From a324a08b1040852752b547ce2d9364f9c11ce72e Mon Sep 17 00:00:00 2001 From: github-actions Date: Fri, 25 Aug 2023 00:40:42 +0000 Subject: [PATCH] Deploy: 2f5bcd39c5869b1e1118155943cfa951b4b605bb --- WOE.xml | 859 +++- WOT.xml | 48 +- spoiler.xml | 11513 +++++++++++++++++++++++++++----------------------- 3 files changed, 7103 insertions(+), 5317 deletions(-) diff --git a/WOE.xml b/WOE.xml index 9f943061..c0155eff 100644 --- a/WOE.xml +++ b/WOE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-24 08:11:48 (UTC) + 2023-08-25 00:40:42 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOE.xml @@ -134,6 +134,22 @@ Creatures you control with +1/+1 counters on them have all activated abilities o WOE 3 + + Archive Dragon + Flying +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +When Archive Dragon enters the battlefield, scry 2. + + U + Creature — Dragon Wizard + Creature + 6 + 4UU + 4/6 + + WOE + 2 + Archon of the Wild Rose Flying @@ -164,6 +180,20 @@ Other creatures you control that are enchanted by Auras you control have base po WOE 2 + + Archon's Glory + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn. + + W + Instant + Instant + 1 + W + + WOE + 3 + Armory Mice Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. @@ -283,6 +313,22 @@ Return up to two target creature cards from your graveyard to your hand. If this WOE 3 + + Barrow Naughty + Flying +Barrow Naughty has lifelink as long as you control another Faerie. +{2}{B}: Barrow Naughty gets +1/+0 until end of turn. + + B + Creature — Faerie + Creature + 2 + 1B + 1/3 + + WOE + 2 + Beanstalk Wurm // Plant Beans @@ -324,6 +370,20 @@ Return up to two target creature cards from your graveyard to your hand. If this WOE 2 + + Bellowing Bruiser // Beat a Path + + + R + Creature — Ogre // Sorcery — Adventure + Creature + 5 + 4R // 2R + 4/4 + + WOE + 3 + Beluna Grandsquall // Seek Thrills @@ -352,6 +412,20 @@ Return up to two target creature cards from your graveyard to your hand. If this WOE 3 + + Beluna's Gatekeeper // Entry Denied + + + U + Creature — Giant Soldier // Sorcery — Adventure + Creature + 6 + 5U // 1U + 6/5 + + WOE + 3 + Beseech the Mirror Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) @@ -394,6 +468,36 @@ Search your library for a card, exile it face down, then shuffle. If this spell WOE 3 + + Bespoke Battlegarb + Equipped creature gets +2/+0. +Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + + R + Artifact — Equipment + Artifact + 2 + 1R + + WOE + 1 + + + Bestial Bloodline + Enchant creature +Enchanted creature gets +2/+2. +{4}{G}: Return Bestial Bloodline from your graveyard to your hand. + + G + Enchantment — Aura + Enchantment + 2 + 1G + + WOE + 1 + Bitter Chill Enchant creature @@ -659,6 +763,19 @@ When Charming Scoundrel enters the battlefield, choose one — WOE 1 + + Commune with Nature + Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. + + G + Sorcery + Sorcery + 1 + G + + WOE + 3 + Conceited Witch // Price of Beauty @@ -673,6 +790,21 @@ When Charming Scoundrel enters the battlefield, choose one — WOE 3 + + Cooped Up + Enchant creature +Enchanted creature can't attack or block. +{2}{W}: Exile enchanted creature. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + WOE + 1 + Cruel Somnophage // Can't Wake Up @@ -701,6 +833,32 @@ When Charming Scoundrel enters the battlefield, choose one — WOE 3 + + Crystal Grotto + When Crystal Grotto enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +{T}: Add {C}. +{1}, {T}: Add one mana of any color. + + Land + Land + 0 + + WOE + 0 + + + Curse of the Werefox + Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.) + + G + Sorcery + Sorcery + 3 + 2G + + WOE + 3 + Cursed Courtier Lifelink @@ -786,6 +944,21 @@ Create a Young Hero Role token attached to up to one target creature you control WOE 3 + + Diminisher Witch + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + U + Creature — Human Warlock + Creature + 3 + 2U + 3/2 + + WOE + 2 + Discerning Financier At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") @@ -859,6 +1032,21 @@ As Edgewall Inn enters the battlefield, choose a color. 1 0 + + Edgewall Pack + Menace (This creature can't be blocked except by two or more creatures.) +When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." + + R + Creature — Dog + Creature + 4 + 3R + 3/3 + + WOE + 2 + Eerie Interference Prevent all damage that would be dealt to you and creatures you control this turn by creatures. @@ -1001,6 +1189,19 @@ At the beginning of your end step, each opponent loses X life and you gain X lif WOE 1 + + Eriette's Whisper + Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Sorcery + Sorcery + 4 + 3B + + WOE + 3 + Evolving Wilds {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -1223,6 +1424,33 @@ Look at the top four cards of your library. If this spell was bargained, look at WOE 2 + + Feed the Cauldron + Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Instant + Instant + 3 + 2B + + WOE + 3 + + + Fell Horseman // Deathly Ride + + + B + Creature — Zombie Knight // Sorcery — Adventure + Creature + 4 + 3B // 1B + 3/3 + + WOE + 3 + Feral Encounter Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. @@ -1249,6 +1477,20 @@ Look at the top four cards of your library. If this spell was bargained, look at WOE 3 + + Ferocious Werefox // Guard Change + + + G + Creature — Elf Fox Warrior // Instant — Adventure + Creature + 4 + 3G // 1G + 4/3 + + WOE + 3 + Flick a Coin Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") @@ -1375,6 +1617,20 @@ Draw a card. WOE 3 + + Frostbridge Guard + {2}{W}, {T}: Tap target creature. + + W + Creature — Elemental Soldier + Creature + 2 + 1W + 2/2 + + WOE + 2 + Gadwick's First Duel (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -1462,6 +1718,19 @@ Celebration — Gallant Pie-Wielder has double strike as long as two or more non WOE 1 + + Gnawing Crescendo + Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block." + + R + Instant + Instant + 3 + 2R + + WOE + 3 + Goddric, Cloaked Reveler Haste @@ -1492,6 +1761,20 @@ Celebration — As long as two or more nonland permanents entered the battlefiel WOE 2 + + Grabby Giant // That's Mine + + + R + Creature — Giant // Instant — Adventure + Creature + 4 + 3R // 1R + 4/3 + + WOE + 3 + Graceful Takedown Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. @@ -1595,6 +1878,23 @@ When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on e WOE 3 + + Hamlet Glutton + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {2} less to cast if it's bargained. +Trample +When Hamlet Glutton enters the battlefield, you gain 3 life. + + G + Creature — Giant + Creature + 7 + 5GG + 6/6 + + WOE + 2 + Harried Spearguard Haste @@ -1652,6 +1952,51 @@ When Harried Spearguard dies, create a 1/1 black Rat creature token with "This c WOE 3 + + High Fae Negotiator + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying +When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life. + + B + Creature — Faerie Warlock + Creature + 5 + 3BB + 3/5 + + WOE + 2 + + + Hollow Scavenger // Bakery Raid + + + G + Creature — Wolf // Sorcery — Adventure + Creature + 3 + 2G // G + 3/2 + + WOE + 3 + + + Hopeful Vigil + When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. +When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. +{2}{W}: Sacrifice Hopeful Vigil. + + W + Enchantment + Enchantment + 2 + 1W + + WOE + 1 + Hopeless Nightmare When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. @@ -2021,6 +2366,19 @@ Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If WOE 3 + + Kindled Heroism + Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. + + R + Instant + Instant + 1 + R + + WOE + 3 + Knight of Doves Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. @@ -2080,6 +2438,19 @@ Celebration — At the beginning of your end step, if two or more nonland perman WOE 2 + + Leaping Ambush + Target creature gets +1/+3 and gains reach until end of turn. Untap it. + + G + Instant + Instant + 1 + G + + WOE + 3 + Lich-Knights' Conquest Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. @@ -2270,6 +2641,76 @@ When Malevolent Witchkite enters the battlefield, sacrifice any number of artifa WOE 2 + + Merfolk Coralsmith + {1}: Merfolk Coralsmith gets +1/-1 until end of turn. +When Merfolk Coralsmith dies, scry 2. + + U + Creature — Merfolk + Creature + 3 + 2U + 2/3 + + WOE + 2 + + + Merry Bards + When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Creature — Human Bard + Creature + 3 + 2R + 3/2 + + WOE + 2 + + + Minecart Daredevil // Ride the Rails + + + R + Creature — Dwarf Knight // Instant — Adventure + Creature + 3 + 2R // 1R + 4/2 + + WOE + 3 + + + Mintstrosity + When Mintstrosity dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Creature — Horror + Creature + 2 + 1B + 3/1 + + WOE + 2 + + + Misleading Motes + Target creature's owner puts it on the top or bottom of their library. + + U + Instant + Instant + 4 + 3U + + WOE + 3 + Mocking Sprite Flying @@ -2285,6 +2726,21 @@ Instant and sorcery spells you cast cost {1} less to cast. WOE 2 + + Moment of Valor + Choose one — +• Untap target creature. It gets +1/+0 and gains indestructible until end of turn. +• Destroy target creature with power 4 or greater. + + W + Instant + Instant + 3 + 2W + + WOE + 3 + Monstrous Rage Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) @@ -2433,6 +2889,20 @@ Foods you control have "{T}: Add {G}." WOE 3 + + Obyra's Attendants // Desperate Parry + + + U + Creature — Faerie Wizard // Instant — Adventure + Creature + 5 + 4U // 1U + 3/4 + + WOE + 3 + Obyra, Dreaming Duelist Flash @@ -2570,12 +3040,25 @@ At the beginning of each end step, if a creature died this turn, create a Food t WOE 0 + + Plunge into Winter + Tap up to one target creature. Scry 1, then draw a card. + + W + Instant + Instant + 2 + 1W + + WOE + 3 + Pollen-Shield Hare // Hare Raising W - Creature — Rabbit // Sorcery — Adenture + Creature — Rabbit // Sorcery — Adventure Creature 2 1W // G @@ -2589,7 +3072,7 @@ At the beginning of each end step, if a creature died this turn, create a Food t W - Creature — Rabbit // Sorcery — Adenture + Creature — Rabbit // Sorcery — Adventure Creature 2 1W // G @@ -2611,6 +3094,20 @@ At the beginning of each end step, if a creature died this turn, create a Food t WOE 1 + + Protective Parents + When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + W + Creature — Human Peasant + Creature + 3 + 2W + 3/2 + + WOE + 2 + Provisions Merchant When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") @@ -2822,6 +3319,34 @@ At the beginning of your upkeep, you may sacrifice another creature. If you do, WOE 2 + + Redcap Thief + When Redcap Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Creature — Goblin Rogue + Creature + 3 + 2R + 2/3 + + WOE + 2 + + + Redtooth Genealogist + When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.) + + G + Creature — Elf Advisor + Creature + 3 + 2G + 2/3 + + WOE + 2 + Redtooth Vanguard Trample @@ -3044,6 +3569,20 @@ Whenever Restless Vinestalk attacks, up to one other target creature has base po WOE 3 + + Rimefur Reindeer + Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. + + W + Creature — Elk + Creature + 4 + 3W + 3/4 + + WOE + 2 + Rootrider Faun {T}: Add {G}. @@ -3177,6 +3716,21 @@ Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 WOE 2 + + Savior of the Sleeping + Vigilance +Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. + + W + Creature — Human Knight + Creature + 3 + 2W + 2/3 + + WOE + 2 + Scalding Viper // Steam Clean @@ -3205,6 +3759,20 @@ Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 WOE 3 + + Scarecrow Guide + Reach +{1}: Add one mana of any color. Activate only once each turn. + + Artifact Creature — Scarecrow + Creature + 2 + 2 + 2/1 + + WOE + 2 + Scream Puff Deathtouch @@ -3269,6 +3837,19 @@ Whenever you tap one or more untapped creatures your opponents control, draw a c WOE 2 + + Shatter the Oath + Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Sorcery + Sorcery + 5 + 3BB + + WOE + 3 + Shrouded Shepherd // Cleave Shadows @@ -3283,6 +3864,21 @@ Whenever you tap one or more untapped creatures your opponents control, draw a c WOE 3 + + Skewer Slinger + Reach +Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature. + + R + Creature — Dwarf Knight + Creature + 2 + 1R + 1/3 + + WOE + 2 + Skybeast Tracker Reach @@ -3358,6 +3954,21 @@ Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it WOE 3 + + Slumbering Keepguard + Whenever an enchantment enters the battlefield under your control, scry 1. +{2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. + + W + Creature — Human Knight + Creature + 1 + W + 1/1 + + WOE + 2 + Snaremaster Sprite Flying @@ -3514,6 +4125,19 @@ At the beginning of combat on your turn, you may pay {1}. When you do, create a WOE 3 + + Spider Food + Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Sorcery + Sorcery + 3 + 2G + + WOE + 3 + Spiteful Hexmage When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) @@ -3556,6 +4180,36 @@ At the beginning of combat on your turn, you may pay {1}. When you do, create a WOE 2 + + Stingblade Assassin + Flash +Flying +When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. + + B + Creature — Faerie Assassin + Creature + 4 + 3B + 3/1 + + WOE + 2 + + + Stockpiling Celebrant + When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. + + W + Creature — Dwarf Knight + Creature + 3 + 2W + 3/2 + + WOE + 2 + Stonesplitter Bolt Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) @@ -3570,6 +4224,20 @@ Stonesplitter Bolt deals X damage to target creature or planeswalker. If this sp WOE 3 + + Stormkeld Prowler + Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler. + + U + Creature — Human Rogue + Creature + 2 + 1U + 2/1 + + WOE + 2 + Stormkeld Vanguard // Bear Down @@ -3638,6 +4306,20 @@ Stonesplitter Bolt deals X damage to target creature or planeswalker. If this sp WOE 3 + + Sugar Rush + Target creature gets +3/+0 until end of turn. +Draw a card. + + B + Instant + Instant + 2 + 1B + + WOE + 3 + Swamp ({T}: Add {B}.) @@ -3892,6 +4574,36 @@ When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This crea WOE 3 + + Tenacious Tomeseeker + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand. + + U + Creature — Human Knight + Creature + 3 + 2U + 3/2 + + WOE + 2 + + + Territorial Witchstalker + Defender +At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. + + G + Creature — Wolf + Creature + 2 + 1G + 2/3 + + WOE + 2 + The Apprentice's Folly (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -4116,6 +4828,34 @@ Look at the top twenty cards of your library. You may reveal up to two creature WOE 3 + + Titanic Growth + Target creature gets +4/+4 until end of turn. + + G + Instant + Instant + 2 + 1G + + WOE + 3 + + + Toadstool Admirer + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +{3}{G}: Put a +1/+1 counter on Toadstool Admirer. + + G + Creature — Ouphe + Creature + 1 + G + 1/1 + + WOE + 2 + Torch the Tower Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) @@ -4207,6 +4947,21 @@ When Troublemaker Ouphe enters the battlefield, if it was bargained, exile targe WOE 2 + + Tuinvale Guide + Flying +Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Faerie Scout + Creature + 4 + 3W + 2/3 + + WOE + 2 + Twining Twins // Swift Spiral @@ -4277,6 +5032,20 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE 3 + + Unassuming Sage + When Unassuming Sage enters the battlefield, you may pay {2}. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant Wizard + Creature + 2 + 1W + 2/2 + + WOE + 2 + Unruly Catapult Defender @@ -4306,6 +5075,47 @@ Whenever you cast an instant or sorcery spell, untap Unruly Catapult. WOE 1 + + Vantress Transmuter // Croaking Curse + + + U + Creature — Human Wizard // Sorcery — Adventure + Creature + 4 + 3U // 1U + 3/4 + + WOE + 3 + + + Verdant Outrider + {1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn. + + G + Creature — Human Knight + Creature + 3 + 2G + 4/2 + + WOE + 2 + + + Virtue of Courage // Embereth Blaze + + + R + Enchantment // Instant — Adventure + Instant + 5 + 3RR // 1R + + WOE + 3 + Virtue of Courage // Embereth Blaze @@ -4410,6 +5220,19 @@ Whenever you cast an instant or sorcery spell, untap Unruly Catapult. WOE 3 + + Virtue of Strength // Garenbrig Growth + + + G + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5GG // G + + WOE + 3 + Voracious Vermin When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." @@ -4501,6 +5324,20 @@ When Werefox Bodyguard enters the battlefield, exile up to one other target non- WOE 2 + + Wicked Visitor + Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life. + + B + Creature — Nightmare + Creature + 2 + 1B + 2/2 + + WOE + 2 + Wildwood Mentor Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. @@ -4561,6 +5398,20 @@ Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X u WOE 2 + + Witch's Mark + You may discard a card. If you do, draw two cards. +Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + R + Sorcery + Sorcery + 2 + 1R + + WOE + 3 + Witchstalker Frenzy This spell costs {1} less to cast for each creature that attacked this turn. diff --git a/WOT.xml b/WOT.xml index 1b3c2986..6757ad72 100644 --- a/WOT.xml +++ b/WOT.