diff --git a/spoiler.xml b/spoiler.xml index 1ce4df14..5d997f9d 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-09-01 00:43:54 (UTC) + 2023-09-01 08:11:50 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -25,9 +25,9 @@ 2023-10-13 - AWOE~ - Wilds of Eldraine Art Series (Spoiler) - Memorabilia + WOT~ + Wilds of Eldraine: Enchanting Tales (Spoiler) + Masterpiece 2023-09-08 @@ -37,15 +37,9 @@ 2023-09-08 - WOT~ - Wilds of Eldraine: Enchanting Tales (Spoiler) - Masterpiece - 2023-09-08 - - - PMDA~ - Magic × Duel Masters Promos (Spoiler) - Promo + AWOE~ + Wilds of Eldraine Art Series (Spoiler) + Memorabilia 2023-09-08 @@ -54,6 +48,12 @@ Expansion 2023-09-08 + + PMDA~ + Magic × Duel Masters Promos (Spoiler) + Promo + 2023-09-08 + @@ -1014,814 +1014,1391 @@ Doctor's companion (You can have two commanders if the other is the Doctor.)2 - Agatha's Champion // Agatha's Champion - + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 2R - AWOE~ + WOT~ 1 - Agatha's Soul Cauldron // Agatha's Soul Cauldron - + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 2R - AWOE~ + WOT~ 1 - As Foretold // As Foretold - + Aggravated Assault + {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 2R - AWOE~ + WOT~ 1 - Ashiok, Wicked Manipulator // Ashiok, Wicked Manipulator - + As Foretold + At the beginning of your upkeep, put a time counter on As Foretold. +Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. - Card // Card - 0 + U + Enchantment + Enchantment + 3 + 2U - AWOE~ + WOT~ 1 - Ashiok, Wicked Manipulator // Ashiok, Wicked Manipulator - + As Foretold + At the beginning of your upkeep, put a time counter on As Foretold. +Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. - Card // Card - 0 + U + Enchantment + Enchantment + 3 + 2U - AWOE~ + WOT~ 1 - Beanstalk Wurm // Beanstalk Wurm - + As Foretold + At the beginning of your upkeep, put a time counter on As Foretold. +Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. - Card // Card - 0 + U + Enchantment + Enchantment + 3 + 2U - AWOE~ + WOT~ 1 - Beast // Beast - + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - Token Creature — Beast // Token - Creature - 0 + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B - AWOE~ - 2 + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Bitterblossom + At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + + B + Tribal Enchantment — Faerie + Enchantment + 2 + 1B + + WOT~ + 1 + + + Blind Obedience + Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) +Artifacts and creatures your opponents control enter the battlefield tapped. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Blood Moon + Nonbasic lands are Mountains. + + R + Enchantment + Enchantment + 3 + 2R + + WOT~ + 1 + + + Compulsion + {1}{U}, Discard a card: Draw a card. +{1}{U}, Sacrifice Compulsion: Draw a card. + + U + Enchantment + Enchantment + 2 + 1U + + WOT~ + 1 + + + Copy Enchantment + You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + Curiosity + Enchant creature +Whenever enchanted creature deals damage to an opponent, you may draw a card. + + U + Enchantment — Aura + Enchantment + 1 + U + + WOT~ + 1 + + + Dark Tutelage + At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. + + B + Enchantment + Enchantment + 3 + 2B + + WOT~ + 1 + + + Dawn of Hope + Whenever you gain life, you may pay {2}. If you do, draw a card. +{3}{W}: Create a 1/1 white Soldier creature token with lifelink. + + W + Enchantment + Enchantment + 2 + 1W + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Defense of the Heart + At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. + + G + Enchantment + Enchantment + 4 + 3G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Doubling Season + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. + + G + Enchantment + Enchantment + 5 + 4G + + WOT~ + 1 + + + Dragon Mantle + Enchant creature +When Dragon Mantle enters the battlefield, draw a card. +Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." + + R + Enchantment — Aura + Enchantment + 1 + R + + WOT~ + 1 + + + Fiery Emancipation + If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. + + R + Enchantment + Enchantment + 6 + 3RRR + + WOT~ + 1 + + + Forced Fruition + Whenever an opponent casts a spell, that player draws seven cards. + + U + Enchantment + Enchantment + 6 + 4UU + + WOT~ + 1 + + + Fraying Sanity + Enchant player +At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. + + U + Enchantment — Aura Curse + Enchantment + 3 + 2U + + WOT~ + 1 + + + Garruk's Uprising + When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. +Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. + + G + Enchantment + Enchantment + 3 + 2G + + WOT~ + 1 - Beluna Grandsquall // Beluna Grandsquall - + Goblin Bombardment + Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. - Card // Card - 0 + R + Enchantment + Enchantment + 2 + 1R - AWOE~ + WOT~ 1 - Blossoming Tortoise // Blossoming Tortoise - + Grasp of Fate + When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) - Card // Card - 0 + W + Enchantment + Enchantment + 3 + 1WW - AWOE~ + WOT~ 1 - Brave the Wilds // Brave the Wilds - + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. - Card // Card - 0 + B + Enchantment + Enchantment + 4 + 1BBB - AWOE~ + WOT~ 1 - Conceited Witch // Conceited Witch - + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. - Card // Card - 0 + B + Enchantment + Enchantment + 4 + 1BBB - AWOE~ + WOT~ 1 - Cooped Up // Cooped Up - + Grave Pact + Whenever a creature you control dies, each other player sacrifices a creature. - Card // Card - 0 + B + Enchantment + Enchantment + 4 + 1BBB - AWOE~ + WOT~ 1 - Court of Ardenvale // Court of Ardenvale - + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. - Card // Card - 0 + W + Enchantment + Enchantment + 2 + 1W - AWOE~ + WOT~ 1 - Court of Garenbrig // Court of Garenbrig - + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. - Card // Card - 0 + W + Enchantment + Enchantment + 2 + 1W - AWOE~ + WOT~ 1 - Court of Locthwain // Court of Locthwain - + Greater Auramancy + Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +Enchanted creatures you control have shroud. - Card // Card - 0 + W + Enchantment + Enchantment + 2 + 1W - AWOE~ + WOT~ 1 - Court of Vantress // Court of Vantress - + Griffin Aerie + At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. - Card // Card - 0 + W + Enchantment + Enchantment + 2 + 1W - AWOE~ + WOT~ 1 - Curiosity // Curiosity - + Ground Seal + When Ground Seal enters the battlefield, draw a card. +Cards in graveyards can't be the targets of spells or abilities. - Card // Card - 0 + G + Enchantment + Enchantment + 2 + 1G - AWOE~ + WOT~ 1 - Defense of the Heart // Defense of the Heart - + Hardened Scales + If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. - Card // Card - 0 + G + Enchantment + Enchantment + 1 + G - AWOE~ + WOT~ 1 - Discerning Financier // Discerning Financier - + Hatching Plans + When Hatching Plans is put into a graveyard from the battlefield, draw three cards. - Card // Card - 0 + U + Enchantment + Enchantment + 2 + 1U - AWOE~ + WOT~ 1 - Doubling Season // Doubling Season - + Impact Tremors + Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. - Card // Card - 0 + R + Enchantment + Enchantment + 2 + 1R - AWOE~ + WOT~ 1 - Dutiful Griffin // Dutiful Griffin - + Intangible Virtue + Creature tokens you control get +1/+1 and have vigilance. - Card // Card - 0 + W + Enchantment + Enchantment + 2 + 1W - AWOE~ + WOT~ 1 - Edgewall Inn // Edgewall Inn - + Intruder Alarm + Creatures don't untap during their controllers' untap steps. +Whenever a creature enters the battlefield, untap all creatures. - Card // Card - 0 + U + Enchantment + Enchantment + 3 + 2U - AWOE~ + WOT~ 1 - Eerie Interference // Eerie Interference - + Karmic Justice + Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. - Card // Card - 0 + W + Enchantment + Enchantment + 3 + 2W - AWOE~ + WOT~ 1 - Ego Drain // Ego Drain - + Karmic Justice + Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. - Card // Card - 0 + W + Enchantment + Enchantment + 3 + 2W - AWOE~ + WOT~ 1 - Ellivere of the Wild Court // Ellivere of the Wild Court - + Karmic Justice + Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. - Card // Card - 0 + W + Enchantment + Enchantment + 3 + 2W - AWOE~ + WOT~ 1 - Elusive Otter // Elusive Otter - + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - Card // Card - 0 + U + Enchantment + Enchantment + 5 + 3UU - AWOE~ + WOT~ 1 - Eriette of the Charmed Apple // Eriette of the Charmed Apple - + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - Card // Card - 0 + U + Enchantment + Enchantment + 5 + 3UU - AWOE~ + WOT~ 1 - Evolving Wilds // Evolving Wilds - + Kindred Discovery + As Kindred Discovery enters the battlefield, choose a creature type. +Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - Card // Card - 0 + U + Enchantment + Enchantment + 5 + 3UU - AWOE~ + WOT~ 1 - Frantic Firebolt // Frantic Firebolt - + Knightly Valor + Enchant creature +When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) +Enchanted creature gets +2/+2 and has vigilance. - Card // Card - 0 + W + Enchantment — Aura + Enchantment + 5 + 4W - AWOE~ + WOT~ 1 - Garruk's Uprising // Garruk's Uprising - + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - Card // Card - 0 + W + Enchantment + Enchantment + 1 + W - AWOE~ + WOT~ 1 - Gnawing Crescendo // Gnawing Crescendo - + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - Card // Card - 0 + W + Enchantment + Enchantment + 1 + W - AWOE~ + WOT~ 1 - Greater Auramancy // Greater Auramancy - + Land Tax + At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - Card // Card - 0 + W + Enchantment + Enchantment + 1 + W - AWOE~ + WOT~ 1 - Greater Auramancy // Greater Auramancy - + Leyline of Abundance + If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. +Whenever you tap a creature for mana, add an additional {G}. +{6}{G}{G}: Put a +1/+1 counter on each creature you control. - Card // Card - 0 + G + Enchantment + Enchantment + 4 + 2GG - AWOE~ + WOT~ 1 - Hatching Plans // Hatching Plans - + Leyline of Anticipation + If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. +You may cast spells as though they had flash. - Card // Card - 0 + U + Enchantment + Enchantment + 4 + 2UU - AWOE~ + WOT~ 1 - Heartflame Duelist // Heartflame Duelist - + Leyline of Lightning + If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. +Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker. - Card // Card - 0 + R + Enchantment + Enchantment + 4 + 2RR - AWOE~ + WOT~ 1 - Horned Loch-Whale // Horned Loch-Whale - + Leyline of Sanctity + If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. +You have hexproof. (You can't be the target of spells or abilities your opponents control.) - Card // Card - 0 + W + Enchantment + Enchantment + 4 + 2WW - AWOE~ + WOT~ 1 - Hylda's Crown of Winter // Hylda's Crown of Winter - + Leyline of the Void + If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. +If a card would be put into an opponent's graveyard from anywhere, exile it instead. - Card // Card - 0 + B + Enchantment + Enchantment + 4 + 2BB - AWOE~ + WOT~ 1 - Imodane, the Pyrohammer // Imodane, the Pyrohammer - + Mana Flare + Whenever a player taps a land for mana, that player adds one mana of any type that land produced. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 2R - AWOE~ + WOT~ 1 - Into the Fae Court // Into the Fae Court - + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - Card // Card - 0 + G + Enchantment + Enchantment + 4 + 2GG - AWOE~ + WOT~ 1 - Karmic Justice // Karmic Justice - + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - Card // Card - 0 + G + Enchantment + Enchantment + 4 + 2GG - AWOE~ + WOT~ 1 - Karmic Justice // Karmic Justice - + Nature's Will + Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - Card // Card - 0 + G + Enchantment + Enchantment + 4 + 2GG - AWOE~ + WOT~ 1 - Kellan, the Fae-Blooded // Kellan, the Fae-Blooded - + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - Card // Card - 0 + B + Enchantment + Enchantment + 3 + BBB - AWOE~ + WOT~ 1 - Kindred Discovery // Kindred Discovery - + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - Card // Card - 0 + B + Enchantment + Enchantment + 3 + BBB - AWOE~ + WOT~ 1 - Knickknack Ouphe // Knickknack Ouphe - + Necropotence + Skip your draw step. +Whenever you discard a card, exile that card from your graveyard. +Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - Card // Card - 0 + B + Enchantment + Enchantment + 3 + BBB - AWOE~ + WOT~ 1 - Knightly Valor // Knightly Valor - + Omniscience + You may cast spells from your hand without paying their mana costs. - Card // Card - 0 + U + Enchantment + Enchantment + 10 + 7UUU - AWOE~ + WOT~ 1 - Leaping Ambush // Leaping Ambush - + Omniscience + You may cast spells from your hand without paying their mana costs. - Card // Card - 0 + U + Enchantment + Enchantment + 10 + 7UUU - AWOE~ + WOT~ 1 - Leyline of Abundance // Leyline of Abundance - + Omniscience + You may cast spells from your hand without paying their mana costs. - Card // Card - 0 + U + Enchantment + Enchantment + 10 + 7UUU - AWOE~ + WOT~ 1 - Moonshaker Cavalry // Moonshaker Cavalry - + Oppression + Whenever a player casts a spell, that player discards a card. - Card // Card - 0 + B + Enchantment + Enchantment + 3 + 1BB - AWOE~ + WOT~ 1 - Mosswood Dreadknight // Mosswood Dreadknight - + Oversold Cemetery + At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. - Card // Card - 0 + B + Enchantment + Enchantment + 2 + 1B - AWOE~ + WOT~ 1 - Necropotence // Necropotence - + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - Card // Card - 0 + G + Enchantment + Enchantment + 4 + 3G - AWOE~ + WOT~ 1 - Neva, Stalked by Nightmares // Neva, Stalked by Nightmares - + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - Card // Card - 0 + G + Enchantment + Enchantment + 4 + 3G - AWOE~ + WOT~ 1 - Omniscience // Omniscience - + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - Card // Card - 0 + G + Enchantment + Enchantment + 4 + 3G - AWOE~ + WOT~ 1 - Omniscience // Omniscience - + Phyrexian Unlife + You don't lose the game for having 0 or less life. +As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) - Card // Card - 0 + W + Enchantment + Enchantment + 3 + 2W - AWOE~ + WOT~ 1 - Primal Vigor // Primal Vigor - + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - Card // Card - 0 + B + Enchantment + Enchantment + 5 + 3BB - AWOE~ + WOT~ 1 - Prophetic Prism // Prophetic Prism - + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - Card // Card - 0 + B + Enchantment + Enchantment + 5 + 3BB - AWOE~ + WOT~ 1 - Realm-Scorcher Hellkite // Realm-Scorcher Hellkite - + Polluted Bonds + Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - Card // Card - 0 + B + Enchantment + Enchantment + 5 + 3BB - AWOE~ + WOT~ 1 - Rhystic Study // Rhystic Study - + Primal Vigor + If one or more tokens would be created, twice that many of those tokens are created instead. +If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. - Card // Card - 0 + G + Enchantment + Enchantment + 5 + 4G - AWOE~ + WOT~ 1 - Rowan's Grim Search // Rowan's Grim Search - + Prismatic Omen + Lands you control are every basic land type in addition to their other types. - Card // Card - 0 + G + Enchantment + Enchantment + 2 + 1G - AWOE~ + WOT~ 1 - Rowan, Scion of War // Rowan, Scion of War - + Raid Bombardment + Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 2R - AWOE~ + WOT~ 1 - Rowan, Scion of War // Rowan, Scion of War - + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 1RR - AWOE~ + WOT~ 1 - Scalding Viper // Scalding Viper - + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 1RR - AWOE~ + WOT~ 1 - Sharae of Numbing Depths // Sharae of Numbing Depths - + Repercussion + Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 1RR - AWOE~ + WOT~ 1 - Shatter the Oath // Shatter the Oath - + Rest in Peace + When Rest in Peace enters the battlefield, exile all graveyards. +If a card or token would be put into a graveyard from anywhere, exile it instead. - Card // Card - 0 + W + Enchantment + Enchantment + 2 + 1W - AWOE~ + WOT~ 1 - Skybeast Tracker // Skybeast Tracker - + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - Card // Card - 0 + U + Enchantment + Enchantment + 3 + 2U - AWOE~ + WOT~ 1 - Sleep-Cursed Faerie // Sleep-Cursed Faerie - + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - Card // Card - 0 + U + Enchantment + Enchantment + 3 + 2U - AWOE~ + WOT~ 1 - Spiteful Hexmage // Spiteful Hexmage - + Rhystic Study + Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - Card // Card - 0 + U + Enchantment + Enchantment + 3 + 2U - AWOE~ + WOT~ 1 - Splashy Spellcaster // Splashy Spellcaster - + Sanguine Bond + Whenever you gain life, target opponent loses that much life. - Card // Card - 0 + B + Enchantment + Enchantment + 5 + 3BB - AWOE~ + WOT~ 1 - Stab Wound // Stab Wound - + Season of Growth + Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +Whenever you cast a spell that targets a creature you control, draw a card. - Card // Card - 0 + G + Enchantment + Enchantment + 2 + 1G - AWOE~ + WOT~ 1 - Talion, the Kindly Lord // Talion, the Kindly Lord - + Shared Animosity + Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. - Card // Card - 0 + R + Enchantment + Enchantment + 3 + 2R - AWOE~ + WOT~ 1 - Tattered Ratter // Tattered Ratter - + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - Card // Card - 0 + W + Enchantment + Enchantment + 4 + 3W - AWOE~ + WOT~ 1 - Tegwyll, Duke of Splendor // Tegwyll, Duke of Splendor - + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - Card // Card - 0 + W + Enchantment + Enchantment + 4 + 3W - AWOE~ + WOT~ 1 - The Goose Mother // The Goose Mother - + Smothering Tithe + Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - Card // Card - 0 + W + Enchantment + Enchantment + 4 + 3W - AWOE~ + WOT~ 1 - The Irencrag // The Irencrag - + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - Card // Card - 0 + R + Enchantment + Enchantment + 4 + 3R - AWOE~ + WOT~ 1 - Throne of Eldraine // Throne of Eldraine - + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - Card // Card - 0 + R + Enchantment + Enchantment + 4 + 3R - AWOE~ + WOT~ 1 - Totentanz, Swarm Piper // Totentanz, Swarm Piper - + Sneak Attack + {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - Card // Card - 0 + R + Enchantment + Enchantment + 4 + 3R - AWOE~ + WOT~ 1 - Unnatural Growth // Unnatural Growth - + Spreading Seas + Enchant land +When Spreading Seas enters the battlefield, draw a card. +Enchanted land is an Island. - Card // Card - 0 + U + Enchantment — Aura + Enchantment + 2 + 1U - AWOE~ + WOT~ 1 - Verdant Outrider // Verdant Outrider - + Stab Wound + Enchant creature +Enchanted creature gets -2/-2. +At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. - Card // Card - 0 + B + Enchantment — Aura + Enchantment + 3 + 2B - AWOE~ + WOT~ 1 - Waste Not // Waste Not - + Unnatural Growth + At the beginning of each combat, double the power and toughness of each creature you control until end of turn. - Card // Card - 0 + G + Enchantment + Enchantment + 5 + 1GGGG - AWOE~ + WOT~ 1 - Will, Scion of Peace // Will, Scion of Peace - + Utopia Sprawl + Enchant Forest +As Utopia Sprawl enters the battlefield, choose a color. +Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. - Card // Card - 0 + G + Enchantment — Aura + Enchantment + 1 + G - AWOE~ + WOT~ 1 - Witch's Mark // Witch's Mark - + Vampiric Rites + {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. - Card // Card - 0 + B + Enchantment + Enchantment + 1 + B - AWOE~ + WOT~ 1 - Yenna, Redtooth Regent // Yenna, Redtooth Regent - + Waste Not + Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. +Whenever an opponent discards a land card, add {B}{B}. +Whenever an opponent discards a noncreature, nonland card, draw a card. - Card // Card - 0 + B + Enchantment + Enchantment + 2 + 1B - AWOE~ + WOT~ 1 @@ -4315,1449 +4892,815 @@ Enchanted creature gets +0/+2. 