchantment — Aura - Enchantment - 4 - 2UU - - EOE~ - 1 - - - Tragic Trajectory - Target creature gets -2/-2 until end of turn. -Void — That creature gets -10/-10 until end of turn instead if a nonland permanent left the battlefield this turn or a spell was warped this turn. - - B - Sorcery - Sorcery - 1 - B - - EOE~ - 3 - - - Umbral Collar Zealot - Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - B - Creature — Human Cleric - Creature - 2 - 1B - 3/2 - - EOE~ - 2 - - - Umbral Collar Zealot - Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - B - Creature — Human Cleric - Creature - 2 - 1B - 3/2 - - EOE~ - 2 - - - Unravel - Counter target spell. If the amount of mana spent to cast that spell was less than its mana value, you draw a card. - - U - Instant - Instant - 3 - 1UU - - EOE~ - 3 - - - Uthros Psionicist - The second spell you cast each turn costs {2} less to cast. - - U - Creature — Jellyfish Scientist - Creature - 3 - 2U - 2/4 - - EOE~ - 2 - - - Uthros Scanship - When this Spacecraft enters, draw two cards, then discard a card. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 8+ -Flying -4/4 - - U - Artifact — Spacecraft - Artifact - 4 - 3U - - EOE~ - 1 - - - Uthros, Titanic Godcore - This land enters tapped. -{T}: Add {U}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{U}, {T}: Add {U} for each artifact you control. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Uthros, Titanic Godcore - This land enters tapped. -{T}: Add {U}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{U}, {T}: Add {U} for each artifact you control. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Uthros, Titanic Godcore - This land enters tapped. -{T}: Add {U}. -Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) -STATION 12+ -{U}, {T}: Add {U} for each artifact you control. - - Land — Planet - Land - 0 - - EOE~ - 0 - - - Vaultguard Trooper - At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards. - - R - Creature — Kavu Soldier - Creature - 5 - 4R - 5/5 - - EOE~ - 2 - - - Virulent Silencer - Whenever a nontoken artifact creature you control deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) - - Artifact Creature — Robot Assassin - Creature - 3 - 3 - 2/3 - - EOE~ - 2 - - - Virus Beetle - When this creature enters, each opponent discards a card. - - B - Artifact Creature — Insect - Creature - 2 - 1B - 1/1 - - EOE~ - 2 - - - Voidforged Titan - Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, you draw a card and lose 1 life. - - B - Artifact Creature — Robot Warrior - Creature - 5 - 4B - 5/4 - - EOE~ - 2 - - - Vote Out - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Destroy target creature. - - B - Sorcery - Sorcery - 4 - 3B - - EOE~ - 3 - - - Warmaker Gunship - When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) -STATION 6+ -Flying -4/3 - - R - Artifact — Spacecraft - Artifact - 3 - 2R - - EOE~ - 1 - - - Warmaker Gunship - When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) -STATION 6+ -Flying -4/3 - - R - Artifact — Spacecraft - Artifact - 3 - 2R - - EOE~ - 1 - - - Watery Grave - ({T}: Add {U} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Island Swamp - Land - 0 - - EOE~ - 0 - - - Watery Grave - ({T}: Add {U} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Island Swamp - Land - 0 - - EOE~ - 0 - - - Watery Grave - ({T}: Add {U} or {B}.) -As this land enters, you may pay 2 life. If you don't, it enters tapped. - - Land — Island Swamp - Land - 0 - - EOE~ - 0 - - - Weapons Manufacturing - Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target." - - R - Enchantment - Enchantment - 2 - 1R - - EOE~ - 1 - - - Weapons Manufacturing - Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target." - - R - Enchantment - Enchantment - 2 - 1R - - EOE~ - 1 - - - Wedgelight Rammer - When this Spacecraft enters, create a 2/2 colorless Robot artifact creature token. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) -STATION 9+ -Flying, first strike -3/4 - - W - Artifact — Spacecraft - Artifact - 4 - 3W - - EOE~ - 1 - - - Weftblade Enhancer - When this creature enters, put a +1/+1 counter on each of up to two target creatures. -Warp {2}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - W - Creature — Drix Artificer - Creature - 6 - 5W - 3/4 - - EOE~ - 2 - - - Weftstalker Ardent - Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent. -Warp {R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) - - R - Creature — Drix Artificer - Creature - 3 - 2R - 2/3 - - EOE~ - 2 - - - Weftwalking - When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards. -The first spell each player casts during each of their turns may be cast without paying its mana cost. - - U - Enchantment - Enchantment - 6 - 4UU - - EOE~ - 1 - - - Weftwalking - When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards. -The first spell each player casts during each of their turns may be cast without paying its mana cost. - - U - Enchantment - Enchantment - 6 - 4UU - - EOE~ - 1 - - - Wurmwall Sweeper - When this Spacecraft enters, surveil 