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-24 08:11:48 (UTC) + 2023-08-25 00:40:41 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOT.xml @@ -137,7 +137,7 @@ Artifacts and creatures your opponents control enter the battlefield tapped.2 1W - WOT + WOT 1 @@ -1058,6 +1058,20 @@ As long as you have 0 or less life, all damage is dealt to you as though its sou WOT 1 + + Primal Vigor + If one or more tokens would be created, twice that many of those tokens are created instead. +If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT + 1 + Prismatic Omen Lands you control are every basic land type in addition to their other types. @@ -1203,6 +1217,19 @@ Whenever you cast a spell that targets a creature you control, draw a card.WOT 1 + + Shared Animosity + Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. + + R + Enchantment + Enchantment + 3 + 2R + + WOT + 1 + Smothering Tithe Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") @@ -1352,5 +1379,20 @@ Whenever enchanted Forest is tapped for mana, its controller adds an additional WOT 1 + + Waste Not + Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. +Whenever an opponent discards a land card, add {B}{B}. +Whenever an opponent discards a noncreature, nonland card, draw a card. + + B + Enchantment + Enchantment + 2 + 1B + + WOT + 1 + diff --git a/spoiler.xml b/spoiler.xml index f6ddbdff..57b9df19 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-24 16:11:26 (UTC) + 2023-08-25 00:40:42 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -25,15 +25,9 @@ 2023-10-13 - WOE~ - Wilds of Eldraine (Spoiler) - Expansion - 2023-09-08 - - - PMDA~ - Magic × Duel Masters Promos (Spoiler) - Promo + WOT~ + Wilds of Eldraine: Enchanting Tales (Spoiler) + Masterpiece 2023-09-08 @@ -43,9 +37,15 @@ 2023-09-08 - WOT~ - Wilds of Eldraine: Enchanting Tales (Spoiler) - Masterpiece + PMDA~ + Magic × Duel Masters Promos (Spoiler) + Promo + 2023-09-08 + + + WOE~ + Wilds of Eldraine (Spoiler) + Expansion 2023-09-08 @@ -950,5301 +950,6 @@ Doctor's companion (You can have two commanders if the other is the Doctor.)WHO~ 2 - - A Tale for the Ages - Enchanted creatures you control get +2/+2. - - W - Enchantment - Enchantment - 2 - 1W - - WOE~ - 1 - - - A Tale for the Ages - Enchanted creatures you control get +2/+2. - - W - Enchantment - Enchantment - 2 - 1W - - WOE~ - 1 - - - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Agatha's Champion - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Trample -When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) - - G - Creature — Human Knight - Creature - 5 - 4G - 4/4 - - WOE~ - 2 - - - Agatha's Soul Cauldron - You may spend mana as though it were mana of any color to activate abilities of creatures you control. -Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. -{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Agatha's Soul Cauldron - You may spend mana as though it were mana of any color to activate abilities of creatures you control. -Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. -{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Aquatic Alchemist // Bubble Up - - - U - Creature — Elemental // Sorcery — Adventure - Creature - 2 - 1U // 2U - 1/3 - - WOE~ - 3 - - - Archon of the Wild Rose - Flying -Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. - - W - Creature — Archon - Creature - 4 - 2WW - 4/4 - - WOE~ - 2 - - - Archon of the Wild Rose - Flying -Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. - - W - Creature — Archon - Creature - 4 - 2WW - 4/4 - - WOE~ - 2 - - - Armory Mice - Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. - - W - Creature — Mouse - Creature - 2 - 1W - 3/1 - - WOE~ - 2 - - - Ash, Party Crasher - Haste -Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. - - RW - Legendary Creature — Human Peasant - Creature - 2 - RW - 2/2 - - WOE~ - 2 - - - Ashiok's Reaper - Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. - - B - Creature — Nightmare - Creature - 4 - 3B - 3/3 - - WOE~ - 2 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Asinine Antics - You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. -For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - U - Sorcery - Sorcery - 4 - 2UU - - WOE~ - 3 - - - Asinine Antics - You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. -For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - U - Sorcery - Sorcery - 4 - 2UU - - WOE~ - 3 - - - Back for Seconds - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand. - - B - Sorcery - Sorcery - 3 - 2B - - WOE~ - 3 - - - Beanstalk Wurm // Plant Beans - - - G - Creature — Plant Wurm // Sorcery — Adventure - Creature - 5 - 4G // 1G - 5/4 - - WOE~ - 3 - - - Become Brutes - One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) - - R - Sorcery - Sorcery - 2 - 1R - - WOE~ - 3 - - - Belligerent of the Ball - Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) - - R - Creature — Ogre Warrior - Creature - 3 - 2R - 3/3 - - WOE~ - 2 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Besotted Knight // Betroth the Beast - - - W - Creature — Human Knight // Sorcery — Adventure - Creature - 4 - 3W // W - 3/3 - - WOE~ - 3 - - - Bitter Chill - Enchant creature -When Bitter Chill enters the battlefield, tap enchanted creature. -Enchanted creature doesn't untap during its controller's untap step. -When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. - - U - Enchantment — Aura - Enchantment - 2 - 1U - - WOE~ - 1 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature — Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature — Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Boundary Lands Ranger - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. - - R - Creature — Human Ranger - Creature - 2 - 1R - 2/2 - - WOE~ - 2 - - - Bramble Familiar // Fetch Quest - - - G - Creature — Elemental Raccoon // Sorcery — Adventure - Creature - 2 - 1G // 5GG - 2/2 - - WOE~ - 3 - - - Bramble Familiar // Fetch Quest - - - G - Creature — Elemental Raccoon // Sorcery — Adventure - Creature - 2 - 1G // 5GG - 2/2 - - WOE~ - 3 - - - Brave the Wilds - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. -Search your library for a basic land card, reveal it, put it into your hand, then shuffle. - - G - Sorcery - Sorcery - 1 - G - - WOE~ - 3 - - - Break the Spell - Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. - - W - Instant - Instant - 1 - W - - WOE~ - 3 - - - Callous Sell-Sword // Burn Together - - - B - Creature — Human Soldier // Sorcery — Adventure - Creature - 2 - 1B // R - 2/2 - - WOE~ - 3 - - - Candy Grapple - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead. - - B - Instant - Instant - 2 - 1B - - WOE~ - 3 - - - Candy Trail - When Candy Trail enters the battlefield, scry 2. -{2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. - - Artifact — Food Clue - Artifact - 1 - 1 - - WOE~ - 1 - - - Chancellor of Tales - Flying -Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. - - U - Creature — Faerie Advisor - Creature - 4 - 3U - 2/3 - - WOE~ - 2 - - - Charging Hooligan - Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. - - R - Creature — Human Peasant - Creature - 4 - 3R - 3/3 - - WOE~ - 2 - - - Charmed Clothier - Flying -When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) - - W - Creature — Faerie Advisor - Creature - 5 - 4W - 3/3 - - WOE~ - 2 - - - Charming Scoundrel - Haste -When Charming Scoundrel enters the battlefield, choose one — -• Discard a card, then draw a card. -• Create a Treasure token. -• Create a Wicked Role token attached to target creature you control. - - R - Creature — Human Rogue - Creature - 2 - 1R - 1/1 - - WOE~ - 2 - - - Charming Scoundrel - Haste -When Charming Scoundrel enters the battlefield, choose one — -• Discard a card, then draw a card. -• Create a Treasure token. -• Create a Wicked Role token attached to target creature you control. - - R - Creature — Human Rogue - Creature - 2 - 1R - 1/1 - - WOE~ - 2 - - - Cheeky House-Mouse // Squeak By - - - W - Creature — Mouse // Sorcery — Adventure - Creature - 1 - W // W - 2/1 - - WOE~ - 3 - - - Collector's Vault - {2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Conceited Witch // Price of Beauty - - - B - Creature — Human Warlock // Sorcery — Adventure - Creature - 3 - 2B // B - 2/3 - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cursed Courtier - Lifelink -When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) - - W - Creature — Human Noble - Creature - 3 - 2W - 3/3 - - WOE~ - 2 - - - Cut In - Cut In deals 4 damage to target creature. -Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") - - R - Sorcery - Sorcery - 4 - 3R - - WOE~ - 3 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Devouring Sugarmaw // Have for Dinner - - - B - Creature — Horror // Instant — Adventure - Creature - 4 - 2BB // 1W - 6/6 - - WOE~ - 3 - - - Devouring Sugarmaw // Have for Dinner - - - B - Creature — Horror // Instant — Adventure - Creature - 4 - 2BB // 1W - 6/6 - - WOE~ - 3 - - - Discerning Financier - At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. - - W - Creature — Human Noble - Creature - 3 - 2W - 2/3 - - WOE~ - 2 - - - Disdainful Stroke - Counter target spell with mana value 4 or greater. - - U - Instant - Instant - 2 - 1U - - WOE~ - 3 - - - Dream Spoilers - Flying -Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. - - B - Creature — Faerie Warlock - Creature - 4 - 3B - 2/2 - - WOE~ - 2 - - - Dutiful Griffin - Flying -{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. - - W - Creature — Griffin - Creature - 5 - 3WW - 4/4 - - WOE~ - 2 - - - Edgewall Inn - Edgewall Inn enters the battlefield tapped. -As Edgewall Inn enters the battlefield, choose a color. -{T}: Add one mana of the chosen color. -{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Eerie Interference - Prevent all damage that would be dealt to you and creatures you control this turn by creatures. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Ego Drain - Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand. - - B - Sorcery - Sorcery - 1 - B - - WOE~ - 3 - - - Elusive Otter // Grove's Bounty - - - U - Creature — Otter // Sorcery — Adventure - Creature - 1 - U // XG - 1/1 - - WOE~ - 3 - - - Elusive Otter // Grove's Bounty - - - U - Creature — Otter // Sorcery — Adventure - Creature - 1 - U // XG - 1/1 - - WOE~ - 3 - - - Elvish Archivist - Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. - - G - Creature — Elf Artificer - Creature - 2 - 1G - 0/1 - - WOE~ - 2 - - - Elvish Archivist - Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. - - G - Creature — Elf Artificer - Creature - 2 - 1G - 0/1 - - WOE~ - 2 - - - Embereth Veteran - {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") - - R - Creature — Human Knight - Creature - 1 - R - 2/1 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Eriette's Tempting Apple - When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -{2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. -{2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life. - - Legendary Artifact — Food - Artifact - 4 - 4 - - WOE~ - 1 - - - Evolving Wilds - {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - WOE~ - 0 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Experimental Confectioner - When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." - - B - Creature — Human Peasant - Creature - 3 - 2B - 2/3 - - WOE~ - 2 - - - Extraordinary Journey - When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. -Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. - - U - Enchantment - Enchantment - 2 - XXUU - - WOE~ - 1 - - - Extraordinary Journey - When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. -Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. - - U - Enchantment - Enchantment - 2 - XXUU - - WOE~ - 1 - - - Faerie Dreamthief - Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. - - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Faerie Dreamthief - Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. - - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Faerie Fencing - Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell. - - B - Instant - Instant - 1 - XB - - WOE~ - 3 - - - Faerie Slumber Party - Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." - - U - Sorcery - Sorcery - 6 - 4UU - - WOE~ - 3 - - - Faerie Slumber Party - Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." - - U - Sorcery - Sorcery - 6 - 4UU - - WOE~ - 3 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature — Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature — Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Feral Encounter - Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. - - G - Sorcery - Sorcery - 2 - GG - - WOE~ - 3 - - - Feral Encounter - Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. - - G - Sorcery - Sorcery - 2 - GG - - WOE~ - 3 - - - Flick a Coin - Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -Draw a card. - - R - Instant - Instant - 3 - 2R - - WOE~ - 3 - - - Food Coma - When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - W - Enchantment - Enchantment - 4 - 3W - - WOE~ - 1 - - - Food Fight - Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." - - R - Enchantment - Enchantment - 2 - 1R - - WOE~ - 1 - - - Food Fight - Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." - - R - Enchantment - Enchantment - 2 - 1R - - WOE~ - 1 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - WOE~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - WOE~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - WOE~ - 0 - - - Frantic Firebolt - Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. - - R - Instant - Instant - 3 - 2R - - WOE~ - 3 - - - Freeze in Place - Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Sorcery - Sorcery - 2 - 1U - - WOE~ - 3 - - - Frolicking Familiar // Blow Off Steam - - - U - Creature — Otter Wizard // Instant — Adventure - Creature - 3 - 2U // R - 2/2 - - WOE~ - 3 - - - Gadwick's First Duel - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) -II — Scry 2. -III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. - - U - Enchantment — Saga - Enchantment - 2 - 1U - - WOE~ - 1 - - - Gallant Pie-Wielder - First strike -Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. - - W - Creature — Dwarf Knight - Creature - 3 - 2W - 2/3 - - WOE~ - 2 - - - Galvanic Giant // Storm Reading - - - U - Creature — Giant Wizard // Instant — Adventure - Creature - 4 - 3U // 5UU - 3/3 - - WOE~ - 3 - - - Gingerbread Hunter // Puny Snack - - - G - Creature — Giant // Instant — Adventure - Creature - 5 - 4G // 2B - 5/5 - - WOE~ - 3 - - - Gingerbrute - Haste -{1}: Gingerbrute can't be blocked this turn except by creatures with haste. -{2}, {T}, Sacrifice Gingerbrute: You gain 3 life. - - Artifact Creature — Food Golem - Creature - 1 - 1 - 1/1 - - WOE~ - 2 - - - Glass Casket - When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. - - W - Artifact - Artifact - 2 - 1W - - WOE~ - 1 - - - Goddric, Cloaked Reveler - Haste -Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) - - R - Legendary Creature — Human Noble - Creature - 3 - 1RR - 3/3 - - WOE~ - 2 - - - Goddric, Cloaked Reveler - Haste -Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) - - R - Legendary Creature — Human Noble - Creature - 3 - 1RR - 3/3 - - WOE~ - 2 - - - Graceful Takedown - Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. - - G - Sorcery - Sorcery - 2 - 1G - - WOE~ - 3 - - - Grand Ball Guest - Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. - - R - Creature — Human Peasant - Creature - 2 - 1R - 2/2 - - WOE~ - 2 - - - Greta, Sweettooth Scourge - When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. -{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. - - BG - Legendary Creature — Human Warrior - Creature - 3 - 1BG - 3/3 - - WOE~ - 2 - - - Gruff Triplets - Trample -When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. -When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. - - G - Creature — Satyr Warrior - Creature - 6 - 3GGG - 3/3 - - WOE~ - 2 - - - Gruff Triplets - Trample -When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. -When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. - - G - Creature — Satyr Warrior - Creature - 6 - 3GGG - 3/3 - - WOE~ - 2 - - - Gumdrop Poisoner // Tempt with Sweets - - - B - Creature — Human Warlock // Instant — Adventure - Creature - 3 - 2B // B - 3/2 - - WOE~ - 3 - - - Gumdrop Poisoner // Tempt with Sweets - - - B - Creature — Human Warlock // Instant — Adventure - Creature - 3 - 2B // B - 3/2 - - WOE~ - 3 - - - Harried Spearguard - Haste -When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." - - R - Creature — Human Soldier - Creature - 1 - R - 1/1 - - WOE~ - 2 - - - Heartflame Duelist // Heartflame Slash - - - W - Creature — Human Knight // Instant — Adventure - Creature - 2 - 1W // 2R - 3/1 - - WOE~ - 3 - - - Heartflame Duelist // Heartflame Slash - - - W - Creature — Human Knight // Instant — Adventure - Creature - 2 - 1W // 2R - 3/1 - - WOE~ - 3 - - - Hearth Elemental // Stoke Genius - - - R - Creature — Elemental // Sorcery — Adventure - Creature - 6 - 5R // 1R - 4/5 - - WOE~ - 3 - - - Hopeless Nightmare - When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. -When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. -{2}{B}: Sacrifice Hopeless Nightmare. - - B - Enchantment - Enchantment - 1 - B - - WOE~ - 1 - - - Horned Loch-Whale // Lagoon Breach - - - U - Creature — Whale // Instant — Adventure - Creature - 6 - 4UU // 1U - 6/6 - - WOE~ - 3 - - - Horned Loch-Whale // Lagoon Breach - - - U - Creature — Whale // Instant — Adventure - Creature - 6 - 4UU // 1U - 6/6 - - WOE~ - 3 - - - Howling Galefang - Vigilance -Howling Galefang has haste as long as you own a card in exile that has an Adventure. - - G - Creature — Beast - Creature - 4 - 2GG - 4/4 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Hylda's Crown of Winter - {1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. -{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. - - Legendary Artifact - Artifact - 3 - 3 - - WOE~ - 1 - - - Hylda's Crown of Winter - {1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. -{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. - - Legendary Artifact - Artifact - 3 - 3 - - WOE~ - 1 - - - Ice Out - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -This spell costs {1} less to cast if it's bargained. -Counter target spell. - - U - Instant - Instant - 3 - 1UU - - WOE~ - 3 - - - Icewrought Sentry - Vigilance -Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. -Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. - - U - Creature — Elemental Soldier - Creature - 3 - 2U - 2/3 - - WOE~ - 2 - - - Imodane's Recruiter // Train Troops - - - R - Creature — Human Knight // Sorcery — Adventure - Creature - 3 - 2R // 4W - 2/2 - - WOE~ - 3 - - - Imodane, the Pyrohammer - Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. - - R - Legendary Creature — Human Knight - Creature - 4 - 2RR - 4/4 - - WOE~ - 2 - - - Imodane, the Pyrohammer - Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. - - R - Legendary Creature — Human Knight - Creature - 4 - 2RR - 4/4 - - WOE~ - 2 - - - Ingenious Prodigy - Skulk (This creature can't be blocked by creatures with greater power.) -Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. -At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. - - U - Creature — Human Wizard - Creature - 1 - XU - 0/1 - - WOE~ - 2 - - - Ingenious Prodigy - Skulk (This creature can't be blocked by creatures with greater power.) -Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. -At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. - - U - Creature — Human Wizard - Creature - 1 - XU - 0/1 - - WOE~ - 2 - - - Into the Fae Court - Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying." - - U - Sorcery - Sorcery - 5 - 3UU - - WOE~ - 3 - - - Intrepid Trufflesnout // Go Hog Wild - - - G - Creature — Boar // Instant — Adventure - Creature - 2 - 1G // 1G - 3/1 - - WOE~ - 3 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - WOE~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - WOE~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - WOE~ - 0 - - - Johann's Stopgap - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -This spell costs {2} less to cast if it's bargained. -Return target nonland permanent to its owner's hand. Draw a card. - - U - Sorcery - Sorcery - 4 - 3U - - WOE~ - 3 - - - Johann, Apprentice Sorcerer - You may look at the top card of your library any time. -Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) - - RU - Legendary Creature — Human Wizard - Creature - 4 - 2UR - 2/5 - - WOE~ - 2 - - - Kellan's Lightblades - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. - - W - Instant - Instant - 2 - 1W - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Knight of Doves - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. - - W - Creature — Human Knight - Creature - 3 - 2W - 1/3 - - WOE~ - 2 - - - Korvold and the Noble Thief - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -III — Exile the top three cards of target opponent's library. You may play those cards this turn. - - R - Enchantment — Saga - Enchantment - 4 - 3R - - WOE~ - 1 - - - Lady of Laughter - Flying -Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. - - W - Creature — Faerie Noble - Creature - 5 - 3WW - 4/5 - - WOE~ - 2 - - - Lady of Laughter - Flying -Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. - - W - Creature — Faerie Noble - Creature - 5 - 3WW - 4/5 - - WOE~ - 2 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Likeness Looter - Flying -{T}: Draw a card, then discard a card. -{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. - - BU - Creature — Faerie Shapeshifter - Creature - 2 - UB - 1/1 - - WOE~ - 2 - - - Likeness Looter - Flying -{T}: Draw a card, then discard a card. -{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. - - BU - Creature — Faerie Shapeshifter - Creature - 2 - UB - 1/1 - - WOE~ - 2 - - - Living Lectern - {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - U - Artifact Creature — Construct - Creature - 2 - 1U - 0/4 - - WOE~ - 2 - - - Lord Skitter's Blessing - When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) -At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. - - B - Enchantment - Enchantment - 2 - 1B - - WOE~ - 1 - - - Lord Skitter's Blessing - When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) -At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. - - B - Enchantment - Enchantment - 2 - 1B - - WOE~ - 1 - - - Lord Skitter's Butcher - When Lord Skitter's Butcher enters the battlefield, choose one — -• Create a 1/1 black Rat creature token with "This creature can't block." -• You may sacrifice another creature. If you do, scry 2, then draw a card. -• Creatures you control gain menace until end of turn. - - B - Creature — Rat Peasant - Creature - 3 - 2B - 2/3 - - WOE~ - 2 - - - Lord Skitter, Sewer King - Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. -At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." - - B - Legendary Creature — Rat Noble - Creature - 3 - 2B - 3/3 - - WOE~ - 2 - - - Lord Skitter, Sewer King - Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. -At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." - - B - Legendary Creature — Rat Noble - Creature - 3 - 2B - 3/3 - - WOE~ - 2 - - - Malevolent Witchkite - Flying -When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. - - B - Creature — Dragon Warlock - Creature - 6 - 4BB - 5/4 - - WOE~ - 2 - - - Malevolent Witchkite - Flying -When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. - - B - Creature — Dragon Warlock - Creature - 6 - 4BB - 5/4 - - WOE~ - 2 - - - Mocking Sprite - Flying -Instant and sorcery spells you cast cost {1} less to cast. - - U - Creature — Faerie Rogue - Creature - 3 - 2U - 2/1 - - WOE~ - 2 - - - Monstrous Rage - Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight - Creature - 8 - 5WWW - 6/6 - - WOE~ - 2 - - - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight - Creature - 8 - 5WWW - 6/6 - - WOE~ - 2 - - - Mosswood Dreadknight // Dread Whispers - - - G - Creature Human Knight // Sorcery — Adventure - Creature - 2 - 1G // 1B - 3/2 - - WOE~ - 3 - - - Mosswood Dreadknight // Dread Whispers - - - G - Creature Human Knight // Sorcery — Adventure - Creature - 2 - 1G // 1B - 3/2 - - WOE~ - 3 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - WOE~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - WOE~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - WOE~ - 0 - - - Neva, Stalked by Nightmares - Menace -When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. -Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. - - BW - Legendary Creature — Human Noble - Creature - 4 - 2WB - 2/2 - - WOE~ - 2 - - - Night of the Sweets' Revenge - When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Foods you control have "{T}: Add {G}." -{5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. - - G - Enchantment - Enchantment - 4 - 3G - - WOE~ - 1 - - - Not Dead After All - Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - B - Instant - Instant - 1 - B - - WOE~ - 3 - - - Obyra, Dreaming Duelist - Flash -Flying -Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. - - BU - Legendary Creature — Faerie Warrior - Creature - 2 - UB - 2/2 - - WOE~ - 2 - - - Ogre Chitterlord - Menace - Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. - - R - Creature — Ogre Warrior - Creature - 6 - 4RR - 6/5 - - WOE~ - 2 - - - Ogre Chitterlord - Menace - Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. - - R - Creature — Ogre Warrior - Creature - 6 - 4RR - 6/5 - - WOE~ - 2 - - - Old Flitterfang - Flying -At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn. - - B - Legendary Creature — Rat Faerie - Creature - 5 - 4B - 3/4 - - WOE~ - 2 - - - Pests of Honor - Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. - - W - Creature — Mouse - Creature - 3 - 2W - 2/2 - - WOE~ - 2 - - - Picklock Prankster // Free the Fae - - - U - Creature — Faerie Rogue // Instant — Adventure - Creature - 2 - 1U // 1U - 1/3 - - WOE~ - 3 - - - Picnic Ruiner // Stolen Goodies - - - R - Creature — Goblin Rogue // Sorcery — Adventure - Creature - 2 - 1R // 3G - 2/2 - - WOE~ - 3 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - WOE~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - WOE~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - WOE~ - 0 - - - Pollen-Shield Hare // Hare Raising - - - W - Creature — Rabbit // Sorcery — Adenture - Creature - 2 - 1W // G - 2/2 - - WOE~ - 3 - - - Pollen-Shield Hare // Hare Raising - - - W - Creature — Rabbit // Sorcery — Adenture - Creature - 2 - 1W // G - 2/2 - - WOE~ - 3 - - - Prophetic Prism - When Prophetic Prism enters the battlefield, draw a card. -{1}, {T}: Add one mana of any color. - - Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Provisions Merchant - When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. - - G - Creature — Beast Peasant - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Questing Druid // Seek the Beast - - - G - Creature — Human Druid // Instant — Adventure - Creature - 2 - 1G // 1R - 1/1 - - WOE~ - 3 - - - Questing Druid // Seek the Beast - - - G - Creature — Human Druid // Instant — Adventure - Creature - 2 - 1G // 1R - 1/1 - - WOE~ - 3 - - - Quick Study - Draw two cards. - - U - Instant - Instant - 3 - 2U - - WOE~ - 3 - - - Raging Battle Mouse - The second spell you cast each turn costs {1} less to cast. -Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. - - R - Creature — Mouse - Creature - 2 - 1R - 2/1 - - WOE~ - 2 - - - Raging Battle Mouse - The second spell you cast each turn costs {1} less to cast. -Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. - - R - Creature — Mouse - Creature - 2 - 1R - 2/1 - - WOE~ - 2 - - - Rankle's Prank - Choose one or more — -• Each player discards two cards. -• Each player loses 4 life. -• Each player sacrifices two creatures. - - B - Sorcery - Sorcery - 4 - 2BB - - WOE~ - 3 - - - Rankle's Prank - Choose one or more — -• Each player discards two cards. -• Each player loses 4 life. -• Each player sacrifices two creatures. - - B - Sorcery - Sorcery - 4 - 2BB - - WOE~ - 3 - - - Rat Out - Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." - - B - Instant - Instant - 1 - B - - WOE~ - 3 - - - Ratcatcher Trainee // Pest Problem - - - R - Creature — Human Peasant // Instant — Adventure - Creature - 2 - 1R // 2R - 2/1 - - WOE~ - 3 - - - Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Flying, haste -When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. - - R - Creature — Dragon - Creature - 6 - 4RR - 4/6 - - WOE~ - 2 - - - Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Flying, haste -When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. - - R - Creature — Dragon - Creature - 6 - 4RR - 4/6 - - WOE~ - 2 - - - Redcap Gutter-Dweller - Menace -When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." -At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. - - R - Creature — Goblin Warrior - Creature - 4 - 2RR - 3/3 - - WOE~ - 2 - - - Redcap Gutter-Dweller - Menace -When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." -At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. - - R - Creature — Goblin Warrior - Creature - 4 - 2RR - 3/3 - - WOE~ - 2 - - - Redtooth Vanguard - Trample -Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. - - G - Creature — Elf Warrior - Creature - 2 - 1G - 3/1 - - WOE~ - 2 - - - Regal Bunnicorn - Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. - - W - Creature — Rabbit Unicorn - Creature - 2 - 1W - */* - - WOE~ - 2 - - - Regal Bunnicorn - Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. - - W - Creature — Rabbit Unicorn - Creature - 2 - 1W - */* - - WOE~ - 2 - - - Restless Bivouac - Restless Bivouac enters the battlefield tapped. -{T}: Add {R} or {W}. -{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Bivouac - Restless Bivouac enters the battlefield tapped. -{T}: Add {R} or {W}. -{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Spire - Restless Spire enters the battlefield tapped. -{T}: Add {U} or {R}. -{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -Whenever Restless Spire attacks, scry 1. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Spire - Restless Spire enters the battlefield tapped. -{T}: Add {U} or {R}. -{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -Whenever Restless Spire attacks, scry 1. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Vinestalk - Restless Vinestalk enters the battlefield tapped. -{T}: Add {G} or {U}. -{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. -Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Vinestalk - Restless Vinestalk enters the battlefield tapped. -{T}: Add {G} or {U}. -{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. -Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Return Triumphant - Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) - - W - Sorcery - Sorcery - 2 - 1W - - WOE~ - 3 - - - Return from the Wilds - Choose two — -• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. -• Create a 1/1 white Human creature token. -• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Sorcery - Sorcery - 3 - 2G - - WOE~ - 3 - - - Rootrider Faun - {T}: Add {G}. -{1}, {T}: Add one mana of any color. - - G - Creature — Satyr Scout - Creature - 2 - 1G - 1/3 - - WOE~ - 2 - - - Rotisserie Elemental - Menace -Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. - - R - Creature — Elemental - Creature - 1 - R - 1/1 - - WOE~ - 2 - - - Rotisserie Elemental - Menace -Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. - - R - Creature — Elemental - Creature - 1 - R - 1/1 - - WOE~ - 2 - - - Rowan's Grim Search - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. -You draw two cards and you lose 2 life. - - B - Instant - Instant - 3 - 2B - - WOE~ - 3 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Rowdy Research - This spell costs {1} less to cast for each creature that attacked this turn. -Draw three cards. - - U - Instant - Instant - 7 - 6U - - WOE~ - 3 - - - Royal Treatment - Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) - - G - Instant - Instant - 1 - G - - WOE~ - 3 - - - Ruby, Daring Tracker - Haste -Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. -{T}: Add {R} or {G}. - - GR - Legendary Creature — Human Scout - Creature - 2 - RG - 1/2 - - WOE~ - 2 - - - Scalding Viper // Steam Clean - - - R - Creature — Elemental Snake // Sorcery — Adventure - Creature - 2 - 1R // 1U - 2/1 - - WOE~ - 3 - - - Scalding Viper // Steam Clean - - - R - Creature — Elemental Snake // Sorcery — Adventure - Creature - 2 - 1R // 1U - 2/1 - - WOE~ - 3 - - - Scream Puff - Deathtouch -Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - B - Creature — Horror - Creature - 5 - 4B - 4/5 - - WOE~ - 2 - - - Sentinel of Lost Lore - When Sentinel of Lost Lore enters the battlefield, choose one or more — -• Return target card you own in exile that has an Adventure to your hand. -• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. -• Exile target player's graveyard. - - G - Creature — Elf Knight - Creature - 3 - 1GG - 3/4 - - WOE~ - 2 - - - Sentinel of Lost Lore - When Sentinel of Lost Lore enters the battlefield, choose one or more — -• Return target card you own in exile that has an Adventure to your hand. -• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. -• Exile target player's graveyard. - - G - Creature — Elf Knight - Creature - 3 - 1GG - 3/4 - - WOE~ - 2 - - - Sharae of Numbing Depths - When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. - - UW - Legendary Creature — Merfolk Wizard - Creature - 4 - 2WU - 2/3 - - WOE~ - 2 - - - Shrouded Shepherd // Cleave Shadows - - - W - Creature — Spirit Warrior // Sorcery — Adventure - Creature - 2 - 1W // 1B - 2/2 - - WOE~ - 3 - - - Skybeast Tracker - Reach -Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Creature — Giant Archer - Creature - 4 - 3G - 2/4 - - WOE~ - 2 - - - Sleep-Cursed Faerie - Flying, ward {2} -Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) -{1}{U}: Untap Sleep-Cursed Faerie. - - U - Creature — Faerie Wizard - Creature - 1 - U - 3/3 - - WOE~ - 1 - 2 - - - Sleep-Cursed Faerie - Flying, ward {2} -Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) -{1}{U}: Untap Sleep-Cursed Faerie. - - U - Creature — Faerie Wizard - Creature - 1 - U - 3/3 - - WOE~ - 1 - 2 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Snaremaster Sprite - Flying -When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Creature — Faerie Wizard - Creature - 1 - U - 1/1 - - WOE~ - 2 - - - Solitary Sanctuary - When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. - - W - Enchantment - Enchantment - 3 - 2W - - WOE~ - 1 - - - Song of Totentanz - Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. - - R - Sorcery - Sorcery - 1 - XR - - WOE~ - 3 - - - Song of Totentanz - Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. - - R - Sorcery - Sorcery - 1 - XR - - WOE~ - 3 - - - Soul-Guide Lantern - When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. - - Artifact - Artifact - 1 - 1 - - WOE~ - 1 - - - Specter of Mortality - Flying -When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. - - B - Creature — Specter - Creature - 5 - 3BB - 3/3 - - WOE~ - 2 - - - Specter of Mortality - Flying -When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. - - B - Creature — Specter - Creature - 5 - 3BB - 3/3 - - WOE~ - 2 - - - Spell Stutter - Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control. - - U - Instant - Instant - 2 - 1U - - WOE~ - 3 - - - Spellbook Vendor - Vigilance -At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - W - Creature — Human Peasant - Creature - 2 - 1W - 2/2 - - WOE~ - 2 - - - Spellbook Vendor - Vigilance -At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - W - Creature — Human Peasant - Creature - 2 - 1W - 2/2 - - WOE~ - 2 - - - Spellscorn Coven // Take It Back - - - B - Creature — Faerie Warlock // Instant — Adventure - Creature - 4 - 3B // 2U - 2/3 - - WOE~ - 3 - - - Spiteful Hexmage - When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - B - Creature — Human Warlock - Creature - 1 - B - 3/2 - - WOE~ - 2 - - - Spiteful Hexmage - When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - B - Creature — Human Warlock - Creature - 1 - B - 3/2 - - WOE~ - 2 - - - Splashy Spellcaster - Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - U - Creature — Elemental Wizard - Creature - 4 - 3U - 2/4 - - WOE~ - 2 - - - Stonesplitter Bolt - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead. - - R - Instant - Instant - 1 - XR - - WOE~ - 3 - - - Stormkeld Vanguard // Bear Down - - - G - Creature — Giant Warrior // Sorcery — Adventure - Creature - 6 - 4GG // 1G - 6/7 - - WOE~ - 3 - - - Storyteller Pixie - Flying - Whenever you cast an Adventure spell, draw a card. - - U - Creature — Faerie Wizard - Creature - 4 - 3U - 3/3 - - WOE~ - 2 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Succumb to the Cold - Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Instant - Instant - 3 - 2U - - WOE~ - 3 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - WOE~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - WOE~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - WOE~ - 0 - - - Sweettooth Witch - When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}, Sacrifice a Food: Target player loses 2 life. - - B - Creature — Human Warlock - Creature - 3 - 2B - 3/2 - - WOE~ - 2 - - - Syr Armont, the Redeemer - When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) -Enchanted creatures you control get +1/+1. - - GW - Legendary Creature — Human Knight - Creature - 5 - 3GW - 4/4 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Taken by Nightmares - Exile target creature. If you control an enchantment, scry 2. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - Talion's Messenger - Flying -Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. - - U - Creature — Faerie Noble - Creature - 3 - 2U - 1/3 - - WOE~ - 2 - - - Talion's Messenger - Flying -Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. - - U - Creature — Faerie Noble - Creature - 3 - 2U - 1/3 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Tangled Colony - Tangled Colony can't block. -When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. - - B - Creature — Rat - Creature - 2 - 1B - 3/2 - - WOE~ - 2 - - - Tangled Colony - Tangled Colony can't block. -When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. - - B - Creature — Rat - Creature - 2 - 1B - 3/2 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - Tattered Ratter - Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. - - R - Creature — Human Peasant - Creature - 2 - 1R - 2/2 - - WOE~ - 2 - - - Tempest Hart // Scan the Clouds - - - G - Creature — Elemental Elk // Instant — Adventure - Creature - 4 - 3G // 1U - 3/4 - - WOE~ - 3 - - - The Apprentice's Folly - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. -III — Sacrifice all Reflections you control. - - RU - Enchantment — Saga - Enchantment - 4 - 2UR - - WOE~ - 1 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Huntsman's Redemption - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a 3/3 green Beast creature token. -II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. -III — Up to two target creatures each get +2/+2 and gain trample until end of turn. - - G - Enchantment — Saga - Enchantment - 3 - 2G - - WOE~ - 1 - - - The Irencrag - {T}: Add {C}. -Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - The Irencrag - {T}: Add {C}. -Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - The Princess Takes Flight - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Exile up to one target creature. -II — Target creature you control gets +2/+2 and gains flying until end of turn. -III — Return the exiled card to the battlefield under its owner's control. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - WOE~ - 1 - - - The Witch's Vanity - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Destroy target creature an opponent controls with mana value 2 or less. -II — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -III — Create a Wicked Role token attached to target creature you control. - - B - Enchantment — Saga - Enchantment - 2 - 1B - - WOE~ - 1 - - - Threadbind Clique // Rip the Seams - - - U - Creature — Faerie // Instant — Adventure - Creature - 4 - 3U // 2W - 3/3 - - WOE~ - 3 - - - Three Blind Mice - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -I — Create a 1/1 white Mouse creature token. -II, III — Create a token that's a copy of target token you control. -IV — Creatures you control get +1/+1 and gain vigilance until end of turn. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - WOE~ - 1 - - - Three Bowls of Porridge - {2}, {T}: Choose one that hasn't been chosen — -• Three Bowls of Porridge deals 2 damage to target creature. -• Tap target creature. -• Sacrifice Three Bowls of Porridge. You gain 3 life. - - Artifact — Food - Artifact - 2 - 2 - - WOE~ - 1 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Totentanz, Swarm Piper - Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. - - BR - Legendary Creature — Human Warlock Bard - Creature - 3 - 1BR - 2/3 - - WOE~ - 2 - - - Tough Cookie - When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. -{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. - - G - Artifact Creature — Food Golem - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troublemaker Ouphe - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. - - G - Creature — Ouphe - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troyan, Gutsy Explorer - {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. -{U}, {T}: Draw a card, then discard a card. - - GU - Legendary Creature — Vedalken Scout - Creature - 3 - 1GU - 1/3 - - WOE~ - 2 - - - Twining Twins // Swift Spiral - - - U - Creature — Faerie Wizard // Instant — Adventure - Creature - 4 - 2UU // 1W - 4/4 - - WOE~ - 3 - - - Twining Twins // Swift Spiral - - - U - Creature — Faerie Wizard // Instant — Adventure - Creature - 4 - 2UU // 1W - 4/4 - - WOE~ - 3 - - - Twisted Fealty - Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - R - Sorcery - Sorcery - 3 - 2R - - WOE~ - 3 - - - Twisted Sewer-Witch - When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - B - Creature — Human Warlock - Creature - 5 - 3BB - 3/4 - - WOE~ - 2 - - - Two-Headed Hunter // Twice the Rage - - - R - Creature — Giant // Instant — Adventure - Creature - 5 - 4R // 1R - 5/4 - - WOE~ - 3 - - - Unruly Catapult - Defender -{T}: Unruly Catapult deals 1 damage to each opponent. -Whenever you cast an instant or sorcery spell, untap Unruly Catapult. - - R - Artifact Creature — Construct - Creature - 3 - 2R - 0/4 - - WOE~ - 2 - - - Up the Beanstalk - When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. - - G - Enchantment - Enchantment - 2 - 1G - - WOE~ - 1 - - - Virtue of Courage // Embereth Blaze - - - R - Enchantment // Instant — Adventure - Instant - 5 - 3RR // 1R - - WOE~ - 3 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Virtue of Loyalty // Ardenvale Fealty - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE~ - 3 - - - Virtue of Loyalty // Ardenvale Fealty - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE~ - 3 - - - Virtue of Persistence // Locthwain Scorn - - - B - Enchantment // Sorcery — Adventure - Sorcery - 7 - 5BB // 1B - - WOE~ - 3 - - - Virtue of Persistence // Locthwain Scorn - - - B - Enchantment // Sorcery — Adventure - Sorcery - 7 - 5BB // 1B - - WOE~ - 3 - - - Virtue of Strength // Garenbrig Growth - - - G - Enchantment // Sorcery — Adventure - Sorcery - 7 - 5GG // G - - WOE~ - 3 - - - Voracious Vermin - When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. - - B - Creature — Rat - Creature - 3 - 2B - 2/1 - - WOE~ - 2 - - - Warehouse Tabby - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Warehouse Tabby gains deathtouch until end of turn. - - B - Creature — Cat - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Water Wings - Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.) - - U - Instant - Instant - 2 - 1U - - WOE~ - 3 - - - Welcome to Sweettooth - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a 1/1 white Human creature token. -II — Create a Food token. -III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. - - G - Enchantment — Saga - Enchantment - 2 - 1G - - WOE~ - 1 - - - Werefox Bodyguard - Flash -When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. - - W - Creature — Elf Fox Knight - Creature - 3 - 1WW - 2/2 - - WOE~ - 2 - - - Werefox Bodyguard - Flash -When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. - - W - Creature — Elf Fox Knight - Creature - 3 - 1WW - 2/2 - - WOE~ - 2 - - - Wildwood Mentor - Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. -Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. - - G - Creature — Treefolk - Creature - 3 - 2G - 1/1 - - WOE~ - 2 - - - Wildwood Mentor - Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. -Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. - - G - Creature — Treefolk - Creature - 3 - 2G - 1/1 - - WOE~ - 2 - - - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - - UW - Legendary Creature — Human Wizard - Creature - 3 - 1WU - 2/4 - - WOE~ - 2 - - - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - - UW - Legendary Creature — Human Wizard - Creature - 3 - 1WU - 2/4 - - WOE~ - 2 - - - Witchstalker Frenzy - This spell costs {1} less to cast for each creature that attacked this turn. -Witchstalker Frenzy deals 5 damage to target creature. - - R - Instant - Instant - 4 - 3R - - WOE~ - 3 - - - Woodland Acolyte // Mend the Wilds - - - W - Creature — Human Cleric // Instant — Adventure - Creature - 3 - 2W // G - 2/2 - - WOE~ - 3 - - - Yenna, Redtooth Regent - {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. - - GW - Legendary Creature — Elf Noble - Creature - 4 - 2GW - 4/4 - - WOE~ - 2 - - - Yenna, Redtooth Regent - {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. - - GW - Legendary Creature — Elf Noble - Creature - 4 - 2GW - 4/4 - - WOE~ - 2 - - - Earthquake - Earthquake deals X damage to each creature without flying and each player. - - R - Sorcery - Sorcery - 1 - XR - - PMDA~ - 3 - - - Nicol Bolas - Flying -At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. - - BRU - Legendary Creature — Elder Dragon - Creature - 8 - 2UUBBRR - 7/7 - - PMDA~ - 2 - - - Pouncing Jaguar - Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) - - G - Creature — Cat - Creature - 1 - G - 2/2 - - PMDA~ - 2 - - - Serra Angel - Flying, vigilance - - W - Creature — Angel - Creature - 5 - 3WW - 4/4 - - PMDA~ - 2 - - - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Archmage of Echoes - Flying, ward {2} -Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) - - U - Creature — Faerie Wizard - Creature - 5 - 4U - 4/4 - - WOC~ - 2 - - - Blightwing Bandit - Flying, deathtouch - Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. - - B - Creature — Faerie Rogue - Creature - 4 - 3B - 2/2 - - WOC~ - 2 - - - Brenard, Ginger Sculptor - Each creature you control that's a Food or a Golem gets +2/+2 and has trample. -Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "2, {T}, Sacrifice this artifact: You gain 3 life." - - GUW - Legendary Creature — Human Artificer - Creature - 4 - 1GWU - 3/3 - - WOC~ - 2 - - - Brenard, Ginger Sculptor - Each creature you control that's a Food or a Golem gets +2/+2 and has trample. -Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "2, {T}, Sacrifice this artifact: You gain 3 life." - - GUW - Legendary Creature — Human Artificer - Creature - 4 - 1GWU - 3/3 - - WOC~ - 2 - - - Court of Ardenvale - When Court of Ardenvale enters the battlefield, you become the monarch. -At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. - - W - Enchantment - Enchantment - 4 - 2WW - - WOC~ - 1 - - - Court of Ardenvale - When Court of Ardenvale