diff --git a/MKM.xml b/MKM.xml index d8d90ab8..7669ef4a 100644 --- a/MKM.xml +++ b/MKM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-20 08:11:39 (UTC) + 2024-01-21 00:50:42 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKM.xml @@ -794,6 +794,21 @@ Whenever enchanted land is tapped for mana, its controller adds an additional on MKM 1 + + Case of the Crimson Pulse + When this Case enters the battlefield, discard a card then draw two cards. +To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) +Solved — At the beginning of your upkeep, discord your hand, then draw two cards. + + R + Enchantment — Case + Enchantment + 3 + 2R + + MKM + 1 + Case of the Filched Falcon When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -869,6 +884,21 @@ Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it i MKM 1 + + Case of the Trampled Garden + When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. +To solve — Creature you control have total 8 or greater. (If unsolved, solved at the beginning of your end step.) +Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. + + G + Enchantment — Case + Enchantment + 3 + 2G + + MKM + 1 + Clandestine Meddler When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) @@ -1507,6 +1537,21 @@ When Faerie Snoop is turned face up, look at the top two cards of your library. MKM 3 + + Festerleech + Whenever Festerleech deals combat damage to a player, you mill two cards. +{1}{B}: Festerleech gets +2/+2 until end of turn. Activate only once each turn. + + B + Creature — Zombie Leech + Creature + 1 + B + 1/1 + + MKM + 2 + Forensic Researcher {T}: Untap another target permanent you control. @@ -1587,6 +1632,32 @@ When Fugitive Codebreaker is turned face up, discard your hand, then draw three MKM 2 + + Fuss + Put a +1/+1 counter on each attacking creature you control. + + RUW + Instant + Instant + 3 + 2R/W + + MKM + 3 + + + Bother + Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. + + RUW + Sorcery + Sorcery + 3 + 4W/UW/U + + MKM + 3 + Gadget Technician When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. @@ -2842,6 +2913,19 @@ Whenever you sacrifice a Clue, target opponent gets two poison counters. (A play MKM 1 + + Presumed Dead + Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.) + + B + Instant + Instant + 2 + 1B + + MKM + 3 + Private Eye Other Detectives you control get +1/+1. @@ -2915,6 +2999,32 @@ When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an 1 0 + + Push + Destroy target tapped creature. + + BRW + Sorcery + Sorcery + 2 + 1W/B + + MKM + 3 + + + Pull + Put up to two target creatures from a single graveyard onto the battle under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. + + BRW + Sorcery + Sorcery + 2 + 4B/RB/R + + MKM + 3 + Pyrotechnic Performer Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) @@ -3092,6 +3202,20 @@ Red Herring attacks each combat if able. MKM 3 + + Sample Collector + Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) + + G + Creature — Troll Detective + Creature + 3 + 2G + 2/3 + + MKM + 2 + Sanitation Automaton When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) @@ -3511,6 +3635,20 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM 2 + + Treacherous Greed + As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. +Draw three cards. Each opponent loses 3 life and you gain 3 life. Loot's easy to divide by one. + + BW + Instant + Instant + 3 + 1WB + + MKM + 3 + Trostani, Three Whispers {1}{G}: Target creature gains deathtouch until end of turn. @@ -3675,6 +3813,19 @@ When Underground Mortuary enters the battlefield, surveil 1. (Look at the top ca 1 0 + + Undergrowth Recon + At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. + + G + Enchantment + Enchantment + 3 + 1GG + + MKM + 1 + Unyielding Gatekeeper Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) diff --git a/spoiler.xml b/spoiler.xml index 0abf2fd8..91c53150 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-20 08:11:39 (UTC) + 2024-01-21 00:50:43 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -1924,6 +1924,21 @@ Whenever enchanted land is tapped for mana, its controller adds an additional on MKM~ 1 + + Case of the Crimson Pulse + When this Case enters the battlefield, discard a card then draw two cards. +To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) +Solved — At the beginning of your upkeep, discord your hand, then draw two cards. + + R + Enchantment — Case + Enchantment + 3 + 2R + + MKM~ + 1 + Case of the Filched Falcon When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -1999,6 +2014,21 @@ Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it i MKM~ 1 + + Case of the Trampled Garden + When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. +To solve — Creature you control have total 8 or greater. (If unsolved, solved at the beginning of your end step.) +Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. + + G + Enchantment — Case + Enchantment + 3 + 2G + + MKM~ + 1 + Clandestine Meddler When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) @@ -2637,6 +2667,21 @@ When Faerie Snoop is turned face up, look at the top two cards of your library. MKM~ 3 + + Festerleech + Whenever Festerleech deals combat damage to a player, you mill two cards. +{1}{B}: Festerleech gets +2/+2 until end of turn. Activate only once each turn. + + B + Creature — Zombie Leech + Creature + 1 + B + 1/1 + + MKM~ + 2 + Forensic Researcher {T}: Untap another target permanent you control. @@ -2717,6 +2762,32 @@ When Fugitive Codebreaker is turned face up, discard your hand, then draw three MKM~ 2 + + Fuss + Put a +1/+1 counter on each attacking creature you control. + + RUW + Instant + Instant + 3 + 2R/W + + MKM~ + 3 + + + Bother + Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. + + RUW + Sorcery + Sorcery + 3 + 4W/UW/U + + MKM~ + 3 + Gadget Technician When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. @@ -3972,6 +4043,19 @@ Whenever you sacrifice a Clue, target opponent gets two poison counters. (A play MKM~ 1 + + Presumed Dead + Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.) + + B + Instant + Instant + 2 + 1B + + MKM~ + 3 + Private Eye Other Detectives you control get +1/+1. @@ -4045,6 +4129,32 @@ When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an 1 0 + + Push + Destroy target tapped creature. + + BRW + Sorcery + Sorcery + 2 + 1W/B + + MKM~ + 3 + + + Pull + Put up to two target creatures from a single graveyard onto the battle under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. + + BRW + Sorcery + Sorcery + 2 + 4B/RB/R + + MKM~ + 3 + Pyrotechnic Performer Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) @@ -4222,6 +4332,20 @@ Red Herring attacks each combat if able. MKM~ 3 + + Sample Collector + Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) + + G + Creature — Troll Detective + Creature + 3 + 2G + 2/3 + + MKM~ + 2 + Sanitation Automaton When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) @@ -4641,6 +4765,20 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM~ 2 + + Treacherous Greed + As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. +Draw three cards. Each opponent loses 3 life and you gain 3 life. Loot's easy to divide by one. + + BW + Instant + Instant + 3 + 1WB + + MKM~ + 3 + Trostani, Three Whispers {1}{G}: Target creature gains deathtouch until end of turn. @@ -4805,6 +4943,19 @@ When Underground Mortuary enters the battlefield, surveil 1. (Look at the top ca 1 0 + + Undergrowth Recon + At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. + + G + Enchantment + Enchantment + 3 + 1GG + + MKM~ + 1 + Unyielding Gatekeeper Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)