From 8cc1bdc99ae2646cea01cdfe74506a3abc209091 Mon Sep 17 00:00:00 2001 From: github-actions Date: Fri, 18 Aug 2023 16:11:20 +0000 Subject: [PATCH] Deploy: 2f5bcd39c5869b1e1118155943cfa951b4b605bb --- WOE.xml | 172 +- spoiler.xml | 5124 ++++++++++++++++++++++++++------------------------- 2 files changed, 2808 insertions(+), 2488 deletions(-) diff --git a/WOE.xml b/WOE.xml index 6fc11a02..7546b4b1 100644 --- a/WOE.xml +++ b/WOE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-18 08:11:35 (UTC) + 2023-08-18 16:11:19 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOE.xml @@ -20,6 +20,39 @@ + + "Archon of the Briar" + Flying +OTher creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and flying. + + W + Creature — Archon + Creature + 4 + 2WW + 4/4 + + WOE + 2 + + + "Charming Scoundrel" + Haste +When "Charming Scoundrel" enters the battlefield, choose one: +- You may discard a card. If you do, draw a card. +- Create a Treasure token. +- Create a Wicked Role token attached to target creature you control. + + R + Creature — Human Rogue + Creature + 2 + 1R + 1/1 + + WOE + 2 + "Ghostly Grandpa (Real)" // "Tooooooo Spooky!" @@ -94,6 +127,19 @@ At the beginning of your upkeep, if "Potent Pipsqueak" has one or more +1/+1 cou WOE 2 + + "Theater Intermission" + Prevent all damage that would be dealt to you and creatures you control by creatures this turn. + + W + Instant + Instant + 3 + 2W + + WOE + 3 + "Thoughtseize at Home" Target player reveals their hand. You choose a nonland card from it. That player discards that card. Then exile a card from your hand if you don't control a Faerie. @@ -125,7 +171,7 @@ When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox "Wetzards" - Whenever you cast a instant or sorcery spell, create a sorcerer role and attach it to up to one other target creature you control. + Whenever you cast a instant or sorcery spell, create a Sorcerer Role token and attach it to up to one other target creature you control. U Creature — Element Wizard @@ -134,9 +180,23 @@ When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox 3U 2/4 - WOE + WOE 2 + + "Yarnball Clique" // "Tear the Seam" + + + U + Creature — Faerie // Instant — Adventure + Creature + 4 + 3U // 2W + 3/3 + + WOE + 3 + Agatha of the Vile Cauldron Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. @@ -211,6 +271,20 @@ Creatures you control with +1/+1 counters on them have all activated abilities o WOE 1 + + Armory Mice + Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Mouse + Creature + 2 + 1W + 3/1 + + WOE + 2 + Ash, Party Crasher Haste @@ -791,6 +865,19 @@ When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card WOE 2 + + Faerie Fencing + Target creature gets -X/-X until end of turn. It gets an additional -3/-3 if you controlled a Faerie as you cast this spell. + + B + Instant + Instant + 1 + XB + + WOE + 3 + Farsight Ritual Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) @@ -1140,6 +1227,21 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li WOE 2 + + Korvold and the Noble Thief + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +III — Exile the top three cards of target opponent's library. You may play those cards this turn. + + R + Enchantment — Saga + Enchantment + 4 + 3R + + WOE + 1 + Lich-Knights' Conquest Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. @@ -1355,6 +1457,21 @@ Whenever an enchantment you control is put into a graveyard from the battlefield WOE 2 + + Night of the Sweets' Revenge + When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Foods you control have "{T}: Add." +{5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. + + G + Enchantment + Enchantment + 4 + 3G + + WOE + 1 + Not Dead After All Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) @@ -1384,6 +1501,20 @@ Whenever another Faerie enters the battlefield under your control, each opponent WOE 2 + + Picnic Ruiner // Stolen Goodies + + + R + Creature — Goblin Rogue // Sorcery — Adventure + Creature + 2 + 1R // 3G + 2/2 + + WOE + 3 + Plains ({T}: Add {W}.) @@ -1395,6 +1526,21 @@ Whenever another Faerie enters the battlefield under your control, each opponent WOE 0 + + Raging Battle-Mouse + The second spell you cast each turn costs {1} less to cast. +Celebration — At the beginning of combat on each of your turns, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. + + R + Creature — Mouse + Creature + 2 + 1R + 2/1 + + WOE + 2 + Rat Out Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." @@ -2085,7 +2231,7 @@ Whenever an opponent casts a spell with mana value, power, or toughness equal to The Apprentice's Folly (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I,II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. +I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. III — Sacrifice all Reflections you control. RU @@ -2094,7 +2240,7 @@ III — Sacrifice all Reflections you control. 4 2UR - WOE + WOE 1 @@ -2339,6 +2485,20 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE 3 + + Two-Headed Hunter // Twice the Rage + + + R + Creature — Giant // Instant — Adventure + Creature + 5 + 4R // 1R + 5/4 + + WOE + 3 + Virtue of Knowledge // Vantress Visions diff --git a/spoiler.xml b/spoiler.xml index e14a328d..e3d48b43 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-18 08:11:35 (UTC) + 2023-08-18 16:11:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -25,9 +25,9 @@ 2023-10-13 - PMDA~ - Magic × Duel Masters Promos (Spoiler) - Promo + WOE~ + Wilds of Eldraine (Spoiler) + Expansion 2023-09-08 @@ -37,15 +37,15 @@ 2023-09-08 - WOT~ - Wilds of Eldraine: Enchanting Tales (Spoiler) - Masterpiece + PMDA~ + Magic × Duel Masters Promos (Spoiler) + Promo 2023-09-08 - WOE~ - Wilds of Eldraine (Spoiler) - Expansion + WOT~ + Wilds of Eldraine: Enchanting Tales (Spoiler) + Masterpiece 2023-09-08 @@ -951,60 +951,2605 @@ Doctor's companion (You can have two commanders if the other is the Doctor.)2 - Earthquake - Earthquake deals X damage to each creature without flying and each player. + "Archon of the Briar" + Flying +OTher creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and flying. + + W + Creature — Archon + Creature + 4 + 2WW + 4/4 + + WOE~ + 2 + + + "Charming Scoundrel" + Haste +When "Charming Scoundrel" enters the battlefield, choose one: +- You may discard a card. If you do, draw a card. +- Create a Treasure token. +- Create a Wicked Role token attached to target creature you control. + + R + Creature — Human Rogue + Creature + 2 + 1R + 1/1 + + WOE~ + 2 + + + "Ghostly Grandpa (Real)" // "Tooooooo Spooky!" + + + W + Creature — Spirit Warrior // Sorcery — Adventure + Creature + 2 + 1W // 1B + 2/2 + + WOE~ + 3 + + + "Mr. Unicorn's Wild Ride" + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Exile up to one target creature. +II — Target creature you control gets +2/+2 and gains flying until end of turn. +III — Return the exiled card to the battlefield under its owner's control. + + W + Enchantment — Saga + Enchantment + 3 + 2W + + WOE~ + 1 + + + "Potent Pipsqueak" + Skulk (This creature can't be blocked by creatures with greater power.) +"Potent Pipsqueak" enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, if "Potent Pipsqueak" has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. + + U + Creature — Human Wizard + Creature + 1 + XU + 0/1 + + WOE~ + 2 + + + "Prickly Little Guy" // "Root Out (Not the Shadows Over Innistrad One)" + + + G + Creature — Elemental Raccoon // Sorcery — Adventure + Creature + 2 + 1G // 5GG + 2/2 + + WOE~ + 3 + + + "Rat Master Ray" + Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. + + R + Creature — Human Peasant + Creature + 2 + 1R + 2/2 + + WOE~ + 2 + + + "Theater Intermission" + Prevent all damage that would be dealt to you and creatures you control by creatures this turn. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + "Thoughtseize at Home" + Target player reveals their hand. You choose a nonland card from it. That player discards that card. Then exile a card from your hand if you don't control a Faerie. + + B + Sorcery + Sorcery + 1 + B + + WOE~ + 3 + + + "Werefox Girlfriend" + Flash +When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox creature until "Werefox Girlfriend" leaves the battlefield. +{1}{W}, Sacrifice "Werefox Girlfriend": You gain 2 life. + + W + Creature — Elf Fox Knight + Creature + 3 + 1WW + 2/2 + + WOE~ + 2 + + + "Wetzards" + Whenever you cast a instant or sorcery spell, create a Sorcerer Role token and attach it to up to one other target creature you control. + + U + Creature — Element Wizard + Creature + 4 + 3U + 2/4 + + WOE~ + 2 + + + "Yarnball Clique" // "Tear the Seam" + + + U + Creature — Faerie // Instant — Adventure + Creature + 4 + 3U // 2W + 3/3 + + WOE~ + 3 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha's Champion + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Trample +When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) + + G + Creature Human Knight + Creature + 5 + 4G + 4/4 + + WOE~ + 2 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Armory Mice + Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Mouse + Creature + 2 + 1W + 3/1 + + WOE~ + 2 + + + Ash, Party Crasher + Haste +Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. + + RW + Legendary Creature — Human Peasant + Creature + 2 + RW + 2/2 + + WOE~ + 2 + + + Ashiok's Reaper + Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. + + B + Creature Nightmare + Creature + 4 + 3B + 3/3 + + WOE~ + 2 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Beanstalk Wurm // Plant Beans + + + G + Creature — Plant Wurm // Sorcery — Adventure + Creature + 5 + 4G // 1G + 5/4 + + WOE~ + 3 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Besotted Knight // Betroth the Beast + + + W + Creature — Human Knight // Sorcery — Adventure + Creature + 4 + 3W // W + 3/3 + + WOE~ + 3 + + + Bitter Chill + Enchant creature +When Bitter Chill enters the battlefield, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. +When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOE~ + 1 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Brave the Wilds + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. +Search your library for a basic land card, reveal it, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + WOE~ + 3 + + + Break the Spell + Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. + + W + Instant + Instant + 1 + W + + WOE~ + 3 + + + Callous Sell-Sword // Burn Together + + + B + Creature — Human Soldier // Sorcery — Adventure + Creature + 2 + 1B // R + 2/2 + + WOE~ + 3 + + + Chancellor of Tales + Flying +Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. + + U + Creature — Faerie Advisor + Creature + 4 + 3U + 2/3 + + WOE~ + 2 + + + Conceited Witch // Price of Beauty + + + B + Creature — Human Warlock // Sorcery — Adventure + Creature + 3 + 2B // B + 2/3 + + WOE~ + 3 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Cursed Courtier + Lifelink +When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) + + W + Creature — Human Noble + Creature + 3 + 2W + 3/3 + + WOE~ + 2 + + + Cut In + Cut In deals 4 damage to target creature. +Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") R Sorcery Sorcery - 1 - XR + 4 + 3R - PMDA~ + WOE~ 3 - Nicol Bolas - Flying -At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. + Decadent Dragon // Expensive Taste + - BRU - Legendary Creature — Elder Dragon + R + Creature — Dragon // Instant — Adventure Creature - 8 - 2UUBBRR - 7/7 + 4 + 2RR // 2B + 4/4 - PMDA~ - 2 + WOE~ + 3 - Pouncing Jaguar - Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + Decadent Dragon // Expensive Taste + - G - Creature — Cat + R + Creature — Dragon // Instant — Adventure Creature - 1 - G - 2/2 + 4 + 2RR // 2B + 4/4 - PMDA~ - 2 + WOE~ + 3 - Serra Angel - Flying, vigilance + Discerning Financier + At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. W - Creature — Angel + Creature — Human Noble + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Dutiful Griffin + Flying +{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. + + W + Creature — Griffin Creature 5 3WW 4/4 - PMDA~ + WOE~ + 2 + + + Edgewall Inn + Edgewall Inn enters the battlefield tapped. +As Edgewall Inn enters the battlefield, choose a color. +{T}: Add one mana of the chosen color. +{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Elvish Archivist + Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. +Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. + + G + Creature — Elf Artificer + Creature + 2 + 1G + 0/1 + + WOE~ + 2 + + + Elvish Archivist + Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. +Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. + + G + Creature — Elf Artificer + Creature + 2 + 1G + 0/1 + + WOE~ + 2 + + + Embereth Veteran + {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Creature — Human Knight + Creature + 1 + R + 2/1 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Evolving Wilds + {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + WOE~ + 0 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Faerie Fencing + Target creature gets -X/-X until end of turn. It gets an additional -3/-3 if you controlled a Faerie as you cast this spell. + + B + Instant + Instant + 1 + XB + + WOE~ + 3 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Flick a Coin + Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Draw a card. + + R + Instant + Instant + 3 + 2R + + WOE~ + 3 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Frolicking Familiar // Blow Off Steam + + + U + Creature — Otter Wizard // Instant — Adventure + Creature + 3 + 2U // R + 2/2 + + WOE~ + 3 + + + Gadwick's First Duel + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) +II — Scry 2. +III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. + + U + Enchantment — Saga + Enchantment + 2 + 1U + + WOE~ + 1 + + + Gallant Pie-Wielder + First strike +Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Dwarf Knight + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Glass Casket + When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. + + W + Artifact + Artifact + 2 + 1W + + WOE~ + 1 + + + Greta, Sweettooth Scourge + When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. +{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. + + BG + Legendary Creature — Human Warrior + Creature + 3 + 1BG + 3/3 + + WOE~ + 2 + + + Hopeless Nightmare + When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. +When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. +{2}{B}: Sacrifice Hopeless Nightmare. + + B + Enchantment + Enchantment + 1 + B + + WOE~ + 1 + + + Howling Galefang + Vigilance +Howling Galefang has haste as long as you own a card in exile that has an Adventure. + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Ice Out + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {1} less to cast if it's bargained. +Counter target spell. + + U + Instant + Instant + 3 + 1UU + + WOE~ + 3 + + + Icewrought Sentry + Vigilance +Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. +Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. + + U + Creature — Elemental Soldier + Creature + 3 + 2U + 2/3 + + WOE~ + 2 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Johann's Stopgap + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {2} less to cast if it's bargained. +Return target nonland permanent to its owner's hand. Draw a card. + + U + Sorcery + Sorcery + 4 + 3U + + WOE~ + 3 + + + Johann, Apprentice Sorcerer + You may look at the top card of your library any time. +Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) + + RU + Legendary Creature — Human Wizard + Creature + 4 + 2UR + 2/5 + + WOE~ + 2 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Knight of Doves + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. + + W + Creature — Human Knight + Creature + 3 + 2W + 1/3 + + WOE~ + 2 + + + Korvold and the Noble Thief + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +III — Exile the top three cards of target opponent's library. You may play those cards this turn. + + R + Enchantment — Saga + Enchantment + 4 + 3R + + WOE~ + 1 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + + + Living Lectern + {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + U + Artifact Creature — Construct + Creature + 2 + 1U + 0/4 + + WOE~ + 2 + + + Lord Skitter's Blessing + When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) +At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. + + B + Enchantment + Enchantment + 2 + 1B + + WOE~ + 1 + + + Lord Skitter's Blessing + When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) +At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. + + B + Enchantment + Enchantment + 2 + 1B + + WOE~ + 1 + + + Lord Skitter's Butcher + When Lord Skitter's Butcher enters the battlefield, choose one — +• Create a 1/1 black Rat creature token with "This creature can't block." +• You may sacrifice another creature. If you do, scry 2, then draw a card. +• Creatures you control gain menace until end of turn. + + B + Creature — Rat Peasant + Creature + 3 + 2B + 2/3 + + WOE~ + 2 + + + Lord Skitter, Sewer King + Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. +At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." + + B + Legendary Creature — Rat Noble + Creature + 3 + 2B + 3/3 + + WOE~ + 2 + + + Monstrous Rage + Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Neva, Stalked by Nightmares + Menace +When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. +Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. + + BW + Legendary Creature — Human Noble + Creature + 4 + 2WB + 2/2 + + WOE~ + 2 + + + Night of the Sweets' Revenge + When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Foods you control have "{T}: Add." +{5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. + + G + Enchantment + Enchantment + 4 + 3G + + WOE~ + 1 + + + Not Dead After All + Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Instant + Instant + 1 + B + + WOE~ + 3 + + + Obyra, Dreaming Duelist + Flash +Flying +Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. + + BU + Legendary Creature — Faerie Warrior + Creature + 2 + UB + 2/2 + + WOE~ + 2 + + + Picnic Ruiner // Stolen Goodies + + + R + Creature — Goblin Rogue // Sorcery — Adventure + Creature + 2 + 1R // 3G + 2/2 + + WOE~ + 3 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Raging Battle-Mouse + The second spell you cast each turn costs {1} less to cast. +Celebration — At the beginning of combat on each of your turns, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. + + R + Creature — Mouse + Creature + 2 + 1R + 2/1 + + WOE~ + 2 + + + Rat Out + Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." + + B + Instant + Instant + 1 + B + + WOE~ + 3 + + + Ratcatcher Trainee // Pest Problem + + + R + Creature — Human Peasant // Instant — Adventure + Creature + 2 + 1R // 2R + 2/1 + + WOE~ + 3 + + + Realm-Scorcher Hellkite + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying, haste +When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. +{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. + + R + Creature — Dragon + Creature + 6 + 4RR + 4/6 + + WOE~ + 2 + + + Realm-Scorcher Hellkite + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying, haste +When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. +{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. + + R + Creature — Dragon + Creature + 6 + 4RR + 4/6 + + WOE~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Spire + Restless Spire enters the battlefield tapped. +{T}: Add {U} or {R}. +{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. +Whenever Restless Spire attacks, scry 1. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Return Triumphant + Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) + + W + Sorcery + Sorcery + 2 + 1W + + WOE~ + 3 + + + Return from the Wilds + Choose two — +• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. +• Create a 1/1 white Human creature token. +• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Sorcery + Sorcery + 3 + 2G + + WOE~ + 3 + + + Rootrider Faun + {T}: Add {G}. +{1}, {T}: Add one mana of any color. + + G + Creature — Satyr Scout + Creature + 2 + 1G + 1/3 + + WOE~ + 2 + + + Rowan's Grim Search + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. +You draw two cards and you lose 2 life. + + B + Instant + Instant + 3 + 2B + + WOE~ + 3 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Ruby, Daring Tracker + Haste +Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. +{T}: Add {R} or {G}. + + GR + Legendary Creature — Human Scout + Creature + 2 + RG + 1/2 + + WOE~ + 2 + + + Scalding Viper // Steam Clean + + + R + Creature — Elemental Snake // Sorcery — Adventure + Creature + 2 + 1R // 1U + 2/1 + + WOE~ + 3 + + + Scalding Viper // Steam Clean + + + R + Creature — Elemental Snake // Sorcery — Adventure + Creature + 2 + 1R // 1U + 2/1 + + WOE~ + 3 + + + Sharae of Numbing Depths + When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. + + UW + Legendary Creature — Merfolk Wizard + Creature + 4 + 2WU + 2/3 + + WOE~ + 2 + + + Skybeast Tracker + Reach +Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Creature — Giant Archer + Creature + 4 + 3G + 2/4 + + WOE~ + 2 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Soul-Guide Lantern + When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. +{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. +{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. + + Artifact + Artifact + 1 + 1 + + WOE~ + 1 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ + 2 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ + 2 + + + Spellbook Vendor + Vigilance +At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Spellbook Vendor + Vigilance +At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ + 2 + + + Stonesplitter Bolt + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead. + + R + Instant + Instant + 1 + XR + + WOE~ + 3 + + + Stormkeld Vanguard // "No Solicitors!" + + + G + Creature — Giant Warrior // Sorcery — Adventure + Creature + 6 + 4GG // 1G + 6/7 + + WOE~ + 3 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Sweettooth Witch + When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}, Sacrifice a Food: Target player loses 2 life. + + B + Creature — Human Warlock + Creature + 3 + 2B + 3/2 + + WOE~ + 2 + + + Syr Armont, the Redeemer + When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) +Enchanted creatures you control get +1/+1. + + GW + Legendary Creature — Human Knight + Creature + 5 + 3GW + 4/4 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Taken by Nightmares + Exile target creature. If you control an enchantment, scry 2. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + The Apprentice's Folly + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. +III — Sacrifice all Reflections you control. + + RU + Enchantment + Enchantment + 4 + 2UR + + WOE~ + 1 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Huntsman's Redemption + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 3/3 green Beast creature token. +II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. +III — Up to two target creatures each get +2/+2 and gain trample until end of turn. + + G + Enchantment — Saga + Enchantment + 3 + 2G + + WOE~ + 1 + + + Three Blind Mice + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) +I — Create a 1/1 white Mouse creature token. +II, III — Create a token that's a copy of target token you control. +IV — Creatures you control get +1/+1 and gain vigilance until end of turn. + + W + Enchantment — Saga + Enchantment + 3 + 2W + + WOE~ + 1 + + + Three Bowls of Porridge + {2}, {T}: Choose one that hasn't been chosen — +• Three Bowls of Porridge deals 2 damage to target creature. +• Tap target creature. +• Sacrifice Three Bowls of Porridge. You gain 3 life. + + Artifact — Food + Artifact + 2 + 2 + + WOE~ + 1 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Totentanz, Swarm Piper + Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. + + BR + Legendary Creature — Human Warlock Bard + Creature + 3 + 1BR + 2/3 + + WOE~ + 2 + + + Tough Cookie + When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. +{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. + + G + Artifact Creature — Food Golem + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troublemaker Ouphe + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. + + G + Creature — Ouphe + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troyan, Gutsy Explorer + {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. +{U}, {T}: Draw a card, then discard a card. + + GU + Legendary Creature — Vedalken Scout + Creature + 3 + 1GU + 1/3 + + WOE~ + 2 + + + Twisted Fealty + Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + R + Sorcery + Sorcery + 3 + 2R + + WOE~ + 3 + + + Two-Headed Hunter // Twice the Rage + + + R + Creature — Giant // Instant — Adventure + Creature + 5 + 4R // 1R + 5/4 + + WOE~ + 3 + + + Virtue of Knowledge // Vantress Visions + + + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U + + WOE~ + 3 + + + Virtue of Knowledge // Vantress Visions + + + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U + + WOE~ + 3 + + + Virtue of Loyalty // Ardvenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Loyalty // Ardvenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + + + Warehouse Tabby + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Warehouse Tabby gains deathtouch until end of turn. + + B + Creature — Cat + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + + UW + Legendary Creature — Human Wizard + Creature + 3 + 1WU + 2/4 + + WOE~ + 2 + + + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + + UW + Legendary Creature — Human Wizard + Creature + 3 + 1WU + 2/4 + + WOE~ 2 @@ -1166,6 +3711,63 @@ Whenever another Faerie you control dies, you draw a card and you lose 1 life.WOC~ 2 + + Earthquake + Earthquake deals X damage to each creature without flying and each player. + + R + Sorcery + Sorcery + 1 + XR + + PMDA~ + 3 + + + Nicol Bolas + Flying +At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. +Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. + + BRU + Legendary Creature — Elder Dragon + Creature + 8 + 2UUBBRR + 7/7 + + PMDA~ + 2 + + + Pouncing Jaguar + Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + + G + Creature — Cat + Creature + 1 + G + 2/2 + + PMDA~ + 2 + + + Serra Angel + Flying, vigilance + + W + Creature — Angel + Creature + 5 + 3WW + 4/4 + + PMDA~ + 2 + Aggravated Assault {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. @@ -2236,2448 +4838,6 @@ Enchanted land is an Island. WOT~ 1 - - "Ghostly Grandpa (Real)" // "Tooooooo Spooky!" - - - W - Creature — Spirit Warrior // Sorcery — Adventure - Creature - 2 - 1W // 1B - 2/2 - - WOE~ - 3 - - - "Mr. Unicorn's Wild Ride" - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Exile up to one target creature. -II — Target creature you control gets +2/+2 and gains flying until end of turn. -III — Return the exiled card to the battlefield under its owner's control. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - WOE~ - 1 - - - "Potent Pipsqueak" - Skulk (This creature can't be blocked by creatures with greater power.) -"Potent Pipsqueak" enters the battlefield with X +1/+1 counters on it. -At the beginning of your upkeep, if "Potent Pipsqueak" has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. - - U - Creature — Human Wizard - Creature - 1 - XU - 0/1 - - WOE~ - 2 - - - "Prickly Little Guy" // "Root Out (Not the Shadows Over Innistrad One)" - - - G - Creature — Elemental Raccoon // Sorcery — Adventure - Creature - 2 - 1G // 5GG - 2/2 - - WOE~ - 3 - - - "Rat Master Ray" - Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. - - R - Creature — Human Peasant - Creature - 2 - 1R - 2/2 - - WOE~ - 2 - - - "Thoughtseize at Home" - Target player reveals their hand. You choose a nonland card from it. That player discards that card. Then exile a card from your hand if you don't control a Faerie. - - B - Sorcery - Sorcery - 1 - B - - WOE~ - 3 - - - "Werefox Girlfriend" - Flash -When "Werefox Girlfriend" enters the battlefield, exile up to one target non-Fox creature until "Werefox Girlfriend" leaves the battlefield. -{1}{W}, Sacrifice "Werefox Girlfriend": You gain 2 life. - - W - Creature — Elf Fox Knight - Creature - 3 - 1WW - 2/2 - - WOE~ - 2 - - - "Wetzards" - Whenever you cast a instant or sorcery spell, create a sorcerer role and attach it to up to one other target creature you control. - - U - Creature — Element Wizard - Creature - 4 - 3U - 2/4 - - WOE~ - 2 - - - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Agatha's Champion - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Trample -When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) - - G - Creature Human Knight - Creature - 5 - 4G - 4/4 - - WOE~ - 2 - - - Agatha's Soul Cauldron - You may spend mana as though it were mana of any color to activate abilities of creatures you control. -Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. -{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Agatha's Soul Cauldron - You may spend mana as though it were mana of any color to activate abilities of creatures you control. -Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. -{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Ash, Party Crasher - Haste -Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. - - RW - Legendary Creature — Human Peasant - Creature - 2 - RW - 2/2 - - WOE~ - 2 - - - Ashiok's Reaper - Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. - - B - Creature Nightmare - Creature - 4 - 3B - 3/3 - - WOE~ - 2 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Beanstalk Wurm // Plant Beans - - - G - Creature — Plant Wurm // Sorcery — Adventure - Creature - 5 - 4G // 1G - 5/4 - - WOE~ - 3 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Besotted Knight // Betroth the Beast - - - W - Creature — Human Knight // Sorcery — Adventure - Creature - 4 - 3W // W - 3/3 - - WOE~ - 3 - - - Bitter Chill - Enchant creature -When Bitter Chill enters the battlefield, tap enchanted creature. -Enchanted creature doesn't untap during its controller's untap step. -When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. - - U - Enchantment — Aura - Enchantment - 2 - 1U - - WOE~ - 1 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature — Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature — Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Brave the Wilds - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. -Search your library for a basic land card, reveal it, put it into your hand, then shuffle. - - G - Sorcery - Sorcery - 1 - G - - WOE~ - 3 - - - Break the Spell - Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. - - W - Instant - Instant - 1 - W - - WOE~ - 3 - - - Callous Sell-Sword // Burn Together - - - B - Creature — Human Soldier // Sorcery — Adventure - Creature - 2 - 1B // R - 2/2 - - WOE~ - 3 - - - Chancellor of Tales - Flying -Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. - - U - Creature — Faerie Advisor - Creature - 4 - 3U - 2/3 - - WOE~ - 2 - - - Conceited Witch // Price of Beauty - - - B - Creature — Human Warlock // Sorcery — Adventure - Creature - 3 - 2B // B - 2/3 - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cursed Courtier - Lifelink -When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) - - W - Creature — Human Noble - Creature - 3 - 2W - 3/3 - - WOE~ - 2 - - - Cut In - Cut In deals 4 damage to target creature. -Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") - - R - Sorcery - Sorcery - 4 - 3R - - WOE~ - 3 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Discerning Financier - At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. - - W - Creature — Human Noble - Creature - 3 - 2W - 2/3 - - WOE~ - 2 - - - Dutiful Griffin - Flying -{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. - - W - Creature — Griffin - Creature - 5 - 3WW - 4/4 - - WOE~ - 2 - - - Edgewall Inn - Edgewall Inn enters the battlefield tapped. -As Edgewall Inn enters the battlefield, choose a color. -{T}: Add one mana of the chosen color. -{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Elvish Archivist - Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. - - G - Creature — Elf Artificer - Creature - 2 - 1G - 0/1 - - WOE~ - 2 - - - Elvish Archivist - Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. - - G - Creature — Elf Artificer - Creature - 2 - 1G - 0/1 - - WOE~ - 2 - - - Embereth Veteran - {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") - - R - Creature — Human Knight - Creature - 1 - R - 2/1 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Evolving Wilds - {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - WOE~ - 0 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Extraordinary Journey - When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. -Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. - - U - Enchantment - Enchantment - 2 - XXUU - - WOE~ - 1 - - - Extraordinary Journey - When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. -Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. - - U - Enchantment - Enchantment - 2 - XXUU - - WOE~ - 1 - - - Faerie Dreamthief - Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. - - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Faerie Dreamthief - Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. - - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature — Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature — Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Flick a Coin - Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -Draw a card. - - R - Instant - Instant - 3 - 2R - - WOE~ - 3 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - WOE~ - 0 - - - Frolicking Familiar // Blow Off Steam - - - U - Creature — Otter Wizard // Instant — Adventure - Creature - 3 - 2U // R - 2/2 - - WOE~ - 3 - - - Gadwick's First Duel - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) -II — Scry 2. -III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. - - U - Enchantment — Saga - Enchantment - 2 - 1U - - WOE~ - 1 - - - Gallant Pie-Wielder - First strike -Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. - - W - Creature — Dwarf Knight - Creature - 3 - 2W - 2/3 - - WOE~ - 2 - - - Glass Casket - When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. - - W - Artifact - Artifact - 2 - 1W - - WOE~ - 1 - - - Greta, Sweettooth Scourge - When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. -{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. - - BG - Legendary Creature — Human Warrior - Creature - 3 - 1BG - 3/3 - - WOE~ - 2 - - - Hopeless Nightmare - When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. -When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. -{2}{B}: Sacrifice Hopeless Nightmare. - - B - Enchantment - Enchantment - 1 - B - - WOE~ - 1 - - - Howling Galefang - Vigilance -Howling Galefang has haste as long as you own a card in exile that has an Adventure. - - G - Creature — Beast - Creature - 4 - 2GG - 4/4 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Ice Out - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -This spell costs {1} less to cast if it's bargained. -Counter target spell. - - U - Instant - Instant - 3 - 1UU - - WOE~ - 3 - - - Icewrought Sentry - Vigilance -Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. -Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. - - U - Creature — Elemental Soldier - Creature - 3 - 2U - 2/3 - - WOE~ - 2 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - WOE~ - 0 - - - Johann's Stopgap - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -This spell costs {2} less to cast if it's bargained. -Return target nonland permanent to its owner's hand. Draw a card. - - U - Sorcery - Sorcery - 4 - 3U - - WOE~ - 3 - - - Johann, Apprentice Sorcerer - You may look at the top card of your library any time. -Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) - - RU - Legendary Creature — Human Wizard - Creature - 4 - 2UR - 2/5 - - WOE~ - 2 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Knight of Doves - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. - - W - Creature — Human Knight - Creature - 3 - 2W - 1/3 - - WOE~ - 2 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Likeness Looter - Flying -{T}: Draw a card, then discard a card. -{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. - - BU - Creature — Faerie Shapeshifter - Creature - 2 - UB - 1/1 - - WOE~ - 2 - - - Likeness Looter - Flying -{T}: Draw a card, then discard a card. -{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. - - BU - Creature — Faerie Shapeshifter - Creature - 2 - UB - 1/1 - - WOE~ - 2 - - - Living Lectern - {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - U - Artifact Creature — Construct - Creature - 2 - 1U - 0/4 - - WOE~ - 2 - - - Lord Skitter's Blessing - When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) -At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. - - B - Enchantment - Enchantment - 2 - 1B - - WOE~ - 1 - - - Lord Skitter's Blessing - When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) -At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. - - B - Enchantment - Enchantment - 2 - 1B - - WOE~ - 1 - - - Lord Skitter's Butcher - When Lord Skitter's Butcher enters the battlefield, choose one — -• Create a 1/1 black Rat creature token with "This creature can't block." -• You may sacrifice another creature. If you do, scry 2, then draw a card. -• Creatures you control gain menace until end of turn. - - B - Creature — Rat Peasant - Creature - 3 - 2B - 2/3 - - WOE~ - 2 - - - Lord Skitter, Sewer King - Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. -At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." - - B - Legendary Creature — Rat Noble - Creature - 3 - 2B - 3/3 - - WOE~ - 2 - - - Monstrous Rage - Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight - Creature - 8 - 5WWW - 6/6 - - WOE~ - 2 - - - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight - Creature - 8 - 5WWW - 6/6 - - WOE~ - 2 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - WOE~ - 0 - - - Neva, Stalked by Nightmares - Menace -When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. -Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. - - BW - Legendary Creature — Human Noble - Creature - 4 - 2WB - 2/2 - - WOE~ - 2 - - - Not Dead After All - Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - B - Instant - Instant - 1 - B - - WOE~ - 3 - - - Obyra, Dreaming Duelist - Flash -Flying -Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. - - BU - Legendary Creature — Faerie Warrior - Creature - 2 - UB - 2/2 - - WOE~ - 2 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - WOE~ - 0 - - - Rat Out - Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." - - B - Instant - Instant - 1 - B - - WOE~ - 3 - - - Ratcatcher Trainee // Pest Problem - - - R - Creature — Human Peasant // Instant — Adventure - Creature - 2 - 1R // 2R - 2/1 - - WOE~ - 3 - - - Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Flying, haste -When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. - - R - Creature — Dragon - Creature - 6 - 4RR - 4/6 - - WOE~ - 2 - - - Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Flying, haste -When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. - - R - Creature — Dragon - Creature - 6 - 4RR - 4/6 - - WOE~ - 2 - - - Redcap Gutter-Dweller - Menace -When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." -At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. - - R - Creature — Goblin Warrior - Creature - 4 - 2RR - 3/3 - - WOE~ - 2 - - - Redcap Gutter-Dweller - Menace -When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." -At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. - - R - Creature — Goblin Warrior - Creature - 4 - 2RR - 3/3 - - WOE~ - 2 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Spire - Restless Spire enters the battlefield tapped. -{T}: Add {U} or {R}. -{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -Whenever Restless Spire attacks, scry 1. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Return Triumphant - Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) - - W - Sorcery - Sorcery - 2 - 1W - - WOE~ - 3 - - - Return from the Wilds - Choose two — -• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. -• Create a 1/1 white Human creature token. -• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Sorcery - Sorcery - 3 - 2G - - WOE~ - 3 - - - Rootrider Faun - {T}: Add {G}. -{1}, {T}: Add one mana of any color. - - G - Creature — Satyr Scout - Creature - 2 - 1G - 1/3 - - WOE~ - 2 - - - Rowan's Grim Search - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. -You draw two cards and you lose 2 life. - - B - Instant - Instant - 3 - 2B - - WOE~ - 3 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Ruby, Daring Tracker - Haste -Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. -{T}: Add {R} or {G}. - - GR - Legendary Creature — Human Scout - Creature - 2 - RG - 1/2 - - WOE~ - 2 - - - Scalding Viper // Steam Clean - - - R - Creature — Elemental Snake // Sorcery — Adventure - Creature - 2 - 1R // 1U - 2/1 - - WOE~ - 3 - - - Scalding Viper // Steam Clean - - - R - Creature — Elemental Snake // Sorcery — Adventure - Creature - 2 - 1R // 1U - 2/1 - - WOE~ - 3 - - - Sharae of Numbing Depths - When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. - - UW - Legendary Creature — Merfolk Wizard - Creature - 4 - 2WU - 2/3 - - WOE~ - 2 - - - Skybeast Tracker - Reach -Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Creature — Giant Archer - Creature - 4 - 3G - 2/4 - - WOE~ - 2 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Soul-Guide Lantern - When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. - - Artifact - Artifact - 1 - 1 - - WOE~ - 1 - - - Specter of Mortality - Flying -When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. - - B - Creature — Specter - Creature - 5 - 3BB - 3/3 - - WOE~ - 2 - - - Specter of Mortality - Flying -When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. - - B - Creature — Specter - Creature - 5 - 3BB - 3/3 - - WOE~ - 2 - - - Spellbook Vendor - Vigilance -At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - W - Creature — Human Peasant - Creature - 2 - 1W - 2/2 - - WOE~ - 2 - - - Spellbook Vendor - Vigilance -At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - W - Creature — Human Peasant - Creature - 2 - 1W - 2/2 - - WOE~ - 2 - - - Spiteful Hexmage - When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - B - Creature — Human Warlock - Creature - 1 - B - 3/2 - - WOE~ - 2 - - - Spiteful Hexmage - When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - B - Creature — Human Warlock - Creature - 1 - B - 3/2 - - WOE~ - 2 - - - Stonesplitter Bolt - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead. - - R - Instant - Instant - 1 - XR - - WOE~ - 3 - - - Stormkeld Vanguard // "No Solicitors!" - - - G - Creature — Giant Warrior // Sorcery — Adventure - Creature - 6 - 4GG // 1G - 6/7 - - WOE~ - 3 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - WOE~ - 0 - - - Sweettooth Witch - When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}, Sacrifice a Food: Target player loses 2 life. - - B - Creature — Human Warlock - Creature - 3 - 2B - 3/2 - - WOE~ - 2 - - - Syr Armont, the Redeemer - When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) -Enchanted creatures you control get +1/+1. - - GW - Legendary Creature — Human Knight - Creature - 5 - 3GW - 4/4 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Taken by Nightmares - Exile target creature. If you control an enchantment, scry 2. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - Talion's Messenger - Flying -Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. - - U - Creature — Faerie Noble - Creature - 3 - 2U - 1/3 - - WOE~ - 2 - - - Talion's Messenger - Flying -Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. - - U - Creature — Faerie Noble - Creature - 3 - 2U - 1/3 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - The Apprentice's Folly - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I,II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. -III — Sacrifice all Reflections you control. - - RU - Enchantment - Enchantment - 4 - 2UR - - WOE~ - 1 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Huntsman's Redemption - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a 3/3 green Beast creature token. -II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. -III — Up to two target creatures each get +2/+2 and gain trample until end of turn. - - G - Enchantment — Saga - Enchantment - 3 - 2G - - WOE~ - 1 - - - Three Blind Mice - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -I — Create a 1/1 white Mouse creature token. -II, III — Create a token that's a copy of target token you control. -IV — Creatures you control get +1/+1 and gain vigilance until end of turn. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - WOE~ - 1 - - - Three Bowls of Porridge - {2}, {T}: Choose one that hasn't been chosen — -• Three Bowls of Porridge deals 2 damage to target creature. -• Tap target creature. -• Sacrifice Three Bowls of Porridge. You gain 3 life. - - Artifact — Food - Artifact - 2 - 2 - - WOE~ - 1 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Totentanz, Swarm Piper - Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. - - BR - Legendary Creature — Human Warlock Bard - Creature - 3 - 1BR - 2/3 - - WOE~ - 2 - - - Tough Cookie - When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. -{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. - - G - Artifact Creature — Food Golem - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troublemaker Ouphe - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. - - G - Creature — Ouphe - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troyan, Gutsy Explorer - {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. -{U}, {T}: Draw a card, then discard a card. - - GU - Legendary Creature — Vedalken Scout - Creature - 3 - 1GU - 1/3 - - WOE~ - 2 - - - Twisted Fealty - Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - R - Sorcery - Sorcery - 3 - 2R - - WOE~ - 3 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Virtue of Loyalty // Ardvenvale Fealty - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE~ - 3 - - - Virtue of Loyalty // Ardvenvale Fealty - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE~ - 3 - - - Virtue of Persistence // Locthwain Scorn - - - B - Enchantment // Sorcery — Adventure - Sorcery - 7 - 5BB // 1B - - WOE~ - 3 - - - Virtue of Persistence // Locthwain Scorn - - - B - Enchantment // Sorcery — Adventure - Sorcery - 7 - 5BB // 1B - - WOE~ - 3 - - - Warehouse Tabby - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Warehouse Tabby gains deathtouch until end of turn. - - B - Creature — Cat - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - - UW - Legendary Creature — Human Wizard - Creature - 3 - 1WU - 2/4 - - WOE~ - 2 - - - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - - UW - Legendary Creature — Human Wizard - Creature - 3 - 1WU - 2/4 - - WOE~ - 2 - Destroy Evil Choose one —