enters the battlefield, you become the monarch. -At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. - - W - Enchantment - Enchantment - 4 - 2WW - - WOC~ - 1 - - - Court of Embereth - When Court of Embereth enters the battlefield, you become the monarch. - At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. - - R - Enchantment - Enchantment - 4 - 2RR - - WOC~ - 1 - - - Court of Embereth - When Court of Embereth enters the battlefield, you become the monarch. - At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. - - R - Enchantment - Enchantment - 4 - 2RR - - WOC~ - 1 - - - Court of Garenbrig - When Court of Garenbrig enters the battlefield, you become the monarch. -At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. - - G - Enchantment - Enchantment - 3 - 1GG - - WOC~ - 1 - - - Court of Garenbrig - When Court of Garenbrig enters the battlefield, you become the monarch. -At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. - - G - Enchantment - Enchantment - 3 - 1GG - - WOC~ - 1 - - - Court of Locthwain - When Court of Locthwain enters the battlefield, you become the monarch. -At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost. - - B - Enchantment - Enchantment - 4 - 2BB - - WOC~ - 1 - - - Court of Locthwain - When Court of Locthwain enters the battlefield, you become the monarch. -At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost. - - B - Enchantment - Enchantment - 4 - 2BB - - WOC~ - 1 - - - Court of Vantress - When Court of Vantress enters the battlefield, you become the monarch. -At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability. - - U - Enchantment - Enchantment - 4 - 2UU - - WOC~ - 1 - - - Court of Vantress - When Court of Vantress enters the battlefield, you become the monarch. -At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability. - - U - Enchantment - Enchantment - 4 - 2UU - - WOC~ - 1 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Faerie Bladecrafter - Flying -Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on Faerie Bladecrafter. - When Faerie Bladecrafter dies, each opponent loses X life and you gain X life, where X is its power. - - B - Creature — Faerie Rogue - Creature - 3 - 2B - 2/2 - - WOC~ - 2 - - - Giant Inheritance - Enchant creature -Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) -When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand. - - G - Enchantment — Aura - Enchantment - 5 - 4G - - WOC~ - 1 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Knickknack Ouphe - Knickknack Ouphe enters the battlefield with X +1/+1 counters on it. -When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. - - G - Creature — Ouphe - Creature - 1 - XG - 1/1 - - WOC~ - 2 - - - Korvold, Gleeful Glutton - This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn. -Flying, trample, haste -Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard. - - BGR - Legendary Creature — Dragon Noble - Creature - 8 - 5BRG - 4/4 - - WOC~ - 2 - - - Korvold, Gleeful Glutton - This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn. -Flying, trample, haste -Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard. - - BGR - Legendary Creature — Dragon Noble - Creature - 8 - 5BRG - 4/4 - - WOC~ - 2 - - - Liberated Livestock - When Liberated Livestock dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it. - - W - Creature — Cat Bird Ox - Creature - 6 - 5W - 4/6 - - WOC~ - 2 - - - Loamcrafter Faun - When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. - - G - Creature — Satyr Druid - Creature - 3 - 2G - 3/3 - - WOC~ - 2 - - - Malleable Impostor - Flash -Flying -You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying. - - U - Creature — Faerie Shapeshifter - Creature - 4 - 3U - 0/0 - - WOC~ - 2 - - - Misleading Signpost - Flash -When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) -{T}: Add {U}. - - U - Artifact - Artifact - 3 - 2U - - WOC~ - 1 - - - Nettling Nuisance - Flying -Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.) - - B - Creature — Faerie Rogue - Creature - 3 - 2B - 3/1 - - WOC~ - 2 - - - Ox Drover - Vigilance -Ox Drover can't be blocked by Oxen. -Whenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card. - - W - Creature — Human Peasant - Creature - 4 - 3W - 4/4 - - WOC~ - 2 - - - Secluded Glen - As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. -{T}: Add {U} or {B}. - - Land - Land - 0 - - WOC~ - 1 - 0 - - - Shadow Puppeteers - Flying, ward {2} -When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. -Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. - - U - Creature — Faerie Wizard - Creature - 7 - 6U - 4/4 - - WOC~ - 2 - - - Songbirds' Blessing - Enchant creature -Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order. - - W - Enchantment — Aura - Enchantment - 4 - 3W - - WOC~ - 1 - - - Tegwyll's Scouring - You may cast Tegwyll's Scouring as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs. -Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying. - - B - Sorcery - Sorcery - 6 - 4BB - - WOC~ - 3 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Throne of Eldraine - As Throne of Eldraine enters the battlefield, choose a color. -{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. -{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability. - - Legendary Artifact - Artifact - 5 - 5 - - WOC~ - 1 - - - Throne of Eldraine - As Throne of Eldraine enters the battlefield, choose a color. -{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. -{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability. - - Legendary Artifact - Artifact - 5 - 5 - - WOC~ - 1 - - - Timber Paladin - As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. -As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. -As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. - - G - Artifact Creature — Knight - Creature - 2 - 1G - 1/1 - - WOC~ - 2 - - - Unfinished Business - Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.) - - W - Sorcery - Sorcery - 5 - 3WW - - WOC~ - 3 - Aggravated Assault {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. @@ -6362,7 +1067,7 @@ Artifacts and creatures your opponents control enter the battlefield tapped.2 1W - WOT~ + WOT~ 1 @@ -7283,6 +1988,20 @@ As long as you have 0 or less life, all damage is dealt to you as though its sou WOT~ 1 + + Primal Vigor + If one or more tokens would be created, twice that many of those tokens are created instead. +If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + Prismatic Omen Lands you control are every basic land type in addition to their other types. @@ -7428,6 +2147,19 @@ Whenever you cast a spell that targets a creature you control, draw a card.WOT~ 1 + + Shared Animosity + Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + Smothering Tithe Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") @@ -7577,6 +2309,6167 @@ Whenever enchanted Forest is tapped for mana, its controller adds an additional WOT~ 1 + + Waste Not + Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. +Whenever an opponent discards a land card, add {B}{B}. +Whenever an opponent discards a noncreature, nonland card, draw a card. + + B + Enchantment + Enchantment + 2 + 1B + + WOT~ + 1 + + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Archmage of Echoes + Flying, ward {2} +Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) + + U + Creature — Faerie Wizard + Creature + 5 + 4U + 4/4 + + WOC~ + 2 + + + Blightwing Bandit + Flying, deathtouch + Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. + + B + Creature — Faerie Rogue + Creature + 4 + 3B + 2/2 + + WOC~ + 2 + + + Brenard, Ginger Sculptor + Each creature you control that's a Food or a Golem gets +2/+2 and has trample. +Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "2, {T}, Sacrifice this artifact: You gain 3 life." + + GUW + Legendary Creature — Human Artificer + Creature + 4 + 1GWU + 3/3 + + WOC~ + 2 + + + Brenard, Ginger Sculptor + Each creature you control that's a Food or a Golem gets +2/+2 and has trample. +Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "2, {T}, Sacrifice this artifact: You gain 3 life." + + GUW + Legendary Creature — Human Artificer + Creature + 4 + 1GWU + 3/3 + + WOC~ + 2 + + + Court of Ardenvale + When Court of Ardenvale enters the battlefield, you become the monarch. +At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. + + W + Enchantment + Enchantment + 4 + 2WW + + WOC~ + 1 + + + Court of Ardenvale + When Court of Ardenvale enters the battlefield, you become the monarch. +At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. + + W + Enchantment + Enchantment + 4 + 2WW + + WOC~ + 1 + + + Court of Embereth + When Court of Embereth enters the battlefield, you become the monarch. + At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. + + R + Enchantment + Enchantment + 4 + 2RR + + WOC~ + 1 + + + Court of Embereth + When Court of Embereth enters the battlefield, you become the monarch. + At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. + + R + Enchantment + Enchantment + 4 + 2RR + + WOC~ + 1 + + + Court of Garenbrig + When Court of Garenbrig enters the battlefield, you become the monarch. +At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. + + G + Enchantment + Enchantment + 3 + 1GG + + WOC~ + 1 + + + Court of Garenbrig + When Court of Garenbrig enters the battlefield, you become the monarch. +At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. + + G + Enchantment + Enchantment + 3 + 1GG + + WOC~ + 1 + + + Court of Locthwain + When Court of Locthwain enters the battlefield, you become the monarch. +At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost. + + B + Enchantment + Enchantment + 4 + 2BB + + WOC~ + 1 + + + Court of Locthwain + When Court of Locthwain enters the battlefield, you become the monarch. +At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost. + + B + Enchantment + Enchantment + 4 + 2BB + + WOC~ + 1 + + + Court of Vantress + When Court of Vantress enters the battlefield, you become the monarch. +At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability. + + U + Enchantment + Enchantment + 4 + 2UU + + WOC~ + 1 + + + Court of Vantress + When Court of Vantress enters the battlefield, you become the monarch. +At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability. + + U + Enchantment + Enchantment + 4 + 2UU + + WOC~ + 1 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Faerie Bladecrafter + Flying +Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on Faerie Bladecrafter. + When Faerie Bladecrafter dies, each opponent loses X life and you gain X life, where X is its power. + + B + Creature — Faerie Rogue + Creature + 3 + 2B + 2/2 + + WOC~ + 2 + + + Giant Inheritance + Enchant creature +Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) +When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand. + + G + Enchantment — Aura + Enchantment + 5 + 4G + + WOC~ + 1 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Knickknack Ouphe + Knickknack Ouphe enters the battlefield with X +1/+1 counters on it. +When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. + + G + Creature — Ouphe + Creature + 1 + XG + 1/1 + + WOC~ + 2 + + + Korvold, Gleeful Glutton + This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn. +Flying, trample, haste +Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard. + + BGR + Legendary Creature — Dragon Noble + Creature + 8 + 5BRG + 4/4 + + WOC~ + 2 + + + Korvold, Gleeful Glutton + This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn. +Flying, trample, haste +Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard. + + BGR + Legendary Creature — Dragon Noble + Creature + 8 + 5BRG + 4/4 + + WOC~ + 2 + + + Liberated Livestock + When Liberated Livestock dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it. + + W + Creature — Cat Bird Ox + Creature + 6 + 5W + 4/6 + + WOC~ + 2 + + + Loamcrafter Faun + When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. + + G + Creature — Satyr Druid + Creature + 3 + 2G + 3/3 + + WOC~ + 2 + + + Malleable Impostor + Flash +Flying +You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying. + + U + Creature — Faerie Shapeshifter + Creature + 4 + 3U + 0/0 + + WOC~ + 2 + + + Misleading Signpost + Flash +When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) +{T}: Add {U}. + + U + Artifact + Artifact + 3 + 2U + + WOC~ + 1 + + + Nettling Nuisance + Flying +Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.) + + B + Creature — Faerie Rogue + Creature + 3 + 2B + 3/1 + + WOC~ + 2 + + + Ox Drover + Vigilance +Ox Drover can't be blocked by Oxen. +Whenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card. + + W + Creature — Human Peasant + Creature + 4 + 3W + 4/4 + + WOC~ + 2 + + + Secluded Glen + As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. +{T}: Add {U} or {B}. + + Land + Land + 0 + + WOC~ + 1 + 0 + + + Shadow Puppeteers + Flying, ward {2} +When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. +Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. + + U + Creature — Faerie Wizard + Creature + 7 + 6U + 4/4 + + WOC~ + 2 + + + Songbirds' Blessing + Enchant creature +Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Enchantment — Aura + Enchantment + 4 + 3W + + WOC~ + 1 + + + Tegwyll's Scouring + You may cast Tegwyll's Scouring as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs. +Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying. + + B + Sorcery + Sorcery + 6 + 4BB + + WOC~ + 3 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Throne of Eldraine + As Throne of Eldraine enters the battlefield, choose a color. +{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. +{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability. + + Legendary Artifact + Artifact + 5 + 5 + + WOC~ + 1 + + + Throne of Eldraine + As Throne of Eldraine enters the battlefield, choose a color. +{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. +{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability. + + Legendary Artifact + Artifact + 5 + 5 + + WOC~ + 1 + + + Timber Paladin + As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. +As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. +As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. + + G + Artifact Creature — Knight + Creature + 2 + 1G + 1/1 + + WOC~ + 2 + + + Unfinished Business + Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.) + + W + Sorcery + Sorcery + 5 + 3WW + + WOC~ + 3 + + + Earthquake + Earthquake deals X damage to each creature without flying and each player. + + R + Sorcery + Sorcery + 1 + XR + + PMDA~ + 3 + + + Nicol Bolas + Flying +At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. +Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. + + BRU + Legendary Creature — Elder Dragon + Creature + 8 + 2UUBBRR + 7/7 + + PMDA~ + 2 + + + Pouncing Jaguar + Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + + G + Creature — Cat + Creature + 1 + G + 2/2 + + PMDA~ + 2 + + + Serra Angel + Flying, vigilance + + W + Creature — Angel + Creature + 5 + 3WW + 4/4 + + PMDA~ + 2 + + + A Tale for the Ages + Enchanted creatures you control get +2/+2. + + W + Enchantment + Enchantment + 2 + 1W + + WOE~ + 1 + + + A Tale for the Ages + Enchanted creatures you control get +2/+2. + + W + Enchantment + Enchantment + 2 + 1W + + WOE~ + 1 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha's Champion + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Trample +When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) + + G + Creature — Human Knight + Creature + 5 + 4G + 4/4 + + WOE~ + 2 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Aquatic Alchemist // Bubble Up + + + U + Creature — Elemental // Sorcery — Adventure + Creature + 2 + 1U // 2U + 1/3 + + WOE~ + 3 + + + Archive Dragon + Flying +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +When Archive Dragon enters the battlefield, scry 2. + + U + Creature — Dragon Wizard + Creature + 6 + 4UU + 4/6 + + WOE~ + 2 + + + Archon of the Wild Rose + Flying +Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. + + W + Creature — Archon + Creature + 4 + 2WW + 4/4 + + WOE~ + 2 + + + Archon of the Wild Rose + Flying +Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. + + W + Creature — Archon + Creature + 4 + 2WW + 4/4 + + WOE~ + 2 + + + Archon's Glory + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn. + + W + Instant + Instant + 1 + W + + WOE~ + 3 + + + Armory Mice + Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Mouse + Creature + 2 + 1W + 3/1 + + WOE~ + 2 + + + Ash, Party Crasher + Haste +Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. + + RW + Legendary Creature — Human Peasant + Creature + 2 + RW + 2/2 + + WOE~ + 2 + + + Ashiok's Reaper + Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. + + B + Creature — Nightmare + Creature + 4 + 3B + 3/3 + + WOE~ + 2 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Asinine Antics + You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. +For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + U + Sorcery + Sorcery + 4 + 2UU + + WOE~ + 3 + + + Asinine Antics + You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. +For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + U + Sorcery + Sorcery + 4 + 2UU + + WOE~ + 3 + + + Back for Seconds + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand. + + B + Sorcery + Sorcery + 3 + 2B + + WOE~ + 3 + + + Barrow Naughty + Flying +Barrow Naughty has lifelink as long as you control another Faerie. +{2}{B}: Barrow Naughty gets +1/+0 until end of turn. + + B + Creature — Faerie + Creature + 2 + 1B + 1/3 + + WOE~ + 2 + + + Beanstalk Wurm // Plant Beans + + + G + Creature — Plant Wurm // Sorcery — Adventure + Creature + 5 + 4G // 1G + 5/4 + + WOE~ + 3 + + + Become Brutes + One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + + R + Sorcery + Sorcery + 2 + 1R + + WOE~ + 3 + + + Belligerent of the Ball + Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) + + R + Creature — Ogre Warrior + Creature + 3 + 2R + 3/3 + + WOE~ + 2 + + + Bellowing Bruiser // Beat a Path + + + R + Creature — Ogre // Sorcery — Adventure + Creature + 5 + 4R // 2R + 4/4 + + WOE~ + 3 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beluna's Gatekeeper // Entry Denied + + + U + Creature — Giant Soldier // Sorcery — Adventure + Creature + 6 + 5U // 1U + 6/5 + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Besotted Knight // Betroth the Beast + + + W + Creature — Human Knight // Sorcery — Adventure + Creature + 4 + 3W // W + 3/3 + + WOE~ + 3 + + + Bespoke Battlegarb + Equipped creature gets +2/+0. +Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + + R + Artifact — Equipment + Artifact + 2 + 1R + + WOE~ + 1 + + + Bestial Bloodline + Enchant creature +Enchanted creature gets +2/+2. +{4}{G}: Return Bestial Bloodline from your graveyard to your hand. + + G + Enchantment — Aura + Enchantment + 2 + 1G + + WOE~ + 1 + + + Bitter Chill + Enchant creature +When Bitter Chill enters the battlefield, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. +When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOE~ + 1 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Boundary Lands Ranger + At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. + + R + Creature — Human Ranger + Creature + 2 + 1R + 2/2 + + WOE~ + 2 + + + Bramble Familiar // Fetch Quest + + + G + Creature — Elemental Raccoon // Sorcery — Adventure + Creature + 2 + 1G // 5GG + 2/2 + + WOE~ + 3 + + + Bramble Familiar // Fetch Quest + + + G + Creature — Elemental Raccoon // Sorcery — Adventure + Creature + 2 + 1G // 5GG + 2/2 + + WOE~ + 3 + + + Brave the Wilds + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. +Search your library for a basic land card, reveal it, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + WOE~ + 3 + + + Break the Spell + Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. + + W + Instant + Instant + 1 + W + + WOE~ + 3 + + + Callous Sell-Sword // Burn Together + + + B + Creature — Human Soldier // Sorcery — Adventure + Creature + 2 + 1B // R + 2/2 + + WOE~ + 3 + + + Candy Grapple + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead. + + B + Instant + Instant + 2 + 1B + + WOE~ + 3 + + + Candy Trail + When Candy Trail enters the battlefield, scry 2. +{2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. + + Artifact — Food Clue + Artifact + 1 + 1 + + WOE~ + 1 + + + Chancellor of Tales + Flying +Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. + + U + Creature — Faerie Advisor + Creature + 4 + 3U + 2/3 + + WOE~ + 2 + + + Charging Hooligan + Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. + + R + Creature — Human Peasant + Creature + 4 + 3R + 3/3 + + WOE~ + 2 + + + Charmed Clothier + Flying +When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) + + W + Creature — Faerie Advisor + Creature + 5 + 4W + 3/3 + + WOE~ + 2 + + + Charming Scoundrel + Haste +When Charming Scoundrel enters the battlefield, choose one — +• Discard a card, then draw a card. +• Create a Treasure token. +• Create a Wicked Role token attached to target creature you control. + + R + Creature — Human Rogue + Creature + 2 + 1R + 1/1 + + WOE~ + 2 + + + Charming Scoundrel + Haste +When Charming Scoundrel enters the battlefield, choose one — +• Discard a card, then draw a card. +• Create a Treasure token. +• Create a Wicked Role token attached to target creature you control. + + R + Creature — Human Rogue + Creature + 2 + 1R + 1/1 + + WOE~ + 2 + + + Cheeky House-Mouse // Squeak By + + + W + Creature — Mouse // Sorcery — Adventure + Creature + 1 + W // W + 2/1 + + WOE~ + 3 + + + Collector's Vault + {2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Commune with Nature + Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. + + G + Sorcery + Sorcery + 1 + G + + WOE~ + 3 + + + Conceited Witch // Price of Beauty + + + B + Creature — Human Warlock // Sorcery — Adventure + Creature + 3 + 2B // B + 2/3 + + WOE~ + 3 + + + Cooped Up + Enchant creature +Enchanted creature can't attack or block. +{2}{W}: Exile enchanted creature. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + WOE~ + 1 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Crystal Grotto + When Crystal Grotto enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +{T}: Add {C}. +{1}, {T}: Add one mana of any color. + + Land + Land + 0 + + WOE~ + 0 + + + Curse of the Werefox + Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.) + + G + Sorcery + Sorcery + 3 + 2G + + WOE~ + 3 + + + Cursed Courtier + Lifelink +When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) + + W + Creature — Human Noble + Creature + 3 + 2W + 3/3 + + WOE~ + 2 + + + Cut In + Cut In deals 4 damage to target creature. +Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Sorcery + Sorcery + 4 + 3R + + WOE~ + 3 + + + Decadent Dragon // Expensive Taste + + + R + Creature — Dragon // Instant — Adventure + Creature + 4 + 2RR // 2B + 4/4 + + WOE~ + 3 + + + Decadent Dragon // Expensive Taste + + + R + Creature — Dragon // Instant — Adventure + Creature + 4 + 2RR // 2B + 4/4 + + WOE~ + 3 + + + Devouring Sugarmaw // Have for Dinner + + + B + Creature — Horror // Instant — Adventure + Creature + 4 + 2BB // 1W + 6/6 + + WOE~ + 3 + + + Devouring Sugarmaw // Have for Dinner + + + B + Creature — Horror // Instant — Adventure + Creature + 4 + 2BB // 1W + 6/6 + + WOE~ + 3 + + + Diminisher Witch + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + U + Creature — Human Warlock + Creature + 3 + 2U + 3/2 + + WOE~ + 2 + + + Discerning Financier + At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. + + W + Creature — Human Noble + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Disdainful Stroke + Counter target spell with mana value 4 or greater. + + U + Instant + Instant + 2 + 1U + + WOE~ + 3 + + + Dream Spoilers + Flying +Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. + + B + Creature — Faerie Warlock + Creature + 4 + 3B + 2/2 + + WOE~ + 2 + + + Dutiful Griffin + Flying +{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. + + W + Creature — Griffin + Creature + 5 + 3WW + 4/4 + + WOE~ + 2 + + + Edgewall Inn + Edgewall Inn enters the battlefield tapped. +As Edgewall Inn enters the battlefield, choose a color. +{T}: Add one mana of the chosen color. +{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Edgewall Pack + Menace (This creature can't be blocked except by two or more creatures.) +When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." + + R + Creature — Dog + Creature + 4 + 3R + 3/3 + + WOE~ + 2 + + + Eerie Interference + Prevent all damage that would be dealt to you and creatures you control this turn by creatures. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Ego Drain + Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand. + + B + Sorcery + Sorcery + 1 + B + + WOE~ + 3 + + + Elusive Otter // Grove's Bounty + + + U + Creature — Otter // Sorcery — Adventure + Creature + 1 + U // XG + 1/1 + + WOE~ + 3 + + + Elusive Otter // Grove's Bounty + + + U + Creature — Otter // Sorcery — Adventure + Creature + 1 + U // XG + 1/1 + + WOE~ + 3 + + + Elvish Archivist + Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. +Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. + + G + Creature — Elf Artificer + Creature + 2 + 1G + 0/1 + + WOE~ + 2 + + + Elvish Archivist + Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. +Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. + + G + Creature — Elf Artificer + Creature + 2 + 1G + 0/1 + + WOE~ + 2 + + + Embereth Veteran + {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Creature — Human Knight + Creature + 1 + R + 2/1 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Eriette's Tempting Apple + When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +{2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. +{2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life. + + Legendary Artifact — Food + Artifact + 4 + 4 + + WOE~ + 1 + + + Eriette's Whisper + Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Sorcery + Sorcery + 4 + 3B + + WOE~ + 3 + + + Evolving Wilds + {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + WOE~ + 0 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Experimental Confectioner + When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." + + B + Creature — Human Peasant + Creature + 3 + 2B + 2/3 + + WOE~ + 2 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Faerie Fencing + Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell. + + B + Instant + Instant + 1 + XB + + WOE~ + 3 + + + Faerie Slumber Party + Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." + + U + Sorcery + Sorcery + 6 + 4UU + + WOE~ + 3 + + + Faerie Slumber Party + Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." + + U + Sorcery + Sorcery + 6 + 4UU + + WOE~ + 3 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Feed the Cauldron + Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Instant + Instant + 3 + 2B + + WOE~ + 3 + + + Fell Horseman // Deathly Ride + + + B + Creature — Zombie Knight // Sorcery — Adventure + Creature + 4 + 3B // 1B + 3/3 + + WOE~ + 3 + + + Feral Encounter + Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. + + G + Sorcery + Sorcery + 2 + GG + + WOE~ + 3 + + + Feral Encounter + Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. + + G + Sorcery + Sorcery + 2 + GG + + WOE~ + 3 + + + Ferocious Werefox // Guard Change + + + G + Creature — Elf Fox Warrior // Instant — Adventure + Creature + 4 + 3G // 1G + 4/3 + + WOE~ + 3 + + + Flick a Coin + Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Draw a card. + + R + Instant + Instant + 3 + 2R + + WOE~ + 3 + + + Food Coma + When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + W + Enchantment + Enchantment + 4 + 3W + + WOE~ + 1 + + + Food Fight + Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." + + R + Enchantment + Enchantment + 2 + 1R + + WOE~ + 1 + + + Food Fight + Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." + + R + Enchantment + Enchantment + 2 + 1R + + WOE~ + 1 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Frantic Firebolt + Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. + + R + Instant + Instant + 3 + 2R + + WOE~ + 3 + + + Freeze in Place + Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Sorcery + Sorcery + 2 + 1U + + WOE~ + 3 + + + Frolicking Familiar // Blow Off Steam + + + U + Creature — Otter Wizard // Instant — Adventure + Creature + 3 + 2U // R + 2/2 + + WOE~ + 3 + + + Frostbridge Guard + {2}{W}, {T}: Tap target creature. + + W + Creature — Elemental Soldier + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Gadwick's First Duel + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) +II — Scry 2. +III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. + + U + Enchantment — Saga + Enchantment + 2 + 1U + + WOE~ + 1 + + + Gallant Pie-Wielder + First strike +Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Dwarf Knight + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Galvanic Giant // Storm Reading + + + U + Creature — Giant Wizard // Instant — Adventure + Creature + 4 + 3U // 5UU + 3/3 + + WOE~ + 3 + + + Gingerbread Hunter // Puny Snack + + + G + Creature — Giant // Instant — Adventure + Creature + 5 + 4G // 2B + 5/5 + + WOE~ + 3 + + + Gingerbrute + Haste +{1}: Gingerbrute can't be blocked this turn except by creatures with haste. +{2}, {T}, Sacrifice Gingerbrute: You gain 3 life. + + Artifact Creature — Food Golem + Creature + 1 + 1 + 1/1 + + WOE~ + 2 + + + Glass Casket + When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. + + W + Artifact + Artifact + 2 + 1W + + WOE~ + 1 + + + Gnawing Crescendo + Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block." + + R + Instant + Instant + 3 + 2R + + WOE~ + 3 + + + Goddric, Cloaked Reveler + Haste +Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) + + R + Legendary Creature — Human Noble + Creature + 3 + 1RR + 3/3 + + WOE~ + 2 + + + Goddric, Cloaked Reveler + Haste +Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) + + R + Legendary Creature — Human Noble + Creature + 3 + 1RR + 3/3 + + WOE~ + 2 + + + Grabby Giant // That's Mine + + + R + Creature — Giant // Instant — Adventure + Creature + 4 + 3R // 1R + 4/3 + + WOE~ + 3 + + + Graceful Takedown + Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. + + G + Sorcery + Sorcery + 2 + 1G + + WOE~ + 3 + + + Grand Ball Guest + Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. + + R + Creature — Human Peasant + Creature + 2 + 1R + 2/2 + + WOE~ + 2 + + + Greta, Sweettooth Scourge + When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. +{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. + + BG + Legendary Creature — Human Warrior + Creature + 3 + 1BG + 3/3 + + WOE~ + 2 + + + Gruff Triplets + Trample +When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. +When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. + + G + Creature — Satyr Warrior + Creature + 6 + 3GGG + 3/3 + + WOE~ + 2 + + + Gruff Triplets + Trample +When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. +When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. + + G + Creature — Satyr Warrior + Creature + 6 + 3GGG + 3/3 + + WOE~ + 2 + + + Gumdrop Poisoner // Tempt with Sweets + + + B + Creature — Human Warlock // Instant — Adventure + Creature + 3 + 2B // B + 3/2 + + WOE~ + 3 + + + Gumdrop Poisoner // Tempt with Sweets + + + B + Creature — Human Warlock // Instant — Adventure + Creature + 3 + 2B // B + 3/2 + + WOE~ + 3 + + + Hamlet Glutton + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {2} less to cast if it's bargained. +Trample +When Hamlet Glutton enters the battlefield, you gain 3 life. + + G + Creature — Giant + Creature + 7 + 5GG + 6/6 + + WOE~ + 2 + + + Harried Spearguard + Haste +When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." + + R + Creature — Human Soldier + Creature + 1 + R + 1/1 + + WOE~ + 2 + + + Heartflame Duelist // Heartflame Slash + + + W + Creature — Human Knight // Instant — Adventure + Creature + 2 + 1W // 2R + 3/1 + + WOE~ + 3 + + + Heartflame Duelist // Heartflame Slash + + + W + Creature — Human Knight // Instant — Adventure + Creature + 2 + 1W // 2R + 3/1 + + WOE~ + 3 + + + Hearth Elemental // Stoke Genius + + + R + Creature — Elemental // Sorcery — Adventure + Creature + 6 + 5R // 1R + 4/5 + + WOE~ + 3 + + + High Fae Negotiator + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying +When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life. + + B + Creature — Faerie Warlock + Creature + 5 + 3BB + 3/5 + + WOE~ + 2 + + + Hollow Scavenger // Bakery Raid + + + G + Creature — Wolf // Sorcery — Adventure + Creature + 3 + 2G // G + 3/2 + + WOE~ + 3 + + + Hopeful Vigil + When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. +When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. +{2}{W}: Sacrifice Hopeful Vigil. + + W + Enchantment + Enchantment + 2 + 1W + + WOE~ + 1 + + + Hopeless Nightmare + When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. +When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. +{2}{B}: Sacrifice Hopeless Nightmare. + + B + Enchantment + Enchantment + 1 + B + + WOE~ + 1 + + + Horned Loch-Whale // Lagoon Breach + + + U + Creature — Whale // Instant — Adventure + Creature + 6 + 4UU // 1U + 6/6 + + WOE~ + 3 + + + Horned Loch-Whale // Lagoon Breach + + + U + Creature — Whale // Instant — Adventure + Creature + 6 + 4UU // 1U + 6/6 + + WOE~ + 3 + + + Howling Galefang + Vigilance +Howling Galefang has haste as long as you own a card in exile that has an Adventure. + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Hylda's Crown of Winter + {1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. +{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. + + Legendary Artifact + Artifact + 3 + 3 + + WOE~ + 1 + + + Hylda's Crown of Winter + {1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. +{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. + + Legendary Artifact + Artifact + 3 + 3 + + WOE~ + 1 + + + Ice Out + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {1} less to cast if it's bargained. +Counter target spell. + + U + Instant + Instant + 3 + 1UU + + WOE~ + 3 + + + Icewrought Sentry + Vigilance +Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. +Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. + + U + Creature — Elemental Soldier + Creature + 3 + 2U + 2/3 + + WOE~ + 2 + + + Imodane's Recruiter // Train Troops + + + R + Creature — Human Knight // Sorcery — Adventure + Creature + 3 + 2R // 4W + 2/2 + + WOE~ + 3 + + + Imodane, the Pyrohammer + Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. + + R + Legendary Creature — Human Knight + Creature + 4 + 2RR + 4/4 + + WOE~ + 2 + + + Imodane, the Pyrohammer + Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. + + R + Legendary Creature — Human Knight + Creature + 4 + 2RR + 4/4 + + WOE~ + 2 + + + Ingenious Prodigy + Skulk (This creature can't be blocked by creatures with greater power.) +Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. + + U + Creature — Human Wizard + Creature + 1 + XU + 0/1 + + WOE~ + 2 + + + Ingenious Prodigy + Skulk (This creature can't be blocked by creatures with greater power.) +Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. + + U + Creature — Human Wizard + Creature + 1 + XU + 0/1 + + WOE~ + 2 + + + Into the Fae Court + Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying." + + U + Sorcery + Sorcery + 5 + 3UU + + WOE~ + 3 + + + Intrepid Trufflesnout // Go Hog Wild + + + G + Creature — Boar // Instant — Adventure + Creature + 2 + 1G // 1G + 3/1 + + WOE~ + 3 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Johann's Stopgap + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {2} less to cast if it's bargained. +Return target nonland permanent to its owner's hand. Draw a card. + + U + Sorcery + Sorcery + 4 + 3U + + WOE~ + 3 + + + Johann, Apprentice Sorcerer + You may look at the top card of your library any time. +Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) + + RU + Legendary Creature — Human Wizard + Creature + 4 + 2UR + 2/5 + + WOE~ + 2 + + + Kellan's Lightblades + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. + + W + Instant + Instant + 2 + 1W + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kindled Heroism + Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Knight of Doves + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. + + W + Creature — Human Knight + Creature + 3 + 2W + 1/3 + + WOE~ + 2 + + + Korvold and the Noble Thief + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +III — Exile the top three cards of target opponent's library. You may play those cards this turn. + + R + Enchantment — Saga + Enchantment + 4 + 3R + + WOE~ + 1 + + + Lady of Laughter + Flying +Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. + + W + Creature — Faerie Noble + Creature + 5 + 3WW + 4/5 + + WOE~ + 2 + + + Lady of Laughter + Flying +Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. + + W + Creature — Faerie Noble + Creature + 5 + 3WW + 4/5 + + WOE~ + 2 + + + Leaping Ambush + Target creature gets +1/+3 and gains reach until end of turn. Untap it. + + G + Instant + Instant + 1 + G + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + + + Living Lectern + {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + U + Artifact Creature — Construct + Creature + 2 + 1U + 0/4 + + WOE~ + 2 + + + Lord Skitter's Blessing + When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) +At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. + + B + Enchantment + Enchantment + 2 + 1B + + WOE~ + 1 + + + Lord Skitter's Blessing + When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) +At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. + + B + Enchantment + Enchantment + 2 + 1B + + WOE~ + 1 + + + Lord Skitter's Butcher + When Lord Skitter's Butcher enters the battlefield, choose one — +• Create a 1/1 black Rat creature token with "This creature can't block." +• You may sacrifice another creature. If you do, scry 2, then draw a card. +• Creatures you control gain menace until end of turn. + + B + Creature — Rat Peasant + Creature + 3 + 2B + 2/3 + + WOE~ + 2 + + + Lord Skitter, Sewer King + Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. +At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." + + B + Legendary Creature — Rat Noble + Creature + 3 + 2B + 3/3 + + WOE~ + 2 + + + Lord Skitter, Sewer King + Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. +At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." + + B + Legendary Creature — Rat Noble + Creature + 3 + 2B + 3/3 + + WOE~ + 2 + + + Malevolent Witchkite + Flying +When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. + + B + Creature — Dragon Warlock + Creature + 6 + 4BB + 5/4 + + WOE~ + 2 + + + Malevolent Witchkite + Flying +When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. + + B + Creature — Dragon Warlock + Creature + 6 + 4BB + 5/4 + + WOE~ + 2 + + + Merfolk Coralsmith + {1}: Merfolk Coralsmith gets +1/-1 until end of turn. +When Merfolk Coralsmith dies, scry 2. + + U + Creature — Merfolk + Creature + 3 + 2U + 2/3 + + WOE~ + 2 + + + Merry Bards + When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Creature — Human Bard + Creature + 3 + 2R + 3/2 + + WOE~ + 2 + + + Minecart Daredevil // Ride the Rails + + + R + Creature — Dwarf Knight // Instant — Adventure + Creature + 3 + 2R // 1R + 4/2 + + WOE~ + 3 + + + Mintstrosity + When Mintstrosity dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Creature — Horror + Creature + 2 + 1B + 3/1 + + WOE~ + 2 + + + Misleading Motes + Target creature's owner puts it on the top or bottom of their library. + + U + Instant + Instant + 4 + 3U + + WOE~ + 3 + + + Mocking Sprite + Flying +Instant and sorcery spells you cast cost {1} less to cast. + + U + Creature — Faerie Rogue + Creature + 3 + 2U + 2/1 + + WOE~ + 2 + + + Moment of Valor + Choose one — +• Untap target creature. It gets +1/+0 and gains indestructible until end of turn. +• Destroy target creature with power 4 or greater. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Monstrous Rage + Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Mosswood Dreadknight // Dread Whispers + + + G + Creature Human Knight // Sorcery — Adventure + Creature + 2 + 1G // 1B + 3/2 + + WOE~ + 3 + + + Mosswood Dreadknight // Dread Whispers + + + G + Creature Human Knight // Sorcery — Adventure + Creature + 2 + 1G // 1B + 3/2 + + WOE~ + 3 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Neva, Stalked by Nightmares + Menace +When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. +Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. + + BW + Legendary Creature — Human Noble + Creature + 4 + 2WB + 2/2 + + WOE~ + 2 + + + Night of the Sweets' Revenge + When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Foods you control have "{T}: Add {G}." +{5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. + + G + Enchantment + Enchantment + 4 + 3G + + WOE~ + 1 + + + Not Dead After All + Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Instant + Instant + 1 + B + + WOE~ + 3 + + + Obyra's Attendants // Desperate Parry + + + U + Creature — Faerie Wizard // Instant — Adventure + Creature + 5 + 4U // 1U + 3/4 + + WOE~ + 3 + + + Obyra, Dreaming Duelist + Flash +Flying +Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. + + BU + Legendary Creature — Faerie Warrior + Creature + 2 + UB + 2/2 + + WOE~ + 2 + + + Ogre Chitterlord + Menace + Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. + + R + Creature — Ogre Warrior + Creature + 6 + 4RR + 6/5 + + WOE~ + 2 + + + Ogre Chitterlord + Menace + Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. + + R + Creature — Ogre Warrior + Creature + 6 + 4RR + 6/5 + + WOE~ + 2 + + + Old Flitterfang + Flying +At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn. + + B + Legendary Creature — Rat Faerie + Creature + 5 + 4B + 3/4 + + WOE~ + 2 + + + Pests of Honor + Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. + + W + Creature — Mouse + Creature + 3 + 2W + 2/2 + + WOE~ + 2 + + + Picklock Prankster // Free the Fae + + + U + Creature — Faerie Rogue // Instant — Adventure + Creature + 2 + 1U // 1U + 1/3 + + WOE~ + 3 + + + Picnic Ruiner // Stolen Goodies + + + R + Creature — Goblin Rogue // Sorcery — Adventure + Creature + 2 + 1R // 3G + 2/2 + + WOE~ + 3 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Plunge into Winter + Tap up to one target creature. Scry 1, then draw a card. + + W + Instant + Instant + 2 + 1W + + WOE~ + 3 + + + Pollen-Shield Hare // Hare Raising + + + W + Creature — Rabbit // Sorcery — Adventure + Creature + 2 + 1W // G + 2/2 + + WOE~ + 3 + + + Pollen-Shield Hare // Hare Raising + + + W + Creature — Rabbit // Sorcery — Adventure + Creature + 2 + 1W // G + 2/2 + + WOE~ + 3 + + + Prophetic Prism + When Prophetic Prism enters the battlefield, draw a card. +{1}, {T}: Add one mana of any color. + + Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Protective Parents + When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + W + Creature — Human Peasant + Creature + 3 + 2W + 3/2 + + WOE~ + 2 + + + Provisions Merchant + When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. + + G + Creature — Beast Peasant + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Questing Druid // Seek the Beast + + + G + Creature — Human Druid // Instant — Adventure + Creature + 2 + 1G // 1R + 1/1 + + WOE~ + 3 + + + Questing Druid // Seek the Beast + + + G + Creature — Human Druid // Instant — Adventure + Creature + 2 + 1G // 1R + 1/1 + + WOE~ + 3 + + + Quick Study + Draw two cards. + + U + Instant + Instant + 3 + 2U + + WOE~ + 3 + + + Raging Battle Mouse + The second spell you cast each turn costs {1} less to cast. +Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. + + R + Creature — Mouse + Creature + 2 + 1R + 2/1 + + WOE~ + 2 + + + Raging Battle Mouse + The second spell you cast each turn costs {1} less to cast. +Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. + + R + Creature — Mouse + Creature + 2 + 1R + 2/1 + + WOE~ + 2 + + + Rankle's Prank + Choose one or more — +• Each player discards two cards. +• Each player loses 4 life. +• Each player sacrifices two creatures. + + B + Sorcery + Sorcery + 4 + 2BB + + WOE~ + 3 + + + Rankle's Prank + Choose one or more — +• Each player discards two cards. +• Each player loses 4 life. +• Each player sacrifices two creatures. + + B + Sorcery + Sorcery + 4 + 2BB + + WOE~ + 3 + + + Rat Out + Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." + + B + Instant + Instant + 1 + B + + WOE~ + 3 + + + Ratcatcher Trainee // Pest Problem + + + R + Creature — Human Peasant // Instant — Adventure + Creature + 2 + 1R // 2R + 2/1 + + WOE~ + 3 + + + Realm-Scorcher Hellkite + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying, haste +When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. +{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. + + R + Creature — Dragon + Creature + 6 + 4RR + 4/6 + + WOE~ + 2 + + + Realm-Scorcher Hellkite + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying, haste +When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. +{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. + + R + Creature — Dragon + Creature + 6 + 4RR + 4/6 + + WOE~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + + + Redcap Thief + When Redcap Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Creature — Goblin Rogue + Creature + 3 + 2R + 2/3 + + WOE~ + 2 + + + Redtooth Genealogist + When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.) + + G + Creature — Elf Advisor + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + Redtooth Vanguard + Trample +Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. + + G + Creature — Elf Warrior + Creature + 2 + 1G + 3/1 + + WOE~ + 2 + + + Regal Bunnicorn + Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. + + W + Creature — Rabbit Unicorn + Creature + 2 + 1W + */* + + WOE~ + 2 + + + Regal Bunnicorn + Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. + + W + Creature — Rabbit Unicorn + Creature + 2 + 1W + */* + + WOE~ + 2 + + + Restless Bivouac + Restless Bivouac enters the battlefield tapped. +{T}: Add {R} or {W}. +{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. +Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Bivouac + Restless Bivouac enters the battlefield tapped. +{T}: Add {R} or {W}. +{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. +Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Spire + Restless Spire enters the battlefield tapped. +{T}: Add {U} or {R}. +{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. +Whenever Restless Spire attacks, scry 1. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Spire + Restless Spire enters the battlefield tapped. +{T}: Add {U} or {R}. +{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. +Whenever Restless Spire attacks, scry 1. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Vinestalk + Restless Vinestalk enters the battlefield tapped. +{T}: Add {G} or {U}. +{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. +Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Vinestalk + Restless Vinestalk enters the battlefield tapped. +{T}: Add {G} or {U}. +{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. +Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Return Triumphant + Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) + + W + Sorcery + Sorcery + 2 + 1W + + WOE~ + 3 + + + Return from the Wilds + Choose two — +• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. +• Create a 1/1 white Human creature token. +• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Sorcery + Sorcery + 3 + 2G + + WOE~ + 3 + + + Rimefur Reindeer + Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. + + W + Creature — Elk + Creature + 4 + 3W + 3/4 + + WOE~ + 2 + + + Rootrider Faun + {T}: Add {G}. +{1}, {T}: Add one mana of any color. + + G + Creature — Satyr Scout + Creature + 2 + 1G + 1/3 + + WOE~ + 2 + + + Rotisserie Elemental + Menace +Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. + + R + Creature — Elemental + Creature + 1 + R + 1/1 + + WOE~ + 2 + + + Rotisserie Elemental + Menace +Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. + + R + Creature — Elemental + Creature + 1 + R + 1/1 + + WOE~ + 2 + + + Rowan's Grim Search + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. +You draw two cards and you lose 2 life. + + B + Instant + Instant + 3 + 2B + + WOE~ + 3 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Rowdy Research + This spell costs {1} less to cast for each creature that attacked this turn. +Draw three cards. + + U + Instant + Instant + 7 + 6U + + WOE~ + 3 + + + Royal Treatment + Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) + + G + Instant + Instant + 1 + G + + WOE~ + 3 + + + Ruby, Daring Tracker + Haste +Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. +{T}: Add {R} or {G}. + + GR + Legendary Creature — Human Scout + Creature + 2 + RG + 1/2 + + WOE~ + 2 + + + Savior of the Sleeping + Vigilance +Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. + + W + Creature — Human Knight + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Scalding Viper // Steam Clean + + + R + Creature — Elemental Snake // Sorcery — Adventure + Creature + 2 + 1R // 1U + 2/1 + + WOE~ + 3 + + + Scalding Viper // Steam Clean + + + R + Creature — Elemental Snake // Sorcery — Adventure + Creature + 2 + 1R // 1U + 2/1 + + WOE~ + 3 + + + Scarecrow Guide + Reach +{1}: Add one mana of any color. Activate only once each turn. + + Artifact Creature — Scarecrow + Creature + 2 + 2 + 2/1 + + WOE~ + 2 + + + Scream Puff + Deathtouch +Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Creature — Horror + Creature + 5 + 4B + 4/5 + + WOE~ + 2 + + + Sentinel of Lost Lore + When Sentinel of Lost Lore enters the battlefield, choose one or more — +• Return target card you own in exile that has an Adventure to your hand. +• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. +• Exile target player's graveyard. + + G + Creature — Elf Knight + Creature + 3 + 1GG + 3/4 + + WOE~ + 2 + + + Sentinel of Lost Lore + When Sentinel of Lost Lore enters the battlefield, choose one or more — +• Return target card you own in exile that has an Adventure to your hand. +• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. +• Exile target player's graveyard. + + G + Creature — Elf Knight + Creature + 3 + 1GG + 3/4 + + WOE~ + 2 + + + Sharae of Numbing Depths + When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. + + UW + Legendary Creature — Merfolk Wizard + Creature + 4 + 2WU + 2/3 + + WOE~ + 2 + + + Shatter the Oath + Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Sorcery + Sorcery + 5 + 3BB + + WOE~ + 3 + + + Shrouded Shepherd // Cleave Shadows + + + W + Creature — Spirit Warrior // Sorcery — Adventure + Creature + 2 + 1W // 1B + 2/2 + + WOE~ + 3 + + + Skewer Slinger + Reach +Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature. + + R + Creature — Dwarf Knight + Creature + 2 + 1R + 1/3 + + WOE~ + 2 + + + Skybeast Tracker + Reach +Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Creature — Giant Archer + Creature + 4 + 3G + 2/4 + + WOE~ + 2 + + + Sleep-Cursed Faerie + Flying, ward {2} +Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) +{1}{U}: Untap Sleep-Cursed Faerie. + + U + Creature — Faerie Wizard + Creature + 1 + U + 3/3 + + WOE~ + 1 + 2 + + + Sleep-Cursed Faerie + Flying, ward {2} +Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) +{1}{U}: Untap Sleep-Cursed Faerie. + + U + Creature — Faerie Wizard + Creature + 1 + U + 3/3 + + WOE~ + 1 + 2 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Slumbering Keepguard + Whenever an enchantment enters the battlefield under your control, scry 1. +{2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. + + W + Creature — Human Knight + Creature + 1 + W + 1/1 + + WOE~ + 2 + + + Snaremaster Sprite + Flying +When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Faerie Wizard + Creature + 1 + U + 1/1 + + WOE~ + 2 + + + Solitary Sanctuary + When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. + + W + Enchantment + Enchantment + 3 + 2W + + WOE~ + 1 + + + Song of Totentanz + Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. + + R + Sorcery + Sorcery + 1 + XR + + WOE~ + 3 + + + Song of Totentanz + Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. + + R + Sorcery + Sorcery + 1 + XR + + WOE~ + 3 + + + Soul-Guide Lantern + When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. +{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. +{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. + + Artifact + Artifact + 1 + 1 + + WOE~ + 1 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ + 2 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ + 2 + + + Spell Stutter + Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control. + + U + Instant + Instant + 2 + 1U + + WOE~ + 3 + + + Spellbook Vendor + Vigilance +At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Spellbook Vendor + Vigilance +At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Spellscorn Coven // Take It Back + + + B + Creature — Faerie Warlock // Instant — Adventure + Creature + 4 + 3B // 2U + 2/3 + + WOE~ + 3 + + + Spider Food + Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Sorcery + Sorcery + 3 + 2G + + WOE~ + 3 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ + 2 + + + Splashy Spellcaster + Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + U + Creature — Elemental Wizard + Creature + 4 + 3U + 2/4 + + WOE~ + 2 + + + Stingblade Assassin + Flash +Flying +When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. + + B + Creature — Faerie Assassin + Creature + 4 + 3B + 3/1 + + WOE~ + 2 + + + Stockpiling Celebrant + When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. + + W + Creature — Dwarf Knight + Creature + 3 + 2W + 3/2 + + WOE~ + 2 + + + Stonesplitter Bolt + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead. + + R + Instant + Instant + 1 + XR + + WOE~ + 3 + + + Stormkeld Prowler + Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler. + + U + Creature — Human Rogue + Creature + 2 + 1U + 2/1 + + WOE~ + 2 + + + Stormkeld Vanguard // Bear Down + + + G + Creature — Giant Warrior // Sorcery — Adventure + Creature + 6 + 4GG // 1G + 6/7 + + WOE~ + 3 + + + Storyteller Pixie + Flying + Whenever you cast an Adventure spell, draw a card. + + U + Creature — Faerie Wizard + Creature + 4 + 3U + 3/3 + + WOE~ + 2 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Succumb to the Cold + Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Instant + Instant + 3 + 2U + + WOE~ + 3 + + + Sugar Rush + Target creature gets +3/+0 until end of turn. +Draw a card. + + B + Instant + Instant + 2 + 1B + + WOE~ + 3 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Sweettooth Witch + When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}, Sacrifice a Food: Target player loses 2 life. + + B + Creature — Human Warlock + Creature + 3 + 2B + 3/2 + + WOE~ + 2 + + + Syr Armont, the Redeemer + When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) +Enchanted creatures you control get +1/+1. + + GW + Legendary Creature — Human Knight + Creature + 5 + 3GW + 4/4 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Taken by Nightmares + Exile target creature. If you control an enchantment, scry 2. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Tangled Colony + Tangled Colony can't block. +When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. + + B + Creature — Rat + Creature + 2 + 1B + 3/2 + + WOE~ + 2 + + + Tangled Colony + Tangled Colony can't block. +When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. + + B + Creature — Rat + Creature + 2 + 1B + 3/2 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + Tattered Ratter + Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. + + R + Creature — Human Peasant + Creature + 2 + 1R + 2/2 + + WOE~ + 2 + + + Tempest Hart // Scan the Clouds + + + G + Creature — Elemental Elk // Instant — Adventure + Creature + 4 + 3G // 1U + 3/4 + + WOE~ + 3 + + + Tenacious Tomeseeker + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand. + + U + Creature — Human Knight + Creature + 3 + 2U + 3/2 + + WOE~ + 2 + + + Territorial Witchstalker + Defender +At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. + + G + Creature — Wolf + Creature + 2 + 1G + 2/3 + + WOE~ + 2 + + + The Apprentice's Folly + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. +III — Sacrifice all Reflections you control. + + RU + Enchantment — Saga + Enchantment + 4 + 2UR + + WOE~ + 1 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Huntsman's Redemption + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 3/3 green Beast creature token. +II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. +III — Up to two target creatures each get +2/+2 and gain trample until end of turn. + + G + Enchantment — Saga + Enchantment + 3 + 2G + + WOE~ + 1 + + + The Irencrag + {T}: Add {C}. +Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + The Irencrag + {T}: Add {C}. +Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + The Princess Takes Flight + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Exile up to one target creature. +II — Target creature you control gets +2/+2 and gains flying until end of turn. +III — Return the exiled card to the battlefield under its owner's control. + + W + Enchantment — Saga + Enchantment + 3 + 2W + + WOE~ + 1 + + + The Witch's Vanity + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target creature an opponent controls with mana value 2 or less. +II — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +III — Create a Wicked Role token attached to target creature you control. + + B + Enchantment — Saga + Enchantment + 2 + 1B + + WOE~ + 1 + + + Threadbind Clique // Rip the Seams + + + U + Creature — Faerie // Instant — Adventure + Creature + 4 + 3U // 2W + 3/3 + + WOE~ + 3 + + + Three Blind Mice + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) +I — Create a 1/1 white Mouse creature token. +II, III — Create a token that's a copy of target token you control. +IV — Creatures you control get +1/+1 and gain vigilance until end of turn. + + W + Enchantment — Saga + Enchantment + 3 + 2W + + WOE~ + 1 + + + Three Bowls of Porridge + {2}, {T}: Choose one that hasn't been chosen — +• Three Bowls of Porridge deals 2 damage to target creature. +• Tap target creature. +• Sacrifice Three Bowls of Porridge. You gain 3 life. + + Artifact — Food + Artifact + 2 + 2 + + WOE~ + 1 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Titanic Growth + Target creature gets +4/+4 until end of turn. + + G + Instant + Instant + 2 + 1G + + WOE~ + 3 + + + Toadstool Admirer + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +{3}{G}: Put a +1/+1 counter on Toadstool Admirer. + + G + Creature — Ouphe + Creature + 1 + G + 1/1 + + WOE~ + 2 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Totentanz, Swarm Piper + Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. + + BR + Legendary Creature — Human Warlock Bard + Creature + 3 + 1BR + 2/3 + + WOE~ + 2 + + + Tough Cookie + When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. +{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. + + G + Artifact Creature — Food Golem + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troublemaker Ouphe + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. + + G + Creature — Ouphe + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troyan, Gutsy Explorer + {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. +{U}, {T}: Draw a card, then discard a card. + + GU + Legendary Creature — Vedalken Scout + Creature + 3 + 1GU + 1/3 + + WOE~ + 2 + + + Tuinvale Guide + Flying +Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Faerie Scout + Creature + 4 + 3W + 2/3 + + WOE~ + 2 + + + Twining Twins // Swift Spiral + + + U + Creature — Faerie Wizard // Instant — Adventure + Creature + 4 + 2UU // 1W + 4/4 + + WOE~ + 3 + + + Twining Twins // Swift Spiral + + + U + Creature — Faerie Wizard // Instant — Adventure + Creature + 4 + 2UU // 1W + 4/4 + + WOE~ + 3 + + + Twisted Fealty + Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + R + Sorcery + Sorcery + 3 + 2R + + WOE~ + 3 + + + Twisted Sewer-Witch + When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Creature — Human Warlock + Creature + 5 + 3BB + 3/4 + + WOE~ + 2 + + + Two-Headed Hunter // Twice the Rage + + + R + Creature — Giant // Instant — Adventure + Creature + 5 + 4R // 1R + 5/4 + + WOE~ + 3 + + + Unassuming Sage + When Unassuming Sage enters the battlefield, you may pay {2}. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant Wizard + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Unruly Catapult + Defender +{T}: Unruly Catapult deals 1 damage to each opponent. +Whenever you cast an instant or sorcery spell, untap Unruly Catapult. + + R + Artifact Creature — Construct + Creature + 3 + 2R + 0/4 + + WOE~ + 2 + + + Up the Beanstalk + When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. + + G + Enchantment + Enchantment + 2 + 1G + + WOE~ + 1 + + + Vantress Transmuter // Croaking Curse + + + U + Creature — Human Wizard // Sorcery — Adventure + Creature + 4 + 3U // 1U + 3/4 + + WOE~ + 3 + + + Verdant Outrider + {1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn. + + G + Creature — Human Knight + Creature + 3 + 2G + 4/2 + + WOE~ + 2 + + + Virtue of Courage // Embereth Blaze + + + R + Enchantment // Instant — Adventure + Instant + 5 + 3RR // 1R + + WOE~ + 3 + + + Virtue of Courage // Embereth Blaze + + + R + Enchantment // Instant — Adventure + Instant + 5 + 3RR // 1R + + WOE~ + 3 + + + Virtue of Knowledge // Vantress Visions + + + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U + + WOE~ + 3 + + + Virtue of Knowledge // Vantress Visions + + + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U + + WOE~ + 3 + + + Virtue of Loyalty // Ardenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Loyalty // Ardenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + + + Virtue of Strength // Garenbrig Growth + + + G + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5GG // G + + WOE~ + 3 + + + Virtue of Strength // Garenbrig Growth + + + G + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5GG // G + + WOE~ + 3 + + + Voracious Vermin + When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." +Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. + + B + Creature — Rat + Creature + 3 + 2B + 2/1 + + WOE~ + 2 + + + Warehouse Tabby + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Warehouse Tabby gains deathtouch until end of turn. + + B + Creature — Cat + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Water Wings + Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.) + + U + Instant + Instant + 2 + 1U + + WOE~ + 3 + + + Welcome to Sweettooth + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 1/1 white Human creature token. +II — Create a Food token. +III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. + + G + Enchantment — Saga + Enchantment + 2 + 1G + + WOE~ + 1 + + + Werefox Bodyguard + Flash +When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. +{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. + + W + Creature — Elf Fox Knight + Creature + 3 + 1WW + 2/2 + + WOE~ + 2 + + + Werefox Bodyguard + Flash +When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. +{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. + + W + Creature — Elf Fox Knight + Creature + 3 + 1WW + 2/2 + + WOE~ + 2 + + + Wicked Visitor + Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life. + + B + Creature — Nightmare + Creature + 2 + 1B + 2/2 + + WOE~ + 2 + + + Wildwood Mentor + Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. +Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. + + G + Creature — Treefolk + Creature + 3 + 2G + 1/1 + + WOE~ + 2 + + + Wildwood Mentor + Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. +Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. + + G + Creature — Treefolk + Creature + 3 + 2G + 1/1 + + WOE~ + 2 + + + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + + UW + Legendary Creature — Human Wizard + Creature + 3 + 1WU + 2/4 + + WOE~ + 2 + + + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + + UW + Legendary Creature — Human Wizard + Creature + 3 + 1WU + 2/4 + + WOE~ + 2 + + + Witch's Mark + You may discard a card. If you do, draw two cards. +Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + R + Sorcery + Sorcery + 2 + 1R + + WOE~ + 3 + + + Witchstalker Frenzy + This spell costs {1} less to cast for each creature that attacked this turn. +Witchstalker Frenzy deals 5 damage to target creature. + + R + Instant + Instant + 4 + 3R + + WOE~ + 3 + + + Woodland Acolyte // Mend the Wilds + + + W + Creature — Human Cleric // Instant — Adventure + Creature + 3 + 2W // G + 2/2 + + WOE~ + 3 + + + Yenna, Redtooth Regent + {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. + + GW + Legendary Creature — Elf Noble + Creature + 4 + 2GW + 4/4 + + WOE~ + 2 + + + Yenna, Redtooth Regent + {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. + + GW + Legendary Creature — Elf Noble + Creature + 4 + 2GW + 4/4 + + WOE~ + 2 + Destroy Evil Choose one —