2. -Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.) -STATION 4+ -Flying -2/2 - - Artifact — Spacecraft - Artifact - 2 - 2 - - EOE~ - 1 - - - Xu-Ifit, Osteoharmonist - {T}: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery. - - B - Legendary Creature — Human Wizard - Creature - 3 - 1BB - 2/3 - - EOE~ - 2 - - - Xu-Ifit, Osteoharmonist - {T}: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery. - - B - Legendary Creature — Human Wizard - Creature - 3 - 1BB - 2/3 - - EOE~ - 2 - - - Zealous Display - Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures. - - W - Instant - Instant - 3 - 2W - - EOE~ - 3 - - - Zero Point Ballad - Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control. - - B - Sorcery - Sorcery - 1 - XB - - EOE~ - 3 - - - Zero Point Ballad - Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control. - - B - Sorcery - Sorcery - 1 - XB - - EOE~ - 3 - - - Zookeeper Mechan - {T}: Add {R}. -{6}{R}: Target creature you control gets +4/+0 until end of turn. Activate only as a sorcery. - - R - Artifact Creature — Robot - Creature - 2 - 1R - 1/3 - - EOE~ - 2 - - - Adarkar Wastes - {T}: Add {C}. -{T}: Add {W} or {U}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC~ - 0 - - - Aftermath Analyst - When this creature enters, mill three cards. -{3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped. - - G - Creature — Elf Detective - Creature - 2 - 1G - 1/3 - - EOC~ - 2 - - - Alibou, Ancient Witness - Other artifact creatures you control have haste. -Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. - - RW - Legendary Artifact Creature — Golem - Creature - 5 - 3RW - 4/5 - - EOC~ - 2 - - - Ancient Den - {T}: Add {W}. - - Artifact Land - Land - 0 - - EOC~ - 0 - - - Angel of the Ruins - Flying -When this creature enters, exile up to two target artifacts and/or enchantments. -Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) - - W - Artifact Creature — Angel - Creature - 7 - 5WW - 5/7 - - EOC~ - 2 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - EOC~ - 1 - - - Astral Cornucopia - This artifact enters with X charge counters on it. -{T}: Choose a color. Add one mana of that color for each charge counter on this artifact. - - Artifact - Artifact - 0 - XXX - - EOC~ - 1 - - - Augur of Autumn - You may look at the top card of your library any time. -You may play lands from the top of your library. -Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. - - G - Creature — Human Druid - Creature - 3 - 1GG - 2/3 - - EOC~ - 2 - - - Baloth Prime - This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature. -{4}, Sacrifice a land: You gain 2 life. - - G - Creature — Beast - Creature - 4 - 3G - 10/10 - - EOC~ - 2 - - - Baloth Prime - This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature. -{4}, Sacrifice a land: You gain 2 life. - - G - Creature — Beast - Creature - 4 - 3G - 10/10 - - EOC~ - 2 - - - Battlefield Forge - {T}: Add {C}. -{T}: Add {R} or {W}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC~ - 0 - - - Beast Within - Destroy target permanent. Its controller creates a 3/3 green Beast creature token. - - G - Instant - Instant - 3 - 2G - - EOC~ - 3 - - - Binding the Old Gods - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Destroy target nonland permanent an opponent controls. -II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. -III — Creatures you control gain deathtouch until end of turn. - - BG - Enchantment — Saga - Enchantment - 4 - 2BG - - EOC~ - 1 - - - Blasphemous Act - This spell costs {1} less to cast for each creature on the battlefield. -Blasphemous Act deals 13 damage to each creature. - - R - Sorcery - Sorcery - 9 - 8R - - EOC~ - 3 - - - Bojuka Bog - This land enters tapped. -When this land enters, exile target player's graveyard. -{T}: Add {B}. - - Land - Land - 0 - - EOC~ - 0 - - - Braids, Arisen Nightmare - At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. - - B - Legendary Creature — Nightmare - Creature - 3 - 1BB - 3/3 - - EOC~ - 2 - - - Buried Ruin - {T}: Add {C}. -{2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand. - - Land - Land - 0 - - EOC~ - 0 - - - Cabaretti Courtyard - When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. - - Land - Land - 0 - - EOC~ - 0 - - - Canyon Slough - ({T}: Add {B} or {R}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Swamp Mountain - Land - 0 - - EOC~ - 0 - - - Cascade Bluffs - {T}: Add {C}. -{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. - - Land - Land - 0 - - EOC~ - 0 - - - Centaur Vinecrasher - Trample -This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return this card from your graveyard to your hand. - - G - Creature — Plant Centaur - Creature - 4 - 3G - 1/1 - - EOC~ - 2 - - - Chain Reaction - Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. - - R - Sorcery - Sorcery - 4 - 2RR - - EOC~ - 3 - - - Chaos Warp - The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. - - R - Instant - Instant - 3 - 2R - - EOC~ - 3 - - - Chrome Host Seedshark - Flying -Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) - - U - Creature — Phyrexian