diff --git a/MKM.xml b/MKM.xml index 615c4be8..c619a343 100644 --- a/MKM.xml +++ b/MKM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-21 08:11:41 (UTC) + 2024-01-21 16:11:13 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKM.xml @@ -839,6 +839,21 @@ Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in ad MKM 1 + + Case of the Locked Hothouse + You may play an additional land on each of your turns. +To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) +Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library. + + G + Enchantment — Case + Enchantment + 4 + 3G + + MKM + 1 + Case of the Pilfered Proof Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. @@ -1048,6 +1063,32 @@ When Crimestopper Sprite enters the battlefield, tap target creature. If evidenc MKM 2 + + Cryptex + {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) +Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. + + Artifact + Artifact + 2 + 2 + + MKM + 1 + + + Cryptex + {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) +Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. + + Artifact + Artifact + 2 + 2 + + MKM + 1 + Culvert Ambusher When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. @@ -1482,6 +1523,22 @@ Each opponent sacrifices a creature. If evidence was collected, instead each opp MKM 3 + + Ezrim, Agency Chief + Flying +When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. + + UW + Legendary Creature — Archon Detective + Creature + 5 + 1WWUU + 5/5 + + MKM + 2 + Faerie Snoop Flying @@ -2420,6 +2477,36 @@ Destroy target creature or planeswalker with mana value 3 or less. MKM 3 + + Lost in the Maze + Flash +When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Tapped creatures you control have hexproof. + + U + Enchantment + Enchantment + 2 + XUU + + MKM + 1 + + + Lost in the Maze + Flash +When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Tapped creatures you control have hexproof. + + U + Enchantment + Enchantment + 2 + XUU + + MKM + 1 + Loxodon Eavesdropper When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") diff --git a/spoiler.xml b/spoiler.xml index 6f729cd1..ed979c78 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-21 08:11:41 (UTC) + 2024-01-21 16:11:14 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -1810,6 +1810,21 @@ Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in ad MKM~ 1 + + Case of the Locked Hothouse + You may play an additional land on each of your turns. +To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) +Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library. + + G + Enchantment — Case + Enchantment + 4 + 3G + + MKM~ + 1 + Case of the Pilfered Proof Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. @@ -2019,6 +2034,32 @@ When Crimestopper Sprite enters the battlefield, tap target creature. If evidenc MKM~ 2 + + Cryptex + {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) +Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. + + Artifact + Artifact + 2 + 2 + + MKM~ + 1 + + + Cryptex + {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) +Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. + + Artifact + Artifact + 2 + 2 + + MKM~ + 1 + Culvert Ambusher When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. @@ -2453,6 +2494,22 @@ Each opponent sacrifices a creature. If evidence was collected, instead each opp MKM~ 3 + + Ezrim, Agency Chief + Flying +When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. + + UW + Legendary Creature — Archon Detective + Creature + 5 + 1WWUU + 5/5 + + MKM~ + 2 + Faerie Snoop Flying @@ -3391,6 +3448,36 @@ Destroy target creature or planeswalker with mana value 3 or less. MKM~ 3 + + Lost in the Maze + Flash +When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Tapped creatures you control have hexproof. + + U + Enchantment + Enchantment + 2 + XUU + + MKM~ + 1 + + + Lost in the Maze + Flash +When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Tapped creatures you control have hexproof. + + U + Enchantment + Enchantment + 2 + XUU + + MKM~ + 1 + Loxodon Eavesdropper When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")