diff --git a/2X2.xml b/2X2.xml index 98e25a14..2f0ea4c6 100644 --- a/2X2.xml +++ b/2X2.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-22 01:03:58 (UTC) + 2022-06-22 08:16:57 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -88,6 +88,39 @@ 2X2 2 + + Aether Vial + At the beginning of your upkeep, you may put a charge counter on Aether Vial.{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. + + Artifact + 1.0 + 1 + + 2X2 + 1 + + + Aether Vial + At the beginning of your upkeep, you may put a charge counter on Aether Vial.{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. + + Artifact + 1.0 + 1 + + 2X2 + 1 + + + Aether Vial + At the beginning of your upkeep, you may put a charge counter on Aether Vial.{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. + + Artifact + 1.0 + 1 + + 2X2 + 1 + Aethersnipe When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) @@ -932,6 +965,17 @@ 2X2 2 + + Civic Saber + Equipped creature gets +1/+0 for each of its colors.Equip {1} + + Artifact - Equipment + 1.0 + 1 + + 2X2 + 1 + Coldsteel Heart Coldsteel Heart enters the battlefield tapped.As Coldsteel Heart enters the battlefield, choose a color.{T}: Add one mana of the chosen color. @@ -1529,7 +1573,7 @@ 4GWWU 5/8 - 2X2 + 2X2 2 @@ -1544,7 +1588,7 @@ 4GWWU 5/8 - 2X2 + 2X2 2 @@ -1618,7 +1662,7 @@ 1GG 2/1 - 2X2 + 2X2 2 @@ -2112,6 +2156,34 @@ 2X2 3 + + Grim Flayer + TrampleWhenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + B + G + Creature - Human Warrior + 2.0 + BG + 2/2 + + 2X2 + 2 + + + Grim Flayer + TrampleWhenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + B + G + Creature - Human Warrior + 2.0 + BG + 2/2 + + 2X2 + 2 + Gruul Turf Gruul Turf enters the battlefield tapped.When Gruul Turf enters the battlefield, return a land you control to its owner's hand.{T}: Add {R}{G}. @@ -2304,6 +2376,32 @@ 2X2 3 + + Impervious Greatwurm + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Indestructible + + G + Creature - Wurm + 10.0 + 7GGG + 16/16 + + 2X2 + 2 + + + Impervious Greatwurm + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Indestructible + + G + Creature - Wurm + 10.0 + 7GGG + 16/16 + + 2X2 + 2 + Ingenious Skaab Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.){U}: Ingenious Skaab gets +1/-1 until end of turn. @@ -2523,6 +2621,32 @@ 2X2 3 + + Legion's Initiative + Red creatures you control get +1/+0.White creatures you control get +0/+1.{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. + + R + W + Enchantment + 2.0 + RW + + 2X2 + 1 + + + Legion's Initiative + Red creatures you control get +1/+0.White creatures you control get +0/+1.{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. + + R + W + Enchantment + 2.0 + RW + + 2X2 + 1 + Lightning Bolt Lightning Bolt deals 3 damage to any target. @@ -2627,6 +2751,20 @@ 2X2 2 + + Lotleth Troll + TrampleDiscard a creature card: Put a +1/+1 counter on Lotleth Troll.{B}: Regenerate Lotleth Troll. + + B + G + Creature - Zombie Troll + 2.0 + BG + 2/1 + + 2X2 + 2 + Magister Sphinx FlyingWhen Magister Sphinx enters the battlefield, target player's life total becomes 10. @@ -3928,7 +4066,7 @@ 4RWB 4/7 - 2X2 + 2X2 2 diff --git a/40K.xml b/40K.xml index 150db200..1d70b342 100644 --- a/40K.xml +++ b/40K.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-22 01:03:55 (UTC) + 2022-06-22 08:16:54 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/PLG22.xml b/PLG22.xml index c3a769f9..083d29bb 100644 --- a/PLG22.xml +++ b/PLG22.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-22 01:03:59 (UTC) + 2022-06-22 08:16:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/SCH.xml b/SCH.xml index 12393b20..3073cb5e 100644 --- a/SCH.xml +++ b/SCH.