Shark - Creature - 3 - 2U - 2/4 - - EOC~ - 2 - - - Cinder Glade - ({T}: Add {R} or {G}.) -This land enters tapped unless you control two or more basic lands. - - Land — Mountain Forest - Land - 0 - - EOC~ - 0 - - - Clifftop Retreat - This land enters tapped unless you control a Mountain or a Plains. -{T}: Add {R} or {W}. - - Land - Land - 0 - - EOC~ - 0 - - - Cloud Key - As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. -Spells you cast of the chosen type cost {1} less to cast. - - Artifact - Artifact - 3 - 3 - - EOC~ - 1 - - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - Land - 0 - - EOC~ - 0 - - - Coretapper - {T}: Put a charge counter on target artifact. -Sacrifice this creature: Put two charge counters on target artifact. - - Artifact Creature — Myr - Creature - 2 - 2 - 1/1 - - EOC~ - 2 - - - Crystalline Crawler - Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. -Remove a +1/+1 counter from this creature: Add one mana of any color. -{T}: Put a +1/+1 counter on this creature. - - Artifact Creature — Construct - Creature - 4 - 4 - 1/1 - - EOC~ - 2 - - - Cultivate - Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. - - G - Sorcery - Sorcery - 3 - 2G - - EOC~ - 3 - - - Cyberdrive Awakener - Flying -Other artifact creatures you control have flying. -When this creature enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. - - U - Artifact Creature — Construct - Creature - 6 - 5U - 4/4 - - EOC~ - 2 - - - Dakmor Salvage - This land enters tapped. -{T}: Add {B}. -Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) - - Land - Land - 0 - - EOC~ - 0 - - - Darksteel Reactor - Indestructible (Effects that say "destroy" don't destroy this artifact.) -At the beginning of your upkeep, you may put a charge counter on this artifact. -When this artifact has twenty or more charge counters on it, you win the game. - - Artifact - Artifact - 4 - 4 - - EOC~ - 1 - - - Deepglow Skate - When this creature enters, double the number of each kind of counter on any number of target permanents. - - U - Creature — Fish - Creature - 5 - 4U - 3/3 - - EOC~ - 2 - - - Depthshaker Titan - When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step. -Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) - - R - Artifact Creature — Robot - Creature - 7 - 5RR - 5/5 - - EOC~ - 2 - - - Depthshaker Titan - When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step. -Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) - - R - Artifact Creature — Robot - Creature - 7 - 5RR - 5/5 - - EOC~ - 2 - - - Dispatch - Tap target creature. -Metalcraft — If you control three or more artifacts, exile that creature. - - W - Instant - Instant - 1 - W - - EOC~ - 3 - - - Empowered Autogenerator - This artifact enters tapped. -{T}: Put a charge counter on this artifact. Add X mana of any one color, where X is the number of charge counters on this artifact. - - Artifact - Artifact - 4 - 4 - - EOC~ - 1 - - - Emry, Lurker of the Loch - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -When Emry enters, mill four cards. -{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) - - U - Legendary Creature — Merfolk Wizard - Creature - 3 - 2U - 1/2 - - EOC~ - 2 - - - Enthusiastic Mechanaut - Flying -Artifact spells you cast cost {1} less to cast. - - RU - Artifact Creature — Goblin Artificer - Creature - 2 - UR - 2/2 - - EOC~ - 2 - - - Escape Tunnel - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -{T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn. - - Land - Land - 0 - - EOC~ - 0 - - - Escape to the Wilds - Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -You may play an additional land this turn. - - GR - Sorcery - Sorcery - 5 - 3RG - - EOC~ - 3 - - - Etched Oracle - Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -{1}, Remove four +1/+1 counters from this creature: Target player draws three cards. - - Artifact Creature — Wizard - Creature - 4 - 4 - 0/0 - - EOC~ - 2 - - - Etherium Sculptor - Artifact spells you cast cost {1} less to cast. - - U - Artifact Creature — Vedalken Artificer - Creature - 2 - 1U - 1/2 - - EOC~ - 2 - - - Eumidian Hatchery - {T}, Pay 1 life: Add {B}. Put a hatchling counter on this land. -When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying. - - Land - Land - 0 - - EOC~ - 0 - - - Eumidian Hatchery - {T}, Pay 1 life: Add {B}. Put a hatchling counter on this land. -When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying. - - Land - Land - 0 - - EOC~ - 0 - - - Eumidian Wastewaker - Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way. -Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) - - B - Creature — Insect Cleric - Creature - 4 - 2BB - 4/4 - - EOC~ - 2 - - - Eumidian Wastewaker - Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way. -Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) - - B - Creature — Insect Cleric - Creature - 4 - 2BB - 4/4 - - EOC~ - 2 - - - Evendo Brushrazer - Whenever you sacrifice a nontoken permanent, exile the top card of your library. -During your turn, as long as you've sacrificed a nontoken permanent