3 - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + Agatha's Champion // Agatha's Champion + - R - Enchantment - Enchantment - 3 - 2R + Card // Card + 0 - WOT~ + AWOE~ 1 - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + Agatha's Soul Cauldron // Agatha's Soul Cauldron + - R - Enchantment - Enchantment - 3 - 2R + Card // Card + 0 - WOT~ + AWOE~ 1 - Aggravated Assault - {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. + As Foretold // As Foretold + - R - Enchantment - Enchantment - 3 - 2R + Card // Card + 0 - WOT~ + AWOE~ 1 - As Foretold - At the beginning of your upkeep, put a time counter on As Foretold. -Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. + Ashiok, Wicked Manipulator // Ashiok, Wicked Manipulator + - U - Enchantment - Enchantment - 3 - 2U + Card // Card + 0 - WOT~ + AWOE~ 1 - As Foretold - At the beginning of your upkeep, put a time counter on As Foretold. -Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. + Ashiok, Wicked Manipulator // Ashiok, Wicked Manipulator + - U - Enchantment - Enchantment - 3 - 2U + Card // Card + 0 - WOT~ + AWOE~ 1 - As Foretold - At the beginning of your upkeep, put a time counter on As Foretold. -Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. + Beanstalk Wurm // Beanstalk Wurm + - U - Enchantment - Enchantment - 3 - 2U + Card // Card + 0 - WOT~ + AWOE~ 1 - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. + Beast // Beast + - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Bitterblossom - At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. - - B - Tribal Enchantment — Faerie - Enchantment - 2 - 1B - - WOT~ - 1 - - - Blind Obedience - Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -Artifacts and creatures your opponents control enter the battlefield tapped. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Blood Moon - Nonbasic lands are Mountains. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Compulsion - {1}{U}, Discard a card: Draw a card. -{1}{U}, Sacrifice Compulsion: Draw a card. - - U - Enchantment - Enchantment - 2 - 1U - - WOT~ - 1 - - - Copy Enchantment - You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Curiosity - Enchant creature -Whenever enchanted creature deals damage to an opponent, you may draw a card. - - U - Enchantment — Aura - Enchantment - 1 - U - - WOT~ - 1 - - - Dark Tutelage - At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. - - B - Enchantment - Enchantment - 3 - 2B - - WOT~ - 1 - - - Dawn of Hope - Whenever you gain life, you may pay {2}. If you do, draw a card. -{3}{W}: Create a 1/1 white Soldier creature token with lifelink. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Defense of the Heart - At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Doubling Season - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Dragon Mantle - Enchant creature -When Dragon Mantle enters the battlefield, draw a card. -Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." - - R - Enchantment — Aura - Enchantment - 1 - R - - WOT~ - 1 - - - Fiery Emancipation - If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. - - R - Enchantment - Enchantment - 6 - 3RRR - - WOT~ - 1 - - - Forced Fruition - Whenever an opponent casts a spell, that player draws seven cards. - - U - Enchantment - Enchantment - 6 - 4UU - - WOT~ - 1 - - - Fraying Sanity - Enchant player -At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. - - U - Enchantment — Aura Curse - Enchantment - 3 - 2U - - WOT~ - 1 - - - Garruk's Uprising - When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. -Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. - - G - Enchantment - Enchantment - 3 - 2G - - WOT~ - 1 - - - Goblin Bombardment - Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. - - R - Enchantment - Enchantment - 2 - 1R - - WOT~ - 1 - - - Grasp of Fate - When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) - - W - Enchantment - Enchantment - 3 - 1WW - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Grave Pact - Whenever a creature you control dies, each other player sacrifices a creature. - - B - Enchantment - Enchantment - 4 - 1BBB - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Greater Auramancy - Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -Enchanted creatures you control have shroud. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Griffin Aerie - At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Ground Seal - When Ground Seal enters the battlefield, draw a card. -Cards in graveyards can't be the targets of spells or abilities. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Hardened Scales - If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. - - G - Enchantment - Enchantment - 1 - G - - WOT~ - 1 - - - Hatching Plans - When Hatching Plans is put into a graveyard from the battlefield, draw three cards. - - U - Enchantment - Enchantment - 2 - 1U - - WOT~ - 1 - - - Impact Tremors - Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. - - R - Enchantment - Enchantment - 2 - 1R - - WOT~ - 1 - - - Intangible Virtue - Creature tokens you control get +1/+1 and have vigilance. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Intruder Alarm - Creatures don't untap during their controllers' untap steps. -Whenever a creature enters the battlefield, untap all creatures. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Karmic Justice - Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. - - W - Enchantment - Enchantment - 3 - 2W - - WOT~ - 1 - - - Karmic Justice - Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. - - W - Enchantment - Enchantment - 3 - 2W - - WOT~ - 1 - - - Karmic Justice - Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. - - W - Enchantment - Enchantment - 3 - 2W - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Kindred Discovery - As Kindred Discovery enters the battlefield, choose a creature type. -Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. - - U - Enchantment - Enchantment - 5 - 3UU - - WOT~ - 1 - - - Knightly Valor - Enchant creature -When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) -Enchanted creature gets +2/+2 and has vigilance. - - W - Enchantment — Aura - Enchantment - 5 - 4W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Land Tax - At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. - - W - Enchantment - Enchantment - 1 - W - - WOT~ - 1 - - - Leyline of Abundance - If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. -Whenever you tap a creature for mana, add an additional {G}. -{6}{G}{G}: Put a +1/+1 counter on each creature you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Leyline of Anticipation - If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. -You may cast spells as though they had flash. - - U - Enchantment - Enchantment - 4 - 2UU - - WOT~ - 1 - - - Leyline of Lightning - If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. -Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker. - - R - Enchantment - Enchantment - 4 - 2RR - - WOT~ - 1 - - - Leyline of Sanctity - If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. -You have hexproof. (You can't be the target of spells or abilities your opponents control.) - - W - Enchantment - Enchantment - 4 - 2WW - - WOT~ - 1 - - - Leyline of the Void - If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -If a card would be put into an opponent's graveyard from anywhere, exile it instead. - - B - Enchantment - Enchantment - 4 - 2BB - - WOT~ - 1 - - - Mana Flare - Whenever a player taps a land for mana, that player adds one mana of any type that land produced. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Nature's Will - Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. - - G - Enchantment - Enchantment - 4 - 2GG - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Necropotence - Skip your draw step. -Whenever you discard a card, exile that card from your graveyard. -Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. - - B - Enchantment - Enchantment - 3 - BBB - - WOT~ - 1 - - - Omniscience - You may cast spells from your hand without paying their mana costs. - - U - Enchantment - Enchantment - 10 - 7UUU - - WOT~ - 1 - - - Omniscience - You may cast spells from your hand without paying their mana costs. - - U - Enchantment - Enchantment - 10 - 7UUU - - WOT~ - 1 - - - Omniscience - You may cast spells from your hand without paying their mana costs. - - U - Enchantment - Enchantment - 10 - 7UUU - - WOT~ - 1 - - - Oppression - Whenever a player casts a spell, that player discards a card. - - B - Enchantment - Enchantment - 3 - 1BB - - WOT~ - 1 - - - Oversold Cemetery - At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. - - B - Enchantment - Enchantment - 2 - 1B - - WOT~ - 1 - - - Parallel Lives - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Parallel Lives - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Parallel Lives - If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. - - G - Enchantment - Enchantment - 4 - 3G - - WOT~ - 1 - - - Phyrexian Unlife - You don't lose the game for having 0 or less life. -As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) - - W - Enchantment - Enchantment - 3 - 2W - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Polluted Bonds - Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Primal Vigor - If one or more tokens would be created, twice that many of those tokens are created instead. -If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. - - G - Enchantment - Enchantment - 5 - 4G - - WOT~ - 1 - - - Prismatic Omen - Lands you control are every basic land type in addition to their other types. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Raid Bombardment - Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Repercussion - Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. - - R - Enchantment - Enchantment - 3 - 1RR - - WOT~ - 1 - - - Rest in Peace - When Rest in Peace enters the battlefield, exile all graveyards. -If a card or token would be put into a graveyard from anywhere, exile it instead. - - W - Enchantment - Enchantment - 2 - 1W - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Rhystic Study - Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. - - U - Enchantment - Enchantment - 3 - 2U - - WOT~ - 1 - - - Sanguine Bond - Whenever you gain life, target opponent loses that much life. - - B - Enchantment - Enchantment - 5 - 3BB - - WOT~ - 1 - - - Season of Growth - Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -Whenever you cast a spell that targets a creature you control, draw a card. - - G - Enchantment - Enchantment - 2 - 1G - - WOT~ - 1 - - - Shared Animosity - Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. - - R - Enchantment - Enchantment - 3 - 2R - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Smothering Tithe - Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - W - Enchantment - Enchantment - 4 - 3W - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Sneak Attack - {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. - - R - Enchantment - Enchantment - 4 - 3R - - WOT~ - 1 - - - Spreading Seas - Enchant land -When Spreading Seas enters the battlefield, draw a card. -Enchanted land is an Island. - - U - Enchantment — Aura - Enchantment - 2 - 1U - - WOT~ - 1 - - - Stab Wound - Enchant creature -Enchanted creature gets -2/-2. -At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. - - B - Enchantment — Aura - Enchantment - 3 - 2B - - WOT~ - 1 - - - Unnatural Growth - At the beginning of each combat, double the power and toughness of each creature you control until end of turn. - - G - Enchantment - Enchantment - 5 - 1GGGG - - WOT~ - 1 - - - Utopia Sprawl - Enchant Forest -As Utopia Sprawl enters the battlefield, choose a color. -Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. - - G - Enchantment — Aura - Enchantment - 1 - G - - WOT~ - 1 - - - Vampiric Rites - {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. - - B - Enchantment - Enchantment - 1 - B - - WOT~ - 1 - - - Waste Not - Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. -Whenever an opponent discards a land card, add {B}{B}. -Whenever an opponent discards a noncreature, nonland card, draw a card. - - B - Enchantment - Enchantment - 2 - 1B - - WOT~ - 1 - - - Earthquake - Earthquake deals X damage to each creature without flying and each player. - - R - Sorcery - Sorcery - 1 - XR - - PMDA~ - 3 - - - Nicol Bolas - Flying -At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. - - BRU - Legendary Creature — Elder Dragon + Token Creature — Beast // Token Creature - 8 - 2UUBBRR - 7/7 + 0 - PMDA~ + AWOE~ 2 - Pouncing Jaguar - Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + Beluna Grandsquall // Beluna Grandsquall + - G - Creature — Cat - Creature - 1 - G - 2/2 + Card // Card + 0 - PMDA~ - 2 + AWOE~ + 1 - Serra Angel - Flying, vigilance + Blossoming Tortoise // Blossoming Tortoise + - W - Creature — Angel - Creature - 5 - 3WW - 4/4 + Card // Card + 0 - PMDA~ - 2 + AWOE~ + 1 + + + Brave the Wilds // Brave the Wilds + + + Card // Card + 0 + + AWOE~ + 1 + + + Conceited Witch // Conceited Witch + + + Card // Card + 0 + + AWOE~ + 1 + + + Cooped Up // Cooped Up + + + Card // Card + 0 + + AWOE~ + 1 + + + Court of Ardenvale // Court of Ardenvale + + + Card // Card + 0 + + AWOE~ + 1 + + + Court of Garenbrig // Court of Garenbrig + + + Card // Card + 0 + + AWOE~ + 1 + + + Court of Locthwain // Court of Locthwain + + + Card // Card + 0 + + AWOE~ + 1 + + + Court of Vantress // Court of Vantress + + + Card // Card + 0 + + AWOE~ + 1 + + + Curiosity // Curiosity + + + Card // Card + 0 + + AWOE~ + 1 + + + Defense of the Heart // Defense of the Heart + + + Card // Card + 0 + + AWOE~ + 1 + + + Discerning Financier // Discerning Financier + + + Card // Card + 0 + + AWOE~ + 1 + + + Doubling Season // Doubling Season + + + Card // Card + 0 + + AWOE~ + 1 + + + Dutiful Griffin // Dutiful Griffin + + + Card // Card + 0 + + AWOE~ + 1 + + + Edgewall Inn // Edgewall Inn + + + Card // Card + 0 + + AWOE~ + 1 + + + Eerie Interference // Eerie Interference + + + Card // Card + 0 + + AWOE~ + 1 + + + Ego Drain // Ego Drain + + + Card // Card + 0 + + AWOE~ + 1 + + + Ellivere of the Wild Court // Ellivere of the Wild Court + + + Card // Card + 0 + + AWOE~ + 1 + + + Elusive Otter // Elusive Otter + + + Card // Card + 0 + + AWOE~ + 1 + + + Eriette of the Charmed Apple // Eriette of the Charmed Apple + + + Card // Card + 0 + + AWOE~ + 1 + + + Evolving Wilds // Evolving Wilds + + + Card // Card + 0 + + AWOE~ + 1 + + + Frantic Firebolt // Frantic Firebolt + + + Card // Card + 0 + + AWOE~ + 1 + + + Garruk's Uprising // Garruk's