diff --git a/FIN.xml b/FIN.xml index 6d0549a8..4ea85521 100644 --- a/FIN.xml +++ b/FIN.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-31 01:05:50 (UTC) + 2025-05-31 08:16:30 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FIN.xml @@ -112,7 +112,7 @@ Adelbert Steiner gets +1/+1 for each Equipment you control. Adventurer's Airship Flying -When this Vehicle attacks, draw a card then discard a card. +Whenever this Vehicle attacks, draw a card then discard a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Artifact — Vehicle @@ -121,7 +121,7 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This 3 3/2 - FIN + FIN 1 @@ -499,14 +499,14 @@ Flashback {2}{W}{W} (You may cast this card from your graveyard for its flashbac Balamb Garden, SeeD Academy This land enters tapped. -Add {G} or {U}. +{T}: Add {G} or {U}. {5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. Land — Town Land 0 - FIN + FIN 0 @@ -520,13 +520,13 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 0 5/4 - FIN + FIN 1 Balamb Garden, SeeD Academy This land enters tapped. -Add {G} or {U}. +{T}: Add {G} or {U}. {5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. Land — Town @@ -1495,14 +1495,14 @@ Wizards you control get +1/+0 and gain lifelink until end of turn. 4RR 5/5 - FIN + FIN 2 Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -1510,7 +1510,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun 6 9/9 - FIN + FIN 2 @@ -1532,7 +1532,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -1562,7 +1562,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -1592,7 +1592,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -1622,7 +1622,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -7209,7 +7209,7 @@ III — Ecliptic Growl — Draw a card if you control the creature with the grea Summon: G.F. Cerberus - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. @@ -7221,12 +7221,12 @@ III — Triple — When you next cast an instant or sorcery spell this turn, cop 2RR 3/3 - FIN + FIN 2 Summon: G.F. Cerberus - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. diff --git a/spoiler.xml b/spoiler.xml index 908d6003..933af851 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-31 01:05:50 (UTC) + 2025-05-31 08:16:30 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -6514,7 +6514,7 @@ Adelbert Steiner gets +1/+1 for each Equipment you control. Adventurer's Airship Flying -When this Vehicle attacks, draw a card then discard a card. +Whenever this Vehicle attacks, draw a card then discard a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Artifact — Vehicle @@ -6523,7 +6523,7 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This 3 3/2 - FIN~ + FIN~ 1 @@ -6901,14 +6901,14 @@ Flashback {2}{W}{W} (You may cast this card from your graveyard for its flashbac Balamb Garden, SeeD Academy This land enters tapped. -Add {G} or {U}. +{T}: Add {G} or {U}. {5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. Land — Town Land 0 - FIN~ + FIN~ 0 @@ -6922,13 +6922,13 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This 0 5/4 - FIN~ + FIN~ 1 Balamb Garden, SeeD Academy This land enters tapped. -Add {G} or {U}. +{T}: Add {G} or {U}. {5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. Land — Town @@ -7897,14 +7897,14 @@ Wizards you control get +1/+0 and gain lifelink until end of turn. 4RR 5/5 - FIN~ + FIN~ 2 Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -7912,7 +7912,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun 6 9/9 - FIN~ + FIN~ 2 @@ -7934,7 +7934,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -7964,7 +7964,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -7994,7 +7994,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -8024,7 +8024,7 @@ II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore coun Ifrit, Warden of Inferno (As this Saga enters and after your draw step, add a lore counter.) I — Lunge — Ifrit fights up to one other target creature. -II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up.) +II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). R Legendary Enchantment Creature — Saga Demon @@ -13611,7 +13611,7 @@ III — Ecliptic Growl — Draw a card if you control the creature with the grea Summon: G.F. Cerberus - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. @@ -13623,12 +13623,12 @@ III — Triple — When you next cast an instant or sorcery spell this turn, cop 2RR 3/3 - FIN~ + FIN~ 2 Summon: G.F. Cerberus - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.