this turn, you may play cards exiled with this creature. -{T}, Sacrifice a land: Add {R}{R}. - - R - Creature — Insect Warrior - Creature - 3 - 2R - 2/2 - - EOC~ - 2 - - - Evendo Brushrazer - Whenever you sacrifice a nontoken permanent, exile the top card of your library. -During your turn, as long as you've sacrificed a nontoken permanent this turn, you may play cards exiled with this creature. -{T}, Sacrifice a land: Add {R}{R}. - - R - Creature — Insect Warrior + Legendary Creature — Elf Wraith Creature 3 - 2R - 2/2 + 1UB + 001/001 - EOC~ + PH23~ 2 - - Everflowing Chalice - Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -This artifact enters with a charge counter on it for each time it was kicked. -{T}: Add {C} for each charge counter on this artifact. - - Artifact - Artifact - 0 - 0 - - EOC~ - 1 - - - Evolving Wilds - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - EOC~ - 0 - - - Exotic Orchard - {T}: Add one mana of any color that a land an opponent controls could produce. - - Land - Land - 0 - - EOC~ - 0 - - - Experimental Augury - Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - U - Instant - Instant - 2 - 1U - - EOC~ - 3 - - - Exploration Broodship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 3+ -You may play an additional land on each of your turns. -STATION 8+ -Flying -Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs. -4/4 - - G - Artifact — Spacecraft - Artifact - 1 - G - - EOC~ - 1 - - - Exploration Broodship - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 3+ -You may play an additional land on each of your turns. -STATION 8+ -Flying -Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs. -4/4 - - G - Artifact — Spacecraft - Artifact - 1 - G - - EOC~ - 1 - - - Fabled Passage - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. - - Land - Land - 0 - - EOC~ - 0 - - - Farseek - Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. - - G - Sorcery - Sorcery - 2 - 1G - - EOC~ - 3 - - - Festering Thicket - ({T}: Add {B} or {G}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Swamp Forest - Land - 0 - - EOC~ - 0 - - - Festering Thicket - ({T}: Add {B} or {G}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Swamp Forest - Land - 0 - - EOC~ - 0 - - - Formless Genesis - Changeling (This card is every creature type.) -Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. -Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) - - G - Kindred Sorcery — Shapeshifter - Sorcery - 3 - 2G - - EOC~ - 3 - - - Fumigate - Destroy all creatures. You gain 1 life for each creature destroyed this way. - - W - Sorcery - Sorcery - 5 - 3WW - - EOC~ - 3 - - - Gavel of the Righteous - At the beginning of combat on your turn, put a charge counter on this Equipment. -Equipped creature gets +1/+1 for each counter on this Equipment. -As long as this Equipment has four or more counters on it, equipped creature has double strike. -Equip—Pay {3} or remove a counter from this Equipment. - - Artifact — Equipment - Artifact - 2 - 2 - - EOC~ - 1 - - - Gaze of Granite - Destroy each nonland permanent with mana value X or less. - - BG - Sorcery - Sorcery - 3 - XBBG - - EOC~ - 3 - - - Glacial Fortress - This land enters tapped unless you control a Plains or an Island. -{T}: Add {W} or {U}. - - Land - Land - 0 - - EOC~ - 0 - - - Glittering Massif - ({T}: Add {R} or {W}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Mountain Plains - Land - 0 - - EOC~ - 0 - - - Glittering Massif - ({T}: Add {R} or {W}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Mountain Plains - Land - 0 - - EOC~ - 0 - - - God-Eternal Bontu - Menace -When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. -When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. - - B - Legendary Creature — Zombie God - Creature - 5 - 3BB - 5/6 - - EOC~ - 2 - - - Golem Foundry - Whenever you cast an artifact spell, you may put a charge counter on this artifact. -Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token. - - Artifact - Artifact - 3 - 3 - - EOC~ - 1 - - - Great Furnace - {T}: Add {R}. - - Artifact Land - Land - 0 - - EOC~ - 0 - - - Groundskeeper - {1}{G}: Return target basic land card from your graveyard to your hand. - - G - Creature — Human Druid - Creature - 1 - G - 1/1 - - EOC~ - 2 - - - Hammer of Purphoros - Creatures you control have haste. -{2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token. - - R - Legendary Enchantment Artifact - Artifact - 3 - 1RR - - EOC~ - 1 - - - Hangarback Walker - This creature enters with X +1/+1 counters on it. -When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. -{1}, {T}: Put a +1/+1 counter on this creature. - - Artifact Creature — Construct - Creature - 0 - XX - 0/0 - - EOC~ - 2 - - - Harrow - As an additional cost to cast this spell, sacrifice a land. -Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. - - G - Instant - Instant - 3 - 2G - - EOC~ - 3 - - - Hearthhull, the Worldseed - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 2+ -{1}, {T}, Sacrifice a land: Draw two cards. You may play an additional land this