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-22 01:03:55 (UTC) + 2022-06-22 08:16:55 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/UNF.xml b/UNF.xml index bb29b5c4..6c1ef5c7 100644 --- a/UNF.xml +++ b/UNF.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-22 01:03:55 (UTC) + 2022-06-22 08:16:54 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/spoiler.xml b/spoiler.xml index 937072d7..0afc0cf6 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-22 01:03:59 (UTC) + 2022-06-22 08:16:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -513,6 +513,39 @@ 2X2~ 2 + + Aether Vial + At the beginning of your upkeep, you may put a charge counter on Aether Vial.{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. + + Artifact + 1.0 + 1 + + 2X2~ + 1 + + + Aether Vial + At the beginning of your upkeep, you may put a charge counter on Aether Vial.{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. + + Artifact + 1.0 + 1 + + 2X2~ + 1 + + + Aether Vial + At the beginning of your upkeep, you may put a charge counter on Aether Vial.{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. + + Artifact + 1.0 + 1 + + 2X2~ + 1 + Aethersnipe When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) @@ -1357,6 +1390,17 @@ 2X2~ 2 + + Civic Saber + Equipped creature gets +1/+0 for each of its colors.Equip {1} + + Artifact - Equipment + 1.0 + 1 + + 2X2~ + 1 + Coldsteel Heart Coldsteel Heart enters the battlefield tapped.As Coldsteel Heart enters the battlefield, choose a color.{T}: Add one mana of the chosen color. @@ -1954,7 +1998,7 @@ 4GWWU 5/8 - 2X2~ + 2X2~ 2 @@ -1969,7 +2013,7 @@ 4GWWU 5/8 - 2X2~ + 2X2~ 2 @@ -2043,7 +2087,7 @@ 1GG 2/1 - 2X2~ + 2X2~ 2 @@ -2537,6 +2581,34 @@ 2X2~ 3 + + Grim Flayer + TrampleWhenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + B + G + Creature - Human Warrior + 2.0 + BG + 2/2 + + 2X2~ + 2 + + + Grim Flayer + TrampleWhenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. + + B + G + Creature - Human Warrior + 2.0 + BG + 2/2 + + 2X2~ + 2 + Gruul Turf Gruul Turf enters the battlefield tapped.When Gruul Turf enters the battlefield, return a land you control to its owner's hand.{T}: Add {R}{G}. @@ -2729,6 +2801,32 @@ 2X2~ 3 + + Impervious Greatwurm + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Indestructible + + G + Creature - Wurm + 10.0 + 7GGG + 16/16 + + 2X2~ + 2 + + + Impervious Greatwurm + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Indestructible + + G + Creature - Wurm + 10.0 + 7GGG + 16/16 + + 2X2~ + 2 + Ingenious Skaab Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.){U}: Ingenious Skaab gets +1/-1 until end of turn. @@ -2948,6 +3046,32 @@ 2X2~ 3 + + Legion's Initiative + Red creatures you control get +1/+0.White creatures you control get +0/+1.{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. + + R + W + Enchantment + 2.0 + RW + + 2X2~ + 1 + + + Legion's Initiative + Red creatures you control get +1/+0.White creatures you control get +0/+1.{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. + + R + W + Enchantment + 2.0 + RW + + 2X2~ + 1 + Lightning Bolt Lightning Bolt deals 3 damage to any target. @@ -3052,6 +3176,20 @@ 2X2~ 2 + + Lotleth Troll + TrampleDiscard a creature card: Put a +1/+1 counter on Lotleth Troll.{B}: Regenerate Lotleth Troll. + + B + G + Creature - Zombie Troll + 2.0 + BG + 2/1 + + 2X2~ + 2 + Magister Sphinx FlyingWhen Magister Sphinx enters the battlefield, target player's life total becomes 10. @@ -4353,7 +4491,7 @@ 4RWB 4/7 - 2X2~ + 2X2~ 2