Uprising + + + Card // Card + 0 + + AWOE~ + 1 + + + Gnawing Crescendo // Gnawing Crescendo + + + Card // Card + 0 + + AWOE~ + 1 + + + Greater Auramancy // Greater Auramancy + + + Card // Card + 0 + + AWOE~ + 1 + + + Greater Auramancy // Greater Auramancy + + + Card // Card + 0 + + AWOE~ + 1 + + + Hatching Plans // Hatching Plans + + + Card // Card + 0 + + AWOE~ + 1 + + + Heartflame Duelist // Heartflame Duelist + + + Card // Card + 0 + + AWOE~ + 1 + + + Horned Loch-Whale // Horned Loch-Whale + + + Card // Card + 0 + + AWOE~ + 1 + + + Hylda's Crown of Winter // Hylda's Crown of Winter + + + Card // Card + 0 + + AWOE~ + 1 + + + Imodane, the Pyrohammer // Imodane, the Pyrohammer + + + Card // Card + 0 + + AWOE~ + 1 + + + Into the Fae Court // Into the Fae Court + + + Card // Card + 0 + + AWOE~ + 1 + + + Karmic Justice // Karmic Justice + + + Card // Card + 0 + + AWOE~ + 1 + + + Karmic Justice // Karmic Justice + + + Card // Card + 0 + + AWOE~ + 1 + + + Kellan, the Fae-Blooded // Kellan, the Fae-Blooded + + + Card // Card + 0 + + AWOE~ + 1 + + + Kindred Discovery // Kindred Discovery + + + Card // Card + 0 + + AWOE~ + 1 + + + Knickknack Ouphe // Knickknack Ouphe + + + Card // Card + 0 + + AWOE~ + 1 + + + Knightly Valor // Knightly Valor + + + Card // Card + 0 + + AWOE~ + 1 + + + Leaping Ambush // Leaping Ambush + + + Card // Card + 0 + + AWOE~ + 1 + + + Leyline of Abundance // Leyline of Abundance + + + Card // Card + 0 + + AWOE~ + 1 + + + Moonshaker Cavalry // Moonshaker Cavalry + + + Card // Card + 0 + + AWOE~ + 1 + + + Mosswood Dreadknight // Mosswood Dreadknight + + + Card // Card + 0 + + AWOE~ + 1 + + + Necropotence // Necropotence + + + Card // Card + 0 + + AWOE~ + 1 + + + Neva, Stalked by Nightmares // Neva, Stalked by Nightmares + + + Card // Card + 0 + + AWOE~ + 1 + + + Omniscience // Omniscience + + + Card // Card + 0 + + AWOE~ + 1 + + + Omniscience // Omniscience + + + Card // Card + 0 + + AWOE~ + 1 + + + Primal Vigor // Primal Vigor + + + Card // Card + 0 + + AWOE~ + 1 + + + Prophetic Prism // Prophetic Prism + + + Card // Card + 0 + + AWOE~ + 1 + + + Realm-Scorcher Hellkite // Realm-Scorcher Hellkite + + + Card // Card + 0 + + AWOE~ + 1 + + + Rhystic Study // Rhystic Study + + + Card // Card + 0 + + AWOE~ + 1 + + + Rowan's Grim Search // Rowan's Grim Search + + + Card // Card + 0 + + AWOE~ + 1 + + + Rowan, Scion of War // Rowan, Scion of War + + + Card // Card + 0 + + AWOE~ + 1 + + + Rowan, Scion of War // Rowan, Scion of War + + + Card // Card + 0 + + AWOE~ + 1 + + + Scalding Viper // Scalding Viper + + + Card // Card + 0 + + AWOE~ + 1 + + + Sharae of Numbing Depths // Sharae of Numbing Depths + + + Card // Card + 0 + + AWOE~ + 1 + + + Shatter the Oath // Shatter the Oath + + + Card // Card + 0 + + AWOE~ + 1 + + + Skybeast Tracker // Skybeast Tracker + + + Card // Card + 0 + + AWOE~ + 1 + + + Sleep-Cursed Faerie // Sleep-Cursed Faerie + + + Card // Card + 0 + + AWOE~ + 1 + + + Spiteful Hexmage // Spiteful Hexmage + + + Card // Card + 0 + + AWOE~ + 1 + + + Splashy Spellcaster // Splashy Spellcaster + + + Card // Card + 0 + + AWOE~ + 1 + + + Stab Wound // Stab Wound + + + Card // Card + 0 + + AWOE~ + 1 + + + Talion, the Kindly Lord // Talion, the Kindly Lord + + + Card // Card + 0 + + AWOE~ + 1 + + + Tattered Ratter // Tattered Ratter + + + Card // Card + 0 + + AWOE~ + 1 + + + Tegwyll, Duke of Splendor // Tegwyll, Duke of Splendor + + + Card // Card + 0 + + AWOE~ + 1 + + + The Goose Mother // The Goose Mother + + + Card // Card + 0 + + AWOE~ + 1 + + + The Irencrag // The Irencrag + + + Card // Card + 0 + + AWOE~ + 1 + + + Throne of Eldraine // Throne of Eldraine + + + Card // Card + 0 + + AWOE~ + 1 + + + Totentanz, Swarm Piper // Totentanz, Swarm Piper + + + Card // Card + 0 + + AWOE~ + 1 + + + Unnatural Growth // Unnatural Growth + + + Card // Card + 0 + + AWOE~ + 1 + + + Verdant Outrider // Verdant Outrider + + + Card // Card + 0 + + AWOE~ + 1 + + + Waste Not // Waste Not + + + Card // Card + 0 + + AWOE~ + 1 + + + Will, Scion of Peace // Will, Scion of Peace + + + Card // Card + 0 + + AWOE~ + 1 + + + Witch's Mark // Witch's Mark + + + Card // Card + 0 + + AWOE~ + 1 + + + Yenna, Redtooth Regent // Yenna, Redtooth Regent + + + Card // Card + 0 + + AWOE~ + 1 A Tale for the Ages @@ -11207,5 +11150,62 @@ Witchstalker Frenzy deals 5 damage to target creature. WOE~ 2 + + Earthquake + Earthquake deals X damage to each creature without flying and each player. + + R + Sorcery + Sorcery + 1 + XR + + PMDA~ + 3 + + + Nicol Bolas + Flying +At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. +Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. + + BRU + Legendary Creature — Elder Dragon + Creature + 8 + 2UUBBRR + 7/7 + + PMDA~ + 2 + + + Pouncing Jaguar + Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + + G + Creature — Cat + Creature + 1 + G + 2/2 + + PMDA~ + 2 + + + Serra Angel + Flying, vigilance + + W + Creature — Angel + Creature + 5 + 3WW + 4/4 + + PMDA~ + 2 +