turn. -STATION 8+ -Flying, vigilance, haste -Whenever you sacrifice a land, each opponent loses 2 life. -6/7 - - BGR - Legendary Artifact — Spacecraft - Artifact - 4 - 1BRG - - EOC~ - 1 - - - Horizon Explorer - Lands you control enter untapped. -Whenever you attack a player, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Creature — Insect Scout - Creature - 3 - 2G - 2/4 - - EOC~ - 2 - - - Horizon Explorer - Lands you control enter untapped. -Whenever you attack a player, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") - - G - Creature — Insect Scout - Creature - 3 - 2G - 2/4 - - EOC~ - 2 - - - Infernal Grasp - Destroy target creature. You lose 2 life. - - B - Instant - Instant - 2 - 1B - - EOC~ - 3 - - - Insight Engine - {2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it. - - U - Artifact - Artifact - 3 - 2U - - EOC~ - 1 - - - Insight Engine - {2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it. - - U - Artifact - Artifact - 3 - 2U - - EOC~ - 1 - - - Inspirit, Flagship Vessel - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) -STATION 1+ -At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact. -STATION 8+ -Flying -Other artifacts you control have hexproof and indestructible. -5/5 - - RUW - Legendary Artifact — Spacecraft - Artifact - 3 - URW - - EOC~ - 1 - - - Irrigated Farmland - ({T}: Add {W} or {U}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Plains Island - Land - 0 - - EOC~ - 0 - - - Jhoira, Weatherlight Captain - Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) - - RU - Legendary Creature — Human Artificer - Creature - 4 - 2UR - 3/3 - - EOC~ - 2 - - - Juri, Master of the Revue - Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. -When Juri dies, it deals damage equal to its power to any target. - - BR - Legendary Creature — Human Shaman - Creature - 2 - BR - 1/1 - - EOC~ - 2 - - - Kappa Cannoneer - Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -Ward {4} -Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature and it can't be blocked this turn. - - U - Artifact Creature — Turtle Warrior - Creature - 6 - 5U - 4/4 - - EOC~ - 2 - - - Karn's Bastion - {T}: Add {C}. -{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - Land - Land - 0 - - EOC~ - 0 - - - Karplusan Forest - {T}: Add {C}. -{T}: Add {R} or {G}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC~ - 0 - - - Kilo, Apogee Mind - Haste -Whenever Kilo becomes tapped, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - RUW - Legendary Artifact Creature — Robot Artificer - Creature - 3 - URW - 3/3 - - EOC~ - 2 - - - Korvold, Fae-Cursed King - Flying -Whenever Korvold enters or attacks, sacrifice another permanent. -Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. - - BGR - Legendary Creature — Dragon Noble - Creature - 5 - 2BRG - 4/4 - - EOC~ - 2 - - - Llanowar Wastes - {T}: Add {C}. -{T}: Add {B} or {G}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC~ - 0 - - - Loamcrafter Faun - When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. - - G - Creature — Satyr Druid - Creature - 3 - 2G - 3/3 - - EOC~ - 2 - - - Lonely Sandbar - This land enters tapped. -{T}: Add {U}. -Cycling {U} ({U}, Discard this card: Draw a card.) - - Land - Land - 0 - - EOC~ - 0 - - - Long-Range Sensor - Whenever you attack a player, put a charge counter on this artifact. -{1}, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - R - Artifact - Artifact - 3 - 2R - - EOC~ - 1 - - - Long-Range Sensor - Whenever you attack a player, put a charge counter on this artifact. -{1}, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - R - Artifact - Artifact - 3 - 2R - - EOC~ - 1 - - - Lux Artillery - Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.) -At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent. - - Artifact - Artifact - 4 - 4 - - EOC~ - 1 - - - Lux Cannon - {T}: Put a charge counter on this artifact. -{T}, Remove three charge counters from this artifact: Destroy target permanent. - - Artifact - Artifact - 4 - 4 - - EOC~ - 1 - - - Maestros Theater - When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life. - - Land - Land - 0 - - EOC~ - 0 - - - Mayhem Devil - Whenever a player sacrifices a permanent, this creature deals 1 damage to any target. - - BR - Creature — Devil - Creature - 3 - 1BR - 3/3 - - EOC~ - 2 - - - Mazirek, Kraul Death Priest - Flying -Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. - - BG - Legendary Creature — Insect Shaman - Creature - 5 - 3BG - 2/2 - - EOC~ - 2 - - - Mindless Automaton - This creature enters with two +1/+1 counters on it. -{1}, Discard a card: Put a +1/+1 counter on this creature. -Remove two +1/+1 counters from this creature: Draw a card. - - Artifact Creature — Construct - Creature - 4 - 4 - 0/0 - - EOC~ - 2 - - - Moraug, Fury of Akoum - Each creature you control gets +1/+0 for each time it has attacked this turn. -Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. - - R - Legendary Creature — Minotaur Warrior - Creature - 6 - 4RR - 6/6 - - EOC~ - 2 - - - Mountain Valley - This land enters tapped. -{T}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. - - Land - Land - 0 - - EOC~ - 0 - - - Moxite Refinery - {2}, {T}, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery. -• Put X charge counters on target artifact. -• Put X +1/+1 counters on target creature. - - Artifact - Artifact - 2 - 2 - - EOC~ - 1 - - - Moxite Refinery - {2}, {T}, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery. -• Put X charge counters on target artifact. -• Put X +1/+1 counters on target creature. - - Artifact - Artifact - 2 - 2 - - EOC~ - 1 - - - Multani, Yavimaya's Avatar - Reach, trample -Multani gets +1/+1 for each land you control and each land card in your graveyard. -{1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand. - - G - Legendary Creature — Elemental Avatar - Creature - 6 - 4GG - 0/0 - - EOC~ - 2 - - - Myriad Landscape - This land enters tapped. -{T}: Add {C}. -{2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - EOC~ - 0 - - - Mystic Monastery - This land enters tapped. -{T}: Add {U}, {R}, or {W}. - - Land - Land - 0 - - EOC~ - 0 - - - Nature's Lore - Search your library for a Forest card, put that card onto the battlefield, then shuffle. - - G - Sorcery - Sorcery - 2 - 1G - - EOC~ - 3 - - - Night's Whisper - You draw two cards and you lose 2 life. - - B - Sorcery - Sorcery - 2 - 1B - - EOC~ - 3 - - - Omnath, Locus of Rage - Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. -Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target. - - GR - Legendary Creature — Elemental - Creature - 7 - 3RRGG - 5/5 - - EOC~ - 2 - - - Oracle of Mul Daya - You may play an additional land on each of your turns. -Play with the top card of your library revealed. -You may play lands from the top of your library. - - G - Creature — Elf Shaman - Creature - 4 - 3G - 2/2 - - EOC~ - 2 - - - Organic Extinction - Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -Destroy all nonartifact creatures. - - W - Sorcery - Sorcery - 10 - 8WW - - EOC~ - 3 - - - Patrolling Peacemaker - This creature enters with two +1/+1 counters on it. -Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.) - - W - Artifact Creature — Robot Soldier - Creature - 3 - 2W - 0/0 - - EOC~ - 2 - - - Patrolling Peacemaker - This creature enters with two +1/+1 counters on it. -Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.) - - W - Artifact Creature — Robot Soldier - Creature - 3 - 2W - 0/0 - - EOC~ - 2 - - - Pentad Prism - Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -Remove a charge counter from this artifact: Add one mana of any color. - - Artifact - Artifact - 2 - 2 - - EOC~ - 1 - - - Pest Infestation - Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life." - - G - Sorcery - Sorcery - 1 - XXG - - EOC~ - 3 - - - Phyrexian Metamorph - ({U/P} can be paid with either {U} or 2 life.) -You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. - - U - Artifact Creature — Phyrexian Shapeshifter - Creature - 4 - 3U/P - 0/0 - - EOC~ - 2 - - - Planetary Annihilation - Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature. - - R - Sorcery - Sorcery - 5 - 3RR - - EOC~ - 3 - - - Planetary Annihilation - Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature. - - R - Sorcery - Sorcery - 5 - 3RR - - EOC~ - 3 - - - Pull from Tomorrow - Draw X cards, then discard a card. - - U - Instant - Instant - 2 - XUU - - EOC~ - 3 - - - Putrefy - Destroy target artifact or creature. It can't be regenerated. - - BG - Instant - Instant - 3 - 1BG - - EOC~ - 3 - - - Radiant Summit - ({T}: Add {R} or {W}.) -This land enters tapped unless you control two or more basic lands. - - Land — Mountain Plains - Land - 0 - - EOC~ - 0 - - - Radiant Summit - ({T}: Add {R} or {W}.) -This land enters tapped unless you control two or more basic lands. - - Land — Mountain Plains - Land - 0 - - EOC~ - 0 - - - Rakdos Charm - Choose one — -• Exile target player's graveyard. -• Destroy target artifact. -• Each creature deals 1 damage to its controller. - - BR - Instant - Instant - 2 - BR - - EOC~ - 3 - - - Rampaging Baloths - Trample -Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token. - - G - Creature — Beast - Creature - 6 - 4GG - 6/6 - - EOC~ - 2 - - - Razortide Bridge - This land enters tapped. -Indestructible -{T}: Add {W} or {U}. - - Artifact Land - Land - 0 - - EOC~ - 0 - - - Resourceful Defense - Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. -{4}{W}: Move any number of counters from target permanent you control to another target permanent you control. - - W - Enchantment - Enchantment - 3 - 2W - - EOC~ - 1 - - - Ripples of Potential - Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) - - U - Instant - Instant - 2 - 1U - - EOC~ - 3 - - - Riveteers Overlook - When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life. - - Land - Land - 0 - - EOC~ - 0 - - - Rocky Tar Pit - This land enters tapped. -{T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. - - Land - Land - 0 - - EOC~ - 0 - - - Roiling Regrowth - Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. - - G - Instant - Instant - 3 - 2G - - EOC~ - 3 - - - Rugged Prairie - {T}: Add {C}. -{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. - - Land - Land - 0 - - EOC~ - 0 - - - Rustvale Bridge - This land enters tapped. -Indestructible -{T}: Add {R} or {W}. - - Artifact Land - Land - 0 - - EOC~ - 0 - - - Satyr Wayfinder - When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. - - G - Creature — Satyr - Creature - 2 - 1G - 1/1 - - EOC~ - 2 - - - Scouring Swarm - Flying -Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying. - - BG - Creature — Insect - Creature - 3 - 1BG - 1/1 - - EOC~ - 2 - - - Scouring Swarm - Flying -Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying. - - BG - Creature — Insect - Creature - 3 - 1BG - 1/1 - - EOC~ - 2 - - - Seat of the Synod - {T}: Add {U}. - - Artifact Land - Land - 0 - - EOC~ - 0 - - - Secluded Steppe - This land enters tapped. -{T}: Add {W}. -Cycling {W} ({W}, Discard this card: Draw a card.) - - Land - Land - 0 - - EOC~ - 0 - - - Sheltered Thicket - ({T}: Add {R} or {G}.) -This land enters tapped. -Cycling {2} ({2}, Discard this card: Draw a card.) - - Land — Mountain Forest - Land - 0 - - EOC~ - 0 - - - Shivan Reef - {T}: Add {C}. -{T}: Add {U} or {R}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC~ - 0 - - - Silverbluff Bridge - This land enters tapped. -Indestructible -{T}: Add {U} or {R}. - - Artifact Land - Land - 0 - - EOC~ - 0 - - - Skycloud Expanse - {1}, {T}: Add {W}{U}. - - Land - Land - 0 - - EOC~ - 0 - - - Skyshroud Claim - Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. - - G - Sorcery - Sorcery - 4 - 3G - - EOC~ - 3 - - - Smoldering Marsh - ({T}: Add {B} or {R}.) -This land enters tapped unless you control two or more basic lands. - - Land — Swamp Mountain - Land - 0 - - EOC~ - 0 - - - Sol Ring - {T}: Add {C}{C}. - - Artifact - Artifact - 1 - 1 - - EOC~ - 1 - - - Solar Array - {T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.) - - Artifact - Artifact - 3 - 3 - - EOC~ - 1 - - - Solar Array - {T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.) - - Artifact - Artifact - 3 - 3 - - EOC~ - 1 - - - Soul of Windgrace - Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. -{G}, Discard a land card: You gain 3 life. -{1}{R}, Discard a land card: Draw a card. -{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. - - BGR - Legendary Creature — Cat Avatar - Creature - 4 - 1BRG - 5/4 - - EOC~ - 2 - - - Soul-Guide Lantern - When this artifact enters, exile target card from a graveyard. -{T}, Sacrifice this artifact: Exile each opponent's graveyard. -{1}, {T}, Sacrifice this artifact: Draw a card. - - Artifact - Artifact - 1 - 1 - - EOC~ - 1 - - - Spire of Industry - {T}: Add {C}. -{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact. - - Land - Land - 0 - - EOC~ - 0 - - - Splendid Reclamation - Return all land cards from your graveyard to the battlefield tapped. - - G - Sorcery - Sorcery - 4 - 3G - - EOC~ - 3 - - - Springbloom Druid - When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. - - G - Creature — Elf Druid - Creature - 3 - 2G - 1/1 - - EOC~ - 2 - - - Sprouting Goblin - Kicker {G} (You may pay an additional {G} as you cast this spell.) -When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. -{R}, {T}, Sacrifice a land: Draw a card. - - R - Creature — Goblin Druid - Creature - 2 - 1R - 2/2 - - EOC~ - 2 - - - Steel Overseer - {T}: Put a +1/+1 counter on each artifact creature you control. - - Artifact Creature — Construct - Creature - 2 - 2 - 1/1 - - EOC~ - 2 - - - Sulfur Falls - This land enters tapped unless you control an Island or a Mountain. -{T}: Add {U} or {R}. - - Land - Land - 0 - - EOC~ - 0 - - - Sulfurous Springs - {T}: Add {C}. -{T}: Add {B} or {R}. This land deals 1 damage to you. - - Land - Land - 0 - - EOC~ - 0 - - - Surge Conductor - Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - Artifact Creature — Robot - Creature - 3 - 3 - 3/2 - - EOC~ - 2 - - - Surge Conductor - Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - Artifact Creature — Robot - Creature - 3 - 3 - 3/2 - - EOC~ - 2 - - - Swan Song - Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying. - - U - Instant - Instant - 1 - U - - EOC~ - 3 - - - Swords to Plowshares - Exile target creature. Its controller gains life equal to its power. - - W - Instant - Instant - 1 - W - - EOC~ - 3 - - - Szarel, Genesis Shepherd - Flying -You may play lands from your graveyard. -Whenever you sacrifice another nontoken permanent during your turn, put a number of +1/+1 counters equal to Szarel's power on up to one other target creature. - - BGR - Legendary Creature — Insect Druid - Creature - 5 - 2BRG - 2/5 - - EOC~ - 2 - - - Tear Asunder - Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. - - G - Instant - Instant - 2 - 1G - - EOC~ - 3 - - - Tekuthal, Inquiry Dominus - Flying -If you would proliferate, proliferate twice instead. -{1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be paid with either {U} or 2 life.) - - U - Legendary Creature — Phyrexian Horror - Creature - 4 - 2UU - 3/5 - - EOC~ - 2 - - - Temple of Enlightenment - This land enters tapped. -When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) -{T}: Add {W} or {U}. - - Land - Land - 0 - - EOC~ - 0 - - - Temple of Epiphany - This land enters tapped. -When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) -{T}: Add {U} or {R}. - - Land - Land - 0 - - EOC~ - 0 - - - Temple of Triumph - This land enters tapped. -When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) -{T}: Add {R} or {W}. - - Land - Land - 0 - - EOC~ - 0 - - - Terramorphic Expanse - {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - EOC~ - 0 - - - Tezzeret's Gambit - ({U/P} can be paid with either {U} or 2 life.) -Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - U - Sorcery - Sorcery - 4 - 3U/P - - EOC~ - 3 - - - The Gitrog Monster - Deathtouch -At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. -You may play an additional land on each of your turns. -Whenever one or more land cards are put into your graveyard from anywhere, draw a card. - - BG - Legendary Creature — Frog Horror - Creature - 5 - 3BG - 6/6 - - EOC~ - 2 - - - The Mycosynth Gardens - {T}: Add {C}. -{1}, {T}: Add one mana of any color. -{X}, {T}: This land becomes a copy of target nontoken artifact you control with mana value X. - - Land — Sphere - Land - 0 - - EOC~ - 0 - - - Thirst for Knowledge - Draw three cards. Then discard two cards unless you discard an artifact card. - - U - Instant - Instant - 3 - 2U - - EOC~ - 3 - - - Thought Monitor - Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -Flying -When this creature enters, draw two cards. - - U - Artifact Creature — Construct - Creature - 7 - 6U - 2/2 - - EOC~ - 2 - - - Threefold Thunderhulk - This creature enters with three +1/+1 counters on it. -Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. -{2}, Sacrifice another artifact: Put a +1/+1 counter on this creature. - - Artifact Creature — Gnome - Creature - 7 - 7 - 0/0 - - EOC~ - 2 - - - Thrummingbird - Flying -Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - U - Creature — Phyrexian Bird Horror - Creature - 2 - 1U - 1/1 - - EOC~ - 2 - - - Tireless Tracker - Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") -Whenever you sacrifice a Clue, put a +1/+1 counter on this creature. - - G - Creature — Human Scout - Creature - 3 - 2G - 3/2 - - EOC~ - 2 - - - Titan Forge - {3}, {T}: Put a charge counter on this artifact. -{T}, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token. - - Artifact - Artifact - 3 - 3 - - EOC~ - 1 - - - Titania, Protector of Argoth - When Titania enters, return target land card from your graveyard to the battlefield. -Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. - - G - Legendary Creature — Elemental - Creature - 5 - 3GG - 5/3 - - EOC~ - 2 - - - Twilight Mire - {T}: Add {C}. -{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. - - Land - Land - 0 - - EOC~ - 0 - - - Universal Surveillance - Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -Draw X cards. - - U - Sorcery - Sorcery - 3 - XUUU - - EOC~ - 3 - - - Uthros Research Craft - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 3+ -Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft. -STATION 12+ -Flying -This Spacecraft gets +1/+0 for each artifact you control. -0/8 - - U - Artifact — Spacecraft - Artifact - 3 - 2U - - EOC~ - 1 - - - Uthros Research Craft - Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) -STATION 3+ -Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft. -STATION 12+ -Flying -This Spacecraft gets +1/+0 for each artifact you control. -0/8 - - U - Artifact — Spacecraft - Artifact - 3 - 2U - - EOC~ - 1 - - - Uurg, Spawn of Turg - Uurg's power is equal to the number of land cards in your graveyard. -At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -{B}{G}, Sacrifice a land: You gain 2 life. - - BG - Legendary Creature — Frog Beast - Creature - 3 - BBG - */5 - - EOC~ - 2 - - - Vernal Fen - ({T}: Add {B} or {G}.) -This land enters tapped unless you control two or more basic lands. - - Land — Swamp Forest - Land - 0 - - EOC~ - 0 - - - Vernal Fen - ({T}: Add {B} or {G}.) -This land enters tapped unless you control two or more basic lands. - - Land — Swamp Forest - Land - 0 - - EOC~ - 0 - - - Viridescent Bog - {1}, {T}: Add {B}{G}. - - Land - Land - 0 - - EOC~ - 0 - - - Wake the Past - Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. - - RW - Sorcery - Sorcery - 7 - 5RW - - EOC~ - 3 - - - Wastes - {T}: Add {C}. - - Basic Land - Land - 0 - - EOC~ - 0 - - - Windgrace's Judgment - For any number of opponents, destroy target nonland permanent that player controls. - - BG - Instant - Instant - 5 - 3BG - - EOC~ - 3 - - - World Breaker - Devoid (This card has no color.) -When you cast this spell, exile target artifact, enchantment, or land. -Reach -{2}{C}, Sacrifice a land: Return this card from your graveyard to your hand. ({C} represents colorless mana.) - - Creature — Eldrazi - Creature - 7 - 6G - 5/7 - - EOC~ - 2 - - - Worldsoul's Rage - Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped. - - GR - Sorcery - Sorcery - 2 - XRG - - EOC~ - 3 -